//mlp/
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>>43289141
sneed
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>>43289144
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4 on snoofbox
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>>43289152
boopa
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Last words...
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>>43289455
we could make a horror movie out of this
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>>43289480
Linky was the first victim.
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>>43289455
>>43289594
>VORED
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>>43289455
scared
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is this game playable with 3.2ghz 2 cores 4 threads?
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>>43290122
I play with 2.5ghz but 4 cores, so dunno if the older i5 and newer i3 are comparable, but you definitely would need a graphics card, even if pretty old, going from what the integrated one likely is
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>>43290145
yea i have a graphics card but the few times i've tried gmares i got btfo once the player count got big enough. I'm on linux and tried giving the game as much i/o and cpu priority as possible, even dedicating the tlreads for it but it just gets unplayable on that zombie gamemode once there's more than a 1 or 2 players.
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>>43290147
Try turning off pac and images.
They render within lua and not the game engine so they're really inefficient and don't really use the CPU.
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>>43290153
and how do i disable them? By unsubscribing?
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>>43290250
say !pacoff
and !images
when in the server
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brutal mogging
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>>43290153
>CPU
GPU*
fuck, source engine games are more CPU dependent in general.
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11 on sandsnoof
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mares loading guns is my fetish
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>>43290445
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>>43290122
I would say most of the lag in Gmod is just at the beginning when you are loading in. And the more object/models it has to load in, the more draw calls are performed (which is part of the engine), and that can increase CPU time. More plugins, even extra plugins could also increase loading times and performance depending on what they are. Disabling shadows also reduces draw calls, too.

The Havok physics engine that the custom Source engine uses is also not that optimized on modern systems, and is in fact slightly broken on 64-bit (32-bit physics actually work properly. There's a video about this regression somewhere on YT).

Lots of people blame internet latency for that, but usually it's not that, unless the server that is hosting the Gmod server is slow all of a sudden, or your own connection is laggy (your Internet bitrate doesn't matter if your ping time is high).

tl;dr is yes, Gmod is a game that is over 18 years old at this point, with lots of improvements even to performance, and it could run just the same way on toasters back then. You really don't need to worry. Just know that some lag in Gmod is expected and normal, for better or for worse
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sonataget dance https://pony.tube/w/iG53Ub81tpzZNCCxA5HSXk
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>>43290658
qt
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2 on liminal mares
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1 on marebox
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born to dilly dally

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