Thread #12495176
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Is it worth buying the real hardware over emulation?
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>>12495176
Only for handhelds and two non-retro home consoles made by Nintendo that have a heavy focus on motion controls. I do recommend however buying controls that resemble the layout of the console's controller if you're going to emulate. I have a standard modern controller for NES, SMS, DC and all PSs; Retrobit's Saturn Pro controller for Genesis and Saturn; 8bitdo 64 for N64 and some other one i forgot the brand for the GameCube.
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>>12495245
>emulation + original controller
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Depends on platform and nostalgia. If one has muh feels for a given machine then nothing competes warts and all. Why yes play 3DO games at 12fps or less is great if you experienced it back in the day but if you did not then shit sux man. If one is NOT attached to nostalgia I believe OG hardware is not worth the effort and emulation is the way to go. After all playing a game is better than not.
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>>12495176
Only for non-retro systems and maybe portables if you can find a good CFW for it. The Xbox is something you may want to look into if you want to amass a collection for it on its HDD. Otherwise, emulation is the best bet.
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When I moved I had to downsize and a lot of my games and consoles are in storage boxes. Ive been really enjoying PS2 emulation and the crazy improved graphics, every game is so impressive visually now. If you have the space go for it, but if you dont emulation is more practical.
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>>12495258
>>12495283
i see no rebuttal here
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Most original hardware really isn't all that expensive. The hardest part is maintenance, since disc drives and in certain consoles the capacitors are reaching the point where failures are more common. That said, if you're willing to replace capacitors and service/replace parts in disc drives, a repaired console should last you many years for a relatively low investment.
For games, unless you want to be totally legit and collect, just buy flashcarts and CD-Rs/DVD-Rs (or replace disc drives with ODEs, when possible).
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>>12495176
The non-meme answer is that it depends
Some systems aren't emulated very well yet (Xbox emulation is kinda shit), so in that case you need the real hardware to actually play most of the games properly
In the case of systems that have practically perfect emulation, it depends on how important physically interacting with the original hardware is to you
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>>12495930
>>12495885
pretty sure a WinXP rig is still the best choice overall. but single-core CPUs aren't gonna be around forever.
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>>12495176
In all seriousness, why the fuck would you want to play old games without save states? I was playing Castlevania 3, a game Ive beaten hundreds of times in my life already, the amount of bullshit jumps and shit is annoying at this point, I like being able to rewind in an emulator and just play the fucking game instead of dying and restarting. I just want to fucking have fun at this point, not deal with bullshit, so fuck real hardware. It's also more convenient to have like 10 fucking systems available a click away then setting up old ass fucking systems and changing cables all the time
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>>12495954
>>12495956
>>12495959
The boat stage and the underground cave stages are filled with annoying bullshit, sometimes you miss a fucking jump and it ruins the entire playthrough cause now you gotta restart the entire fucking stage or an enemy hits you and you get hit back into a pit. It happens maybe 2 out of 10 times but it's still annoying and I'd rather be able to rewind it then start he stage over
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>>12495954
>>12495956
>>12495959
>>12495967
Unironically, what year are we in?
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>>12495970
2026
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>>12495885
>>12495930
>>12495941
Your XP rig can't run any decent version of PCSX2, only old shitty ones
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>>12495176
not relevant to the thread, but this is the ugliest and most hideous bastardisation of pepe i've ever seen. I don't think even Matt Furie himself would be happy looking at it. It's hideous. What have you done. You've desecrated something so pure. Pepes are meant to be animals. They don't work as humans, what the fuck.
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>>12496095
Sorry, here is the only other pepe image I have saved.
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Its preference.
You can get a phone and emulating everything. Or buy all the real stuff and have a room full of it.
I used to like emulation with the Bliss-Box.com adapter, that way I had all the original controllers.
I then moved to FPGA since it also use my Bliss-Box with the BlisSTer. This was a nice setup!!
Now I go all consoles + ODE flash carts, I find this my goto setup, something about having it all...And that damn Bliss-Box adapter even works on my consoles now, so I do nto have to buy the $300 controllers :) ..i.e XE-1...I can use my playstation instead.
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>>12496291
>Its preference.
I like this answer, emulation is my go-to for consoles I don't intend to own (like NES) but if it were to be a game on a console I do own, I can simply play it on the real deal without emulation, also some consoles like the dreamcast and N64 don't have perfected emulation yet so it's worth getting those consoles if you're interested in the games they offer.
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>>12495992
You can run modern versions of PCSX2 on Windows XP, it just isn't officially supported.
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>>12495176
That's entirely up to you. Some folks prefer emulation and the endless features it provides. Some people prefer physical media and og hardware for the most authentic experience. Maybe try picking up a cheaper system/games to start and see how it feels, then go from there.
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Do both and stop writing garbage on the internet (or kill yourself, it's fast). These threads suck ass.
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No, because physical consoles and boxed games will eventually become clutter. With emulation, every console and game is stored inside one compact device, whether it'd be a mini PC, a chink tv box, or a chink handheld.
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Real hardware and emulation(both software emulation and hardware emulation) are both fucking awesome. You fuckwits wanna know why?? Because both can be used to play old games, and old games rule. Anybody being fussy about how someone else is playing old games is a faggot. Simple as.
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>>12495176
it depends.
there's several factors involves in answering this, such as if the emulation of a particular system is in a good state, is there any advantages to emulating a particular system and do you care about them, did you grow up with/have a nostalgic feeling towards the hardware itself, etc.
for me personally it's not a black and white issue, i use both original hardware and emulators for various reasons. in some cases i'll use both, like i'm happy to play playstation games both emulated and on my original system, though in some cases emulation has replaced the original system, like my gameboy. as far back as homebrew gameboy emulators on my psp emulating the gameboy is just so much better than the real thing. the gameboy screen and lack of any kind of suspend is something we just had to put up with at the time, but not something i would willingly go back to
there's also a practical aspect, the systems this board covers are getting very old, keeping them working is an issue, obtaining systems and original games can be difficult and costly. i'm not buying an arcade machine to play an arcade game, and i'm not going to try a 20+ year old game i haven't played before by finding an original copy
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>>12495176
If you have disposable income and prefer the real deal... sure. I'd say for 90% of people emulation's a better option though.
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>>12502508
>lack of any kind of suspend is something we just had to put up with at the time, but not something i would willingly go back to
Underrated observation. Leaving a console running overnight is a needless expense compared to making a save state and returning to it the next day.
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>>12505152
im not talking about savestates here at all. im talking about how on the gameboy you couldnt easily just put the console down because it depended on the game whether you could save at a particular moment or not, and it often took at least several seconds to update a save game.
compare it to the psp where you could slide the power switch at ANY MOMENT and it would put the console to sleep. doesn't matter what the game is doing at the time. this feature utterly RUINED all handhelds before it that didnt have this feature for me and im sure many others.
speaking of savestates however, i think its a double-edged sword, yea, theyre useful if you just want to see a game through and dont care too much about the original experience, but the temptation to cheat with it is too great imo. oh you fucked up? ooh too bad, do you want to spend possibly many minutes getting back to where you were.. or press a keyboard button?
my apostrophe key is currently stuck due to a spill and it actually annoys me more than i would have thought not being able to use it
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>>12505196
>compare it to the psp where you could slide the power switch at ANY MOMENT and it would put the console to sleep. doesn't matter what the game is doing at the time.
Fair enough, though save states can easily only be used this way. Especially when not bound to a key on the keyboard/controller.
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>>12505205
if you have the willpower to never use savestates to recover from mistakes, then i envy you. for me when i want the original experience i will use the original hardware because i must admit i do not share this capability
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>>12505205
>>12505226
oh i should add that i do complete agree that savestates are a way to add suspension to consoles that dont otherwise have it. even home consoles have never as far as i know had this. really thinking about it the psp is the only console i know of which lets you basically turn the system off at any moment without losing anything.
naturally with home consoles you kinda-sorta could do this in the sense that you could pause and just turn the tv off, leaving the console on, but we knew that wasn't a true solution at the time and especially not something you want to do with potentially 30+ year old hardware
im not sure how i feel knowing the psp isnt actually allowed here as a topic, its nearly 22 years old.
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>>12505257
not him but i would be willing to bet there are some situations where a modern enough system could run an a game emulated while using less power.
while its true that emulating a system uses more resources than an equivalent game running natively generally speaking, its also true that modern systems are more efficient in that that can perform more work per watt than older systems, to the point where there are probably some situations where a combination of emulator and system is efficient enough such that the cost of emulation is outweighed by the improvement in efficiency of the hardware.
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>>12505238
>even home consoles have never as far as i know had this. really thinking about it the psp is the only console i know of which lets you basically turn the system off at any moment without losing anything.
PSP, Vita, DS, 3DS, both Switches. Even GBA, but only with certain games.
>>12505257
Source, schizo?
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>>12505257
Objectively incorrect
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>>12505704
https://www.game-tech.us/nes2-power/
These differing data points are tangential to the original claim of emulation saving money on your electrical bill. The difference is negligible at best.
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>>12495245
>emulation + original controller
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>>12506092
why? you can use a crt with an emulator
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>>12495245
This. Playing on original hardware is great, and Flashcarts make it way cheaper. A decent compromise is emulation (for most but not all systems) with an original controller and a USB adapter. Also fairly cheap. I don't think there's anything wrong with collecting, but too many collectors fall into mindlessly collecting stuff without ever actually playing it, or appreciating the time and effort that went into making it.
Whatever gets you playing the games and appreciating them is what you should be doing.
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>>12505804
>>12505816
>everyone lives in USA, earns American wages and pays American prices for electricity
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>>12506716
sorry for living in a Canadian energy capital, do the conversion for your locality and realise you're crying over pocket change that you could be offering to your government funded shrine of queen elizabeth
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Emulation will give you everything you need if your simple ok with not having the real hardware. You need to know where you lean. If you just want to see and reply the games, its fine. If you want the original controllers, you can get a Bliss-Box adapter ( if will adapter every single one to usb), If you want more true sounds and accuracy you will need a prey nice PC.If you an skip the later consoles, the MiSTer will will be perfect. If accuracy is not important a pi will do. The MiSTer also alloys peripherals to work like gun, where PC cant. But if you really want that full original feel, then skip it, go with consoles.
I always suggest it in steps
1) Get a C and use a 360 controller
2) move up to OEM controller and get an adapter like the Bliss-Box.
3) Next get a more powerful PC
4) Next Get a MiSTer setup, but it will not do the high end stuff like Gamecube
5) If your still not happy get a console setup.
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>>12495176
>no 60 fps
>no high resolution
no
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>>12495176
As a rule of thumb, only buy real hardware if it's cheap, the emulators have issues or there's some kind of gimmick that requires original hardware.If you have the money, just buy whatever you feel like buying and ignore other people's advice.
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I'm really happy with my pi3b+ & crt setup.
I can play everything up to psx in there, with composite output for max nostalgia.
Anything 7th gen+ will be hd so you can just emulate in newer PC and TV via HDMI
The only consoles I need to compromise are N64, Saturn and PS2 which I would love to hook to the crt for 240p/480i
And DC & GC that maybe could be playable over VGA with a 480p CRT monitor.
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>>12495176
It really depends on your preference. For me, it's OLED with shaders or flat screen CRT S-video.
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>>12511084
>N64 is basically finished since ParaLLEl
Almost
The graphical side is practically perfect, but the timing side still needs work
For example stuff like the DK64 rap or the OoT ending cut-scene become desynced after a while
But other than that, yeah, it's really close to the original hardware
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>>12511120
it's funny how those examples are difficult not because the game is doing something tricky, but more because the game is doing something dumb. namely the cutscenes were just tweaked until they synced with the audio in the real hardware, without actually making any effort to make them work independent of slowdown/lag because they knew that the game would always chug the same way on any system anyway.
on an emulator which doesn't chug as hard or in the same way they won't be in sync anymore (technically affects everything but most noticeable on longer cutscenes)
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>>12511125
Oh, exactly
Timing meaning how accurate an emulator is when it comes to how long it takes to perform things
Emulators just don't replicate the slowdowns as perfectly yet, which is what's causing the desyncs in long cutscenes
Like you said, the devs originally adjusted the cutscenes considering how real hardware would slow down and chug
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It used to be when they were bargain bin prices and no resellers pre 2011
My dad used to go to yard sales and pawn shops and the 90s and throw random consoles at me that he bought for next to nothing (Turbo grafix 16, game gear, virtual boy, master system, saturn, etc.
Up till about 2011 I used to look at the newspaper backpages and craigslist and find what is now thousands of dollars worth of retro games for dirt cheap. Retro games youtubers ruined the market.
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>>12511138
>Emulators just don't replicate the slowdowns as perfectly yet
Good ones for gen 4 (SNES era) and earlier do. Even then real devices have unit variation and won't agree on where an unsynchronized program should be after 30 minutes.
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Emulation is for those who want to play the games investing in real retro consoles is very expensive because its hard to find games and consoles that still work and there is a lot of piracy and fake retro consoles and games
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>>12511147
>>12511138
generally speaking accurate lag frames isn't even something someone playing a game even wants. there are few positive effects of these, such as long cutscene drift, speedrunning muscle memory or specific tricks that exploit excessive lag, TASing in general, just plain archival (as in ultra-accurate emulators serve as accurate preservation of the hardware, even if after some point it doesn't matter for people just playing games)
for casual players less lag frames is generally more desirable, many emulators even have "overclocking" features to have no or significantly less slow down compared to the original console.
you guys probably already know all this
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>>12511156
this issue with cutscene a/v sync is actually not unique to the n64. while it perhaps may show up there more often since the n64 is a particularly laggy system, lag frames can and do happen on any console (well except for some early ones like the Atari 2600, since programmers had to race the beam to do anything on that system, any potential "lag frames" would necessarily be known about and handled ahead of time)
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>>12495176
>Is it worth buying the real hardware over emulation?
No. Not for anything but niche cases, buuut... collecting real hardware was only about playing the games when said hardware was abundant on the used market and cheap, now, it is like collecting coins, stamps, cards, action figures, comic books, records, model trains, literally anything. Even repos are about getting that vintage feel for an affordable price.
Using emulators and flash carts are utilitarian, collecting is about engaging with the history, or the aesthetic. So long as you understand what you are doing is picrel but with video games and can afford it, then you are fine. People like collecting things, it's its own kind of fun separate from the fun of actually playing the games. Collecting and playing just happens to be where two hobbies intersect.
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>>12511172
i actually don't much like when collector markets make it more costly/difficult for people who just want to play the games.
games are made to be played, not sit on a shelf. that's not to say i hate collectors or think people shouldn't collect games, just that i think it should be secondary to playing the games.
things like stamps and coins serve no use outside of collecting, and because video games are a form of art, they don't become obsolete like say, old tools do.
collecting games and leaving them on the shelf (i.e. not using them) is like collecting painting but keeping them in a drawer (they're made to be viewed, so hiding them from view is akin to not using them)
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I collect real hardware, however I don't bother with collecting games.i just want to play with the original look and feel using a CRT. I just use flashcarts, ODEs (only if they do not require removing the disc drive) and burned media. Most of the times feel like I'm rescuing a console instead of buying. Pic related is the PS1 I got for free before and after I took care of it. It spent 20 years tossed in the top of a cabinet getting dust and tar and now looks almost mint.
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