Thread #737097893
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Why does Owlcat take an entire year to release DLC for their games?
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>>737100712
>>737101015
Same
Even just story wise, i liked the climax and set up of kibbs more
Maybe i just didn't like idris elba
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>>737101015
Waifufaggot lies
Lex has very cool diverse Star Trek esque missions on completely new maps with completely different vibes. Like Feudal World or Warehouse World.
Void Shadows mostly reuses maps from base game and is stuck on your ship.
Void Shadows comes with Death Cultist companion, but there is no Death Cult Origin to play. Origins are extremely important and are part of character creation most responsible for reactivity and replay value.
Lex adds Arbites Origin with subOrigins. Arbites is the most fleshed out origin alongside Psyker now with a lot of reactivity and depth. Other Origins feel like some betatest compared to those two.
To make matters worse Archetypes Void Shadows adds are bland. And BladeDancer only fits unplayable Death Cultists or arguably at best Psyker. Marazhai isn't even updated to use it.
Overseer Archetype from Lex is a Psyker of Archetypes. It's the only Archetype with reactivity. It has 4 subArchetypes, meanwhile no other Archetype has such thing at all. Because of this it fits basically every character you would want to play.
Lex mogs Shadows so hard it's unreal
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>>737097893
do people ACTUALLY like owlcat games or do they just play them simply because there's so few crpg's around?
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>>737101596
I genuinely do, they definitely are an acquired taste though
Not many games you can say that the 1.0 ver is a completely different version from 2 years down the line, endless amounts of support (whether that's a good thing or bad you decide but i enjoy playing more of what i enjoyed from them)
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>>737101537
>but there is no Death Cult Origin to play
There are two new archetypes though which are much more important than origins.
>Arbites is the most fleshed out origin
It is the only fleshed one because it is the only origin that acts as an archetype of its own, not even psyker does that.
>Void Shadows adds are bland
The fuck am i reading? Both archetypes overshadowed the fuck out of base game ones in both style and power.
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>>737097893
They probably have a very small team working on it while the rest are busy with other projects.
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>>737101785
Archetypes are very rough, very generic classes stripped of flavor which is normally attached to them in D&D-likes. Which is why in RT a Dark Eldar, Space Marine and some ganger can be all Warriors. It's Origin which actually makes them distinct. Despite this they managed to make Overseer unique Archetype with reactivity.
Origins are far more important because they are responsible for flavor and reactivity. Psyker works exactly like Arbites with abilities on his own. Void Shadows not having it is a massive mistake.
Void Shadows are Archetypes are bland I-win buttons.
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>>737102838
>>737102832
Thanks. I was curious about the game so I watched a bit about this God Emperor and it's edgey but in a good way. I'll probably play the game soon.
I just wanted to make sure that the developer did good with the lore because I easily drop games if the devs didn't stay faithful, it's an immersion thing for me, for any setting.
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>>737102310
no
https://www.youtube.com/watch?v=iFE5ct0aiH0
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>>737100712
Why would you lie like this? All it takes is one look at the reviews.
>>737101537
>Feudal World
Some of the worst performance in the game, boring combat encounters and to top it all off you also have mandatory sections where you lose control of your MC because you need to lose a scripted fight.
>Warehouse World
You are literally there for like 20 minutes at max. The fight there isn't even particularly interesting cause its Act 4 and your builds can now faceroll everything.
>most responsible for reactivity and replay value
No offense but how many times have you replayed RT? The reactivity comes down to 1 or 2 lines throughout the entire 80 hour game. Its a big point of contention how little your origin matters and Owlcat themselves admitted they were suprised that people wanted it. Sure it has the most reactivity but that's not saying much given the competition. You replay RT for the convictions and narrative decisions/builds, not for the origin lines.
>Archetypes Void Shadows adds are bland
Arbitrator is fantastic but the new overseer class is bad. Your pets are useless for the most part aside from the raven which is used to aoe buffspam and the dog if you want to roleplay. Bladedancer and executioner were broken and insanely powerful but at least you had a reason to run them. The pets also couldn't be upgraded when the DLC first came out and only now do they have a conviction bonus where they change over time.
>Marazhai isn't even updated to use it.
Good, anyone who recruits that faggot deserves to have their save deleted.
Solomorne is also boring, the main plot about the arbitrators actually trying to backstab you and steal your shit even if you have fully sided with them the entire game is gay and retarded. The main draw of the DLC is the new ship you can get.
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>>737104284
>look at the reviews.
dollysmootching cattle writes them
>Feudal World
>Warehouse World
Fantastic aesthetics and interesting stories. Lex is full of unique and gimmicky fights.
>you lose control of your MC
Always great gimmick. Only getting captured and stripped off equipment is always cooler trope. Commanding separate squad of Arbites was also great, too bad that so short.
>No offense but how many times have you replayed RT?
700hours so twice. Owlcat said that they most likely won't bother with Archetypes since all possible archetypes are covered already, but will make more Origins. Museion dlc will probably come with Augmeticist Origin.
Convictions are badly designed and there are functionally only two in game and you mostly use options from both. Origins dictate theme of your character, enable reactivity and provide perks to flesh them out. They are the most important thing by far letting you play two different Dogmatic playthroughs for an example.
> overseer class is bad
Overseer is so good it's a waste to not use him. It has stupid amount of variety and possible cool and thematic builds for a variety of characters. Positioning Raven to either spread buffs or relying damage to enemies or even using Dog to chase enemies are very cool ways to play. Void Shadows archetypes are just I-win buttons and all about dealing massive dps which makes them insanely boring.
>Good, anyone who recruits that faggot deserves to have their save deleted.
Sounds like you aren't a roleplayer
>Solomorne
Dogmatard when we shouldn't have more dogmatards anyway. Not like kebab is any better. Both were a mistake
>arbitrators actually trying to backstab you and steal your shit even if you have fully sided with them the entire game is gay and retarded
It's not them actually. It's a grandma. It's also very cool and thematic politcal shenanigans for Rogue Trader. Genestealers were disappointing, especially their rebellion being just a random event in act 4
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Owlcat should make an aos game and make all companions elf waifus
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>>737105089
You know Owlcat will just make cuck romances.
>she has a duty so she go marries and have kids
>she has orgies and fucks around
>she loves you until you die and then leaves, and most probably finds another person to fuck
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>>737101596
I like them a lot but to be honest only because they are the only wish fulfillment type experiences of their type in gaming.
What other CRPG do you play as a powerful leader with a lot of power? Tyranny perhaps which is coincidentally my fav obsidian CRPG.
I wish people realized this shtick and more CRPGs would be made around fulfilling this power fantasy. I mean why do you think grand strategy games are so popular? I'm pretty sure there is a huge overlap between the type of autist that plays paradox grand strategy games and the autist that likes CRPG power fantasies. Owlcat is the only studio to capitalize on it properly with all 3 games of theirs so far (kingmaker playing a king, wrath you play a literal god/demon, rogue trader you play as an independent captain of a fleet)
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>>737105398
3rd
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>>737101567
Something that actually lived up to an alien race that has been dead for longer than humanity has been alive. Read the old stuff like I'm the 3rd ed codex, it's actually fun. Much more fun than Skeletor and Mum-ra slash fic that is the new stuff.
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>>737106610
Copying Citadel dlc is old news
They should make tv-show style crossover dlc for Dark Heresy instead
One mission would be you only controlling your MCs from DH and RT
Other mission(s) would be having access to companions from both games
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>>737097893
The are working on adding more descriptive handholding. Total Jimmy Handholding!
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>>737101537
>Marazhai isn't even updated to use it.
Owltards are incredibly lazy. Expeditions: Rome has an option of updating one of your companion's class if you have the dlc, and that was some no name game that flew under the radar of most people. Owltards are trying so hard to be seen as the next bioware, but are incredibly sloppy and lazy with their work
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>>737108007
Anyone who isnt
>Idyra (headshot on sight)
>Jae (headshot on sight)
>Marazhai (literally named DARK Eldar)
>dognigger (forced to endure)
I've never done heretic so I can't comment on uralon but look like an albino nigger
For me it's Abelard, Argenta, Pascal, Kibellah, Ulfar, Cassia/Heinrix
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>>737100712
>Lex is fantastic
Anything that adds YET MORE mandatory scripted loss fights to the game is automatically shit. I genuinely don't know why Owlcat keeps doing this shit. It's like they get this neat idea, but have no fucking clue how to work it organically into the game, and then instead of discarding or reworking the idea, they'll just force it anyway.
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>>737108227
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>>737108289
I think I'd enjoy a dungeon with some really meaty combat encounters a lot more in RT than I did in the PF games, simply because RT combat is just way more fun. RT makes you so powerful so quickly that the game never quite manages to catch up with you after a certain point, so having a dungeon that actually makes you use all your characters instead of just your always-going-first officer granting your most powerful member a zillion turns and wiping every encounter before even the first turn has ended, let alone the first round.
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>>737108657
I'm honestly ambivalent about it. On one hand, yes, it's boring as hell. On the other hand, having your RT just roll the encounter on their own within basically a single turn is extremely satisfying. So the perfect level of challenge would be one that demands this level of power, but can also take it and hit back.
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>>737101596
Only Warhammer ones because I like the FFG system. Pathfinder sucks major balls on actual tabletop and that also reflects in vidya.
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https://thehorusheresy.com/choose-your-legion
What'd you guys get?
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>>737101596
i looked for co-op CRPGs on steam, there was fuck-all except rogue trader, so i gave it a shot
its jank as fuck and the co-op is an absolute mess, but its also fun
this game was my entry to 40k
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>>737101662
>Not many games you can say that the 1.0 ver is a completely different version from 2 years down the line
releasing bare bones and bugged piece of shit games as a basis for milking infinite DLC treadmill is industry standard nowadays
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Is a chaos run in RT actually fun? Feels like there's not a lot of roleplaying opportunities that don't involve randomly killing every NPC you come across, in addition to being pretty limited in terms of party members.
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>>737113413
Yes. The game was not written with a heretic path in mind. It was tacked on at the last second, so it creates a gap between what you do and what ends up happening. There is no reason to pick any of the heretical options most of the time because they are lolsorandumb garbage.
>Lol, let's just send warp cirrupted grain to footfall. Why? Who cares lol, just do it
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>>737113676
Yeah, that's pretty much my impression from looking at the heretical options as well. I just wondered if maybe they open up further if you commit to the path, or scenarios you don't see on any other playthrough start popping up.
You'd think with Tzeentch being the big player in RT there'd be a more subtle and calculated corruption thing going on, but most of the choices seem to be an act of self-sabotage for shits and giggles, or some variation of "I don't like your face! Die!", which is just so lame.