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thread for one of the best /m/ franchise.
hope we get some news about EZY that bucchi is supposed to direct.
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>>23647481
shut up duel.
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Recently watched the OVA series + the first two movies. Is it just me who prefers the first movie? I see a lot of people praise Patlabor 2, and while it was a great experience I thought 1 was a bit more engaging, both with the plot and characters as well as the mecha action. That, and the forced romance bit at the end between Nagumo and the bad guy seemed out of character. Weirdly enough, it felt like it should've been a third movie, with a sequel to the first one in between?
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>>23648514
Movie 2 is good but by that point Oshii started doing whatever the fuck he wanted, imo all of his entries somewhat miss what makes Patlabor great (even though they're still good)
On TV and the manga are the peak of the franchise; embrace the joy and whimsy, it works much better than a flat out drama
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>>23648617
Oshii has great writing don't get me wrong. I just think his writing COMBINED with his directing leads to something different than what I really love the series for.
For On TV he wasn't in control of everything so it had to be consistent with the rest of On TV to some degree (rather than having the tone in line with his other stuff like Jin Roh and GiTS).
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>>23648514
copy pasting a 2 year old /a/ post.
It's a really good movie but what makes it so good is often lost in the way people recommend you watch the series.
People say "oh, there are two timelines, the 'Movie Timeline' which goes OVA1-Movie1-Movie2, and if you like that then check out the 'TV Timeline' which goes TV-OVA2". The thing is, if you follow this watch order, Patlabor 2 comes out of nowhere and is complete tonal whiplash to what comes both before and after. That's not how it was meant to be watched. If you follow production order (always do this, fwiw), Patlabor 2 is the final piece of Patlabor (by the original team). It's meant to be a sharp tonal shift -- this series which has occasionally dabbled in political intrigue here and there is suddenly thrust DEEP into the machinations of a brewing civil war, much in the same way the characters who have been living in a time of peace and prosperity are caught off guard. The political undercurrents of the whole show suddenly take over everything, leaving the viewer in the same position as someone whose peaceful country has suddenly gone to war for reasons that only make sense upon reflection.
It's a really good movie, and the fact that it doesn't wrap up SV2's character arcs from the show doesn't matter -- they were already wrapped up in the TV show and OVA. Watching it in the middle of the franchise is like watching Unforgiven after A Fistful of Dollars but before The Good the Bad and The Ugly; it leaves you with a totally skewed idea of what the movie is going for and will leave you very dissatisfied.
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>>23648519
>>23648521
>>23648605
For me it was still really enjoyable, but yeah it felt less like a mecha anime and more like political intrigue. I don't mind that, in fact I thought a lot of the concepts shown off were super sick, but it was jarring from right where 1 left off and the lack of mecha didn't help.
>>23648638
That makes a lot more sense, and I imagine it'd be a more satisfying watch after experiencing an entire show's worth of mecha and having a lot of buildup. Even so, I think it'd serve better as the end of a trilogy or if the series was integrated into the original timeline then: the idea of mecha being phased out and the world being darker is really interesting and adds a lot to the setting, but as it stands it is a total change from previous entries.
That, and while I did enjoy the themes I found them to be a bit underdeveloped. The movie is pretty clearly an expansion on SV2's Longest Day, and if anything I wish an interim movie existed so that the themes of 2 could have been allowed to cook for longer and build up. Adding onto that is the weird Nagumo romance at the end: it's introduced halfway and frankly doesn't add much, and if anything it feels disrespectful to Nagumo's character (a caring but standoffish elite officer who is cold even to Goto) to randomly have a romance with the main bad guy. It's not even a bad concept but it's not done well IMO.
For me, Patlabor 1 was more enjoyable not just because of the excellent mecha action, but also because the characters are developed a lot and we get a ton of great chemistry between the cast. Patlabor 2 only really focuses on Nagumo and Goto, and even then besides the philosophical discussions it falls a bit flat.
I'd like to know what you anons thought of it, since I'm still going through the series and my preliminary opinions here could change once I'm fully done with Patlabor.
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I found it all on my harddrive and some sick motherfucker took out all the openings and endings. Who the fuck does that?! Now I have to download it all again.
I've been meaning to play the Sega Genesis fantranslation that came out recently too
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>>23649535
>Nagumo romance at the end: it's introduced halfway and frankly doesn't add much, and if anything it feels disrespectful to Nagumo's character (a caring but standoffish elite officer who is cold even to Goto) to randomly have a romance with the main bad guy. It's not even a bad concept but it's not done well IMO.
it's sort of like ghost of the past that has came back to haunt.
Her affair was the backstory for her character, the reason why she is so strict and professional, the reason why she never acts upon the unspoken 'romantic tension' with Goto.
It's not just her, nearly everybody in SV-2 has a past which has resulted in them being sent there. It's like a weird place where pariahs are sent as a way to demote them or take them off the playing board.
Goto is too smart and has caused trouble for the Police brass, Asuma is the banished prince of Shinohara Industries, Kanuka is too difficult for NYPD, Ohta is hot headed gun fetishist who was transferred.
SV-2 HQ itself being on an artificial land, that was previously used as a landfill, which is isolated from the city is a deliberate setting choice.
I don't have the exact source for this at the moment, so approach with caution.
>For me, Patlabor 1 was more enjoyable not just because of the excellent mecha action, but also because the characters are developed a lot and we get a ton of great chemistry between the cast. Patlabor 2 only really focuses on Nagumo and Goto, and even then besides the philosophical discussions it falls a bit flat.
it's generally agreed upon that P2 is a better film and P1 is a better Patlabor film.
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Wasn't it recently discussed here that Patlabor 2 was supposed to have at least a little more action and more involvement with the other characters, but it got cut for budget reasons?
I mean half the fucking movie is characters standing around, in the dark, facing away from each other and talking. That's a classic budget saver.
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>>23649535
>>23650280
forgot to mention, the affair plot point is also lifted from the new files ova which concludes the griffon storyline.
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>>23650286
>AAAAA NOOO WHERE ARE THE EXPLOSIONS IN MY FUCKING POLITICAL THRILLER? WHY IS OBARI NOT MAKING A 30 SECOND COMBINING SEQUENCE FUUUUUCKK PUT MORE IDOL DANCING SEQUENCES THIS SHIT IS SO BORING AND LOW BUDGET
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>>23650292
>oshii-sensei! this budget is insane! we can animate on the ones! we can shade like don bluth! what should we draw? gaint robots? giant monsters? giant robots fighting giant monsters?
"fisheye lenses of people yelling and military guys standing around. on the ones. "
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>>23650280
I suppose I see what you mean, it just seemed a little underdeveloped to me. Patlabor 2 is universally recognized as an excellent film so I'm not trying to say the movie sucks, but it felt a bit sparse of character development I guess.
Nagumo and Goto do get some good moments though.
I guess what I'm trying to say is that I wish the film had more buildup in previous entries, especially with regards to the other members of the cast?
But like you said earlier I probably should have seen it after the TV series, I imagine it'd hit a lot harder that way and have more context.
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I watched movie 3 and really enjoyed it. Maybe it's not really a patlabor movie but it's jaw droppingly beautiful visually and the plot is not too bad. They probably should have just called it WXIII and left it at that and maybe there were a few too many cameos of the og cast
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>>23650334
Well... Yeah?
Have you not seen any Patlabor besides 2? 2 is an outlier from the rest of the series because it took an action comedy about a police crew and turned it into a political thriller that in no way fits the franchise.
Good movie in its own right, but let's not act like it actually captures the essence of Patlabor; still better than WXIII I guess.
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>>23653089
iirc you need to have the seperate video file for the intro and the outro in the right spot with the right name
it was a big hassle to save like, an extra three gigs of data in a pile weighing in at 30g.
I dunno what supports it or doesn't these days, I'm still using the old MPC-HC
appropriately enough Palabor TV has ended up the sticky widget for me for redoing my Christmas encodes in HD
I've got the one without intros/outros and I've got one without subs lol
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>>23654944
yes these things are all present but they're hardly the focus nor are they presented (for the most part) as cool eyecandy or to show off their abilities
as others have said, it's more of a political intrigue flick with some /m/ bits
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I love Kanuka!
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Pat 2 would be more loved if it had Kanuka.
She was too based for Oshii.
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>>23660855
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With Zootopia 2 being huge right now, seems a good time to post this.
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>>23648719
l've read it about 5 years ago in Italian, which was the only language with a full translation available at the time (one of the very few times being Italian has done something for me)
l've actually enjoyed it very much at the time, perhaps even more than the animated version. Main difference is that Takeo is in the cast from the very beginning and Kanuka only appear much later iirc. Plus the whole Griffon plot had a different resolution.
l should read it again, at the time l couldn't find anyone to discuss about it
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I didn't like the OVA too much but the series is a good time so far. OVA has a problem with having tone shifts all the time especially if it's your "first entry". I get it but it's jarring seeing 4 goofy episodes at once and then the 5th episode is like super serious (sorta) and you're just like ??? the hell.
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I like birds with big eyebrows.
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>>23664513
I don't think you understand what the Patlabor production team was like, what their interests were or what crowd they were aiming for. "Tone shift" isn't a real thing, watch more anime beyond what your tiktok algorithm recommends you.
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>>23663380
It's great, it feels like a coherent balance of the TV series and the intrigue of the 2nd movie (movie 3 was just an arc of the manga with the patlabor crew shoved out). I think Yuuki did rush the end a little, though he made the Asuma-Noa relationship pretty fun (open ending implying romance like the TV series, except he put Asuma in the dog house for a while). All in all an 8.5/10, you can find it on mangafire if nothing else works
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>>23647461
I like the REAL real life version better
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EZY looks like a super fun budget PS4 game I'd love to play it
Watching it as an anime though... I'm unsure...
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https://www.animenewsnetwork.com/daily-briefs/2025-12-13/patlabor-ezy- anime-to-be-8-parts-long/.232055
New Patlabor anime with be 8 parts long. Finally some new info.
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>>23648742
No u
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>>23647461
some good samaritan has entire tv patlabor on youtube.
https://www.youtube.com/playlist?list=PLWNHmceykLxzhnTFH6Iryx-WrII08cF LB
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>>23664518
An anon after my own heart.
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>>23650280
>pic
Kinda funny how they put them in the most remote place they could think of.
"So what? The land was cheap!"
Or other excuse like the noise.
I don't remember if they make use of that apparent pier (beside boat episode)
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My favourite Patlabor tidbit is Goto being shown hanging in the office of the eco-terrorists the SV2 are supposed to be stopping across the rest of the franchise when he comes up with his plan that just happens to necessitate destroying the Ark and seriously jamming up the Babylon Project like the hippies want, which seems to imply he's not just a 'good cop' but an active anti-establishment disruptor
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>>23687407
that's why he is shoved aside and put into a
Labor division as a captain of 2nd Unit. See >>23650280
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>>23675159
dunno why dude got mad at you. the second movie is literally just talking also no Kanuka. But I think it had a MUCH better commentary than schizo suicide man fucking up the world with computer virus in 1.
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>>23691527
They say he's shunted to SV2 for being too sharp i.e. being too canny about his superiors but that's a bit different to being shown collaborating with the main recurring 'morally grey' enemy of the franchise
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>>23663380
>>23665694
I just skimmed through it a bit, and it feels like there is way more griffon stuff. I wouldn't mind that, but are there fun self contained chapters/arcs like TV?
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What are those flexible, almost fabric-looking parts of the Patlabors made of? (Where you see the legs connecting to the abdomen/butt, and throughout the arms)
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>>23673337
Planetes is sorta kinda mecha adjacent...
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>>23694090
Fabric, most likely. They're dust/foreign object protection for everything that's not concealed by the external plating. The joints are both the most sensitive places to it and the hardest to properly conceal without just sticking a flexible sack over it like this.
Thunderbolt does the same thing on all its space designs, and I think 08th MS Team shows similar covers being used as an accessory for desert fighting.
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>>23685563
it comes up once or twice more
>>23699806
this in particular is a big time it comes up if I'm remembering correctlypunchline of minipato, right?
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>>23697609
There's two general ways you can design equipment to be survivable in those sorts of conditions, if you've ever seen people compare the AR-15 to the AK you already have the idea. One is to make your tolerances so tight that when properly maintained, nothing can get in to begin with. Properly cared for it'll last forever. The other is to put enough slop into your tolerances that your machine ends up being fault tolerant. Lockups that don't need to be super precise, cutouts where a little bit of dirt ingress can be forced out of the way of a mechanism returning home, big fat mating surfaces so a little excess force locating something won't snap them off, that kind of thing. That will last a lot longer improperly maintained than the tight tolerance machine.
The Ingram's hanger queen tendencies make me think it's much more the former. Treat it right and it'll treat you right, neglect it and face the consequences. They kind of allude to it being one of the trickier parts of the mass market Ingram variant in the show, too.
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>>23671762
the live action too.
https://www.youtube.com/playlist?list=PLVvEIG_jzqz5_TXnQiaz2DXZMDgKs3x -M
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>>23701910
they're very fun, and totals like a half an hour
it's a bunch of gag stuff nitpicking details of the series and making /m/ish jokes, well worth a watch after you've seen the IP to-date (ovas, tv, movies)
Next Gen, EZY and the Orange short hadn't been made yet so they're irrelevant to it, but it does a lot of jokes specific to knowing the series
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she looks so cute with specs.
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Some Ezy news.
Courtesy of Anime Japan 2026, both Shochiku and Bandai Namco Filmworks have listed Patlabor Ezy as their exhibited works, so a theatrical opening is very likely.
https://anime-japan.jp/exhibition/detail/?id=10
https://anime-japan.jp/exhibition/detail/?id=66
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>>23667365
>>23667627
Have faith, all of Headgear(minus Oshii) is doing this, they won't disappoint.
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I just finished the OVA sequel to the TV series, was this shit fucking cancelled or some shit?
>let me just take this cute girl on a date to a graveyard and tell her how my brother killed himself
Yeah that is gonna make her all hot and bothered.
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>>23707007
Anon, it's more that he's finally opening up about the actual baggage he's been avoiding dealing with, but has been clearly informing his behaviour pretty much the entire show.
It's also a bit of a mirror of when he shoved his nose in her family life towards the end of TV when Noa briefly left the cockpit.
There's a rawness to it and an emotional intimacy that I think is much more interesting and satisfying then if they'd just kissed at the end or something.
>let me just take this cute girl on a date
But that's just the thing, isn't it? Noa's not just some cute girl he wants to get in the pants of. She's the only person he trusts and cares enough about to want to explain why he is the way he is.
And even after all that he still takes her advice.
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Kanuka was cool
one of my fav weeb moments was watching endgame Keroro live on keyhole, then the one French (heh) chick was coming in through customs and they did the thing
it's one thing to get the joke, but getting it the same time as Japan is really neat
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>it's a Tekken episode
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>>23649535
I fucking love Patlabor 2 with all my heart. I think i'll rewatch it when my IRL stuff calms down a bit. Patlabor 1 is obviously better as a 'mecha' movie, but Patlabor 2 is one of my favourite movies ever. There is so much shit going on with it, and it just looks absolutely beautiful. Yeah sure I would want some more mecha action but I prefer to appreciate what is there. (not saying you're saying this btw): it does not need more mecha to be a better movie. It's just a really good movie in its own right.
I actually find it easier to grapple with and understand than something like Ghost in the Shell. GITS oshii is almost too cold, too inhuman (granted its been almost 15 years since I watched it). Patlabor 2 feels like an insane situation being handled by very human actors.
The movie is just fucking gorgeous as well, it's not the kind of thing sakuga heads on twitter lose their minds over but I genuinely think it's a top ten anime movie for visuals.
RE: Goto i do like Patlabor 2 as a kind of resolution to Goto's character, even though he essentially smiles at the camera and says 'the real patlabor was the friends we made along the way :) (sv2', hearing that direct from Goto without any irony or sardonic quality is a nice capstone for him.
>>23707277
Good summation anon, i was actually surprised at the emotional rawness on display in this episode.
Man patlabor is good.
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KEK
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>>23708208
I think Noa and Asuma's dynamic is so enduring because despite the obvious will-they-won't-they dynamic it's actually completely disinterested in asking that question. The show, films and OVAs never actually just try to tease you with if they're going to get together. It's much more interested in writing how that awkward spot between being two different types of partner informs their interactions and how others react to them.
It's very different from if they were just the tick-box sexual tension because you need sexual tension to get people invested. The old "this webcomic kinda sucks but the characters might kiss so I should read 400 more chapters' play.
I'm really curious how the cast of EZY is. Patlabor is the characters more than it is SV2 and Ingrams, if they fumble the new ones it's DOA. I also don't envy having to write in the shadow of the originals.
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>>23710440
does any member of the old crew make an appearance? I know Shige is the new head of maintenance, but what about the rest?
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>>23708328
yeah, they are very fun and cute but it's not necessary for them to be an item.
The will-they-won't-they dynamic is way better with Goto x Shinobu, and the pseudo-Wong Kar Wai romance that they have going on.
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>>23648638
So it's
>OVA1, Movie, Show, OVA2, Movie 2, Movie 3?
I was going to go by production order but was slightly deterred by there being "two timelines". Should I even try to keep track of this or don't really bother thinking about that?
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>>23713547
So on the continuity thing, you just need to keep in mind that TV is largely an adaption of the manga and OVA2 is the direct continuation. Production order is fine, and the movies are more based on the general idea of Patlabor than trying to specifically reference one or the other.
People point this out because there used to be people confused by OVA1 and TV covering the same ground in different ways, or that TV and movie 1 feature alternative versions of some of the same tech and events. Or even worse you used to get some people who'd watch OVA2 straight after OVA1, because it's called OVA2 and they just finished OVA1, and be totally confused.
I suppose it's less that there's a 'movie and TV timeline' and more that TV wasn't part of the original plan for the franchise, it got commissioned based on the manga because it was such a hit. So it ends up being kind of its own little thing.
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>>23713641
Thank you! I think I was told that Japan doesn't care about canon or continuity as much as the west, where the latter really wants specific and precise timelines and continuity notes whereas Japan just gives you thing after thing to enjoy. The only example I can think of right now is how the Dragon Ball movies aren't canon but you're free to enjoy them as just good fun. So
>TV-OVA2 continuity
>OVA1 and TV might have some overlap
>just enjoy the movies
is this a good summary, should I just not worry that much about continuity?
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>>23714100
Japanese fans certainly have the concept of continuity and care about it, but it's also more widely accepted that a work can just kinda shrug and say 'okay but we're doing this now'.
Macross is probably the most extreme example of this in mecha. It has a tradition where instead of movies just being compilations of their TV show they'll be wildly different reinterpretations of the same events, often with mutually exclusive events and plot beats.
>What are you, a cop?
is usually the answer for later entries if you ask about continuity. They'll regularly reference elements of both versions.
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>>23714133
>Japanese fans certainly have the concept of continuity and care about it, but it's also more widely accepted that a work can just kinda shrug and say 'okay but we're doing this now'.
Right right, yeah that's what I mean.
>Macross is probably the most extreme example of this in mecha. It has a tradition where instead of movies just being compilations of their TV show they'll be wildly different reinterpretations of the same events, often with mutually exclusive events and plot beats.
Another worry is whether I'll be a bit deterred from watching a retread, but I take it that they're so wildly different that I'd actually be eagerly waiting to see how they're going to do things differently.
>"What are you, a cop?" is usually the answer for later entries if you ask about continuity.
Ahahahahaha, so should I just ignore continuity altogether and just intuit from context if/when something's roughly taking place at specific points of a timeline? Apart from OVA2 following the TV show?
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>>23714147
Right and on the retread thing, the most direct overlap is that both TV and OVA1 open with a storyline about SV2's initial onboarding, and even then they're pretty different.
Patlabor 2 is also a heavily reworked and expanded interpretation of a storyline from OVA1, but that's a whole other deal.
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>>23708273
Sakaki is believed to be based on Miyazaki.
Oshii calls him Kremlin-san for a reason.
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Theatrical release confirmed in a full 3-chapter structure!
File 1:May 15, 2026 (Fri)
File 2:August 14, 2026 (Fri)
File 3:March 2027
https://x.com/patlabor0810/status/2013446383257428163?s=20
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Trailer:
https://www.youtube.com/watch?v=Yu35eXiEpFg
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>>23717479
Will never happen, mecha is a CG only genre now. Even Sunrise is slowly using it more and more for Gundam, it's only a matter of time before the next weekly Gundam is all CG (Gquuux not really counting since it's a Khara show)
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https://twitter.com/HobbySite/status/2013462807103316317
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>>23717443
I'm not mad at the CG, I am mad at how meh the character animation looks though. None of the characters really jump outside of potentially Noa and Asuma's kid??
>>23717496
>>23717525
Yeah Macross Zero character animation looked a lot better than this lol (but the CG here looks better)
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>>23714162
>>23714177
Alright, enjoying OVA1 so far now, thank you! Everyone seems likable so far, I'm excited particularly to see Goto shine, I already knew about his tired and rather indifferent hostage negotiation/megaphone bit and that left a positive impression on me.
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>>23717525
>>23717665
Character designs and stuff are different but the desaturated colors feel similar to me. Zero was just a random example. Any early 00s anime like this would do Rahxephon, Blue Sub No.6, Planetes, etc.
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So, according to this, the events of WXIII happens in both the OVA and TV continuities?
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>>23718019
The voice of Clancy
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https://www.pixiv.net/en/artworks/29180561
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>>23718025
>Sayla
Gepelnitch too iirc. That would explain why I want her to relentlessly stomp on me
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>>23717897
It's not a fair comparison.
OVA timeline has 7 episodes and 2 movies (3rd one doesn't really count), whereas TV timeline has 47+16 episodes. There is more room to play with various fun scenarios and we get to see more of SV2 as a result.
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>the original OVA is neat and things get spaced out more in the show they said
>trying to process how the fuck we got from the premise to the middle bits to something that looks like it's going to be a gargantuan last arc
What the fuck, why did I sleep on Patlabor
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>>23719666
Patlabor's superpower is to weave together stuff that has absolutely no business being in the same franchise, let alone continuity and characters, and making it all work surprisingly well together.
OVA1 is the roughest it ever was, going first and all.
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>>23719669
Would a gay person want Clancy as a wife
>>23719680
>that giant two-part finale
>then just a random episode without any follow-up or closure about the last incident
>even though it's plainly obvious how those 5-10 minutes would have went
>and then the last episode was very very good anyway and leaves on a way lighter note than the usual "you saved the city so hard, you're all on the force and promoted, what do you mean you all want to keep your old jobs" ending
This makes me hyped up for the show if anything else
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>>23718400
>I want her to relentlessly stomp on me
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rewatched the episode of Ota's Amnesia and was quite surprised to find a bit of homoerotic subtext that I missed on first watch. pic unrelated.
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>>23720101
>>23719666
Patlabor is the best mecha franchise for a reason.
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>>23723951
If it's the best, oh come we don't get anything similar?
Gundam is easy to clone and the standard for "real robot", no matter if it's full of wing of light, slow beam riffle and beam saber.
Now that video game have the technology for reverse kinematic over highly detailed destructible environment, it's about time we get a mecha game that's more than hover/fly & instant dash.
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>>23724397
>>23724405
What's your problem?
It's a fact that as good as Patlabor is, it's completely overshadowed by Gundam and it's an event to be getting those new EZY movies, if we don't collectively vomit because it's apparently a lot of 3D with oversaturated colors.
At least with 3D it is possible to get glorious illuminations sometime. I don't get why it's so hard for them to make these, video games have little problem with it.
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>>23724394
>>23724548
Anon are you having a stroke?
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>>23717406
>>23717409
>>23717488
This is a pleasant surprise, have they said if this falls into the OVA or TV timeline?
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>>23725447
If you'd please check the graph >>23717872
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>>23725704
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>>23663380
I'm glad that at least one person was able to read it. I found it 10+ years ago in an obscure corner of the internet and it took me prob 6 months torrenting it at 1kbps until it completed and then reseeded it on nyaa.
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>>23726581
It really does, six months of in-show time is going to fly by like it's nothing.
>realizing that at some point she's probably just never ever going to show up in Patlabor media again
No, I'm going to be with her forever
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>>23726581
>expect just a somewhat-dramatic spotlight episode where I get treated to more Kanuka
>actually get a pretty worrying and serious two-parter where you got to know her and her family better
>really just want to give her a hug and protect her (and Ota is definitely not doing his job in that regard)
>Kanuka's still scheduled to leave Division 2 at some point
>she's definitely not coming back in the new thin that's coming out
I'm not really sure how to describe this feeling
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>>23726123
>>23718400
For me, it's Reika from Daitarn 3.
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>>23714980
>>23717818
I don't get it.
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>all it takes is a single episode for them to redeem my least-favourite character as someone who's more than just his worst qualities
I'm sorry for doubting you, Ota-san ;_;
I'll never think you're dead weight again, I'll merely be mildly annoyed from now on.
>>23729595
Fair enough, still haven't gotten around to the show but I'll expect good things from her.
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>>23730072
>Ota-san
The Boss of Patlabor.
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>>23730076
>will protect his friends even if he is armed with literally nothing
>sometimes terrified but will still do his best
vs
>insists that things should go his way (maximum strength and firepower, 0 tactics or forethought)
>baseless confidence stemming from literally nothing, and is more than happy to charge on ahead before registering any other human thought or emotion
but
>they both JUST want to help
>they both have good hearts and courage and will never give up (within reason)
>they both want heavier firepower so they can stop bad people
Maybe it's just because Ota's surrounded by like, NINE people who are all substantially calmer and level-headed than him, whereas generally Boss riffs with two to four (beloved) petty retards. I guess it doesn't help that his tard-wrangler is the extremely cool-headed and amazingly tactical and I love her lots and monumentally experienced Kanuka.
Also what do you mean Daisuke Gori voiced the extremely gentle giant Hiromi, I don't hear him at all.
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>>23730112
>>23726581
>>23726123
>Daisuke Gori
Another tragic seiyuu death of Patlabor's cast.
https://web.archive.org/web/20100123194445/http://headlines.yahoo.co.j p/hl?a=20100120-00000001-ykf-ent
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>>23730120
Yeah, every time I hear him (and he does come up pretty regularly) I get really really sad...
>we lost Robin Mask forever too
Fuck, I heard his theme recently and I was wondering why I knew that his seiyuu was gone forever.
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>>23648514
i did the same as you and had the same opinion. then later, i watched the tv series and rewatched the movies and i ended up liking the second movie a lot more than i did the first time. even though the tv show is a different continuity, I think you have to spend a lot of time with the characters to really get invested and emotional about them and their actions in the second film, specifically Noa admitting that she is no longer interested in piloting a labor.
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>>23730112
Ota's also usually acting as a foil or inconvenience to the primary leads, who are both significantly more conventionally competent, which doesn't help.
>>23732282
>no longer interested in piloting a labor.
That's not what she says and I don't know why people keep saying that.
She says she doesn't want it to define her. Which makes sense.
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>enjoyed the OVA
>started watching the show because I would really like to prepare snacks and make a whole occasion of a movie
>liked the random police case episodes where everyone's bumbling about
>liked Goto being scarily good at wrangling both subordinates as well as higher-ups, as well as seeing the other guys doing actual on-site investigations in between
>liked the OVA touching on politics and them having to deal with shit way over their heads
>liked the movie doing likewise
>like robots fighting, but also like "the government sucks", "adults suck" because I've watched /m/ shows that aren't just Patlabor
>re-skim the thread, particularly the posts about the different movies
I'm getting a good feeling that I'm somehow going to enjoy every single entry in this franchise, this is monumentally exciting
>AND we're getting an RG for Patlabor
>>23733080
>>23736392
Ota's been okay, he's not as bad in instances where you actually do legitimately need firepower, I think I'm going from "he's a retard" to "he's our retard"
>>23738722
This is my ONLY cel and I think it belongs to an actual anon, I wish I had a Kanuka cel
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>>23738722
>>23738724
where do you find such cels?
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