Thread #59179046
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You have to design ONE final type that perfectly balances the series such that no one type is objectively better or worse than any other type but all are equal and in perfect harmony. Well go ahead. Lol.
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>>59179046
Offensive
SE on Water and Fairy
NE on Bug, Rock
Defensive
Weak to Psychic, Dragon and Poison
Resists Flying and Fairy
Immune to Ice because fuck Ice, all my favorites are weak to Ice
ChatGPT told me to call this Chaos type
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I've had this as my favorite option for a while now
>Sound hits super-effectively
Steel (Vibrations weakening metal)
Water (Passes through water very well)
Fairy (Saying their true name)
Ghost (Exorcism)
>Sound hits not very effectively
Grass (Can't penetrate dense foliage)
Ice (Doesn't travel well in snow)
Bug (Bugs don't get hurt by sound the same way other animals do)
Psychic (Focused enough to ignore the noise)
>Hits Sound super-effectively
Ice (Cold makes sound travel less effectively, so it puts up less of a resistance)
Bug (They don't care about sound and can pierce through it)
Psychic (They can attack through any sonic barrier)
>Hits Sound not very effectively
Fire (gets repelled by sound waves)
Water (gets dispersed easily by the vibrations)
Ground (Dust and sand is blown away by the sound)
>Immune
Sound (Immune to itself; sound cancels out sound)
it would balance everything out really well imo.
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>>59182179
here's what that would look like btw
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>>59182179
>>59182191
Nice work anonymous, lol.
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For me it would be:
SE against Fairy and Dragon
Resists Fire and Psychic and Ground and Electric and Steel and Poison
Weak to Bug, Grass, Dragon, and Normal
Ineffective against Normal, Ground, Flying
Immune to Ghost
The name of the type is AI to fit the ever evolving landscape of technology as AI slowly takes over humanity. Porygon would have an AI version.
Lol.