Thread #97771368
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Supers Swimsuit Edition
Previous Thread: >>97355136
The thread to talk about Super Heroes/Villains/Spies/Agents/Roguesbe it in spandex or not.
Popular Choices for Games:
>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.
>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.
>Masks (PbtA)
Rules light game with focus on narrative. Less rules reading more making stuff up on the moment. Game is built on the concept of playing as young heroes but you can use it for more mature settings.
TQs:
>After the biggest two of DC and Marvel, we where do you look at for ideas regarding your supers settings and/or campaigns? And what other supers settings are worth checking out in your opinion?
>Speaking of, what do you do when you’re stuck trying to come up with ideas for supers, etc.? And assuming you’re copying an existing super, how can you tell if you need to make them more distinct?
>Regarding supers video games like picture related, how do you feel about in-universe supers media? IIRC, Marvel has a version of their company making fictionalized versions of the adventures of the heroes in-setting.
>You know, a lot of heroes and villains, especially female ones, wear oddly skimpy outfits despite the fact that they’re supposed to be fighting in them, barely more than swimsuits in some cases, what are some in-setting justifications for that beyond just fanservice, lol? And what do you use for visual references for your supers setting characters, etc.?
Been a while since the last thread ended, so this seems like a perfect time to start a new one!
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>>97771368
>what are some in-setting justifications for that beyond just fanservice, lol?
reduced aging
the bikini outfit was partially a result of 2nd wave feminism, which saw skimpiness as a reaction to "keep yourself covered up, sex is bad"
a superheroine with reduced aging could have picked up a super bikini if she started in the 80s, a la starfire, and then just kept the outfit into the modern era because she cant be bothered to rebrand herself or just has nostalgia for when she was still a new hero
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>>97776628
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>>97776637
>>97776628
that is pretty cool, had no idea that was an homage
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>>97771368
>in-universe supers media
I've always felt that one of the biggest missed opportunities for the MCU was not doing any sort of legit in-universe media. Like I know they did a couple of "news interviews" between some supporting characters (like the US President) and the reporter from the Iron Man series as part of Iron Man 3 promotion, but that's it. They could have done some amazing and brilliant things.
Like a 'Great Lakes Avengers' kids show, complete with all the goofy characters and powers and with Squirrel-Girl as a main character. The actual Avengers could appear in funny ways, like Iron Man being a CGI marionette puppet. Captain America just being a live action version of himself from the 'Super Hero Squad Show' played by a buff guy in tights. Hulk could be a giant green CGI version of himself that's only visible from the waist down and communicates by stamping his feet and saying "Hulk SMASH" in different tones. It for all intensive purposes could have appeared to be completely separate from the MCU... until it makes an appearance on a TV screen in the MCU, or Peter Parker and Ned briefly talk about how hot Squirrel-Girl is, or if they ever got around to doing a Power Pack movie or show, having it be Katie's favourite show.
They could have done a Captain America series, with a completely different cast, that retells the movie and expands on some of his other WWII actions that are only briefly shown in the first movie. But then have interviews at the beginning and end of each episode, ala Band of Brothers, with the original cast from the movie playing the "real world" version of said character and basically make it the MCU equivalent of Band of Brothers. And as an added bonus, cast Gary Sinise as Gen. Philips and have the WWII/Smithsonian costume from Winter Soldier be revealed to be from said TV series.
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what supers system has a good progression mechanic? my players like growing stronger etc (or at least feeling like they did)
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Sundog! He's my Tiny Supers character, and Mankind's Best Friend.
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>>97771368
>Speaking of, what do you do when you’re stuck trying to come up with ideas for supers, etc.?
Well, what random generators work best for coming up with ideas for supers/their powers when you're stuck? I've found some, does anyone have others, especially if you think that they work better than than the ones I've listed below, or at least advice on how to best use them in your experience, please?
>https://chaosgachaweb.onrender.com
>https://www.rangen.co.uk/chars/powergen.php
>https://randompowergenerator.com
>https://www.randomlists.com/superpowers
>https://powerlisting.fandom.com/f/p/4400000000000070100/r/44000000000 00271221
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>>97771368
Flambert <3333
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>>97783712
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Currently working on my homebrew superhero setting.
Here is Indomitable of Spritefield island, have no superpowers but only strong willpower that allow him pushing through human limit.
Current leader of superhero team Mighty League and part time teacher at Extraordinary Academy for superheroes and troubleshooter.
He is based on All Might, Saitama, Captain America and early golden age version of Superman. He is not that powerful but he could tank well until he can perform his strongest attack or that PCs arrived in time to defeat the villain.
He is designed to be mentor and mission giver for PCs, he believed that everyone can be heroes.
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>>97794726
Forgot to upload the image.
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>>97793033
>Aberrant mentioned
Holy fuck, someone else knows this exists? Thought it was a fever dream. And the progression system is great, you can burn bright and freeaky, while slowly and carefully growing, and regularly turning everything off and just being a mundane dude for a while helped keep you from turning into an inhuman freak, like the Swamp Thing knock off working in the Amazon. I always wanted to play a game, but the local scene is DnD or nothing.
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>>97771368
I keep meaning to check out Invincible properly, especially since the fourth season recently dropped, how does it rate as a supers setting, and does it have any things worth stealing, I mean sources of inspiration for original supers stuff?
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do you use legacy villains?
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>>97806832
hobgoblin is an interesting case, since he donned the green goblin mask entirely by chance long after the first green goblin died
an entirely opportunistic legacy villain
in contrast to heroes where the mask is usually passed down, hobgoblin took the mask
green goblin actually hates hobgoblin for varyingh reasons, but usually comes down to seeing him as a blatant copycat rather than a true successor
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>>97812834
the overpowered NPC was already reserved for hulk, since I was going to have him sit in the corner as bruce banner
and if the players decide to release the hulk, he will go out and one-shot loki, the setpiece battle, for having a dumb hat that makes him angry
but he will then replace loki as an even harder boss fight unless they can think of a way to calm him down without a fight
maybe keeping thor at level 5 would be warranted as insurance against the hulk if they decide to go that path, because the way multiverse levelling system works, each increase in level makes you roughly equal to two lower ranked heroes
so the hulk by himself is worth the entire party of level 4s that I am bringing, bumping one of them to level 5 would give them a slight edge to beating the hulk as opposed to 50/50
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>>97810668
Having just finished it, it does a lot of things right, especially with how the gameplay sections can actually effect the telltale sections. Very endearing characters, good voice acting. Like if Venture Bros was less funny. Super derivative, but then so is most of the genre.
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>>97825578
>for all intensive purposes
>for all intents and purposes
I've been saying it wrong for 30+ years.
I don't know what's worse, the fact that english is the only language I speak, or the fact that now that you've pointed it out, it's so fucking obvious.
Jesus fuck, I maybe actually be retarded.
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>>97829270
The same thing that every American thinks when they say "I could care less" when they try and express that they couldn't care less about something. Which is that they don't think anything about the individual words they are saying, they're using what is an idiom to them because they've heard other people do the same thing a billion times, even though English is their first language and they could easily recognize the mistake if they thought about it for a moment. You can take this to mean niggas is retarded if you want, but really people just don't think very hard about the language they use.
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A few years ago, I've homebrewed a TTRPG Hero system, from 0. Obviously with a few bases (It was mostly based on GURPS or the 1d100 system wise). For an arts project that I graduated with and even got an interview for it.
The world was about a post-apocalyptic metallic, chromium world. All cities became underground after the bombs, hyper advanced technology and history was lost to the nuclear disaster.
But nowadays they're sort of recovering technologies on the surface and building surface cities of shiny and smooth metal.
The huge point of the setting was that some people had radioactive or mutant powers appeared in different circumstances and some of them either become heroes or villains. But knowing that the world is still unknown and super dangerous.
The whole system was point based that they would have some starter powers or mutations, but the more exposed they become to radiation, they will have either good or bad traits or powers but also an ''ego'' or moral compass.
Excuse me if it sounds strange, I'm ESL, and it's been years since I've talked about this old project. Created in a fit of passion and 'tism
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>>97829270
>I don't get it, what did you think the phrase meant? What could "intensive" mean in this context that makes sense?
I don't know. I think >>97830701 might have the right of it and it's that I never paid enough attention to the individual words or really thought about what I was saying.
I do know why I said
>Jesus fuck, I maybe actually be retarded.
Instead of
>Jesus fuck, I MIGHT actually be retarded.
I was drunk.
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>>97832996
but what did you think you were communicating? ignoring the spelling entirely, what did you think the phrase means?
>>97830701
how are you speaking without thinking? that doesn't make any sense. you pick a meaning to communicate, and you form sentences that will communicate it. how else could you use language?
either I'm being trolled or both of you are some kind of skinwalkers
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should villains all be related in appearance to the hero for a unified look?
or should villains deliberately look offbeat for a varied look?
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>>97838025
Unless it's a central point that the hero and villain both share a theme/motif, it doesn't matter. Captain Cold looks nothing similar to the Flash.
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>>97771368
Happy Easter! What do you need to remember when creating rabbit-themed heroes or villains like picture related? What about animal-themed supers in general?
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>>97841903
Have a clear idea of what you want it to do.
List everything concisely in bullet points.
Stick to the chosen theme, animal or otherwise.
Next bump question.
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how much dumb silver age stuff do you like to include?
if its silver age-themed from the get go, then its obviously all of it, but what about more bronze aged campaigns?
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Hero idea. Biblical Caine.
Sort of a not-evil superman. Would this work in any system? Would it even fit?
Think vandal savage only not plot armoured with -just as planned-.
Like, his powers would be related to sin?
Avenged sevenfold and all that.
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>>97851789
>marked by god to warn everyone around him that he is the inventor of murder
>any harm to come to him will be returned 7 times over, to prevent him from simply being murdered himself with the mark
>he can never create anything or grow anything himself
if cain still bears his namesake mark in the year 20XX, then he likely has not seen fit to repent his action
>Think vandal savage only not plot armoured with -just as planned-.
given that he was cursed to literally have bad vibes with anyone he meets and to have anything he makes wither and die
"just as planned" might be his power, since he can only ever act through proxy
you can never meet him face to face because you will know he is untrustworthy, if not a murderer, just by looking at him
depending on how you interpret "cant work the land" part of his curse, it can either be trivial since he is unlikely to be personally a farmer, or utterly prevents him from acting directly, he cant create a death ray without god sabotaging it
so, unless you go the VTM route and give him super powers, you have a human whose only superpowers would be immunity to harm and damage reflection
and presumably slowed aging, if he hasnt died of old age
without creative liberty, he really is just going to be a variant of vandal savage, where his powers play second fiddle to having an unimaginably long experience
character-wise, he could be differentiated from vandal savage by simply being utterly bitter at what god did to him while being too proud to admit that he brought it on himself by killing his own brother
not that deflecting responsibility is in any way a unique villain motivation, but having the sheer audacity to blame god for everything wrong in life is certainly a route to distinguish himself from other hyper-longevity villains
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>>97851885
>cain in the year 20XX
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>>97851885
Alright. Needs work.
Now the 'hero'. Jeshua. Moses' general.
Literally the guy who lead the jews to sack Jericho. You know, 'the men women and the children too'.
Dude makes anakins hissy fit with the sandpeople look tame.
Sort of a man version of wonder woman?
Fights in very, very archaic armour, bronze ans shit.
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So we have a bad guy with massive experience who has to work through proxies, vs. A guy who takes schlubs and turns them.into soldiers, who leads from the front, fighting direct.
Seems like a pair of hero x villain where neither can really one up or take out the other.
Unlike
>why doesn't batman just kill the ducking joker
Or
>dude, it's fucking superman, he can only do everything ever.
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>>97771383
>Twilight for men
The chick in Twilight has nothing that justifies the obsession other characters have for her, Robert was one of the most famous superheroes on Earth, and both the love interest characters knew who he was before he worked at the company.
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>>97771368
>what are some in-setting justifications for that beyond just fanservice
Have you seen what wealthy, famous, attractive women wear to big celebrity events? It's just what they do, they choose to dress that way all on their own. Now imagine they wear a mask so there's no social consequences unless they allow it, they have superhuman abilities, arguably greater fame, and no reliance on public opinion for their livelyhood. Frankly any female super that doesn't need armor wearing MORE than a C-string and some pasties is astounding.
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>>97852435
its all but stated that they are attracted to him because he is a good guy who wants to bring out the best in others
for blonde glazer specifically, its because she can connect with him outside of superhero work and talk about normal things
for invisgooner, its because he wouldnt give up on her even when she gave up on herself
and for both, its because a kinda scruffy but still really fit guy who has a strong moral compass is attractive
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>>97852456
Harem protags being bland but still "good" and "reliable" and "honest" or whatever generic good boy bullshit is just a nip psyop to push young men to have those traits, with the implication it results in being more appealing to girls.
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>>97771368
>>Speaking of, what do you do when you’re stuck trying to come up with ideas for supers, etc.? And assuming you’re copying an existing super, how can you tell if you need to make them more distinct?
Take an existing character, it can be any character from DC, Marvel, Image or Manga. Write down three things you like about that character it can be powers, personality, costume origin or anything else. Now keep the three things you like from that character but change everything else.
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>>97857139
>>corporate sponsored superheroes
Almost but not quite, a sponsored hero might do heroics on their own while being sponsored by a corporation and all they have to do is wear the company logo and advertise the product, kind of like a pro athlete with a sponsorship. The other type is what might be called the professional hero, someone who does heroics professionally and gets paid for it as a job, both are fine but I have a preference for the latter.
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>>97852453
they might want to wear fancy battle armor solely for the fashion statement
a flying brick might not need to look like a greek hopelite, and bronze armor would be useless against modern firearms, but if they can choose to wear heavy bronze armor solely for the cool factor without worrying about its weight or lack of protection then they might just do it
though a flying brick might just encounter clothing damage when they are much tougher than their outfit and so fights with other super heavyweights will just end with both of them nearly naked because their clothes didnt match up to their strength of their blows
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>>97857488
>though a flying brick might just encounter clothing damage when they are much tougher than their outfit and so fights with other super heavyweights will just end with both of them nearly naked because their clothes didn't match up to their strength of their blows
All of a sudden, the loincloth of a barbarian, made from the hide of some super-tough beast, starts looking like a practical choice of clothing.
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>>97857792
silver-age superman used indestructible kryptonian clothing to explain why he never needs to fix his clothes
bronze-age superman instead extended his protective aura over his suit
they wanted to move away from silver age silliness so they tried to cinemasins proof superman, and this was before cinemasins existed
>why doesnt objects superman lift collapse around his hands? his aura extends to whatever he is lifting
>why doesnt his costume get easily ripped? his aura can extend over form fitting clothes
>why does he even need a costume? he likes having personal time away from the limelight
>why is his outfit blue and red? pa kent wanted him to be a larger than life character to draw attention away from clark kent
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>>97859337
Tell me, what's the point of a bra, besides modesty, when a character has super-durable skin and a few pounds of flesh bouncing around is incapable of causing them pain? In real life, it hurts because the skin is getting yanked and stretched, but when someone is tough enough to ignore bullets, they wouldn't even feel it, no matter how hard they bounce. Same thing applies to being cold.
>>97857488
Reality tells us what while that of course can happen, it's not the norm. When Joan Rivers was still alive, she did a segment on her show called Starlet or Streetwalker, where guests would look at pictures of young women with the faces censored, and decide if that was a young celebrity, or a literal prostitute. They struggled to tell the difference on looks alone.
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>>97841903
>What do you need to remember when creating rabbit-themed heroes or villains like picture related? What about animal-themed supers in general?
Your character doesn't have to literally have rabbit DNA or anatomy, likewise the origin doesn't have to be "fell into a radioactive vat of bunnies" the characters presentation and impression they make is more important than just abilities and that applies to any animal themed hero in general.
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>>97846022
>how much dumb silver age stuff do you like to include?
Outlandish gimmicks on both heroes and villains, cold-war paranoia for good measure, I also have a fondness for old tech like the old 60s analog computers and General Motors concept cars like firebird III (pic related) I wish I could run an actual "period piece" game set in the silver age era but my player group would not be down with that.
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Now that I think of it, dispatch has some influence from Invincible.
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>>97861098
post-crisis superman was no longer a scientist, so he wouldnt know how to do that
he also doesnt meet batman until several issues in and doesnt befriend him for a long time after that, so he cant even ask for bruce bucks to do that until after he already solved it on their own
and they distanced him from his krpytonian heritage, so theres no source of space materials
but they also wanted to look more serious than silver age superman, so they couldnt just ignore "who pumps the batmobiles tires" type questions
so the aura explanation was borrowed from marvels gladiator to explain everything without superman ever needing to consciously do so
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>>97862204
these guys would be pretty wicked for car-themed heroes
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I really want to play Marvel Multiverse but it's one of those games that I know my friend group will never humor while there are so many other ttrpgs to choose from.
Does anyone have any actual plays they can recommend? I found a couple on youtube but one was getting cringy enough the second hand embarrassment was too much.
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>>97869383
I'd agree.
I really like the idea of having a party that is already themed as a team. I feel like most games tend to look more like the Avengers where there's a supernatural character next to a science experiment next to some guy that knows kung fu.
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>>97871738
the entire team having a unified theme like lego ninjago requires all your players to have agreed on it before hand
while the the revolving door nature of the avengers makes it easier for people to drop in or out without much preparation
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>>97869383
>>97871738
>Miles Mayhem
>Rank 4
>Team: V.E.N.O.M, M.A.S.K (former)
>tags: Authority, Black Market Access, Lab Access, Extreme Appearance (with viper mask), Rich, Villainous
>traits: Abrasive, Connections: Criminal, Dealmaker, Levearage
>M: 4, A:2, R:3. V:4, E:6, L:4
too lazy to list every power he would have, though he would have mighty 2, Sturdy 1, acid spit, and a smattering of tech and leadership powers
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>>97872316
Yeah, there's a reason it works out that way but at the same time you can do something like agree on a setting for other games like Dark Sun or a wild west western ahead of time and work on things for session 0. Sometimes reeling in the options can help with decision paralysis, plus sometimes the best creativity comes from working within boundaries that restrict your choices.
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>>97853043
costumed heroes being outlawed and replaced by government sponsored heroes can lead to interesting conflicts
the players being vigilantes wanted by the government cape squad while still having to deal with supervillains would give a very good reason for all of them to have secret alter egos
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>>97879043
I would be curious to see it form the perspective of heroes that accept the sponsor deal and have to juggle stuff that they aren't comfortable with. Like being ordered to ignore an international incident like in Superman 2025 and instead do a grocery store opening.
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>>97879417
it takes about 10 seconds for players to realize that working for the government means you are absolutely beholden to government interests, which may not always align with your personal beliefs
a less cynical setting like dispatch, replacing government for corporate, might gloss over those kinds of conflicts of interests
working against corporate interests leads to a slap on a wrist for bob bobson III, but everyone knows that they cant actually stop mechaman and blonde blazer from helping people if they really want to
blonde blazer doesnt necessarily like the corporation, she just sees it as a necessary bother to maximize how many people she can help
whereas a full-on anti-hero setting like the dark knight rises shows why being a government stooge doesnt even need you to be actively malicious for a government hero to be a bad idea
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>>97879828
meant dark knight returns
superman has fully embraced working for the government there, and its rendered him absolutely toothless in the global stage
it is, not entirely wrongly, seen as character assassination of superman, turning him effectively a lapdog of america
but it can also be seen as commentary on how much more sanitized superman became throughout the silver and bronze age
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>>97879828
>>97879833
The only thing you need to remember to know that being a government's little hero bitch is a terrible fucking idea is that the government is made of people, with all the nasty-ass shit that implies.
Case in point: most of the (((((elites))))) and the ever-famous Epstein's little island of horrors.
Most, if not all of those "people" deserve to be lasered in half on sight, let alone taking orders from them.
Corporate's just as bad, only the scale is somewhat smaller, usually.
At some point, the distinction between the two becomes mostly academic anyway.
Say what you will about vigilantes, but the prospect of a flying man tearing them several new ones for breaking laws, both domestic and international, is ought to ground them a little, legal immunity be damned.
Such people think themselves beyond the reach of plebs they rule, and they mostly are. Knocking them down a peg from time to time would prevent a great deal of large-scale crimes, rampant lobbyism, and serving corporate interests instead of people.
Bitch-slap a president, or a prime minister, and tell them to get their shit straight is, perhaps, the one thing that only a super can ever hope to do.
In absence of gods keeping people on their best behavior, the only hope is a physical god, like a super.
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>>97880428
its basically the thesis, anti-thesis, synthesis cycle
>hero works outside the law, to catch criminals who see themselves as too rich or powerful to ever be caught
>basically golden age superman and batman, who were worked against the police as they did with them
>people realize that the hero effectively has no oversight, can do what he wants, cant be punished, and cant be held accountable for his actions
>so the hero is now duly deputized and empowered to make arrests, solving the legal grey area of hogtieing people and dropping them off at the police station and answering the question of "who watches the watchmen", just like bronze age superman being officially recognized as a deputy of metropolis
>people realize that the government owning a super weapon means superman is utterly limited by internal politics of the government and all his actions now represent the US government, with all the bad and good that entails, see TDKR superman above becoming a powerless lapdog of america
>people return to the idea of an all powerful outsider who can act on what is moral rather than legal, respects the law but isnt bound by it when the law isnt moral
>we return to step 1, but a bit more nuanced about it
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>>97880493
The other hero's journey.
What the world actually needs is a Nietzschean Übermensch, the only one who can be trusted to not abuse his powers.
Kinda makes for an odd sort of anti-villain - a lab-grown and raised super, who's supposed to be the said superhuman.
Like some mad scientist's project, created to fight for justice, protect people, and generally save humanity from itself…
…while completely disregarding the law and doing as his better nature tells him, basically making him a thorn in everyone's side.
Technically not a hero, since he can and does punish those that are supposed to be untouchable, like the leaders of nations.
But also isn't a true villain, since his actions help the common people. A loose cannon with far too much power for one man.
tl;dr Homelander, if he wasn't an absolute, completely self-obsessed, sociopathic dickwad.
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>>97880428
>being a government's little hero bitch is a terrible fucking idea
This is true, but the government is not without power. The idea of supes as physical idols sort of lends itself to actual idol culture.
>Supes exist
>Government tells them to toe the line
>Supes 'Nah'
>Government full on unpersons them
>Human is literally defined as 'not a supe'
>Supes have to exist on goodwill
>Supes have to appeal to moral causes (but other's exist, 'hey here's a livestream of 1000 miles under the surface of the earth with me, Mr. Mole'. Donations, restreaming, etc all become ways of fighting the unpersoning, those who deal in the real world tend to develop cults (which are ruled illegal but as the cultists are human its a whole lot more dicey then the unpersoning of god). Those online exist a lot like kick/fringe influencers. There's probably a third group (let's call them tinkers) who can produce/sell well. Mr Fantastic selling nuclear toasters off a sheet, etc.
And the bad guys would be actual govenrment supes. Which would be verbotten (but still very much done) as employing unpersons is leally strange\slavery. You get random police and military sergeants who happen to be unregistered supes in a 'don't ask don't tell' arms length arrangement with a shadowy agency actually controlling them.
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>>97882937
>the government plans to phase out superheroes entirely in favor of cape-busting mechs
>government superheroes exist to study them to develop counter-measures to use in their mechs
>the next question is obviously: can we trust the government to have an army of super robots that can operate domestically
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>>97877646
roll STAT d6, keep highest (6 explode), add skill to total.
each hero has a power package by archetype,
(one can have some regen and some bonuses to strength as a package for exemple) and you can create "power tricks" for your base package. like a trick could be that your fire blast is chargeable.
delta heros get 1 package, alpha heroes (very rare) get 2 or more packages.
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Captain Midnight!
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>>97771368
>>Masks (PbtA)
>Rules light game with focus on narrative. Less rules reading more making stuff up on the moment. Game is built on the concept of playing as young heroes but you can use it for more mature settings.
How is Masks as a system? I've never used a PbtA system before but I've been thinking about running something light and easy for a Teen Titans style villain game.
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>>97888427
>due to gundam, the main base of the not-SHIELD organization is always an underground base in south america
Personally I'm a big fan of using "universal" systems to run superhero games, just because they are "everything" systems and superhero genre is a sort of everything genre, I had lots of fun playing a superhero game with FATE back in the day.
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>>97889587
>How is Masks as a system?
See for yourself: https://anyflip.com/xopm/umyh/basic
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>>97871738
>I really like the idea of having a party that is already themed as a team.
Part of the difficulty with that is that doing so tends to drift things towards Power Rangers/Super Sentai rather than Fantastic Four. It doesn't help that most western super hero stuff is more "loose alliance of independent superheroes working together" rather than a unified team of heroes.
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>>97890767
It's a combination of acceptable race rebellion, demons being sexy and "stereotypes are bad."
>>97891217
The Ultimates, like the Avengers, were still a "loose alliance of (theoretically) independent heroes working together."
The X-Men were a better example of a "unified team of heroes" especially during those times when they had coordinated outfits.
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>>97891217
the ultimate avengers were nominally under SHIELD
the main universe avengers actually had a charter that put them under the jurisdiction of whatever country they operated in and was officially endorsed by the UN
so they were an officially recognized but independent group
the avengers charter also granted a stipend to active duty members, which was the out-of-universe reason he couldnt get full membership
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>>97891242
malevolas demonic nature is almost never brought up specifically
her criminal nature stems more from being ill-tempered and prone to violence, which describes the entirety of the Z-team
> "stereotypes are bad."
this also applies to the entire Z-team for being criminals, not just malevola
and invisigal gets way more focus in this regard, being the main character of the Z-team
its also less "stereotypes bad" and more "you can be better than the stereotype people think you are" since invisigal specifically but the entire team broadly feel trapped in villainy because thats all anyone expects out of them
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>>97891294
I was referring to the general rise in "demonic/satanic" characters as commented in >>97890767 rather than Malevola in specific. Magik, Malevola, Karlach, D&D Tieflings and other "outwardly demonic but good characters" have a large media presence right now.
>its also less "stereotypes bad" and more "you can be better than the stereotype people think you are"
Dispatch also has another "stereotypes bad" through line with how the "Heroic" characters (Blonde Blazer, Phenomaman, MM2, etc.) are not so stereotypically perfect.
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>>97891375
At least in the context of superheroes, Magik has been a thing for decades. She simply missed out on the X-Men boom in the '90s because she was out of action at the time, so it's only relatively recently that she's returned to relevance.
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>>97894303
Martial Artist is one of the sample archetypes in Mutants & Masterminds 3e - no (mechanical) powers, but stuffed to the gills with combat advantages.
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>>97898120
I know you're just farming content asking retarded questions. But, I'm bored, so it's chow time pig.
>how would that work?
Off the top of my head? Like if Magneto's people all wore uniforms like X-Men.
…but he probably meant something like each villain in a group being a nemesis to one of the PCs.
An anti-PC squad, if you will.
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Has anyone played or run a Tiny Supers game? I would love advice on building a Toyman-style character for a supervillain game. I'm thinking Summoning is a must for toy soldiers to command in combat, but what else? Maybe build him as a Paragon for the extra Power Trait?
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>>97903670
>but what else
when in doubt, plain old lasers (limited edition star wars blaster, now with actual blasts), acid (super soaker, acid edition), restraints (expanding play dough), and brute force (karate chopping action, hulk foam fists with real punching action)