Thread #737089853
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>do everything /v/ says is bad on the character they say is the weakest
>win easily
Hmmm...
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>>737089853
>picks ironchad
>takes every “bait” card
>hunts every elite with 32 max HP
>still winstreaks
maybe /v/ just sucks at the game???
Every time this board says “X is unpickable” it just means you can’t autopilot it. Ironclad isn’t weak, you guys just refuse to draft block unless it says “draw 3”.
Elite hunting is only “bad” if your deck is dogshit and you path like a coward. You’ve got Offering+, Shrug It Off x2, Flame Barrier+, and a pile of strength scaling. Of course it works.
Crazy how playing the video game instead of repeating tier list memes results in wins. Hmmm indeed.
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>>737090243
Dude, they say relics are bad and the fucking Drill was run-defining, not to mention paper phrog and ice cream and even vambrace. Drill gave me an almost completely free Hydras, and was still being useful against Infested Prism in act 3. I love the Drill now.
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THIS is phobia mode?
What kind of gay fucking phobias are people making up these days?
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>>737091262
Should be this instead
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I want to stop sucking so bad at this game.
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ironclad isnt the weakest, necrobinder is.
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patch sux
kill all lizers
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I know you dumbass can't read Chinese, so I'm translating it into your grandpa's white-ass language to f*cking roast your ass.
Alright, alright, let’s watch these bigshots with their pale-ass “noble bloodlines” wriggling around in Advanced 0 like gutter bugs, trying so hard to flex their “mad game sense” while simultaneously purging dissent, spouting racist crap, and kissing the devs’ ass all over the forums!
Look at them—literally less verbally intimidating than a three-year-old and can’t offer a shred of useful game advice (all they do is hoard a bunch of useless cards and scuttle around Advanced 0 like cockroaches breeding out of control, only to get booted straight back to the tower by Anthony-sama’s little clever tricks). Because they contribute zero to this game’s playability or longevity, all they can do is rage impotently and blame Chinese players for “being too picky,” huh?
Don’t make me laugh, you bunch of m*ther-f***ing inbred pale pigs!
On Chinese gaming forums, your so-called status is even lower than cheaters. (Oh wait, I forgot—you guys love downloading “mods” from Nexus that are basically cheats, right? No wonder you’re inferior even to domestic players who cheat just for vanity. You’re greedy, self-righteous, vain as hell, can’t handle any criticism, and blind to anything beyond your tiny brain—no wonder everyone looks down on you!)
Stop acting like clowns on crack, and go back to your grandpa-white-skinned milk bottle, suck it down, and stay out of the way.
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Hostan, A9
Will embark with 3/4
steam://joinlobby/2868840/109775242172418375/76561198094567415
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>half health
>chance a late act 2 elite like a fool
>oh it's prism, this is easy
>no block cards first turn, that's okay
>no block second turn, alright this is pretty bad
>no block cards third turn
it was punishment for my hubris, it's the only explanation
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>>737093194
>he didn't eat the egg
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you should take this every run
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>>737094032
I've only ever encountered it once in my 100hr playtime and I skipped it
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>>737094920
you win this round
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>>737094582
based and rainbowpilled
Prismatic Gem is the “this run is no longer about winning, it’s about sending a message” relic.
>ironclad
>offered Creative AI
>sure why not
>pick up Glacier next floor
>die to Nob because your deck is 26 skills
You don’t take Gem to climb. You take it to discover new, deeply unethical card interactions that should not exist in nature.
Skipping it after 100 hours is crazy though. That was your canon event and you walked away from it.
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>50+ card deck
>27 relics
>at asc10
I'll never have another run quite like it again, and that's sad.
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>>737095293
Because of Prowess, Rainbow Ring and whatever the fuck I had like 8 Strength and 6 Dex.
I drew fucking knife trap to play 33 fucking shivs right as the experiment went out of Intangible.
Man, that was really fun. G fucking G man.
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Has anyone tried the mobile fan port?
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GG you two. I had Fairy in a Bottle banked for a while so I was never really in any danger especially with the star engine online by phase 3 of Test Subject letting me block as much as I needed
>>737095293
>>737095436
Whoever the Silent is, I always see you eating fucktons of damage every /v/ lobby run we have. I know the feeling
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>>737096163
>Might plan on joining up some lobbies
Welcome aboard anon!
>How chill are the lobbies?
Very
>What ascensions are y’all usually tackling?
Highest we can have, since the maximum is based on the lowest in the lobby. For example if somebody with A4 joins and everybody else is A10, we all get brought down to A4. We've all been pretty cool so far with helping other anons get their ascensions up in multiplayer.
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LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775242176029739/76561198002917239
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>>737096163
Get in here anon >>737096457
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>>737096457
2/4 GET IN HERE NIGGERS
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OKAY ADMITTEDLY THAT WENT POORLY
I'LL REHOST
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>>737097070
LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775242176767190/76561198002917239
WE WON'T GET FUCKED THIS TIME
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if i give up a relic like that gives enchants on pickup gnarled hammer in an event, does it remove the enchantments from the cards? i would assume not, but my deck is kinda relying on the damage right now so i gotta ask.
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Why is Chang like this?
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>>737098641
https://en.wikipedia.org/wiki/Hurting_the_feelings_of_the_Chinese_peop le
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Am I supposed to take junk cards with an exhaust deck? It was getting really thin during fights, but I wasn't getting any good damage options. I love Bludgeon so much.
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Not GG, kind of a waste of time but the lesson is I cannot scale on Echo Form alone. I didn't have any endgame with all that energy I had and it still wasn't enough to do anything.Echo Form into double Knockdown+ for REAL HUGE DAMAGE was the highlight of the run for me honestly. Fuck this shit man
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>>737097348
Most relics that bestow something on something else, like mango, potion belt, and whetstone don't really need to still exist after they granted their bonus to their target. The main ones you want to hold onto are things that trigger based on gameplay events. I'm very certain you would keep the enchants, since these types of relics trigger "on pick-up."
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>>737089853
>a8
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Snecko is such a mess.
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>>737100502
I finally made Murder work on Silent when I immediately got it after taking Snecko
And then I got to Corrupt it in Act 3
Such a shit card in almost any other circumstance but swinging for 180 with it by turn 5 was nice
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So if I want to do a multiplayer run, the LOWEST ascension is used for everyone based on the character picked? I'm 6 years old, help.
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>>737101034
multiplayer ascensions are separate for some godforsaken reason, though mercifully they're shared between characters
but that means if ANYONE in the lobby has a multiplayer ascension of 0 then you have to play a0
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>>737101034
Phew, i didn't know what the new doormaker did, was damn lucky to get music box as my act 3 reward i guess. Hang seems pretty good.
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>>737100405
About that.
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I feel like a retard for thinking lava lamp was shit before.
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>have Pael's legion
>didn't draw enough block turn 1 against fucking bugs
>-30 hp
>didn't draw enough block against milidpede
>-36 hp in two turns
WOOOOOOOOOOOW, I LOVE A10, SO FUCKING GREAT TO LOSE ALL HP IN TWO TURNS
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I've been doing almost nothing but clad in solo and multi and god he feels so much better to play now with colossus at uncommon. Blocking is so much easier than it used to be.
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the cards from this event really aren't bad at all (except clash)
pretty much never take the relic since they're all such shit
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All for one silent
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>>737091262
nothing more scarier den da WOIMZ
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>>737104661
i'm cumming
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A beautiful Arsenal+Stardust deck ruined by Doorguy's energy steal phase and having draw cards on non-draw phase. Perhaps I shoul've added a second damage options or more star gen.
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>>737105163
Lighter is GOAT.
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and of course I drew corruption with only strikes as not bound cards despite having mostly skills in my deck, fuck this bullshit
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>draw bad? YOU LOSE
absolute bullshit
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>>737106616
stoke was great, I didn't get Dark Embrace(of course they made it rare so fuck you exhaust builds) so had to rely on Joss Paper for draw, So Stoke would give me about 1.5 card draw, fuel Ashen Strike and 20 block
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>>737106616
I wish it was better but needing to spend energy on random cards that are themselves not free is always a recipe for getting fucked.
>>737106695
Yeah stoke was good before they changed it, I don't see myself ever picking this anymore.
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>>737106616
Stoke is basically Dead Branch lite now bro. Got it from Neow the other day and picked up a Feel No Pain right after. Basically carried the run for me, didn't even get any real card draw until Act 3.
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>>737106797
>1 mana for 16-24 block when you have FnP+ already in play and now a hand full of random full-cost cards for your deck cycle instead of actually trimming down the bullshit you don't want
Part of your "exhaust wincon" is getting trash out of the way so you can draw those ashen strikes more often and stoke does not do that anymore. It was way stronger before.
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>>737107046
>Which stoke does.
No it doesn't because it replaces your hand of exhausted cards with a hand of random cards.
>gives you ashen strike
occasionally, along with a hand full of other random bullshit. That will clog up your discard/draw pile.
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>>737107149
I haven't F2d yet but I still think Ironclad needs touches, even if I don't feel he's horrible.
if they want Vuln to be an archetype, we need more appliers like Break. Corruption being 1/50 runs feels terribly sad. I don't think Not Yet moved the needle.
Once I finish my A10 grind I'll say he just need smoothing.
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>>737107098
>No it doesn't because it replaces your hand of exhausted cards with a hand of random cards.
And some of them exhaust other cards or themselves. Or are powers.
>occasionally, along with a hand full of other random bullshit.
It's called a toolbox.
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>>737107292
glow is excellent and glimmer is also alright
prophesize only works in decks where most of your attacks/block are star cards so you can use energy for drawing them
>>737107335
just make a bunch of orbs and let god sort it out, makes it to at least a5
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i swear it used to just be shit like stabby and slavers that open fights like this, now it feels like every random mook is taking chunks out of you for having a bad turn one
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>>737107598
Instead of some rooms chipping you away like in sts1 (avocado & rat, snake plant) every room is designed to do it now on high ascensions, and pretty much everyone can see it. Its made high ascensions even more draw good than they already were in sts1. Especially the bosses at the end of each act
>Killed waterfall giant too slow? Eat 40
>Draw bad against queen? Eat 50
>Can't kill test subject in 3 turns? Eat 60
>Play a lot of cards? Hunter killer
>Trying to save hp? Pill bug/Thorn toad/Double nibbits
Really only have a 5-10% winrate at A10 compared to how broken you can get in sts1.
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>>737106938
>And you have to have it in hand with trash you want to burn.
Since Stoke itself doesn't exhaust, it doesn't even matter that much if you exhaust a decent card with it - just Stoke again the next time you draw it.
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I seriously don't understand wtf I'm supposed to do against Doormaker now, doesn't he counter basically every build?
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why are people mad
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>>737108010
Play shit you don't mind exhausting on turn 2(or eat dmg to face if they're essential for later), and then just block+do dmg until you kill on next exhaust or draw phase, it's the easiest act 3 boss now
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>>737108079
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>>737108079
false advertisement
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>>737108010
nu-doorman is like the epitome of how megacrit seems to want to balance the entire game
anti-infinite with draw restriction and energy increase, and anti-thin deck with the forced exhausts
i suppose it would help to go into the fight with a bunch of extra HP so you can just facetank the turns where he counters you and go ham on him when he's on a phase that doesn't
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Me and my zoomie bird son saying "frfr 67 just spam shivs nocap fr bro :skull:"
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>>737107286
>some cards aren't junk
Great glad to hear it. Still not nearly as good as when the end result of me using stoke was getting all of these cards gone and away, and having my hand filled with cards that I know are in my draw pile. If you could at least play the first card you made for free, or the cards were free the turn they were made like out of a potion, then it would be some actual value. But as it stands it's not that at all.
>It's called a lootbox
You're called an idiot.
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I feel like there was miscommunication about who to depict in Backflip art
This is NOT Silent, looks more like Ironclad with twin braids
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Thank you doom potion.
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>>737108292
meant to quote this >>737108453
but to answer the question, I feel like I've come around a lot on Deadly Poison and Snakebite, they're not "good" cards but they often solve Laga and Soul Fysh
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>>737108010
>>737108079
the playerbase of this game is so fucking retarded. the game is easier overall now but because doormaker forces you to think 2% more instead of play exactly the way you played all 20 other combats up to this point, and shitters can't comprehend how to play around exhaust and think exhausting a card is an instant loss, they start having a hissy fit and review bombing.
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>>737108706
>you exhaust the bad cards
Yes, and replace them with more bad cards and some that might be decent and will still be full cost. You seem to think that every time you use stoke you'll just get bloodlettings and ashen strikes, but you'll probably get twin strikes, armas, blood walls, thunderclaps, sword boomerangs, iron waves, howls, stomps, all manner of things that you are not happy to have added to your deck for the combat.
>stoke is an extremely high value card
How valuable stoke is will depend heavily every single time you use stoke. I'm happy yo used it once and had it work out but it's a card of very inconsistent value. I don't want rares that are specifically designed to synergize with my build to be of inconsistent value. Getting a rare card reward that is made for your current build should be better than inconsistent.
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>>737108654
I've beaten A10 with every character pre-patch without using infinites once and I think the new Doormaker is not that well designed. 2/3 of its phases will generally counter a majority of builds and it's far too dependent on getting decent draws so that whatever phase the boss is currently in doesn't prevent you playing your hand effectively.
>just play your bad cards on the exhaust turn lmao
>just play less cards on the energy turn lmao
>just don't do any draw on the no-draw turn lmao
And then you're dead.
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>>737109584
>You seem to think that every time you use stoke you'll just get bloodlettings and ashen strikes, but you'll probably get twin strikes, armas, blood walls, thunderclaps, sword boomerangs, iron waves, howls, stomps, all manner of things that you are not happy to have added to your deck for the combat.
That you will re exhaust with stoke or any of the stoke cards like cinder,true grit,second wind,fiend fire,brand. Even if you get bad rolls you will have enough block to cycle again and re-stoke. It's obvious you have very limited experience with the card.
>muh cost
Clad has a gorillion ways to generate energy or cheat attacks.
> Getting a rare card reward that is made for your current build should be better than inconsistent.
The card itself is the build. All you need is FnP and some draw.
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>>737110779
>>737110669
steam://joinlobby/2868840/109775242197747541/76561198076213196
oops forgot to refresh it
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>>737110553
>>737110603
I'm onto you.
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Reminder that A0 runs are where the comfy is at.
>Oh no, I can't draw any cards because of goatse
>Apply vulnerable
>Graveblast
>Banshee's Cry
>Graveblast
>Banshee's Cry
>Graveblast
>Banshee's Cry
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>>737110708
I have enough experience with reworked stoke to know that you're talking out of your ass and clapping your hands for the gutting of what was a really fun card into something that dumps a trashcan into your deck.
>well you can just get them again next cycle
The fucking point of an exhaust build is that your deck's second cycle is supposed to be a a whole lot better, not filled with a new flavor of dogshit, but you're clearly beyond reaching with any sort of reason so I'll leave you to pretend to understand anything about this game or the character.
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It's like the third time my reget run was saved by the redundancy of the deck copy event.
That being said I ate bad luck THREE fucking times because I had no way to get rid of it.
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>>737111210
>bro why don't you want to try the game when it's even more unbalanced?
Because I'm not a streamer playing intentionally more unbalanced test content for views so I'd rather let the devs test things out for a while first before patching things once they have time to root out the crap.
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>>737108654
Doormaker was just a wall before with no real defining features but i would say now he's just a "fuck you" to anyone running a small efficient deck or relying on energy generation and card draw to combo shit together (which a lot of people might argue is why they're playing a deck building cardgame).
Now this would be fine but you dont know doorman is coming until act 3 at which point you suddenly need to bulk out your deck a little and conjure up a card that hits like a truck with minimal setup or have something that autoplays like powers Defect or Hellraiser Ironchad. So yeah on one hand you can absolutely play around him but he's definitely one of the more adapt or die bosses that really demands you follow his rules.
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>>737092798
Ironclad and Silent are the only ones where I have MORE losses than wins.
Necrobinder is a little pigeonholed but good. Osty eats up all your damage and either you buff him up and smack the shit out of everything or you let him die repeatedly doing revenge damage while you set up doom. Idk if there's anything they could do to make her more varied. She's entertaining in multiplayer when you're trying to make doom and poison reach each other.
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>>737110603
Idk dude im just tanking 40 damage on a lot of turns and hoping I dont die first because its kind of pointless to stall this guy.
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>>737112047
For me its Regent and the dude was fine before and seems really good now but I just seem to deadend myself on a lot of runs trying to do something cool.
Doorman has been killing my Silents recently but its always because Ill have taken too much damage on Experiment or Queen beforehand and Ill whiff on block one round and die thanks to no draw or energy leech mode.
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>>737112025
He still doesn't feel much like he has anything to do with his themeing. Feels like he should have three portals and two of them are hands that attack you and the third one changes between parts of his face for different effects. And maybe closing the face portal would cancel the next cycle so you could avoid things like the card-eating.
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>>737112318
The first round portal should be his ass and you just get to pound it before the fight actually starts.
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>>737112310
The thing I find fun about Regent is that it doesn't really punish taking a ton of cards. The worst thing that will happen is it takes a while to get back to big sword but you can have the minions fetch it for you so it's never a problem.
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>>737110603
>is more anti-fun
Doormaker's current iteration at its core is very evidently designed to shut down infinites (shuts down thin-deck cycling, shuts down draw cycling, shuts down energy cheating) than any thing else. Like the Lizard is a callback to the StS1 Elites and The Queen is a roided Collector but Doormaker entirely feels like he was designed to tell infinite decks to get fucked than for any other reason, which just collaterally hits every deck
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>>737112505
I wish I could kill Vakuu permanently
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I've replayed this fight 20 times, yeah I savescummed I don't care, Tear Asunder at the last turn with duplicate potion on 1 hp left was only way to win
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>>737113604
because I had very bad block turns(despite having Unmovable) against doorfaggot