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Are there just some artists who are unsalvageable?
https://www.youtube.com/watch?v=3TPDkaG0ecA
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>>7851913
Question yourself literally every step of the way. And by every I mean every. Do it so much you feel psychotic. Self critique is an ability that arbiter wolf doesn't have and that's why his work looks the same after like three years of this "journey."
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>>7851885
Unfortunately, yes
Fortunately, it's very rare
I think it has something to do with autism. Because they like routine so much, they refuse to experiment with their approach, so they end up making the same mistakes over and over again. Think Sami Ways.
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>>7852289
Nvm I got it. I'll try to get it done after work
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This guy keeps doing the same thing over and over again, which is pure fucking insanity to me. It's 100% digital construction-based drawing with the same fake brush and the same subjects repeatedly. There isn't evidence of a single attempt to draw something other than pretty anime women or to try a different tool. You're supposed to realize you're doing something stupid after like a couple DAYS, and then immediately try something else. That's how you trial and error your way into insights that move you forward, but this guy will keep up his Sisyphean self-flagellation forever or just quit. Mileagefags are genuinely retarded.
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>>7852344
how is he supposed to know hes using the wrong tool? He's using the same brushes as the pros.
You keep saying he should "Try things" well whats the correct answer? You don't know
I do, though. Its to not use construction, but every guide says to use construction so this will never end.
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>>7852430
>He's using the same brushes as the pros.
complete gobbledygook
Everybody works differently. If something is repeatedly showing no results or feels unproductive, you try another thing. Don't just stay on a sinking ship like a dullard.
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>>7851885
I think his main problem is that he draws too little. Drawing for about one hour a month is almost nothing—real improvement usually requires at least an hour a day.
Right now, he should focus on understanding how to make his drawings look better instead of following a rigid structure someone else made. From my experience after four years of drawing, learning to spot and fix issues is key. If he can’t notice things like hair looking strange or understand how to make it look soft and natural on the head, he won’t improve.
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>>7851885
>Remember seeing a thread on this guy from at least a year ago now
>He's still exactly as shit, doing the same retarded mileage exercises, with not one iota of improvement
He really just has no idea. Some people are just so utterly, irredeemably ngmi that it's just painful
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>>7852430
>whats the correct answer? You don't know
experiment, observe, invent. just fucking be creative. people like arbiter wolf are not creative people. they never will be.
>>7852640
not just for mileage, but also skill rust. leaving such a huge amount of time inbetween your drawing sessions means you're essentially starting over from scratch every single time. if he only draws one hour a month, i outpace him in terms of raw mileage in 2-3 days AND i have a higher ratio of retention. he's just fucked. you can't approach art casually like this and expect anything to happen
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>>7853450
>It’s like telling /beg/ to learn by z-brushing a 3D sphere in their mind
i unironically learned more drawing while using a modeling brush and wasting dozens of hours per sketch than copying 1:1
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>>7852339
Oh that's right, I did this and never posted it because it was crap, but I might as well nut up and get used to showing off things im not happy with
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>begs and nodraws thinking they'll ever reach the pure unfiltered SOVL of arbiterGOD
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>>7851885
My answer for normal people is no, they just have bad habits that they need to break out of, or they're not really putting in the effort in the correct way.
But of course there are irregular people, like chris-chan, who no matter of help or effort will ever be able to draw well.
This said, some people will just pick things up more easily than others, which gives the illusion of a natural inability to those who are progressing more slowly.
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>>7852339
>>7852339
Better or worse than op? Tried to do it without erasing and I was reusing paper sorry >_<
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Me too.
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>>7861951
Good job. You're definitely seeing the features better than ArbiterWolf. I think it's worth it to do a couple portraits where you spend longer than usual being very anal about your proportions. I didn't do it every time, but I know I've given myself a much better base to work with when I've spent an hour making absolutely sure all the proportions are exactly how I want.
>>7862045
It's a moggy mog world. Thank you, I'm sure your stuff mogs someone who's hoping to be as good as you one day
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Who's man enough to take this week's ArbiterWolf challenge?
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>>7862318
And your reference
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>>7862319
Damn, shading is HARD. First time i managed to create an fully-shaded face without it turning into a complete travesty.
I know you set out a value scale and assign it to your surfaces, but somehow i always mess it up and just YOLO that shit...
Gave her too much cheek i guess, and the nose and mouth are pointing in different directions, but whatever.
>>7862045
You can do it, maybe try a different method if you struggle. I've been banging my head against the loomis method for months - actually now i'm feeling might be a bit of a beginners trap (as a /beg/, you're gonna be happy if u can draw a box in perspective, much less sculpt an abstract head shape).
~6 weeks ago i pirated the Watt Atelier's Head drawing fundi course and Brian Knox's approach (simplified Reilly method) is much more forgiving for portraits.
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>>7851885
Maybe. I've been drawing for years and im still beg. I decided recently to do one last push of studying art to see if i can get good, and if not im calling it quits.
I'm not quite as bad as that guy, but i should be much better than i am. Just stupid i guess.
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>>7862318
>>7862319
I might be!
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>>7862319
I liked her moles so I used this mole constellation construction to grasp proportions and distances
It wasn't a complete waste of time at least
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>>7863310
What the fuck
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Oh no, he is improving, owari da....
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https://www.youtube.com/watch?v=G8UEx8Rtg4I
WOOOOOOOOOOOLFBROS
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>>7865373
>He is TRYING to draw at least 15 minutes a day
Insane. Genuinely insane. How can a man not realize the sheer absurdity of this statement? Almost two years in and he still cannot understand that you cannot improve at something if you do it for less than ten hours a month? Some people are beyond saving
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>>7851885
that would be me, yes.
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Occasion calls for /BEG/ino
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>>7851885
the reason the guy in this video doesn't improve is literally in the video, he does all this tracing of the realistic face, then ditches it all and draws from memory, not retaining anything at all, he's not thinking, "hmm, ok, the eyes go here anda re this size cause of this, or that"
he just eats his vegetables and then goes right to ice cream, learning isn't just copying, is rationalizing why this is like this, or why that is like that, what works, what doesn't, what could i try differently, do something for a while, hate it, change it, get feedback, start all over, but don't stall, don't go back to square 1
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https://www.youtube.com/watch?v=AUkwQPkdsFc
WOOOOOOOOOOOOOOOLFBROS
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>>7851885
I'm not going to go into detail, but when I just got into the internet as a kid back in 2001, there was a fetish artist who sold commissions via mail order. His art was pretty much worse than mine even back then, but he is still active to this day, still selling commissions, and his art is 100% exactly the same 25 years later as it was back then. Truly the avatar of permabeg.
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>>7851885
I watched the video and I don’t know what advice I would give him if he asked for critique, he is doing the proportions “correctly” but it’s just the lack of fluidity and composition that I don’t know how to explain to someone
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>>7851904
i was on a art discord many years ago, and there was this unsuferable dipshit who was always begging for feedback, and once he got it, went "oh, but this is my style, i like drawing like this"
in the end, the guy was only fishing for compliments and got mad when none was given.
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>>7866894
There are some hints of competence that shine through in this work, is the lack of shading and texturing from a lack of experience or limitations in the tools used? Everything in this looks like vector graphics