Thread #3068532
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Previous Thread: >>3067270
/edg/ is the home of 1girl posting. Here, we share AI-generated pics of sexy anime girls and discuss latest advancements in 1girl-related technology.
Remember to keep it /e/, as per board rules. If unsure about what you can or cannot post here, consult the sticky thread.
> FAQ (check here first)
https://rentry.org/edg_faq
> Local UIs
Forge Classic (easiest and simplest for SDXL): https://github.com/Haoming02/sd-webui-forge-classic
Forge Neo (supports newer tech like Flux and WAN): https://github.com/Haoming02/sd-webui-forge-classic/tree/neo
ComfyUI (node based UI, most extensible with custom nodes): https://github.com/comfyanonymous/ComfyUI
>Online Image Gen
Free no account: https://frosting.ai/ | https://perchance.org/
Free Account Required: CivitAI, Tensor.art, SeaArt.ai, pixAI
Paid Only: NovelAI
>Catbox:
4chanX Catbox/NAI prompt userscript: https://rentry.org/hdgcb
> Resources and guides
Useful links: https://rentry.org/sdg-link
Tags: https://danbooru.donmai.us/wiki_pages/tag_groups
Upscalers: https://openmodeldb.info
WAN Video Gens: https://github.com/Wan-Video/Wan2.2
>Useful Extensions/Custom Nodes
ADetailer
Tag Autocomplete
Stealth PNG Info
Infinite Image Browsing
Lama cleaner
Regional Prompter
ControlNet
Dynamic Prompts
> LoRAs
LoRa training: https://rentry.org/59xed3
LoRA Collections:
https://rentry.org/illustrious_loras_n_stuff
https://rentry.org/trashcollects
https://rentry.org/zp7g6
https://rentry.org/hdglorarepo
> /edg/ logo
OP: https://files.catbox.moe/uc2ntj.png| Anchor: https://files.catbox.moe/bx1lo2.png (more color schemes in the FAQ Rentry)
> Related generals
>>>/b/degen
>>>/aco/sdg
>>>/d/ddg
>>>/g/sdg
>>>/h/hdg
>>>/trash/sdg
>>>/u/udg
>>>/vt/vtai
>>>/wsg/aicg
851 RepliesView Thread
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>>3068546
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>>3068533
How about one of these again?
Three versions of the same girl (OC or existing character, whatever you feel like)
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>>3068560
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>>3068563
Sure, it's just three fairly simple prompts though.
regular https://litter.catbox.moe/yf1daxq8ny88d38b.png
gyaru https://litter.catbox.moe/ep7oggfltf7h9s76.png
goth https://litter.catbox.moe/vqs1slfpnmjdzdzi.png
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fyi the repo recommended LR of 0.00002 for Anima LoRAs might be good for animé styles or for reinforcing artists the model already knows.
if you're doing a Western art style or a lesser-known artist, you'll need to go a bit harder. I suggest at least 5e-5
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>>3068560
I prompted it, but my heart was not ready for gyaru ver
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>>3068533
Requesting Flannery sunbathing naked
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>>3068560
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>>3068560
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>>3068528
man when I see this pic, I remember this gif
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>>3068533
Requesting Isane celebrating a birthday while she's in her birthday suit
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>>3068614
https://litter.catbox.moe/oyflo7jg7egyd364.png
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https://youtu.be/Hesi16U8NXQ?si=-1fU8bHWXUr9aNeY
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Figured I'd ask here since it's the place where I would (eventually) post
Before I go down the slopping rabbithole, I wanna make sure: is it possible to gen interesting scenes with multiple characters? As in, groups of 5/6 characters doing different things within an actually coherent space, not just a lineup in a white scene; I'd assume there would be a lot of inpainting (?) involved or something like that?
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>>3068654
That's a bit funny because I am kinda good with Photoshop, I actually used to do paid commissions
But obviously this is a whole different deal, I can't just add in stuff like drawn shadows and ambient occlusion and coherent lighting without.. well without drawing them manually, which kinda defeats the purpose
>>3068655
Oh I realise there's no training for it, that's why I mentioned inpainting
My idea would be slopping up a scenery with one character doing X with costume A and then add other characters doing Y or Z in costume A. Nothing too extreme obviously, something like dancing or posing, but slightly more elaborate than a simple lineup on a white background
>>3068653
Naisu, that's a really good tip
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>>3068652
Link an example image of what you would like to do.
It's definitely not an ideal use case for AI, but depends on how close together the girls are. Main issue comes from screen space/resolution, AI struggles to simplify features of objects and characters further away from the camera the way an artist would (or LOD in videogames), it attempts to produce full detail with not enough pixels and fails miserably. There are workarounds but they're a lot more involved than just writing a prompt.
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>>3068678
>link an example
https://konachan.com/post/show/345734 or https://konachan.com/post/show/3710 61 are the first examples I can think of, with added complexity for stuff like those typical hot springs views and reduced complexity for "sitting on a bench at equal distance from the camera"
I guess perspective could be a problem as well, but I have no clue how actually capable these new models are (I had only looked into this in '24 and obviously things weren't there yet) hence my question; that being said, I'm perfectly ok with these things being more involved than a simple 1-2-3 process, I'd much rather get a couple of dream pics than shit out hundreds of basic copycats
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>>3068661
First off, if they're named characters you can just mention their names and features/actions they share, let the AI figure out their clothes and expressions from its own knowledge: https://litter.catbox.moe/pel9aqd9rc4kjn0g.png
Second, if you're on Anima just prompt "girl on the left has X and does Y, girl on the right etc." There's usually no need for regional: https://litter.catbox.moe/u646oo92x2p5b08e.png
---regional starts here---
If you're using latent mode you might as well use built-in nodes and not complicate things: https://litter.catbox.moe/axwppbmtg6wt8we0.png
I recommend leaving the "overall" prompt in all areas. Instead of putting it in a separate one covering he whole image as was the old practice.
Attention mode is easier to work with, but every implementation I've seen was a bit wonky, each in a different way (and there's at least three of them): https://litter.catbox.moe/zh94luwyvmguw4ad.png
Let me know if you have questions, I'm bored.
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>>3068691
The maximum level of complexity would be something like https://konachan.com/post/show/326999, I still want the characters to be fully visible and recognisable
But this has been encouraging, and anon's writeup above is a good starting point on where to eventually look once I got the basics. Thanks anons!
>>3068698
aieeeeeeeee I yield I yield
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>>3068698
Guess it depends on what you consider interesting. I've tried a few before with just a raw regional prompt.
>>>/u/4468442
/u/ actually does a ton of regional, but only 2girls
>>>/h/8237700
Or with a more involved process
>>>/h/8110906
https://litter.catbox.moe/3t4nxuonc5tyikz3.png
>>3068663
You can sketch your own lineart or blobs of color, and have AI use it as a reference for where to place characters, the relative size, poses, distances, etc. Gives you a lot more control.
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>>3068699
I did this up in illustriuous about a year ago and it took a lot of time and inpainting to still end up with imperfect results. I haven't tested many girls in anima yet though.
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>>3068699
I can tell you how I'd recreate that post you linked, using SD and Photoshop, and it may be a good approach to making your multiple-person image.
The 5 girls would be one gen each, on a white background. White background so that you can isolate the subject. They are basically clones of each other, with small differences in hair and hair ornaments. Those 5 gens then become 5 Photoshop layers that you arrange, as in the post, with some overlap. Now you can see that the backdrop is just an extra layer beneath them (layer 6, or 0 since it's on the bottom). The girls aren't interacting with the environment in any way, only with their own bodies and the objects they are holding. So that simplifies things massively.
You can then add the girls' shadows and lower the shadow opacity to blend with the backdrop. You said you can't just add drawn shadows? But you can. Looking at that post, the shadows follow the outline of the girls' bodies. You mentioned ambient occlusion, but that's not an issue in a 2D scene.
Layer 7 would then be the shadow of the tree canopy, on top of everything else. That can be painted with basic leaf-shaped brushes.
The trickiest part (and it's not that hard) would be the backdrop, because it needs to be 3-4 times the dimensions of whatever resolution you're generating the girls at. I'd do it as one single gen, then blow it up to the final dimensions you want, and then inpaint whole segments of it, like tiles. You may also require some inpainting on the seams where the tiles meet.
Then you'd do the usual stuff to combine everything. Gradient maps, lighting, filters, etc. I'm missing steps, but that's the gist of it.
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>>3068707
Just be sure to generate every girl from the same height/angle. You add the shadows later, when you decide where the global light source is. You can normally generate drop shadows, but you can't for this piece because they'll all appear at different angles.
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>>3068651
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>>3068690
Interesting, I haven't been genning for like over a year so I'm out of date with stuff. I'll look into Anima
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>>3068707
That's some impressive Photoshop skill. But isn't it wasting the potential of AI when you do so much of the work yourself? If you have a composition in mind just sketch it out like a 3-yo with crayons, then use regional prompter together with controlnet.
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>>3068689
Not 100% but pretty close.
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>@mdfanise is just my gens but better
This is so much better than illustrious. I'm thrilled.
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>>3068731
https://files.catbox.moe/4cv1pa.png
cool story bro. like i said
>i can see it trying to add shading where you could mistake it as a 6th finger
>>3068728
glad you like it. i wanted the style with less artifacting and synthetic datasets are ridiculously fast to train on so i had fun. training a lora on your gens for noob and illustrious also would've had a similar effect of keeping the style without having as many artifacts
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>>3068720
It depends how much detail you want, I guess. Those 3 figures occupy relatively few pixels in the whole image compared to a 1girl image. So if I were doing that composition, I'd blow it up and then inpaint details for each figure individually. Which is just as much effort as the method I talked about.
Regional prompter is useful, though, for sure. I'd use it more as a tool to get a draft of the final thing, to visualise what I'm aiming for
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>>3068560
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>>3068658
You know that "touch grass" meme is based on a real thing? I swear to God, go outside for five minutes, feel the sunlight on your face, listen to the birdsong. You won't feel the need to direct this kind of unwarranted aggression at strangers in a porn thread.
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>>3068740
nta and just seeing random shit now, but yeah that hand is slightly fucked.
it's hard to explain but the ring finger and pinky are wonky. The ring finger is too close in to the middle finger and the pinky is too far away from the ring finger. The two fingers are basically taking 3 fingers worth of space.
also there's a bit of a weird overlap between the thumb and index finger where the lineweight is too thick in an incorrect angle.
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>>3068701
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>>3068701
Simple enough, why not! Anyway hello /edg/!
>>3068555
I almost missed this one, lovely Neru.
>>3068753
Sadly anima seems to have trouble with it, but it also isn't a finished model, so I guess it's not a fair comparison.
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>>3068657
I tried
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>meant to crop
>didn't mean to reply
fuck my bakachud life
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>>3068533
/r/ a very slutty wedding dress and slutty slippers
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>>3068560
Shinobu might get mistaken for a gyaru regularly due to her darker skin and light hair, but she can dress more up the part. I also like her cute attempt at being goth.
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/slop/ is a fucking hellscape so I'm just gonna post here today (/e/ content only of course)
Big fox.
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>>3068775
Three simultaneous threads, all full of retard screaming. I don't wanna think about it, I just want to post cute girls.
>>3068776
>>3068777
Thanks! And nice trips.
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>>3068634
It was bugging me that I posted the wrong upscale version of this pic. So here's the correct one.
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>>3068781
Sorry for the wait.
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>>3068786
Thanks! Anything else? I'm up for requests in general.
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>>3068701
>>3068732
thanks, i'm having a lot of fun with it.
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>>3068560
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>>3068764
You get half of your request cause I've already been trying to get slutty footwear for my own strategic purposes many times in the past, and it's quite frankly not worth the effort.
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>>3068798
It's just nova anime XL v17.0
1girl, solo, grey panties, close-up, dark blue pleated skirt, skinny, upskirt, panty focus, pantyshot, ass focus, crotch seam, underwear, panties under pantyhose, pantyhose, long hair, pink hair, detailed art, detailed hair, detailed eyes, anime coloring,
Change the tags for each style. Nothing fancy.
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>>3068701
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>>3068802
Oops wrong one.
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>>3068728
What all are you using?
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>>3068657
https://litter.catbox.moe/gh1oqmi84vx92wn2.jpg
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>3068782
So you are just another tard who thinks that life has some magic cheat codes that enable you to go full asshole whenever you want.
Real human beings get over that childish crap before they enter secondary school.
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>>3068816
i was distracted by gyaru zelda
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>>3068533
Re-requesting your take on a Racing Queen Vocaloid IA. Some examples:
>https://gelbooru com/index.php?page=post&s=view&id=3473788
>https://gelbooru com/index.php?page=post&s=view&id=3473789
>https://gelbooru com/index.php?page=post&s=view&id=3473791
But by all means do your take. Make it /e/-friendly (topless, bottom exposed, etc) if at all possible. Thank you for your time.
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>>3068824
Probably in his hugbox discord channel where they ban you for saying "hell" on main.
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>>3068735
Right. One advantage of doing them in a single pass is that they get uniform lighting, and can interact better with the environment or with each other. Of course that does mean you'll end up upscaling to like 4K, which could take minutes. Best to already have enough detail in place so that you can inpaint at very low denoise and not lose these things.
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Posting my ideal fantasy harem, Nr.1, elf mage
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>>3068829
Nr. 2, half-deer druid
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>>3068830
Nr. 3, thick necromancer goth gf
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>>3068831
Nr. 4, goblin jester. Any more ideas?
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>>3068834
Don't really have any ideas, but these are pretty creative.
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>>3068843
Perhaps you should stop trying to have a parasocial relationship with some other guy on 4channel who is obessed with getting to be OP of an ecchi slop sharing general.
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>>3068834
Nr. 5, Genie fighter
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>>3068850
Nr. 6, soft cleric mommy
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>>3068849
Yup, newest version of anima, style is the same on all.
Also, Nr. 7, chubby succubus-cyclops hybrid
https://files.catbox.moe/96gw52.png
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>>3068560
This gave me an idea for a manga/LN I of course never will work on.
Three childhood friends, one is a gyaru, another is a goth, he is a dead pan. Romcom antics and missunderstanding during 12 volumes. Nothing happens
>>3068823
Very cute and puffy Fufu, can I get her on a box?
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ez flight, without a flying spell
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I watched Agent Aika and Aika Virgin Mission last night. Pretty mediocre aside from the opening theme song of Agent Aika. I liked all the asses though
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>>3068872
it's crazy how desperate they are to get people to stop supporting civitai and switch to comfycloud or whatever their service is called. They aren't doing a good job though, all these anima gens are really ugly and basic, I guess there is no beating the years of refining SDXL had by the community. These shills should have waited until they something as good as Illustrious before trying to advertise here.
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>>3068874
I think its only the same that happenned to other models, people just want to show they are using the most recent new stuff, even if that stuff aesthetically looks like shit (even if it shows promise)
Pony looked like shit, didn't really becamse meta until autism mix came out
Illustrious looked like shit, didn't really became meta until wai became a thing.
Noob is the only one that was a thing as base since the point of noob was being more like a blank canvas you can mold.
I guess anima will be the same, right now looks like shit aesthetically even if the model is good at composing images. It won't become a thing until some good mix comes out that gives aesthetic instant results
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>>3068877
>the point of noob was being more like a blank canvas you can mold
That much goes for every base model. The reason Autismmix even came out is that people recognized Pony was a massive upgrade over SD1.5 and Animagine in all but aesthetics, and we started using it. It only "became meta" on /e/ two months later because you're always behind on adoption.
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>>3068877
>Illustrious looked like shit, didn't really became meta until wai became a thing.
lol
>Noob is the only one that was a thing as base since the point of noob was being more like a blank canvas you can mold.
are you retarded. noob was trained on illustrious. i'm genuinely convinced edg and hdg are just filled with retarded civitai jeets at this point
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>>3068866
What are you on about, this is AI generated, I doubt anybody would pay for this shit :D
>>3068860
lul sure
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>>3068871
Yeah I'm still posting occasionally.
>Haven't stolen any of your mixes for a while (˶˃ω˂˶)
Probably won't see anything exciting, I've been mostly regurgitating same stuff
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>>3068877
>people just want to show they are using the most recent new stuff
Pure mind-reading. Just a sweeping claim about user motivation. Also "most recent new" is redundant
>aesthetically looks like shit (even if it shows promise)
Everything visual is, by definition, aesthetic. Saying aesthetically looks like shit is like saying "visually looks bad visually". It's meaningless. Just a catch-all to avoid naming actual flaws (details, color balance, style coherence, prompt response, etc.)
>Pony didn't really becamse meta until autism mix came out
>Illustrious didn't really became meta until wai became a thing.
Meta by what metric? You gathered evidence of this or it's just your personal impression? Implying causation (mix=meta) without proving it
>Noob is the only one that was a thing as base since the point of noob was being more like a blank canvas you can mold.
Wait, first it's about "aesthetics", now it's about design intent? blank canvas? That's not comparable
>looks like shit aesthetically even if the model is good at composing images
This implies composition is not part of aesthetics, which is just wrong. Composition is a core component of aesthetics
>It won't become a thing until some good mix comes out that gives aesthetic instant results
So basically, it won't take off until it matches your personal taste. We're all hyped to know when that will be. Let us know
Verdict: Anon is mimicking insider talk without doing any thinking. "Looks like shit" is a substitute for any actual falsifiable critique. Most likely, anon is extremely mentally retarded. Possibly suffering from recent head trauma. I would recommend a dark room with no sharp objects or exposed electric sockets, and something soothing like a strawberry milkshake. No screen time for a good, long while
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>>3068900
>Meta by what metric?
Most amount of resources avaliable. You may like it or not, it may be your pick or not, but is easy to say which model is the meta at the moment. You just need to go and look which model people is doing stuff for.
>aesthetically looks like shit (even if it shows promise)
Anima is being valued by its comprehesion of natural language in mix with tags, not because the images are good looking.
>This implies composition is not part of aesthetics
If I want to make an image of a girl controlling magically a hairdryer and you try it on two different models, you can fine that one model understands the prompt better and perfectly places the hairdryer, but the image looks ugly as fuck, then you have an image with the other model where the girl looks good but the hairdryer is just someway floating around without proper aiming the girl or even worse, on the floor.
That's the point we are now. Eventually the day will come when the model that can put the hairdryer aiming at the girl properly will ALSO good look, but today is not that day yet
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>>3068855
Nr. 8, final for now, vanilla human Landsknecht
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>>3068902
>Most amount of resources avaliable
The only "resource" anima is missing compared to noob/illu is controlnet, which is mostly unnecessary since you can actually control what the model does through text conditioning alone.
>not because the images are good looking
I don't like it =/= bad looking
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>>3068902
>but the image looks ugly as fuck
Yeah, again, what gets me is this subjective wording that you all use...
looks like dogshit,
looks like shit,
ugly as fuck...
And it makes me hesitant to reply because I think it's a troll post. It's vague and avoids committing to a falsifiable claim about the output images. Like, what? Weak color harmony? Oversaturated? Anatomy? Style coherence? Can you show us some side-by-side comparisons? Help us define your internal definition of what "good" looks like. Otherwise, this is all I hear: my magic button that draws bewbs is better than your magic button that draws bewbs
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>>3068908
I think the biggest issue is when a new model comes out that is actually promising then people are hesitant about adopting it because they have to give up what they know to some extent. Anima is still new enough that people haven't fully figured out the optimal way to do things. I still struggle with what quality tags and negatives I want to use with it. There is also the fact that artist mixing is a bit harder on it. People also have to give up their lora collections and if they cannot train their own loras then it turns into a question of "Will anyone ever train this for anima?"
Anima is a very promising model that I'm having fun with, but I can also train my own loras so if I'm missing a style or character or concept then I can just make a lora for anima.
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>>3068911
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>>3068910
Ok, I think that's a fair point, sometimes to simplify things we rely on "subjectve wording"
If you want more specifics about what I mean by looking ugly is, the shapes look too basic, like tits being just circles, the perspective of the image being too frontal so the girl is looking at the camera all two shoulders perfectly alineated as if was a portrait on an status screen or a character sheet (which is perfectly fine if you are doing a character sheet but not if you are trying to make the girl appear sitting casually on a bed), the borders of the image look too sharp and even sketchy (despite not aiming for an sketchy style which would be also fine), the coloring of the face is different to the coloring of the rest of the body, like the face has a very clear "cell shading" that makes it look very anime while the rest of the body the shading looks more rounded and soft
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Two of these are WAI-Shuffle-Noob with V-Prediction. People said I was being unfair using v1 of Illustrious last time, so I switched to a popular NoobAI fine-tune instead. 2nd most downloads (after base NoobAI) and 4th most liked on Civit.
The other two are Anima Preview 3.
I pulled a random Danbooru post and trimmed it down to 150 tokens. Same positive and negative prompts across both models. Only difference is Anima uses @ for the artist tag (arikanrobo).
Ran a batch of 4 for each and picked the two I’d actually bother sending to upscale/edit.
I’ll post the full prompt later, but not rn since people tried to game it last time. I prompted for “heart-shaped pupils” as a hint. Neg was minimal: “worst quality, blurry background, extra arms.”
Neither of these looks like shit, so maybe the thread can drop the whole polarised “this vs that” bs
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>>3068929
Seems like it was already dropped, before you brought it back up? And won't this just look like you cherry-picked an artist that looks fine? I'm pretty sure you did.
The base model is always more creative and capable of a wider range of styles, anatomy, poses and compositions. If you like the /e/ usual, it obviously cannot compete with the likes of WAI and similar merges that layers 2.5D over most of the model's knowledge, biasing all four of those towards the lowest common denominator. My argument is that you can easily do this yourself, should you wish to >>3065363 >>3064900 and don't have to wait for someone to produce some magical merge.
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>>3068929
>generic slop with melted details from shit VAE
>vs
>actually looks like the artist, has sharp and clear details
I honestly don't know how people are still doubting Anima at this point. It matches, if not exceeds, the anatomy and consistency of the most optimized SDXL shitmixes, while being a fucking BASE model. All the artist styles are preserved and unslopped, and the model has good variety and seed diversity. Models like base Noob don't fuck the styles but are absolute schizo compared to Anima.
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>>3068935
It boils down to a lot of people just being used to the WAI style and the model being so limited by the incestuous mixing it went through that any kind of bullshit they write will produce something at least passable, while something like anima or base noob require you to experiment a little. Add the fact that you can't gen anima for free on a site like civitai and you get the hostility towards it.
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>>3068931
No, dude, I was attempting to stop the dichotomy. I don't have a bias. Just comparing the model outputs for a random prompt
>won't this just look like you cherry-picked an artist that looks fine? I'm pretty sure you did.
No, I literally just grabbed the artist from my last opened workflow in Comfy. I don't expect anyone to judge these models' style coherence based on one artist alone. The artist tag was just to give the gens some flavor
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>grid comparing anima to base illustrious
>"Why comparing base anima to base pony and base illustrious? If we are discussing what's better right now you need to compare them in their current state, whatever that state is."
>grid comparing anima to noob fine-tune
>"The base model is always more creative and capable of a wider range of styles, anatomy, poses and compositions"
Lol the goalposts are nebulous phase shifting shadowforms at this point
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>>3068929
I mean the kind of artifacts NAI produces are distinctive, so you can tell anyway (>>3068930 is right).
Personally I've found that Anima is still quite awkward with hands. C is a good example of that.
Overall Anima is definitely promising but not a drop-in replacement for your typical 1girl gens yet.
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I think the Anima fingers are awkward due to positioning, but I prefer their form. It's probably from the artist tag.
I think I've looked at too much AI and become desensitised to the usual shiny clay sausages that NAI is doing here
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>>3068821
hard to be ecchi with race queens
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>>3068694
I tried, it doesn't work.
Now, technically Forge Neo runs it, and generates the image.
But aside of generating it at an incredibly slow pace it pretty much seems to ignore the prompt.
If you want to make a girl standing with blonde hair it will generate it. But it won't generate properly characters with 10k or even 15k entries in the boorus without you giving traits. It even struggles to obey you with basic things like making a"pink dress" pink, it will generate it in any color it wants.
It also seems to struggle with lot of basic concepts like mechanical arms or even "vest"
Now, then again we are talking about Forge Neo. It seems to work fine in comfy ui though, but in Neo it simply doesn't work properly.
And then again if you want to gen some random girl naked sunbathing will work, but beyond that seems non functional in neo when it comes to generating what you want.
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>>3068951
>If you want to make a girl standing with blonde hair it will generate it. But it won't generate properly characters with 10k or even 15k entries in the boorus without you giving traits. It even struggles to obey you with basic things like making a"pink dress" pink, it will generate it in any color it wants.
It does characters with less than 1k posts just fine, with only a few supporting tags. Something is horribly wrong with your setup or prompting if it is giving you this much trouble.
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>>3068951
I think you may want to reinstall neo, pull if you haven't or possibly look at your generation settings including your sampler and scheduler. I got curious so I did a quick test where I specified the color of certain parts of the outfit and it was bang on each time.
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>>3068953
I forgot an artist prompt so it gave me this. Figure OP might enjoy it at least. Also, accidentally prompted arm_blade instead of blade_arm.
>>3068954
nta but should be "mechanical" not "armored"
also "mecha_musume" is itself a tag
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>>3068962
>>3068958
This is what I get
https://litter.catbox.moe/lj704cvkjrkvmisx.png
Is the last forge neo I reinstalled from scratch a couple of days ago
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For convenience you can use this: https://gofile.io/d/9qPAGE
It's Anima preview 3 with the Unet+TE+VAE all packaged together, like in the SDXL days. Pic >>>/h/8857588
>>3068968
I wonder which TE it was using then, if it didn't crash.
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>>3068764
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>>3069017
I don't conclood. I backup everything locally under the assumption that AI regulation could crack down, china could invade taiwan and GPUs become prewar relics, the pipes carrying internet under the sea get clogged, etc.
Just treat everything like it's the best we're gonna get, until it isn't.
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It's so funny to see you guys arguing about which new model is better, in this thread of all threads. I'm an /e/ regular but I check this thread from time to time, for the occasional gem.
You guys have bigger problems than which model to use. The culture, or the "meta", of this thread, ie. what's acceptable, what looks good...it is very far removed from anything else on /e/, on Danbooru, in actual animé or in manga. And that applies to 80% of posts here, at least. This thread has become a hyperreality where what looks good is compared to other AI art, and that AI art is compared to AI art that came before it, and so on. You've lost grasp of the source. Honestly, just watch one or two episodes of anything on Netflix or Crunchy, and then come back here.
This, for example:
>>3068964
This has no precedent, outside of other AI art.
I will say one thing in favour of Anima. It gets back to that source. It looks authentic. And possibly that is why it meets resistance from people who are too far down that glossy, sloppy 2.5D SDXL echo chamber rabbit hole.
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>>3069026
>This thread has become a hyperreality where what looks good is compared to other AI art, and that AI art is compared to AI art that came before it, and so on.
Well, of course, because AI art is Ai art. You will never do actual art with AI only Ai art.
If what you are aspiring is to do actual art like the one on the boorus you should...well, do actual art like the one of the boorus, there is no way you can do actual art with AI no matter how much good the models become.
If what you want is to fool someone into making them think your ai generated image was drawn manually...well I guess you can achieve that already.
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>>3069026
it seems like people who love those glossy models usually don't watch anime outside of extremely surface-level stuff, have zero idea about anime artists and only got to know danbooru because of ai. so yeah, you're right. but they aren't ashamed of it. I've seen those people say crap like "uhhhh its all aislop why do you even bother?!".
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>>3069027
I still like WAI anime coloring the most, so I make the gens with other models that understand prompt better and compose the image better, then color the result with wai for the nice generic anime coloring I'm addicted to
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>>3069031
Yes, because netflix and CR are two very accessible ways for people to watch actual animé. But I mean, if that's too mainstream for you, watch a LaserDisc or download a torrent or fly to fucking Japan. You're missing the point, which is, get back to the source.
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>>3069034
It is capable of it, given the right prompt. Heavy on quality tags, or a specific artist that does it. As opposed to checkpoint merges that force it into every single image you generate with them. But that's always how it goes between base models and merges.
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>>3069038
Wait, people actually watch netflix/CR nowdays? I thought everyone just downloaded the torrent from horriblesubs, or nya if its a series that is not in horriblesubs, like always (well, "always" as in after fansubbing died quite a few years ago I mean)
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>>3069032
Nah. Weasel argument. "AI art is meant to look like AI art so why aim higher?" Ok, so why does Adetailer exist, then? Why do we reject hands with 6 fingers? Stfu. LoRAs are trained on real artists in order to mimic real art. /Edg/ had lost its way, that's all there is to it
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>>3069044
Meanwhile the mentally healthy adults who work and don't have as much free time on their hands are somewhat in the middle: yes, with any hobby you should try and challenge yourself to improve, but there are are also unemployed, autistic manchildren who take their porn so seriously they make complete fools of themselves with their whiny, effeminate victimhood.
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>>3069048
I read this 3 times to try make sense of it, because it seems to be written by a reasonable person. But I don't see how it is relevant at all.
I was saying that the posts on this thread don't resemble anything I've seen elsewhere on /e/ or on Danbooru or in animé. I don't pretend to be a victim of anything?
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>>3069032
>there is no way you can do actual art with AI no matter how much good the models become
Why not? Visually it's not difficult if you go for it intentionally. Compositions also tend to follow the stuff you would usually find on the boorus, that was the training data after all.
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>>3069061
Achievement unlocked!!
'Feeding the Hungry Troll'
Reply to a mentally deficient retard's post as if it was a real post that warrants a response.
Next achievement: 'Troll Feeding Frenzy!'
Reply to 5 mentally deficient retards' posts as if it was a real post that warrants a response.
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Which anime model is most used on 4chan threads right now Anima, SDXL or NAI?
Vote!
https://strawpoll.com/B2ZB9rDajgJ
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It's the same individual/trooncord that farms the other generals. They usually get bored and move on from here because they can't derail with bbc. They've been doing this for literally years at this point. They have a few really obvious tactics, the "Im just doing this to improve thread quality" one is the most retarded.
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>>3069067
I can tell you, completely sincerely and in good faith that there are almost definitely a minimum of 5 people in all these discussions you seem to blame on a "single person."
Take your meds. Go outside. Touch grass. Do whatever the fuck you need to do to get the fuck off the internet.
>>3069071
define "4chan threads"
either way the ones that matter it's probably anima, but that's because preview 3 just hit and people have been testing shit over the past 2 days.
Doesn't mean it's the "best model," it's just recency bias. Though it's almost definitely a better model than whatever fried shitmixes generally populate this particular thread.
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>>3069072
Here we have an example of a full blown obsessive schizophreniac. They've been here for years (obsessive) and they attribute, to one single "Anonymous " individual, all the behaviour that they don't like during that period (schizo paranoid mental disorder)
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>inb4 thread regulars are false flagged
>inb4 highlight slander
>inb4 slop spam
They've already started replying to themselves when anons won't take the bait, so no inb4 there
>inb4 spam reports
>inb4 duplicate thread spam
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>>3069081
the majority of posts in these threads are so barebones basic the shortfalls of anima won't really come into play.
And in terms of actual diverse style expression it's already strictly superior to any SDXL model without using loras. The only hurdle is having to actually know artists to use and learning prompt shifting for artist mixing.
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>>3068873
>>3068875
what a throwback. aika had a great soundtrack, ngl. also a big fan of the outfits and the constant pantyshots. gonna have to see if this outfit is sufficiently tagged or if i need a lora
>>3068855
this series has been great, anon. thanks for sharing
>>3068947
love this
>>3069000
hot all around
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>>3069071
um, yeh, so I've actually been using a combination of anima (for initial gen and upscale) and noob (for inpainting a couple details) because I'm not a dichotomous retard and I've always believed in leveraging AI tools for all that they have to offer. This isn't Trump vs. Biden. but ok
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>>3068539
Didn't take off?
I suggest spot_color, had some fun with that today. You can mention specific things to control it, like red_eyes. Or just let it pick.
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>>3069087
Trump vs Biden also looks more complicated if you happen to be outside the US.
Anyway, how are you using anima for upscaling if it breaks up into artifacts above 2 megapixel or so? Seems like noob would be preferable to having to use tiled upscaling.
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>>3069090
It seems that the majority of people here don't give a shit about anime art (and anime in general besides what they watched on toonami when they were 12) and don't have favorite artists or even a general idea of a style they want to gen with.
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>>3069091
ugh, so exhausting to have to go up to bat against you naysayers who have to argue every little point .
Because I like anima's unique output and because I wanna increase the resolution, simple as that. But when I get there, I see some faults that need correcting with inpaint
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>>3069086
my dude, you are by far and away the most obvious and easily identifiable shitposter in this entire thread.
not only are you extremely easy to trigger you just constantly schizopost at anything that fucking moves in a way that doesn't perfectly align with your mental image. If you think your presence is "helping" this thread I have some real bad news for you.
At this point you should at least do everyone a favor and put on a trip so you can be easily filtered.
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It is funny when a newfriend comes around asking to be spoonfed artists to add to his shitmix. Like wtf do you mean little bro? Start with your favourites? You do have favourite or prefered artists right??? Kids these days have never owned a physical doujin and it shows.
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>>3069102
Guess this is a bad time for actual discussion. I am >>3069088 >>3068925.
For context, I have moved on to anima almost exclusively now, and the upscaling issue is my biggest pain point so I was curious how you do it. I was the one to suggest tiled upscaling as a workaround in the first place, back in preview1. At least thanks for the VAE it is often not necessary.
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>>3069110
I've been doing tiled upscaling with mixed results depending on the original gen. It takes some fidgeting with denoise and tile tags. Don't go higher than 1.5* upscale. My initial denoise was 0.3 because I was scared of weirdness, but that doesn't allow for extra detail. I do 0.4 and if it turns out badly, I inpaint with good old Wai
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>>3069085
no lora needed, cheers to that
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>>3069087
I usually do that too when a new model that seems superior comes out.
But after a while when some mix I like comes out I just sttle with that and forget entirely about using several models for different things.
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>>3069118
>this
Ok thanks. It's helpful to know that you, "Anonymous", agree with what they said. Knowing you already, "Anonymous", this opinion some context to the overall picture that I have of you. At least one other anon agrees with anon. Your post is valuable and you should def post "this" again whenever you see a post that you agree with
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>>3069119
With tile you should be able to go as high as you want. But it does struggle with higher denoise, I usually stay below 0.25 and yeah that only cleans up the worst things like eyes and jewelry. And it takes a long time. Don't think anyone's gonna train a tile controlnet while it's still a preview.
Using another model will try to change the style, but that in combination with remnants of the the original one can result in something new. Same these tend to be unstable.
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>>3069130
No you shouldn't, or no you aren't able to? Here's a 4096x4096 with metadata.
https://litter.catbox.moe/rtedt517gy01ywtd.png
Historically it was used to generate some ridiculous pics, 8K res and more. Each tile is still just 2mpix (or however high you set your tile size) so it won't break up into artifacts the way anima does when yo go higher. But you have to keep denoise low (I used 0.25) because every tile gets the full prompt, so there might not be much benefit to it except for small details or a wide_shot with the character far away.
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>>3069133
Much appreciated.
What >>3069134 said, though.
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>>3069137
> *SluuUuurp*
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>just pick a spot and go already, it's almost like you're trying to get caught at this point
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>>3069146
joycaption is very old and bad. nsfwvision was the best smol model i found for caption, i found a qwen 27b abliteration that was much better in spite of not much source training. gemini totally destroys them and costs peanuts
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Okay so I think they might have removed the guardrails for Mio's generation. This is a lot easier than it used to be.
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>>3069153
Card declined, not enough balance.
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>>3068546
I interpreted this as adhesive bra or nu bra. Can be surprising finicky to get a proper backless adhesive bra from the side; generation really wants to just make it a strapless bra.
>>3068545
Ah, cute tsundere maid cafe waitress!
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>>3068566
gen it yourself asswad
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my OC Kardiaskiá, don't steal
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>>3069195
yes
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>>3069144
People usually refer to both as captions, whether it's tags or natural language.
>>3069144
You're not gonna re-train the model's paradigm of prompting with one lora, it's completely fine to just use booru tags in your dataset.
My concern with using natural language is they tend to use flowery language and long sentences that the small 0.6B TE might not understand. When that happens the captions will do more harm than good. Tags provide a clean 1-to-1 mapping between the phrase and its meaning.
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>>3069142
you can also just load your images into civit lora trainer and run their captioner. it has good controls. and then download the dataset with .txt files as a zip, without running the next step of their trainer
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>>3069135
That's pretty cool. I'm sure there is some wizardry you can do with the auto tagger and tile nodes, to customise each tile so it doesn't have the full prompt. I mean, there must be. When you see the tiles and how everything is split up, you must be able to tweak params for the next run. I'm not savvy enough with Comfy, though
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>>3069135
The issue with 0.25 denoise is that you're blowing up an area with few details to crisper resolution....So, while it doesn't look blurry, it doesn't look amazing either. It kind of exposes the sloppiness/simplicity of the original gen
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>>3069221
it was a demonstration of going to an unreasonably high res. But I played around with it a bit more, if you're limited to 2 megapixel tiles (~1400 square) and your target is a 2K square then it's not much of an issue, very little of the image is actually cropped out in each tile. You should be able to go a lot higher denoise like that.
I prefer the clean simplicity of a base gen and don't normally go above 0.3 even with regular hiresfix, so I can't judge how well that works. But here's a 0.5 https://litter.catbox.moe/v9c5rct7dp4qxy1p.png
Gonna have to test it with different styles and compositions too.
>>3069218
Regional prompter. I've tested and it does work with ultimate SD upscale, it knows which region each tile exists in. You could region up the base image 4 ways and manually prune things that aren't visible in that region's prompt. Not sure how reliable an autotagger would be, but if you have a node to hook into one this could be automated easily.
if you were to go higher than 2x, or with smaller tiles, you would have to disassemble the tiled upscaling node, get access to the tile layout at runtime.
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>>3069229
I borrowed a SEGS tiled upscale workflow, but I wouldn't know where to start to add a regional prompter, or to manually prune things, or to access tile layout at runtime.
I know enough to make sense of what you're saying, and I knew it could be done...but can't implement that myself
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>>3069235
do you need lot of ram to bake lora locally? How much time it takes to bake one?
Also, what do you use to bake them the khoya thing? I remember trying to make lora locally, but when I was going to do it I found they asked for python, but the python it asked me for was a different version from the python I needed for the ui, and couldn't bother with it because I didn't want to swap versions every time I wanted to train a lora.
But we are talking 1.5 times, so I guess things have changed a lot since then
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>>3069230
nice style, box? i see gogalking
>>3069236
>I remember trying to make lora locally, but when I was going to do it I found they asked for python, but the python it asked me for was a different version from the python I needed for the ui, and couldn't bother with it because I didn't want to swap versions every time I wanted to train a lora
wtf are you doing putting webui and your lora training in the same venv. look up how python virtual environments work and make a separate one for your trainer
>>3069239
i'll add another batch at some point
>>3069245
is there ebora in this mix?
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>>3069248
>wtf are you doing putting webui and your lora training in the same venv. look up how python virtual environments work and make a separate one for your trainer
Not having to learn all that stuff is the reason I gave up back then. I even struggled just to install A111 ui
>is there ebora in this mix?
yes. Actually is not even a mix, is just ebora
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>>3069252
Lora don't need to know anything, is enough just with you telling it.
The same way a lora makes a character with blue eyes, if her true hair color is green all you have to do is type "green eyes" to correct that.
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>>3069137
>>3069235
PK Anon! I'm currently screencapping + upscaling a dataset from the one episode that's on YT. This is a composite of 4 screencaps from the vertical pan glamour shot when she first puts this outfit on. Does she change her boots later on?
https://litter.catbox.moe/1bdg11fcbj6i4p27.png
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>>3069263
Each person has its own preferences when it comes to dataset, I can't talk for other anon. But if I was to make a lora of a 90s anime character, I'd simply use screenshots from the show, no upscales or stitches.
Actually I've done a lot and I've done it that way, but obviously none were for anima, but for illsutrious
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>>3069265
Sure, and then tag them appropriately...blurry, screencap, etc. so the LoRA knows you don't want her to look like shit all the time.
I'm doing a mix. I think the stitch is important for that one vertical pan because it's the highest resolution shot the anime gives you of her full body
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>>3069276
I simply use highres fix. I can't seem to fine the right upscaler. Right now I'm using anime sharp but it looks...well too sharp.
I like to do anime coloring and fake screenshots but with this upscaler lines look almost sketchy and I was about to ask for some upscaler recommendations for anima as well
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When you watch a horror movie with Miko
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And now I am making lewd biker girls to motivate me to ride mine. It's working.
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>>3069284
Sure
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>>3068533
Pick an old gen you have at hand, preferably 1.5 or older.
Try to replicate it nowdays (not necessary to copy/paste an old prompt with a bazillon useless tags and negs, is enough with just trying to replicate the concept of the image as a whole)
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>>3069284
For me it's
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>Started reading the Dragon Pink manga
>chapter one, the DnD party can't afford an inn
>Pink's Master sells her clothes to raise cash
>"shut your arrogant mouth you slave"
>Master gives Pink a new wardrobe
>it's just rope
>at the inn, Master hog ties and rapes Pink
>"No, stop, I don't want this"
So... um.
Yeah.
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>>3068533
I don't know how doable this is, but is it possible I could get the blank areas for this picture filled in? I want the filled in parts to be as natural looking as possible and retain the same quality of the rest of the picture. Is this possible?
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>>3069303
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>>3069297
Went through my SD1.5 archive and found the opposite problem, most of the good ones included a pov penis. Also no ideas behind any of them, just "1girl, boobs" or "1girl, boobs, sex"
This might actually be my 201st gen, based on the filename.
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So,,, I was using forge just right until some minutes ago and suddenly got a serious issue.
For some reason now when I generate an image it seems to generate it just fine like always you can see the preview progressing.
But when it reaches 100% the image swaps to a completely empty image, sometimes grey, sometimes aqua, sometimes black.
The image still has the proper metadata and all but is just black:
https://files.catbox.moe/esk94q.png
So, I tried to delete the "venv" directory and open the ui again, since in the past that solved issues like these one. But it keeps doing it.
Any idea of what's happenning? Like I say you can see the image process progressing fine, but when reaches 100% swaps to this black/grey skin.
But as you can see in the catbox, the image appears as properly finishied, with the metadata and all
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>>3069308
>>3069313
I don't have access to any giant corpo models, Grok or otherwise. Gave a random free model a try (never used AI before) and it a rough job with emphasis on the rough, AKA very fuzzy.
>>3069310
Thanks for the try. At a distance it looks fine, though when I zoom in it's not just filled in the white corners it's also lowered the quality of the entire pic from top to bottom, that's what I was hoping to avoid. Is there no other choice?
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>>3069263
In the anime she changes her boots for cloth shoes but that's mostly because the animation quality takes a huge nosedive after the first ova.
In the manga she changes shoes and outfits on every tome, but the pic you posted is basically her iconc look.
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>>3069346
I can't, it sucks at making the image but I love its anime colors, so I generate with another model and then color the image with wai to steal all its soul. But what can I say, I really like anime coloring that looks like seasonal anime
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am I doing this right
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Okay, so I'm finally upgrading to Forge Neo from A1111.
https://github.com/cruelpleasure/sd-webui-forge-NEO?tab=readme-ov-file #installation
Install git. Okay.
Select components, I don't know what any of that stuff is so I'll just leave it.
Choose the default editor used by Git
The Vim editor, while powerful, can be hard to use. Its user interface is unintuitive and its key bindings are awkward.
Okay.
Use notepad
Use visual studio
Use visual studio insiders
Use sublime text
....
the fuck is this? How am I supposed to know what any of this shit is? What am I expected to select? I know what notepad is, what am I supposed to do with it?
... blah blah is a lightweight powerful editor for JavaScript, Truscript, Node.js, C++ .....
The fuck is this? Programming languages? I'm a geologist, I study soil, rocks and groundwater for the state. Why is it asking for programming languages? I don't know the first thing about programming.
Select default branches
THE FUCK IS THIS? I don't even know what that means! Why in god's name am I expected to learn all this shit just to install a program to gen anime waifus?
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>>3069335
Ok, I blew up the pic to ~1MP, so that's probably why.
So, here's a compromise. The original elements as they are, at original quality/resolution... with the filled-in bits being the only AI part, with lower quality than the base image but still slightly enhanced compared to the first pass I gave you:
https://litter.catbox.moe/qgn2gmg0nivuxh16.png
And here it is with colors fixed, unless you like the washed-out look. I guess that was the artist's choice, idk:
https://litter.catbox.moe/385li1fbj4g36928.png
I just saw you make an edit comparing the two side by side, so I'm guessing you could have done this by yourself...but that's the best I've got for you.
The original pic is way under 1MP, so zooming in is gonna quickly look bad in any case.
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>>3069356
Bro, I'm not a programmer, I have no intention to become a programmer. I'm simply sick of the gatekeeping. This has been out for 7 months and yet the only way to use it is to learn programming language shit.
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>>3069354
Let me make you a tutorial for dummies (me)
0.Install Git (if you have been using A111 you already have it so you can skip this step)
1.Uninstall your current python whatever is to avoid shit.
2.Download python,13,12.exe from python page
3,Install python 13.12 as administrator
4.Create a new folder in file explorer
5.open cmd
6.get into new folder
7:paste this:
>git clone https://github.com/Haoming02/sd-webui-forge-classic sd-webui-forge-neo --branch neo
8.Close cmd
9.Go to new folder on explorer
10.Click webui-user
11.You are good to go but close it
12.Physically move your models from your old a111folder to their respective places on the new folder, lora to lora, sd to sd, etc
This way you can't fuck anything and you will not need to do anything else. Just did this a few days ago.
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>>3069354
reset your expectations.
Genning waifus feels like it should be a consumer app, but running it locally means stepping into a programmer-adjacent environment. Git is written for coders or at least ppl who are comfy with dev tutorials.
Why should you learn any of this?
You don't have to, but then you don't get the power and freedom of running it locally.
If you want no setup and no discomfort, then you should use a paid web service. Civitai is one.
Btw, congrats on doing geology for the state, honey.
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>>3069372
Clothes interactions is always a luck based mission lol.
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>>3069361
Yeah. It's been out for a while and you have an option of renting the retard targeted option. Everyone here is using the free, under the hood option. You're expected to know your shit.
Just go pay money to NAI or something.
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[angry tomboy noises]
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>>3069383
Pink Pineapple studio really dropped the ball on Ova 2 and especially 3, which looks like washed out slop.
Fun fact: the dragon girl who is raped by a demon on ova 3 is actually Mink from Dragon Half. The character was used with it's creator's permission because Itoyoko and Ryusuke Mita are chums in real life.
Not so fun fact: in the original manga, the dragon girl is actually raped to death. =(
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>>3069399
Much appreciated, I once tried to create my own Lora but it crashed twice because civitai lol.
No, my Buzz wasn't refunded because the support staff put the blame on my side, I haven't tried to bake a Lora since then, lol.
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>>3069370
So nobody in 7 months has thought to make an installer. Nope, they expect everyone to waste their time learning this shit instead. So rather than 1 person spending 20 minutes they expect everyone else to spend 6 hours. THAT is my complaint. Not that I can't learn it, but that it's clearly gatekeeping.
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>>3069416
>Not that I can't learn it, but that it's clearly gatekeeping.
bruh it's fucking python.
you install git/python. you clone a repo. you open cmd in directory, copy/paste a command from the github page, follow directions and then double click webui-user.bat when you want to launch the UI
this isn't rocket science
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>>3069415
Maybe one day I will try again, yes.
Also, pity for that extra finger.
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>>3069416
It's the opposite of gatekeeping. The gate is wide open. It's free and open source. Nobody is stopping you. You're just walking into a workshop and getting mad that it isn't a vending machine.
making a reliable installer isn't easy. this stuff is in development and fast moving. constantly shifting dependencies and new models. you're asking someone to take on a permanent maintenance position without pay, so you don't have to feel confused for an hour?
if you want plug and play, use a web service. if you want full control locally, then yes, there is a bit of setup.
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>>3069395
Takumin!!!
sweaty hot girl noises
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>>3069139
>be thankful i let you wear clothes again after the stunt you tried to pull last night. now go over to that shop and get some condoms
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>>3069418
Ya casi está listo! Lo subiré mañana
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>>3069434
The first chapters were certainly weird, as Pink was beaten, raped, mistrated and such while Santa was a sadistic asshole who treated her like crap. Then Pink suddenly was happy to be Santa's sex slave while Santa himself dropped his cruel grin and became all caring and nice (but still was a jerk now and the, with Pink beating him up when he crossed the line)
I suppose the first chapters weren't well received so Itoyoko changed both the manga and characters into something more enjoyable, both for the readers and for the characters themselves.
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>>3068539
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>>3069425
dem totokis...
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>>3068821
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Megumin will always be my favorite, but I want to squeeze Yunyun's honkers.
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>>3068533
can you remove the black bars from this?
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>>3069457
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>>3069491
Uploaded the unupscaled image.
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>>3069392
>not that hot
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>>3069427
1girl, solo, totoki airi,saigado style, totoki airi, brown hair, brown eyes, twintails,28 years old,woman,mature female,huge breasts,tall woman,large areola
Heart necklace
Couch, reclining, sweaty
Also used an Airi Totoki lora and a Saigado lora. Probably didn't need to make her tall, she's kinda shortstacky in her original design
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Beaky
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>>3069521
Looks like a photoshop made collage made out of stock images and a gradient background thrown in.
It would have looked much better if the girl had been alone and if he had used a single color background instead.
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>>3069549
>no, when you THINK ABOUT IT, I'm the REAL victim because if you THINK ABOUT IT, you hurt my feelings, so if you THNK ABOUT IT i did nothing bad and f you THINK ABOUT IT, this entire place is rude, just THINK ABOUT IT
Autists in a nutshell. Completely unfit for any kind of human interaction.
Any kind, honestly.
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>catgirl named 'pink'
>has pink hair and tan ears, even though cat girls traditionally have the same color fur as hair
>tan is not recognised as a color modifier by danbooru
>both tail and dress have tiger stripes
>but tail is tan, and dress is white
If this anime didn't come out in the '90s, I would swear that Itoyoko designed Pink to fuck with dataset tags for LoRA training.
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well?
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>>3069553
I don't know if there's a precedent for light brown as a tag either. I don't see it on Danbooru. I don't doubt it worked for you. I guess whichever color I go with, I'm refining a concept, ie. "in the context of this character, X means color Y"
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>>3069557
>"in the context of this character, X means color Y"
Pretty much, but there's more.
If you do not tag the color, it will get baked in and then be applied to all cat ears you generate while the lora is active, even on other characters. Which is fine for his use case since it's only simple gens on Civitai.
If you do tag the color then it learns that, when her ears are brown, it is this specific shade of brown. At the same time it also implies that her ears could be a different color, should you wish. It becomes easier to override the color with another using a prompt, but also using other color biases in the prompt like "pink hair" (not sure yet if this leakage only applies to SDXL). As a result you may need to prompt for the brown every time. But on the flip side you could regional prompt another catgirl in the same pic and have her ears be black, or have Pink paint her ears another color as part of cosplay or a disguise.
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>>3069566
"White tiger tail" and "cat ears" usually bake the needed info to tell the model that the inner ear is flesh colored while the outer ear has a white tiger fur pattern.
If you use "white tiger ears" the model will end up having round tiger ears instead of the expected pointy cat ears. I know, this mess about ears is enough to drive people bonkers.
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>>3068616
wtf is a birthday_suit?
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Saigado spent all that time drawing Rei while his style could have worked with so many contemporary busty turbosluts
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>>3069440
>artist_nopinzo
Wtf??
Nice Yukino though...
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>>3069293
I'll do you one better and use the very first image I genned of anything at all. Which is why it's 3DP since I was just trying this newfangled fancy AI generation thinggie the children are using nowadays.
I ran it through PNGinfo and found out that I started my days as a natural language prompter. You may all clutch your pearls now, I remain stone faced on the outside, while I'm dying of rage and disgust on the inside.
Ran the same prompt again, and this was the result.
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>>3068764
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>>3069597
>I started my days as a natural language prompter
Well yeah, that is the only way to prompt on photorealistic models. The only exception being merges on top of an anime base, and their "realism" tends to look off.
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>>3069596
Listen... I know how this looks, but I don't even look at what these artists draw when trying to add them to the mix, I just go to https://nax.moe/?gallery=danbooru-artist-tags-2-v4.5 and get something that looks from thumbnail like it might add what I want (most of the time it doesn't).
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>>3069602
I also love exclamation marks, repeating exclamation and question marks, their combinations like ??! and lots of other things that might piss you off, but you'll have to get used to it as I shitpost A LOT in these threads!
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summer when?
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There are some night clubs where they have pools or transparent water tanks with girls swimming naked like this.
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titties...
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>>3069612
You might want to find out about this thing called "exchange rate"
There's a reason why sex tourism is a thing, and the reason is that even with a plane ticket it's worth it so that you can have expensive prostitutes for $20 instead of hundreds or thousands of dollars per prostitute.
What does this have to do with pools? well, when the expensive prostitute is $20, what do you think the price of a pool is gonna be in the country you're traveling to? I can tell you it's not gonna be $60,000 to $80,000 dollars.
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>>3069573
I also have this, in case you prefer them saggy
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>>3068560
kek, i organized the images wrong and am too lazy to fix properly, but here's my contribution.
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>>3069623
Just ai art lol.
"character sheet", "character" template", "english words" plus "multiple views" usually does the trick.
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>>3069629
>What does this have to do with pools? well, when the expensive prostitute is $20, what do you think the price of a pool is gonna be in the country you're traveling to?
Kind of difficult to take a pool back home with you though, lol.
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>>3069566
Yeah, I am familiar with all those mechanics, and I have debated what to tag, for flexibility, vs. what to bake in, considering the limited use case. Since I'm publishing it for everyone to use, I decided I'd make it as faithful to the design as possible, and flexible.
I've trained plenty of LoRAs but I haven't had this issue before, where two elements of the same character cause concept bleeding (where the white tiger print of her clothes becomes confused with her biological features as a cat girl).
I think I've got a workaround. If it works out, I'll show you.
>>3069569
>>3069563
>white tiger tail
Well, that's the thing, her tail is not white, it's light brown/yellow. In fact, it's #dab255. If it was white, like the kimono, then I wouldn't have this trouble. The first test LoRA that I trained gave her a white tail. All the other Pink LoRAs on Civitai have a white tail too. PK Anon's posts have a white tail. So we all assumed it was white
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>>3069646
>Well, that's the thing, her tail is not white, it's light brown/yellow.
Well, if you mean Itoyoko's original design then yes, her ears, tail and clothes strips are actually brown.
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>>3069647
>Do you earn money with those pictures?
Lol no.
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>>3069649
ye
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>>3069650
Ah, yes. This was Pink Pineapple's anime character design actually.
Itoyoko drew some potential anime desgins before of that and Pink looked like a Gainax Studio character, lol.
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>>3069660
I saw that on the manga covers. The striping is not only a different color, but also a different pattern.
I'm basing the LoRA on her OVA design. At that point, her fur was light brown with black stripes, and the kimono was white with black stripes. The only time her tail has been black and white is on Civitai, afaik!
This is the official art for the OVA release:
https://litter.catbox.moe/kxgue6sm8egabui4.jpg
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>>3069684
Aaand of course I forgot the link, lol.
https://syyxral.kwepqtmskkqr.hath.network/h/cbfd2a3cbf000dae61d405edf8 8111bb0996ce4d-260777-800-1200-jpg/ keystamp=1776105300-7aaaa95272;file index=20796514;xres=org/Dragon_Pink _2_211.jpg
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>>3069607
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>>3069713
He does that all the time. As soon he's called out, he immediately samefags to defend himself while he also start asking questions that he also samefags to answer to himself and justify himself.
Just hide his pics as soon as he posts them.
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>>3069714
testing around with this pose
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>>3069722
who?
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>>3069720
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>>3069735
not really, but I like it, to me it makes it feels like is some anime from the early 2000s that begins to be outdated
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>>3069729
No
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>>3069727
right before he threws her into a pile of manure for the giggles
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>>3069742
... to play in it with her
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>>3069745
And he even washed her afterwards
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How is your lora training for Anima going?
>anima preview 3
https://civitai.com/models/2458426/anima-official
>official anima lora with official trainer settings
https://civitai.com/models/2536147/greg-rutkowski-style-anima
>experimental hires lora
https://civitai.com/models/2540444/anima-highresaesthetic-boost
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Tried using some irl poses for the initial images and slapping a prompt and seed over them.
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>>3069754
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>>3069755
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>>3069756
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>>3069750
I think I got it figured out enough that I'm happy with the results I'm getting for styles. That was after 3 damn days of adjusting configs, training, and testing back to back.
I also realized that with my style loras I really don't need to run quality tags since the quality tags along with my loras do more harm than good and the loras are good enough at stabilizing things at least from what I can see so far.
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>>3069761
I just use civit's online generator. All you do is select "image to image," upload whatever reference image you want, then crank up the denoise strength (usually 6.5 - 8.5 if you want to turn an irl image into a completely different anime character). Pretty sure it works regardless of what your workflow is.
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>>3069467
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>>3068701
A fellow bikini/sarong combo enjoyer.
>>3069754
I've done a fair bit of this with my busty elf knights (in particular, I had fun with the corny poses you'd find in ads for fantasy RPGs from the 90's and 00's). Looks like I mostly missed this thread, or I would've shared some.
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>>3069783
>Looks like I mostly missed this thread, or I would've shared some.
There's always the next thread.
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anima is pretty good
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>>3069788
~20 seconds on a 5090
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>Saw Pink's Anima model on Civitai
Man, it looks really nice.
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>>3069785
>>3069754
I'm having a decent time trying out this method with my OCs.
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>>3069792
I'm using comfy badly and have no idea what I'm doing, is there a flag I can set that says I have more money than brains and to turn off the poorfag pain inhibitors? I've heard "tiled" stuff is a vramlet cope so I avoid those.
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>>3069797
No idea. And my console looks very different on Comfy.
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>>3069797
I used Comfy for anima and then switched to forge neo for a 20% speed boost on a 4090, and that's not even with any of the speed stuff enabled. Comfy doesn't even improve local stuff anymore, their entire website is just ads for API garbage now. Comfy is basically just an API wrapper now with local stuff on the side.
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>>3068532
you should be cooking...
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>>3069800
A full release of Anima would probably finally push me to drop illustrious and comfy. I'm just slow to do it because all my illu LoRAs are in a comfy lora manager and I have them organized the way I like T_T
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I have been trying to use Civitai's Anima, but the site seems to be acting up as usual.
Maybe tomorrow I will have more luck.
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OP&Anchor:50%
Highlights: 35%
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>>3069633
>>3069587 here. I used an online generator so the best I can give you are the tags and loras
saigado style,28 years old,woman,mature female,huge breasts,tall woman,large areola
shrkmk, brown eyes, glasses, light grey hair, single hair bun, short hair, ribbon choker, red ribbon, huge breasts, lips, brown jacket, white shirt, cleavage, brown skirt, pleated skirt, plaid skirt, black thighhighs
From below
Looking at viewer, glaring, sneering, gritting teeth
Muscular thighs
Chair, sitting, spread legs, lace panties
Full body
Riding crop, holding riding crop,
Used a Meiko Shiraki lora and a Saigado lora
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Pink's Anima model is turning out really good.
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I should Saigadofy her mom
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Well, if nobody is going to use the final slot I might use it myself then lol.
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