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California is now passing a Stop Killing Games bill the same day as the EU parliament agreed unanimously that they will do something about the act of killing videogames.
The only downside is California's law doesn't protect F2P games and only protects paid games.
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>>737088757
>>737088793
The kikes are in the coping phase
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They are afraid.
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>>737088757
If they do that, modding could fix all that.
Think about it.
If they pull the whole malicious compliance with it, they will inevitably do it in such a piss poor way, that any damage they could do would be undone by a dedicated mod team. Also ruining their reputation when it blows up online.
Devs have already admitted people like Asmongold make or break games and companys these days.
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>>737095172
No, SKG does not ask for or require that
It seeks to require that once a company shuts the servers down, that the game remain in or the company releases a build or tools that allow it to run in a "reasonably playable" (IE some stuff can be broken or not included, as long as it's mostly functional) state
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All me.
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>>737095314
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>>737095316
What >>737095229 says is the stance they are taking officially as to be reasonable and fair to companies and devs, while OP is closer to what they want in their hearts. And so someone having the balls to do it means they will support it but they also are not actively trying for it themselves.
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>>737098852
I guess it depends, can you train your reaction times? If so, then he could have faster reaction times later in life if he never trained them before. Like how a lifelong fatass can be in the best shape of his life in his 30s even though his potential ceiling was higher 10 years earlier.
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>>737098948
>>737098984
grummz is too busy posting on twitter to make games
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I still can't believe this stupidly niche campaign gets more than 10000 votes, let alone 1.4 million. And it's all because of one retard.
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>Ross yesterday asked for publishers to stop killing games
>EU Parliament went even further and suggested requiring games to be archived for public use
Holy fuck the levels of winning right now are above even we expected
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>>737099818
That literally doesn't even make sense. Who "archives" the game? Who runs the server browser discovery method? The people asking this shit don't even understand how the basics of the Internet even work.
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>>737099530
Spite is a powerful thing. When someone acts like an obnoxious dickhead it’s only natural to try and spit in their face. The initiative was the goal, but watching a pompous, roaching little faggot is lose his audience hand over fist is a nice bonus.
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>>737088757
How about they just don't remove the LAN option?
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>>737100290
They shouldn't. It's too much work, it's too complicated, and for what? so some retard in 50 years can read a book nobody cares about made 100 years ago? Things are meant to fade. holding onto the past is low iq brown behavior, just let things die for fucks sake, if you don't new things will stop being made and stop being profitable, society needs new things to be made, you might think it's a joke but shit like stop killing games and preservation in general is a slow poison to western civilization and needs to be fucking stopped now
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>>737099989
FACEIT runs third party matchmaking for multiple games. The minimum necessary is join by IP, if you could launch the game with a join IP parameter you're already most of the way there. I guess the problem is how this would work with console shitters who are already chained by their balls, and can't run any third party programs on their console to begin with.
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>>737087475
More proof that something from the EU is deeply nested into commiefornia, and it explains why everywhere that isn't 4chan became a censorship hellscape and all people do is call it """""The Brussels Effect""""
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>NOOOOO LEAVE THE CORPORATIONS ALONE. THIS IS COMMUNISM OR SOMETHING. YOU CAN'T HAVE CONSUMER PROTECTIONS GOY HOW WOULD WE KEEP FORCING YOU TO BUY OUR NEW LGBT+QIA GAMES IF YOU CAN JUST HOST COMMUNITY SERVERS FOR OLD GAMES???
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>>737099989
Gaming might be the most complete library of any media just for the fact nerds have been archiving,recording and preserving both physical and digital media, retro consoles are basically 99.9% complete if not 100% available, missing just stuff like "This unique game demo version used in some tourney" and such
it had became harder due to space storage, denuvo and the like bs, always online and live services, but you can basically store every single video game ever in a single 1tb hard drive up to n64, and disc based media is where it starts to bloat, and even then I think the entire psp library was like 150gb and that's bloating t with JP/US/EU copies of each game, then add the fan translations, etc
same with games basically being incomplete on a disk/catdrige nowadays
compare that with already lost media of movies in each individual country due to poor storage, ancient VHS/BETA lost to time, and current VISA male feminist energy that does not allow some old movies due to modern standards
Humans like to record and preserve history, specially after it was basically ingrained in us after the dark ages
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>>737095428
Saaar
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>>737096681
You got a problem with freedom, bitch-boy?
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>>737087475
>The only downside is California's law doesn't protect F2P games and only protects paid games.
Well yeah, trying to make an offline version of an online only game isn't really feasible.
https://x.com/keigame5/status/2044622597795827906
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>>737100706
true, but the tools for fans to make their own p2p servers and stuff should be available at least,
what about games that were originally paid games and then free to play? Like Overwatch and PUBG? at some point, they both will close
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>>737100353
Anon, based on this retarded post I completely understand how it feels utterly incomprehensible to you that other people are able to create things or act on the world in ways that are worth remembering.
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I had expected more seething from the Pirate fans and corporate bootlickers, but I guess it really was mostly trolling after all.
I'm glad to see that faggot got what was coming to him though, and that this looks like it'll be a success. I would have put money on it failing back then.
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I'm 40 and I've never had a problem with games dying or having the 'plug pulled off'. Except this game called Savage which was really good, but the people found another way to keep the servers alive. Think this is all a big waste of time to support games that really shitty companies made, like a poster on the other thread said.
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>>737095314
The funniest thing is that he realised that he was wrong after the first impression he got. He misunderstood SKG and went on his little tardrant in stream.
But exactly because of this realisation, he felt the need to MAKE 2 FUCKING VIDEOS ABOUT IT. He felt that if he just doubled down really hard, he'd be right "like he always is".
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>>737102162
Sure, because Pokemon 3DS games didnt have the biggest online community ever, and then they basically killed it on the switch games with a shitty service, incomplete dex and making everything 2v2 with the exact same pokemon made for 2v2, and horrible perfomance
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STOP KILLING HER GAMES
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>>737100353
>if you don't new things will stop being made and stop being profitable
Sounds like a you problem.
>wah wah anon prefers to play old games instead of my looney troon slop
>wah wah
>brownoids are low IQ because they can't let go of the past
>let's just ignore that the reason they can't build shit worth a damn is because they let go of the past instruction manuals and teachings of how to build shit
>wah wah
Nice attempt at mixing truths and falsehoods to misdirect. I'll give you a 2/10.
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>>737088757
just let the game work without servers. you have infinite examples
>terraria
>warcraft 3: the frozen throne
>diablo II
>age of empires 2: the conquerors
>starcraft
>old minecraft (before microsoft)
>counter-strike 1.6 (no-steam)
or release an offline version of the game
>rockman x-dive offline
>animal crossing pocket camp complete (minus the monthly server check, and add the deleted stuff back in)
tl;dr don't pull a The Crew, Hitman (always-online DRM) or Sim City 2013 and you'll be fine
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>>737087475
>>737087475
I wonder if that california bill would make companies that want to make games off online microtransactions will just make them all "f2p" to dodge it. Itd be an interesting change.
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>>737095314
he had no mana
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reminder that that corporations are lying and live-service games and MMOs do have offline versions, which devs use for testing
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>>737095314
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>>737087475
>doesn't protect f2p
I can see it not protecting people who paid nothing but anyone who paid for anything would similarly need a refund.
Same as if Blizzard bans an account they aren't just liable for the game's retail value but for the entire value of the gold which they have handily given a real dollar value to.
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>>737104828
What if the studio no longer exists? In the case of Highguard, would this mean that the creators would have to pay out of pocket to deliver an offline version of the game?
So basically slave labor, this is what you're fighting for?
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>>737088757
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>>737100434
does the thumbnail intentionally look like the room poster
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>>737100642
>>737100697
All the countries that matter require giving refunds for 30 days after purchase. It doesn't matter what the fuck Valve wants it to be.
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>>737100706
It's entirely feasible and the exactly what this is about. If Blizzard intentionally obfuscates all quest text and enemy placement and equipment drops and whatever the fuck else server side just to fuck with people that is Blizzard's problem to deal with. All of that should be client side in the first place.
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>>737094204
Seems like it's going that way. Would love the banter of old Counter Strike. Imagine private servers of everything with no corpo voice chat, everyone screaming nigger and faggot, autistic screeching, the guy that randomly starts signing badly but with a lot of heart, the gooner, the stoner, yo mama jokes, gratuitous sexual advances to anything with a pulse (not needed). It would be great
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The problem is making Japan comply with this lol, they went and made mods illegal just to avoid a game to have be popular on a second hand market, and it was never their culture, those guys started the entire internet preservation thing AND would modify games and programs all the time
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They need to take into account the Destiny 2 situation where the game stays online but they delete most of the content. Companies would simply update their game to be shittier as they commonly do.
Same with WoW. There are at least 20 million people who would not consider the game they purchased to still be in a playable state.
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>>737095553
>loses 95% of his subs just for shitting on the mold man
>still has almost 2 million subs
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>>737088757
If it requires ANY action at all, then it's good. The problem now is that they already fired all the real devs or moved them to a different team by that time. This would force them to actually have them do anything at all, then they might actually just make it work offline properly since it might be easier than purposely making the game a shitty shell.
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>>737106080
>AAAAHHHHH YOU'RE KILLING VIDEO GAMES
So fucking what? New games are shit and it doesn't matter how many bearded, bespectacled "men" post shit like "Sigh, of course kids all pretend like older games were better, not understanding how much things have improved since then" because it's almost never fucking true.
In the best case it'll mean less slop like Concord and Highguard gets shat out because companies will want to be SURE the game they're releasing will be decent enough to avoid wasting even more money keeping their abortion on life support.
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>You don't understand, skg will make online only single player games more difficult to develop in the future.
B-based?
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>>737106127
>What if the studio no longer exists? In the case of Highguard, would this mean that the creators would have to pay out of pocket to deliver an offline version of the game?
There could just be an extremely simple law that requires vidya/software companies to have an exit-strategy where at some point during development and before a 1.0 release, they MUST have already made an "end of life" patch that enables people to operate/self-host/whatever the video game or piece of software.
In the case of video games, it's pretty simple. You basically just need to have a patch ready that supports the equivalent of LAN play/dedicated servers, which practically every multiplayer game used to have up until around 15-20 years ago. If you have decided to build your game around login servers, cash shops, etc. then that's entirely your own fault how you are going to untangle that from the game itself.
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>>737100353
>holding onto the past is low iq brown behavior
you are of subhuman intelligence
not keeping physical records is the reason niggers in Africa never got anywhere by themselves, if you don’t preserve stuff, how the fuck are you supposed to build upon it? goddamn you are so retarded you should be in a zoo
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>>737108360
Convenient of you to only mention two things and ignore the thousands of other things the EU have done to make everyones life a pain in the ass.
I'm gonna screenshot all these threads, and in a year or twos time when things are demonstrably worse, I'm gonna make multiple theads every single day saying I told you so.
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>>737108553
>GDPR
How is this an annoyance that companies can't fuck around with your personal data, and that you can force literally any company to delete all of your personal data at any point?
>bottle caps
A complete non-issue, unless you are physically and/or mentally handicapped.
>banana curves
Now you're just taking the piss.
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>>737108610
They never had my data anyway, because I was smart enough to protect it. Now I have to click a popup on every single website I visit and a bunch simply aren't accessible without a VPN.
Not a complete non-issue. They are an annoyance and just to be spiteful, I rip off every single bottle cap and throw them away separately.
In 1994 the EU regulated the curvature of bananas. Bananas must be "free from abnormal curvature".
Due to this they had to either cultivate straighter bananas, or breed a new type of straighter banana. Maybe a second order consequence of this is these newer breeds of bananas just don't taste very good.
You're probably not old enough to have ever eaten a banana back in the 80s, but I am. The bananas you eat today are a pale immitation of the bananas we use to eat.
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>>737108952
>You're probably not old enough to have ever eaten a banana back in the 80s, but I am. The bananas you eat today are a pale immitation of the bananas we use to eat.
Bro. The reason they taste worse is because they're no longer growing or selling the big mike bananas.
But that had fuckall to do with curvature or the eu.
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>>737108952
>They never had my data anyway
You're making the claim that literally no company in the entire world ever had any of your data, ever? Come on.
>Not a complete non-issue
>I rip off every single bottle cap
You just admitted that it's a non-issue.
>The bananas you eat today are a pale immitation of the bananas we use to eat
Go ahead and attempt to explain what you think is different about them.
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>>737109205
Bananas today have almost no flavour compared to what they had 40 years ago. Growing up in the 80s I loved bananas, they were so flavourful and sweet. Now I barely eat them, they're like 3x the size but have only 1/3rd the flavour.
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>>737109290
See >>737109165.
Stop blaming the EU.
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>>737109290
>they were so flavourful and sweet
This has nothing to do with the EU regulation and everything to do with simple capitalism and bananas being picked way before they're actually fully ripe, so they can sit in containers on ships and in airplanes and be freighted across the world while still being completely green.
>Bananas are picked green (unripe) for transportation, which halts their natural ripening process. A fruit that ripens on the tree develops higher sugar concentrations.
>Bananas turn starch into simple sugars (fructose/glucose) as they ripen. If you eat them yellow rather than speckled, they are significantly less sweet.
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>>737109558
Wrong again. The EU has a bunch of regulations on bananas. How and when they should be picked, what size/shape/colour they should be, how they should be packaged and shipped and so on and so on. Infact, I am pretty certain the EU does not allow bananas to be sold if they are overripe or "speckled".
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>>737109681
>Infact, I am pretty certain the EU does not allow bananas to be sold if they are overripe or "speckled".
nta, but you're fully of shit and I can prove that just from the state of bananas in my local supermarket (which is in an EU country). This is just another case of an American thinking he's an expert on something he clearly knows fuck all about.
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>>737096681
Theyre coming for your guns.
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>>737109778
>>737109861
https://en.wikipedia.org/wiki/Commission_Regulation_(EC)_No._2257/94
Here is the EUs own regulations on bananas. This is why Bananas are shit and tasteless now.
Sucks that you've never tasted a real banana before.
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>>737108952
Those bananas were killed by fungus 80 years ago. This is why if you ever have banana flavoured candy it doesn't taste like bananas because they are no longer the same. The current type of bananas are similarly fucked because they are all clones of each other and the fungus has spread around the world.
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>>737110334
>>737110336
neither of these brown people have ever developed a game btw
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>>737110476
Thank you! But you have to keep your promise. You're not even allowed to release them as a hobby. You are NEVER EVER allowed to poison this beautiful world with your fucking shitty faggot games. You promised.
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>>737110543
I won't release in EU that's for sure
>>737110576
you realize this applies to all indie devs too right?
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Now devs have to be careful about their fomo trend chasing grift games, right?
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>>737110649
>you realize this applies to all indie devs too right?
You replied to >>737110336 and yet you're just ignoring how indie devs aren't harmed. We've been over this. Indie devs aren't harmed by SKG.
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Get those Concords you had in the pipeline out before Ursula boned the lion throws your ass in jail.
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>>737110793
>>737110892
Where did you go, lil dev buddy?
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>>737110892
>>737111354
have you ever written a line of code, lil redditor? do you know how server authoritative architectures work?
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Next on the list, we need to stop devs from killing off old versions of their games. Like do you know how difficult it is to legally get an SNES copy of Chrono Trigger, or mega Man X3? The games are so damn expensive and go for thousands on ebay and amazon, and good luck getting an actual legit copy that isn't broken. Piracy is the only method to get these games without spending 1000 dollars, and you know the game will at least work.
>w-well you should buy the modern ports
And i'd be happy to, IF THEY DIDN'T PUT DENUVO INTO THEM. WHY DOES MEGA MAN BATTLE NETWORK NEED DENUVO IN IT?
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>>737087475
Ignoring the fact that this has zero chance of passing, California's state Congress has no right to write laws in respect to copyright handling and enforcement. That is federal jurisdiction with explicit preemption.
Have some Rosalina gock.
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>>737111928
>>737111995
amerimutts are sweating
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>>737112150
They use birds for that.
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>>737102159
>>737102162
Kike or Jeet
Call it
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>>737112247
You are completely retarded if you believe that. They wipe their ass with the constitution and have never given a damn beyond cheap sophistry that only an easy mark would fall for. This administration has completely obliterated the separation of powers and due process for all government functions as outlined in the constitution.
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>>737100379
>I guess the problem is how this would work with console shitters who are already chained by their balls, and can't run any third party programs on their console to begin with
Logging by QR code, or some shit like that. Or manually imput the ip to connect to the server yourself.
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>>737112558
Your greentext said a whole bunch of absolute nothing. You want to give it another go, and give an actual in-depth explanation for how forcing companies to create an end-of-life/service patch during development, is somehow disrupting anything related to copyright and/or IP laws?
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>>737087475
>force companies to either keep servers running or issue refunds
If this goes through it's going to stop people from making games with servers at all.
This kind of retardation will end up killing whole genres.
As if you needed any more proof SKG was retarded or possibly even malicious commie nonsense.
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>>737100353
>holding onto the past is low iq brown behavior
https://www.youtube.com/watch?v=0FF4HyB77hQ
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>>737111928
How is this a copyright issue? You're not allowed to sell someone a physical product and then remotely disable it arbitrarily; this is meant to do the same for digital products. It has nothing to do with copyright
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>>737112926
Oh, you're retarded, my bad
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>>737112868
So you have no actual answer, got it. You tried so vehemently to appear intelligent and knowledgeable about copyright and IP laws, only for you to tuck your tail between your legs and run away once actually challenged and questioned. You'll get further in life if you pretending to know things that you don't actually know anything about.
I accept your concession.
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>>737112980
>>737112969
You kids really are lost
Software is IP
Purchasing software is a licensing agreement, ie regulated by copyright law
This is basic knowledge
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>>737113045
Answer this question >>737112701
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>>737112980
Irrelevant. SKG isn't trying to ban a game from going off sale - which is what happens when a licensing deal runs out. If it's about third-party tools used on the server side that can't be sub-licensed, there's no need to release those. I highly doubt a law like this would be retroactive, so this will only apply to games released after, say, 2028. Plenty of time for devs to plan out how they're going to do it, and what tools they're going to use. Also, games only need to be *playable*, not in fully working order. An MMO without other players, running locally without any server-side software, is still playable
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>>737113059
There are more than just music, that was just a point you might recognize. If I patch out other things the game could become unplayable, like characters I don't own which are central to the game in some way.
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>>737113045
Cars are IP. Phones are IP. Washing machines are IP. Why else do you think we have patents? Doesn't mean the manufacturer can disable it after you've bought it
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>>737112893
No. This kind of over regulation is a bad move.
You don't have to believe me, but it's exactly the kind of thing that will kill whole genres.
Like for example, say you have a company considering making an MMO or a game with some server-based elements.
The company is financially unstable.
Converting an MMO into an offline-capable experience can take a ton of work.
So if a company looks towards the future and thinks "Hey we might have to shut down soon, and if we can't manage to make a final update patch to turn the MMO we want to make into an offline game, we'll get hit with a fine" they'll just not make the MMO
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>>737100353
Literal subhuman post. Preserving culture and protecting consumers is bad but making deliberate attempts at planned obsolescence is praise-worthy? Insanity.
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>>737113214
>If I patch out other things the game could become unplayable, like characters I don't own which are central to the game in some way
What kind of game would be rendered unplayable from removing characters that were licensed? Do you have any examples of a specific game where this would be the case? I'm trying to think of ones with licensed characters, but they're all ones where it would seem really easy to remove them and wouldn't actually affect the game at all.
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>>737113351
Super Robot wars, plenty of characters from different franchises relevant to the plot so removing just 1 can be problematic
I never played it but I believe that Tunche game has hat kid as kind of central
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>>737113285
It's funny how you mention MMOs when that genre has literally benefited the players a fuckton with private servers. There's even games that would otherwise be 100% unplayable, that are still alive due to private servers, which just further proves why SKG is a good idea.
>Converting an MMO into an offline-capable experience can take a ton of work.
So build the game from the ground with the idea in mind that you HAVE to provide an end of service patch once shutting down. This isn't rocket science.
>So if a company looks towards the future and thinks "Hey we might have to shut down soon, and if we can't manage to make a final update patch to turn the MMO we want to make into an offline game, we'll get hit with a fine" they'll just not make the MMO
They would already have the patch ready to go from before the game launched.
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>>737113357
My bad, I had a retard moment. Disregard that
>>737113272
Books are physical objects, but the text inside is still IP. Should printing companies be allowed to disable/destroy your physical book because they control the IP, i.e. everything inside it? Once sold to the costumer, a certain level of ownership *over the sold copy; not the IP behind it* is expected
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>>737113419
>>737113441
>>737113476
None of these games would be rendered unplayable from having characters removed though. The games would still be functional, but in a gimped state.
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>>737113503
>So build the game from the ground with the idea in mind that you HAVE to provide an end of service patch once shutting down
More work to make, less chance of getting made, less risks taken in the games that do get made
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>>737113567
>More work to make, less chance of getting made, less risks taken in the games that do get made
Virtually every multiplayer game from 1995 through to 2010 had LAN capabilities. If you can make your game require login servers, auth servers, cash shops, etc. then you can SURELY also find a way to disable all of those and then just make it use LAN/dedicated servers instead.
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>>737113285
>>737113503
i agree with both points, is going to be a lot more expensive to design an mmo from them on, but at the same time people whoa actually like it will be allowed to play the game even after a shutdown, overall is still better for the consumer even if that means less mmos in the long run.
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>>737113562
>The games would still be functional, but in a gimped state
And what if it was a single player game and this was the main character? If his powers are recognizable to the IP then I literally cannot just rip the IP with a clone character can I?
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>>737113590
>My company went bankrupt and that costs money
Your company went bankrupt during development because you had to make sure that the game was able to be emulated/have LAN capabilities once you shut down the game? Come on, you're not even being genuine now.
>Also my backend MMO servers are using hardware ASICS, there is no software
Give out the server source code so people can host their own private servers then. Problem solved.
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What the ACTUAL FUCK?!?!?! Can't someone PLEASE FOR THE LOVE GOD think about these poor game devs who want to use everything at their disposal to wring you dry for money while mocking you? They use everything from behavioral psychology to paid shilling in order to manipulate you, and you expect them to NOT KILL THEIR GAME WHEN THEY ARE DONE?! I'm literally SHAKING!!!
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>>737113697
>And what if it was a single player game and this was the main character?
This is a valid one for the thought experiment, but can you give me some examples of video games in the past 40 years that had licensed characters where the license suddenly expired and they had to remove the main character?
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>>737113731
They do, they are just cheaper because you don’t have to pay a team to develop the game while running it, I play 2 private servers from 2 almost dead games and both costs to run, no a lot, but they do.
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>>737113756
>Your company went bankrupt during development because you had to make sure that the game was able to be emulated/have LAN capabilities once you shut down the game?
I just went normal bankrupt you retard, how are you even being genuine
>Give out the server source code so people can host their own private servers then
Nigger doesn't know what an ASIC is
>>737113758
That one would only work on that island. But here in the US character IP is strong.
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