Thread #737083389
File: file.png (306.1 KB)
306.1 KB PNG
Whelp, looks like catering to PvE players has killed another game
204 RepliesView Thread
>>
>>
>>
>>
>>
>>
>>
I don't read twitter threads but why is it so hard to make a solo offline shooter game and use the power of AI to make bots that are fun to play against huh? Just a fun pewpew game with fun guns and not full of storyshit constantly interrupting the gameplay.
>>
>>
>>
>>
>>
>>737083389
I really appreciate this game. It was my first extraction shooter. After 10 hours I realized I hate extraction shooters and I will never play any of them. So thanks for saving my time and money in the future.
>>
>PvE players killed the game
>Arc Raiders was originally just going to be a co-op PvE game
>slapped on PvP at the last minute and delayed the game for like an extra year just to try and make it work
>this means it is somehow the fault of PvIggers
OP is dazed, reeling, about to break.
>>
>>
>>
>>737083389
Still more than 3 times the player count of Marathon though. Almost like 80% loss of a large number leaves a larger number than 80% loss of a small number, and that matters when talking about online games that depend on the number of players.
>>
>>737083782
what you think will happen
>every human encounter will be a unique interaction that could result in enduring friendships or bitter rivalries that gamers will tell stories about to their grandkids
what will actually happen
>TDM
or
>you get farmed for content by a streamer and his stack
>>
File: Screenshot 2026-04-17 024807.png (423.2 KB)
423.2 KB PNG
>>737083389
This is far from a dead game, these cringe ass journofags are so insufferable it's insane, anything for clicks
>>
>>
>>737083529
No, but that's what you will pretend you've been told so you can "win" some argument about a game you only support because it's the "right" thing to do and not because you're actually having a blast with it.
>>
>>737083389
Ironically if this was a true PVE singleplayer game, with no PVP or coop aspects at all, I would actually play it. I like a lot of the gameplay footage I've seen, but I hate coop and PVE extraction shooter type gameplay loops (they bore me quickly; the skinner box ARPG loot grind does not work on my boomer brain).
>>
>>
>>
>>737083389
PvE games always drop off over time, because once you have killed all the content its done its over, so you go next game or play with mods or wait till next pve content update, PvP is the lifeblood of games and keep playercounts and interest up, untill devs make a retarded balance patch
>>
>>
File: 1707548961082157.png (93.1 KB)
93.1 KB PNG
>>737084045
>chuddies start the trend of declaring every single game dead on arrivaI
>journalists see this spammed everywhere
>start doing it too
>UGH WHERE IS THE NUANCE??? THESE FUCKING JEWNALISTS ALWAYS DO THIS!!!
>>
It's going to be ironic when Tarkov outlives all of these "extraction" games. I am starting to think those posters saying you can't copy Tarkov no matter how much you try were right. It's like that game understood something fundamental that everyone else doesn't understand. I don't even know what that fundamental is. I think Nikita doesn't even know.
>>
>>
>>
>>
>>
>>
>>737083389
That's not the problem, dumbass. These AAA games keep dying because these devs make games that have a very basic gameplay loop that gets old after the 100th time going through it. The novelty wears off and everyone leaves to go back to their home games.
>>
>>
>>737085049
Its just Tassi trying to play all sides and soften the blow on Marathon. He's been doom and gloom on it for a while now, so he's trying to hedge his bets and say its all extraction shooters suffering. He's just a rat who wants to keep making money writing articles
>>
>>
>>
>>737085049
Tassi surprisingly went against the grain and praised Crimson Desert. I am starting to think he is seeing where the wind is blowing and he wants a gaming journalist career in 10 years. I bet if you got him in private he would think all these other gaming journalists from places like IGN are going to be out of a job
>>
>>
>>
>>737083639
Firstly LLMs can't be run locally, not on potato PCs. Secondly the ultimate result of any type of minmaxing AI is that it wins. Humans can't beat computers at chess, video games are even simpler, if an AI can adjust its stats or combat styles it will be launching pinpoint rocks at 10,000km/hr from a thousand meters away before the player even sees them.
>>
>>
>>737083389
Wow, it's almost like it's nothing but a mere flavor of the month.
A lackluster experience propped up sheerly by bandwagoning.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: 13489947905_783d23ab68_o.gif (3.1 MB)
3.1 MB GIF
>>737083782
yes but every single one of these games has hackers in every single lobby who take all your shit you spent gathering in 1 second. Darkest dungeon was unplayable
>>
>>
>chungarthian who just wants to heckin be friendly
>ps5 console stereotype on full open mic with smoke alarm chirp in the background
>normalfag who goes WOW YOU'RE SO FUCKING SHIT YOU'RE SO BAD BRO after losing to a kettle
>fags who won't stop talking about goop
I'm fine with the game itself but I stopped playing because everyone I get matched with or against is extremely gay
>>
>>737086220
Not really. They added "secret" filtering that funnels pve and pvp people into respective servers. You attack and kill people you get lumped in with the pvp fags. You carebear it up you get dumped in with chill people only fighting the ARCs all day
>>
>>
>>737083389
I've done everything in the game. Am I supposed to play it forever? Do you nigs think that too?
Like I'm just going to buy a game and then only play that game for the rest of my shit life and if I do anything else the game is a failure?
>>
>>
>>737086594
They didn't really add anything, they only tuned it further. That's how it was at launch and it got extended. Which is fucking hilarious when you read between the lines: that means the PvPers don't want to actually fight other PvPers when they bitch so much about it, they just want to prey upon other folks less likely to shoot first.
>>
>>
>>
>>737086748
>PvPers don't want to actually fight other PvPers when they bitch so much about it, they just want to prey upon other folks less likely to shoot first
We've known this since DayZ mod at least, maybe even well before that.
>>
>>
>>
>>
>>737086748
Every PvEvP game has the same cycle
>PVE people make up most of the customers, game starts to thrive
>PVE is prioritized due to this
>PVPfags bitch and moan, resulting in nerfs, various changes to make PVE less fun
>PVE players leave the game, leaving behind the PVP players
>PVP players bitch and moan that everyone is a tryhard, cheating, or un-fun to play against
>Game dies
>PVP players see an upcoming PVEVP game...
>>
>>
>>
>>
>>737087052
>>737086748
Hilariously, that's how animals work in the animal kingdom. Predators do not often hunt other predators because getting injured is often fatal, so it's just an unspoken code to just hunt prey who are least likely to fight back and often prey that are easy to kill, which is why for example, Lions very rarely fuck with elephants, hippos and rhinos unless they greatly outnumber it or it's old or young.
>>
>>737087115
Chaos is not chaos if it's nearly instant and over as soon as it started.
Chaos is two retards shooting each other for a solid 30 seconds, and then a third player joins in to extend the battle to over a minute.
>>
>>
>>
>>
>>
>>737086428
High test alpha males don't play video games, they engage in real world competition with actual stakes. The only "alpha males" in the video game world are just giga betas who were crushed elsewhere and now pretend to be giga chads as they digitally whore themselves out to the autistic masses like you.
>>
>>737087176
>Chaos is a state of utter confusion, disorder, or a completely unorganized mixture. It refers to total disarray, lack of organization, or a confused mass, often describing systems where chance is supreme.
Your ultra specific definition is wrong
>>
File: 1751223858717358.png (187.1 KB)
187.1 KB PNG
OH A CONCORD 2 APPEARED ON THE SHORE...
LEAVE HER JOHNNY, LEAVE HER!
>>
>>
>>737087115
No, chaos is chaos. Dying quietly from a bullet to the head while just fucking around is not chaotic. It's how every extraction shooter ends up. It was a thing even before extractions, in Arma, which attracts the exact same kind of person. It's also not interesting or fun.
>>
>>
>>737087197
https://x.com/ArcRaidersInfo/status/2041561000319570041
arc carebears are mental
>>
>>
>>
>>737087315
So if we put silent aimbot snipers (that don't use big dumb laser sights) around the map, that would also be chaotic, and fulfill the conditions, thus removing the need for PvP, correct? We could also throw in invisible landmines for good measure (realistic as well, since you bury those, not just lay them on the ground).
>>
>>
>>
>>737087270
arc works cause it has some good ai/pve to do. but if you REALLY want the extraction experience, it's tarkov or bust. arc is good but a more casual friendly game (which isnt bad, tarkov is a very hard game).
>>
>>737087343
because it doesn't confirm to the specific encounter you so vehemently insist upon experiencing. it's quite literally too chaotic for you.
so just say it leads to unsatisfying player encounters or something instead of using the wrong word over and over
>>
File: 1407751487928.png (482 KB)
482 KB PNG
>>737087319
>cold blooded SOS'd me on sight
>I put a bounty on you
>>
File: 1763143558804332.jpg (50.9 KB)
50.9 KB JPG
Why do autists not understand that normal people dont like to play the same fucking game for 20+ years like they do for games like TF2. its ok to play for a few months and leave to find something new. who cares a game dropping 80%+ in a few months, thats normal not everyone is hyperautist and play for 3000+ hours
>>
>>
>>737087424
>>737087585
that would be more chaotic, but I don't think that inherently makes it better.
this whole thing just came about because someone said pvp adds an unexpected chaotic element to the game, and (I assume) you said that is not chaos. It literally is, but I still understand why someone might not like that design choice
>>
>>
>>
>>
>>
>>737085934
Flavor of the 6 months, you mean, bc it's been 6 months since release
But sure, keep saying it
Never mind that people are waiting for the huge major update and that no one wanted to talk about the game when flashpoint released on /v/ bc they were too busy fagging up some marathon thread or something
>>
>>
>>
>>
>>
>>737083389
Not how data works. If the game had an 80% player drop that was a gradual thing due to it focusing on PVP NOT PVE. PVE Gamers(something you're not) got tired of sweaty tryhards ruining the game so PVE was added as a last resort bringing them back in. Want a game you like to survive? It's called......GET A FUCKING JOB YOU VIRGIN LOSER DICK!!!!!!!
Rant over.
>>
>>
>>737086972
This isn't true anymore. They fixed the weapon balance over a month ago now. All the grey weapons are ass and get mulched by better weapons or gear. Even the green il toro got nerfed and isnt a two tap on medium now. And venator is good but not op. Epic guns are meta, some blues.
>>
>>
>>
>>
>>
>>737087585
This guy is pretending Arc is Marathon where you ACTUALLY die in 1 hit from God knows where bc the sniper and double barrel shotgun are basically a 1 tap and the ttk is roo low overall. Arc does not have Marathon ttk, you can at least react most of the time unless you've put yourself in a retarded situation, which is your fault.
>>
File: msedge_VNTH1vE1fo.jpg (253.9 KB)
253.9 KB JPG
>>737086390
>>
File: 1765984336156013.jpg (24.5 KB)
24.5 KB JPG
>>737087567
Hey I would love to stop playing TF2 but there's no damn replacement for it anywhere
>>
>>
>>737087335
They've added 3 new arc in tbe last month alone an2d 2 new weapons and a deployable, and another giant arc in less than 2 weeks. They plan on releasing major content like this literally at the end of every month now.
>>
>>
>>
>>
>>
>>
>>737083782
>which is why pvp is necessary because the human element introduces chaos in conflict
So why don't all the PVP'ers go play GZDoom or something? It's free and there's nothing to do but shoot each other. Hell, custom levels and weapons too!
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>737089028
Marathon is some nightmare amalgam I truly cannot understand beyond Bungie trying to fit tradition with a modern design. It's got sprint, ADS, fast TTK, quick knifing/grenades, etc, playing more like Call of Duty Warzone than like Tarkov or Arc, but the PvE enemies can just as quickly wipe you in seconds. It can't find a good balance between fast action and slower stuff, but they initially didn't want solo queues because everyone just cloaked and avoided combat in their playtesting, when Bungie generally wants everyone to kill on sight. There's rarely any point towards evading other players unless you know you're out of your depth because you're gonna want to gank them for their loot, but not even a month in and Marathon was near-immediately at the point of "high end players got the good shit that kills extra fast, those not playing obsessively every single day or running with the big dogs can't get anything good at all and die instantly."
It's like they wanted to appeal to only the Bungie and modern FPS crowd on reputation, tossed out their Destiny crowd from the equation, and yet the PvP basically has become untenable for anyone but the highest end gankers - but they want ~the lore~ to try to weakly entice folks in the meanwhile and hope it keeps them around.
>>
>>
>>
File: MoldMan.jpg (43.7 KB)
43.7 KB JPG
>Always-Online game meeting the Always-Online fate again
MORE SOLDIERS
>>
>>
>>
>>
>>
>>
File: file.png (375.2 KB)
375.2 KB PNG
>>737083389
Game is boring once you realize there's no interesting loot
>>
>>
File: 1765867125254875.png (212.2 KB)
212.2 KB PNG
>>737083782
I would agree if it werent for the hackers, the fake friendlies and the fact that the short time to kill combined with the 3rd person camera makes it incredibly easy to camp corners or extracts and get the drop on people
Imagine you spent the last 20 minutes gathering loot and fighting bots only to get dropped in 0.5 seconds as soon as you reach the extract by some asshole who has been hiding in a bush for thee tire match
Fuck that, this game needs a PvE only mode
>>
>>737089836
>So why doesn't everyone just eat gruel or something? It's cheap and there's no reason to spend all this time and effort to make other kinds of food.
Yes a food analogy, that's how highly I think of you.
>>
>>
>>
File: uYXVnob4oW.jpg (731.9 KB)
731.9 KB JPG
Here is the real issue with Marathon that people don't want to admit.. The game is dying because every PvP encounter feels like a coinflip gear check. Have better gear? Wipe them. They have better gear? Time to get wiped. The gear tiers are just too powerful for an extraction shooter. In a battle royale it works because everyone spawns in with nothing so anyone has the potential to find top tier gear and fight. In Marathon, however, it just gives way too much power to the top geared teams. In Tarkov, even terribly geared players could still technically kill a geared team with a good shot to the face, neck, stomach, you can even get them in the legs with a shotgun or usually some submachine gun, or hell even a well placed grenade can end up wiping out a whole kitted squad. In Marathon, no chance. Put a guy with a basic or even green kit against someone with purple/gold kit, it's not happening. Only if maybe the purple/gold kit is afk then a basic or green kit might have a chance. I've ran a prestige shield before and it was hilarious how much you can do/get away with. Only by bots did I finally die while it was equipped. Also keys are too rare and grindy, and general loot needs a buff. Only way to get the best loot outside of locked rooms or boring events is either pinnacle or cryo and that's it. I'd like to be able to just loot any general container and sometimes be surprised by purple and maybe even gold loot, but that is so few and far between. Go to any POI with thief and visor around, most loot is either white or green, and sooommmetimes blue. Which kinda makes dire marsh and perimeter feel pretty much useless except for farming grey/green materials.
>>
>>
>>
>>737083507
This and the hype is dying down. I already predicted the game is slowly losing their daily players after Dec of 2025. I don't think they're really doing anything wrong it's just that everyone is losing interest.
The only thing saving them is if they make a big big update that's worth it to reinstall. Other than that, it's a matter of time until they're in the low numbers.
>>
>>737083630
>>737083389
i hear they have a bunch of hackers, also they don't have the content pipe out to boost retention.
>hard reset happens
>one new map
>new hard reset
no new map???
>>
>>
File: 1749324148438439.png (528.3 KB)
528.3 KB PNG
>why do people stop playing after they've had their fill
GEE, I FUCKING WONDER
Every multiplayer game will eventually die off, only to be held together by dedicated fans with private servers, with couple of thousand active players.
The ones that have stood for a long time are 1. Free. 2. Run on a toaster. 3. Make massive changes to the gameplay to keep it fresh for old and new players alike.
And even those will eventually die, until you see either a sequel or a massive shift, a complete reimagining on how the game is played.
>>
File: 1766156553748018.png (185.9 KB)
185.9 KB PNG
I stopped playing because I enjoyed blasting retards but I'm smart enough to realize that daycare lobbies are the most efficient way to get trials done. Those two things conflicting made it so I did not want to play anymore.
>>
>>
>>737083389
Six months after release, it's over 100k players on a weekend and around 100k players on a weeknight. That's actually a pretty reasonable arc.
Unlike Marathon, which started at 88k and is celebrating going back up to 30% of its initial launch base a month after release. The weekend before last might be the last time that it sees 30k concurrent players.
>>
>>737083507
You just need reasons to collect garbage and shoot things. The difference being this game doesn't have reasons to quest, reasons to interact with traders, and the grind is like 3 days worth once you understand where shit is.
Getting max benches in Tarkov takes fucking forever for the average person.
>>
File: AAAAAAAAAAAAAAAAAAA.jpg (13.7 KB)
13.7 KB JPG
>>737098451
I stopped playing because the "extraction shooter" gameplay loop is a work from home customer service job YOU PAY TO DO.
>Collect garbage
>Interact with sub 80 IQ retards
>Flick through menus
>Banned/Fired if you say the N-Slur
>Extract, go through more menus
>Look at Objectives/OKRs
>Go back to dealing with sub 80 IQ retards
>Repeat
THIS SHIT IS MORE SOULLESS THAN SITTING IN ON ZOOM CALLS AND BEATING OFF BETWEEN MEETINGS. END THIS GENRE ALREADY
>>
File: 1765230417851259.gif (1 MB)
1 MB GIF
>>737083389
This shit was hyped by streamer and youtuber shills into relevance
This shit was never sticking around, generic trash that your retarded goy ass got tricked into playing
>>
>>737099312
Those same shills tried to hype Marathon. It didn't work because it's ugly and doesn't look like fun. Burnt Peanut got mad at his viewers because they weren't interested in what he thought was his next source of income (I don't understand how anyone can listen to him BTW).
People need to get over this idea that putting a game out to market is some magic ritual where you engage in a series of incantations known as marketing in order to throw the dice and then watch the magic numbers descend from the aether into your bank account. It's not magic and it's not gambling. The job of marketing is just to let people know that the game exists and show potential customers what it's about. Whether a game is viable depends on whether people find the gameplay and art direction appealing. That's it.
>>
>>737085049
I think the point is you faggots need to stop chart watching like cryptoniggers and just play video games. When half the threads aren't even about games but finance or just some eceleb x post, that becomes a board quality issue.
>>
>>
>>737083507
Despite wording it in a shitty way, you are correct.
Games like this are fun for a while, but beyond that point it get's stale fast. I enjoyed it for a month or so and then moved on. Nothing wrong with that, except these days developers expect every single game to be a live service that lasts a decade. But that's their problem and not mine, I had my bit of fun.
>>
>>737094556
There's a loot matching system, unless you are loading into the endgame maps you won't be fighting purps/golds with greens regularly. Further, grenades and squad play can make a huge difference, and I've killed a few higher kit players myself. The problem is player pacing, ie user issue. Most people play the game too fast, but also don't cash out fast enough when the opportunity arises. Marathon is very Apex Legends coded in that sense.
>>
>>
File: Screenshot_20260318-112413~2.jpg (135.9 KB)
135.9 KB JPG
>>737099645
Peanut got mad because Marathon is actually fun/rewarding and he was sick of pretending to have fun with the lack of challenge in Arc Raiders. Which is why he's playing Apex Legends and Rust, games designed for people with object permanence.
>>
>>737087567
>its ok to play for a few months and leave to find something new. who cares a game dropping 80%+ in a few months, thats normal not everyone is hyperautist and play for 3000+ hours
BUT ANON!!!! WHAT ABOUT THOSE PROJECTED/EXPECTED SALES????? THINK OF THE POOR COMPANY THAT NEEDED TO MAKE 10 GAZILLION DOLLARS TO PROFIT????
>>
File: 1761122118624721.webm (3.7 MB)
3.7 MB WEBM
>>737083389
Shart Raiders losted, Tarkov wonned, Niggita wonned, Quasimorph wonned, Duckov wonned, nature is healing.
>>
File: 1775571682680817.png (102 KB)
102 KB PNG
>>737083389
what torture will the korean chuds administer to the swiss cuck now that his game has failed?
>>
Honestly they should of add two clans in the game. People who want to PVP, and those who want to PVE. So all the PVE players can play together taking out objectives and getting rewards, while the PVP players can invade and jump them and kill each other. Kinda like darksouls. Just give the pvp players two extra safe spots for their autistic item grinding and give PVP players a fast que system that allows them fight. So PVE will feel like they are fighting bandits and PVP players can wipe teams of gankers.
>>
>>
File: 1745806145518510.jpg (36.6 KB)
36.6 KB JPG
>>737083389
>I want hardcore high skill PvP in games, I want it to be competitive
>ok here is Quake 3 and new Unreal Tournament
>crickets
niggas
>>
>>
File: 20251209_014915.jpg (48.8 KB)
48.8 KB JPG
>>737083389
On the contrary, I play less lately because there's always some risk of PvP. I would play a fuck ton of it in a PvE only server, even if it has x3 the number of Arc
>>
File: 1730473768886076.jpg (45.5 KB)
45.5 KB JPG
>>737083389
>marathon releases
>pvp content is gutted in ARC
>all pvp players leave
>pve players that are left playing no longer find it interesting because the value of items was granted by the difficulty of obtaining them in a dangerous game world
>they realize the items are worthless since it's just a shoot&loot now, no different from any open world singleplayer
>the gameplay becomes boring
>new game comes out and they all leave
PvE players are locusts who leave whenever a new game comes out, the definition of anti live service audience. Live service only works in PvP games because the content is other players or gacha but gacha actually spends money on writers/modelers/gameplay coders/voice actors/artists so there's actual new content every month.
>>
>>
>>737083389
Extraction shooters are a flawed genre.
They're survival games where all your gear is stored in an off map database that can't be raided, can't be ambushed or otherwise. And most importantly, you're never playing against the same people and as such can't create enemies.
In a game like DayZ you can roof camp, you can kill everyone and all the same shit you do in an extraction shooter. Except, your base is a physical location. You can be followed to it, you can piss off people and have them group up to raid you, you can make a mistake building that is used against you, you can simply leave a door open by mistake.
The point is, getting end game gear doesn't make you invulnerable and in fact your own gear can be used against you.
In an extraction game? There's only the bad parts of a survival game and none of the downsides for taking part in the bad. You extract and your loot is 100% safe, you can't be followed home and raided and there's no reason not to kill others last second because you're not going to make them team up against you to raid your invulnerable "base."
Extraction games are just flawed shit.
>>
File: Marathon 2026.04.16 - 19.55.10.13.DVR.webm (3.9 MB)
3.9 MB WEBM
>>737094556
>NOOOOOOOOOOOOOOOOOOOOOOO WHY DOES GEAR ACTUALLY MATTER NOOOOOOO
Nobody forced you to engage head on the top kitted players of the lobby before finding some good gear in the map
>>
>>
>>
>>
>>
File: hoodwink.png (85.2 KB)
85.2 KB PNG
I only play singleplayer or coop extraction slop.
Forever Winter, Quasimorph, SULFUR, Escape from Duckov etc. it's basically a lootershooter but instead of pogfacing when you get a +3% damage to undead on weekdays you get meaningful loot that allows you to get stronger or upgrade your hideout, there's a real incentive to run cheap gear to come back from a string of high value losses etc.
Not to mention since it's singleplayer you can add more story elements and more elaborate bosses. Even Tarkov has an ending now so you can work towards "something" if you wish to do so.
Arc Raiders got successful because it's a social experiment type of game but when you compare its aspects one by one with other good extraction shooters like Hunt or Tarkov all the friction with systems like looting, gunfights etc. has been eroded to make way for player interaction.
>>
>>
>>
Game is just extremely mediocre. Runs well, looks alright, a lot of the mechanics are competent. But the gameplay is boring and the loot sucks. It's just another grind fest, go in and finish these quests. Look for super exciting things like bolts and gears to turn them in so you can go look for cloth and pieces of paper on your next quest.
Go kill a player to get his super awesome level 1 stitcher. You can't tell if players are geared and worth engaging or fleeing from because they just have a light, medium, or heavy shield. Could be all purples or a free loadout but there's no difference. Can't have actual armor get in the way of paid cosmetics, after all.
I felt this same way about The Finals too. Just painfully boring. I'd rather play a buggy game that runs like shit than an Embark game, at least I'd feel frustration instead of nothing at all.
>>
>>737086390
>>737093252
It's always PC niggas yapping about PC problems.
Buy a fucking PS5. Most games let you use keyboard and mouse so aiming is a non-problem.
>b-bu-
Do you seriously think that a modified controller/input device used by 1 out of 1000 players is as big of a problem as wallhacks and literal aimbots? No, of course you don't.
>>
File: 1000073615.webm (3.9 MB)
3.9 MB WEBM
>>737106903
Git gud
>>
>>737107418
If you're playing any type of competitive game at a decent level (in ranked high plat/low diamond) you'll start seeing a ton of faggots running Cronus or Strike Packs, don't act as if that's a freak occurence and everyone's a wholesome chungus just looking to destress after a 9-5 day of wageslaving.
>>
>>737083507
yeah man the whole genre is just retarded.
just like battle royale.
>lets waste an hour gathering trash
>and then hide in a bush and wait for the map to end
I CANT IMAGINE A GAME MODE MORE BORING THAN THIS.
>>
>>
>>
>>737088805
They added a PvP mode to Darkest Dungeon, it's free, unbalanced, filled with hackers despite that, and has a ton of achievements tied to it, based on the "Play 1 match" achievement, we know only 10% of the playerbase bothered to touch it. The two biggest mods for it are removing its icon from the map screen and making an offline version where you fight premade enemy teams.
>>
>>
>>
>>
>>737083507
Collecting garbage and shooting things is fun.
The issue is that there isn't enough garbage to collect or things to shoot.
How to trivially fix the game:
>Add in a dozen new weapons and two dozen new gadgets, that all do unique things instead of being number tweaks, and have them be accessible early on
>Add in a dozen new low- and mid-tier enemies that require gimmicks to kill
>Add more workbenches and base upgrades
Boom, you just added another 100 hours of content to the game.
>>
>>
>>
>>
>>
>>737083389
I have tried doing PVP in Arc Raiders but it is hot garbage... literally a rat camping in every corner of the map and if you survive that the prize is an X-Ray Aimbot hacker cleaning the lobby
Quests are garbage
Trials are garbage
You can only enjoy this game if others let you play it...
That being said Arc Raiders is probably the best game of its kind ever made but they should add a solo PVE mode where everybody is immune to player attacks since devs are clearly unable to fix hacking
>>
>>
File: 1769398734760540.png (175.5 KB)
175.5 KB PNG
>Meanwhile, catering to PvP