Thread #12514109
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Nice fucking game. Is this an RPG or a casino? What a piece of shit. Every goddamn fight is everyone swinging and missing for several minutes, what a brave band of "heroes"
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>>12514109
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>>12514121
nigga hasn't even got off the island baka
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>>12514126
I bet he didn't buy equipment or did but didn't equip it
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>>12514161
nunchuks amirite
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probably spent his mage allowance on LOCK and FOG
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>>12514109
All aspects of the first final fantasy from AD&D first edition. The base hit percentage is tied to your level, in AD&D this was represented as THACO (see chart) vs the enemy AC (represented as evasion in game). THACO is tied to character level and class. A low level party misses a lot by design, especially against evasive or high evasion mobs.

Most of the flaws in final fantasy came from the fact that they simply followed the TSR players handbook and monster manual a little too faithfully. The flaws of real AD&D made their way into this game.
The weird spell memorization limits, the multiple redundant death spells, its all classic true D&D.
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>>12514109
Then play a deterministic RPG like Tower of the Sorcerer instead.
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>>12514186
Explains everything. The more closely a game follows D&D the more it sucks.
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>>12514191
counterpoint: baldurs gate
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>>12514109
Dammit I posted the wrong pic.
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>>12514191
The rolls are even D20 (20 sided die), the game just adds a third digit (200 instead of 20).
In AD&D being blinded gives a -4 to hit chance and AC (so -4 on a 20 sided roll)
In FF this is -40 penalty on a "200 sided roll" so its the same 4 in 20 penalty.
For years a lot of people didnt really understand just how closely the first FF game followed AD&D rules and thought it was just weird math.
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>>12514225
>implying that ad&d isn't obtuse nerd kabbalah to begin with
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>>12514109
Literally this never happens in final fantasy or any jrpg
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>>12514246
You've obviously never played FF1.
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i was having this problem when I did a playthrough but I figured out i was doing something wrong but i dont remember what I did to fix it.
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>>12514276
Just leveling up a few times when arriving in a new area fixes things typically.
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>>12514293
sorry anon, people on this board are allergic to doing any leveling. they just play these games while following a guide and then pause the game to come bitch on here because the game is unfair.
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>>12514321
More like people on /vr/ watch a youtuber play the game wring and bitch a lot that they are missing, and like a loyal soldier the viewers come here to repeat what the influencer on youtube said.
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>>12514329
I once caught a poster claiming FF1 was grindy because he watched a let's player grind for an hour next to a town with fast forward on. Retardness is contagious.
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>>12514336
>Retardness
Retardation.
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>>12514336
FF1 is an extremely grindy and all around awful game. Citation being that I'm playing it right now and it really, really sucks.
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>>12514191
>The more closely a game follows D&D the more it sucks.
It's still better than every system made by a japanese video game designer who has never seen a tabletop rpg and treats the gameplay like numbershit grind filler for their "story"
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>>12514347
Retardnessation.
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>>12515374
RTRD / RTR2
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Okay after playing some more off and on yesterday, I kind of like the game now. Attacks are actually landing and I'm exploring a dungeon, life is good.

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