Thread #2367566
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If you see a gibberish post, it was made by raiders, ignore it.
No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.
How fares your empire, /gsg/?
On this day in history, the 22nd of March:
235 – Roman emperor Severus Alexander is murdered, marking the start of the Crisis of the Third Century
1312 – Vox in excelso: Pope Clement V dissolves the Order of the Knights Templar
1622 – Jamestown massacre: Algonquians kill 347 English settlers around Jamestown, Virginia, a third of the colony's population, during the Second Anglo-Powhatan War
1739 – Nader Shah occupies Delhi in India and sacks the city, stealing the jewels of the Peacock Throne
1792 – Battle of Croix-des-Bouquets: Black slave insurgents gain a victory in the first major battle of the Haitian Revolution
1829 – In the London Protocol, the three protecting powers (United Kingdom, France and Russia) establish the borders of Greece
1849 – The Austrians defeat the Piedmontese at the Battle of Novara
1895 – Before the Société pour L'Encouragement à l'Industrie, brothers Auguste and Louis Lumière demonstrate movie film technology publicly for the first time
1916 – Yuan Shikai abdicates as Emperor of China, restoring the Republic and returning to the Presidency
1933 – Nazi Germany allegedly opens its first concentration camp, Dachau
1945 – The Arab League is founded when a charter is adopted in Cairo, Egypt
1992 – Fall of communism in Albania: The Democratic Party of Albania wins a decisive majority in the parliamentary election
Random Country Picker
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>Archive (mods only)
https://mega.nz/#F!plMxFYTB!sn9MTrvJ0tYjWSHgM8CZow
>Where to get these games
https://web.archive.org/web/20190720131512/http://hastebin.com/raw/moq ugasume
>Mods
>> READ THIS FIRST.
https://web.archive.org/web/20200712212437/https://pastebin.com/33A7wX dB
>>[V2] - Niggermod
https://pastebin.com/Xgjd5LvG
>>[V2] - Crimeamod
https://www.moddb.com/mods/crimeamod
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it's crazy how much paradox has regressed from liqqy 2
in it not only are all the important information and actions always 1 (one) click away and the really indepth info 2 (two) clicks away, but also you have 90% of the really important info always shown on the top level ui in the top bar
which is why liqqy screenshots are always a treat because you can make fun of a shit player even if he just shows you the map (unless he crops but then you make fun of him for cropping)
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it's not crazy considering thats the design they're going for
they want more complex games with more complex mechanics (read: more numbers) and displaying all that at a glance is impossible
old pdx games were really shallow mechanics wise because they were simple map painters which isnt the case anymore for their new games
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goys help me pick me next idea group, idk what to take. i have influence/quality/religious right now
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yeah it still need more time in the oven, but i'm cautiously optimistic about it
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missions in eu4 are the reason the game survived past 2019, the main illusion here is the illusion of story
at the same time this is why eu 5 flopped. you cant set up proper satelite states, the ai straight up doesnt do it and just blobs blobbily. any sense of realism is deleted with mass assimilation and the mission driven gameplay diversity illusion isnt in the game at all
eu5 is like eu3 expect you dont get to play the main game because theres all these mechanics wasting your time and cpu usage
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>offensive policies
Ok I think I've narrowed it down to Offensive or Economic. Trade always feel kind of boring to me. I like Economic's policies and ideas better but we're already behind on Admin.
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Honestly you've convinced me to at least consider Divine as well, I'll let you guys know what I pick
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>eco policies
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Do you guys know if I diploannex Jerusalem to get Malta back if the Great Project loses a level? I know if I seize the land back through subject interactions it will go down to level 1.
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>Province modifiers:
>Local defensiveness.png +50% Local defensiveness
>Hostile attrition.png +1 Attrition for enemies
>Hostile disembark time.png +200% Hostile disembark time
>Global modifiers:
>War score cost vs other religions −15% War score cost vs other religions
literally a waste of 8500 ducats
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I got fucking scammed. I can't tell if I'm missing something but the holy order is only available if you're Spanish culture it seems when I look on the wiki. Oh well.
>Order of San Juan
eu4.paradoxwikis.com/Local_organization#Christian_orders
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I mean WS cost vs other religions seems decent to me, especially stacked with the age ability in current age
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warscore cost reductions are bait
you will just be bottlenecked by coring/integrating vassals/subject loyalty instead of warscore available to you
don't get me wrong, ceteris paribus, it is better to have warscore cost reduction than to not have it as it will let you do an equivalent of a 100% warscore peace deal without having to actually get to 100% warscore and the ai gets really obstinate at 100% warscore peace proposals, but there are better monuments to spend that gold on
or then again are there better monuments in italy even? from what i remember they were all underwhelming
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this one seems like a great way of improving your navy without spending a single mana point
you can tell this is a late dlc addition made by interns by how amateurish and straightforwardly overpowered it is
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>Ottomans declared before I could vassalize
Fuck my life
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Saint Peter's Basilica is good imo and the one in Napoli for the reform progress growth is ok if you start as Naples as they have a mission to improve it so you can get it to level 3 quickly
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I think this might actually be a good thing as it's a chance to weaken Ottos before the League War and it seems I got lucky with them getting the serfdom event
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I've been constantly at war or in debt so I haven't really had the chance to build it up
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I'm 40 over forcelimit as this is essentially a 1v1 against the Turks
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They've got 270k in the field to my 112 base forcelimit, and I don't want them annexing Jerusalem before I vassalize them. I also want to be able to defend Egypt while at the same time trying to push in either Balkans or Anatolia or defending Italy
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seems like 4 stacks of 30k would suffice, two per front
oh right, i forgot you don't have inno offensive so your armies are not only made of paper but also can't siege for shit
by this point in the game my armies are so strong the enemy prefers to hide their troops instead of engaging me
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When you click "declare kingdom of jersualem" it makes them independant and gives them a bunch of cores and unique crusader state government reform. I was about to vassalize and got the Malta transfer event with them for some reason which put them at -6 reasons to become my vassals. Ottos declared immediately after that
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>MASSIVE naval victory in the Aegean
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>1st battle of the war is in defense of the port of Ragusa
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Good start
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Lmao gottem
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Bleeding a shit ton of money to maintain this large of an army but I think we should be fine. If this war goes well enough I might rethink our alliance with France, as we may no longer need their protection
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Religious League fired, I wasn't called in but Ottomans were. Hopefully I get called in after this war ends.
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Now that I think about it Muscovy is bankrupt, I'm fighting Ottomans already and I just dumpstered GB not too long ago. I think the Catholics have this in the bag. Going to take advantage of this to decalre on Venice, they're guarantueed by the Ottomans who I'm already fighting and Poland should be busy fighting the League
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The war with the Ottomans is almost over, our push into Anatolia from Egypt was blunted but it required almost the entire Ottoman army moving across the straight, leaving the Balkans relatively undefended. 333k losses and they never dipped below 100k manpower btw. I think that once Jerusalem makes peace they will be called into my war against Venice, which should allow us to cripple them even further. I really thought this war would be a bit more of a struggle but it seems that the morale difference from the event they got is just too big.
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Meanwhile the League War rages on, I think the wars against Muscovy and GB as well as this one against the Ottomans really had a massive impact. Muscovy went bankrupt and I destroyed the British navy right before the League fired.
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>Economy and religious map of Europe
The economy has somewhat stabilized and I'm slowly reducing the size of our army back down to forcelimit. I killed 2 protestant and a reformed center of reformation and have been force-converting when possible. It seems our efforts have been paying off
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Decent casualty ratio for a 5-1 army size difference
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>Peace deal
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Catholics won, Hungary grows larger
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As a hobby in the last months i decide to add to my CK2 HIP mods some historical accurate minor cultures lacking both in the base game and in the mod.
For example, as you can see in the pic, i added the Muladi/Mullawadi (native iberian muslim converters) culture distinti from the Andalusian One.
Which other minor/obscure historical culture can i add? For the moment i included:
>Pontic, Cappadocian, Tsakonian and Griko culture to split the greek blob
>Galindians
>Gallo culture in France
>Melingoi (Peloponnesian slavs)
>Syriacs (western assyrians) and Melkites (syriacs/greeks mix)
>Azeri (late middle ages melting pot turkish culture)
>Scots (lade middle ages melting pot english culture)
>German prussians (late middle ages melting point for both low german or norse cultures in Prussia)
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>Gallo
Why stop there? Even the Norman culture ceases to exist on the map on any start date from the turn of the 11th century onwards, leaving a huge "Francique" culture blob over half of the modern country + Belgium. The whole thing should be a mosaic of langues d'oil. It would help the chronic French stability I always find in hip games, too.
Similarly, "Rusisku" is one culture the entire game, from Ladoga to Szerencs, when it should exist only around Kiev and be a late-game melting pot culture of Ilmenian, Radimich, Dregovich, Volhynian, Severian, Krivich and White Croat.
But White Croats ruled by a West Slav or Magyar should melting pot with Moravian in de jure Hungary to Slovak.
My only other complaint is that all of Central and Upper Germany magically becomes Deutsch in 1170 for no particular reason.
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Oh yeah the other one that makes no sense is "Angelcynn" and "Englisc" existing contemporaneously - despite one being the demonym and the other being the language they spoke - with the latter seemingly representing a Norse cultural influence for whatever reason. Then in 1100 the entire country magically becomes "English".
It doesn't make any sense, but I wouldn't mind so much if Englisc slowly spreads down to Middlesex in the late 12th/early 13th century, then the province becomes English and it radiates out from there. That would simulate the east midlands dialect becoming the standard form of English. But I don't think the game can even do that.
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>Papal quality
Divine ideas OP??
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it's over for the turk. second ottoman war was a complete wipe on our side. somehow our mamluk "friends" managed to get demolished by the 20k strong remnant turkish army and white peaced so we couldnt take all we wanted
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i just set out to do the achievement but since france is cockblocking me i'll just reclaim eastern rome
we're fighting wars against the muslims until we're strong enough to take on france.
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first time playing, what special projects should I focus on?
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>state -90%
I have no idea what that means, is this a civil war specific modifier or what is cucking me here exactly?
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what soi4 mod, tag, and path should i play today?
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im a hackerman
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>Ottoman century of humiliation
How fares the campaign anons?
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2369795
I'm still thinking of what to do to evropa, ill prob remove Kanem-Bornu's remaining lands and deal with mainland england/scotland/britannia, maybe add a few christian tags in north africa/italy so the reformation actually happens
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lol
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I don't think I've ever seen this event before. Neat.
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>>2369931
https://eu4.paradoxwikis.com/New_Court_Flavor_Events#A_Departure_of_Co nscience
Seems like you can only get it within 360 days of declaring a religious war on someone who shares a religion with one of your advisors. That feels like a trigger that's somehow both common and very situational
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it doesn't it just gives reduced cost for taking provinces and no unjustified demands for provinces you don't have claims on. taking land from different religions gives less ae with people who aren't that religion tho
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i can't remember the last time i got coalitioned in eu4
inno-espionage-offensive gives you 3 extra diplomats which coupled with always staying at 100 prestige give you so much improved relations ae decays very fast. and since in the early game you're much better off blobbing with vassals reconquest is even less ae
meanhuwhile deus vult is locked behind a shit idea group that was made obsolete with all these meme decisions and state edicts that give you missionary strength
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it does help
and when you're straddling two different religious groups you should never have any problems with coalitions since ae is mostly contained within religions, so if you split ur expansion between two religious groups it never gets above the limit to join coalition
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you can just admit you dont blob
your strategy gives you flat +35 ae space assuming no other negative modifiers in relations beside religion but wastes all your diplomat time which should be used making claims
just the cb gives +16 off the bat + 0.6 effective from decay per year (assuming no brot but since you mentioned prestige it'll be higher than that) and keeps your diplomats unbothered
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i blob, but smartly
in the early game i focus mostly on developing my capital to get the institution and get direct, 0% autonomy power. while doing that i get 2 vassals for extra +6 force limit and enable the strong duchies privilege to keep them loyal
then when i get more powerful and hopefully have annexed one of those vassals and eaten a couple provinces directly i look for vassals with a lot of cores for reconquest to limit my ae
by the time my feeding vassals have grown i usually have eclipsed the ottomans in income because i'm playing smart instead of blobbing like a retard
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>diplomat time
with inno-espionage-offensive and kangdom rank you have 6 diplomats. +75% spy network construction and -20% claim cost
diplomat time is not an issue when you pick your idea groups well
add to that -20% ae impact from espionage and no wonder you struggle with coalitions. it's like we're playing different games
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Now that Im not dumb teenager anymore
What is the proper way to Run the economy?
Ever since I was 12 every run was a Stalinmaxing run.
>Mass force literacy for tech
>Promote anyone with intervensionism then state capitalism and then planned economy
>Build all the factories fill them with workers and pretty much 0.5% clerks
>Subsidize them all, industry score must go Higher
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>Current state of the Holy See
Got the last of Denmark's cores back and cut them loose as I needed the relations slot. What would be some kino borders to end this campaign? I was thinking Italy+Anatolia+Greece to own directly when I form the Kingdom of God. I kind of want to end the Schism and maybe expand the Teutons and Livonian Order in their respective areas
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>Europe in 1594
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>Culture map
Not really much changes but I wanted to show something I found interesting. Lubeck converted Seeland to Lower Saxon and France genocided the Italians in lower Savoy
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i really like how paradox made the aq event to genocide trebizond then made canik pontic in a later patch and now it looks horrible
they really should never have reenabled ai culture conversion and the fact theres no mod to fix this is a real travesty
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EU5 was boring. I will play Pokémon Pokopia now
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>>2371136
CK3, right?
Of course you can raid and playing as the Viking is pretty fun. The issue is, Baltic has a handful of wealthy ports, so you will be raiding piss-poor tribes for pennies. I don't know how much you want to roleplay and expand, but the fun part of playing as Vikings is settling in faraway land and building your state with the pillaged wealth.
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https://www.youtube.com/watch?v=9rd8eSrsMdY
https://www.youtube.com/watch?v=L9Jg3Ou-CuA
new BMSS album and EP
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>the masculine urge to start campaigns and never finish them
Check out this fat pu I'm going to get. Burgundy's heir died and I got the 'take that von hapsburgs' event to put my dynasty as their heir. From what I understand this disables the normal burgundian inheritance as it requires the de bourgogne dynasty which is why I broke alliance/forced PU instead
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>peace deal
now watch me lose them all in a month as my ruler is 50 and they have negative opinion
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>an ye've got the king in Edinburgh like
>'aye lads... turns oot we own half o' France now'
>the nobles: "beggin' yer pardon, yer majesty... how did this 'appen?"
>the king: "...inheritance, lad. pure inheritance."
>meanwhile the dukes in Dijon are starin' at the map goin
>"who the hell are these tartan lads runnin' the court?"
>and some poor courtier tryin' to translate:
>aye... 'le haggis du roi'... i think that means royal supper, sire
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Actual chad in the flesh, the madman lived
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It wraps around from embarassing to kino
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I may have fucked up here
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you misunderstood me, there is nothing to do but blob, but if you blob you become what you were sworn to defeat. it's a catch 22 situation
same with rome, which just turns into a purple turkey when you reclaim your cores
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the Paradox target audience, everyone
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RIP to a real one, his 25 year old wife has assumed the throne. The AE reduction will come in handy.
749
Yeah it's a shame there isn't more flavour for them or an alternate GB flag/tree where they are the senior partner in the union
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lucky
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French quality is crazy
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only meaningful change in europe was removing kanem-bornu's provinces in gaul, the balkans, scandinavia and novgorod
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Is Protestant Scotland the canonical choice in the lore?
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>>2372448
you research the pirate techs and then enact the pirate law
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How the fuck does this even happen
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i expected worse
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2372950
back in imperator the antipatrids expanded to belarus, poland and the baltics and survived as a rump state there, in ck2 the title passed around between greeks, estonians, norsemen and finally a roman character, so they're venedic in eu4 lul
also they're almost dead now, but i still believe they might bounce back after normandy kills germany
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Surely there is a way to become an Empire rank. I can't just get cucked out of it because the Pope says so and there is a way to change it.
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vgh.....
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Holy shit... PDX AI actually doing something? I declared war on Venice and called in Portugal and PLC so that Portugal wouldn't defend France when I invaded. Russia is my rival and intervened in the war right after Portugal got peaced out. Very rarely do I see AI use this mechanic
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>War participants
Austria/Hungary are in my war with France btw
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it appears not only in hohol news outlets, from what i've read they silently changed the law and only now people are noticing
https://www.dw.com/en/germany-news-people-change-easter-holiday-plans- amid-crises/live-76650036
>While people in Germany debated and even took to the streets to protest the potential reintroduction of mandatory military service for men, a change to the country's conscription law that took effect at the beginning of the year has gone largely unnoticed.
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>The Frankfurter Rundschau reported on Friday about already-enacted amendments to the legislation requiring men between the ages of 18 and 46 to "obtain an approval from the relevant Bundeswehr Career Center if they wish to leave the Federal Republic of Germany for more than three months."
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>The paper went on to say the rule would apply regardless of whether a German man "planned a semester of studying abroad, working in a foreign country or going on a backpacking trip around the world."
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>While the law requires German men to request the permit, it also obliges the military career center to issue it.
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A Bundeswehr spokesperson told the Ippen.Media group of local papers that, in the event of a war breaking out, it needed to know how many men were living long-term outside the country.
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>Acknowledging the "profound" impact of the amended conscription law, the Ministry of Defense has said it is working on new rules for exceptions to the exit permit requirement.
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>The ministry did not answer questions regarding consequences for men who leave the country for longer than three months without the proper permit.
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/gsg/ is so dead since they split up the boards
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>peace deals
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>peace deals cont
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one of the religion maps of all time
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form rome
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2373194
the converter actually adds a decision to reform the various pagan faiths, no customization tho
also when converting from eu4 to vic2, if your faith is unreformed it becomes animist in vic2, if its reformed it converts as the right religion
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ming spawned from yuansplosion
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Huang Di Dezong, Yelu Dashi, passes from this world. His eldest son, Udu'or, ascends to the wagon throne of the Da Liao. The man may be a dumb, slovenly brute - but that may just be what the exiled dynasty needs right now.
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why
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~1860 years after the Eastern Empire first contacted Polydoros Xenophid's Ionians, and ~650 years since Emperor Gaozu proclaimed his rival claim to the Heavenly throne, the Xenophid Dynasty are the undisputed celestial emperors of the Middle Kingdom. Spitting in the face of the tyrannical Cyrus and Alexander, the Ionians rose from petty exiles and slaves in Ferghana to world dominance
what a wild ride so far desu, i started this campaign back in early february, hope it stays fun for the rest of EU4 and Vic2 (dont know about goy4 just yet, from my experience converted saves there are boring)
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I keep forgetting to screenshot interesting shit but whatever.
Pushing on, stealing land and population.
HIP nomad mechanics are retarded and opaque and it makes no sense that my 2000 miles of steppe is peppered with tribal holdings of conquered steppeoid peoples whom I cannot displace.
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timurids casually invading canada
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my dick is 4cm shorter already
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wtf the argeads are back
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i love how even when starting in imperator you just cant escape the blobomans
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Continuing the push west in a drive for population, the Liao secures the western shores of the Caspian Sea from the squabbling Cumans and Kipchaks, including the key Silk Road trading post of the Sari-Su. The campaign only cost the Huang Di his face, but there is no cost he is not willing to bear in shepherding his people.
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A decade passes on the Steppe as the Khitan bides its time. The Atabeg in Khwarazm, unsettled by the growing power to his north and tired of the constant raids into his lands, declares war on the Liao, eager to put them down before they grow too strong.
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The Huang Di stands astride on the field ahead of his host, his brother on his right side, his sworn blood brother on his left, as a vast army slowly appears on the horizon. As a youth, his father told him about the great numbers that took to the fields back in China in his day, but he could scarcely imagine so many people in one place. Until now.
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The battle joined, the Turks charging in a fury again and again, but met with fury stronger still from the Khitan in their armour, more than familiar with their tactics. Lances bare, and the Turks shatter.
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The Khitan hound the Turks all the way back to Khwarazm, dealing a second decisive blow to their recovering forces near Urgench before moving south to Khwarazm itself and sacking the city.
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The immense prosperity of the settlement on the yellow waters at the mouth of the Idil make the area an attractive prospect for many Khitan to settle on a more permanent basis.
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...However, for most, the saddle remains their home. Those who once sat in palaces and worked as bureaucrats, administrators and philosophers now hone their archery, horsemanship and goat herding.
As the population reaches a critical mass the call comes for the Liao, denied their rightful place as the rulers of the Middle Kingdom, to finally reassert their pre-eminence among the civilised peoples of the world. Preparations are made, the horde gathers, and begins south.
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(1) The horde marches on Gurgan and occupies the region with surprisingly little difficulty. The Shahanshah, believed to have been holding court within the walls of the city at the time of the siege, is nowhere to be found. An army is sighted to the north and is intercepted and defeated.
(2) News reaches the Huang Di that the bulk of the Persian forces were organised in the west and have marched up through Adharbayjan in an effort to lay waste to the Khitans at their capital.
(3) The Khitans ride north and meet the bulk of the Persian forces desperate to return south to relieve their Shahanshah. The heavy cavalry smash into the rag-tag infantry units and send them packing back west.
(4) Despite valiant rear-guard action from the shattered Persian light cavalry, the Khitan forces harass their opposition all the way back to Sarisu, whereupon the exhausted army is fallen upon by enraged Khitans yearning to liberate their largest population centre. The Persians retreat further south, though this time the Khitans do not offer chase, instead focusing on relieving their capital.
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(1) It doesn't take long, however, for the Khitans to catch up to the routed forces. Catching them on the narrow pass between the mountains and the sea, the army is destroyed, the few who survive scatter.
(2, 3, 4) The Khitans return to Khorasan and face down numerous disparate and disorganised armies, triumphing each time, as the region is steadily occupied over the next two and a half years. The Shahanshah is still nowhere to be seen.
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Finally, at the height of summer, after five long years of war, an emissary of the Shahanshah arrives before the Huang Di's great horde. Bowing low, he presents the Seljuk's official peace terms: recognising the rule of the Khitans of all of Khorasan, as well as Gurgan.
The peace is signed. The Liao have their new home. And they immediately turn their attention to the Ghaznavids, whose armies had offered the Huang Di the staunchest opposition in the latter half of the war.
I completely forgot that nomad invasion gives one all the land one occupies as well as vassalising any unoccupied de jure land in the title, so I only got the one extra province and unfortunately created a little bit of Seljuk border gore.
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As the Liao begin pacifying the southern lowland areas, yet another army hoves into view, flying the banners of the Karakhanids. Banners with which the venerable Huang Di is only too familiar, having spent much of his youth skirmishing with the Khanate in Zhetisu and the Ferghana valley.
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The Huang Di, his reliable younger brother commanding the left flank, and his son and eventual heir his right, looks to be invincible as yet another much-larger army succumbs to his martial genius. The Karakhanids are broken, and flee back across the Pamir.
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That is not how the old Seljuk nobility who have found themselves as of late under foreign occupation see things, however. They believe their new overlords' campaign in the east have revealed the first cracks and that of this they may yet take advantage. And take advantage they must, if they wish to cast off their newfound oppressors and return to the former status quo.
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In spite of this development, the Ghaznavids are ultimately broken: unable to raise any notable forces to continue resistance and with no sight of their allies from the Tarim, they reluctantly sign the instrument of their surrender and relinquish their lands in Kabulistan and Sistan.
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Of course, the most difficult part of any rebellion is organising your disparate forces if you hope to stand any chance at the victory you so hope for. A cunning leader may seek to force your numerous smaller armies into separate engagements in favourable terrain and pick off your numerical superiority piecemeal.
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At last, beaten and bloodied, the rebels surrender, their hopes for Seljuk restoration dashed.
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In the months following this victory, with the hostilities now winding down, Chugung, the old Huang Di's son, seeing the inevitable yet unwilling to give up on life in the saddle just yet, takes his leave from the court to travel and sell his lance-arm.
The following summer, the Huang Di's younger brother Belbun passes, contented in the knowledge that the Khitan have been seen safe to their new lives. His sons having predeceased him, his life was devoted to the Liao.
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(1) In the year 1201 by the western accounts, the Liao well and truly dismounted their horses once more and returned to the sedentary lifestyle of their grandfathers. The ebb and flow of the Khitan.
The thousands of miles of steppe that once sung loudly in Khitan quickly was quickly overtaken once more by upstart Kipchaks who previously hid terrified in remote pastoral lands.
(2) Culture map
(3) My minor clans all settled with me which left a huge stretch of tribal land across the north of the map, so I granted them sizeable lands within the new realm and changeowner'd the previous nomad lands to a few random Kipchaks as seen in pic 1.
(4) Europe, nothing too unusual but it is already getting a bit ugly not even a century in.
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the things i do for mandate
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abyssinian australia
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finally playable game
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wtf happened to pdx? I used to love their games and even bought all of the cl2 dlc on sale because I enjoyed their products. But all of the modern pdx games feel like cash grabs. It no longer feels like they give a shit about their product or the customers. They have become predatory slop devs and it is embarrassing
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im doing a funny
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well they're practically the only company making gsgs so their games' only competition is their own older games. if they act less subhuman and add onto the older features instead of removing them entirely they can't get the money from their dlc model because newbies would simply move on to the newer games and never buy the older entries.
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thoughts?
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what a goofy religious map
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Fuck the Golden Horde's army. Everyone got btfo'd. I know relying on your allies is folly, but how then how the fuck are you supposed to do anything if you're weaker than the enemy?
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Surprised americans are a thing in this mega campaign
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my face when i install a mod and it's worse than vanilla
anbennar spoiled me, i keep expecting mods to be more than glorified reskins
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every time i play ck2 I end up defaulting to islam.
not for some power level bullshit, i think catholicism is stronger with crusades probably, but because it makes sense to convert from christianity to islam but not the other way around
mohammad is said to have performed miracles. those miracles are about as well attested as those of jesus and moses. islam says they all happened, christianity and judaism say only some happened, but refuse to explain how they determine which did and which didn't. that's why i have to play in like iceland and what have you with range ultra restricted
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>i think catholicism is stronger
Islam is undeniably the most powerful religion, by far. The anachronistic Open succession alone is broken, the unhistorical decadence mechanic is a non-factor and in actuality just buffs you 99% of the time, you get four wives to shit out kids and you get to just land the best one, you get the Invasion CB which is just a personal GHW for piety and, on top of that, if you choose to become caliph you get to subjugate a de jure kingdom of your own religion every 10 years and you get to call your own jihads, muslims get free duchy revocation, jizya tax on all those ahl al-kitabs you just conquered, your vassals remain remarkably stable because of agnatic succession so vassals aren't constantly inheriting each other's lands and you just become an unstoppable blob immediately.
In theory, if you were to larp really hard and actively gimp yourself by landing every single one of your sons your realm would probably eventually implode, but you'd still blob for free for a few generations before that point. Even the muslim AI manages to blob nonstop and it almost always takes Mongols to put it down - only to be replaced by a muslim Mongol blob.
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https://forum.paradoxplaza.com/forum/threads/submod-expanded-map-edit. 1165930/
>7 years ago
the amount of times I've searched for an expanded SWMH map and never found SHIT.
the number of campaigns I've played weirdly butted up against the void.
fuck.
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what the fuck
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my proud english boys deploying overseas to die for greater isr-I mean jerusalem
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we lost 60k zogpuppets to the desert but that's a sacrifice I'm willing to make for the security of the chosen people
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>old willy and nicks friendship was largely performative
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gallic flanders got exiled to new guinea
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oh god alexander is back
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observing a campaign in my epic ultimate vanillaplus mod.
the year is 1921. it is the great war.
the uk, germany, spain, hungary, and bulgaria vs. france, russia, portugal, ottomans
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look how many war goals can be added in a great war, and total war score required isnt even at 100.
thats because in my epic ultimate vanillaplus mod war goals are very cheap in a great war and also infamy-free
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>1925
its a work in progress
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der welt
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we lost to bots xD
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>be insane bloodlusted warlord rampaging your way across the known world
>kill some retard in battle
>waaa waa im really in my feelings about this i hate myself :(((
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I'm not fixing this save for I am savescummer o'toole
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i wish ck3 stole from ck2 mods
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hey, alan campaign poster here
my IP range got banned recently ((like 2 months ago) for absolutely no reason that i can tell) so i took a break
I'm back though, the campaign has progressed beyond where we last were, but not by much, since when i realised the ban will last g-d knows how long, i took a break. it has been in limbo since.
So... what do we do about this? anyone even remember me? care? just give up? huh?
You know i keep posting an innocuous post and then getting rebanned, im not dodging bans or anything literally just check every week or so if im still banned, it says no, then i get banned again, no reason given. I think i cracked the case though, i think some autoflag system sees y**h%w as a banned word. So word to the wise, don't post that catchphrase unless you want to get rangebanned.
That or someone else using the same provider keeps getting into trouble idk.
I will make a post flagged with a funny cat photo in almost exactly 2 hours, if you dont see a post like that, my ip range was banned again.
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observing a ck2 -> eu4 campaign starting from t.alexiad.
check out these epic byzzies
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>[Deleted]
C'mon, maps with POP percentages are half of what GSGs are all about
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>>2377521
It can be. Obviously, some areas have less content than others and certain mechanics are not well explained in game. Also, pic above is Faerun, well-made mod, if you ignore the gay stuff.
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Lizard Tiddies!
>>2377532
They do get genderbender ability from, but AI doesn't use it, so gay stuff is up to you. Elves can also build flying cities (a modifier). Dwarves are better, you can rebuild their ancient holds (another modifier) and reconquer old lands.
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Akhsar was born one snowy morning in the early winter of 1043, in a rather insignificant little Alan tribe on the left bank of the Yegorlyk river, to the tribe's chief Anbal and his young new bride, Natia.
The boy's mother was fast becoming a mover in the tribe, making friends with all the right people and doing much of the managing of the court's affairs.
The boy's father, on the other hand, was a useless old drunk who spent more time reveling and brawling than actually ruling. It was little wonder indeed that this little-documented tribe was on its way out.
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you stole my Alan campaign idea?
go for it man, you have my blessings, they do nothing since it wasnt even my idea in the first place i got it from the general
plans for religion?
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By 1048, Natia was well and truly ruling the tribe in her husband's stead - a tribe long suffering under the Pecheneg yoke. Such was her influence that, when news reached this isolated backwater that the Rus' had destroyed two Pecheneg armies in the field some 400 miles west of here, her announcement that the tribe would no longer bend the knee to the Khan was enough to rally over one hundred men from miles around to this cause.
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This high-spirited band of peasants marched the 150-some miles to the Khan's encampment, sacked it and, to their disbelief, found Khan Tiraq himself alone in his yurt. The man was detained and brought before the Chieftainess whereupon he surrendered, agreeing to all terms of the rabble in attendance. In all likelihood, the Khan fully expected to ride on Yegorlyk once the war in the west was tied up and butcher the entire tribe as revenge for this humiliation.
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Chief Anbal, the lecher, did his people a favour and passed late that winter. His accomplishments in life were few in number, but chief among them - little did he know it - was the young boy Akhsar. He ascended to the throne and would rule with a regency council chaired by his mother until he comes of age.
The following week, the young chief's brother was born.
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In the heat of the summer of 1051, the call came from the court for warriors to gather. Natia's charisma, bolstered by the previous successes against the Pechenegs, drew hundreds of fighters from across the countryside to the village, eager to fight for her and her young son the Chief.
The party marched east for weeks, led by a talented commander by the name of Saros, and eventually came upon the camp of the pretender Khan Koteshk of the Oghuz horde. Though the Khan made a concerted effort to defend his city of tents from the besieging Alans, with the bulk of his horde off fighting in the north he was forced to surrender by mid-November. Saros marched the would-be Khan back to the young chief and his mother waiting behind the siege lines, where he had little choice but to cede his grazing lands in Sarpa to the growing tribe. Satisfied, and with the campaigning season over, the Alans returned west to their pastures.
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Five years pass. One morning, Akhsar awakens to discover another host of Alan warriors gathering outside his village. The call had gone out weeks earlier, and men had once more gathered to secure more land for the growing tribe. This time, it would be the Pechenegs, already embroiled in their own fighting, that would be the target. Ever since their loss to the Rus' nearly a decade prior, the Pecheneg realm had been wracked with instability.
The men march north and west once more, to the mouth of the Don where the fresh-faced young Khan made his camp. It seemed almost too easy and, before too long, Khan Tzegul was dragged before the chief in chains.
Upon Chief Akhsar's fourteenth birthday he was proclaimed High Chief of Saray - a word of Turkic origin roughly translating as 'court', perhaps referring to the vast expanse of pasture land over which he now rules as his great court.
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Akhsar comes of age and, now a man in his own right, his regency ends. Though his mother would continue her work behind the throne as the Chief's spymaster, Akhsar steps into his rule well versed in both diplomacy and warfare.
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Over the past decade, with a growing expanse of pasture land to be grazed, the lowland Alans had begun spending more and more time in the saddle. Many had already begun exchanging their wooden houses in the tribe for tents in the nomadic style and men had begun fighting on horseback with lance and bow in the defence of their herds. It came as very little surprise to anybody, then, when Akhsar declared his plans to move his people from their precarious position, surrounded upon all sides, and carve out a home for them across the vast expanses of the great steppe. The Alans ride again.
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The men gathered on the plains east of the Yegorlyk river, sat upon their horses before their King. They would scatter their enemies and seize their lands, starting with the Turks to the east.
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The horde drove east into the Oghuz steppe and harried the outnumbered Turks all the way to their capital near to Kyzylyar, an old Khazar settlement. In what was becoming something of a pattern, Akhsar's riders captured the Turk Khan Köteshk as they stormed the camp. Dragged before the young King, he surrendered and handed over the rights to the grazing lands from the wealthy delta of the Itil river, known to the Alans as the Varu, down along the coast to the Samur river.
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Upon his release, the Khan fled south.
With this victory, Akhsar proclaimed himself as "Bægætyr Styr Álantæ-æn" - King of the Great Alans. Great Alania, to differentiate his realm from the fragmented mountain-dwelling Alans hiding behind stone walls deep within the Caucasian valleys.
Guardianship over much of the newly conquered land was entrusted to one of the minor clans who had, for generations, kept the eastern borderlands of Yegorlyk as their summer pasture.
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As a youth, when the tribe's future had been uncertain, a betrothal was arranged by Akhsar's mother with the daughter of a Kipchak khan in the hopes of brokering an alliance. However, an alliance never came and now, with the Kipchaks themselves within the Alans' sights, the marriage was called off and a new betrothal arranged with the daughter of the Strategos of Chersonos, which came with a mutually beneficial alliance against the Pechenegs.
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In 1063, the king of the highland Alans died and his infant daughter Sanatha ascended to the throne. In the summer of 1065, Akhsar and his host travelled up the valleys to her capital at Maghas and extracted tribute and oaths of fealty.
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Akhsar's first son was born to his odalisque in the winter of 1065 - by accounts, it was the day before the Bægætyr's own birthday. The lad was born small and weak, and died not even 18 months later.
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The campaign season of 1068 was spent pushing the Pechenegs across the Don.
As is the custom, the Khan was captured and surrendered to the Alan forces.
The defence of this newly secured land from incursions from across the river was entrusted to another minor clan whose pasture lands had traditionally been along the western frontiers of the tribe's land.
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With the frontiers secured, the next few years were spent preparing, building and drilling. The Alans had been lucky - their enemies so far had, for the most part, been weakened from fighting one another when they rode forth onto the steppe.
In 1072, however, the Alans would begin their journey east. Plunging forth into the lands of the numerically superior Kipchaks whose dominion stretched 2000 miles from the Moksha river near Ryazan all the way to the Altai mountains.
The Alans and the Kipchaks joined battle near Saray-Juk. The attacks came in several waves, which were beaten back each time. The Highland Alan infantry formations were used to bait attacks from the Kipchak cavalry, which were then intercepted and picked off by the Great Alan cavalry.
This battle taught Akhsar many lessons, and confirmed his reputation as a fearsome commander. The Kipchaks fled west, towards the Alan capital at Itil.
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talking about this
what's the long term plan here
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The Kipchaks rallied with more men from the west, returned to Itil and sacked the camp there before riding back east to rejoin battle with the Alans at Saray-Juk. The second battle was very much a repeat of the first, and the Kipchaks fled. Their commander sued for peace shortly thereafter.
>blobbing
you're retarded; that's the point of being a nomad.
>this
I don't care about those hillbilly Ossetians because the bitch queen refused to marry one of my sons and ended up miscegenating with a Pecheneg dog instead. Leave them to their fate.
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In the autumn of 1085, Akhsar's second son is born to his Queen. He is named for his father, a man he hardly knew.
Alan culture spreads north, as the local Khazars and Turks are moved on by Alan setttlers.
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Round two against the Kipchaks. The Alans continue pushing east.
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Moving ahead a decade, the Kipchaks have been pushed north towards the taiga and wetlands of Siberia. The Alans are the undisputed master of the steppe, and turn their attention south.
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>bhuddist theocracy
how would that even work
why are there 2 christian counts in the middle of the steppe
why are you ironclad like that
why aren't you building a great monument in the steppes, like a big idk pyramid ziggurat idk
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1)because "arabia" would imply domain over all arabs or at the very least all gulf arabs
2) because the uk and sweden are both real countries with real history that have seen dynasties come and go but the country exists independent of them, also known as a civilised, sorry, constitutional monarchy
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>why is it called bhuddist altay
when a religious uprising wins the resulting titular title is called "[religion adjective] [duchy title]" so Buddhist Altay, Fraticelli Provence, Sunni Middlesex, etc.
>why's it called saudi arabia
same reason, except it just sounds a tiny bit less cultlike than Wahhabi Arabia
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The campaign against the Qarakhanids
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Victory.
>why are there 2 christian counts in the middle of the steppe
random East Syriac Wiggers, the northerly one is similarly an "East Syriac Altay"
>why are you ironclad like that
Because I am a ship and the great steppe is the sea on which I sail.
>why aren't you building a great monument in the steppes, like a big idk pyramid ziggurat idk
Because I'm not aarnog.
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Akhsar's first grandson is born to his son Anbal and one of his concubines, a Syrian Christian by the name of Samantha. The boy is named for his grandfather - quite the name to live up to.
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Akhsar enters the Tarim Basin once again - this time intent on conquering it in its entirety.
If you mean the two tributaries, they're the two random Christian Uyghurs I mentioned previously. I tributary CB'd them because at the time I didn't have the 15k population required for subordination.
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The Alan host crosses the Turugart Passs into the Tarim Basin and rides towards Kashgar, outside which a force of Qarakhanids gathers. The Alans make camp prepare to close battle in the morning.
Akhsar would never wake up from this sleep. On the summer solstice of 1121, The Bægætyr passed from this world.
His eldest son Anbal, who had marched on every campaign with his father since the day he reached majority, takes command of the host to cheers of "Nom Bægætyr! Uælahiz Anbalæn!" - "Glory to the King! Victory to Anbal!" and, with support in his ascension, marches on Kashgar.
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so does hummusmod add anything cool to the manichean religion or are you doing what amounts to a noreligion run
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Over the next four years Anbal lays waste to the Tarim Basin. Much of the nobility flees their holdings as he besieges their holdings. On the summer solstice of 1125 - four years to the day since Anbal took control of the Great Alans - Khan Kuntuvdi flees north to the remote county of Beshbaliq, his only remaining stronghold, effectively abandoning his Khanate.
02 - No: Zoroastrian is a boring dull-as-ditchwater religion that requires conquering Persia to do anything, but the character starts that way and I'm treating it more like Ossetian paganism (Uatsdin) than Iranian Zoroastrianism and I'm certainly not doing the retarded ck2 holy incest thing.
I'll be converting away soon.
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However, all was not well within the Alan realm. News of the venerable Bægætyr's death travelled far and fast along the trade routes of the Silk Road and there were those at every corner of the earth eager to descend upon the realm like buzzards.
The Queen of Georgia launched an invasion, eager to conquer the undefended west. Tangut raiders attacked from the east. An Imam stirred up a rebellion in Sawran while peasants rioted in the southern Tarim. Khazars along the Idil rebelled, and, not far from that, a minor clan of Alans rebelled, demanding control of several of the western territories the Os clan had long held for itself.
Putting out all of these fires was to take years and it revealed to Anbal that he had neither the drive nor, perhaps, the charisma or raw projection of strength that his father had to control such a vast territory by himself.
Anbal slept little and the long rides and regular battles took a further toll on his health.
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The final straw for Anbal came later that year as he arrived home, after months of straight riding; after two hard years in the west. Within only weeks of his arrival, his firstborn son collapsed in convulsions, frothing at the mouth, gagging and retching and panicking at every effort to give the poor boy fluids. He was dead within the week.
Anbal would blame himself for not being there. He would not ride out halfway across the world again.
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World map in 1128
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As Anbal moves to settle in the area around Kashgar, the scattered Muslim Qarakhanid nobles that remained in their castles throughout the invasion begin to resist the Alan's elites seizing their lands for themselves. This resistance breaks out into a large-scale rebellion which forces Anbal back into the saddle once more. The next two years are spent suppressing this rebellion, costing the lives of many of the Alans Akhsar had brought east with him.
Eventually, though, with the local population devastated, the last Muslim nobles surrender or flee, and the King is free to seize them all for himself and his loyal commanders.
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While the three of the four major subordinate clans whose lands mostly lay in the west stayed behind as the horse lords of the steppe, the Zændjiatæ clan - whose lands mostly lay in the east, between the Aral Sea and Emil - came south with Anbal and settled in Zhetysu. Anbal held the area around Kashgar and the Ferghana Valley for himself. His younger brother was given the counties of Otrar and Tashkent to govern. Much of the remaining land was distributed amongst Anbal's most distinguished commanders and loyal servants to rule in his name.
Anbal proclaimed his nascent Kingdom Skæsæn Alania - East Alania, and adopted the old Scythian regnal title of Khshaya.
I'm done for today; that was me spamming two days of gameplay.
Though now I'm thinking on it, I'm not sure if Alani Skæsæny - Alania in the East - sounds better.
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>they added 50 african ooga booga religions
>they added 47 sudaca religions
>couldnt find time to tack on a single mechanic, or any real bonuses, to a religion that many long-time paradox players would want to try playing
game really was doa.
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Finally had a chance to play some more.
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>Old World
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Now your just trying to fuck with me Seriously, whats the issue? Has this happened for anyone in the past? Its not breaking the site but if this is a new thing i am slightly worried that this could just be the beginning of either some bigger coding malfunction on the new owners end, or the servers are getting fucked and 4chan will crash again
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actual 10 year old copypasta
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apparently classical greece stuff were taught in western european academics and when the the greek independence war did happen, there were some upper crust blokes who ventured out to greece expecting for an epic trojan showdown, but was met with picrel
blud even tried to recite homer kek
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Anbal's succession of his father had been recognised by the army and its commanders present that June morning in the high mountain passes north of Kashgar and more than confirmed with the way he proved himself over the next decade but, living life in the saddle, no official coronation had yet taken place. This was finally rectified in the late spring of 1131, nearly ten full years after his ascension, as Anbal - now known to his people as The Conqueror - was crowned King of the East Alans.
(Honestly I completely forgot that three years ago I made an event to create a bloodline in this exact situation, so I pleasantly surprised myself by that.)
In the months following the death of Anbal's son Akhsar, the King found himself spending more and more time with Samantha, the boy's mother - a concubine taken from the west years ago - out of the shared grief over the sudden and great loss. As time went on, Anbal began spending time in prayer with her in a small church in the city mostly attended by itinerant traders, and found great comfort in the services given there. It wasn't long before Anbal was taking the Eucharist and held Christ in his heart.
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In the late winter of 1132, news arrived at the capital that a great host was marching north through the Pamir led by an ambitious pretender, a cousin of the last Karakhanid Khan, intent on reclaiming the land from the infidels defiling the land.
Back in the saddle once more, atop his great warhorse, Anbal organised his men and rallied them outside Uqturpan.
Not far from there, Shahbaz's host appeared on the horizon and the two did battle. It was clear that Anbal had met his match on the field here, the two evenly-numbered sides locked in melee for hours. It was Hanhænæg Lak ve Yegorlyk, one of Anbal's - and, formerly, Akhsar's - finest field commanders and ruler of the Bæstæ of Xudæn, whose left managed to fold the right flank of the Karakhanid host and smash into the centre, routing the Muslims.
Shahbaz fled west with his army over the pass into the Ferghana Valley, recruiting more locals along the way as Anbal gave chase. The Alans caught up to the Turks near to Tashkent and prepared for battle. This time the Tajik chose the terrain along the foothills of the Tian Shan Mountains, however the numerical superiority was in Anbal's favour and a carefully-timed cavalry charge from Lak once more broke the Karakhanid right and the rest shattered, fleeing south. Shahbaz himself was captured in the pursuit and brought back to the Alan camp, whereupon he was dragged before all his gathered soldiers and beheaded.
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That same year, on Christmas Day, Anbal publicly embraced his newfound Christian faith and brought Barlah, the priest of that same church where he found Christ to the court, to act as his chaplain. The two had engaged in many discussions of faith since his conversion and found themselves becoming close friends.
Lak, who spent much of his time at court in his duties as Marshal of the Realm, began debating Barlah loudly and openly in the court, eager to demonstrate the truth and superiority of the Old Ways. Those conversations soon moved behind closed doors, and it didn't take long from there before Anbal began seeing him at mass.
Anbal knew that his child walked with Christ and this knowledge took away much of the pain of grieving he had long endured.
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this one pesky character on the server, roleplays as joe biden. he's always coming by and strongmanning for rockets and deepslate and what have you... need to pearl this guy
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But it was not only Byron who was envious: Shelley, Delacroix and Prince Metternich all devoured Hope’s story. What made it so unusual was its portrayal of the Greeks in their contemporary Ottoman environment. The truth is that even more than today Europeans at that time lived in the past where the Greeks were concerned, and travellers to the region took with them not a modern guidebook (there were none), but a fake ancient one, a bizarre eighteenth-century travelogue that purported to describe the journeyings of a young Scythian in the fourth century BC. The Travels of the Young Anacharsis in Greece, unlike Anastasius, has nothing to say about the dragomans, janissaries, imams and pashas whom any real voyager was likely to encounter in some form. Early nineteenth-century maps, even the most precise, lived in the past in a similar way, using the classical place names and mostly guessing at the layout of the mountainous interior that lay behind the region’s neatly drawn coastlines. As the ‘Citoyen Grec’, author of the pioneering 1826 Résumé Géographique de la Grèce et de la Turquie d’Europe, noted: ‘Of all the parts of Europe, it is Greece whose geography is the least known.’
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religion again
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now post a photo from 2026
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2379067
der welt in 1810, i have 10 years to kill manchuria and create my client states to represent autonomous regions/substates in vic2
2379058
back in ck2 everyone in the world became either norse, sunni or confucian
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also culture map
dayuan is sinicized bactrian/greek
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2379272
Since the both the Ionian and Chinese elites were too chickenshit to explore the arctic prairies, the emperor at the time decided to send his Nivkh subjects as colonists
couldn't think of a cool larp name for siberians in america so I just named them after the Okhotsk culture
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Are we back?
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Albannia moved btw
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17
ok
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well, this mega campaign idea can be done as a regular campaign too.
its this:
you start as the visigothic duke of mallorca in 769, you marry a crimean goth to convert culture to gothic so youre not affected by the iberians abandoning their gothic roots when they lose control to the muslims because in this campaign you dont care about iberia, and the goal of the campaign is to reconquer rome and italy for the eastern roman empire but then splitting from the eastern roman empire to establish le western eastern roman empire centered in rome under gothic rule and then playing a comfy semi-tall campaign with just a few small colonies in the mediterranean and perhaps doing hellenic revival for extra larp. you could create a custom title called "western roman empire" or something
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>with your mediterranean colonies you would focus on grabbing some (just some) iberian land as a bridge for colonising the new world
ugghhh bros when i do this campaign i will get some land in iberia, give it to my heir, purposely lose the emperorship in succession, depending on if the hre exists i will either make the iberian lands a tributary of the empire or when converting make the empire have hre mechanics in euiiii and play as the iberian vassal of the gothic western roman empire and do some comfy colonising oh man oh man this campaign idea is just too good.
where do i constantly get these ideas bros? they must be coming from the divine
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i solved the russia ukraine war
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because its what coulda (shoulda) bene
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Anbal's second son and heir, Huddan, comes of age. He shows great promise as a commander, but the boy seems to care more about eating than anything else. His father commands him to ride west with a band of local mercenaries and prove himself on the field of battle as his forefathers had done before him. This was only intended to last a few years, but the young man took to the lifestyle well and would go on to spend more than a decade selling his sword in and around Georgia.
News trickles back east over the years, indicating that Huddan has taken to the Christian faith. Anbal had never been more proud.
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News comes from the west that Huddan, now a tried-and-tested warrior and soldier, was intending to start back east for home. He would not make it back in time to see his father again.
Anbal the Conqueror passed one afternoon in the summer heat of the August of 1150. 64. He was a fuckin' kid. Much of the King's later years had been spent deep in study, as the Kingdom langoured in near two undisturbed decades of peace. He would long be remembered for his ability to lead both from the saddle and from the throne.
The now-Dowager Queen Tinatini chaired a brief regency which lasted until Huddan's return three weeks later at the end of that August. While in the service of the Georgian Queen, Huddan had brokered a betrothal with the daughter of the Hitsau of the Ardasentæ clan, one of the oldest Great Alan clans that rode with his great grandfather.
The coronation ceremony came a month later, in which Huddan is handed his father's royal sceptre - an act which would come to be one of the foremost symbols of Alan royalty.
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The many vultures that surrounded the young Kingdom, for one reason or another, saw weakness in this transfer of power to the new Khshaya. Tangut armies from the Xi Xia poured across the eastern frontiers, eyeing up the undefended borderlands tenuously held by Alan marcher lords. Meanwhile, yet another Qarluq recruited men from across Khwarazm with an eye to conquering the Tarim.
Huddan rallied his men and first marched west. The two armies of even numbers met on the flat plains south of Khuwara, at the mouth of the Syr Darya. Huddan's many years of experience, and the rapport he was able to build with the men under his command, helped the Alan line to hold longer than the Turks'. Though both sides took notable casualties, the latter broke first and ran. Thousands more were slain in the pursuit. Bonek himself fled south, evading the pursuing vanguard. Though he would escape Huddan's clutches, Bonek would never again manage to rally enough men to challenge the Khshaya.
(Ended up writing too much on this image; have to split this text into two posts)
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Huddan then marched east; a long march which took many months, recruiting from the populace along the way. The Tangut armies far outnumbered anything Huddan could muster, reinforced by Chinese mercenaries. Reaching the easternmost reaches of the Kingdom outside Kumul towards the end of 1153, with the Tangut in pursuit, Huddan had no other choice than to prepare for another battle.
As the army of the Xi Xia approached the city, it became apparent that many of the men were suffering from the long march across the bitterly cold Kumtag Desert. Faced with this, Huddan took the initiative, and gave the order to his men to break camp and advance. Once more, the King's lead-from-the-front style and soldiering personality surged his men's morale, and they smashed into the Tanguts with such ferocity that they routed before the entire army could even engage. The Chinese mercenaries had not even appeared on the field by the time the Tangut were fleeing south across the Gobi. When the Crane Band did appear on the horizon later in the day, they did so expecting to be marching towards the Tangut camp, and so approached tired and relaxed. So surprised were they when cavalry came charging out of the camp towards them that they weren't even able to muster any degree of command. They immediately turned and fled, and several thousand men were mown down in the pursuit.
Huddan then marched his men south to the Western Xia capital at Jiuquan and laying siege to the city. After less than a fortnight of being under siege, an envoy was sent out from the city to present terms. Huddan, at this point anxious that another army may be on the way to relieve the siege, chose to treat with the Xia's ambassadors. Extracting guarantees of peace and a great many pounds of gold as ransom for the city, the Alans agreed to lift the siege and march back west.
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Though the adventurer Bonek was defeated in the plans outside Khuwara, the Sultan of Khwarazm took it upon himself to reorganise the men that had fled south and march on the cities along the Syr Darya. Sultan Aydin made it as far as Sutkend, sacking as he went, before Huddan, riding back west as fast as possible and raising a new army from around Kæshgar and Ferghana, was able to intercept this advance. At Sutkend, Huddan ambushed the enemy cavalry, destroying half of it and leaving the others in a rout, leaving the infantry defenceless and with no choice but to retreat. This army was chased all the way back to Jankent (Dzængænah), where it was pinned against the sea shore and destroyed. Once again, however, Huddan was unable to capitalise further on this victory and invade Khwarazm himself, owing to the Kingdom's overextension and tenuous position. Instead, when Aydin Seljuk sued for peace, Huddan demanded yet more gold from the vanquished Sultan, filling up the treasury in Kæshgar near to bursting.
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The defeats of Bonek and Aydin fostered greater belief in the legitimacy of the East Alan Kingdom. The area around Otrar and Tashkent, defended several times over and the sight of the Sultan's turnabout, was by this point seen by many as an inalienable territory of the Alanty Khshayad.
In the summer of 1160, just two days shy of the tenth anniversary of Huddan's rule, a boy was born to Queen Vedokha. He would be named Akhsar, in honour of the grandfather that led them east.
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From 1161 onwards, with the western borders secured, Huddan began organising raids into Song China.
This raiding involved skirmishes with the Xia, and this conflict escalated over time into another war. This time, the Xia were on the back foot from the start, as Alan cavalry stormed into Jinquan and cut down its disorganised defenders. It took mere months for the region to fall, and the route into China was open.
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It's *buuurp* good to be the King! ;)
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In the late August of 1174 Akhsar, age 14, is wedded to Kera, the beautiful daughter of the Hitsau of Xutæn, of the prestigious ve Yegorlyk family. They trace their lineage back to the same village as the House of Os, where they have long served loyally.
Then, at 16, the boy, like his father before him, joins the Alan Swords and rides west to find glory and himself.
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The next several years are uneventful, and the Kingdom remains at peace. Years of lounging around the palace and feasting, leaving the grounds only for the hunt, has left Huddan fat, hardly able to walk, and almost completely apathetic towards the world at large.
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these posts are really good i am saddened they stopped
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I forgot to add these two screenshots:
Slowly the word of God disseminates across the region and, over time, more turn from the traditional polytheistic Scythian beliefs of the seven planetary deities under Duneskænæg Xwytsau, the Creator God, to the true light of Jesus Christ. By the end of 1176, a narrow majority of those living in and around the capital at Kæshgar had embraced the new religion. Though Huddan, and Akhsar before him, were remarkably tolerant of those who still practiced the old ways, Christianity was still promoted and the court actively funded missionary work throughout the region.
With Shash coming to be considered a core territory of the Kingdom, the Ferghana valley, which had not seen war since Anbal's conquest of the region, also came to be viewed as such.
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And I made a custom coat of arms for the Khshayad Skæsæny Alantæ :) the blue stag was kind of ugly
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they arent turkoids theyre widewawwy in the byzantine culture group!
not that the ERE used western heraldry like that either but I don't really care I like how it looks and I was intentionally playing on the current Ossetian CoA.
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