>>1028773 At last, the 300+ FPS on a default scene is pure bliss, and I'm not greeted with a blurry, laggy starter template on 50 FPS anymore that I have to clean up after and deactivate all the resource heavy features for.
The engine is lightweight at just 3.5 GB for me compared to Unreal's 27 GB
No lag when working with materials or any shader compiling, which makes me happier.
>>1028776 Cryengine is not bad but when it comes to making and releasing a game, it will take a dev maybe 10 times less time/work effort to release the same game on unreal compared to cry engine
>>1028787 Yeah there are no blueprints in ce which makes it harder for no-programmers. When looking at KCD 1 + 2 it shows the engine is still competitive today and a beast.