Thread #2351331
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Devs released a space combat simulator if y'all want to see how fighting will be like
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>>2351331
What is the point of releasing a combat simulator for a tabletop game that isn't about combat at all and has no difference between faction fleets? It's hilarious that there's a complexity meter under each of the faction portraits and every single one of them is the exact same
>>2351505
I've heard this from so many people, but it ran completely fine on my ancient piece of dogshit computer. I don't understand it
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>>2351331
>production is a limit on capital ships, fighters are not bound to that limit
this is not a combat simulator this is a christmas-land simulator. and i say that as someone who likes the game and plays irl and on tabletop simulator.
>>2354851
eh some factions have a +1 or -1 global to weapon rolls, some factions start with an upgraded unit (Sol carriers have +2 capacity)
but yeah this shit is undercooked. i've no idea what they were thinking beyond "we gotta show at least something for all the devtime"
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>>2351331
The combat looks like absolute dogshit, can they really not at least make the ships fly around? Firing arcs? Give them real models? It's 2026.
>but it's based on a tabletop game
Literally could not care less. Interest not grabbed, skipped.
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>>2351331
I'm full of hopium for this, but the combat-simulator should have gone with realistic unit models instead of plastic.
Only played TI twice with a group of 6 IRL and it's one of my fondest gaming memories.
>>2358563
I don't have TTS, but i'd be eager to get a game with digital edition going with /vst/ once it releases.
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>>2360482
you equating TI to a 4x is what gives away the fact you've got no idea what TI is.
stop trying to save face on an anonymous website, my zoomy friend. accept the fact that people enjoy other things that you might not.
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>>2360482
>TI
>4X
>Not a zoomer, I swear!
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>>2360559
Eat shit.
>>2360540
It looks like every generic MOo2 clone out there, you autistic spaz.
You wanna hook me up? Give me something that looks and plays like Aurora, not faggy hexes and cards.
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>>2360565
>It looks like
ah, the closest we will get to a confession out of a zoomer like you.
>but muh steam tags!
yeah they lie frequently, what about it?
>hook me up?
Ok, two things:
First, Twilight Imperium is more about politics, trade, and diplomacy, than it is about eXploring the map and eXterminating your enemies. Victory is gained through completing (and competing for) Public Objectives, which as the name suggests are visible to everyone, and frequently concern limited resources like controlling a set of planets of a certain type that there's not enough on the board for everyone to score with. This scarcity drives most of the conflict in the game, but violence is the most expensive way to go about resolving it.
If you really want to know more you can just look up a how-to-play on Youtube, the one by RTFM is good enough even if it's missing the newest expansion content.
Second, if you want Aurora but on tabletop, then you'll have to make it yourself. Closest I know are Space Empires 4X, but you'll just call it a MoO-clone, and The Campaign for the Solar System: The Space war 2178-9999, which you'll call a meme and not customizeable enough while I'll call it just autistic enough to match yours. And if you just want Aurora, then go play Aurora, stop wasting time in this thread. Not an insult, just an honest recommendation. Don't even reply, we know the kinds of words you wanna use.
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>>2360565
>Still trying to save face on an anonymous Tibetan tanka weaving forum
Nigger, you could just say "I never heard about TI before" and move on (or just simply move on).
Instead, you just keep making a show out of how clueless you are, making weirder and weirder claims with each post.
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>>2358563
update on this, I'll be hosting today at 6:30 PM GMT, or in a bit more than 4 hours from this post.
to play you need a non-pirated version of Tabletop Simulator, 4~8 hours of time depending on how slow we play, and less than 30 minutes of watching the how to play videos online, like this one
https://www.youtube.com/watch?v=toGTh6niLqE
i could try teaching but i suck at teaches and TI is a big game
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>>2361101
The room is now open
>/vst/wilight /vm/perium
>rage
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>>2361418
Yes, same hours next week
>>2361419
I'll be using this one
https://steamcommunity.com/sharedfiles/filedetails/?id=3597488210&sear chtext=twilight+imperium+4
as the fancy table with all the scripting at the top of the search results broke due to new updates. But honestly download time is the least concern when it comes to playing on TTS, unless you're on modem speeds or something
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>>2361599
>But honestly download time is the least concern
I'm on 256 kb/s net I'm stealing from the library in the next building. For 5G, I've only got 20 GB left till April and I use that for work.
So it's kinda o big deal to come prepared - I can play reliably, but randomly downloading few GB of data is impossible.
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>>2365254
Round 1 done, with the Vul Rath Cabal expanding aggressively to hoard raw materials, and the Yin Brotherhood controlling the industry, but nobody scored any public objectives.
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>>2365383
After taking Mecatol Rex, the Vul'Rath Cabal's Field Trip Five are slowly but surely reduced to a Tourist Three, all while lodging themselves deeper and deeper in Sol territory thanks to their dark energy taps. This does not bode well for the galaxy.
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>>2365409
After a thrilling agenda phase, the galaxy is once again poised for war. Will Vulrath and Yin withstand Sols' grand fleet? Who will spam enough fighters to survive? Will any more objectives be scored? Join us next week, same time, on Twilight Imperium Z!
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>>2365419
Objectives and scores at the end of round 3/start of round 4
Teacher/most experienced player is playing Vul Rath (red token), Yin is the grey token, and Sol is the blue token
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>>2368940i didnt post reports of the previous round because i was busy being bombarded irl sorry
In a valiant show of defence, the Federation of Sol fleet defends Mecatol Rex, and uses the Imperial Strategy to score Found the Golden Age spending 16 resources and winning the game! GGs to all involved and if there's more interest we can host again same time next week but this time with YOU as one of the players! Reply to this post if interested in more TTS TI4 to practice before the Digital Edition releases
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>>2369071
Oh yeah and that little fleet below the map is what the Vulrath tried to send in to capture Mecatol Rex, plus a mech and an infantry. It would've never worked, but i had to try.
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>>2372268
Jesus would have wanted you to play board games on Good Friday.
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