Thread #59174137
HomeIndexCatalogAll ThreadsNew ThreadReply
H
Futanari Edition

Notable Games:
>https://docs.google.com/document/d/1mZrRXlkq0ZmBr7Zzglb1Zer_JuJoTUWckrtRP0ROWCU/
Notable Games (Old):
>pastebin.com/H1KdYApR
Pokerom Codex:
>https://pokeromcodex.notion.site/8f188f1761b9430f9adb68833c44e5b8?v=6e9c873012004f65bc91a2f39448f5bd
NSFW Games:
>https://rentry.co/aprhegames

ROM Hacking:
>Making a GBA ROM hack: pastebin.com/bvSkBkev
>DS hacking: ds-pokemon-hacking.github.io/
>Gen 4-7 tools: pastebin.com/WvTzcdPR
>Disassemblies/Decompilations: github.com/pret/
>Pokeemerald wiki: github.com/pret/pokeemerald/wiki

Pokémon Essentials
>V21.1: https://www.mediafire.com/file/7o3yjnuxniojmad/Pokemon_Essentials_v21.1_2023-07-30.zip/file
>V21.1 Hotfixes: https://eeveeexpo.com/resources/1376/

Assets:
>Tilesets: www.mediafire.com/download/sd99pug37y4v4se/Ziddy%27s+DS+Style+Tilesets+RMXP+.rar
>Archived asset library: rheg.booru.org/
>WIP Gen 5 tiles: imgur.com/a/CiudS
>Gen 3 Asset Repo: https://github.com/TeamAquasHideout/Team-Aquas-Asset-Repo/tree/main
>Gen 6+ Sprites: https://www.smogon.com/forums/threads/x-y-sprite-project.3486712/

Notable fan game communities:
>www.pokecommunity.com/
>https://eeveeexpo.com/

Previous >>59152259
+Showing all 170 replies.
>>
>>59174137
>Futanari Edition
>Cooltrainer Futa
If that’s an optional double battle with Cooltrainer Nari I will play that rom hack
>>
>>59174137
Which one is this, and does she shove her big, musky cock down my throat if I lose?
>>
>>59174137
Which one is this, and does she shower her big, musky cock down my throat if I lose
>>
What would you order?
>>
>>59174137
Play Pokemon Soulja
https://www.mediafire.com/file/7ofka71s0sjrcsw/Pokemon_Soulja_Revelations_BETA_1_Public.zip/file
Discord to report any issues:
https://discord.gg/Xu5cEaQX4x
>>
>>59174897
I'd order five bottles of Honey and sit in the booth closest to the entrance, slowly chugging them while making eye contact with everyone who comes in or leaves.
>>
>>59174897
Miltank Steak and some Combusken Wings. My gut instinct was to go for a Fried Magikarp with the steak for that surf and turf feel, but I suspect Magikarp is rather bony and limited on how much meat you actually get out of it.
>>
>playing Heart and Soul
>using a Bellsprout and it's actually pretty good
>see fire, lightning and water stones being sold at the Goldenrod store
>look up where Leaf Stones can be bought
>it's either postgame in Pewter City or it's in a massive pool of random stones for the Bug Catching contest
>try cheating a leaf stone in to no avail
>win the Bug Catching contest three times and get sun stones and moon stones
:(
>>
>>59175523
You can't even get them with Rock Smash?
>>
>>59174583
>>
>Cooltrainer Futa
Did Synthetic Man make this romhack?
>>
I remember seeing a recent GBA romhack with double battles, does anyone know what it’s called?

>>59175523
IIRC the Leaf Stone is the 2nd place reward. Just save before ending the contest, you can reset and get a different outcome each time.
>>
>>59175727
Odyssey?
>>
>>59175747
Nah, it wasn’t a fan-made story and no fakemons. Just the regular region, but with double battles as the main feature.
>>
>>59175757
FRLG or Emerald?
>>
>>59175796
I can’t remember, unfortunately.
>>
>>59174137
Last thread someone said something about ROM hacks not having enough sidequests. Snakewood has a few good ones, and there is one that I have never seen a video of it being conpleted. While the ending of the main quest sucks, there is this long item trading sidequest, where you get Turmur. However, after Turmur you can apparently get a Skylax and nobody has made a video on it. The wiki has a text guide on how to get Skylax, but there is still no video proof. So if someone wants to do a big damn sidequest, I challenge you to do that one and record it (at least from the moment of obtaining Turmur.)
>>
>>59175727
Emerald Squared? Pretty sure it got a update today
>>
>>59175811
Just look up Pokemon but double battles only. I think there is one for both those games and other games.
>>
how hard is hard difficulty in Lazarus?
>>
>>59175839
Nope, but I think I found it. It's Crystal Advance Redux
https://www.hackdex.app/hack/pokemon-crystal-advance-redux
>Double the trouble: Quite a few trainers are now double battles. Every Gym Leader is a double battle
After seeing people play Champions, it really made me want to play a game like that, with double battles as a main feature.

This one looks interesting too
https://www.hackdex.app/hack/pokemon-phoenix-red
>All major battles are Double Battles, while regular trainer battles are a mix of Single and Double Battles
And the edgy story sounds like dumb fun
>Pokémon Phoenix Red is a multiverse story of Fire Red (not a sequel) that takes place approximately 20 years after the Great War between Kanto and Johto, in which Red and Blue did not survive. You are the protagonist playing as Red’s child, starting your Pokémon journey alongside your Rival/Blue’s son.
>Lance has fallen as the Champion of Kanto and Johto after many years of peace between the regions. Tensions are now at a boiling point, and the two regions appear to be heading toward another war.
>Without Kanto’s greatest heroes to save the day, it’s up to you or your rival to rise to the challenge, become Champion, and restore peace and stability.
>This game contains profanity/adult language, so if that content bothers you, then this game may not be a good fit for you.
>>
>>59175727
There's Dark Horizons but that's an Essentials fangame.
>>
>>59174897
starter pokemon seem a bit too rare to be making chicken wings out of them.
>>
baby lapras a cute.
>>
>>59175993
"Damn, I didn't even know buffalos HAD wings, that's crazy."
>>
What do you think about a FRLG romhack that would replace the stats of Gen 1 pokemon with their regional variants?
>>
>>59175727
Obsidian Emerald
>>
>>59176661
Why would anyone bother with such a minimalist romhack? Make a whole ass brand new region, with regional forms and fakemons and excessive qol, or I won't bother.
>>
>>59176661
I mean, okay. But it's still just FireRed with regional forms replacing base mons. Unless you're making a hack explicitly for yourself to play, then you'll have to do at least something to spice up the vanilla experience, and regional forms from Alola/Galar for Gen 1 mon's is almost the closest thing to vanilla without being straight up vanilla.
>>
>>59174137
I remember that guy
>>
>>59174137
>Futanari Edition
>>
Cna anyone recommend romhacks that don't have the physical/special split?
>>
>>59177284
why would you want that
>>
>>59177284
I think you are mostly looking at QoL hack of gens 1-3 that offer it as an option.
I know Heart & Soul does as well as Royal Sapphire for example.
>>
>>59177284
I think Recharged Emerald/Yellow have Gen 3 mechanics
>>
>>59177284
Peridot doesn't, but it has fairy type.
>>
>>59174137
What's the romhack with the biggest futa cock?
>>
>>59174912
I don't use discord, the big thing that stood out when I played for 2.3 seconds was not being able to read the pokemon names/level in battle.
>>59175859
If it's anything like Seaglass, hard mode is a joke. Especially since you can just make your pokemon perfect out of the gate.
>>
The hype may have died down a year or so ago but I found the source code for Pokémon Pisces or at least a build of it.

https://github.com/Jaizu/PokePisces

Jaizu the latinx dev behind many projects and even credit on many romhacks had this just lying around on his github. Not sure if anyone would want it but from being able to customize your own Pisces or making your own romhack with its fake mons or just being able to see its sprites or use them its a useful curio to have.
>>
File: file.png (101.5 KB)
101.5 KB
101.5 KB PNG
>>59177678
Yeah I dont know why that happens. It's been reported to me multiple times and It looks normal on all of my playtests. I thought it was a font issue but all the fonts are there in the public builds so I have zero clue why it's like that.
>>
>>59178034
Wow this is worthless, still funny it was just there all this time
>>
>>59177284
Any gen 2 hack really

A lot of gen 3 hacks add it as a QoL feature, especially decomp hacks, but some of the older ones like Altair/Sirius don't.
>>
>>59178339
Most gen 2 hacks have physical/special split, at least ones released in the past 10 years.
>>
Uhh what is the difference between those 2 anyway?
https://ko-fi.com/s/b0c17d6f9d
https://ko-fi.com/s/bcfd8cef1c

Both claim they have PS split but I wonder if there are some new moves added.
>>
Would you play a romhack where you can breed legendaries? As in getting another copy via breeding rather than stuffing it full of candies/bottle caps
>>
>>59177284
Kanto Expanded Pak
>>
>>59178711
I would not if that's the only way the hack differs from the base game.
>>
Is it possible to get Draco Meteor in Emerald Seaglass?
>>
>>59177678
By getting mints through the cheat code, right?
>>
>>59176661
If you also had the sprites for the regional forms, sure. I see one anon said yoi meed to do more than that, and I disagree. Too many ROMhacks try to add all the extra stuff in. I really enjoy ROMhacks which only change one or two things and leave the rest of the game alone.
>>
As someone who has spent years fiddling with romhacks I have a confession to make pokemon is fucking boring and I hate playing it.
>>
>>59179109
Kek. I've modded a lot of games like Final Fantasy, Monster Hunter etc that I've played for hundreds of hours. Pokemon seems the easiest to "mod" for and I've never bothered. I enjoy playing romhacks every summer though. Maybe you burned out.
>>
currently playing fools gold and holy shit I love the idea of old games with new desings and types
Are the more rom hacks like these????
>>
How do I stop grabbing Gengar in every rom hack?
>reliably available and easy to get in every hack
>fast and strong, even if stripped down to the bare minimum gen 3 mechanics
>lots of immunities and resists
>gets Curse and Destiny Bond to cheese out Pokemon I can't beat
>>
>>59179276
stop being gay is a good start
>>
>>59179276
Just do what you find fun.
>>
>>59179276
I just stick to the pokemon I like, whatever the edition, whatever the hack
>>
>>59165992
meant to say that I grabbed the base trainer backsprite from a youtube video since I couldn't be arsed to screencap it from an unpatched rom
>>
>>59179276
develop the kind of autism that doesn't let you have repeat types on your team, so try having other ghost or poison types
>>
>>59164559
https://github.com/zuperZACH/Pokemon_Yellow_Legacy_Eevee/tree/main
also saw the hack changes the types of some mons which seems to be a bit controversial among these parts, so, that's another thing I'd probably undo if I figured out how
>>
another lazarus sprite edit
>>
Guys I can't find an appropriate thread for this, but apparently it's news to me that you can play like Gen 5 games online with some Kaeru replacement for Nintendo WFC? Does this work with romhacks?
>>
pokemon sage as a gen4 romhack when?
>>
>playing GS Chronicles
>get a Nidoran and a Moon Stone
>Moon Stone doesn't work on Nidorino
>try giving Nidorino a Moon Stone and leveling up to see if that works instead
>still not evolving
Why do rom hackers have the urge to put their own spin on something that doesn't need to be changed?
>>
>>59179122
I've definitely modded for more difficult games, but part of what I enjoy is that the various tools and simplified scripting/tables means I don't have to dip into actual code if I'm not feeling like it. it makes for a very "comfy" experience I do to relax after a long day.
>Maybe you burned out
maybe, maybe not. mostly I think the core gameplay loop is mediocre and 90% of the fun comes from collecting rare pokemon like they're trading cards.
>>
>>59179276
that's why I put gastly as a 5% encounter rate in an abnormal location half-way through the game. some of the bullshit pokemon were balanced to be a trading reward, and without that they need to be balanced by rarity.
>>
>>59179276
Have better self control
>>
>>59179650
if a game is going to ignore rules it needs to at least justify it.
>>
>>59179642
>gen4 romhack
>>
>>59179276
Play a hack that doesn't have it obviously
>>
found yet another fr/lg hack, although this one has nice visuals
still on work (beta up to cerulean city) and so far is only available in spanish
check here:
>https://whackahack.com/foro/threads/14-02-2026-pokemon-azul-agua-descarga-beta-1-1.67917/
>>
>>59177249
Me going back to my goon cavern to spill my nasty chud seed to women with tree trunk dicks
>>
>>59178910
You can just edit your IVs/EVs right from the menu. Not sure if there was a nature mint cheat but if it's anything like Seaglass they should be available relatively early and cheap.
>>59178120
Weird, not too sure what's going on with it then. I never played an Essentials game before, the unpacking took a while on my computer to begin with with all the assets. Maybe I can try again and reset my computer or look at it again.
>>
Playing Tectonic has made me realize I fucking despise IVs and EVs and enjoy Pokemon 100x more when they don't exist, can you guys recommend me any other hacks or fangames that do away with them?
>>
Are there any region hacks as good as unbound for the GBA? Or is this the peak of GBA hacking?
>>
>>59180495
Brown
Grape
Star Beasts Comet Versión
Prism
Gold & Silver 97: Reforged
Black & White 3: Genesis
Peridot
Snakewood
Flora Sky
Gaia
Nameless
Pisces
Odyssey
Dreamstone Mysteries
Tourmaline
Lazarus
Kanlara Ultimate
Aquamarine
Shining Opal
Azure Horizons
Dark Cry The Legend of Giratina
Turquoise
Sky Twilight
Mythic Legends
>>
>>59180498
why do pokemon hack names all sound so fucking gay.
>>
>>59180498
Thanks for the list.
>>
>>59180491
It's usually disguised as Minimal Grinding in challenging hacks. Others have it as an option in a long list of toggles. Polished Crystal is the most recent one I played where everything had max IVs and no player/trainer EVs.
At some point you realize even natures are implemented terribly. Lowering a stat means you mostly play around with the usual 6-7 natures not to mention multiple neutral natures makes the grind even worse if you bother. Abilities is the only interesting thing they did at differenciating the same species with potential in mind (shinies, gender based sprites etc are cool).
>>
>>59180491
Most challenge hacks do away with EV's completely because they warp fights too much, and can make the game too easy if the player intentionally EV grinds.
>>
>>59180407
If you look at a beautiful woman and say "You know what would make her perfect? If she had a massive throbbing COCK!" then you're gay.
>>
Done!
>>
>>59179039
I started the work with pokeemerald-expansion, so replacing the sprites should be as simple as the other code changes.
QoL improvements or other features could be added as well, but the main change would be the species.
>>
>>59174137
Similar vein to the other guy making a rom hack that is very minor but has some changes that I enjoy. Its mostly my autism yellow since yellow was the game I played a lot as the kid. Stuff so far being added:

>Character is Beta Kris instead of a Red

>Fairy, steel, dark types added

>The rocket executives and admins from HGSS appear (Proton at MT Moon, Petrel at Rocket base, Ariana and Archer both at Silph).

>Regional forms of Kanto mons and cross gen evos of Kanto mons will be included

>Debating on having gen 2 style sprites or keep the gen 1 style sprites but leaning towards goofy gen 1 sprites

>More references to the anime such as the final bug catcher in Viridian having a Pinsir and a Metapod like Samurai the first character of the day. OG Yellow only reference Joe, Giselle, and AJ.

>Gary's team will try to match his anime at the Silver conference and Indigo League

Like I said its very barebones and its mostly since Gen 1 unlike gen 2 is almost impossible to script (gen2 has its own in house scripting language whereas in gen 1 the scripts and the actions are all assembly code thrown up into files when gamefreak needed it) so this was the best I could do. The Alolan forms are there since as much as a genwunner I am, I can admit Kanto had abysmal type diversity and wanted to give Agatha and Lance actual Dragons and ghosts to use. Not sure if anyone here would want to play it but I am happy just making the personalized tism version of yellow I wanted as a kid.
>>
>>59179276
what's the issue specifically? do you just want to break a habit and experiment more or do you not like gengar outside of the convenience of having one?
>>
>>59180546
Very subjective statement
>>
>pokemon but human
I don't know about that
>>
>fangame advertises all pokemon from gen 1-9 obtainable
>check google docs
>mfw there's an unobtainable pokemon section
I just want a living dex collect-a-thon game.
>>
>>59181111
Do alolan forms have their own dex entries or do they share them with their base versions like in the actual games?
>>
>>59180495
There’s nothing as good as Unbound unfortunately
>>
>>59179642
Sage has been dead for years, just swipe the Pokemon since nobody's using them
>>
>>59180405
>visuals literally hurt my eyes
>no phys/spe split
>only major changes to kanto are the tiles
eewww....
>>
>>59181111
definitely gen 1 sprites, gen 1 romhacks that use gen 2 sprites are missing the point, though yellow's sprites are not exactly goofy
>>
>>59179145
Hacks like Fools Gold? I haven't played it, but AlteRed looked pretty good.
There's also Weird Type Fun, but it also changes each type to a weird new one, like "Void" and "Time".

>>59180737
Cool team! Big Plume holding it down.
>>
>>59181867
Weird Type Fun is incomprehensible if you play casually. The games say stuff like "clip birds wings with thunderbolt" and "Grass types hate fire" but WTF doesn't explain shit. I think you're maybe meant to write down weaknesses on a notepad or have the type chart on another tab instead of just intuiting what a Cosmic/Technology Vileplume is weak to
>>
>>59181867
>Fertile

AYYYOOOOO
>>
Man I fucking hate regional forms, especially when they just replace the originals in a region that they have no business being. I get it variety, novelty etc etc
>>
>>59174137
Someone know the difference between G/S 97 reforged soup and chu
>>
>>59178743
Alright assume a new region (either vanilla mons or fakemons, doesn't matter) and end game content to justify that (Battle Frontier, Super Boss, whatever) would you play it?
I've been wanting to mess around with breeding mechanics
>>
>>59182125
>not one single ROM hack has made Alolan Slowpoke an actual regional form yet
>>
>wasted 3 hours trying to get a perfect win vs a random NPC
>never even get close
I genuinely refuse to believe this is doable without overlevelling, this team's too perfect

>>59180491
Man I had completely forgotten those were a thing
The fact I can catch any Pokemon and have him ready to be on my team in 5 minutes is something I really enjoy since it actually encourages experimentation
>>
>>59182584
If stats are that necessary, why wouldn't you just make ways to fix stuff like natures and IVs?
>>
>>59182607
have you done the bullshit catacombs story fight yet?
>>
>>59182607
weakness policy Lugia solos
>>
>>59181664
They will be having their own dex entries. Mostly since in most hacks like this you would never see the dex entry if you caught the form but also they will be considered their own pokemon I do not have the knowledge to make "forms" but kanto expansion pack also made them their own mons and this is very much inspired from that.

>>59181758
Yeah going to stick with gen1 sprites. Yellow sprites are not as goofy but can still be kinda goofy. I got the stuff I need in gen1 style anyway.
>>
>>59182623
If you mean the one at the very start against the bitch with the full level 65 team, then yea
I had to swap back to my usual stall team because I was getting swept by her Gyarados, almost got a perfect fight against her until I forgot Steel is weak to Psychic and got fucked
On a positive note, for the first time in 20 years of playing Pokemon I am using a Goldeen

>>59182679
It's a double fight, that's the problem
Plus Lugia is Water/Flying here so the Hitmonchan w Protean and Tailwind completely pulverises it
>>
>>59182616
That's the thing, they shouldn't be important until late game
>>
>>59182760
The official games already have a solution to the legendary problem: bottlecaps and mints.
>>
What is the best moemon Platinum or Black/White hack anons?
I'm gonna circumvent my issue with "later" pokemon designs with the power of cuteness/gooning.
>>
>>59182852
There's a Moemon patch for almost every vanilla game from Gen 3 to Gen 5. And Moemon patches for stuff like Ren Plat, Sacred Gold/Storm Silver, Blaze Black/Volt White 2 Redux.
>>
>>59182866
What would you recommend?
I want to play Platinum for the first time but I wouldn't mind a QoL version with moemon.
Something in the vein of Sacred Gold/Storm Silver would be cool, making most pokedex available.
Is Renegade good?
>>
>>59182876
>Is Renegade good?
I'd say it's good. A lot more mons are made more viable via an additional type, improved movepool, or buffed stats. Gym/major battles are slightly harder, certain events are slightly changed. HM moves are no longer strictly necessary. I definitely like it more than the vanilla version.

>Something in the vein of Sacred Gold/Storm Silver would be cool
Oh, then Renegade Platinum is exactly what you're looking for, they were made by the same guy, with the same design philosophy.
>>
>>59182891
Guess I'll search for it then, thanks so much.
>>
>>59182898
https://drive.google.com/drive/u/0/folders/1saQJIoh5xkqOMy6CHgvP6iOC3G5K6yyp

RenPlat is in the "More Patches" folder.
>>
>>59182902
Based anon making me start today.
>>
>replaying Firered Omega for the first time in a decade maybe
>it's fun and chill
Why is this? It's tossing fully evolved Pokemon at me and full 6 man gym teams but it doesn't feel unfair.
>>
>>59182941
The gym leaders, and trainers in general have improved teams and movesets movesets in Drayano hacks, but overall are still pretty non-threatening to anyone with more than baseline Pokemon knowledge
>>
>>59182941
Because it's not unfairly stacking the odds against you like modern hacks would, you still have a generous variety of options to counterbalance the enemy teams.
>>
>>59179507
You can change typings by editing the files inside /data/pokemon/base_stats/.
>>
>>59179522
>a zesty black amputee
Do Lazarusfags really?
>>
>EV/IV Numbers in pokemon summary screen
or
>NPC EV/IV judge
>>
>>59183207
summary screen
>>
>>59183207
Fully remove IV and EV from the game.
>>
>>59183226
Lol this honestly
>>
>>59183207
Make it so EVs work like Champions and you can edit them through an NPC by paying them money corresponding to the changes, that way you can make money more useful as a currency which is something a lot of Romhacks don't really manage to do
>>
File: Are you.png (88.7 KB)
88.7 KB
88.7 KB PNG
>>59183226
There has never been a single good game that does this.
>>
>>59183226
I thought this was a good idea at first then everything became tedious since you can't one shot trainers anymore in the late game.
>>
>>59183272
Tectonic
>>
>>59182794
What if you want them Shiny?
>>
>>59183284
Just have a single boost based sweeper
>>
>>59183294
Go catch it? Getting shinies is so trivial.
>>
>>59183226
I get why removing IV because getting 31s is annoying and if devs lets you to get all 31s easy then all mons from rivals/gym leaders/e4 has it too for balancing but why no EV? EV is fine as long as it doesn't involve using training item then go eating pidgeys at x8 emulator speed
>>
>>59183291
I said good.
>>
>>59183335
I find EVs on the needless and useless side. If a pokemon is strong or trained it's reflected by its level and moves. The really don't offer much in my opinion and the way you manage them is by not engaging with the game which is utterly retarded. I guess gen2 didn't have that issue.
>>
>>59183381
Wow never expected this reply. Are you a bot? Tectonic mogs every romhack you like and it's not even close.
>>
File: wat.png (30.3 KB)
30.3 KB
30.3 KB PNG
>>59183389
>The really don't offer much in my opinion and the way you manage them is by not engaging with the game which is utterly retarded.
Are you?
>>
>>59182125
I also hate regional forms even in the mainline games, I don't find them interesting. still made one though, needed pokemon for a desert area, ground/ghost is basically non-existant typing and I don't like regional yamask. so ground/ghost muk was born.
>>
>>59183414
Where are you having trouble understanding how dumb it is to keep getting EVs you don't want to on your pokemon just by playing through the game?
>>
>>59183433
There's mochi from gen 9 that reset EVs so what's the issue?
>>
>>59183481
A well designed system doesn't need you to reset your "strategy" because you can't help but mess it up for a portion of the game.
>>
>>59183497
Lots of RPGs offer ways to respec.
>>
>>59183501
You are either deliberately dancing around my main point or are stupid.
>>
>>59183506
EVs serve a good purpose in making trained Pokemon stronger than freshly caught or rare candied ones. If you want to minmax a randomly caught mon, it should cost something.
>>
>>59183513
Minmaxing a caught mon is already done by way better systems like abilities, nature as well as levels and moveset. Sometimes you even need a specific item for a particular build, EVs are just extra bloat that feel horrible to interact with. If they made it a fun system to interact with them maybe they would be fine.
>>
>>59183526
>Minmaxing a caught mon is already done by way better systems like abilities, nature
Nah, leaving it up to RNG sucks.
>>
do you care about daycares in romhacks/fangames? i don't plan to add one to my region and i wonder if it's a feature that players will be missing
>>
>>59183541
They have ways to hunt for better natures and abilities but rng does suck. That's why EV training feels hilariously bad if you are trying to do it while naturally going through the game.
>>59183549
It's very handy to replicate rarer pokemon and can serve as a way to obtain a perfect pokemon. If you have ways to cover those bases then I don't care much for it.
>>
>>59183549
It helps to do something interesting with it
>>
>>59183513
The fun of Pokemon is in actually battling and strategizing and exploring and trying out new things and actually... getting to use your mons. There's no sense of satisfying progression in EV training, and if someone wants to waste their life away trying to get the top 1% Rattata, shinies exist
Beating the shit out of 100 wild Audinos in a row does not provide any challenge and is merely tedium for the sake of tedium that people are OK with because "that's how it's always been"
As a fun mental experiment, think to yourself: had the mainline games never introduced IVs/EVs/Natures and merely stuck to levels/abilities/moves to quantify a mon's strength (which is already the case in 99.9% of JRPGs)... and a romhack came out introducing all these obscure and tedious systems, would you be ok with it?

>>59183501
Yep, yet none of them feature a system that's as obscure and counter-intuitive as EVs. Good games let you respect classes/builds/skills/enhancements since they understand that letting a player experiment with the game's systems is beneficial and grinding is only ever done for levels, which respeccing rarely resets (altho I still get PTSD when I think back to the respeccing system in Dungeon Travelers)
And this is without mentioning that IVs and Natures are also equally stupid: imagine playing FFT or Tactics Ogre and getting screwed because your generics spawned with suboptimal stats, without the game ever telling you
>>
>>59183555
>if you are trying to do it while naturally going through the game.
Don't make it necessary when naturally going through a game, then?
>>
>>59183603
Meaning?
>>
>>59183594
>Good games let you respect classes/builds/skills/enhancements since they understand that letting a player experiment
Totally. You mostly reset EVs because you have been accumulating unwanted ones, not because you were experimenting with them.
>>
>>59183607
Meaning that you should just let people deal with it later, through one of the many different ways of resetting EVs.
Natures, abilities, and IVs are way worse because they are literally just RNG and you can't do anything about them without dedicated items.
I think an interesting thing to try would be copying the material drops from SV, but making them into EV items. Then disable EVs from wild mons so you still have to fight certain things to build up certain stats, but you don't have them applied automatically.
>>
>>59183607
make the game piss easy as Gamefreak does
>>
>>59183594
Have you never played a TTRPG where you have to roll for stats? That's literally where IVs came from.
>>
>>59183619
>>59183623
>Meaning that you should just let people deal with it later, through one of the many different ways of resetting EVs.
If it's a mechanic that you ignore for 90% of the game and all it does after that is add a bit of strength to your stats then it's completely unengaging and I would classify it as bloat.
>>
>>59183619
>Natures, abilities, and IVs are way worse
IVs are way worse
Natures are bad but more manageable, still bad
Abilities are great, they change your approach and how your strategy
>>
>>59183634
>all it does after that is add a bit of strength to your stats
Reductionism
>>
>>59183657
How?
EVs add a point to your a stat every 4 EV.
What else do they do?
>>
>>59183664
Are you going to say that the majority of levels are bloat because you only get 0-2 stat points per level? If it's not giving you a new move or triggering an evolution, that's all its doing.
>>
>>59183680
Why must you argue like an idiot? You have 4 things that have the exact same effect (levels, IVs, EVs, Natures). Take whichever you want to call bloat. Since we were talking about EVs which do nothing interesting compared to levels (evolution/moveset gatekeeping) and levels is kind of the default progress mechanic then EVs certainly feel like bloat.
If you evolved and learned moves based on what enemy you defeated then I would call leveling bloat.
>>
>>59183701
EVs are the most interesting because you can't max them all out. IVs and levels are not interesting when stats actually matter because there is no reason not to have them maxed out. Natures are okay because they have a cost associated with them, but aren't as interesting as EVs because they're RNG.
>>
>>59183701
>If you evolved and learned moves based on what enemy you defeated
This is cooler than you think. Don't some roguelike hacks/fangames do this, at least with moves?
>>
>>59183184
Hand is in his pocket
>>
>>59183720
Being able to learn new moves based on what enemy Pokemon use would be cool. Like if a Sandslash got hit by a Metal Claw enough times, it would learn how to do it itself.
>>
>>59183715
EVs are completely uninteresting since the game revolves around levels in order to evolve and learn new moves. You keep repeating your dumb point I stopped caring.
>>59183720
>>59183727
Would be cool yeah. Like, I never disliked training up a Smeargle.
>>
>>59182712
Wish I could lift some things from KEP, Yellow Legacy and Extreme Yellow and put them in a romhack of my own.
>>
>>59183731
Evolving just brings about bigger numbers. There are 3 instances where you do not want to be at the highest evolutionary stage.
>>
>>59183755
If you want to argue that the more fleshed out system of leveling, where you can see exp, see the stat changes tied to moves and evolution is bloat and EVs are better then be my guest, I really don't care to argue with your specific brand of autism. I even explained how I don't think levels are inherently more interesting, just obviously the default more fleshed out system of the similar 2.
>>
>>59183549
No, not really. I might abuse an early game daycare, but that's about it.
Still, best just throw it in somewhere even in the post game for people who care about breeding.

Reply to Thread #59174137


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)