Thread #12498158
HomeIndexCatalogAll ThreadsNew ThreadReply
H
File: googol.png (198 KB)
198 KB
198 KB PNG
last thread:
>>12470753
last weekend map download:
https://files.catbox.moe/d3vpqr.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

>/vr/ct RCT1 Collab
https://files.catbox.moe/gldfii.zip
- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>RCT Sites Archive
https://archive.rctspace.com/

>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar
+Showing all 76 replies.
>>
>>12498158
you couldn't source an image from something we made? you had to pick Youtuber thumbnail?
>>
>>12498207
And couldn't even choose the thumbnail from source but screencapped instead. There are better Marcel thumbnails OP could have used if he was that desperate.
>>
>>12498207
>>12498265
I was trying to take the low effort bit to a new height and flew too close to the sun apparently.
>>
>>12498937
The problem was it isn't low effort enough, you should have just not bothered with the proper OP pasta. Just screenshot the main menu, type "vrct", and click post
>>
>>12498158
Your OP is bad and you should feel bad
>>
>>12498959
You're right, I should've made the OP image a screencap of last week's OP.
>>
powered cat-shaped vehicle
>>
>>12499109
Does this count as a credit?
>>
File: Joker.png (495.5 KB)
495.5 KB
495.5 KB PNG
I am just now learning from Marcel's vids that time is measured inconsistently throughout the game, and this is probably what has been fucking up my logistics because I was too trusting of an integer.
>>
>>12499528
Yeah, he talked about it in today's video, but he also mentioned it in a previous video
>>
>>12499528
That blows my mind
>>
>>12498937
you have to pixelate it more so it looks like shit, or replace the words with shitty Microsoft Word 97 word art
>>
>Marcel V*s thread
I am disappointed in you people. I will not contribute to this weekend's server now.
>>
>>
>>12500148
I love that idea, I'll keep that one in mind
>>
>>12500494
You will contribute and you will like it.
72.31.18.168:11753
>>
>>12500941
oh nice we're rolling back the goatse
>>
>>12500494
What's wrong with Marcel?
>>
>>12501267
worshipped by reddit
>>
>>12501449
>letting reddit dictate your interests
ngmi
>>
>>12501267
He's more into exploiting rct instead of doing anything actually creative in a game all about creativity.
>>
>>12501267
>What's wrong with Marcel?
>>
Is there a curated zip of track layouts for this game?
Should we make one?
>>
>>12502058
Literal robot tier behavior. Just cheat in money at that point.
>>
>>12501832
Not to defend Marcel whatsoever, but I find that exploitation as interesting as great park design.
>>
>>12501832
>>12502223
His playstyle doesn't produce nice looking parks, but he still shares some useful knowledge. For example his video about pathfinding is interesting
>>
>>12502310
>watch pathfinding video
>now compulsively go as far out of my way to put stalls and queue entrances at corners as much as possible
>>
>>12502058
His entire channel is about getting into the very guts of the mechanics and applying it in the most extreme way imaginable.
>>
File: Porno.png (301.8 KB)
301.8 KB
301.8 KB PNG
>Queue length only slightly more than a single coaster's capacity
>Maximum wait time is ride time divided by number of cars
>Keeps the line moving, if you're in line, you are getting on that coaster in a few seconds.
Peeps standing in line are peeps not spending money elsewhere.
>>
>someone modified and finished my joke marcel style microcoaster
kino, it looks fun now
>>
>>12502086
Its included in one of the links in the OP, but I don't think its been updated years.
>>
>>12502584
There's a fuckton of garbage in it last I looked.
>>
I wish tracked boat hires had their vehicle limit determined by ride length instead of station length.
>>
Is having such a low default price for rides bad game design? Like obviously the game isn't going to default to the highest price possible and you also have to consider if guests will even have enough money for it, but it kind of gives a bad impression of how much guests are willing to pay when the default price on a solid roller coast is like 1/5 what guests will actually pay for it.
>>
>>12502906
At least in RCT1 where guests paid for both park entrance and rides it made sense.
>>
>>12502310
>guests travel straight at intersections
real earthshaking stuff here
>>
>>12502512
they still contribute to guest count, so a guest standing in line is a guest not crowding or littering your paths
>>
>>12502558
It's like half of Moonsault Scramble in miniature
>>
>>12502906
>mfw I realize just how much guests are willing to pay
I was just taking the excitement and doubling it. still charged an arm, leg, and first-born son for umbrellas though
>>
>>12502906
the price scaling for everything is screwy. Within the game, you'll almost never lower prices upon opening something, but you still need to pay attention to rides because their novelty value fades. Compare the prices in-game to real life and it only gets weirder. Modern parks make their money off of entry and shops, but with how RCT functions, pay-per-ride with cheap shops is the optimal way to play.

I have been thinking about doing an experiment with real-time parks. That is, opening the park at 10am, letting the game run untouched for the whole day, and then closing the park at midnight. The whole time the park will run with paid entry, shops with prices at the higher end of what guests are willing to pay, and free rides. I want to see how well the game functions when "years" are irrelevant and the park functions over a few real days, with guests leaving at the end of the day.
>>
>>12503001
For path networks it's not really a big deal but when it comes to how guests interact with shops and queue line entrances it really does make a very big difference.
>>
Go-Karts are OP because the queue lines are always full
>>
>>12502212
Scam coasters are more about boosting the guest cap than generating cash. Thrill rides are better for that.

>>12502512
Some buffer to insulate the randomness of guest arrival is worthwhile lest you lose throughput because the line didn't fill up in time.
>>
>>12502512
>Peeps standing in line are peeps not spending money elsewhere.
Peeps standing in line are also peeps not losing happiness, and are guaranteed to be at max happiness when getting off the ride, meaning they're more likely to buy your merchslop.
>>
>>12504061
*with queue line TVs
>>
>log in to find Hans Mowman about a mile from the nearest grass
he has walked for hours in search of grass on this barren asshole of a planet
>>
>>12498158
OpenRCT2 v0.5.0
https://github.com/OpenRCT2/OpenRCT2/releases
>>
>guest buys an umbrella for $2.50 during the 2 seconds it takes me to change the price to $20 after building the first information kiosk
>>
>>12505107
get scammed loser
>>
The park inside the Mysterious Building is now open for business. Really happy with how it turned out because I was able to cram a rollercoaster, a motion simulator, and a launched freefall inside of it, while having that micro hyper around the outside of the reflection pool.
>>
>>12505426
I added a security guard in there because some of the benches and trash cans inside were wrecked. You now have your own Baul Plart.
>>
>>12505426
>>
>>12504643
Spinning cars are back lets gooooo
>>
>>12505426
Hong Kong and Shanghai Bank vibes
>>
>>12504061
What if you had a huge station and made everyone walk all the way back to get to the exit
>>
>>12506329
that is called "walking the plank"
>>
Weekend Map Download
https://litter.catbox.moe/95lo03.park
>>
>>12506726
Fun map, but I wish I would have done more outside of the quarry looking back on it.
>>
>>12506732
we aren't done until the transit stations are connected to the path system in a sensible manner.
>>
>>12506740
I'm fine with playing another weekend of this map.
>>
>>12506740
I'm not fine with another weekend of building tapeworm-like coasters inside a man's anus.
>>
>>12508404
the anus isn't even the most interesting place to build. The fingers are.
>>
>new update
>quarter helix element for many new coasters
fuck yeah I didn't even realize how much I wanted this
>>
>>12509632
sometimes updates are cool
>>
When i heard quarter helix i imagined a quarter corkscrew and then couldn't imagine how that would work. I don't understand what value a quarter helix is outside of damage control for when your coaster doesn't align. Adding new pieces is cool though, that guy is doing genius work. If you've ever looked up how the coaster sprites are arranged, getting it to work is something else
>>
>>12509746
>I don't understand what value a quarter helix is
It's an easy way to get a three-quarter circle turn in without the need for a dip. If it works the same with inverted coasters and conventional coasters, it means you can make steeper helices. Having more track versatility like this is going to open up a lot of options for track layouts that can't exist now.
>>
>>12509746
>damage control for when your coaster doesn't align
With such a restrictive toolkit, you either have limited track possibilities or have to make unnatural *HRNK* adjustments to line things up. Calling that "damage control" is just fucking asinine. Anyone with any intolerance for *HRNK* appreciates these piece additions. This is nearly as significant as the straight flat to diagonal sloped pieces that got added.
>>
>>12509917
>HRNK
The Committee for Human Rights in North Korea?
>>
>>12510175
my favorite committee of all
>>
>>12509917
what the fuck? is that an acronym or a sound effect?
>>
You're not actually confused by that onomatopoeia, are you? Context alone makes it make sense.
>>
I would never be confused by *HRNK* onomatopoeia, me *HRNK* mind is too sharp for that.
>>
Me? Oh yeah, you BET I *HRNK*
>>
>>
File: arrow.jpg (35.5 KB)
35.5 KB
35.5 KB JPG
*HRNK*
>>
>>12512595

Reply to Thread #12498158


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)