Thread #2351911
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H
Gloria Victis is back and it's free to play! We are less than a week out from the Open Beta on 4/20. Sign up on Steam now.
https://store.steampowered.com/app/327070/Gloria_Victis_Medieval_MMORPG/
Besiege castles and forts with your friends, massive battles, small skirmishes, PvE fights are all there. GV is a low-fantasy medieval PvP MMO. Gameplay is a mix of Mount and Blade 2: Bannerlord meets Planetside 2. Gear matters, but skill-based combat, 3 Factions vying for control of territory and resources.

Choose from the Norse-inspired Ismir, the Medieval English/Frankish/HRE inspired Midlanders, and the Roman/Byzantine/Persian inspired Sangmar.

No class system, flexibility to choose your role in battle: frontline with sword and shield, backline healer, bruiser wielding a 2-handed axe or halberd, horse backed lancer, archer on the parapets. Gatherers and farmers are needed to.
Crafting, fishing, planting crops are there. Design your own Coat of Arms or rep your guild's Coat of Arms to leave your mark on captured territory.
Use rams, ballistas, boiling oil and catapults to besiege or repeal besiegers.
What faction/role are you looking forward to?
+Showing all 14 replies.
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>>2351911
Have had my eye on this. What faction we joining when open test drops?
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>>2352403
Sangmar is my favorite at the moment. Midlands will be flooded with dudes. Not sure how Ismir will fare.
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>>2352614
sangma ballz
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>>2351911
Is this game purely pvp focused or is there actual fun PVE to do also?
pvp only mmorpgs die for a reason, you need a proper balance of both pve and pvp.
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>>2352654
From some of the videos that were available and information from discord it seems like they are overhauling the game from original PvP focused state to having pve zones/elements with the end goal still being get gear>go to faction frontline to pvp. I do wonder how effective small groups will be in a game like this.
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>>2352654
I played some in 2023 before it got shut down, and skipped PvE for the most part. It apparently was a long Early Access process, and they wanted to do a bit of everything. I would say the main focus is definitely the PvP siege content. The PvE content is there. And the opening hours of the game are purely PvE questlines with you killing mobs and collecting drops from them. I don't think there's anything like WoW late game instances, but I have seen groups of players taking down dungeons with knights and giant mobs so it's apparently a thing you can do.
A lot of the mobs I encountered incidentally while PvPing were wolves, tameable horses, and a type of bird. They would drop meat and hides you can use in crafting. There is a lot of crafting you can do if you are into that.
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>>2353733
Did you get a chance to try the test that was open a week or two ago? What was that like if so? Can small groups get into this and have fun/help larger groups?
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>>2351911
how do servers work in this game i hope its one big server like mortal online ai overview says it has multiple regional servers
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>>2355110
The most recent test had multiple servers. As to how populated they were, no idea.
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>>2355110
For the Closed Beta, they had 2 North American servers, 2 European servers, and I think 2 Asian servers. Not sure what they are planning for Open Beta or Release.
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>>2353733
Is there any lore to the factions?
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>>2357639
I think it's supposed to roughly mirror Europe in the 1400's w/o the gunpowder. I don't how fleshed out it is really.
The Midlanders are like a union of English/Frankish Crusaders and HRE Landsknechts.
Sangmar is like a post-fall Byzantine Empire, but instead of becoming Turks they are now a Satrapy under the "Azebs".
The Ismir are kind of Nordic barbarian types, maybe like a Viking colony in the Baltics that never joined Christendom.
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>>2357707
how difficult is it to farm and craft for gear to fight on a front?
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>>2358270
The Wheat symbols represent farms where you can grow crops. The gray banner zone is the "loot" area. Meaning if you are killed, the enemy faction can loot one or two items from your body. (It's handled by a loot point system that prevents a full loot from happening.) You can see the large farms are around this area, there are smaller wheat symbols in the "non-loot" areas.
Unless there's an active battle going on nearby, it'll probably be safe to conduct your business there. Really rare to have an enemy ride up and attack something too far from the front line. In the Closed Beta I did see one faction holding a fort beyond enemy lines, but they were getting hammered by the other two factions. They couldn't leave.
Food and drink are important as they bestow combat buffs if you are fully satiated.
More info on crafting, I'm really not much of an expert on that:
https://www.reddit.com/r/gloriavictis/comments/epc81k/the_greenleaf_mentors_crafting_guide/

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