Thread #563630784
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Look Outside Edition
Welcome to /horg/, the place to discuss anything horror games-related, such as:
- AAA series: Resident Evil, Silent Hill, Dead Space, Alan Wake, Alien Isolation, Dying Light, The Evil Within, etc.
- Current indie games and hidden gems: Alisa, Conscript, Darkwood, Faith, Pathologic, Penumbra, Signalis, Soma, Song Of Horror, Tormented Souls, Voices of the Void, World of Horror, Yume Nikki, etc.
- Retro classics: Alone in the Dark, Clock Tower, Dino Crisis, Eternal Darkness, Fatal Frame, Parasite Eve, Sweet Home, System Shock, etc.
- Free mods: HL1's Afraid of Monsters and Cry Of Fear, Doom's MyHouse.wad and Total Chaos, fan-made games like Blood: Death Wish, Penumbra: Necrologue, Resident Evil REVisited, stand-alone free games like SCP Containment Breach, etc.
>Horror games lists, guides, and resources:
https://rentry.org/horrorgeneral
>Wiki (Very WIP)
https://manifestationsoffear.miraheze.org/wiki/Main_Page
>Google Drive of the Setting (WIP)
https://drive.google.com/drive/folders/1QCtP8NlKifNEU-HTd_5D5QzOwKJTTL sK?usp=drive_link
>Question for the thread:
What's the most effective use of horror you've seen in a video game?
>Quick game recommendations
Call of Cthulhu, Dark Seed
>Previous Nightmare:
https://arch.b4k.dev/vg/thread/563383724/
>Are there any games or other cool stuff (or improvements) that you think should be added to the guide? Feel free to reply to the OP to give out a suggestion.
354 RepliesView Thread
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>>563631420
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Anyone else use weed for better horror gaming experience?
sometimes forget whats coming up and get a jumpscare
sometimes i dont stab just the right amount of times and return to the area later and get jumped not even a second past the door and get jumpscared
sometimes jiggle physics distracts you and you get a jumpscare
sometimes you let the all female zombies mod bite once or twice and realize you are not into this shit because adaptive difficulty made it so you went from 100% with a blue herb down to 1% after one hit
why the fuck are there no mods to remove adaptive difficulty what the fuck is wrong why are they still doing it they been fucking doing it since re4 and that was in the ps2/gamecube era. even when chris punched a rock that was also adaptive for the amount of butteon presses required
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>>563630784
>What's the most effective use of horror you've seen in a video game?
For me, at least first play through, was the fact that you could hear Mr X looking for you in the RPD in RE2 remake, since it meant you would have to chose between shooting whatever enemy was blocking your way and alert him or try to dodge it and risk getting grabbed
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I love jill! but not all jills!
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>>563667375
>>563667638
>>563667753
Sorry, I was having difficulty with Captcha. Didn't mean to spam. I hope they fix it soon.
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i keep trying to practice the dodge in RE3, and its extremely inconsistent
like sometimes i'll do it on the zombies but it feels random, pressing "aim" to dodge is a bit clunky too
meh, i'll just play the game as usual
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>>563671843
also i just learned
the pause button time still counts towards your final run time
re3 doesn't even have a pause button on PC i believe, but on 2 I have like 30min on pause on my leon run while I did some chores, coulda gotten a higher grade, oh well
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dis fookin' captchaaa
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>>563673697
>>563673258
this happens periodically
low profit website pls understand
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>>563673697
>>563673794
I don't really understand what the big deal is, just click post then wait a minute or two and it will go through
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Wtf is this room?
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>>563661348
>>563678386
its too hard to not love jill
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fuck sake, there are so many zombies in annoying spots and im tryinna explore
ashamed to say I already used 2 full heals and a ton of pistol ammo, not sure if 3 is way harder than 2 or I'll get way more resources to compensate, oh and these zombies are way faster and more aggressive than the usual
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>>563680518
its too inconsistent specially vs zombies, vs dogs i pulled it off more often
>>563680463
i just got to the first nemesis encounter and with only 15 handgun ammo its not enough to kill him, fuck sake, should I just restart the game and go for the kill so I can get that fancy scoped pistol? i downed him once but its not enough, the shotgun is too slow, i guess i'd need like 45 total pistol ammo to get him?
or is it not worth the hassle
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seriously fuck adaptive difficulty
>12 shotgun blasts to take down one licker
>second licker hits me and brings me down to red
>but it goes down in 2 shotgun blasts
>throw flashbang at other licker
>it lasts like 2 fucking seconds
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>>563681425
its hard to get a safe-enough-for-work type of screenshot like that. i mean who wants to see an anus and vagina while crawling around or a rogue nipple thats not conveniently hidden behind an arm, dashboard or weapon?
i sure as hell dont
sometimes
maybe
im not subtle sorry
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>>563681425
its hard to get a safe-enough-for-work type of screenshot like that. i mean who wants to see an anus and vagina while crawling around or a rogue nipple thats not conveniently hidden behind an arm, dashboard or weapon?
i sure as hell dont
sometimes
maybe
im not subtle sorry
additionally posting right now is a bitch and a half. images are all but impossible and even text only posts takes like 3 or 5 takes
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>>563681859
hmmm.. not even if you unlock the enhanced? I've heard its even good against nemesis lategame, but yeah idk, think I'll just restart the game tomorrow and try and get to nemesis with enough ammo to kill him, killing him isn't THAT hard in that segment even without dodging, just have to sidestep his stuff take 2-3 shots repeat, but it took me like 8 attempts to down him with 15 pistol
I got too cocky after blasting mr X in 2... so far 3 is feeling like the hardest classic RE but I guess it'll depend on how generous the game is midgame and later
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c:
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These enemies are so pathetic that I'm starting to find them cute.
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>>563681017
This is retarded, but I understand why you might think this way. Allow me to explain:
Enhanced Pistol Ammo doubles the damage and stagger value of your handgun. The EAGLE 6.0 has a 1/6 chance of performing a critical hit (5x damage - basically the same as a magnum shot, 100% stagger), can fire fast as fuck with you holding down the fire button as opposed to the enhanced handgun needing you to fire each shot individually, and it reloads instantly so you don't need to go into the menu for a timely reload.
It's so much better in practice than the enhanced samurai edge it's genuinely not even funny. It's also worth killing nemesis at least three times for the F AID box, which necessarily means you'll be getting the EAGLE 6.0
I'd also argue this means you have no reason to use Gunpowder C to make magnum ammo, freeing it all up to make freeze ammo for your grenade launcher. The Western Custom is more debatable as to whether it is better than the Enhanced Shotgun, since the Enhanced Shotgun actually does more damage and is easier to land headshots with for decapitations, but the WC fires way faster and is held at eye level like the pistol, and having a wide enough spread to hit four targets vs the E. Shotgun's 3. My opinion has always been that between them the E. Shotgun is better in every situation you'd specifically want a shotgun for.
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>>563681017
I'm so pissed off this piece of shit fucking trash website ate my very informative post I just tried to make for you. But anyway.
Basically the Samurai Edge is dogshit. The Enhanced Ammo for it flatly doubles its damage and stagger values. The EAGLE 6.0 has a 1/6 chance of performing a critical hit, which deals 5x damage (the same as a magnum shot) and guarantees a stagger. It fires way faster, can fire automatically by holding down the fire button, and reloads instantly so you don't have to go into the main menu for a timely reload.
It can effectively replace your pistol and VASTLY reduce your need for magnum ammo, which lets you instead use all that Gunpowder C for freeze shots for your grenade launcher, which are the most universally useful ones to the extent there almost isn't a point in any of the others existing.
The Western Custom shotgun is much more of an open debate on whether to use it or the E. Shotgun, but the enhanced shotgun is generally better in my opinion since it does more damage than the Western Custom and is better for most situations where you'd want to use a shotgun. The WC is held at eye level instead of at the waist and fires fast, and it can hit 4 targets at once as opposed to 3, but once you have Enhanced Shotgun ammo - which is the only use for gunpowder B if you're not making pistol ammo or acid grenades so you'll probably have access to it by no later than the clocktower - the Enhanced Shotgun still edges it out in real performance.
But the EAGLE is so much better than the SE its not even funny. You'll want to get the EAGLE anyway since killing nemesis 3 times nets you the F-AID Box.
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>>563684754
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>it took almost an hour for my post to appear
>it double posted despite the image being the exact same, which should have prevented a dupe post
What the fuck is happening right now, this has been happening on and off all day
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So long 4chan
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works on my machine
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>>563691676
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server seems to be back to normal
>>563700249
hbd anon
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>>563706181
Hinako lays down pipe with Heather
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psychic power containers
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Are we back
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>>563685587
>>563686278
The western custom is cool but its basically a meme gun. Its actual value is being able to dump its tube of shotgun shells into an enemy point blank and delete them, which can be satisfying, but unless you're playing on Arranged Heavy mode the regular shotgun with enhanced shells will instantly kill or stagger most of the things you'd want to use it on
By contrast the eagle is an absolute monster that has saved my life many times, especially in randomizers
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>>563685587
>>563686278
Can you believe they replaced this beauty with a Glock?
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>>563703930
That’s not the Samurai Edge, that’s a generic Beretta 96 Vertec Inox. Remember: Wesker specifically said he’s saving his actual Samurai Edge for Chris in 5, and fires at Sheva with a separate Beretta 92FS that he keeps on him. He’s got a twisted sense of sentimentality.
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>>563715994
It wouldn't because of a variety of reasons but tl;dr pistol scopes are designed with particular features to accomodate sharp recoil impulses
the sti eagle also uses a bull barrel and the one featured in RE3 has a compensator, greatly reducing recoil, which is why the player character can just hold down the fire button and magdump on target in a couple of seconds with barely any recoil animation.
>>563716951
I'm glad someone made a mod to restore it because holy shit the glock pissed me off. I know it was in Outbreak, but still. It was also fairly anachronistic for the extended magazine and shit to be possessed by a non-LEO civilian at the time.
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>>563718280
It's not, actually, there's a gap there that would hypothetically allow it to safely eject spent casings, with two reliefs to assist in that
It's still a really shitty design though, real world bridge mounts just have one bif relief window in the side so there are no chances whatsoever of a stovepipe
>>563717759
I'm seething because they put two glocks in the game.
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>>563718280
the one on the glock 100% is, and the silliest part is, it's pretty clearly a serendipity mount which you really only see on 1911s and CZs, I don't think anyone has ever put one on a glock
>>563717759
wasn't the stendo dropped by nemmy?
unregardless, jill being what she is in 3make and the samurai edge being lost in the first 3 minutes of the game and being immediately replaced by a glock 19 of all things just cements the fact that 3make was made with malice
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>>563719296
Maybe I'm misremembering, I thought he dropped the optic and the mag was in the safe
additional point: they didn't even model her actual samurai edge and instead gave her Chris'. This is especially bad because the mesh and model already existed from RE2R's DLC.
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>>563719296
>>563719463
What’s weirder is that the SE has the Revelations A1 slides too. This part should say “Mod.SAMURAI EDGE - LAW ENFORCEMENT USE ONLY”, not “Custom Kendo Shop”.
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>>563719935
>Jill's Medallion
>Rev 1 Engravings
>Chris' trigger and extended slide release
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>>563719935
Also, what’s stranger is that the Samurai Edge in 3R isn’t a match for either Chris or Jill’s versions from 2R. Chris’ SE has a blued slide and a silver trigger, while Jill’s has a black slide and a black trigger. The one in 3R has the black slide from Jill’s, and the silver trigger from Chris’.
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>>563720793
I just can’t understand why they’d go out of their way to create a unique model for Jill’s SE that’s not only incorrect, but also only on screen for less than a minute in game before being lost forever, especially since they could’ve just reused the 2R DLC model, which while it also wasn’t quite a perfect match for the original, was a lot closer than the strange Franken Edge they created.
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On a slightly unrelated note, what the hell is .44 AE?
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>>563721931
It doesn't exist, someone did a fucky wucky. The original desert eagle from 2 was chambered in .50 AE, which has the same rim diameter as .44 MAG, so all you really need to do to convert your DEagle to .44 is to change the barrel and magazine out. Heres the fucked up part: in the game, the ammo box for the Lightning Hawk is still .50 AE.
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>>563722258
>>563722881
This game is truly a mess.
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getting to RPD while conserving at least like 60 ammo on the pistol total for nemesis faggot in RE3 is so hard, the fuckin dodge mechanic is worst of all against zombies and in RE3 they seem to tank way more hits + are more agro than RE2, i do make it but with only 1 heal left every time
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>>563726959
btw whats this i hear about people saying shoot em in the legs, are they talking about remake
shooting in legs w pistol does nothing in classic RE
p sure they stagger the same as body shots while taking less dmg (maybe)
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I think I have ADHD or something because I am finding it really hard to continue my RE franchise run. I played through all of RE1 in just two sessions across two days but now I am struggling to continue playing RE2
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>>563734404
that happens to me when i burn out on games, but for you it should be too soon to be burned out, idk, make a chill environment with snacks or smth and try and continue your run, force it that is, if u get into the game again great if not play smth else for a while I guess
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>>563734442
The Magnum is good, but the Grenade Laucher is a bit better because of it having situational ammo types. The Ice Rounds for it are Nemmy’s weakness, so it can make some earlier encounters with him a bit easier.
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>>563737009
yeah ik that, but dodging the rockets is a bit tricky and he'll sometimes decide to charge at u anyway
also heals are kinda scarce for how many random enemies there are all over the place, i think 3 is by far the hardest classic game ive played so far at least, vs 1/2
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>>563740879
Made this in Flux the other day
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>>563741557
original
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>>563733589
jill is there before claire/leon, jill just doesn't want to touch marvin because he's... you knowRE2 and 3 are filled with weird oversights like that, like the STARS office containing the desks of all the remaining members of STARS and wesker for some reason
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>>563738570
let them impregnate jill's mouth, it's their right
>>563739701
yes, but they're in the alley outside that you can only access if you jump out the window
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>>563714208
>>563714093
Kekkin’
>>563717267
That’s actually really cool, just further proves that Chris was an exception for him
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one criticism i'd have for RE3 is how much fuckin backtracking there is, even with extar slots, holy shit, there are so many items, gunpowder doesn't stack either, have to backtrack to safe rooms a lott
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>>563721931
Such a cool looking gun
>>563728489
True…
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>>563742023
this is what im talkin about
SHOOT THE FUCKIN BARREL
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>>563747382
They stunlock you the moment you enter the tunnel to the point where I thought you were supposed to go find an item to get rid of them. So I spent 5 minutes inspecting every shelf in the zombie room just to end up giving up and looking up a guide saying you are supposed to run past them. So I run past them and just get stunlocked to death. Shit game and I will not be finishing it.
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>>563717267
>Wesker specifically said he’s saving his actual Samurai Edge for Chris in 5
He never says so. You can notice he has a Samurai Edge ready for Chris, but he doesn't say he was saving it for Chris.
>>563737339
>yeah ik that, but dodging the rockets is a bit tricky
It's best to turn sidedays to Nemesis, and run forward when he shoots it, easier and more consistent than using the dodge.
>and he'll sometimes decide to charge at u anyway
IIRC he'll do that after shooting 3 rockets always, and he only has a total of 5, after that he'll either use it as a blunt weapon, or throw it away. He will eventually throw it away whenever he decides to shoot, because that's when he realizes he's out of ammo and throws it away.
>>563738016
>is there some adaptive difficulty bs goin on?
I don't think so. IIRC RE4 was among the first RE games, maybe the first, that had it.
>>563741918
I always found it weird that Bravo team doesn't have their own desks. The remake didn't fix that too...
>>563742023
IIRC RE3 has two aim buttons, and one of them prioritizes enemies, the other prioritizes exploding objects.
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>>563748668
thats just the nature of these older games the RE ones are more forgiving than most of the era imo, besides not saving often on your first playthrough is a mistake, not saving is supposed to be for veterans to show off and get better scores n shit, not for your first playthrough, I just made the same mistake though, thought I was slick so didn't save, lost 5min~ of difficult backtracking to pick up some ammo, need to do the walkback of shame now
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>>563749724
>besides not saving often on your first playthrough is a mistake
You are forced through the entire sewer section and Sherry section after a boss fight with no opportunity to save unless you backtrack significantly. I probably won't even attempt RE3 since it is supposed to be similar but even harder. I can't stand stupid instakill horseshit that forces you to waste hours of your time playing the same sections over and over.
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>>563749724
NTA, but I literally S Ranked RE2 on my first try with no saves. Granted, I had just come off of Arrange Mode from RE1 Director’s Cut, but my point still stands that it’s pretty easy. Probably the easiest in the trilogy.
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>>563750208
well if you're good at classic RE yeah, my recent run of the trilogy since they dropped on steam is my first time ever playing em
I swear I coulda gotten B here had i not left the game idle 30min on pause while i did some chores n shit
apparently pause time counts
>>563749950
that kinda stuff is rly rare in these games tho, but backtracking is normal if you wanna be extra safe and don't know what ur doing or whats coming, the cockroaches aren't instakill u just got super unlucky lmao
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>>563734404
I unironically do
Just follow your gut
Fuck finishing shit you don't want to
Feel like RE2? Play it. If not? Don't. I try to finish everything I start though so I'm constantly tormented.
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LMAO
gave him the backhand
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>>563752470
>people used this as evidence that jill was a bitch to carlos in the og
vile creatures
anyway here's the same thing with regina
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>>563752470
>>563754264
He was having a meltdown, and straight up said he wanted to kill himself rather than get killed by BOWs. She had to snap him out of it before he did something stupid.
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Sherry has two moms, now.
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Grace.
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>>563760803
Why is she not allowed on /v/
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>>563761240
Lips as kissable as Jill´s
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>>563758874
I miss both of them
>>563752224
Leon and his harem are so touching
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>>563738570
>>563742048
Seeing this animation when I was little changed my brain chemistry and now I get turned by seeing women getting fucked by monsters.
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test
let me post pleeeeease
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>>563727065
This isn't true actually, starting from RE2 you can send them to the floor and turn them into crawlers by dealing enough damage to their legs.
>>563726959
>>563729284
There are hidden ammo drops in the environment btw. One you're probably missing is in that alcove with the grate you'll need a crank for, where you see Brad shooting some zombies before fleeing into J's bar, there's a big pile of junk next to the zombies. Examine it until you get the prompt to pick up the hidden ammo.
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>>563778693
yeah I know I do try to scout for ammo, usually theres a ton on bodies especially in this game, also ive tried shooting their legs, they easily take like 3-4+shots
at that point why not spend like 3+ more just to kill em for good, so annoying
damn though, dodging hunters ive been pulling it off quite easily, the mechanic is hard to do for zombies and kinda nemesis though, for hunters the timing seems super forgiving
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>>563733589
>>563741918
RE3 starts before RE2 and ends after it, yeah.I always found it weird that there was no real explanation for why so much of the RPD was boarded up on Jill's visit but not when Leon and Claire get there. I understand the meta reasoning of course, but I honestly think most people wouldn't have minded if they just had Jill go to herself 'I don't need to go there..' or 'I hear awful noises on the other side...' to signal that room wasn't in the game. I also thought it was weird how Marvin apparently dragged himself from his office to the lockers just to talk to Leon and Claire, then dragged himself back into his office.
>>563738016
Enemies are tougher than 2 in general, yeah. The game doesn't have adaptive difficulty.
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>>563779045
For nemesis its usually easier to just weave past his left side when he comes at you than rely on the dodge. Another benefit of the EAGLE is that its way easier to dodge with it because of its fire rate. I'd say zombies are the hardest to dodge because their attacks are so close and the frame window for dodging is so tight on them compared to virtually every other enemy in the game.
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>>563779045
>why not spend more
because a zombie on the ground can be easily killed by the knife if you're scrimping for every bullet you've got for the nemesis fight in front of the rpd
he's much easier after you return from the stars office ofc, which is the earliest you can get the eagle
it kind of stops being worth it to shoot their legs with the eagle though both because you'll have more ammo available and because of how often you'll be killing them in one shot
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>>563760803
Imagine.
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im pretty sure this piece of shit is weaker in this form than his normal one just because its so much easier to dodge the lashes
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Took forever but finally completed Berserker 4 Death Pro. Insane mod, insanely difficult, pushes the gameplay to its absolute survival limits. So many fun batshit encounters but often also unbalanced and excessive bs especially in the Castle. Island was better balanced as you get more op weapons but was feeling burned out by then. Goddamn what a ride.
Should I play some Mercs or some OG4 next?
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>>563781271
actually re-loaded and did him in with the gimmicky ass useless mine thrower thingy so i saved some nades
the infamous worm shit will be in the park i think so need at least a few acid rounds for that thing, then i'll only have 10 normal nade shots.... i'll find more C crafting shit near the endgame right?
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I wanna buy a physical version of siren 2. But it never came out in the US. I want to actually play it AND understand it. So my question, if anyone knows is if the JAP version is fine. I dont know if it has english sub or not in that version. Or if I have to get PAL. And if I do is there any difference or are all PAL copies the same and one from Italy is the same as one from UK.
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The Traveler from Cronos: The New Dawn is joining Fortnite
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>>563781607
You can actually kill it lickity split with the EAGLE. And yeah, you will, but you should be using those for freeze rounds - technically you should've been doing that the whole time, but it'll be fine.
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damn hunters got hands
alright enough re3 for one day, this is definitely the hardest of the 3 OG games
>>563783315
i already used the 6 freeze rounds I had on the mandatory clocktower fight, now i have a lot of heals but short on ammo on pretty much everything, the game rly isnt that generous compared to re2... for how much bullshit it constantly throws at you, altho i was wasting too much gunpower to craft shotgun/pistol
ever since the clocktower the games been stingy wheres the fuckin gunpowder
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>>563781271
>>563781607
The western custom is a flat upgrade in most ways if you don't have enhanced shotgun shells yet. Also if you didn't kill him at the Clocktower, you won't get the assault rifle in the Dead Factory.
Actually, if you were very persistent and took advantage of your routing, you could have gotten the Assault Rifle as early as the clock tower balcony when he ambushes you there. Figuring stuff like that out was what made this game so fun and replayable, honestly.
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>>563783505
You should've made better use of the gunpowder it gave you before bro....
You'll find some more in the Dead Factory.The game gives you MASSIVE gunpowder dumps on your return to the first part of the game, which is mostly optional. Dario's shipping container had a bunch, for example. If you "correctly" manage your gunpowder you'll basically never run out of ammo but if you don't you'll be short pretty often. It's something I like a lot about the game, since it lets you decide how to play e.g. you can have a lot of freeze rounds by mixing gunpowder C+C, or have more magnum ammo by mixing C+C+C but depending on your choice, you'll always be short for the other ammo type.
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>>563783821
RE2 fed me magnum ammo all the fuckin time, here i haven't seen it as a drop ONCE, i guess u have to craft it, but i'll be using gunpowder i find on freeze rounds so ig won't get to use the magnum again
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>>563783821
i always prefered just mixing single C's with burst rounds because burst rounds suck ass by themselves. this either allows you to craft some magnum ammo or just get an absolute FUCK ton of freeze rounds between converting all your burst rounds to freeze rounds and still having a few c+c's left over.
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>>563783505
Theres more than enough ammo to kill everything twice over.I know I made a youtube vid doing it.Its nice seeing someone play re3 for the first time though. I love RE3. Probabbly my favorite RE game.
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>>563783972
Yeah, there are only two drops for magnum ammo in the entire game if you don't craft it lmfao
They're in the park/zoo and the dead factory. This is one of the reasons the EAGLE is so valuable, since its 5x critical damage makes it do as much damage as a magnum shot. In terms of probability it means roughly every six or seven handgun shots, you get a magnum shot out of it, which is insane levels of value. If you dump 60 rounds onto an enemy hypothetically, that's between 8-10 magnum shots in critical damage output alone.
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>>563784401
I did a knife only run once, all nemi kill. Not some speedrunner gods. It took like 2 days and we researched strats and died alot. But we did it. With my older brother like... fuck 12ish years ago. It was really fun. I havent beaten it in like 3 years now. Maybe I should do it again.
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>>563784401
>>563784570
RE3 is like the dark souls (lmao) of classic RE with a huge skill ceiling, which is why I cba to get that good at it and am struggling a bit, since im just barely getting used to tank controls let alone timing dodges lol, gimmie RE1 any day where unless its remake I managed to pretty much clear the whole mansion with ammo left over, not a single hunter fucker survived my grenade launcher
they're all great games though idk, after this I plan to play RE7 and village, never played, was avoiding since none of the beloved characters are in there, but meh, idk how big of a role chris has in village, hes on the cover lol, but i think he's just a cameo at the end
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>>563784570
I didn't realize it until I was playing it again earlier this month but looking at my save files I've been playing and regularly beating this game 2-3 times a year and RE1 and 2 once or twice each. And remembering how much I played them as a kid it was more or less the same then. I do think Code Veronica and DS had the best knife mechanics though. I've been thinking of trying out a mod for RE3 that gives Jill the Deadly Silence shoulder button knife, I think it'd really change how the game plays and how the player thinks about resources - it certainly did in DS.
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>>563784883
oh and after village hopefully gonna play requiem finally, can't afford the 70$ price tag rn lmao. that why first gonna give 7/village a try finally
i do hope we get to see a jill comeback in the next game though, even if its remake 3 asshole jill whatever
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>>563784883
7's a fun game, 8 is half of a fun game, and I'd even argue that at the time, while 7 was very different it at least captured and evoked the same kind of "feeling" that I had playing RE1 for the first time. Unfortunately it also birthed pretty much all of the problems plaguing every RE title that came out since. I won't spoil much besides the below and really want to see how you react to it.
This is a very lite spoiler about Chris:He's very involved in 8. He also gets done dirty because basically everything bad that happens in the game is his fault, and it was exclusively because he was being a ginormous retard out of character. But Chris hasn't been in character since the end of RE5, so....
Anyway in 7 he just shows up as a cameo at the end, but then they added an expansion where you play as him to close out 7's plot since it ended mostly unresolved in the base game. It was fun and the closest he came to feeling like Chris again, if only he'd been voiced by Roger Craig Smith or a good sound-alike instead of the least inspired VA they could find.
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>>563785339
Requiem has a real crack now so you can play it for free. If you like it, you can just go buy it later when you have the shekels and its on sale. I'm not buying it because I think it did a lot of shitty things and don't want to encourage Capcom to do it again with my wallet.
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>>563785457
i was actually looking forward more to village than to 7 because of the kino transylvanian setting, reminds me of RE4, there's a castle too right
but i'll see which ones better
>>563785585
hopefully i dont burn out on RE by the time im done with village, these games aren't that long so should be good, but i already saw a mild spoiler that pissed me off to seethe hunk vs leon thingseems like the game is filled with fanservice like that which is why every RE enjoyer I know rly liked it, dunno
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>>563785814
Yeah. But uh, you don't get to see very much of it or stay very long in it. Probably my biggest criticism of 8, outside of the characters and story, is the pacing. You basically play a series of 10-15 minute vertical slices moving between setpieces until the game ends. This is after you sit through an hour long scripted prologue sequence.This happens in 7 too - the hour long prologue I mean - but it was way worse than 7, since 7 at least had gameplay and you could walk around and explore instead of being more or less forced to press forward on your thumbstick the whole time.
I liked 7 way more than 8 for a lot of reasons but I'll wait for you to actually start playing those games to talk about them.
>RE9
The game has a lot of member berry slop that lacks substance. Since you mentioned it, Leon fighting Hunk made me cringe because it completely misunderstands what the appeal was to Hunk in the first place. It's not the first time Capcom thought of making him a "real"/active character in the story, but they've historically had someone in the room savvy enough to point out how retarded that is and tardwrangle.
I can voice basically the same criticism for every member berry moment in RE9 without even addressing the plot itself and I'd argue that's enough of a reason to shit on it.
In terms of gameplay it also does alot of things wrong, but I think there were at least good ideas and sometimes they actually execute something well and it's really fun. It's a game with high highs, and low lows.
It also repeats most of 8's cardinal sins which pissed me off a lot since they had 5 whole years to figure out how to do it better.
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>>563786431
I knew something was up w hunk the moment I saw hunk aura/sigma edits popping up on short form content feeds in 2026
https://youtu.be/yW7-BL5ExAI
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Sooooooo…. What’s the next major horror release? Seems like we’re dry for the moment.
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>>563789209
>tfw just treating this as a resident evil thread
I CANNOT play those games where u can't fight back, like no way, even as a grown ass man pushing 30 they're too annoying and spooky to play, I like some tension and scares like silent hill tier at most, I even played penumbra and killed the dogs, but amnesia, never finished that game, or outlast alien isolation etc, I require some combat even if bad
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>>563789209
Bloober has a few games in the oven
https://www.psu.com/news/silent-hill-2-remake-developer-bloober-team-r eportedly-working-on-7-horror-games /
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>>563784883
>>563785339
>>563785814
You should definitely space out your playthroughs. Burn out is very easy to get when you’re playing so much of the same series and might even sour your experience on things you would have enjoyed otherwise. I personally think that all 3 of the nu-RE games are very solid romps, certainly not anywhere near ‘bad’, but they’re in a position where your first playthrough is the most important, so however that goes is likely to be how you’ll feel about it.
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>>563790170
I didn't exaggerate anything, though, and if anything my opinion is very mild compared to other anons who have talked about those games in this general over the years. But I suppose you wouldnt know that.
>>563791370
Go back.
>>563790409
Yeah, but it pisses me off giving them my money for it, so I simply shan't.
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does anyone have the pic of Marvin from re2 where he's pbotoshopped to look like this?
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>>563793268
>>563793268
>other nuthuggers exaggerate harder than me on /v/ (I’m totes a native guise) so uhhhhh I don’t exaggerate :^)
uh huh
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>>563796254
grace blushing over a flirting maria would be so co cute
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Horg is 3 years old...
https://arch.b4k.dev/vg/thread/416945202/
The passage of time is scaring me, anons.
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>>563793268
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>>563794983
>>563795152
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>>563793823
so she's still got a brown beaver
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>>563780817
I'm playing the mod now. It's fun, but I have serious issues with some of the decisions. Throwing so many chainsawniggers at you in a row was shitty, and I dislike how often the game will just arbitrarily put blockages in the player's way to stop them from being able to use topography to their advantage. E.g. entering Mendez Manor, when Mendez appears with Dr. Salvador and a Bella Sister there's suddenly a huge stack of crates where you entered the property from, so there's nowhere for you to maneuver to, you have to loop them around the house over and over.
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>>563814919
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>>563804758
Careful she's dangerous.
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>>563780017
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>>563806138
I love fighting chainsaw groups so no complaint, there are far more annoying enemies being spammed later on. Like being forced to fight multiple regenerators + spiders in a tiny blocked corridor, pure cancer. Blocking backtracking cheesing makes sense but it's shitty he removed some of the non-linearity, I missed a couple treasures because I couldn't revisit an area. Post some webms if you can! Good luck.
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>>563823689
>makes sense
I think there are better ways to do it. For example instead of having me get jumped immediately by all three of them, have Salvador and the Bella sister waiting at the exit he wanted to block, or have some bear traps set down. It makes no sense at all that they got a bunch of huge crates teleported there without leon noticing.
I also hate that he got rid of the shooting galleries.
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>>563742962
>>563743712
..yeah. You didn't read the gunpowder guide from the intro, huh..
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>>563827529
>I also hate that he got rid of the shooting galleries.
Elevator was disabled at first but then it became accessible (can't remember if you can revisit the lake one or have to wait until castle), didn't try shooting, just used the coin machine (you get 60% off knife repairs with 3 silvers).
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time for my daily classic RE first run blogposting
>>563827621
i was actually going for enhanced ammo until I decided on a whim to go for eagle early and abandon that, and then i managed to get the western shotty, so now even my grind for enhanced shotgun ammo is useless
but the game rly didn't gimmie as much gunpowder as I thought
like
pic rel is what I have rn, goign into the park, I hope I don't softlock myself or something cause if I do I'll have to load an old save and avoid fighting nemmy in his new form in clocktower
to save ammo
but should be good, since I hear the game drops a lot in dead factory
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>>563840228
i am not gonna get the M4 though, simply cause I avoided nemmy once or twice, in the alley and in the clocktower just after electrocuting him on the balcony, because simply didn't have enough ammo to pump that much into him, idk, i fucked up w the gunpower system no doubt, in re2 and 1 i was swimming in ammo lol
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i can't decide FUCK
to craft more handgun ammo because im almost out
or more shotgun to deal with hunters n shit
OR put it all into acid and freeze rn for the upcoming worm fight + later nemesis
im gonna assume i don't need too much for nemesis because dead factory? i think gives u more, so probably good to craft 6 acid then just handgun and shotgun, i hope
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>>563842421
yeah i went with more acid + more handgun
lacking shotgun rounds now, but hopefully its enough, ill save it for hunters
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found the mystical 2nd magnum ammo drop that anon mentioned yday
one was in the park on a body yeah
think this is the 2nd and only one left in the whole game
im not sure u even need ammo for the last fight cause ive heard of the canon gimmick but idk i'll see
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>>563850918
shame she got captured and defiled by w*sker off-screen
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goddaym
can't believe you have to beat the game EIGHT TIMES to unlock all these, back when people only had a handful of games for their console I suppose
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what the fuck is leon's problem
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>becoming a government goon to protect a kid he just met
bad deal
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>>563854030
claire was her surrogate mom...
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oh fuck
if i backtracked to the water sample puzzle and used that key there coulda gotten a rocket launcher in the basement
but its kinda useless isn't it, with the railgun thing, i guess its for people that wanna take out nemmy asap
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I GET IT YOUTUBE STOP SPYING
prob cause i looked up a nemy fight or two
overall have to agree though, these games aren't very dated, there's not much convoluted stuff about the puzzles or anything, much against their mainstream reputations, even tank controls, which everyone loves to hate, they're not that bad, you get used to em, and it increases the skill floor ceiling whatever for skillful dodging and avoiding enemies in these games, fixed perspective just don't work without them, it makes the games way more cinematic