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Man, COTW was done dirty. It's the best modern fighting game out there.
It fixed every problem it had since beta within a year (well, except for muh PS3 graphics, can't do much about that) and it always produces something fresh every month.
But even then, streamers their tranny audiences have already labeled SNK as le evil Saudi company that used AI and won't give it a chance.
Said streamers were banking on 2XKO becoming a mega-hit, and when it giga-flopped, they've gone real quiet on the SNK case, but the damage has already been done.
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>>569354415
>But even then, streamers their tranny audiences have already labeled SNK as le evil Saudi company that used AI and won't give it a chance.
Their’s no stigma around snk, because they’re utterly irrelevant and no normal people will waste 1 mb of his memory on them. Don’t fool yourself.
COTW flopped because as you said it took them 1 year to fix all of its issues, it should’ve been delayed and released in its current state. First impressions are everything and they destroyed that.
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>>569354415
CotW might be the best modern fighting game out there, but I don't like modern fighting games and would've prefered either something more classic (like KoFXV was) or something experimental.
At least it is nice to see the old characters again and the plot to move. Obari doing animated trailers is insane.
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I look at CotW's release and I kinda understand it. They knew that Fatal Fury isn't a widely recognized series, but Terry was in Smash and was being pushed heavy even before also being in Street Fighter. They put in a ton of advertising all over the place that young males would be watching. They paid streamers to play the game, they had a commercial with Kai Cenat and ishowspeed, they put in Ronaldo as fan service to the south american SNK fan base(though oddly El Grande Americano would be a better choice now). You'd think all of these choices would open non-fighting game fans and casuals to at least check the game out
Do you think these things were detrimental or the game was gonna be this dead regardless of what they did? Was there anything they could have done to save the game?
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>>569358513
>Do you think these things were detrimental or the game was gonna be this dead regardless of what they did?
Yes and yes. Things would be slightly better, but not by much. Especially with them chasing the mythical new audience instead of going full fanservice in their main markets, especially Japan, but also China, LatAm, Worst Korea and MENA. In that order.
>Was there anything they could have done to save the game?
The game? Nothing, but that shouldn't matter to SNK, as their ideal strategy is to shill their characters to sell the merch and stuff instead. Too bad that they larp as a serious game company first and foremost nowadays, now that Saudis give them free money.
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>>569355031
>>569354980
It's both.
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>>569354415
>labeled SNK as le evil Saudi company that used AI
They are Saudi and DID use a shitty AI trailer. That's not labeling, it's what SNK actually did. And yeah, I know, the FGC are hypocrites. You're right, though. Best fighting game in a long time.
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I wish I wasn't poor
https://pbs.twimg.com/media/D42O0ZWWsAAl6pV.jpg
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>>569365128
I wish they did one with Yuri (Ver. Obari).
>suddenly a picture of Germany muttification statistics
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>>569365580
Lol, I think I've cut the right one.
https://x.com/fumocollection/status/2062301669808046580
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>>569358513
>Was there anything they could have done to save the game?
Tsugumi + fanservice
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More like CHADtenkun
https://files.catbox.moe/887zyn.jpg
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>>569358513
I think SNK in general are kind of irrelevant from a modern gaming zeitgeist perspective. On a surface level, there isn't much going for them.
Graphics? On one hand, you have games like SF6 or MK that go for realism. On the other, you have Arcsys who have stylized anime locked down. SNK are just in an odd middle spot unlike, say, Tekken which hits the middle ground in a better way.
Story? MK popularized the trend of full-fledged cinematic modes and Arcsys usually has a visual novel-esque story mode too. SNK still largely relies on Arcade mode runs, though CotW kinda tries with EOST. This is without mentioning that CotW's base story is weak (Franz, the host of the tourney who stole Geese's legacy, doesn't even show up) and that SNK didn't do that much to bring attention to the earlier games (side note, but I just looked at SNK's official "story of Fatal Fury" and it seems like the video is focused on Terry and Rock and skates over the Jin scrolls, which is funny considering that CotW brought them back up as a plot point).
Plus characters like Terry, Geese and Mai, if they are popular... can be played in other games. This extends to MotW's cast as well as B. Jenet and Gato also made KOF appearances. I don't see many reactions beyond, so I dunno how popular/unpopular the characters are, but as is the roster is only just recently leaving "FF mainstays that were already in KOF + MotW cast" territory.
TL;DR: There were things they could have done better with marketing, but overall it was always an uphill battle, especially in the modern day.
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SamSho RPG will be the game that will make or break them, they should realize this and pour everything into it, but the fact that they didn’t have a mocap studio until recently and only because people shat on cotw, means that game will also not live up to modern expectations. But they’re lucky it didn’t release nor was even shown to the public. They better make sure it looks good with smooth animations.
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>>569389073
Bloodborne a PS4 release title still looks better than most modern games because of the aesthetics, but snk is just too behind technologically that even good aesthetics won’t make up for it, Bloodborne has better graphics than cotw. You need a certain balance.
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>>569388403
It's an uphill battle they didn't even really try to rectify. Lots of the marketing and advertising for Fatal Fury pretended it was still a big name people know about. Even then, the older games weren't massive hits outside of Japan at best to begin with. Once KOF hit the scene, Fatal Fury basically got replaced globally since KOF was just FF highlights + AOF highlights + old SNK rep + cooler, newer characters that outdated FF completely. That's why they tried to have MotW have cooler, younger characters like Rock, Jenet, Hotaru, Gato and the Super Kim Bros. while still retaining some FF DNA with older, muscular dudes like Marco, Kevin and Tizoc
They simply failed to market the game as a brand new thing and thought the comeback itself would interest people. This extends to the game itself where the bare minimum "new" it offers significantly relies on you knowing anything about Fatal Fury to begin with. Which in the last thread I pointed out 99% of the population doesn't know the difference between Fatal Fury or KOF and keep calling it KOF. It doesn't matter if KOF has origins in Fatal Fury because you can't just market Fatal Fury as its own thing while not explaining to audiences why it is its own thing to begin with. Instead of those cooler KOF characters people know and love like Kyo, Iori, Leona, Shermie, Angel we get Ronaldo and Salvatore, instead of a real story we get Franz hosting KOF, instead of unique gameplay separate from the rest of the competition, we get Temu SF6, so on
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>>569389223
Sigh, Cham Cham has to work overtime to save SNK.
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>>569389837
>instead of a real story we get Franz hosting KOF
That's the weird thing though. On one hand, I can see the logic of "every other Fatal Fury sans 3 had the villain host KOF" and it even uses the "Maximum Mayhem" name that Kain added in MotW.
But between Franz not even being in the game and only some characters fighting Fallen Rock while others fight another character on the roster, it really makes the tournament feel like it's there for the sake of being there and they could've found some way to rework the story to remove it. At least in MotW, all the characters end up fighting Grant and Kain.
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>>569391453 (me)
Although now that I think about it, Fallen Rock himself may contribute to the "off-brand KOF" vibes, even if it's technically an extension of the Jins. It doesn't help that Re-Verse in XV was a possessed (?) Isla.
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>>569391150
I wonder how they will deal with samsho characters, I doubt the story will center around everyone lest it’s l avengers trash, will they be guest npcs? Appear for some scenes? Haohmaru and Nakoruru will probably be the central characters alongside Yahamaru.
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>>569391453
>>569391736
The short of it is that it's legitimately lazy and they use it as an excuse to have "all of the characters in the same space" again despite the fact the MotW cast all have motivation in South Town to be there still. More than half the characters are there not because they wanna prove themselves the strongest, MotW introduced a lot more varied motivations to justify why the spunky new generation would even consider being in a tournament to begin with, but CotW wasn't following the Maximum Mayhem tournament story it's following everyone's cliffhangers that had nothing to do with the tournament. So the story feels unnecessarily extra lazy
World Warrior Tournaments were SF's consistency up until SFV and 6's was lame because it focuses on OCs instead of the characters you actually give a shit about. If Fatal Fury wanted to be the "story focused" franchise, it should've actually focused on telling a story
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>>569387409
Speedoru did it
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>>569389837
>Once KOF hit the scene, Fatal Fury basically got replaced globally
Oversimplification. KOF wasn't their main fg until 96, which was also SNK's best year for everything else. It wasn't the defacto main game until 2000. 6 years after KOF 94.
>KOF was cooler...That's why they tried to have MotW have cooler, younger characters like Rock
Wrong again. They did the generational leap, because SF3 and Tekken 3 did it 2 years earlier. SF3 to a flop, and Tekken 3 to overtaking VF and SF to become becoming the biggest fg at the time.
>It doesn't matter if KOF has origins in Fatal Fury because you can't just market Fatal Fury as its own thing while not explaining to audiences why it is its own thing to begin with
They could've if they didn't
1. repeatedly overpopulate recent KOF games with MOTW characters as base and DLC
2. Blur the lines between COTW and modern KOF, to make KOF-onlys more comfortable.
3. Different, yet very similar art styles for both.
4. raise a gen of gamers to think SNK = KOF.
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>>569408556
>How can Meiten even fuck
Sleepwalker sex
https://files.catbox.moe/td6p97.jpeg
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>>569413678
>Oversimplification. KOF wasn't their main fg until 96, which was also SNK's best year for everything else. It wasn't the defacto main game until 2000. 6 years after KOF 94.
???
Are we really going to pretend that Fatal Fury 3 onwards, SamSho 3-4 and AoF3 weren't relatively unpopular and King of Fighters wasn't a huge hit prompting SNK to actually develop the KoF's plot beyond it being just a dream match crossover?
It's been a steady Fatal Fury Special -> Art of Fighting 2 -> KoF road in their main market (Japan).
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>>569423695
I was going to respond to them but then I realized they didn't even realize that they said "it didn't become SNK's main IP until KOF96." They wanted to bitch at me while admitting that Fatal Fury literally fell the fuck off immediately after KOF took the fuck off
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>>569388403
>Graphics? On one hand, you have games like SF6 or MK that go for realism. On the other, you have Arcsys who have stylized anime locked down. SNK are just in an odd middle spot unlike, say, Tekken which hits the middle ground in a better way.
I feel like this misses the point somewhat. SNK aren't going for realism at all, their style is full on anime. If you want to understand what they are going for, kind of, refer to this
https://www.youtube.com/watch?v=KRICMx_kvN0
>Story? MK popularized the trend of full-fledged cinematic modes and Arcsys usually has a visual novel-esque story mode too. SNK still largely relies on Arcade mode runs, though CotW kinda tries with EOST. This is without mentioning that CotW's base story is weak (Franz, the host of the tourney who stole Geese's legacy, doesn't even show up)
That is true. They needed to do more with the story. I don't think what they did was bad exactly, the story itself was decent and I don't fault them for not including Franz right away (hell, his reveal was kind of a highlight of Krauser DLC for me, which I don't think would be if he was a final boss).
Personally, I don't think that arcade mode runs as individual character story lines are a bad idea, but it really did miss a one big main story line mode that they kind of brought in with Wolves' Destiny.
I feel like if they would make WD the core and tie in the arcade side stories and EOST progression around it somehow it would be the exemplar version of how fighting games stories should be structured (minus the ones that go full cinematic of course).
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>>569427501
Playable Freia! let's gooo!
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>>569425462
The thing I was really baffled by is 96 being the best year for everything else.
I doubt that even Kizuna Encounter was more popular than Savage Reign (despite being a more fun game to play). The latter had Sho memes at the very least.
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>>569432096
Well if the R is any indication, it's probably a balance modification for SWC and they need to test if everything's working properly. Barely anyone is going to be interested in this in the first place to test for a beta though.
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>>569434331
Neat.
Sue-il for KoF!
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>>569444823
I miss them. It's not the fans' fault SNK fucked up Ash Saga like they fucked up every previous Saga
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>>569427501
This was very late imo. But whatever. I think they should just have a porting team that ports all their old games at the level of Real Bout 2 fixing the balance and adding rollback and training mode and stuff. Would be a nice replacement for fightcade.
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>>569415865
what annoys me is the japanese tendency to make these kinds of characters move around so much while they're talking
it's like this video https://www.youtube.com/watch?v=4Tq7yykR-DM
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probably the 100th thread where you guys never talk about any games, it's certainly crazy. I get not being into fighting games, but snk has mainly been doing fighting games for decades now, how did you become a fan if you don't like them? Yes cotw is not that good but it's playable, tekken 8 fans hate that shit but they still play, ok what about the old games? you also never talk about them. You have no excuse at all.
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>>569473401
Not being into fighting games and not being into competitive online play are two different things.
The gameplay itself otherwise? Already talked to death. Maybe if there would be a full balance overhaul.
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>>569476160
>Not being into fighting games and not being into competitive online play are two different things.
You don't even discuss the offline ones, as I said.
>The gameplay itself otherwise? Already talked to death
You don't, only to shit on it. I remember when you fags used to complain about the top characters all being Hotaru, Hoktu, Kain, and when they fixed that, you never brought it up again or praised their efforts, because you don't actually play the games, you watch the tourneys.
There's nothing to balance anymore, except impossible demands like remove rev that they will never do, but you will keep using it as an excuse.
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>>569477118
>You don't, only to shit on it.
Wrong. See the literal second post in this thread.
>I remember when you fags used to complain about the top characters all being Hotaru, Hoktu, Kain, and when they fixed that, you never brought it up again or praised their efforts, because you don't actually play the games, you watch the tourneys. There's nothing to balance anymore
I never did that, personally, but I'm sorry for not finding the addition of Billy, Rock, Preecha, Gato, Marco, Terry and Andy to the meta that exciting, even if I dabble in Preecha and Andy. Also, balanced doesn't mean fun. I'd love to see Tizoc, Kevin, Ronaldo, Salvatore, Joe and Jae Hoon buffed. Especially Tizoc.
At least Krauser and Mr. Karate seem like a breath of fresh air. Especially the latter.
>impossible demands like remove rev that they will never do, but you will keep using it as an excuse.
How about adding more AoF characters that could manipulate the gauge? Would that be an impossible demand as well?
Improving and adding more two lane stages would be pretty cool as well.
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>>569480352
>How about adding more AoF characters that could manipulate the gauge?
This frankly won't change anything for the gameplay, you will hardly get any chance to pull it off. But anyway there's Kasumi and Ryu, but if three characters can do it instead of being a special for one only, why not just make it an ability for everyone? That's how I feel.
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>>569491382
>tfw Oda axed all those Kof mangas just so Fatal Fury could get more attention
Oda is the enemy number one of Kofbros.
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>>569492086
Only A New Beginning and it was promptly followed by The Origin of Flame.
It's just they ended and there wasn't any replacement. I think there also was a Geese isekai novel, but it didn't have a manga adaptation.
Last I remember there also was a Korean Orochi Saga webtoon, but who the fuck cares about this triple cancer.
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>>569427501
Can't wait for Samsho R and new DLCs
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>>569493703
NEVER EVER
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>>569496675
>>569497834
Why does it have to be FF7 anyway?
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>>569501090
i'm at least aware that i don't have the tools or ideas so i don't need to think about it
i just shit on the ideas that i know won't work either because they are dumb and disconnected, just like a lot of people here
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>>569503357
https://youtu.be/E2qNs4rihQA
Seems about identical to the Neo-Geo CD version, but yes, a company called Gamebank released Fatal Fury 3 and the original Samsho (though the latter is harder to find info on) on Windows '95.
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>>569503753
Booooo...
>>569504045
YOOOOOOOOOOOOO
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>>569504070
Correction. The Samsho port was actually Samsho 2.
https://youtu.be/ZHN2ZdENP34
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>>569496675
Harada himself.
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>>569539101
Doki Doki Majo Shinpan?
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>>569539251
SNK FIRE THIS MAN
>>569546470
SNK HIRE THIS MAN
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>>569553946
Didn't care about it much.
I mean, if there's actually an open-world brawler it would be cool, but who the fuck cares about VF plot and characters? I'd be hyped if it had Ryo from Shenmue.
Tupac in Stranger Than Heaven was more hype, if anything.
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No one is liking the season 4.
For now.
Just wait to the community managers and shills do their job.
In less than a week the situation is totally reversed.
"We always wanted the npcs from the world tour, dude"
Just sit back and watch it.
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>>569559456
oh hey, it's those characters who are totally veterans from old sf games, i can't believe they brought these VETERANS, AND TOTALLY NOT NEW FIGHTERS, back from the dead to make a comeback in sf6, as they are new, and not veterans or anything, including a female VETERAN and not NEW CHARACTER, because there can't be NEW characters that are female ever
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>>569559897
Just like people started to stay "We always wanted Terry and Mai in SF, dude"?
I mean, honestly, those originals for the most part look more interesting than base game newcomers, but this speaks more about the general quality of SF6. I'd easily take Bosch over Luke and Jaime.
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>>569560968
>wanting f*moids in your games
eww
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>>569561720
i guess i can understand your interest in yowey
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yeah, showing off a half-assed kenshiro at this show was not going to cut it by comparison
maybe level up your modelers by a lot of levels first before showing off their chops
like way past the indie amateur hour skill level
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>>569566005
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>>569566948
it's rich to talk about deflection when i'm not the one who brought up capcom in the middle of an snk general
go ahead and go back to pretending not to give me (You)s with that passive aggressive garbage you accuse me of doing
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>Virtua Fighter, a franchise that never gave a fuck about story in the past is getting Persona, Yakuza writers and fucking David Hayter to write their story script for their comeback
>Meanwhile SNK couldn't bother to give the return of their story focused franchise an actual story mode on launch and just stuck with another arcade tournament
I just love how SNK never misses a chance to look incompetent.
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>>569569913
never misses a chance, hell, they are going out of their way a lot of the times, spending money to prove how stupid they can bewebm coming after
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>>569571020
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>>569570867
>Damn, Sega and RGG is showing us the proper, correct way to nostalgia-bait
No, it doesn't. You never were a Sega fan.
https://www.youtube.com/watch?v=MLTili2yzJE
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>>569578252
weird to say that following >>569571461
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Virtua Fighter’s trailer was embarrassing. The slum city, the trash music, the ugly dimeless new main character, and the rest of the diversity gang as main characters.
It’s a fuck up on the level of what snk did, but because the graphics are aaa people won’t care, that’s the truth.
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>>569559456
Designs that are as bad as Preecha and Vox. I feel like Japanese devs are chasing an imaginary new costumer base in third world countries or they believe western countries have all turned ethnic so it’s bad to not represent them.
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>>569584103
samsho sen 2 shall save the genre
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I have an oddity I want to ask about. Online, my Mr. Karate ALWAYS starts in a fighting pose, while the opponent ALWAYS starts with their hands in their pockets. Anyone know why this is?
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>>569590181
can't you see? cotw is perfection, but was only sabotaged to them capcultists! if not for them, cotw would have sold MILLIONS and have the highest evo entrant count in forever for all regions even
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>>569592154
>Asuka > Rei
Both are made for blue hedgehog.
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>>569597346
We have White Magician at home.
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>>569559456
>Tifa +3 DONUT STEEL
poor Makoto
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>>569608925
>>569609081
>>569609238
I was ready to say "nice KoF16 special team," but then >>569610152
That has to be some kind of inside joke...
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>>569615351
Luise, Soiree and Alba also share the same birthday today.
June 6 really is a popular birthday. Must be the repeating digits.
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https://www.hollywoodreporter.com/movies/movie-news/art-of-fighting-fa tal-fury-screen-adaptations-in-the- works-1236614015/
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>>569625059
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>>569625059
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>>569625059
>>569625898
...they never learn...
Just make an animation, you idiots!
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>>569627550
>You literally had metal slug right here.
Metal Slug could work well, yes. Also, I always wonder how Hollywood never made a movie adaptation of Metal Gear Solid.
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>>569625059
>On the features side, Arena is in active development on Fatal Fury, commissioning a script from David S. Goyer, best known for his work on Christopher Nolan’s Dark Knight Batman movies and for co-creating the recent Apple TV series Foundation
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Just read the article, they’re making a movie adaptation of Fatal Fury with Geese as a villain, with influences from The Godfather and the Joker.
An animation about Terry and Andy as children lost and training to be published on YouTube.
A Webtoon about Art of Fighting.
It makes sense to adapt geese’s story since he’s the only popular snk character really, but straight adaptations of games have never worked. Should’ve done an original story in south town.
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>>569625059
They're only doing this because Capcom is doing it. Just like Nintendo made the Mario movie because of the Sonic movie. The problem is that nobody cares about SNK, and fighting game movies are terrible by default. It's like a recipe for disaster.
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>>569627950
Well good news anon!
>Arena has also teamed with Skybound, the Robert Kirkman-led company that is behind Amazon’s hit Invincible, to produce an animated Fatal Fury series. Titled Fatal Fury: The Vow, the series will focus on the formative years of the brothers as they go on a search for meaning, vocation, and of course, training. The brothers’ paths converge again in shared vengeance: One driven by fury, the other by discipline.
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>>569628685
>always wonder how Hollywood never made a movie adaptation of Metal Gear Solid.
Because Metal Gear Solid was actually more anime than Hollywood. It only changed later when kojima just fooled himself into thinking he’s on par with movie directors, and gave us shit like Death Stranding
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>>569629096
>Arena has also teamed with Skybound, the Robert Garcia company that is behind Amazon’s hit Invincible Tiger, to produce an animated Fatal Fury series. Titled Fatal Fury: Tsugumi is cute and Oda is a giant faggot.
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MGS1:
>Giant robots you can ride
>villains with superpowers that drop a sad speech before dying
>girls that scream your name when you’re hurt
>otacon
>the final villain is a handsome charismatic blonde man who also happens to be your brother
Kojima was clean back then man.
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>>569608925
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>>569625059
TWO MOVIES ADAPTATIONS BUT ONLY ONE GAME?
BWAHAHAHAHAHAHAHAHAHAHAHA...
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>>569625059
>marvelslop
I don't trust those niggers
please be good
>please be good
please be good
>please be good
please be good
>please be good
please be good
>please be good
please be good
>please be good
please be good
>please be good
please be good
>please be good
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>>569636086
>Marvel
We DC now.
>yfw SNK makes DC x KOF
>>569636404
I'm not sure if I'm ready for dark and gritty SNK. Well, it could use some more grit, but you get the point.
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>>569649341
>DC x KOF
Actually DC x SNK
That's what I've been saying for some time now. This is the best collab they could do to gain some worldwide attention.
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>>569654520
Killer Frost & Kula
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>>569649341
>I'm not sure if I'm ready for dark and gritty SNK. Well, it could use some more grit, but you get the point.
They fucking NEED dark and gritty more than the others, they even had it before.
>>569629096
That has a huge potential of going wrong
What's stopping these companies from just going to actual anime studios which would cost infinitely less and have a better chance of visibility?
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