Thread #737133573
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post games that went under the radar
but are actually good
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currently playing this
absolute S-tier game in terms of exploration, power curve and progression. dont even like shooters but this is enjoyable af. and you can make a melee build as well.
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Visage
the most stressful horror game I've ever played, with puzzles that are actually difficult.
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>>737133664
Have that on my list.
>>737133573
Hard west is fun, part 2 coming
Mortal shell is a decent concept game for 2 bucks or so, lone survivor is great, too.
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>>737133573
overgrowth. amazing melee combat that puts AAA games to shame. Fromsoft this is how its done
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>>737134393
HE WHO CONSORTS WITH BEASTS
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>Cyber Knights: Flashpoint
Pretty much cyberpunk stealth-focused Xcom, with freeformed movement, hacking that happens in fractions of your turns, punishing but fair alert system thats more of a gradual thing than an automatic bust. Characters are ugly and base management stuff is a bit confusing thanks to an obsessive amount of cyber-jargon, but essentially works like Xcom 2's
>Approaching Infinity
Just a nice comfy Star Trek-ish space adventure roguelike about continuous progress through the galaxy, upgrading your ship and officers, trading, visiting planets and other ships along the way.
>Withering Rooms
Sidescrolling survival horror with a pretty interesting plot about a nightmare asylum inhabited by dreamers. Exploration is fun, magic system is simple and fun but also requires smart management. Punishing, and visually kinda jank.
I bought Grimshire a bit ago, I'll probably give that a go this week. I love indie games.
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Troubleshooters is one of the most fun SRPGs I've ever played. The fun is in how much control you are given over how characters are played. The game has ~1k masteries which give new abilities, stat boosts, enhance current abilities, etc. And those can combine into an addition 800 or so mastery sets which give even more stuff to experiment with. If you like games where you can tweak your own custom creations to be as close to the perfect build as possible the game is mega fun.
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>>737133573
Survivalist The Invisible Strain. It's like a survival colony (optional) manager zombie game with dynamic factions and The Thing like gimmick where there's one zombie strain that shows almost no signs and they can infiltrate your group and fuck shit up. It's pretty neat for a cheap game.
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>>737133573
far better than i was expecting
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>>737134869
I came here to post this.
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>>737133664
did the fov fixes start working again?
i tried it ages ago, and apparently they got fucked up due to updates so I never bothered playing it
>>737133961
hard west 2 has been out forever
it plays better than 1 in a way but I enjoyed 1 more in terms of atmosphere
>>737135017
it was ok, but I kinda lost interest quickly once I beat all the levels
also the red robot was massively OP (in a fun way)
I recently beat Felvidek, and even though I dont really like rpgs that much I was unexpectedly really into it. Very soulful little adventure game more than anything. Doesn't waste your time. I liked almost all the characters.
INCISION was an all round decent if a bit highly strung ogfps where you have limited lives per level. There were 2 or such bossfights that were a little bullshit but overall, really solid really complete game.
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>>737133573
Endling is underrated.
You play as mama fox looking for her kidnapped cub in post-apocalyptic world
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>>737133573
The Guardian Legend
One of the best NES games of all time
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>>737133664
Agreed!
Difficulty was a bit high for me in the beginning, till I realized I couldn't just run-and-gun everything and had to stealth a bit, but once past that it was kino shit.
The pseudo-sequel is on my Wishlist.
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>>737136240
Sorry, DLC
Follows the voodoo guy on his own adventure
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>>737133573
If you like SRPGs/Tactics games then this is unquestionably the best in the entire genre.
>Better than every single FE
>Better than every single TO
>Better than every single FFT
>Better than every single X-Com
>Better than Banner of Maid
>Better than Triangle Strategy
If you like these kinds of games, you're crazy to overlook it.
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>>737134716
Right, got it. Playing line survivor just now. Apparently part 2 is coming. The developer makes music for other titles, even for romeo is dead or whatever the game is called. Bought conscript, too. Plenty say it's better than alisa. Conscript is done via government money, usually a red flag.
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This game is fucking sick. Easily the best auto-battler out there.
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>>737137052
Didn't know it's out. Again only pc.
>Better than Triangle Strategy
No generics, no buy. Nearly skipped Jeanne bc of it. Fun game though, Jeanne I mean.
>codename bakery
Is it that good? Have you played othercide?
>>737136553
Is this rather like shadowrun or rather shogun tactics?
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I had a lot of fun with this game, it's a little jank but fun. It's basically fire emblem/xcom.
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>>737137052
Man I really like SRPGs/tactics games but I just could not get into this game. I think I put 10 hours into it and kept bouncing off it. Game just felt super swingy due to how strong items are so when you have items the game is fun but when you run out of them you stop having fun. I'm also pretty sure you are supposed to replay missions to farm items as well which might explain why I was so starved of resources.
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>>737133573
>post games that went under the radar
>>737133664
5476 steam reviews
>>737133881
8518 steam reviews
>>737134393
6133 steam reviews
>>737134869
9273 steam reviews
>>737135258
Fucking 73,351 steam reviews.
This isn't cherry-picked, these are the first replies with images in the thread, and the only one I skipped was fucking Carmageddon.
Hidden gem thread NEED to make fun of people posting popular games, or you get this shit.
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>>737137594
>Is this rather like shadowrun or rather shogun tactics?
Turn-based like Shadowrun but with Shogun Tactics' vision cones and no tile-based movement, everything is done using action points, including calculated movement distance and all that.
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>>737138259
I've actually never heard of Green Hell either. But it sold more than fucking Super Metroid.
Speaking of, here's the hidden gem I recommend. Best metroidvania I've ever played.
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>>737138139
I find it a bit unfair to judge so harshly if a game has over a X amount of review
There's a space game I've been playing that has 2k reviews. It's also sub 10 bucks so very accessible and yet you look up the stats for it on sites like gamalytics and it's barely 70k sales total.
It's still very obscure and considering that out of all the userbase on steam and there's like a sub 1% of people that even seek out indie shit to play in the first place.
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>>737133573
More games should do enemy morphing.
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>>737133573
>>737139678
And Horrorvale is honestly one of my favourite games of all time.
But I think that mostly stems from me loving Halloween aesthetics as I come from a country where it has never really been a thing.
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Mmmm gems
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>>737138139
Since you want to grab numbers like a faggot, keep in mind that Terraria has around 600,000 reviews. Between the large review count and how many people actually use Steam, yeah, you can argue those games are under the radar.
Stop bitching just because nobody is reading off the New Releases section
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>>737140862
Interesting ost. Composer?
>>737133573
Waiting for
>the pines
>tactics returners
>a good crpg or trpg (can't find one)
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>>737133573
I always shill Gunlok on hidden gems.
Gunlok is an RTS in which you control 4 characters with different charateristics.
https://store.steampowered.com/app/254900/Gunlok/
Gunlok is a non-mediocre jack of all trades, with higher damage. He can also perform a special attack that oneshots most of the enemies in exchange of a bit of HP.
Elint moves slowly, but places mines fast, and has access to special abilities, such the possibility to disable things or to repair allies.
Hark is fast and tiny. He can go in places other can't reach, but he is slow at placing mines, has less HP, and has bad accuracy especially when moving. Good for scouting and distracting the enemy.
Frend can wield the heaviest weapons, and has more HP, but moves slowly.
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This was fun
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>>737142715
I got to the point I saw that hideous literal faggot in the opening cutscene and was honestly so disgusted by its appearance I turned the game off.
It genuinely looked like some of the trannies I see around here.
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>>737137460
yeah i found it funny that the most common criticism was that you can't "make a epic dnd party" and that is more what the sequel is
What the original did wel is tell you a bit about the world, make you feel like something really bad is just about to happen but you can't oversee it enough to truly understand, then you switch characters
eventually you get to link between otherwise nonconsequential characters to get a better understanding but it does well like a good horrormovie to not show you too much
also really fucking good music, bought it on a whim around christmas when i was with senpai and mymomkept telling me nervously it creeped her out
https://www.youtube.com/watch?v=H_Vxjs-KUss
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zenonia
https://www.youtube.com/watch?v=VwNJwdLf3nQ
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>>737133573
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>>737133573
Worldless was pretty cool.
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Got this thing for free on Steam last year. Was expecting some low effort shovelware, but this one is kind of a decent action RPG. Don't expect a roguelike because this thing is not one, despite the @ being the player character. This one plays more like classic Gauntlet than anything. It also has a really funny gimmick where most of the game's text is unreadable and you have to rescue letters of the alphabet to understand what's going on.
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>>737133851
That's Rogue Galaxy, and it's amazing that to this day, people are still mindbroken about actually needing to stock & use healing items. The game has a massive list of things to have a problem with, and yet you choose THAT to be the dealbreaker for you.
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>>737133573
Mildly disappointed this wasn't a gems in vidya thread. I'm very magpie-brained and love looking at gems, crystals and jewels.
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>>737146510
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>>737143421
Are you recc'ing Zenonia the series or a particular entry? I've played some of them but it always seemed after a point like the grind was artificially inflated by a lot to encourage you to paypig for exp boosters and such. It was fun for most of the time I played though. Couldn't really get into the HD ones, since the monetization felt really bad.
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>>737133664
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Northern Journey was a true gem, hopefully he learns to code so the next game is less jank.
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What if Dungeon Keeper was a roguelike?
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This is worth keeping an eye on. The dev updates it every now and then.
From what I understand, there was a bit of drama where troons got assdamaged over the family legacy mechanics. tl;Dr if your character dies but married and had a child, you can choose to continue the family legacy as that child. Marriage is only through opposite sexes and that was of course problematic, but the dev told the troons to fuck off so they tried review bombing the game.
Anyway, it's already really fun and there are some great mods for it, but it leaves me wishing there was a bit more to do since right now, the only real goal is to establish a settlement. Some sort of story quest chain or something would be welcome but doesn't exist yet. For a roguelike sandbox, it's pretty decent.
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>>737133573
Remnant From the Ashes and Remnant II. The two best (((Souls))) games on the market by a immeasurable degree.
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>>737133573
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>>737133573
If you know ball you already know is the only down side. Not a lot of the deck builder market is unaware of chrono ark's absolute supremacy at this point.
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>>737147425
I should look into that again.
I really want a DF-with-more-to-do (or a dungeon keeper with DF moddability). I last tried it like 15 years ago and it was bare bones at the time.
The concept of a low-scale colony/dungeon simulator is IMO ripe for exploitation via unique settings, but every commercial attempt is just so boilerplate basic. What about being a dragon with a hoard that you grow either by raiding the region or being its benevolent protector (taking tribute from civs/tribes that worship you), or being mindflayers with an elder brain to serve, or being a forest spirit like Holo. You don't even need to do anything revolutionary with the mechanics (though each different 'archetype' should probably have something unique about it and new mechanics will develop from that).
DF 0.34 had some of that with different civs like orcs, necromancers/warlocks, gnomes, kobolds, but it all still suffered because it's still DF with very shallow progression and no real goals besides survive until you die.
Fuck's sake, why did I
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>>737137052
nah, it isn't as good as >>737134869
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>>737151438
Your ideas make me want to dust off my coding skills and try to make mods for it. It's been a while for me.
All that shit sounds super dope and has been something I've been wanting in a game too. Closest I've gotten has been Conquest of Elysium to an extent, like, there's a great mod for mindflayers and shit. Then there's Shadows of Forbidden Gods that scratches a particular itch too.
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>/v/ pretends to like kemomimi girls
>yet this beautiful game was completely missed
sad, really
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>>737133573
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>>737134393
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>>737153532
>Remnant 2 nuked my PC
That's a shame. And yeah Remnant 1 for the core gameplay and build craft was a superior game for sure. Remnant 2 perfected the art, map design, and had generally superior bosses. The real thing that makes Remnant 2 a gem is how psychotically deep the developers went in the procedural map/dungeon generation and how INSANE they were with hiding things in the world/using puzzles. With the exception of 2 things (you know if you know) they were all something you complete and discover if you had hyper autism for exploring every inch, taking in every subtle clue given (visual, auditorium, verbal, written and thematic clues). Genuinely mind blown by the one where the game keeps hinting about something to do with sand and losing your breath and a life after death only to find out you can experience some extra content/get an extra cool item if yousit in the right spot in a room filling with sand, get buried in it and die from suffocation, then respawn in a new zone that has no other entrance, and it is a LONG fucking time you have to sit there and slowly get buried alive.
In genuine awe of the dedication to their craft and love the sense of reward for uncovering all the secrets in that game. Because of that I spent 10x the amount of time in 2 vs 1, despite 1 being more satisfying mechanically (summon builds were just infinitely better in 1).
Sucks you couldn't experience it anon. I'd let anyone come over and play it on my 5090 FE and 4K 144hz OLED if they were nearby. It's that good and that worth sharing.
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I shilled this game in /v/ since it only had 600 overwhelmingly positive reviews. Now it had 1500 overwhelmingly positive reviews.
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>>737149980
They made a new one https://store.steampowered.com/app/2230980/Caribbean_Legend/
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>>737141330
Once you figure it out and get set up, survival is comfy and not difficult at all, but for a while it can be pretty frustrating until you've got things going. I ended up spending a lot of time in this game with my friend.
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Marrow changed my life.
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>>737133573
Here's my pick
>>737154208
Just remembered this game thanks to you anon
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>>737145114
>censored version from the tendie store
NOT SO FAST
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>>737155561
>accept the limitations of life
Sorry anon but at least you have the right mindset. It does run like shit for sure. Hope one day you can experience it if you're interested enough to. Have a good one.
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>>737155662
Yep that's a gem, neat. Added to my wishlist. Ty anon.
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UGLEH
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I really liked the unique setting and world building of this game, graphics is basic but the game is good, kinda want to play it again, it's been a long time
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>>737158013
to be clear, i didn't love AE. the gameplay, despite the level variety, gets pretty stale and the ending sequence, despite being an insane left turn, drags on like crazy. but i will never forget it. also the mine level goes on for far too long.
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>>737133573
Before the Echo (formerly Sequence) is an indie game developed by Iridium games. It's a rhythm game with 3 seperate boards. One is attacks on you: hits negate damage. One is spells: attacks, buffs, and debuffs happen here. Missing a hit cancels the spell, hitting all arrows cast it. And one is mana: hits restore mana. You switch boards at will and the writing and story aren't bad. Voice-acting is pro. The grinding is real if you want all items and spells (like me, 3 playthroughs over again), but the soundtrack is really solid. The game builds up a difficulty curve perfectly with tracks' BPM and guardian power, which is an effect, like all arrows vanish for 10 seconds, that happens on every floor (you scale a tower), and the source of which is the floor guardian- a humoring character that is the boss of the floor.
I posted it since I really liked how I got good with the game and up until the climax boss (who changes the rules of the game a bit). All bosses gave me a laugh, all tracks got my heart going, and all difficulty was according to a neat curve.
Nothing is overpowered or underpowered for you. Though now I play like a pro, so it's easier for me to perfect (or close) a battle. Or cast spells and regain mana fast enough to ignore the damage board and race to a victory.
Also, the credits are a sweet audiolog of the MC voice-actor (Danganronpa's own Beyakuya) and Iridium studios CEO talking about all credits and bringing voice-actors in order of appearance to talk about their role in the game.
There's a secret ending in addition I always got that you need to craft a special item on each floor and combine them all to get yourself.
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>>737133573
Carto is an indie game developed by Sunhead Games. In the game you play as a little cutiepie manipulating a map. The map is made of tiles you can move androtate on the greater map grid. One tile may have a house, another a lake. The level and your map match so a tile on a map represents a level area, so the housemarked on the map can be visited if the tile connects to the one you're standing on. There are also collectibles you unlock with puzzles. The point of the game is fibish the level's map and solve all puzzles in it. You'll meet odd characters, solve many puzzles, and find hidden paths in the game.
I chose this game cause I liked the minimalist design, clever puzzles that are rewarding to solve, and the plain cuteness of the game. Definitely a gem to be seen.
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>>737133573
There Is No Game: Wrong Dimension is an indie puzzle adventure game developed by the French company Draw Me A Pixel. In the game your goal is to play a game, which a voice tells you doesn't exist. You solve clever environmental puzzles like using set pieces as tools like screwdrivers and other new puzzle mechanics on each level. It's a nerrative game with a lot of hit or miss humor.
And the focus is on humor.
All in all a funny game that'll hold your attention for a few hours. It sure has a charm.
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>>737133851
No, it's a modern version of Elite
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>>737133664
>>737135923
i had to restart the game like three times. i would start, die, get a debuff, enemies would respawn and i would have less ammo, and i would get frustrated and give up. it wasn't until i realized that shops restock on rest, then i restarted the game and kept resting and buying ammo until i could get around without getting absolutely blasted because i had no ammo. game became easy after that. still fun, but easy.
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>dragon quest monsters joker 3 professional is legitimately the single best monster collecting game ever produced by any company
>completely flew under the radar because it never got an overseas release and the only team working on a patch just fucking quit for no reason
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>>737133573
Thomas Was Alone is an indie game developed by Mike Bithell of the studio Bithell Games. The voice actor and narrator for Thomas Was Alone is Danny Wallace. In the game you play as Thomas (a rectangle) and his friends (other shapes). Each shape is personalized by the narrator and becomes very human. One shape jumps far and only does so to boast to the others, another is flatter and fits a small hole to pull a lever and may be very shy. You need all shapes to pass the level to finish it.
I picked this game since it's absolute art in gameform. The writing and voice-acting are top-notch. The puzzles are rewarding to solve. Iirc the music is good. It evokes enotions as well as cyriousity. A total gem!
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Less than 20 reviews. Sadge.
https://store.steampowered.com/app/3515480/Etrange_Overlord/
https://store.steampowered.com/app/3802800/MADO_MONOGATARI_Fia_and_the _Wondrous_Academy/
https://store.steampowered.com/app/3974290/Calamity_Angels_Special_Del ivery/
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>>737133573
Pic related is homeworld lite. It is even getting a campaign soon. The game is really good.
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>>737133573
A lot of Wii games honestly, but this one holds a special place.
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>>737162181
>Not gonna lie, anime is a red flag for me.
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