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Is this right?
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Yutapon working off of Tensai Okamura's storyboards so it's actually cogent choreography.
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>>285800702
They all do cubes and flashy lights. Vincent adds a bit a cartoonish flavour because he is french (works well for One Piece) but still have a lot a flashy lights.
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>>285800702
Nakamura has fallen in his ability to make his cuts readable lately. His sense of motion, timing, impact, momentum, and movement around the "camera" are all impeccable, but you can't even appreciate a lot of that stuff half of the time because of the overindulgence of flashy colors and effects. The Maki vs Zenin clan episode of JJK3 Season 3 did the whole Nakamura-inspired thing infinitely better than Nakamura would have done himself if he was handed the role for a cut or two. Still, he's one of the best animators period, someone just needs to tell him to cut down the flashy colors a bit.

Abe is great at more than just effects. In fact, most of the effect-work isn't even done by him, they're applied after (you can tell when you look at his raw animation of the Muichiro vs Gyokko cut he did vs the final result. The smoke effects completely ruined and obscured most of his gorgeous animation, and it's one of hi worst cuts despite being really impressive if you were to just tone down the smoke). I think Abe excels at making the actual frames blend seamlessly into one another and making every motion look super smooth (I believe he animates in 1's), but there is a lot of jank with his cuts too, especially when it comes to making the characters move "believably" from position to position. Look at the first slice Rengoku does in Akaza's arm during Abe's cut. Follow that slice, and watch Akaza's head how it just "snaps" from one angle to the next in the same closing-in shot. That sort of "error" is present in a of of Abe's cuts. It's not a dealbreaker but it's definitely noticeable.

Don't know who the bottom four are.

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