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>male human fighter 1/cleric x or half-orc cleric (depends on something I havent checked yet), is the bhaalspawn
>male dwarf fighter
>male elf ranger
>male halfling thief
>female halfelf bard (party leader)
>female gnome illusionist
I wanted to do no kits, single classes, two 18s with everything else kinda low or one 18 and two 16s for stats. A self-imposed rule that if a ranged character is engaged in melee, they cant run away to kite, they have to switch to melee and fight. SGS, tweaks, spell revisions, rogue rebalancing.
>>3986792
I saw an IWD thread, but no BG or IE one.
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I am almost always a fan of exclusively playing cRPGs with custom parties and eschewing the “companions”, however I think BG2 is one of the few games that suffer for it. Probably one of the last cRPGs with likeable companions. You do miss some of the experience without them. I did this a few years ago (made a custom party of four and imported from bg1 through ToB) and it feels a bit empty.
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>>3986797
thats about what I expected
the last time I played bg2 I picked all the companions I actually like (except korgan; no more room and he'd desert anyway), despite them not being very synergistic with each other, so I feel I can skip npcs this time without feeling bad about it
I intend on playing slowly to soak up the atmosphere; maybe that'll help as well
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>>3987126
kek, no shit
>party of adventurers cant walk five feet outside the city without a dangerous random encounter
>a small child somehow navigates/keeps himself fed/travels 200 miles without a scratch
not to mention the fact that the village should have some way of sending word, like a mounted messenger, carrier pidgeons, a mage with a spell, fucking something
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>>3987098
>>3987231
Accepting that quest causes Minsc to pressure you to get it done, that's probably why they used a little boy. BG2's writing only cares about the vibe and not about role play. When you encounter the big dragon his dialogue is like 'You are small and insignificant in my eyes' and your character's follow up is 'You are toying with me like a cat with a mouse'. Basically just forcing the vibe all the time.
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>>3986794
cleric: str 18/60ish, con 16, wis 16
or
str 18/60ish, wis 18
im undecided; I know the con route is objectively superior, but im kinda going for a theme here (everybody having a maxed main stat)
>morningstars *****, sling **, shields **, will use medium shields
dorf: str 18/90+, con 19
>axes *****, warhammers *****, maybe hammers **/dual ***, but I really prefer shields, will use large shields
elf: str 18/01-50, dex 19, wis 15
>longbow **, longsword **, shortbow **, mace **, staff ** (will use the mace of disruption and that golem-killer staff when appropriate), will use small shields
he'll be my scout earlier on, then later he'll wear ankheg plate and be a switch hitter as necessary
thief: str 16, dex 19, con 16
>will use bucklers (most of the time)
>locks/traps earlier on, then takes up scouting and backstabbing later, will level detect illusions asap in bg2, then traps after that I guess
bard: str 15 (for weapons), dex 16, int 16, cha 18
>xbow *, halberd *, greatsword *, two-handed *
gnome: dex 16, con 16, int 19
no hard choices here
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File: 1613102576879.jpg (39.2 KB)
>>3986791
>play BG for the first time
>get EE
>play on normal because core sounds scary
>make cleric
>stepdad gets murdered
>run to friendly arm inn
>meet a strange guy
>he attacks my party of 4
>fears everyone but the dwarf
>kills the dwarf in one hit
>everybody is running around helpless
>kills me with one spell
>game over
i might have made a mistake
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I just got spoonfed a "Companion Tier List" gamer-chud (formerly known as munchkin) video for BG2. Do you enjoy playing like this? I'm not judging, it just never crossed my mind. I can't even remember if I ever played BG2 on the highest difficulty. I did complete it as a solo monk or sorcerer, but I don't think I played at higher than normal or whatever the default was. Apparently you need to also have "SCS" and other mods, whatever they mean, to get proper respect, because the highest difficulty alone doesn't cut it.
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>>3986791
Strongest character? Either Gnome Fighter/Illusionist or Half-Elf Fighter/Mage. Dual Fighter/Mage just doesn't compare. You have to use Transformation for full THAC0 and you don't get Fighter HLA's. Fighter/Mage Dual is really for people who want to play a mage that does transformation and goes into melee after he runs out of spells. The Gnome or Half-Elf is the true Gish.
>>3987458
>the dwarf
You mean Montaron? He's a Halfling and his stats make him a little fragile at the beginning. But that guy can be hard for a first level party.
>>>kills me with one spell
Your character? It's a good idea to pump CON as high as possible. Having 14 HP instead of 10 can help.
>>fear
Hard to deal with. If you have no clear as I suspect you have Imoen, Xzar, and Montaron you don't quite have the tools for the fight unless you were able to find a scroll of sleep to give to Xzar. If you did then make sure Xzar learned sleep and has it prepare and to cast it asap. If you go explore around instead and find a cleric companion then you should be able to use the spell command on him. If he's in the process of casting even better because command is faster than everything he casts and he immediately lies down losing the spell. Your guys then get free hits on him. The other option is to find a scroll of resist fear and cast it before the fight or if you're lucky have the cleric unaffected and cast remove fear on someone.
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>>3987461
>highest difficulty
Just exploiting AI. Who cares?
>SCS
Just exploiting better AI. Who cares?
>respect
Falling for youtube video essayist drivel is unworthy of respect. Just play on something like core or normal and enjoy the game.
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What's the best 'total experience' playthrough for the whole of the classic games at this point? Like, the original games did a shit job of letting you carry stuff forward from BG1 into 2, and putting 2's mechanics into 1 lets you break this (and screws up the fun of summoning dozens of skeletons).
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>>3987666
With minimal spoilers, there's the 'canon party' which is supposedly....
BG1:
>MC
>Imoen
>Jaheira
>Khalid
>Minsc
>Dynaheir
And BG2:
>MC
>Yoshimo / Imoen (when Imoen is available)
>Jaheira
>Minsc
>Aerie
>Keldorn (Subbed out in Throne of Bhaal for a story-companion from ToB.)
Keldorn is the obvious choice if your MC isn't a Paladin because he gets along well with the others, and uses Greatswords, which allows someone in your party to use one of the best weapons in the game. The dude he is subbed out for is also a Greatsword user so you effectively have the same sort of melee character in that slot.
I think that Heir'dalis is also a contender for the 'canon' party in BG2 because Minsc is attached to Aerie, and Aerie w/ Heir'dalis will instigate a love triangle romance with a Male MC. I like denying feelings for Aerie to let those two weirdos have a (probably doomed) relationship.
Then of course there's the Jaheira romance, but some people
>But what about the MC?
Because (you) were raised in a temple/library, caster classes stick to your backstory very well. Especially Bard, as growing up hearing stories from your foster father is essentially the perfect backstory for a Bard. That said, Bards aren't exactly the best unless you want to play a very support based game plan in BG1. I think any Fighter/Cleric or Fighter/Mage would work, too.
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>>3987896
There are NO canon parties, stop trying to force this shit. You have the choice to have no idea who any of the characters are from the first game in BG2, and BG2 itself has good reasons for any of the companions to be with your group.
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>>3987896
I've already played through the games and am aware of this. The issue I'm getting at is that the base game assumes that you have a very specific party at the end of BG1, as opposed to having a variety of things happen at the start of BG2 depending on how you finished BG1, so the continuity is minimal and I was wondering if there were any mods that improved this aspect.
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>>3987461
SCS means Sword Coast Strategist, referring to the fact that only the most brilliant strategists can beat this mod compilation on the hardest difficulty, which filters much of /vrpg/, because they don't have the strategical or tactical mind required to beat Baldur's Gate without affirmative action difficulty benefits.
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>>3987269
The nice thing about a full party of single-classers is that you never have to agonize over who gets what item, or what item to use on a given character. You just load your thief up with the thief items, your fighter gets the best tank items, the mage gets the best wizard shit, etc.
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>>3988188
There's a reason I said
>Supposedly
and
>'canon party'
With quotes. Some characters just fit the narrative for Good/Neutral party cuz of Gorion's advice or just the fact they are in the Irencius dungeon. From there I figure that NPCs that have interesting connections to them are just fun to have around.
I've never actually used such a party, fwiw.
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>>3986791
>I really wish indie devs would give us more games like this that aren't fucking terrible
yes please
Id almost kill for a new one thats at least as good as the originals.
Ive had an idea for one for years now, but im too averse to fucking around with software to ever do it.
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>>3986791
I really wish EE wasn't such a pile of shit.
The original Infinity Engine games had a neat launcher with an option panel where you could alter the framerate (the speed of the game is tied to it) so you could speed shit up by increasing the framerate.
EE is a slow shitty slog.
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File: bg2 radar.jpg (967.1 KB)
>>3989300
u are supposed to know every enemy and their resistances by reading dnd rule book and manual, or use BGradar overlay
https://github.com/tapahob/BG2RadarOverlay
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>>3989305
mos of the resistances are common sense
big metal dudes cannot be stabbed. skeletons and things with lots of holes cannot be pierced by arrows easily
people are just conditioned by games to not think of the game world as a world, but as some sort of adhd skinner box
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>>3989816
>Good thing this is an infinity engine thread retard
I had previously posted in this thread >>3986797
recommending that OP use the NPCs because using BG2 is old enough to have decent companions, in contrast with modern games. I then separately played devils advocate and answered that other anons question in a more general sense, using “modern” as a modifier to make it clear that I wasn’t talking about BG1/2, dipshit-san.
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>>3987461
>I just got spoonfed a "Companion Tier List" gamer-chud (formerly known as munchkin) video for BG2.
I also saw that video. The guy is very entertaining, I'll give him that. I wish I could have that kind of autistic passion about Bioware slop.
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File: 1730595915016218.jpg (32.5 KB)
So do you guys reroll your stats until you get a roll with a ton of points to spend, or do you consider that cheating? I don't wanna lame the mechanics, but the early levels are so brutal it feels the game WANTS me to have an 18 score in half my shit
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>>3990543
I have no idea why classic tabletop is so adamant about rng-ing what you will be. Like you make up a sophisticated play pretend system where you can be whatever you want and then you start gambling what you will spend your time with for the next fucking 50 hours if you want to or not and if you get really unlucky you will be shit at everything.
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>>3990550
>I have no idea why classic tabletop is so adamant about rng-ing what you will be.
Roleplaying.
>Like you make up a sophisticated play pretend system where you can be whatever you want and then you start gambling what you will spend your time with for the next fucking 50 hours if you want to or not
Because then the focus become munchkin min-maxing optimizing, and not roleplaying. The mechanics are there to facilitate roleplaying, they're not there as the final end in themselves.
>and if you get really unlucky you will be shit at everything.
Some of the most interesting, memorable, and fun characters are flawed. A perfectly optimal blob of statistics is boring and uninteresting.It is surreal to me that these things need to be stated on a board that is ostensibly about roleplaying games, but here we are.
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>>3990552
I guess I'm not severly autistic enough to have the need for a tard wrangler that ensures I play the game in the "right way" instead of going full obsessive compulsion disorder on minmaxing whenever possible. Spergs really need external force to exist.
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>>3990537
The only time I'll ever manually allocate points is INT on a mage. Every other character gets the better of two natural rolls. If that means I'm playing a Fighter with 16 WIS and 11 STR, so be it. Everything's eventually fixable with items anyway.
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>>3990537
depends on how I feel like playing
in bg, for my main character, I want to have the stats I feel like I should have
that doesnt mean the highest roll possible, just good enough at what I care about
but sometimes I want to powergame king conan and have four 18s and two 10+s
but when Im making a whole party, I dont need particularly high stats on every character, just two or three good ones and the rest can be meh
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>>3987602
You're supposed to not be a retard that walks into potentially hostile situations unprepared, unless you WANT to die or only survive by fool's luck.
I'm not going to claim save/reload isn't a thing you'll end up doing a big in infinity engine games, but when you pay attention to what you are told of a place, hear of a place, read of a place, and how the place looks, you can often anticipate encounters of difficulty before you encounter them.
I'll say it is harder to be well-prepared for the unknown in BG1, since it starts you off at lvl1, with spells and abilities being a slow process to gather. But even so, that's where ye olde rest button and taverns come in handy for memorization.
Again with BG1 there are some actually bullshit points that, if you go in blind, you couldn't have anticipated - most notably the cheeky faggot outside the friendly arm inn
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>>3991292
>you couldn't have anticipated
but you could have
there were assassins in candlekeep who knew of you
there were killers outside candlekeep who knew of you and knew where to find you
so....since you planned on going to the inn, shouldnt you expect....?
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>>3991299
>having to navigate to directory and an ini file vs having the option given to you by the game
You're the nigger; you purchase a thing, and the proprietor tells you that you need to clean his store too, and you do this.
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>>3991299
>>3991289
changing that setting was always retarded cause it fucked up everything else as well, sped up spell animations,attacks speed, how long turns and rounds lasted etc not just movement. There are mods (like tweaks anthology) which increase movement speed only out of combat so game plays like modern isometric CRPGs and this is what you should be using(together with spell alacrity out of combat). On top of it recent v1.0 EEex release framerate got detached from engine and now u can play at monitor refresh rate plus its other component called spell UI BG1/2 is basically a modern game.
https://github.com/Bubb13/EEex
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>>3991507
>it fucked up everything else as well, sped up spell animations, attacks speed, how long turns and rounds lasted etc not just movement.
I don't get it. All of those are nice to have and the setting worked flawlessly since BG1. And why would monitor refresh rate make a difference in a game like this?
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>>3991888
>best
Paladin (because this dungeon has a sense of… EVIL about it)
>worst
Bard (because they only get pickpocketing in this which I never use, and so I can’t use them as trap/lock skill monkeys to replace the thief)
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if you are going to play BG with a customer party, make it a party of four so you can pick up one or two of the Bioware characters long enough to complete their side quests.
Even if you don't do that, a party of four is probably the optimum party size to have fun with. To complete the game without going to ridiculous lengths, you need thief skills, healing, a tank and a magic cannon. Anything over and above that is just padding.
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>>3987903
Yoshimo is for the betrayal plotline and hence replaced by Imoen. Personally I disgree with KEKdorn and Haeryball'gobbler. Minsc is also just a joke character so he can be omitted. Arguably Jan Jansen (for the banter) and Edwin (for the Nether scroll, every party needs someone to bully) should take their places.
>>3987896
>>Aerie
She's only 109 years old you sick fuck. You fucking pedos just have to adventure with a child. Let me guess you romanced her too... You belong behind bars. Replace her with one of the adult clerics like Viconia or Anomen.
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>>3990557
nta, but rules for games exist to make it more fun. When you don't follow the rules, you get shit like Monopoly where no one actually knows how to play it, they settle on flawed rules and then think the game is boring.
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>>3986791
BG games? Fighter/Mage/Thief solo, sometimes I add my waifu (Viconia) if I feel lonely while playing, bust mostly solo, abusing the engine.
IWD? 2 Fighter/Mage/Thief + 1 Fighter/Cleric/Mage. Or 4 Fighter/Something party. Also abusing the engine.
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>>3993399
>Growing up is realizing Real-Time with Pause Combat is retarded. Go full turn based or action RPG but RTwP is gay and bad.
I’ve always had a pet theory that RTWP is only beloved by a certain subset of late millennials/early zoomers who were adolescents in the late 90s/early 2000s, but were too young to remember older turn-based RPGs, or the prime era of RTS’s popularity.
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