Thread #59182360
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Remember when campaignshitters were screeching about Mega Scovillain being bad?
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>>59182360
Yeah, because all the mons that would make it worthless (Ursaluna, Mega Salamence, etc) literally don't exist right now.
If you got rid of everything that could possibly give grief to Raticate, it'd be a really good mon too.
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>>59182439
>i-i-it needs to be like my toddler campaign so it doesn’t count!
KEK campaignshitters will do anything except play PvP because they’re too scared of doing anything where there’s a chance they’ll actually lose
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>>59182445
>>59182446
>>59182448
If GameFreak really cared about getting people to file into their game of pretend, the mainline games should be exclusively 4v4 double battles where you pick 4 mons from your team of six, and they'd be regularly exposed to real double battle strategies employed by players so they have a basic understanding of what the hell PVP is going to be like, unlike Champions' dogshit "use da water move on da fire pogeymanz, u now kno how 2 play gaem have fun getting raped by things we never talked about :)".
Face it kojo, VGC flopped and shitted, and once again only autists care.
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>>59182476
over 4 million people attended in person tournaments last year. 10 million people watched last year's vgc finals. meanwhile, flopgon has to beg for donations for when nintendo finally shuts down their fanfic grooming website. it's over for you, sagefag.
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>>59182489
And now that Wolfe is inspiring people who don't know what they're doing to use Mega Scov en masse, players who ACTUALLY know what they're doing will shift the meta to run counter to Mega Scov's majority presence.
It's just like how Zard Y was omnipresent, and then instantly fell off when people started running Aerodactyl because Rock Slide was consistent enough to get rid of it before it could ever pose a threat.
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>>59182462
Yes.
The post-game location that was every mainline game from Crystal to UltraSun/UltraMoon, as well as Sword/Shield and BDSP.
Sadly, they were removed because "people" like you thought they were "too scawy".
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>>59182515
No, it's because no one wanted to play them since they were easily cheesed once you understood the most consistent strategy, so it became stale.
Unlike PVP, where the meta is constantly evolving and changing, so what worked today will not work tomorrow if today's success is too big, encouraging a counter-strategy.
The Gen 3 Battle Tower will never full-on evolve its sets to more reliably get rid of the almighty Gyarados/Salamence/Latios core because it's fundamentally incapable of doing so.
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It's the third or fourth best Amoonguss in the game, and since not only are regular style and ancient Amoonguss not in the game, Pachirisu isn't either despite being competitively viable in a limited meta and a ton of other Pikaclones being in, so it's the best at exactly what it does. The moment any of them come in it'll probably be markedly worse. Maybe it'll be around the same time as Pachirisu depending on how much you want to use a different Mega instead of it, but Amoonguss is just better at the exact same job.
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>>59182559
Plus, once mons famous for exploiting Facade and/or Guts filter in, Scov's viability will massively drop because you don't want to hand your opponent the keys to free OHKOs with the least dangerous status they could have.
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>>59182613
The point is the Battle Towers (or equivalent) are supposed to ease you into the PvP modes. Hence why they use the PvP rules.
If they are so easy in your opinion, then you shouldn't have a problem with the official PvP formats, by definition.
And yet, you choose to chicken out, and play a fanfic meta on a fansite.
Something isn't adding up here.
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>>59182642
Except they aren't a good lesson on PVP. Set diversity in PVP is theoretically infinite and constantly evolving to run counter to your strategies, whereas diversity in Battle Towers is fixed and generalized.
None of the sets in doubles Towers expose you to staple strategies of PVP either, so you won't have pre-existing experience of them. It took until Kieran's battle in SV DLC for them to acknowledge VGC builds in some capacity, but even those failed to land the mark because the AI can never play like a player, so tactics like prediction, mind games and long term planning of status moves and abilities do not exist. Once again, you do not get an experience indicative of PVP.
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>>59182509
Zard Y is still high usage and I believe it will still see a lot of high placements in tournaments because it was the first mon to shape the meta around it.
Teams will run 2 counters just to make sure Zard isn't a threat. Things go in cycles.
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>>59182360
Does this prove it isn’t? Go to Wolfey’s YT page right now his last 5 years of videos are
>winning a tournament with only normal type pokemon
>winning a tournament with unevolved pokemon
>they made regigigas bad on purpose so I won a tournament with it
This has been his brand for so long he actually had to announce a year where his self-imposed challenge was “only using good pokemon”
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>>59182360
Anyone who played Hackmons knew that applying status to anything for simply attacking you was busted. Pokemon with fucking Cramorant’s statline vs itemless Megas and Ubers was able to get banned.
I also saw Mega Scovillain’s stats and thought “well these stats are shit, so they are probably gonna give it Moody since Scovillain is one of the best abusers of Moody”. I was kind of right in thinking that Mega Scovillain would get a broken ass ability.
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>>59182360
Mega Scovillain unironically could become one of the most dominate Megas if it ever gets Synthesis.
Mega Scov actually has similar bulk to Quagsire and Clefable. With reliable recovery, Mega Scov would be able to burn more than 1-2 Pokemon a match.
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