Thread #97781626
Anonymous
/eadsttcoteg/ EXPEDITION: AGARTHA DESCENT: Scramble to the Center of the Earth General 03/26/26(Thu)18:21:29 No.97781626
/eadsttcoteg/ EXPEDITION: AGARTHA DESCENT: Scramble to the Center of the Earth General 03/26/26(Thu)18:21:29 No.97781626
/eadsttcoteg/ EXPEDITION: AGARTHA DESCENT: Scramble to the Center of the Earth General Anonymous 03/26/26(Thu)18:21:29 No.97781626 [Reply]▶
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Way of the Samurai Edition
>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.
3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.
>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2p faRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section
https://docs.google.com/document/d/1bRrxdD1BMLmcMDFeszwqg2Rcjrt8DDo7tj AxoOB6KQ8
>3e Rules Doc (READY FOR MORE PLAYTESTS)
https://docs.google.com/document/d/14ZpHhEyUbjt-SCx2xuAd0lyh7Rs4J7rK5k Hkljqykhk/
>Unit Spreadsheet - Currently outdated, requires an update
https://docs.google.com/spreadsheets/d/1rcleQtrT4Q0INiBW50-kq2ZXWJ-cjL OeVTLTJg_oX5E
>Unit Design Doc
https://docs.google.com/document/d/1n0X89OdMPXJKQGm6kYcOABjhjE4NZER1fv mpDmDX1JA
Wiki
>https://eadsttcoteg.miraheze.org/wiki/Main_Page
Kaiser Anon's audiodrama (now complete!)
https://www.youtube.com/watch?v=ZwfxQxrHe4M&list=PLKLbVXLsxBBw1EHR-81w TYMJkWKKiQFfH
>Expedition Agartha Descend for Tabletop Simulator
https://steamcommunity.com/sharedfiles/filedetails/?id=3570649807
>What can I do?
Shitpost, meme, get comfy. Read over the docs to settle in.
Familiarize yourself with rules and ask for an intro game or participate in playtests. If you are interested in designing a faction for a wargame, this is the place.
Contribute if you have ideas. Give feedback on contributions if you don't.
>TQ: Are there any unit profiles still not added to the books?
>Previous Thread
>>97587630
292 RepliesView Thread
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>UNITS WITH RULES WHICH DO NOT APPEAR IN ANY BOOKS:
-Time Stranded Contractor
-Gurkha Merc (not an Aux? Chart implies merchood)
-Smenticyst Ploluph (May be in a book, didn't see it in the Flora bestiary which is where I expected it to be)
-Akamnandag
-Unpainted Mystery Unit (I argue that this should be used as the example unit in the corebook because otherwise it has no place)
-Unhusked Janny
-Lion Guard (Might be in a book on TTS)
-Unhusked Exile (Might be in a book on TTS or the vile application, can't find in mediafire. The Ottoman Officer fills a similar role)
-Cave Merchant (In the book, but not done yet)
-Reformed Gorg
-Man Bull
-El Lince
-Punt Gunner
-Thunder Mole
Any others?
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So, he was totally added in 5th as an attempt to provide a love interest for the Heiress Explorer to cash in on the Twilight rush of supernatural romances, right?
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>>97782222
>She was a rich girl, heiress to the fortune of the Abbotsworth
>He was a human construct, made by the dark powers to fight the end of humanity
>She never knew that could feel something so deep for someone else
>He never knew he could feel at all
>Worlds apart, they'll fight fate itself to be together
I dig it.
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>>97782362
and they said this was a face only a motherUnknowncould love.
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>>97784058
I mean, off the top of my head I can think of the Tribal Lord and Rakkad. Now that we have a list of units in the books, I can imagine it's just a matter of going over and looking for units marked in red.
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Ok, a quick check to the books in the TTS, these are the things I've found.
>Minister Eiffel
"Hidraulic Ligaments" needs to specify how much armor takes away
>Tsardom Faction
Mercenary followers in red, no special faction traits
>BMR-f Gun
Incompete (rule stun marked in red)
>Austro-Hungary faction
Faction mercenaries marked in red, only 2 faction traits, Sponsors rules in red
>PKZ-0
Incomplete (special rules incomplete in red)
>German Faction
"Luftkommando" faction trait has no price
>Oberleutnant
Incomplete (no traits, alcohol marked red)
>Unterseeboote
Weapon incomplete (H1U torpedoe marked in red)
>Artilleriegruppe C-93
Incomplete (longitude marked in red)
>Spain faction
Mercenary followers in red (should they take husked conquistadors?)
>El Tribunal del Santo Oficio de la Inquisición
Should it have Skirmisher?
>Sebastianist Grand inquisitor
Outdated (still has the rules pre-nerf)
>Sebastianist Preacher
"Putting one's faith to the test" is badly worded.
>Krupp Breach Loading Cannon
It needs more movement
>Danish faction
No intro, no mercenaries
>Eider Officer
Incomplete (fluff blurb)
>The Krigsveteran; Hans Bjelke; Eugene Warming; Jutland Pastor; Bergen Correspondent
Incomplete (opt equipment in red)
>Hokkaido survivor
It says "labourer" instead of worker
>Atlan faction
Incomplete (Atlan Battlefield Engineering)
>Titanium Golem
Incomplete ("in his image" rule is not written)
>Lady Pythivati
Incomplete (no rules)
>Hyperborea faction
Incomplete (hyperborean structures have no tokens; faction traits are in red)
>Oliver Cromwell
Oliver Cromwell and the Returned Noble have the same token
>Derelict Tripod
Incomplete (lacking rules)
>Lost Men faction
Incomplete (faction traits)
>Amazon faction
Incomplete (mercenaries in red, faction trait has a "?")
>Amazon Apprentice
Incomplete (has no tags)
>Apemen faction
Incomplete (has no faction traits)
>The Knight of the Three Cities
Incomplete (has no rules)
Chimp Charger
TTS TOKEN DOES NOT WORK
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>>97787712
>Deepfolk faction
Incomplete (has no faction traits)
>Tribal Figure
Tribal Figure and Local Chieftain have the same token
>The Returned Noble
Incomplete (underground lord rule) Oliver Cromwell and the Returned Noble have the same token
>Local Chieftain
Incomplete (FULL RED) Tribal Figure and Local Chieftain have the same token
>Aeronaut Professor
Incomplete (anomalist rule)
>Clockwork Scout
Incomplete (pre-programmed)
>Cave Merchant
Incomplete (marked in red)
>Battlefield Photographer
Incomplete (unwritten rules)
This not counting the units not in the book.
Also, if we edit the books, we ought to have their own tags to the units (the "british" tag to all british units, the "french" tag to all the french units, and so on).
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>>97787742
An important step with this is to see if 2eAnon is around right now, since he's got the keys to the TTS.
Hopefully this painting of an Amazon will summon him.
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Proposal for the "Damn Dane" unit.
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>>97789850
It might be possible to put "armed to the teeth" in the loadout section by just having "1 melee and 1 ranged available" to clear up the profile. Then again, it might be clearer to keep it where it is currently.
I like the dark forest rule for theming, especially in tandem with the common rule combo.
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>>97792097
I think as-is it's in a good place. Their recruitment gimmick (and the Lost men's) means that they do not need an especially large book. All they really would need is a pass for any rules updates since their initial release and a format update.
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The Local Library's laser cutter has been down for maintenance and retraining and mysterious other reasons since Christmas, but after months of waiting I have finally been able to cut out the rest of the hexes I need for a map. I spent some time tonight test fitting and I'll definitely need to sand down a lot of edges and set the exterior board itself on a rigid backing before everything will fit properly. If my math is right I should have enough for a whole map's worth of terrain plus walls and a few other fun surprises. By painting the board backing blue or black I can also save on needing pit tiles or water tiles respectively.
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Experimenting with edit styles.
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It has been a while since we made a meme chart for this.
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>>97799634
Also, chart in hard mode. Ideas for the hyperborean one?
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>>97799634
>New Chart
Rocking
>>97799826
Newer Chart:
>The Tripod
>UUUUUUUUULLLLLLLAAAAAAAAAAAAAAAAA
Spot 19, if counting from left to right starting on top left.
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>>97799826
KUTSUA-CHODAE, THE FOX OF SHANG
>Still mad about the Zhou Dynasty
>Mistress of IZNM, Revels in Death
>Wake up Hong Xiuquan, time for more [Italics] pleasure [end italics]
This one will need a filter on it. Something on the red spectrum of hyperborean rainbowism if the unit icon is anything to go by. I can give it a go tomorrow if I remember.
Thinking about other words for "pleasure". maybe expulsions, or suffering. Something to do with the Taiping since they're her personal project.
Top left slot.
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>>97801594
>Hyperwarrior
YOU HAVE BIG CIVILIZATION
THAT MEANS YOU HAVE BIG DESPAIR
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Midway done.
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>>97803323
I had to do this on a laptop trackpad, but here's a mockup.
His "face" is just more brain. There are other gigabrain ones to work from if this one is insufficient.
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>>97805895
Right of the Witness (Assuming UR-CA will be bottom right)
The Whalur Captain:
>WHITE WHALE
>HOLY GRAIL
>Only a man, for now
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>>97805895
Right of Chodae
Hong Xiuquan:
>Yes Mistress
>At least China is free (It's not)
>Maybe the seizures will stop (They won't)
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The chart continues.
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did we ever figure out how it is daji has been able to be on the surface during periods where 99% of hyperborea is not?
special power of hers? secret knowledge of “entrances” in hyperborea? the brain shot her out of a cannon at bc china and she’s been here ever since?
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>>97807546
I figured it was a vision thing rather than being there physically.
Hong (or whoever else [Joseph Smith?]) takes something strong and rainbow-hued, stares up at the stars, and gets to see things no man should see.
Although after the Baltimore Gun Club's big day out she has probably come down in person.
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>>97808302
Most of them are probably kept in check by a bigger fish, or fox, as the case may be. That being said, things like the Paraguay Staff might postdate the fall of Atlantis. Like a special present from an admiring fan. But then some Jesuit takes it when you meant for those cool Aztecs to get a hold of it, and then it gets stuck in a cave for a few hundred years.
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>>97807715
>Be random Chinese woman during the Taiping rebellion
>Minding your own fucking business because you're just a random peasant
>One day your entire personality and mind get overwritten by an ancient fox demon
How horrifying. Not sure I love it, though.
>>97808315
>kept in check by a bigger fish, or fox, as the case may be.
Are you suggesting that Ms. Chodae is the one responsible for keeping other Hyperboreans from descending early? Because I'm intrigued.
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This unit is not in the hyperborean book (though looking at it, it could probably get with a cost increase for what it does...).
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>>97809615
Also, the token.
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Worked up the AGES OF ATLANTIS: ATLAN RISING posts from last year into something more concrete for the wiki:
https://eadsttcoteg.miraheze.org/wiki/Kingdom_of_Atlantis#History
I left out the stuff about the Glacier War and the fall of Atlantis since there was debate over that and it's probably better to leave it shrouded (Judging by some of the reactions, I think I may have accidentally recreated some sort of Nazi history theory, which was not my intention. I was trying to go for a Power Metal Album cover feel with the early parts. Sorry about that one)
Lore feedback would be appreciated, specific dates have been kept vague since I don't know if we have an exact one for Titking's rise or Atlantean revolution.
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>>97810656
> I think I may have accidentally recreated some sort of Nazi history theory, which was not my intention. I was trying to go for a Power Metal Album cover feel with the early parts.
They’re similar wheelhouses, so that’s an understandable mistake.
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>>97810656
Ok, I've red the writeup. A couple of things.
>Atlantis being able to contact the surface so early on
If Atlantis was sunk to the 5th, was then scattered and then had to deal with the civil war with Atlan, would they really be able to figure out how the layered world works so fast? I imagine a "Dark Age" of sorts would make exploration beyond the 5th near impossible for quite a long time. Besides, making Atlantis so present after the sinking kind of takes away from its mysticism (especially with them having ties with Rome and Byzantium).
>The ties to conquistadors
I much rather prefer this. Instead of Atlantis going up and influencing the above, the epigean world goes down and influences the below, with whatever manages to go through the layers either never coming back or not being able to tell the world the existence of Agartha.
>The Titanium King took power over fifty years ago.
So if current year is 1884, that means he took over in 1834?
>In the two decades since surface contact was established
So the first contact between Atlantis and the epigeans was 1864? I assume that would be with fallen Paris. That could use some development, considering how big of a shock would be for both parties.
>Quick modernization
I do like this. Out of all agarthan powers, Atlantis seems the most down-to-earth, and the one that would function like an epigean nation in many ways. Maybe we could draw some Meiji Revolution-like parallels even. Also, atlantean ironclads mixed with their atlantean tech would be terrifying. The goal of the agarthan navy is to capture as many intact steamboat vessels as possible to study their inner works. They seem capable to armor a ship well enough, since titanium is quite used.
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>>97812217
>Early Contact
This is going off of the date for the Fall happening before the beginning of written history, which gives Atlantis at least a few centuries to bum around Agartha. That time gap was also why I added the part about how there was cultural infusion after contact was reestablished to explain why they're so culturally Hellenized despite centuries of seperation following the fall. Mainly it was based on this part of the lore doc:
>Atlantis has reestablished covert contact with the Surface after the Fall, mainly in the Greco-Roman world and some of its former colonies. Because of this Atlantis had an occasional inflow of surface migrants, like, for example, after the fall of Constantinople. Their descendants make up an influential minority in Atlantean society, though some treat them with disdain for not being “true” and “pure” Atlanteans. Perseus II himself is from a family tracing their ancestry to the Cretan nobility.
In this version of their history the civil war with Atlan only occurs well after the discovery of how layers work, given that the Atlan are now post-fall colonists of the 4th layer rather than pre-fall colonists who fell to the 4th (this was one of the things hashed out last year)
If you are still of a mind that the contact is too involved it could be instead presented as a fantastical and covert sort of affair, where only the greatest of Greek/Byzantine heros and nobility are able to actually go there in person. (This would tie into how Constantine XI Palaiologos was supposedly hidden "beneath" the Golden Gate of Constantinople)
>Titking Date
It's over 50, so the date could be anywhere back from there. This does place the Titking in his 70s at the youngest, but the 4th layer is already a mess with time veils, and we let L.N.B get away with it too. If we do a longer character bio at some point we can add something about how he either seems to be aging or not aging (spooky)
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>>97812436
>Contact with Paris
Elaboration would be good, and Paris would make sense.
>Modernization
It's not quite at a Japan level yet due to the fact that even Post-Revolution Atlantis is still not centralized enough, but there are early signs of mechanization in places.
>Also, atlantean ironclads mixed with their atlantean tech would be terrifying. The goal of the agarthan navy is to capture as many intact steamboat vessels as possible to study their inner works.
This is what Cunningham has nightmares about. It's probably also why pairs of Ironclads sailing from Beatrice Shores likely have orders to fire on each other if the other is captured.
>They seem capable to armor a ship well enough, since titanium is quite used.
Working assumption is that while Atlantis can use Titanium, Atlan has taken all of the large deposits and however much Atlantis has left is not enough to armour a ship (which is also why none of their book units have Titanium)
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>>97812436
>Atlantis has reestablished covert contact with the Surface after the Fall, mainly in the Greco-Roman
Sure, but wouldn't it work better if these contacts were the epigeans finding a way down, instead of the atlanteans going up? Maybe these people knew now-closed entrances and went down there, and all knowledge of that is either lost or considered as allegory.
>In this version of their history the civil war with Atlan only occurs well after the discovery of how layers work
But if Atlantis is on the 5th and Atlan is on the 4th, wouldn't they have clashed before they arrived back to the surface?
>could be instead presented as a fantastical and covert sort of affair
The lost works of the trojan cycle being part of how Trojan heroes went down into the earth to escape the burning city?
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>>97812587
>Surface Contacting Atlantis/Trojan Cycle
Yeah, that all works. Mainly there just has to be a reason for Atlantis to be as Greek as they are.
>The Civil War
The timeline as it currently stands (to the best of my understanding) is that Atlantis fell in one big chunk, then colonized the 5th and later parts of the 4th/3rd, and that Atlan as a state emerges in the 1500s AD as a result of colonial grievances and the Spanish incursion. So there would be no contact with a lost colony as there would be no lost colony in the first place.
That's the version of the lore I've been working off of. This does not preclude pre-fall settlement in the Yucatan though since I'm aware that is a part of some real-world Atlantis theories. An especially crazy person might even claim that the Maya are the descendants of the Atlanteans who stayed on the surface that weren't recontacted like the Cretans.
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>>97809615
The Gospel of Agony does not seem like it would come up very often. There are some units who would be in a straight line, but racking up enough for it to be profitable PAIN-wise is only going to happen against a few specific lists
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>>97815600
>>97809615
Also, would it work against multihex units?
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The chart continues.
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>>97816123
Oh bloody hell, I haven't been checking the thread the past week and this is getting made.
Here's a suggestion:
The Tetrogrammatist
>Studied the perfection of the universe
>The universe was too perfect
>"The Shapes and Forms..."
>>97802790
Is this oc?
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Tsardom anon here. Unfortunately I won't be able to continue making my contributions because it's conscription season and my odds aren't looking good. This might be the last post you see from me for a while or ever. Sorry I couldn''t finish the units.
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Nearly done. Only two spaces remaining.
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>>97819921
>>97819848
>>97818666
>>97818063
Happy April Fool's.
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>>97819904
Gotta have a Hyper Warlord. Don't know what his description would be though.
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>>97820076
>On the assumption that you are Tsardom anon and that you also aren't getting sent to dronesville:
goddamit I hate this fucking holiday every year with this bullshit from somewhere or another. you got me wholly and completely you sonovabitch
That being said, any input on the Satsuma book or Atlantis writeup we've had while you're here?
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>>97820076
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>>97817598
>UR-CA: CONDUIT OF CONDUIT LNGBKR
>Flying Orca with legs
>The legs are for disemboweling whales
>Very Excited to kill whales with you
The art is funny enough with his smile that it could probably be cropped and used as is.
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>>97820521
Also, rightmost. Proposing for whalur captain to be swapped with the Messenger so he can hang out with his belegged buddy
>>97820117
Lation's art is picrel, but it is not especially memey. I suggest we use the Hyperwarlord to represent him since it has a large funny chin.
LAITON-GEOM-EUN:
>LORD OF SRTR
>Hates Skinslaves
>Hates the Fox
>Hates Cromwell
>Hates The Brain-Manifold
>Hates Ur-Ca
>Hates the Hyperwarlords
>Hates the Golden Syndicate
(the text gets progressively smaller and translucent as it fades out with the last one being cut off by end of slide. If this is too much of a pain to edit in I can get something else up)
Top row last slow open.
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>>97820117
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>>97820496
Would it surprise if I said that I'm not done catching up and I only came here today because I sensed an opportunity to make a shitpost of a lifetime?
I don't have issues with the Atlantis writeup, at least, though I'd maybe prefer the Titking to be younger. Then again, maybe the reason he doesn't take of his armor is because he's into some sort of half-golemized state and this doesn't age normally.
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>>97820649
>Would it surprise if I said that I'm not done catching up and I only came here today because I sensed an opportunity to make a shitpost of a lifetime?
I'm going to be reeling from this for a while so congratulations. In a strange twist of fate, a friend of mine in the services tried to trick me that he was being sent to Iran an hour ago, but I called him on it immediately because of you preempting his bit. Twice in one day, Christ.
>I don't have issues with the Atlantis writeup, at least, though I'd maybe prefer the Titking to be younger.
It's largely a question of how fast the reconquests happen, and if we want the Atlantean revolution to postdate Surface contact or not. In the current writeup he gets 30 years to build up and expand. Shorter times are possible but might get odd in places. I'll give it a touchup tomorrow based around this and the earlier comments.
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>>97820773
Honestly, that's fair. And if he plans to lead his nation through the coming apocalypse, perhaps artificially prolonging his life is something that he'd try to do, so him physically fusing to his Titanium armor goes kinda hard.
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>>97820778
I hope this meme template sticks around. I find it amusing.
>>97820773
I'm in favor of a longer lived Titking, and him crystalizing into his suit. There's precedent for it, even on the chart, with the Wall Mystics, and we've always played a little fast a loose with characters ages.
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And it's done.
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>>97821722
Awesome!
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>>97822389
In the wiki, there are a couple.
>The Original Chart
>General Epigean Chart
>General Agarthan Chart
>German Chart
>Austro-Hungarian Chart
>American Chart (Incomplete)
In this thread, we have the Spanish and the Hyperborean ones. Thus, unless there are charts in the archived threads, all others are still undone.
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>>97821722
I think we could stand to swap some spots around. My own personal interpretation of the axes:
>Progress/Tradition
Progress represents the attempt to make use of the madness. To innovate and iterate upon it.
Tradition represents immersion in the madness. To embrace it and become one with it.
>Absolutism/Wingdings
Absolutism represents both a baseline level of intelligibility to mundane humans and a desire to control the madness. To wield it, rather than be consumed.
Wingdings represents both a deviance from baseline humanity and anything it would understand as well as submission before the madness.
>>97822835
I propose Fatebound/Defiant.
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>>97822835
Pious-Profane and Prophecy-Cultivation? They're all Fated. Prophesy and Cultivation are intertwined, at least to my mind, but most units obviously focus on one or the other. Above-Below would make sense as an axis for them, instead of Pious-Profane, as some units obviously have more to do with higher layers than others.
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I have a distinct memory of doing a reading at U.C. Irvine, where Avram was teaching at the time, to find him sitting in a front row, holding a frisky helium balloon in one hand, and a pretty young student’s hand in the other. After I finished my gig (somewhat distracted by performing in front of one of my major heroes, old friend or no), Avram came up to give me a hug and to inquire, quite seriously, “What do you know about feral camels?” As it happened, I did know something about a tentative attempt by the American Army, in the days after the Civil War, to introduce a small force of camels into the deserts of the Southwest. The attempt was soon abandoned; but for many years afterward, soldiers and nineteenth-century tourists alike would report having seen impossible ghostlike creatures materializing out of a sandstorm, and vanishing again just as swiftly.
I happened upon this while flipping the story I'm aiming for. It reminds me of the oldlore of saurs being introduced to the west like these camels. It makes me wonder if whoever came up with that knew this story, or if it's just such a perfectly natural idea that strange animals should be introduced to the deserts of America.
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>>97812436
>we let L.N.B get away with it too
I actually suggest letting him die and replacing him with his son, Eugene L.N.B., who'd be the exact same unit, but keeping all the lore - Charles' story happened, he met Akamnandag etc. and on the meta level we could say he was playable in an early edition. Emperor or not, this man fucked, he'd make a heir eventually.
For simplicity's sake we could use actual Eugene as base, regardless of whom Charles is likely to marry in this timeline. He'd be using his military career to build up clout and political support and basically become a mixture of his own father and Boulanger OTL.
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>>97828279
It would be a fun parallel to his OTL colonial adventure.
If that's the right word for what went down.
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Ok, so let's start with the lemurian chart.
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>>97832089
The temples don’t want you to know this but the prophecies are free you can usurp them I have 458 prophecies.
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>>97832207
Lost Seer Jayanyati
Top left
>Subvert Ancient Prophecies With One Weird Trick
>Orthodox seers HATE her
>Betrays the Tigress Temple, still loyal to it
>Betrays Malcolm, still loyal to him
>Betrays the world, still loyal to it
what is her FUCKING problem
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>>97832089
Background Proposal
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>>97832089
Spot 17
Degenerated Lemurian:
>Lights out, No one home
>Mobile source of living flesh
>Horrible to paint
Pretty close to the original, but focusing more on their use in Cultivation instead of worker status. The Lights Out, no one home bit sets up for the Infested Degen.
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>>97832089
Ozymandias, the First Prophet
>Founded modern Lemuria
>Goes by "Ozzy"
>Pretty laid-back for a Psychic Obsidian Mummy
>Is anyone actually listening to his guidance anymore?
>Try not to stand too close
I tried to give him a bun but I'm not too much of a Jaksmith. I know he's obsidian but I didn't think it would show up well on a chart.
Bottom left.
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Updated the Atlantis stuff on the wiki. I left the Titking's age vague by changing it from 50 years to "a generation" under the assumption that a more in-depth character writeup would be best saved for the Atlan page. My other change was to try and emphasize that the majority of surface contact involving Atlantis was individuals coming down rather than Atlantis reaching up, especially heros and nobles.
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>>97827078
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>>97833783
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>>97833791
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>>97833799
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>>97832089
Prophet-Bureaucrat, above Ozymandias
>Uses divination to run the economy and administration of the Lemurian core territories
>There are no bureaucratic mistakes, only the whims of Fate
>"Famine relief was not in the plan, only the famine itself."
>"A bribe? Heh, as foretold."
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>>97832089
He belongs right in the middle.
>Believes in nothing, just wants to recroot.
>Prophecy? Cultivation? Whatever gets people onboard.
>All according to keikaku.
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>>97833060
I'll add the images later tonight.
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Continuing with the chart.
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>>97838100
This one doesn't have to go on the chart if it's too out-there. We're already pulling from two different factions (Lemurians and Lost Men) though so I thought it would be funny
The Analytical Engineer:
>"Why am I on this chart? I use science, not primitive mumblings!"
>Worried his engine will explode
>Worried Lemurians will find him
>Worried the bubble will pop
Right of Jayanyati
Why is Ozzy in the bottom right by the way? He's a prophecy guy.
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>>97838100
Left of prophet-Bureaucrat
The Rejected Degenerate:
>The Lights are on, but no home
>Remember the person you used to be?
>They want you to come back
>Might be the original
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>>97838100
Slot below Agent
Digested Degenerate:
>Could be worse
>Ask not from whom the jerky is made
>Outperforms The Cultivated in every list
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The cultivation continues.
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>>97841008
The Rajput Emissary
>Recrooted for his intense hatred of the British
>Currently Cultivation-maxxing
>Billions must revolt
>Tulwar charge balanced primarily by his Epigean squishiness
Put him below the Rejected Degenerate
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>>97841008
Lemurian Merchant:
One left and one up from Agent
>Lives solely on powdered alchemical artifacts and adrenaline
>*Snnnrrrrrtt*
>"I CAN SEE YOUR FUTURE! YOU BUY WHAT I'M SELLING!"
Description might use some work. This was originally a Jeb! image.
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>>97845915
The Prophet-King
>Judges the innocent from the guilty
>"The Prophecy says you’re guilty”
>Not allowed to question their judgement
>I knew you’d say that.
Next to or above Ozymandias.
Very shitty edit of some Dredd art, somebody feel free to touch it up or do something completely new.
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>>97846440
I tried to make the prophet king more mesopotamian, but I kept butchering the hats, this is the best one I got.
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>>97847772
Proposal for Flesh Construct description to be changed to:
>In its lane, unbothered, *evolving*
with funny emphasis on evolving. Mainly since in the lore Flesh Constructs are the result of an individual cultivating too hard like how regular degenerates are the result of prophesying too hard.
I like the Prophet King a lot. The cloak is magnificent.
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>>97850653
I think their spots are fine. The Tigress Temple is big into the prophecies, so moving their rep over to the Cultivation side doesn't make a lot of sense. India has fallen under Lemurian influence, so I don't see their rep being super Defiant either. Maybe he could be moved above the Rejected Degenerate?
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>>97850701
>The Tigress Temple is big into the prophecies
They aren't, really. They have Prophetic Sight, but they're gimmick is taming Lemurian Tigers and putting Degenerates in gimpsuits (it builds character). She works well with Flesh Constructs, and has a special rule for Alchemical Artifacts.
>Maybe he could be moved above the Rejected Degenerate?
I think that would be good.
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>>97851264
forgot pic
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>>97851298
>The rules as written
I've been Mandella effecting myself into believing that the Enchantress just buffed unit stats directly with the chrysalis for over a year now. I've reread the book multiple times and somehow only now do I see.
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>>97851264
>They aren't, really. They have Prophetic Sight, but they're gimmick is taming Lemurian Tigers and putting Degenerates in gimpsuits
Oh, I meant as like. A faction in the lore. Less of a thing on the Enchantress unit, but then, there's no particular reason any given Enchantress has to be affiliated with the Tigress Temple.
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>>97847772
The Mistake
>The Lemurian answer to the Analytical Machine
>It saw too much
>KILL IT, KILL IT QUICK
Basically suggesting that the brits inadvertently dodged something bad by making their prophecy maker inanimate.
Also we should dust off the Juggernaut for this chart, the degenerate crusher needs some more love.
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>>97852853
What should the text say?
>>97850513
I only made the helmet, I took the robes from another wojak.
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>>97852739
>Basically suggesting that the brits inadvertently dodged something bad by making their prophecy maker inanimate.
Very interesting idea. As the self-proclaimed thread expert on prophecy I would say that it would be closer to a telegraph made of flesh than a meat computer. What really fucks up the flow of chi is changes in potential, and what causes those most of all is multiple observers monitoring the flow of chi and thus the future. Having a connection between distant points which can tell the same prophecy to two groups in a short time means both groups could affect the outcome which is going to play absolute merry hell with fate.
And, of course, a telegraph made of meat could also lie.
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>>97856083
I think Lady Pythivati's rules are incomplete, the lemurian camel cannon probably needs adjusting with the other "camel" mounts (which is just comparing the neo-mughal camel profile with it to see if it fits), and the Gog and Magog brothers... Is it just me, or their strength and accuracy are too high for their cost? At least with their abilities. Gog especially, it is going to pretty much be unkillable unless brought down by square damage.
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>>97856463
Not >>97851537, but I assume that the enchantress could have a domesticated lemurian tiger, whereas the tiger priestess is in charge of the tigress temple and is the one in charge of the breeding and domestication of lemurian tigers.
Also, should the lemurian book have a tiger priestess unit? If the neo-mughals have one to control regular tigers and sabertooth tigers, the lemurian tiger priestess could be the same, but with lemurian tigers (do lemurian tigers have a profile? I cannot remember).
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>>97853792
Well the way I see it, if the Analytical Machine sees something Wrong it just breaks. Chi? No, sir, these are precise numbers, 0s and 1s, very scientific! Yes, sir, there have been some incidents, but I've put in an order to the company for finer teeth on the 7th gear, and reinforcing the brass on the tabulator set key, and that should take care of it!
Meanwhile a Mistake (I should really think up a better name for that, before it became a Mistake), sees something Wrong and begins eating people to get the prophecy back on track, or maybe it's more clever than that and begins working to subvert other prophecies and only gets caught when it begins eating the evidence, much like the myth. Basically, the idea I want to go with, is that normal prophets have a degree of free will when it comes to prophecy, their actions might lead to it, etc. but they're still choosing to follow it or not, while the Mistake takes the most catastrophic possible action because it MUST ensure the prophecy does or does not get carried out, which is something the AM can't physically do. A sentient telegraph with an agenda as it were. In addition to that, you have any suggestions for what the Mistake actually could be before it became a Mistake? A radical cultivation path or something different?
Also my head hurts when thinking about prophecies, I need to go back and reread your explanations.
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>>97856513
>In addition to that, you have any suggestions for what the Mistake actually could be before it became a Mistake? A radical cultivation path or something different?
Working off the idea that it's a unique character or a series of fuckups originating from a single source, there are a couple of options:
>Slowly travelling cultivated Meat-Mycelium network if following telegraph analogy closely (you have 60 miles of nerves in your body. Use them to send battle plans to your allies. Wait, where did the network go? And why do I hear a buzzing in my ears?)
>A Flesh Construct that's not a mentally unchanging p-zombie. Something which has passed the biological singularity while retaining free will. Maybe trying to become the last conscious thing in existence and by doing so achieving a sort of Godhood.
>Degenerate hivemind (most interesting to me from a gameplay/narrative perspective but absolutely no idea how it works within the rules of the universe. Possibly a result of trying to use prophecy on Degenerates, who are themselves somewhat outside of [irrelevant to might be a better word] fate due to being historically inconsequential through total spiritual inaction and lack of direction. Imagining a bunch of Lemurian Degenerates all acting in complete unison is a really good bit though)
>Also my head hurts when thinking about prophecies, I need to go back and reread your explanations.
Any questions will have to wait until after the sun sets where I am, since I don't think I can really understand what the hell I was talking about until strange things come out at night.
My head hurts too.
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Only four spaces remaining (also open to suggestions for the rockbreaker's text).
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>>97856724
I like the cave troll joke with rockbreakers, it holds up.
>Remaining Slots
While these sub-charts are really good for expanding the lore of a faction I do feel that we're missing out on some of the classic named characters here. For one, Lady Pythia never actually got a chart image if memory serves. I'd put her above the Prophet king.
Also, the Pale Dweller. We should put him next to the Merchant. I'll see about shopping a version of his jak with his trademark absentminded but friendly smile.
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>>97856635
another thought occurs:
>Roko's Basilisk but not (possibly just the Deluge from the perspective of someone using prophecy)
Once or twice it has been mentioned that The Deluge is a no-return point for the setting, after which it becomes unrecognizable even if humanity wins. From a chi perspective that means it would be the natural end state of existence as all events flow inexorably towards it and thus must be delayed/achieved at all costs depending on whatever the Machine ended up coming to conclude.
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>>97856724
I think units that don't already have representation on a chart should have priority. I'm pretty sure the Failed Monk, Lemurian Kodandapani, the Juggernaut, Chosen King Kipunada, Gog and Magog, and Lady Pythivati all don't have chart presence.
I don't know about images, but for Failed Monk
>too young
>too simple
>sometimes naive
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>>97856724
This was the hardest edit I ever had to make in my entire life. His frown? Upside down.
Next to the merchant
The Pale Dweller:
>The only God of Lemuria, but more like a houseguest
>Mechanically used as a font of good vibes
>Owner of Agartha's largest hat collection
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>>97862452
Rocking
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Sup, its the Neo Atlantis guy back from the dead again. Got a stroke of inspiration to resume my contribution here.
I think this time I'll actually get shit done.
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>>97863357
Unfinished gdoc for those not around at the time I started this shit/don't remember:
https://docs.google.com/document/d/1V_qqB_OQDmaLFjJpN9bYzBRqrOsTkJP594 uov74hkV0/edit?usp=sharing
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>>97862799
Just as forseen.
That said, could the tiger Priestess and the Brahmin-Prophet be swapped? That way she gets a tiger friend (and she is also the one who can do the chrysalis in the game) and the Brahmin-prophet gets some prophecy knowledge injected.
>>97863357
Welcome back!
We've got post-fall Atlantean history fairly established over on the wiki now to use as a springboard. I have yet to port the characters from the unit doc over but they're floating in there too. Let me know if you'd like any help or feedback. I still have not finished the Secret of Blue Water because of a B5 binge.
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>>97863591
Thanks, I'll take a skim when I have the chance. Hopefully you all put out some bangers while I was off doing other things.
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Alright, first thing I did was try to narrow down what Nadia's macguffin could be tranlslated as. I settled on "Aqua Cristallum" as a shoutout. Still a massive energy amplifier that could make some killer Wunderwaffen if someone could just figure out what the fuck it is.
You basically have to meld Orichalcum into Titanium crystals somehow (the specifics are vague as to reflect even its resdiscoverers working on flawed knowledge), with the process eventually resulting in a deep blue crystal that can be used to turn a small amount of power into a fuckhueg surge of it. The ratios and process have to be basically perfect, though, otherwise you have a risk of it blowing up in your face (as young Prince Rhadamantus VI found out, necessitating his transformation into a cyborg). It also has other uses besides being a middle finger to the laws of physics, I would assume, but I haven't figured those out yet.
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>>97864334
Not sure where you're getting the cultivated connection from, in the original they're explicitly prophecy-focused. The hole in the head is the result of cultivation intended to unlock high prophetic abilities rather than cultivation for its own sake.
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>>97865458
>New Chart
I'm a bit charted out at the moment. I can't speak for anyone else, but these might be better as a once or twice per-thread deal. That way inbetween we can work on the ideas produced from the new charts or any other things.
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>>97867789
nta but i don't think a good word for it would have emerged at this point in the timeline
picrel is a 1569 engraving of a man-machine hybrid but the term cyborg isn't coined until 1960
poe's "the man that was used up" (1843) depicts a man who has so many prosthetics due to war injuries that he has to be assembled in order to meet with the narrator, so there's definitely ideas around that gesture in the direction of cyborgs
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>>97867889
>>97868013
Yeah that probably is the move if a specific term wouldn't exist yet. The alternative I would have gone with had there been no feedback is 'clockwork man', but I suppose that could be conflated with the Thinkers or something.
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>>97867789
Prosthetic Person?
As an aside, anyone read that short story? The artificial aurora thing that was posted reminded me of it. I like the idea of surfacers messing with radios accidentally beaming Hyperborea directly into their skulls, it has interesting implications for the future. Reading it for the second time as I was dumping it, I was thinking how easy it would be to rewrite it to being set in Maximiliana. If you squint you can see it. The Turks are Volcano Nobles, Angelos some student of Tesla's, Griffith an Atlan Exile (possibly voluntary), Scheuch an Austrian, and Vordran an Austro-Hungarian Mystery Meat (his accent is slightly unplaceable). Scheuch and Vordran would both be CEIAC men, Griffith would be a glass worker or potter or silversmith (whichever is closest to being a waiter in a nice restaurant). Instead of a fog/smog, it's some kind of Anomaly. Griffith's associate would be an olm (i would say morlock, but he's said not to die, so...)
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As an aside I made a page on the wiki for storing our compasses we make, since I think its a good idea to have one place we can put them
https://eadsttcoteg.miraheze.org/wiki/Expedition_Agartha_Scramble_for_ the_Center_of_the_Earth:Compasses
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>>97868135
>As an aside, anyone read that short story?
My hope is to get to it tomorrow. Long week.
>>97868537
A commendable initiative, but we already have a page for it:
https://eadsttcoteg.miraheze.org/wiki/The_Charts
This is a failure on our part for not providing a link to it anywhere though.
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Random unit idea for Neo Atlantis. No stats, but a rough outline that could probably be turned into one.
>Crystal Rifleman
>Usable by the Kingdom of Atlantis but most associated with Neo Atlantis
>Has an esoteric marksman rifle that uses Aqua Cristallum to fire a light beam
>Essentially an anti-materiel rifle, most effective against armored targets and monsters
>Can't fire after moving, as it has to 'set up' after doing so
>Blows up on a roll of 1 to hit (like 40k plasma) to reflect Neo Atlantis not being able to make a perfect Aqua Cristallum crystal yet
>Has a more conventional sidearm for if it gets attacked after moving
>Fanbase eternally wars on whether it fits the game ever since being introduced in 4th
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>>97870596
Since Atlantis already has a good number of units dedicated to special ranged weapons it might be better to have this as a special weapon available to sharpshooters or maybe as an engineer artifact depending on how rare you think they'd be.
I'm imagining it rather like a fire lance in shape, but with a crystal/lens apparatus jammed on the end as far away from the operator as possible. Then there'd be a long copper wire going back to the user that he'd activate by sticking in one of those ancient Egypt-style jar batteries (that probably weren't actually batteries, but we can pretend).
Considering Neo-Atlantis is very dedicated to winning the Eternal War I can imagine this as an Anti-Atlan weapon specifically since most of their other stuff (flamers, grenades, etc) are probably better suited to Muan hordes.
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Alright, have this outline for now (is in my doc)
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So one thing it came to mind in yesterday's game, I think we should mark what part of the hex model is considered as the back, as some of the art can be ambiguous. Either marking the back on the hex file itself, or to mark it on their profiles from their respective books (this is probably going to be easier than individually modify each token). This is going to be especially important for multi-hex tokens.
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Ok, so regarding how to identify what part of the token is the back, to avoid having to redo all tokens, we could just go with the image of the token in the books. The lowest face of the hexagon as shown in the book could count as the back, even if the image can be somewhat confusing.
This does not solve the issue with the multihex ones, especially the three-hex units, though, so maybe those need more.
And on the topic of that, do three-hexed units have to sides counting as back, or just one? Do seven-hexed units have three?
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>>97876551
I think three should be more than enough. To keep the proportions:
>1 hex
6 faces and 1 back. 6/1 =6
>3 hex
12 faces and 2 back. 12/2 =6
>7 hex
18 faces and 3 backs. 18/3 = 6
>And maybe a generic rule that makes it so certain models don't have backs.
I like this.
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My April Fool's prank aside (PSA: I'm not fit for service), I have actually been facing a pretty dire problem which prevented me from contributing on my end for some time. That problem being that I couldn't come up with jack shit! I've tried to make the Tsardom generics in line with the usual format (big faction traits + 2 profiles), but I was really scrapping the bottom of the barrel there, especially with the second one. I will make the Rocket Infantry soon-ish, and I'm still trying to figure out how to make the third leader, the Belyaev expy. Other than that I'll have to edit the book itself (I just noticed it's not on mediafire) since it was due for revisions that me and 2e discussed after playtesting. This might actually have wider implications, because, for instance, Hit-and-Run has been imported to other books as is, but I recall 2e saying it was too strong and us deciding to change the condition so that it would only trigger on a succesful weapon attack.
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The first profile is supposed to be the military guy, not much to say, pretty straightforward. The Shagistics ability was kinda stolen from Cunningham with some alterations, but I felt it was fitting. I tried to incorporate the Profile Anon's original idea for Cossacks having Born in the Saddle (shoot after moving with -1 penalty, I think that's what if was called). Likewise with the Westernizer Vision you can put shotguns on Guards.
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This one is supposed to be a mishmash of business, scientific and exploratory aspects of the expedition, focused on utility. I recall someone (possibly Profile Anon again) mentioning a multi-purpose scientist unit and, well, I kinda stole that too. Hope you don't mind. If you do, I'll change it.
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>>97879321
Nice to have you back. A quick feedback of these units.
>Merchant of the first guild
"Add the degree of success to silver gained" is a bit vague, and it can lead to confusion (how much is each success? How much are they if the unit's awareness is lowered somehow?). I would tweak it as "if successful, add (insert percentage here) more silver to the amount gained, and if it's a critical success, add 100% extra (the x2 amount).
>Mad metallurgist
What do you mean with "adjust the critical range for all excavation tests"? Do you mean that they get a +1 to critical (if they crit at 5, now they crit at 5 and 4)?
>>97879313
>St. Nicholas
Changing the turn order seems quite broken for just one silver, even if it needs this unit to be in top shape and with lower dread. I would change it to "this unit can move first", so it can only affect at said unit.
>Suvorovism
If this needs leadership, does the unit that get the trait need to have leadership? Also, when you say "you can use this ability to immediately activate one friendly model", you mean that you use two models in one turn? I'd say it needs a silver increase, that can be quite busted.
>Cossack ataman
Do the "weapon training" and "hit and run" last only until the end of the turn?
>Oriental crisis
Maybe add "hatred (husk)"? Husks don't appear as much, and the rule only affects one unit, so adding extra meat to the rule would make it more useful.
Also, this reminds me we ought to revise the ottoman book.
>>97879301
>Westernized vision
Double the cost is probably too much. Maybe a "50% rounded up" and add a +1 silver cost to the trait would be more reasonable?
>Slavophile spirit
I'd make it a silver cheaper, this is only going to affect units that have leadership abilities and pass the test.
>Revolution and counter
What do you mean "gain +1 evasion against enemy awareness checks"?
>Endless Empire
So all tsardom auxiliaries gain +1 discipline, or only the two extra hired auxiliaries gain the discipline?
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Ok, I'll post the battle report of the game we had some days ago. Sorry for the quality of the screencaps, for some reason they looked much better when I did it.
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The nature of lemurian prophecy is hard to decipher to those uninitiated in its secrets. The ability to pierce the veil of time and see a glimpse of the shadows of fate’s strings can result in some recklessly charging towards their own doom, while believing they will be saved. And it is also true that some are able to grapple their destinies from uncaring providence, changing the course of what was once written. These ideas were gnawing at the minds of Dadabhvai Dhibar, now exiled “Sirdar” from the new Mughal Empire. A series of skirmishes against his master’s rivals had resulted in dishonorable defeats, and thus was exiled from his lands. After consulting a seer for guidance and receiving a vision that his fate would be decided east, he had partaken in a voyage to recoup his fortune and honor, marching far from India to the east. In there, he acted like a pirate, raiding towns and growing a small mercenary army. However, during his incursion across Vietnam, a typhoon managed to displace his forces across the Chinese shoreline, eventually crashing in Taiwan. While most of his forces were lost at sea, enough of them managed to survive, thus began seeking the nearest inhabited town. After all, a pirate lord cannot act as such without a vessel, and the town surely must have one.
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>>97880736
At the same time, the Japanese garrison in the small town of Hongchaikeng were somewhat bored at that time in the morning. Being deployed in a small fishing town of barely a couple hundred people was not Capt. Yamamuro Kyushichi’s idea of glorious service to the Emperor, but at the very least was safe enough to go back home in one piece after some years of service. After all, if he were killed in action, he was sure his wife would find a way into Yomi just so she could kill him again. The light at dawn had not managed to fully clear the skies, when the a rumble began being herd from the town. Panicked screams from some of the fishermen who had left earlier that a group of bandits were moving straight to the town, and that they had brought some “abomination” with them. Yamamuro quickly gathered his few men to try to get the info from the population, but the translator only gathered that “something big was coming”, something the townsfolk had never seen before. He had heard the stories from Hokkaido, and he wanted to not find himself fighting some abomination from below. However, as the threat got closer to the town’s entrance, he felt a myriad of emotions. Relief, due to the group nearing the town was not particularly numerous, and his small garrison could definitely make a fight out of it. Horror, due to, somehow, the brigands were moving on top of a war elephant. And finally, confusion, as to what was a war elephant doing in the island of Taiwan? Did Taiwan have elephants? He quickly positioned his men to protect the town and take these invaders down.
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>>97880741
The elephant barreled down towards the town. Dadabhvai saw the local garrison beginning to position themselves to keep him from entering the town. Fools! Local guards always tried to offer some token resistance, only to immediately fold whenever his majestic beast got close enough. If not, the cultivated abomination they had managed to bring from home would surely scare them straight. However, the Japanese garrison began the preparations to push this surprise visitors back. They had little in terms of provisions, so they ought to make all their grenades count. Cpt. Yamamuro organized his men to throw his reserves of grenades all at once, when the pachyderm was close enough to them, in the hopes of scaring it away. Half a dozens of grenades began exploding at the feet of the beast, causing some bloody wounds to the armored behemoth. The handlers began trying to regain control, but the sudden noise and the pain made the animal charge forward even faster, but now without any aim. One of the Japanese troopers tried to move aside, but was swatted aside by the elephant, his body sent sprawling through the air a couple of meters. The cultivated warlady also reached its goal, slashing the nearby soldiers with an unnatural combination of calmness and ferocity.
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>>97880751
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>>97880754
Cpt. Yamamuro saw the grey and bronze mountain charging at his men, all while the snipers on top of it were shooting from up there. Fortunately, these pirates seemed to have outdated models, and their rate of fire was much slower than theirs. In a moment of clarity, Cpt. Yamamuro ordered his men to shoot at the ropes keeping the platform tied to the beast. Focused shot managed to quickly unravel the ropes, and with sudden force, the howdah began falling. This sent the men plummeting down to the ground, where they got stomped by their frenzied beast. At the same time, the dance of swords of the lemurian aberration was cut short by accurate bayonet charges. In an explosion of gore, unnatural horrors began pouring out of the body. While revolting and gut-wrenching, these creatures seemed to not be particularly threatening, and were swiftly cut down.
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>>97880760
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>>97880765
As his forces began dwindling, Dadabhvai ordered a final charge against the garrison. The fight devolved into a chaotic brawl, where he himself had to jump to the fray. Through the madness, he found Cpt. Yamamuro giving orders to his men, and charged him with his ceremonial halberd. Dadabhvai caught Yamamuro by surprise, giving him a nasty lash on his shoulder, but he managed to survive the fight and begin a duel.
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>>97880768
As the elephant handlers finally lost their grip on their beast, which ran away far from the fight, more men were able to aid their captain. Dadabhvai quickly found himself surrounded. Wounded and without escape option, he could only sell his life as dearly as possible, but a lucky strike managed to cut his hand by the wrist, disarming him and making him unable to continue, dying by blood loss in a couple of minutes. The rest of the pirates ran away from the scene.
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>>97880775
Victory for Imperial Japan
JAPAN -- 93 silver
MUGHAL -- 32 Silver
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>>97880797
Bloody and wounded, but victorious, Cpt. Yamamuro ordered whoever could still stand to help the wounded before losing consciousness. He woke up a day later, after a relief force managed to arrive to the scene to see what had transpired. Local witness corroborated the bizarre tale of a bunch of pirates charging the small town with a war elephant, but somehow they failed to find the elephant until two weeks later, when it was sighted eating a neighboring town’s rice reserves. Sadly, the animal died from infection from its injuries a week later, with it becoming part of the local folklore as a common telltale for children. Cpt. Yamamuro and his men were relieved and allowed to go back to the homeland until their wounds healed. The national newspapers had a field day with this curious story, as despite the seeming nature of the world in recent years, the nation was still puzzled by the happenings of this event.
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>>97880797
>Victory for Imperial Japan
Sasuga.
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>>97879301
Revolution and counter-revolution might be better if it has a range to the stealth buff rather than all friendly hidden units on the board
General Frost is very fun
>>97879313
>Guard Shotguns
The chart lives!
Rocketry Enthusiast would make more sense if it lowered your dread by 1 for every rocket kill rather than buffing enemy dread. You're enthusiastic for rockets rather than your opponent being more afraid of them
>>97879321
>Scientist Unit
My only suggestion would be to switch bizarre biologist to Madcap Mycologist to feed more into the Tsardom's fungus theming. You could have it give bonuses to the Wapaq quest chain or some such. Plus, dissection and field skinning are pretty close anyways so having both be open to a single unit is a little redundant.
I am in love with the Trailblazer's options as a whole. Challenging an opponent to a drinking contest is the sort of thing I 'd secretly want in every game.
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What would troglodytes be in this setting? Personally I think they should be a midpoint between mankind and the true degenerated horrors of the depths.
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>>97882544
We have a fair number of different types. There's the ape-like neanderthals (who include dozens of subspecies by themselves), the pale and SOVLful Gorgs, the fishy Morlocks, and generic degenerated deepfolk. You can also build your own specific set of mutation in the Deep Folk Faction book although the options are limited compared to the CYOAux units the Tsardom and Britain have access to.
https://eadsttcoteg.miraheze.org/wiki/Apemen
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>>97882564
I have mine.
>Mughal list
7 units - 149 silver
>Mughal Lord (LEADER)
COST: 15 silver
TRAITS: Born to lead, Agile, Patron of Mahouts, Witty (8 silver)
EQUIP.: Halberd, Flintlock (4 silver)
>Jhansi Cultivated Princess of War
COST: 25 silver
TRAITS: Swole (0 silver)
>Sepoy Trooper (x4)
COST: 10 silver
EQUIP.: Bayonet, 1870 Berdan II (3 silver)
>War Elephant with Howdah
COST: 45 silver
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>>97882564
Imperial Japanese Officer - 15 Silver
Synchronize Our Watches! - 8 Silver
Courageous - 1 Silver
Dedicated Service - Army
Type 18 - 4 Silver
Type 13 Bayonet - 1 Silver
Seiko Chronometer - 1 Silver
Konoe Guard - 16 Silver
Type 18 - 4 Silver
Type 13 Bayoner - 1 Silver
Seiko Chronometer - 1 Silver
Rifle Grenade (2) - 4 Silver
Konoe Guard - 16 Silver
Type 18 - 4 Silver
Type 13 Bayoner - 1 Silver
Seiko Chronometer - 1 Silver
Rifle Grenade (2) - 4 Silver
Konoe Guard - 16 Silver
Type 18 - 4 Silver
Type 13 Bayoner - 1 Silver
Seiko Chronometer - 1 Silver
Rifle Grenade - 2 Silver
Imperial Japanese Soldier - 10 Silver
Type 18 - 4 Silver
Type 13 Bayoner - 1 Silver
Seiko Chronometer - 1 Silver
Imperial Japanese Soldier - 10 Silver
Type 18 - 4 Silver
Type 13 Bayoner - 1 Silver
Seiko Chronometer - 1 Silver
Clockwork Geisha - 11 Silver
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>>97879761
>Merchant of the first guild
Say you have 8 Awareness
A worker crits on excavation within range, gaining 5 silver
You roll Awareness, let's say it's 6, degree of 2
Add 2 silver on top
If you roll a 1,while the degree would be 7, you can't add more than 5 (2x limit).
>What do you mean with "adjust the critical range for all excavation tests"? Do you mean that they get a +1 to critical (if they crit at 5, now they crit at 5 and 4)?
Yes.
>Changing the turn order seems quite broken for just one silver
Fair, what if it's once per game, with no Dread reqs?
>If this needs leadership, does the unit that get the trait need to have leadership?
That's not how LP work. Picrel.
>Do the "weapon training" and "hit and run" last only until the end of the turn?
No, they are from the Cossack profile, so the idea is that the Ataman gets them too. BUT I did forget that it's very easy to boost your Hero's Accuracy, so Weapon Training is excessive.
>Maybe add "hatred (husk)"? Husks don't appear as much, and the rule only affects one unit, so adding extra meat to the rule would make it more useful.
It does make sense, as well as removing Fear:Deep maybe. The Terror immunity has utility outside of anti-Husk games, especially for the Tsardom (you can use him to tank the model with Terror)
>Westernized vision
Maybe I erred on the side of nerf, unlike most of the time.
>Slavophile spirit
The wording is very ass, but it's the same point as with the Immortal Science above. It should be something like
>Whenever a Soldier Tsardom model within 3 of the Hero is slain, if the slain model scored a kill on the same turn, test Hero's Awareness, gaining 1 LP on success.
The idea is to encourage suicide charges with the fodder, with LP as an incentive if you play it right (you either partially offset the Dread costs by Rallying or use it on abilities)
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>>97879761
>What do you mean "gain +1 evasion against enemy awareness checks"?
Hidden units trigger Awareness checks when moving past the enemy model's Awareness range and when doing the Hidden Attack.
>So all tsardom auxiliaries gain +1 discipline, or only the two extra hired auxiliaries gain the discipline?
All of them, it's a meme option but perhaps I'm missing something.
>>97882538
>Revolution and counter-revolution might be better if it has a range to the stealth buff rather than all friendly hidden units on the board
I mean... How many units with Hide can you field, realistically?
>Rocketry Enthusiast would make more sense if it lowered your dread by 1 for every rocket kill rather than buffing enemy dread. You're enthusiastic for rockets rather than your opponent being more afraid of them
I mostly wanted to lean into the shock and awe aspect of experimental weaponry, also it's there for Dread stacking synergy if you couple it with Przhevalsky.
>My only suggestion would be to switch bizarre biologist to Madcap Mycologist to feed more into the Tsardom's fungus theming.
Noted, I might have an idea for that.
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>>97879313
>97879761
>Also, when you say "you can use this ability to immediately activate one friendly model", you mean that you use two models in one turn? I'd say it needs a silver increase, that can be quite busted.
Yes, It's a watered down version of Skobelev's Seize the Initiative, here it's limited in range and to Melee and Charges. Initiative fuckery is kind of the Tsardom gimmick (Skobelev has his thing, Guards have Watchdog, Pillar of Autocracy does it with killed Elites etc., Nicholas Academy Grad is meant to be in a similar vein.) The idea was to create a kind of overwhelming effect for the army, where their bread and butter may be mid-to-bad, but if you set them up right, they can fuck you up + the elites are strong. Tsardom is like armorless Atlan. At any rate, I don't mind bumping the cost a bit.
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Starting on the character section of the Atlantis page. King Perseus has been pretty well-characterized through that writing segment, but Bophades didn't have too much in the unit doc so I winged it.
https://eadsttcoteg.miraheze.org/wiki/Kingdom_of_Atlantis
When I do Strageos Hyas I'll have to address if he's an olmfucker or not since that's in the unit doc. We can only hope it's the man-type and not the steed type.
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>>97883242
>>Merchant of the first guild
Ahh, that makes sense.
>Changing the turn
Probably a slight silver increase and a "once per game" limit should be enough, as long as it only affects said unit.
>Hidden units trigger Awareness checks
True. I do need to get more familiarized with some of these rules.
By the way, from the Tsardom book, I think I recall the BMR-f Gun having some part marked in red. Did it need some revision, or is it as it should be?
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>>97885849
You are correct. That was an oversight on my part. The officer character properly represents a leader, and there is a column missing from the Gyokusai table that would assign a value and variable to leadership. This opens up the slot in the Imperial Japan book for a new specialist/character, if anyone has suggestions.
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>>97888841
We had something like that under the 'Student of the Western Method' faction trait, but making it into a unit isn't impossible. Would have to make it's abilities distinct from the faction trait rules, though.
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Updated Atlantis Characters. Once there is more Neo-Atlantis stuff settled they could go in the same section.
>>97889126
My suggestion would be for a sergeant-like unit with three (4 if we want US) special rules you have to choose between for which nation its from. It gives adjacent Infantryman the infantry special rule from other books (so prone fire for Germany, Line fire for British, that thing where you have doubles for France, and maybe Skirmisher for US)
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Has anyone heard from 2eAnon in a while? The last confirmed post I found from him was on Feb 7th.
If he's been taken into the wilderness by a Skinwalker or something equally dreadful I'm not sure exactly what we could or should do.
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I have added these details on multihex units on the book so that we know where do these have the back side. That way we could avoid confusion.
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So I've been revising some wording and rules for the Spanish book, and I keep having doubts about the Spanish Inquisitor. There are some things that bother me with this ruleset.
>Skirmisher
Somehow this rule is there, despite it being a three-model unit, and not being particularly strong to fend itself on its own. It doesn't fit it at all.
>Triple Alliance.
So is this still canon? Also, there is no [ethiopian] units at all, unless someone wants to make a mini-book for them.
>The rack and read the accusation
So the three models can use the ability at once? Or only one?
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>>97892499
>Skirmisher
Having gone through the rules again, this is the result of me thinking that Skirmisher was the rule that lets you deploy from reserve along alternative map edges. I think I was under that impression since a lot of American units have deployment gimmicks and also skirmisher, leading to me getting the two conflated. The intent was to allow for them to randomly appear and then shout "No one expects the Spanish Inquisition!"
>Triple Alliance
I did up some profiles for the two Ethiopian chart units a while ago, but only the miner made it in (they're in the merc book I think). Lore-wise I think the triple-alliance still exists if the Ethiopian article on the wiki is good (it was updated relatively recently)
https://eadsttcoteg.miraheze.org/wiki/Ethiopian_Empire
>Rack
Good question, I forget. Honestly, if you've somehow managed to let them build, then setup, then lure a valuable model onto the rack you probably deserve to have it get shredded before it can get off so I would say that each one can resolve it individually (but each would still need the AP, so if one was out of AP it could not resolve while the other two could each)
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>>97890591
Could be taking a break, I think he's done it before. (Or was that his computer shitting itself? Somebody had that happen to them). I myself have been off and on the past year. I'd be patient, this project has been through a lot, and there's enough anons here that we could pick up from where people have left off if we need to.
Also Ozymandias damn this captcha, I can barely post with how long I have to wait.
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>>97892791
>Skirmisher was another rule.
That would make sense, actually. I'd probably just erase its skirmisher and write some special rule that actually does that.
>The rack
Also, can the rack's effect can be activated from any distance, or does the inquisitor need to be adjacent? As it's written, it looks like it can be done from anywhere.
Also, I think this particular unit needs testing if it's going to be a leader in the Spanish book.
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>>97890591
Could be taking a break, I think he's done it before. (Or was that his computer shitting itself? Somebody had that happen to them). I myself have been off and on the past year. I'd be patient, this project has been through a lot, and there's enough anons here that we could pick up from where people have left off if we need to.
Also Ozymandias damn this captcha, I can barely post with how long I have to wait.
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>>97893288
>>97893301
Oh shit, oh fuck, I think mentioning Skinwalkers has summoned one.
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>>97892499
So as per rules written, the Spanish Inquisitor it a three-model units. Does that mean that each time you kill one, you gain 20 silver? If each has its own life, LD and AP, it stands to reason each offers 20 silver when killed.
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>>97893929
Also, now that I think of it, if it is three independent unit that all have the "leader" keyword, could I rally with each one of them and just ignore lose 3 dread each turn?
I feel this unit is too exploitable as it is to keep rules as written, especially within the spanish book.
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>>97893929
>>97894914
>I feel this unit is too exploitable as it is to keep rules as written, especially within the spanish book.
I see what you mean with wordings, but I don't think these problems are anything a rule or two couldn't fix. It's not a mechanically complex unit outside of choosing which special rule you want on deployment.
>Joke Rule Name That I Haven't Thought of Yet:
This unit only counts as having been killed once all three inquisitors are dead. Only one inquisitor per turn may rally.
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>>97895350
Ok, I think I have summarized the issues I see with the inquisitor in here.
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Going to put a Neo Atlantis engineer unit on the backlog since them having one would make sense with their advanced shit, and would help reduce the lack of them >>97896078 mentioned.
Just gotta work on everything else first while dealing with the misery that is IRL.
Also, fucking bad gateway errors. Fix your damn servers, Hiroshimoot.
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On the topic of everything else, I'm trying to think of ideas on how to write the rise of Neo Atlantis, as well as figuring out a real name for the head honcho behind it all. Dunno when I'll figure it out, so I'm open to suggestions.
The only one I've gotten so far is "what if this is a certain pale stranger's indirect fault" but even if I use that it doesn't really give a direction, only a possible seed
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>>97896078
>Small Issues
All good. They will need an alternative entry rule.
>Moderate Issues and large issues
The biggest fix I see here is that we have a single leader Inquisitor Unit and 2 non-leader henchmen you get for free when you buy the big guy (maybe they both have bodyguard, or maybe one gets his leadership when he dies)
>Turtling
You cannot give non-hero units hero traits (except in cases involving Veteran of the Deep). I have never seen this done in a game or heard it mentioned until now. The Inquisitors cannot have Born to Lead and so cannot turtle.
>The Rack
2 Health, 4 Armour(Heavy), Terror(?)
The Engineer thing is a holdover from when there used to be structures that required an engineer to build them, but it looks like that has largely been depreciated by now (the quick action description for repair says its engineers or workers while the larger description says engineers only) That caveat can be safely removed (although I would like to see a merc engineer option like the medic or camp cook at some point)
The rack blocking thing could be fixed fairly easily by making it so that to use it the inquisitors must be adjacent. That does not prevent you from using it as a trap but it does mean that you put them at risk.
>Sevillana Combo
They do not, or at least should not, each cost 20 silver. The solution to this if we are going with the henchman option would be to make the henchman/inquisitor combined cost 20 silver (and you do have to take them all for the bit) but then to have the inquisitor be 12 silver and the henches 4 each (this would be in tandem with their stats getting nerfed down like you suggest)
>Triple Alliance
Open to suggestions here. Portuguese synergy? Wider array of France options? Italian Redshirts? (reskinned Italians)
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>>97896335
>Neo Atlantis
I'm dreadful with names, but I can spitball for the origin if nothing else.
Atlantis has been getting weaker since pretty much 1500, what with the Conquistadors and internal purges and the Eternal War and now the British. For a while they were doing better and pushing Atlan back, but after the TitKing rose to power Atlantis was put in the worst position it had seen for millennia and even the revolution has only managed to slightly improve things.
From a technological perspective, Perseus II is interested in modernizing along Surface lines, while Bophades and. co are pretty much cobbling together different developments like ambrosia and the psyco-socialite piece mail. Neither of these strategies is working exceptionally (yet).
Neo Atlantis sees these two things, a revolution that failed to do little more than stabilize a rapidly falling empire, and technological imitations or improvisations which show slow progress, and decides that neither has gone far enough (or both have gone too far, this is a bit of a horseshoe situation where returning to Atlantean tradition requires progressing into the Atlantean future. Loops within loops)
So their idea is that Atlantis needs not to be modernized, but remodernized along pre-fall lines. Modern Atlantis is heavily influenced by a lot of Hellenistic immigration but they're calling back to pre-Minoan times and piecing together a lot of very fragmentary traditions to do so.
Normally this would just mean that they're a fringe philosophy/historical movement, but somehow they've actually recreated an extremely primitive version of the Aqua Cristallum and after a few (prince-maiming) setbacks this has won them a seat at the table. The other factions are trying to use them as a pawn (seeing the prince as the figurehead) but don't realize who is really pulling the strings. (Except Lady K because of course she does) Nemesis may have faked his death by this point.
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>>97896432
>Open to suggestions here. Portuguese synergy? Wider array of France options? Italian Redshirts? (reskinned Italians)
Syngery with Papal forces in exile, I'd imagine they'd still be around even with Italy going Vulcanist
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>>97896471
The crystals themselves (which are different than the ones used by sharpshooters in their lenses) are currently only used for the light-lance weapons and one or two other things, but the fact that they call back to Atlantis' highest glory is really tantalizing to a people as steeped in history as the Atlanteans.
The front organization of Neo Atlantis then is mostly speeches by speakers in intentionally-antiquated clothing styles about the glory of The True Atlantis as well as occasional demonstrations of Crystal-explosion power (from a distance). The front also organizes and sponsors expeditions to extremely old ruins from very early post-fall periods.
The deeper org meanwhile runs the above while sabotaging efforts of surface-style modernization and any reforms which go against their idea of Atlantis (not sure what these would be). They also work to take knowledge from more insalubrious places, like by trying to find Akamnandag (unsuccessful) or stealing relics of forbidden knowledge from the deepest reaches of the Atlantean palace.
On the table both sides could probably be represented by an Agent specialist unit who can get bonus silver by capturing fragments of forgotten lore and who gets bonuses against enemy mechanical units (maybe with Hide if Atlantis does not have a hide unit yet)
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>>97896471
>Except Lady K because of course she does
I've pegged Nemesis as a psychopathic genius like Gargoyle in Nadia since that's at the core of their character archetype, so I would personally believe she doesn't know everything (she can know his true identity and that he's in charge, that's fine) and is constantly in a battle of wits against him to find out his true ambitions. He plans contingencies against infiltrators that might sabotage those plans he doesn't tell anyone aside from the most trusted of his advisors (good luck getting a mole into their ranks).
It'd be an interesting dynamic and plothook, as well as a good way to show that Neo Atlantis isn't just a strange political movement based on the Gigantic Right but an actual threat to the status quo.
>>97896516
I was considering making a reference to New Age Atlantis quackery by having Nemesis have his agents secretly acquire (read: pilfer) an Emerald Tablet that's a limited fragment of pre-fall knowledge and that's how they figured out how to make a shittier version of Aqua Cristallum.
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>>97896637
Also I was already assuming whether La Ombre indirectly made this happen or not that Nemesis was already disgruntled about potential Atlantean culture erasure for "modernization", prompting his eventual reactionary move to declare a return to a pre-fall like state when he decided Atlanteans have to guide the world by force away from what he believes is certain doom
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>>97896078
You can't place walls in deployment, so one side will always be open. Also, i'm sure there at lots of ways to counter that, even aside from the units that allow you to ignore walls, see through them, or even draw LoS from them, and other which use them to induce Dread.
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>>97896432
>(although I would like to see a merc engineer option like the medic or camp cook at some point)
Technically that's the Sapper, but i get what you mean.
Engineer buildings still exist (i think), repair just got extended to all Workers. Though, I think the way they work could be changed, so that Workers within, say, 3 of an Engineer can also build Engineer buildings. I say that, but honestly i'd not be up for implementing that change myself, so take it with a grain of salt.
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>>97896637
> so I would personally believe she doesn't know everything (she can know his true identity and that he's in charge, that's fine) and is constantly in a battle of wits against him to find out his true ambitions.
I'd say that tracks. Given her record she seems more concerned with external diplomacy rather than internal matters. Plus, she has to deal with Cunningham which is a headache even for a semi-immortal (Cunningham's idea of espionage is not so much quality as it is quantity. High bodycount, but in his mind they chose to be spies rather than proper soldiers so it's hardly a loss)
>>97896691
>Lady K
Not sure when she entered the picture since I don't see her on the charts (PRAISE THE CHARTS). It's very very strongly hinted that she's a certain individual from a certain city in Anatolia but we'll leave it at that.
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>>97896432
>a single leader Inquisitor Unit and 2 non-leader henchmen
Dividing this unit into two and have a rule that they have to be deployed together is a good idea. A rate of 16-4-4 is good as well, makes the Sevillana loop much more reasonable (5+2+2 per turn).
>You cannot give non-hero units hero traits
Huh, I got it wrong then, my bad.
>The Rack
So its profile would be 2 Health, 4 Armour(Heavy), Terror. Does that terror stack with the one from the inquisitor?
As for the engineer thing, we could make a generic "engineer" merc for this cases, maybe a unit with a lot of labour that can effectively count as 3-4 hired hands put together. Or just give the Sapper the "engineer" keyword.
I agree with the the rack needing to be together with the inquisitor to work (though it could still generate the terror effect even if the inquisitor is not there).
>Triple Alliance
I mean, if we are going to keep the special deployment thing with the inquisitor, it could use an ability that actually takes advantage of it (as it is, why bother with special deployments?). I'll think of something.
>>97896670
>You can't place walls in deployment
That is fair.
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>>97896874
>I mean, if we are going to keep the special deployment thing with the inquisitor, it could use an ability that actually takes advantage of it (as it is, why bother with special deployments?). I'll think of something.
If you want to combine the triple alliance and special deployment then involving the cavern climbers from France could be fun.
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I finished the revision of the Spanish Inquisitor.
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>>97896473
>>97896516
Copied this all down into the doc for future reference.
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>>97899124
>wrong first link
>>97896471
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Okay, so I'm making a general outline based on the one I did in a much older threat (multipost):
>Atlantis in decline thanks to Conquistadors, internal strife (revolution), Eternal War, Bri'ish
>Perseus II wants to do Epigean modernization (which would likely lead to culture erosure), while other inventors make shit that seems ineffective
>General TBD, a Gigantic Rite follower, is dissatisfied with all this, believing both have gone too far in some places and not far enough in others
>Also has his own ambitions for power but hasn't had an impetus to act on them aggressively since being a general he is already influential
>Already using preexisting influence in trying to push for a focus on Atlantean reunifcation as per prophecy but gets shot down every time
>Pale stranger (three guesses who) comes into Atlantis one day rambling forbidden knowledge
>Decried by priesthood and written off by most, but despite his psychopathy he actually takes this seriously
>Orders some of his men to go out and find anything that could correlate the stranger's worrying stories of the Loop and such
>Find ruins similar to the ones Schuster visited in the mock paper I wrote
>Shows the same thing: old Atlanteans accidentally cracked the Firmament, releasing inhuman figures that cause Atlantis to sink
>Now has the same accursed knowledge, so in a psychopathic delusion of grandeur decides only he can stall or outright stop the apocalypse the pale man spoke of and thus needs the world to be under his control to pull it off
>Neo Atlantis and its "benevolent malevolence" would be born out of this
>Fast forward a bit, the General has been assigned as equerry to the young Prince Rhadamanthus VI
>Not going to miss this opportunity, begins manipulating the royal to his side; this is successful and he gains his #2
>Nobles note the Prince's growing radicalism but decide it isn't a concern (being the youngest son of Perseus, he's a decent ways away from becoming heir to the throne)
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>>97899463
>Lady K starts growing suspicious of General TBD thanks to this, gets some spies into his part of the Atlantean army just in case
>After a bit Rhadamantus VI tells TBD about an Emerald Tablet in the depths of the Atlantean castle only the royal family is supposed to know about
>Has his best and most loyal men go pilfer it in the dark, Perseus II is flabbergasted when he learns its missing
>TBD realizes he'll need to get the kingdom's best minds on his side if he's to make sense of it, so his relation with them begins with him paying them off under the table to decipher it for him (on the condition they tell no one they're doing this)
>Not only does it correlate both the ancient ruins and that stranger's babble, but it contains knowledge of Aqua Cristallum
>jackpot.mp3
>Begins funding efforts to recreate the orchialcum/titanum alloy
>An approximation is eventually created that is 'good enough' for a demonstration (it was not)
>Private event for those loyal to the General, Rhadamanthus is in a special chair right in front
>TBD unveils the fruit of their labors, and tries to use it to power a prototype light beam to melt a solid cubic meter of ice
>Unfortunately shit goes sideways as the crystal was not pure enough to withstand the energies required
>oh shi- BOOM
>Dust settles, TBD and most of the attendees managed to duck for cover in time
>Rhadamanthus, not so much, in critical condition
>TBD and his followers need to figure out a solution for his grevious injuries fast, especially since the explosion got public attention
>One of the engineers quickly devises the idea of extensive reconstruction using technology he had already been developing from the mysterious Thinkers
>Prince is now a clockwork man, a lot of his flesh was unsalvageable & cut away in the procedure
>Now the problem was that they couldn't operate in the shadows as much anymore since the other Atlanteans (especially Lady K) were going to be all over this
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>>97899586
>As such TBD decides to take things public, as well as taking the opportunity to fake his demise so as to throw Lady K for a loop
>Rhadamanthus will have to be the figurehead leader, which his royal training would come in handy for
>He comes out, declares that the incident was the partial failure of a secret project that needed to be hidden from the Atlans to recreate old Atlantean technology
>More importantly claims to have had prophetic visions while in a coma (and getting operated on to be a clockwork man) about the stuff TBD has found
>This is BS of course
>In any case he declares that Atlantis must rise back to its old glory in order to stand against coming disaster, creating the public side of the Neo Atlantis movement
>Most of the public doesn't buy it, but some elites that weren't originally on board decide to side with him for various reasons
>Later Nέμεσις/Nemesis 'appears' as an important figure for the movement, who Lady K almost instantly clocks to be the supposedly dead TBD based on similar mannerisms but can't find conclusive evidence
>Fast forward a bit, more stable but still not perfect Aqua Cristallum cystals are developed
>Nemesis demos them to the public as a show of both Neo Atlantis' patronage to the sciences and a demonstration of their might
>This time the light beam works
>More of the public comes on board, suddenly the nobles can't just ignore these guys anymore
>Neo Atlantis thus becomes a political player, gaining a seat at the table
>Rhadamanthus is seen as easily manipulated by all but Lady K, thinking his radicalism blinds him to reality
>In truth Nemesis has gained a lot of strings
>Suddenly a lot of Epigeans come into the underground
>Mining the shit out of Agartha and making a mess with their wars
>Serves as confirmation to Nemesis and co. that modernizing to surface standards is a grave mistake, so they begin subtly sabotaging any efforts to do so
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>>97899656
>Also leads to them developing a belief that the surface world is in desperate need of guidance, which aligns with Nemesis' ambitions
>Ecoactivist narrative woven in, claiming if the Epigeans aren't brought to heel they'll exploit the Earth until she shrivels and dies (or worse, cause the disaster they keep alluding to)
>Beneovlent maleovlence angle on full display at this point, "we must control the world for its own good" and all that
>Lady K wants to find out Nemesis' true aims underneath all the rhetoric and stop whatever plans he has, but is distracted by external affairs (esp. Cunningham)
>Nemesis also is taking precautions to prevent infiltration, leading the two to develop an intellectual rivalry that has an offshoot of respect ("we are esteemed foes" type shit)
>Fast forward to present, Neo Atlantis still doesn't have control but they do have influence
>Efforts have led to tech like the Mirror Ray and the crystal rifle, the latter being one of the first practical uses of their Aqua Cristallum research; they've also made some more advanced war machines for the Atlantean army that don't involve old Atlantean superscience
>Schuster has revealed that crystal's existence to the world, so now he has to keep it out of surface dwellers' hands
>Current plans include finding more information from old ruins to perfect Aqua Cristallum, as well as find opportunities to expand powerbase
>A certain organization might also be taking an interest in them, since 'the enemy of my enemy is my friend' and Neo Atlantis' secret aims include preparing for the Hyperboreans...
All of this is subject to change, of course, but I think the gist is solid.
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>>97899723
My only big note would be that Napoleon wouldn't be in Atlantis post-revolution, and that he certainly wouldn't babble. You could either have him show up when Nemesis was a young man (1830s) as part of his quest through the layers or have him show up in visions or send a representative. Alternatively, the discovery of Atlantis' fall could be made accidentally.
I'm not sure if the Atlanteans think they caused the fall or not publicly, it's in the religion docs somewhere.
Otherwise nice
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>>97900441
>My only big note would be that Napoleon wouldn't be in Atlantis post-revolution, and that he certainly wouldn't babble. You could either have him show up when Nemesis was a young man (1830s) as part of his quest through the layers or have him show up in visions or send a representative. Alternatively, the discovery of Atlantis' fall could be made accidentally.
That's carryover from an early suggestion for how he'd find out about the Loop. Anon probably got confused about timeframe. I think I'll go with the 'met as a younger man' one since that'd make the most sense while keeping that suggestion
>I'm not sure if the Atlanteans think they caused the fall or not publicly, it's in the religion docs somewhere.
I'd assume not but I'd have to find that doc to check for sure.
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Alright, got sections set up in the main doc, should be good to start drafting this tomorrow (or as soon as I'm able). Lotta work ahead of me.
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>>97894060
>Isn't he the one making the physical board?
I'm an unrelated Anon.
No board progress this week due to hellwork but maybe in May I can sit down and sand all the things that need sanding.
In a somewhat related note, while I have the tile setup for the board I also have a solid wooden plate in the same shape and size to do a static map on. I was thinking maybe a scale-appropriate pillar-city or an island or some such.
For reference both boards are 19 hexes wide between two vertices.
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>>97904020
>I'm an unrelated Anon.
That's heartening. I'm glad to know more people are really into it than i thought.
>I also have a solid wooden plate in the same shape and size to do a static map on
You could do a quaint village that fell into a sink hole. I think the pillar-city is also a good idea.