Thread #563755058
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Previous thread: >>562716445
This is NOT /g*g/. If you wanna talk about Gr*nd Strategy, fuck off to >>>/trash/ or >>>/vst/.
==NEWS==
Stellaris Dev Diary #413: https://store.steampowered.com/news/app/281990/view/521993383330187248
Airships: Conquer the Skies, version 1.2.11 update: https://store.steampowered.com/news/app/342560/view/519741583516501756
Laysara: Summit Kingdom released: https://store.steampowered.com/news/app/1823950/view/50848068590161154 4
Foundation Devlog #20: https://store.steampowered.com/news/app/690830/view/505101083838776367
C-Beams Devlog 52: https://www.youtube.com/watch?v=fmKiMD2LxhU
NEBULOUS Devlog #39: Cooperative Play: https://www.youtube.com/watch?v=05rc5j9QxAA
Distant Worlds 2, Mercantile Update: https://store.steampowered.com/news/app/1531540/view/49946587718851153 4
Falling Frontier Dev Update: Combat Overview: https://store.steampowered.com/news/app/1280190/view/54225831734332682 4
Frostpunk 2, Fractured Utopias dlc: https://store.steampowered.com/news/app/1601580/view/64808538436272131 5
== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6
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Repostan here.
>>563714965
Foundation maybe, if more creativity is your thing. They're going to share news about some new update soon.
>>563727120
>Choke points in space.
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>>563755058
Nebulous: Fleet Command, Campaign Act 1 will be released on May 29th: https://www.youtube.com/watch?v=D4BOaaB9I1Q
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>>563762421
if troons did not require so much propaganda 1) and did not vector themselves against traditional beauty standards 2) they would be people . It is possible this situation was set up purposefully to dehumanize them but considering how they behave they dehumanize themselves.
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>>563762146
Wow, nice shitpo...
>The person who made this game is a trans girl
>Their right-hand dev friend who did all the SFX and writing in the game is a huge furry.
I stand corrected. Thanks for the heads up anon.
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>>563759120
>Choke points in space.
Choke points in *hyper*space.
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THIS SCENARIO LOOKED QUITE SKETCHY. I HAD BEEN SETTING UP TO GO TO WAR WITH THE WHITE MUSLIM FOR MANY TURNS AND HE SURROUNDED MY BABY EXPANSION WITH ABOUT 8 OR 10 UNITS . NOT PICTURED HERE ARE A BUNCH OF MISSLE TEAMS HIDING IN THE WOODS. I HAD A BUNCH OF UNITS NEAR HIS EXPANSION DUE TO THE QUEST FOR THE SWORD AND I PARKED A PACK OF SPLENETIC MILITANTS ON HIS MEAT HARVEST CAPTURE POINT. ULTIMATELY I CONVINCED THE CHEIFTESS TO GO TO WAR WITH HIM DESPITE HIM BEING ONE OF THE ONLY PEOPLES AT PEACE WITH HER, AND ALSO I BOUGHT THE HINDUS INTO THE WAR WHICH I THINK WEIGHED ON HER DECISION. I THINK A BUNCH OF HIS MISSLE TEAMS GOT RUN THE FUCK OVER BY FURIOSA WASTELANDERS THIS WAR ONLY LASTED ABOUT TWO TURNS. THE NEXT STEP OF MY QUEST IS ON THE WAY TO HIS MAIN CITY SO THAT SHIT IS GOING TO GET RUN OVER VERY QUICK. HORDE MANDATE AND SCRAMBLERS CAME IN CLUTCH HERE FOR REPOSITIONING AND CLEARING HIS UNITS OUT AND MY QUEST SPAWNED A HOLLOW WARLORD RIGHT ON MY EXPANSION WHICH LET ME FINISH OFF A UNIT. ALL VERY CLUTCH. ALSO MY FIRST REAVER HAS HIJACKED LIKE FOUR UNITS THIS GAME. GOING TO HAVE A THIRD CITY WITHIN 10 TURNS LETS GEDDIT
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caught a 3day so i couldn't post this yesterday
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>>563806346
and the chart
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>>563809650
malus on research labs makes them obnoxious to play with, the bonus on dimensional echoes kicks in too late to be worth much. The dreameater can be nice but costs so much influence early on, influence you need to press the research button, that you can't use it until the midgame. The only good thing is that they can get a somewhat faster second city but the research button doesn't scale and other leaders get better early game bonuses that do scale into the late game. Weakest voice leader
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the animator of clay wants us to be friends with his waifu
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>>563811056
Thinking about the origin makes me wonder now
>better to go planet forgers, so you can retain planetary features to eat into shroud zones with shroudforged planetary decision for that free zro, while boasting sick ass volcanic worlds?
>or go full machine worlds instead and miss out on that edge? Because sick ass cybertron worlds
I suppose with telepaths making zero with each minor patron you find, you can eventually still get a steady income of it at least
But then you lose out on full use of the 'click this button to make 500pops errywhere' option
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>>563811056
she doesn't like me though, but the instrument of desire does
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>>563811056
>>563813023
>>563813362
What origin is this that starts you off with a covenant?
Is it from one of the 3 latest DLC?
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>>563823339
Yes they can just spam one resource and win makes it really easy but it's also kinda necessary otherwise the AI is too retarded to be a threat. At least they can do their economy well. Praying 4.4 fixes some of the nu-econ. I do think they've made the game way more interesting to play it's just a shame the ai is garbage because I dont like playing against cheats to fake a challenge it's too hard to tweak the settings to make it work.
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>>563824310
Stellaris? Shit?
NOOOOOOOOOOOOOOOOOOOOO
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>>563824141
>it's just a shame the ai is garbage
Biggest issue with the game, still, to this day. It's so fucking easy to cheese the AI, it just completely trivializes so much of the game.
An AI update has been my most wanted fix since Stellaris fucking began. At LEAST fix their ship positioning and overall naval strategy abilities holy shit, so fucking tired of playing ring around the rosie with enemy ships.
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5th Campaign mission, with an island start. Note this is not the inevitable Tenochtitlan mission, just some random smaller islands we build up as the Mexica are moving south. Were about to betray our current masters to swap over to new overlord for land rights in a new city but well see how that turns out. I'm sure the campaign is pretty well researched so the lore is fun enough to follow along even when you know roughly how it's going to work out.
Mechanically the game introduces water/boats in this one forcing you to trade over the lake while being safe from any direct raids at my islands. It's more of a trade challenge with limited wood and stone at my disposal and limited building space to actually make farms and place down structures. The challenge level seems appropriate even on "normal" difficulty, with 2 more harder options available. On this one I made an export economy with cloth and fish while importing things like stone, various foods and alcohol. You need to use the land reclamation a lot to fit all the crap the game asks you to build.
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>>563836491
That may or may not occur in the future. Right now were just vassals. Maybe the new masters were about to bend our knees at will do a shocking betrayal that then forces us to flee to the conveniently empty centrally placed island following an eagle.