Thread #2027147
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>Recent News
New Wakfu seasonal servers opening Nov 10~13: https://www.wakfu.com/en/mmorpg/news/announcements/1765509-neo-server- faq-your-questions-answered
Dofus Osavora update: https://www.dofus.com/en/mmorpg/news/update/1764407-osavora
Dofus Infinite Dreams revamp: https://www.dofus.com/en/mmorpg/news/devblog/tickets/1764730-well-infi nite-dreams-part-2
>Dofus
Download: https://www.dofus.com/en/mmorpg/download
Guides: https://pastebin.com/aqfxZywY
>Dofus Retro
Download: https://www.dofus-retro.com/en/mmorpg/download
Guides: https://pastebin.com/EnGbaLMz
>Wakfu
Download: https://www.wakfu.com/en/mmorpg/download
Guides: https://pastebin.com/Ae7X8phu
>Waven
Download: https://www.waven-game.com/en/download
>Savara
https://store.steampowered.com/app/3021630/Savara/
https://www.ankama.com/en/games/savara
>One More Gate
https://store.steampowered.com/app/1832950/One_More_Gate__A_Wakfu_Lege nd/
https://www.ankama.com/en/games/one-more-gate
In a previous episode: >>1852869
Is gookmoot trying to kill /vm/? edition
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I remember using this as my desktop wallpaper back in 2009 or whatever
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>>2027658
Yeah, that was the biggest resolution I could find, I need more Dofus wallpapers
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>>2027662
the world map, I like it
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>Not quite as good as the HH potion
Based Ankama
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>>2036663
o-ok..
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>>2036663
srsly wakfu mono is the way, they release a good update, reward them with $, they go silent for half a year $ stop, dofus, retro and multi is just asking you to keep throwing $ at them when they don't do shit or even worse when they do worse than shit like backstabbing their normal servers with neo bs
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>>2036669
try digging out some yandex cache for the discord of old /vm/ wakfu guild from mono launch days, the french discord guy that was pushing it went to retro so probably is still at it, or join wakfu and shout at Negi for a while in public chats, he's still aroind every now and then so might have the latest discord link
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>>2036704
give it a try, the spell thing not sure what you mean, they slowly drop until lvl200, so every 5-10 levels you can rethink your build as more powerful (at least sometimes) spells show up, or they can change the whole thing kinda rapidly, if you mean dofus has a lot more to choose from, I guess
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>>2036723
but from playing dofus touch the fewer active spells as sram with the passives you unlock had more impact than just going for mass trap and a bunch of position/poison spells you unlock there, so the dofus spells, didn't seem that great in comparison
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>>2036737
yeah at least from sram wakfu >> dofus in terms of spells, dofus has more spells, but most are just variations of the same mechanic (and it's just trap% while wakfu also offers good mobility gameplay option), but agreed, at least in theory more spells = better, just for sram wakfu > dofus
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>>2036750
you got a trap that pulls inwards and a separate spell of a trap that pushes outwards, in theory cool, but just variation on the same.mechanic, do we need a diagonal trap that also pushes and another that pulls, waste of spells,more of the same =/= better, in wakfu you only get push and possiblt teleport traps which are not easy to set up, similar skill set but a lot diff execution
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>>2036750
I find that to be widely applicable, more spells doesn't = better gameplay, you still have the same amount of AP at the end of the day, more intricate design with passives and more unique effects on spells and such ends up being more fun.
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>>2036768
yeah, jumping around trying to backstab as many as possible while building weak points up to 100 to then get an invis turn right at the npc that can hit your hp >50 in one hit, balancing between huge dmg vs heal to survive to next turn, I just don't get it as sram in dofus (admittedly touch), wakfu can be intense >170, or maybe I just need few 8milly 'boosts' like ebullience, wily +1AP, tricky blow, have another +1AP, just 200 euros for that pay2win just feels wrong (for one setup, go ahead and equip it for all from lvl 20 kek, ankama you greedy kikes!)
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>>2036779
they really need to be shamed for blatant pay2win, 0 fucking % chance for f2p player to earn 8 mil per build to stack those 8mil sublis on every build, no matter how long they no-life it (and a freaking +2AP per turn is game breaking, we're waaay over you gotta sacrifice x skills for y boost, this is pure no sacrifice boost for paying customers)
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hello, i havent played dofus since over a decade ago
i was wondering if you guys knew which of these MMO games is the friendliest to the free to play players.
Can you still grind and sell ur stuff instead of paying the monthly with cash and if so which of them is the best for that? Cheers
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>>2045926
True f2p? Wakfu, it's free to play, you can just farm some kamas and then buy the booster ingame, as long as your account is older than 2023, if not you'd have to buy something once to lift the restriction.
It would also be a good time to play it due to the new servers, you'll be able to get the ogrines easier there.
You could technically do it in Dofus but you're too limited without a sub and it would take too long, so you would have to pay the first sub.
Of note, Ogrines purchased with kamas in both games are now linked, so you can't farm in one game to sub to the other anymore.
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>>2045936
thankchu very much, they deleted my old account so ill have to buy something but thats okay, ive heard about the first sub almost being mandatory for dofus(is that the retro one too?) and once u get the first one is it still pretty doable to pay for the rest by farming?
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>>2045926
on wakfu mono servers booster is completely optional as you're not going to solo any dungs (maybe stasis 1), so not even sure why you'd bother to chinkfarm for ogrines there (extra xp/loot chance is not really worth it if you plan on grinding anyway)
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>>2045978
it easily makes up the cost, it's cheap as hell anyway
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>>2046060
>makes up the cost
are you counting on the extra kamas per fight? the whole economy is fake, you have epic sublis for 8mil and a ton of epics/relics up to 200 not even fetching 20k, what drops do you expect to farm? especially for the next 3 months when most ppl move to neo servers?
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>>2046559
You'll make insane money on the neo server for little effort, rifts are disabled so all gear and drops will be worth a lot for some time, there is no reason for a new player to not start there, you could easily sub for a year or something just from playing in the first weeks.
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>>2046631
yes and no, everyone is getting the boosted drop rates, did they boost kamas from quests/achievements so people can even afford it? how many kamas are you gonna get just speedrunning the main quest 5x faster? really not sure how even the market is gonna look on a server that is bound to be merged in 3 months, you got a nice epic drop there... who can afford to buy it? Noone's gonna be mining to craft kamas there. will people even buy kama stones, who's gonna have 100s of thousands of spare kamas to buy them? and for what if their main on main servers already got all the standard cosmetics. The only buyer will be ankama, again, the whole economy is fake and a grift, unless they rain millions of freshly mintek kamas the neo servers are bound to be stuck with super low prices
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>>2046645
on the mono server people had couple of years of just grinding dailies and monthly rewards, with thousands of people getting kamas from fights, minting etc etc, there is no way neo server will have natural flow of properly sourced kamas in the economy, so even if you get a nice drop there, you'll have to wait 3 months for a chance to score the kamas from a guy on main servers that has few mil saved, selling drops on neo will be a waste
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>>2046645
>>2046650
Treasures immediately inflate the economy with one time source of massive amount of kamas, keep in mind there are no kama sinks in the game other than tax, all the kamas from fights from the collective playerbase add up too. Speaking from experience in the release of ogrest here, you can make a lot of ogrines very easily as the price of kama stones will be low while cost of cutting edge resources will be (relatively) high, literally just play the game, do the quests, do the treasure hunts, sell relic fragments or boss resources with tokens etc, you'll feel rich.
Obviously the prices won't be the same as the server that's years old already, but kamas have far more value in a fresh server.
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>>2046691
I feel like you'll be throwing your lucky drops in a fire, knowing that the servers gonna merge in just 3 months and you'll get 2-3(?)x more kamas there and you'll eventually end up there anyway, but idk, it's gonna be a bubble so maybe you can strike it rich if you play your hands right, find an exploitable source of kamas and buy up all the rare drops people are really hasty to sell just to get those exclusive titles? we'll see
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>>2046713
pretty sure ankama will be fueling some fake inflow of kamas, like just take all possible treasures plus idk what 200 fight payouts, you're not even close to a price of 215-230 items on normal servers and that's all normal player can reliably get in first few weeks, if they keep sprinting the quests no time to farm/mine/lumberjack for small change, so no way for capital to accumulate, so who's gonna pay the big bucks for super rare stuff??? has there ever been a such short lived server as this? if people know their drops will get a much bigger buyer market in couple of months... yeah so many problems with that temp economy
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Wakfus economy works far better in fresh servers, it's bad in old servers because of inflation from lack of actual use for kamas and tokens guaranteeing an influx of resources making them worthless over time, and rifts fuck up the value of too many items.
You'll be able to get actual money from mid level gear and resources in neo, stuff that will sell for nothing in ogrest would sell for hundreds of thousands to millions.
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>>2046745
>for hundreds of thousands to millions.
and who is gonna have those to buy? how exactly is the kama wealth supposed to accumulate in weeks of everybody getting 90% of their wealth from treasures (one time pickup) and scraps from fights? on normal servers people sell shit from mining, fishing, lumberjacking etc... there is literally no way for people to accumulate wealth in weeks to be buying shit for millions ffs, just who exactly is gonna have millions to spend? oh you're just gonna sell mid gear for hundreds of thousands, agains who's gonna have hundreds of thousands to spend on mid gear???
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the inflow of kamas in wakfu economy is super slow, fights and minting is the natural way how new kamas are created, you have chinkfarmers running from node to node and getting like 10-20k kamas/h and good luck farming fight kamas, unless ankama starts pumping fakely minted kamas into the eco there's no way people are gonna be able to afford shit, all the treasures up to 200 is like few mil and that's 90% of your budget up to 200 level, how the fuck are you gonna equip your full gear set at that (I guess at least noone's gonna bother with lower sets for dailies on neo?), that's pretty much all your budget, you got a nice drop at lvl50, who cares, by lvl50 ppl will get at most 50k max 100k kamas so who's gonna spend their whole budget on a single item? and if everyone actually speedruns for the exclusive the price will drop very quickly as people level up from 50 and you'll have no buyers left, it's absurdly impossible to have normally working economy on a 3 month temp server
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>>2046822
ogrest was hyped as fuck, what did they start with 8 servers, how many did neo manage to fill, when I was registering there were still slots on the first and it was couple of weeks after announcement, there is no hype, everyone was complaining about paid few day early start when the whole gimmick is fucking run to 245 for exclusive titles and cosmetics, literally uncomperable as ogrest was not supposed to suddenly get your kamas from main account in a couple of months and everyone was building sets for each level from the start, on this one low level items will start losing in value as soon as average player level grows above it, who's gonna be buying <100 level items in 3-4 weeks from launch?
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>>2056347
on mono not at all, there are ppl looking for daily dungs every day so you can find a group ez for most dungs (you probably wanna start on neo now and no idea if everyone is done with low lvl dgs by now, in feb it should be back to normal on std servers)
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do you guys play mono server or normal servers? in years past sometimes i had fun just playing a hero account and treating the game like a single player game but it can get boring just farming gear alone. being locked to one class when so many are fun might be hard too tho
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Wakfu won
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Winter map this year ?
https://x.com/Dofusteuse/status/1995053443145228671?s=20
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Damn for those that were there back then, Briss, ex game designer for Dofus back in the middle of the 2010 to 2018, was also the lead designer for Clair Obscur Expédition 33.
During his time at ankama he designed what is in my opinion one of the very best update the game ever got, variants, but also worked on the eliotrope class and designed the current xelor (telefrag and all that), 2 of the most interesting class in the game. I don't like the current design they're going for in the recent year, reduction of class identity and more and more casualized, I finally understand that I was just more in phase with how Briss saw the game.
Ankama can't keep their talent but I guess that's a good thing with how great E33 turns out to be. (He also worked on Wolcen after ankama but I never played that game)
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>>2123228
Wolcen was fucking dogshit
>class identity
Dofus has good class identity compared to other MMOs. Could it be better in some places? Sure. Meanwhile for complaints of class identity, I see people cry about X class not having the ability to reliably heal.
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>>2127215
He's right, Dofus' class identity has been continuously watered down in an effort to better balance them for PvP, if not for the animations you'd be unable to tell the difference between some of them, and it'll keep going that way.
The people you're talking about are why this happens, they get upset when a class is better at something than another and complain until they're both the same.
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>>2062327
im having fun with Neo
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>>2164659
Fan art by JongHae Lee
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I did it!
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>This is a womb tattoo in Brakmar
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Old looks having a comeback
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I'd like to dedicate this six over six victory to the brave mujahideen fighters of afghanistan and Rurufron, your departure left a hole in my heart that can only be filled by seeking dofuses
Now to deal with the entire nightmare dofus questline.
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>log into wakfu for the first time in ages
>notice a ton of items in my haven bag chest are listed as [Old Item]
am i sitting on a gold mine here or do people not collect stuff in this game?
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>>2250525
>Rurufron
you don't even remember my name correctly.... it's Rurufon, not RurufRon
I miss the Steamed Hams too. And as for you, Chud, you were always a gamer
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>>2267130
some will have crazy suggested price as someone just put it at that and noone bought, after 2 months you might be able to selll it for 1/5th, the market price suggestions are borked as should take into account only sales made, not what one retard thought he would get for x and then failed
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I haven't played Wakfu in years. My main was an Osa. I remember I had 4 of the big goat things as my summons, I think they were called Chief Goballs or something.
I don't want to play the mono server and I mainly multi account 6 accounts for a full party so I never needed to look for parties.
I heard there's a new thing where you can control your other characters if you have the booster. So instead of 6 accounts I can just use two. Since all my 6 characters are all in different accounts I might as well start over. What's a good team set up? I really want to stick to using Osa and at least Feca since it's my second favorite class.
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>>2027147
I always wanted to try these out, but last time I wanted to register it wanted my actual phone number. Fucking lol, miss me with that gay shit
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>>2272061
That was a long time ago, Osa and pretty much all the classes changed a lot since then.
There's no 1 best team in Wakfu, it's really flexible as long as you hit specific roles.
>At least 1 healer with revival spell
Eni
Sadi
Eca
Masq
>At least 1 support/buffer with good resistance reduction (most important damage boost in the game)
Eca
Enutrof
Osa
>At least 1 class that can act as a tanky positioner
Panda
Sacrier
Masq
>At least 1 class that provides shields / random utility
Feca
Masq
Sadi
>At least 1 class with good AoE DPT
Rogue
Cra
Iop
Fogger
Elio
Xelor
Osa
Hupper
>At least 1 class with good single target DPT/Burst for boss killing
Osa
Iop
Sram
Cra
Elio
Fogger
Ougi
Since you already have Osa and Feca locked in it's pretty easy to build the rest around it
>Shielder/Support
Feca
>Healer/Revives
Eni
>Resistance reduction/Buffer
Eca or Enu
>Tank/Positioner
Panda or Sac
>Summons DPT
Osa
>Second DPT
Pick anything, recommend Iop or Sram so you can have melee DPT which benefits from Feca/Eca/Enu buffs.
You can also swap the roles of Osa and Enu/Eca with this comp if you prefer that.
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>>2272061
Also since you aren't going to play with other people then I suggest you just play on Pandora the French server which is more active in terms of economy, Rubilax is dead as shit and you'll have to farm a lot of things yourself.
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>>2272128
I don't like Eni and Eca.
Maybe I'll go Osa, Feca, Masq, Panda, Cra and Enutrof.
>>2272148
I'll stick to Rubilax, I don't mind farming materials myself. At least I get the full solo experience. And maybe if I get sick of it I'll switch to the French server. I don't know French though. Maybe if the UI, text, quests, etc. were in English I would switch. But I like reading the lore too much to switch to a server where I don't speak the language.
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>>2273331
Spam your water spells, ennemy has zero MP, ggez
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>>2273331
Dofus or Wakfu?
Dofus is just >>2273503
Wakfu is more complicated but if you run support then you basically use the drheller to give you mines which match the damage type of the character you want to buff, throw the mines at them, and you can also use your mp/ap buffs on them, Enu is really good at buffing a single character.
After that you want to use your fire spells meteor and fusion to reduce the resistance of enemies (putting mines on enemies reduces their resistance), and you also have an inherent spell on your third bar that reduces resistances.
If you've done all that and still have AP then you can remove MP from enemies, or focus on that if the fight needs it.
DPT playstyle is completely different though, you need to use the drhellzerker form.
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I am very interested in playing Dofus 3.0.
I did a bit of F2P on the tutorial island trying classes from Lv1 to 15ish, which I know is not enough to understand how they will play later on, but two of stood out from the classes I tested(mostly because of visuals and how they played during those early levels): Foggernaut and Forgelance.
Well, 3 classes, but the Osamodas while it felt good, I also noticed I could not complete a lot of the challenges because the summons would just do whatever they wanted, but they seemed like fun.
So my questions are, for anyone who can help me:
What class would you recommend me out of the options I provided?
What "mono account" server would you guys recommend?
Thank you.
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>>2282418
if you like the gameplay of mewgenics (i.e. not the rng roguelike shit, but the actual combat) then ankama games will make you cum, not waven though holy shit that game sucks
the problem is if you want to play it solo, then you'll need to run multiple clients which is annoying
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>>2282418
try wakfu it's fully f2p, on mono servers no need for sub or second account, dofus f2p is more like demo where you get access to 15% of spells per class, if you get hooked on the gameplay might be worth it as it has more players and dev focus
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So I'm playing for the first time, recently posted >>2278014 and I ended up going for a Fogger, been having a blast questing.
Is there a guild you guys share or is everyone just doing their thing? I'd love to maybe have someone to ask my stupid questions here and there if possible without spamming the thread. Thanks again.
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yo~ how's Wakfu nowadays? I haven't played the game for a very long time now, I think I was a teen still while the game was brand new back then. I wanna revisit it.
how's the international server? is it still alive? ideally I'd like to go back there as I recall having quite some nice amount of skins and leveled up characters, but if the french server is the only one still kicking then I'd rather move there.
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>>2284956
It's pretty healthy these days, many good updates and it continues getting better.
There's 3 servers now, rubilax the international server that allows multi accounts, pandora same but french, and now there's ogrest which only lets you use one account/character.
In terms of population it's pandora > ogrest > rubilax
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>>2285218
yeah, one good look at Sufokia's market pretty much confirmed what you told me about population. should I just sell everything I have on rubi and get it back in ogrines, then start over?
pandora seems like the safest, straight forward option, but ogrest seems to be equally thriving - do Ogrest players actually speak english? Rubilax has always been spanish everywhere as far as I remembered.
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>>2285575
Ogrest is a mix of everything, mostly French and Spanish but it also has a decently sized English community, more than you would find in any Dofus server for example, though you'll have to go into guilds and discords to really see it.
If you want to play by yourself / multibox then Pandora is the best server, but if you want the original MMO style experience where you only use one character and play with others then Ogrest is the only option.
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>>2294128
The point is that you're forced to play a watered-down version of the game for a decent amount of time before you unlock a full skillset, and then itemization locks you into one particular build, unless you want to spread yourself thin and build item sets for two. And that's not even mentioning that you're doing this for one class at a time out of 18.
As much as I love Ankama's slop, Mewgenics giving you a fresh run every time is a fantastic design choice.
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>>2301993
Boune 2 has more pre-registered users, correct me if i'm wrong, but shouldn't it be:
>boune 2 (more people: easier)
>boune 3 (less people: comfy)
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numbers
Krosfighter guy now has a friend!
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>>2310995
bots and multi accounts probably make up 80% of that number, based off experience with other heavily botted games and their numbers, but it's hard to tell without something like steamcharts which can show players by the hour
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Why the fuck this game just decide for yourself where to install it without even ask once. My old, slowly decaying, 120 gigabyte system ssd just got raped by a 12 gb installed into it!
It also choose the AppData folder from all places for this for whatever reason.
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What's more annoying for me is that the launcher is generally shit.
I used to write stuff on the notes section of the multi-accounting.
Then the launcher decided to log me out, AND also delete the notes for some reason.
So yeah never using any of those features the launcher has anymore.
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Do you think those lazy frenchies going to add 3-heroes feature into the Dofus finally, before their company shut down? Playing with 3 chars in Wakfu feels really fun and basically lets you to actually treat the game like a single player srpg without resorting to multiaccount crap.
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>>2318349
Speaking of the 3 character thing in Wakfu, does it let you progress quests on multiple characters, or is it just like advanced sidekicks? Like the Life of a Hunter quests, I know they could get the items from the bosses as drops, but would they also get kill credit?
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Soo anyway, how far you can get in the Dofus with just your character and a sidekick? Wakfu feels pretty soulful to play so far, but i don't feel like starting leveling another pack of character immediately after i finish with the first ones.
Don't feel like trying out Waven, even as far as i heard it's much solo-friendly game, because it's have too much "aaa corporateslop" vibes in it's ui and generally looking the worse out the 3, not to mention that a card battler mixed with a tactical rpg is pretty dubious combo on itself.
>>2321098
All of your heroes in the party progress the quests you complete and sometimes get duplicates of quest items/reward for them.
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>>2321447
>how far you can get in the Dofus with just your character and a sidekick?
Depends which class you play, but you'll probably get walled by some dungeons and have to overlevel it, still, most classes can do even some endgame dungeons with just a sidekick.
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>>2322730
This feels like a "toxic positivity" type of rhetoric.
What there to enjoy if your class sucks ass balance-wise? You basically shooting yourself in a foot by choosing a weak class, especially if you aren't planning to use multiboxing,
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>>2323358
You or they asked for a class based on one factor, a factor which most people who know the game and have played it extensively, is not that significant, particularly for new players.
If a new player asks to "solo the game", they're not gonna do be doing any +lv170 dungeon solo. They have no expectations of what "solo" even entails. Instead, they're most likely gonna get filtered by the rate of progression, grind, or dislike for their class after committing so much time and resources to even hit the "real" game past lv100.
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Just got to Chillberg Island in Wakfu and it fucking sucks everything is way too tank and does way too much damage and regular ass overworld mobs have mechanics. Is this just an outlier zone or is this what I should expect the rest of the game to be going forward, cause I am straight up not having a good time here.
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>>2331208
chillberg is pretty shit, the dungeons have annoying mechanics and enemies, except the mecha dungeon which is really easy
there's some shit dungeons in most of the tiers, but it really gets out of hand from moon island onward
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>>2331218
I've not even tried the dungeons yet, but it just feels like the enemies here are super fucking aids. The rock creatures with their armor that you need AP removal for, something my class can't do, and the chafers take 8 years to die and sometimes get back up.
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So i know that Ankama forbid and ban players for using emulators as a way to play their mobile Dofus version, but how actually bad is it?
Do the devs actually have some proper way to check if you use emulator or play it how intended? If so, is there any difference between existing emulators in terms of how much detectable they are?
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>>2331218
Is it worth buying a sidekick? I have Astrub Knight and the free rotating one but something permanent would be nice, or is Chillberg Island onwards where you really need to start being in a group or buying the booster to triple class? I just finally finished and the mech enemies were easy compared to the gay ass skeletons, but I'm not sure if I'm gonna be able to proceed past this point alone.
>>2331234
Yeah I remembered that eventually but it feels really hard to pull off solo, especially since the rock guys put an annoying debuff on you in melee range that heals them whenever you cast spells.
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>>2331744
>Is it worth buying a sidekick?
absolutely not, they're garbage and only useful as an extra loot roll
>is Chillberg Island onwards where you really need to start being in a group or buying the booster to triple class?
yep, honestly even before that is when you're supposed to be grouped at all times
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>>2331782
>absolutely not, they're garbage and only useful as an extra loot roll
Damn, that bad? Astrub Knight seemed to be alright for just taking hits and doing a little damage, and I meant buying one with Kamas of course not real money. I've managed to get by so far solo with the sidekicks and just doing dungeons on stasis one, but this place has been kind of a wakeup call and ifts only going to get worse from here I'm not sure I'll keep playing. I mean I know it's an MMO playing solo shiggy diggy doo but I thought it wouldn't be too hard to just level up myself.
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>>2331809
nta but sidekicks are only decent during the early game and even then heroes out damage them from level 1
even setting aside their low damage the "best" of sidekicks have low utility too and are pigeonholed into a single role making them completely useless when faced with situations outside of their wheelhouse
the only upside sidekicks have over heroes is you dont need to pay for a booster to use them and they make excellent meat shields for new accounts
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>>2331850
Oh yeah, Rifts. I'm not 111 yet but I saw there was a new one in Chillberg. I stopped doing the 66 one because it seemed like it was giving me almost nothing for the time invested the further away I got from the intended level.
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>>2333281
It's on the more difficult end of classes, but not that hard once you learn how to play it.
Most Wakfu classes are like that actually, it's just an initial learning curve due to all the mechanics going on but once you understand them it becomes somewhat simple to play.
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>>2333444
Fair enough I suppose. Last question and I'll stop bothering you with inane shit. Does Ougi need to utilize their Bow Wow to be effective? I find pets kinda annoying and it seems like they die pretty easily.
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Is there any strategy for Bounty Quests in Dofus? They’re the last big hurdle for me to get the Emerald Dofus, and they feel almost impossible. How often do you have to pay to check if they’ve respawned? And how do you make sure you’re in the group that gets it?
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>Stat scrolls are now independent (like Unity) meaning you can use them at anytime without worrying about resets shenanigans
>The 3 professions cap is gone and characters on the same account share their levels
>UI improvements and bank inventory management
Wtf? I love Retro now. All that's left is more Auction Houses slots especially considering they are shared across cities now but that one is a bit controversial.
Anyone playing on Boune 4 by the way?
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>>2335005
https://www.dofus.com/en/mmorpg/encyclopedia/classes/20-forgelance
For Wakfu? Should have been this. But they didn't get it so they probably aren't getting a new classs ever again.
Dofus? We they implement new classes based on new media projects.
So hope Ankama releases some new anime/comic related to Krosmoz with a different species/race or something.
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>>2334993
A few things.
Enables you to drop the stones used to craft epic/relic sublimations.
Allows you to activate Steles in dungeons that have them, in order to drop sublimations and get more drop rate.
Places you on the rankings for the end of the month reward, each difficulty level you clear of each dungeon would give you one chest each, i.e. clearing gobball dungeon on s5 competitive mode would give you 5 gobball dungeon chests, the chests can have things like gear, tokens, boss and monster resources etc.
In general using ALS will give you more EXP when running content lower than your actual level.
Stasis EXP/drop rate modifiers are much higher when using it.
It's sometimes required for some quests.
You should get used to using it because it's really the main way to play the game, it keeps most content relevant and fun since you're never just overpowering it, and gives you a use for lower level gear.
Of course, you can always just use your real level to quickly farm something if you want.
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Just manage to get myself a Xiangru dagger while randomly clearing Moogrr hordes and now going to get my first 100k kamas thanks to it.
Anyway, bragging aside, would you recommend some good early level dungeons/monsters to grind that get you stuff that you can sell for good price in marketplace? Currently planning to grind Cracker dungeon for Ginger Goatees, cause someone for whatever reason looking to buy 58 of this for 1k per item.
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What the fuck Ankama thinking when they make Thork? The puzzle bosses is literally the worst thing you can add in your mmo, especially such abysmal one.
Literally waste 20+ turns on spawning these damn artefacts to make this asshole step on them... And then they expect you to actually replay this shit to get 4 of the horns for hunter quest...
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>hey you are banned for botting
>what? Why?
>hurr durr we cant tell you
Most frustrating company I've ever encountered
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Is there any actual reasons not to use Sram's "Hemophilia" passive, besides it the fact it doesn't have an effect on some of the bosses? Max amount of hemmorrhage the game let you stack on target just doesn't seem like really give you any satisfying damage bonus, the healing from bled dry is also pretty meh and not worth it.
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>>2342476
variety of factors including nostalgiafags who can't move on from dofus, dofus getting significantly more marketing, support, and development, wakfu being in a garbage state when it came out, disastrous publishing deals and controversies like p2w weapons in a subscription game (wakfu wasn't f2p initially)
wakfu was pretty shit until recently, all things considered it's pretty healthy when you compare it to other mmos, the whole genre is dying
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>played dofus like 20 years ago
>don't really remember it
>people shill the crafting/economy
>download
>launcher is full screen
>doesn't let me pick where to install
>cancel install
>click install and set path
>can't do that while an update is running
>cancel again
>it automatically restarts
>fine whatever
>gets to 99%/1s
>never finishes
>restart launcher
>it starts over
>get to 99%/1s again
>casino wheel that gives p2w bufs
not off to a great start
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Speaking of, I wonder how old people's accounts are.
12 years here.
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>>2344048
The launcher is probably one of the worst ones out there, but the casino wheel isn't p2w, you get the tokens from an in-game event and the buffs are the last thing you want from it since they're relatively useless.
The game is also just as buggy as the launcher, despite how good the game is on paper it's frustrating to play it when it's constantly falling apart and things break every time they update.
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>>2344327
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My 3 chars currently on 110 lvl and leveling is already turned to turtle-pacing, while a single 4-socket item require around 300 shards to fully upgrade.
I honestly wanted to start playing Dofus immediately after maxing my characters in Wakfu, but this amount of grindsloppa really killing the mood.
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>>2348558
Progression in wakfu is super fast compared to dofus, but both are games where you'll burn out rapidly if you try to rush to the end, they're really not about that, but enjoying all the content along the way.
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>>2348590
It would be much easier to just "enjoy the content along the way" if the game didn't dunk on you that much for being a lower level.
>can't earn kamas in good amounts because economy is exclusively player-based, and since most of the playerbase is already on high/max levels, nothing you can get at early levels, besides some really rare drops, will get you any money.I suppose for 110 lvl things aren't soo shallow as they was at the beginning, but you still basically cannot afford anything cool even if you slowly start to earn kamas at that stage.
Can't do pvp since most of the battlefield are for 150-180 lvl.
Because of this: cannot get citizenship points of your nation.Unless your nation isn't Bonta, because then you could just grind it through killing things in Wild Estate, since both Bwork and Gobballs seems to be always in bigger numbers than in the clan wishes. I kinda fucked myself, since i choose Brakmar for the edgy vibes, and they legin don't have shit in terms of territories.
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