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I miss it so much bros. Every day
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>>23717846
You know, in hindsight it was kind of a long shot for GB4 to actually live up to both GB3 and GBM given how notoriously lackluster NGB's plot was, and how they ended up completely wasting the setting of GB3/GBM/Breaker Battlogue by limiting the scope entirely to a virtual environment for a game in a closed beta test state. Same goes for the returning characters as well. Like... leaving aside the completely mishandled cameo battle with the Soukai High trio, absolutely none of the returning characters needed to have roles in the game with how disconnected GB4 is from the shared setting, despite being marketed as a "proper" sequel to GB3. You absolutely get the feeling that the GB3 characters were only stapled onto GB4 because the executives and writers had no faith in the game's half-assed plot being able to stand up on its own merits.
Misa didn't need to be Lin's legal guardian because Misa in particular being her legal guardian has no actual impact on the plot other than to farm nostalgia.For that matter, Meister Jin could have been a wholeass new character instead because FUCK the kind of character Takuma Nagitsuji turned out to be, when you take into account his actions throughout the Battlogue, and the SIX YEARS of ghosting Misa for incredibly poorly thought out reasons. That fuckass emotionally constipated Ryu from Streets wannabe is NOT my GB3 protag, no sir.
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>>23717903
>>23717975
I don't care about any of that. Lilin is my AI waifu
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I never really liked it all that much but if there was ever a gachashit that deserved to have a 'pay us 20 bucks and we take out all the gambling' version, it's this one. You could make so much cool shit in it and the storyline wasn't bad from what I remember, a lot of anons here seemed to really like the story as it went along.
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>>23718371
The gacha wasn't the dogshit part about the game; it was downright generous compared to some of its contemporaries. Where it fell apart was its rapidfire pace of event releases, separating the Japanese and Western audiences in terms of social media campaigns, and basically giving players massive degrees of FOMO if they missed out on any one event because there was no way to replay old events for the free welfare units or the materials you could farm for free blueprint-exclusive 5 star Gunpla. The dogshit part about GBM was how they weaponized FOMO to great effect, and even then it wasn't making enough money for Bamco's tastes, and also because it was still a game made during their "the West doesn't want Gundam" headass phase that they actively sabotaged.
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>>23718715
Not as much as you might think; apparently Bamco execs were really turned off by how generous the game was by default, as a lot of players simply saved their free Haro Coins rather than swipe credit cards for every banner that came out. That, and like I said, Bamco's expectations for the western side of things was unreasonably high, especially with how little effort they were putting into their social media presence and fan engagement for their English-speaking audiences.
But yeah, you're right in that them working on GB4 almost definitely had a hand in why GBM was cut off. But with how long it took for GB4 to actually be released and when GBM was shitcanned, it feels like they definitely could have let the game run for a few more years during GB4's dev cycle.
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>>23717903
>spoiler
Not gonna lie, after the DLC came out and Meister Jin/Takuma gave his excuse for why he ghosted Misa for six years in a bullshit "friend of my friend" kind of way, I was channeling the spirit of every single "Sassy black best friend" sitcom character and telling Misa to drop his ass like a hot potato because that man is no good for her. Like... when you really examine the reasons behind Takuma traveling across the world fighting in different tournaments, to the point of being crowned the World Champion, and then him ghosting her for SIX YEARS and then selling out to promote GBBBB as its unofficial spokesman? Misa was the very first fucking person he should have told why he was doing it at all, even before Kadomatsu was brought on board to help develop the damn game.
Meister Jin 100% deserves to be clowned on at every single given opportunity, no exceptions.
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I really did not think this would be one of the Gundam projects that would EOS so fast. Was it just so there was more incentive to buy the next console game? If it was just a bomb I don't feel like they would heavily feature the OCs from this in 4.
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>>23719258
The characters from GBM only showed up for a single half-assed cameo fight. That's hardly what I'd call "heavily featured" anon. The returnees from GB3 had significantly bigger roles in 4 by comparison, and even then, their past actions hardly ever come up, let alone contributes to the plot meaningfully, even in the DLC that barely makes an effort to tie up whatever loose ends remain from the Battlogue.
But to answer your first question, GBM was more or less a game designed to salvage the reputation of the Gundam Breaker series after New Gundam Breaker was such a trash fire, and recoup the financial losses incurred by NGB's abysmal sales. With that said, most Bamco mobile games, unless they have the Dragon Ball or One Piece name attached to them, typically don't last more than 3-4 years, primarily due to staff constantly being shuffled around, and/or unreasonable expectations for projected profits. Once GBM accomplished both of the goals it was designed for, it was left to rot presumably until GB4 was greenlit, thus leading to the EoS announcement and GB4's release roughly two years later.
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>>23717846
>tfw you will never know how the tag team tournament from the end of GBM shook out
>tfw you never got a proper chance to rizz up Tatsuki like you did the other waifus
>tfw you'll never know if the MC got together with Sana, or if one of the other love interests claimed him instead
Damn shame...
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>>23719350
While Bamco is a bit better about their whole "the West doesn't want Gundam" bullshit, now that they've realized there's a genuine market in the west for the franchise thanks to GB4 performing significantly better than expected in sales, they're going to be excruciatingly exploitative, which we've already seen in action, like with the Music Packs, where you have to pay real money to get licensed music from the shows and previous games. I would assume their expectations for the game's projected profits are still rather unrealistic, but mainly because they clearly haven't realized that they've once again shot themselves in the foot from their disgusting monetization practices nobody likes. At the very least I can see G Gen Eternal actually reaching their 4th Anniversary compared to GBM, which hit EoS a couple months shy of their own 4th Anniversary, but I wouldn't hold my breath on Eternal lasting much longer afterwards.
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>>23718642
>it was downright generous
Bullshit. Splitting all the parts up to get individually and asking for dupes of all of them sucked fucking dick. Everything about the gacha was shit and I'd take 10FGOs over it, and FGO has a shit gacha.
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Honestly, I was convinced that the next time they were gonna do a Breaker series game, it'd be a F2P console/PC game in the vein of GBO2, where it played like a full-fledged Gundam Breaker title, but functioned more or less as a gacha game otherwise.For all we know, a F2P live service Breaker game could still happen, and it'd probably end up either crashing and burning like Gundam Evolution, or become a shambling corpse like GBO2.
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>>23718642
>It was downright generous
Lol and lmao rolling multiple pieces in that game was fucking horseshit and then they added to the pain by bloating the standard gacha and creating a fucky 6th power tier that only whales would reach because it required like 5 of one piece.
I tapped out so god damn hard when they introduced that shit on top of all the gay micromanagement materials they introduced.
>>23719378
FGO has an ok Gacha the issue is they are just way too sparse with free rolls(on a side note I loled when I realized recently they took away the daily free standard gacha roll) and the pity system is set to be something sadistically high. Like 330 rolls which is 900 of the currency.
In a year a player only gets fucking half of that which is absurd. They also try their damedest to not allow the player to bypass the gacha shit and just let you choose what you want.
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>>23719546
To be fair, it has been out for almost a year and a half now, and has already released all of its DLC. I wouldn't be surprised if we'll see a trailer for Gundam Breaker 5 drop sometime in the next couple of months that advertises a Summer 2026 or Fall 2026 release date, given that before the trash fire that was NGB, we'd get a new Gundam Breaker game roughly every two years. With GB4 more or less proving to Bamco that there is in fact an audience that wants more Breaker games, we may see a return to form, as far as release schedules go... but personally, I'd be fine if the next game had like... either an extra six months to another year's worth of dev time, you know?
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>>23720174
TheOtherMC, AKA the guy that the one anon had a raging hateboner for when we still had semi-regular GB4 threads on /m/, had extensively recorded most, if not all of the story and event stuff and has it posted on their Youtube channel back when GBM was their primary focus for content. I'm ambivalent about the dude's content overall, but the fact that they went out of their way to preserve all of that is pretty freakin' neato.
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>>23720561
Long story short, the semi-regular GB4 threads had an especially huge sperg that was a regular visitor, and for whatever reason they had an intense dislike of TheOtherMC's content and called anyone who linked their videos a shill. The running theory was that they were someone who had beef with him as far back as the GBM days on the GNL Discord or something.
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>>23720621
You can't really apply logic and reason to a sperg with some weird unexplained vendetta. It is what it is, you know? Most of the thread regulars learned to ignore them and enjoy posting their builds and diorama shots regardless of the local sperg's antics, so there was that, at least.
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>>23720427
>>23720624
>>23720601
>barely 5k subs
It’s you isn’t it? No dignity
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>>23717903
>>23720720
I love how the general consensus after GB4 revealed the depths of Meister Jin/Takuma's clownery post-Battlogue, has been to go "not muh GB3 protag" with a side of describing what their headcanon MC was like.
It's great, honestly.My MC was a more traditional Battle Shounen Protag-kun who preferred to give himself a handicap by not relying on Awakening because he didn't want to become reliant on what he saw as a cheap power-up. He absolutely would have kicked Takuma's ass for keeping the truth from Misa for so long, and I don't mean in a Gunpla Battle
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So with GB4 approaching the 1.5 years old mark, I figure we might see an announcement or trailer sometime within the next couple of months for the next Gundam Breaker game, given that up until NGB fucked everything over, releases were fairly regular at roughly two years between each entry. With GB4 definitively proving to Bamco that there is in fact a decently-sized market in the west for Gundam games, what are you guys hoping to see added in a hypothetical Gundam Breaker 5?
>More UC grunt units, including GM variants like the GM Sniper II, GM Quel, and so on
>More AU grunts like the Flag, Genoace, and such
>More Build series Gunpla in general; the whole Fighters/TRY/Divers/Re:RISE line is an untapped goldmine
>Maybe some popular P-Bandai kits, like the F90 A-to-Z project stuff, including the F80 Gunraid, and the F90IIIY Cluster Gundam
>SEED Freedom kits, especially the Rising Freedom and Immortal Justice, as well as Athrun's Z'Gok for the memes.
>More WfM stuff in general, including Chuchu's custom Demi Trainer, Guel's Dilanza, and the rest of the Gundams from the series
>However many kits in GBM that remain untouched and in need of a transplant, like the NAOKI versions of the Blue Destiny Units 2 and 3, the Bertigo, or the Story-exclusive Gunpla like the Artemis + Areus and the Code Phi
God knows it would be nice for an even more robust starting roster of kits in the next game, if only so I could potentially remake the custom Gunpla I used in GBM since some of them used kits that were only found in the mobile game.
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>>23720427
>currently “nuzlocking” the game and people are actually paying him real money to choose parts for him
What the fuck am I looking at. It’s not even Breaker 3, it’s 4, the shit one. Are we really that fucked up of a fandom to resort to THIS when we have no good games?
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>>23720877
>Calling GB4 shit when NGB exists
At worst 4 is a sidegrade that focuses too heavily on the reworked dual wielding stuff. Way to out yourself as not only a raging sperg but also someone with shit opinions.
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>>23721571
The primary issue isn't porting the models, it's polishing them up for use in a proper console game. If they used them exactly as they were in the mobile game, the lower polygon count and lower resolution textures would make themselves immediately apparent.
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>>23720823
>porting and polishing the GBM-exclusive Gunpla that don't have real world equivalents and adding them to a hypothetical GB5
Would be kinda neat honestly. I would personally hope that any Gunpla without any real world kits, such as the Hyaku Shiki J and Break Dias from GB3, as well as the Story and Event Gunpla without real world counterparts would be obtainable in a shop rather than be stuck as something you'd have to grind for in a stage or Derive Merge from other kits. Like... the Gundam Artemis and Areus used by the MC before the Helios immediately come to mind, since they don't have Gunpla releases, as well as the Code Phi, the Code Phi + Perfect Pack, and the Code Sora for Touma's unique Gunpla. Then of course you have Sana's Sanakapool, which is literally just a recolored Momokapool with bunny ears, and the Gundam Valkyrie that both preceded her Perfect Strike Freedom. Then of course there's Tatsuki Hijiri's Gundam Groundsel for the last of the Story-exclusive Gunpla. As far as the Event Gunpla with no real-world counterparts that aren't in GB4 go, you have the Bertigo, the Anchor from Crossbone Gundam Dust, the Hot Scramble Gundam, the NAOKI versions of the Blue Destiny Unit 2 and 3, as well as the Sisquiede, all of which I'd love to see in the next title.
I just hope that they'd fix the scale of the Bertigo because that fucker was HILARIOUSLY undersized on account of them measuring with the head fin accounted instead of measuring up to the top of the actual head instead, because normally the Bertigo is 18.5 meters tall not counting the massive fin, which makes it a smidge taller than the Gundam X's 17.1 meter height, but the model in GBM was stupidly tiny instead and never got fixed because it was introduced at a point where Quality Control was nonexistent in GBM's life cycle.
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>>23722660
Like... for real, this is roughly the size difference between the two, and the GBM model for the Bertigo was so goddamn small, it was insulting. In fact the model scaling for pretty much all of the Event Gunpla without real world kits was WILDLY inconsistent, and I'm pretty sure Sana's Gundam Valkyrie was on the smaller side of things, even accounting for the fact it used the F91 as a base for the design.
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>>23722665
Forgot the damn picture...
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>>23724034
Those are two totally different classifications of Shit, Anon. Evolution was shit because of shoddy monetization and typical Bamco greed combined with minimal understanding of how to maintain a Live Service title. GBM being shitty was mostly the gacha stuff and how rapidfire the pace of event releases was, creating significant FOMO, because of the very real possibility of missing out on a free event welfare of a MS that you might really like.
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>>23720823
>>23722660
Honestly, as long as the next Breaker game has more Build series kits, I'll be satisfied. I'll never not be salty over the fact that we finally got the Star Build Strike, but only in the mobile game, and they decided that, among the gunpla they would port into GB4, they chose the Ver.Ka variants of the ZZ and Hi-Nu instead of the shit that people were asking for. Not that I dislike the ZZ/Enhanced ZZ Ver.Ka and the many flavors of Hi-Nu that we got, but holy SHIT we could have gotten significantly more variety instead, you know?
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>>23720823
>MA mode/waverider mode option, with the ability to rearrange/rescale what your parts will look like when transformed because OFC some of that shit is gonna look jank, so let us fix it ourselves.
>More detailed mechanics, if every single transformation type part functions essentially the same you're doing it wrong, if all parts in a category feel identical you're doing it wrong.
>Dramatically more melee animation sets.
>Bring back the battleships and MA's from NGB, that was actually kinda cool.
>Give us bosses that aren't just PG gundams.
>Give some missions where you have to move again like GB3 and to give waverider mode some purpose.
>Superbosses you need a full team of players for with specific gimmicks, I cannot stress enough how much this will help the online avoid dying after a single week.
>VR missions recreating iconic canon battles instead of every mission just being fighting random bullshit.
>More build diversity, maybe a pilot perk system or something that can be respec'd but encourages you to create focused builds instead of strapping whatever on.
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>>23727096
Would actually be kind of cool if that last point led to the reintroduction of AI Pilots from GBM that helps determine how friendly AI operates, as well as letting you hear voicelines from your favorite characters as you attack and use Options + EX Skills. That, and as far as Mission stuff goes, I'd kill to see Custom Missions from the mobile game return in some fashion as well; if Bamco is content to let players find their own entertainment, reintroducing and expanding upon Custom Missions would work well in their favor. I'd also want to see unique Part Traits from GB3 make a return in some fashion as well, if only because the idea of a GN Drive-powered monstrosity also sporting VPS armor makes me smile.
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>>23727124
It's really only just the one sperg that hates them for undisclosed reasons. Couldn't tell you why, but I find the sperg significantly more annoying than whatever try to make you believe about MC. Like... threads were actively derailed by their bullshit and made all that much worse by their presence, active or simply implied.
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>>23727148
I'm not sure if it's that so much as it might be beef carried over from the GNL discord back when GBM was still around. I'm reasonably certain there were a handful of other GBM content creators back then, but MC was the only one to actually adapt and persist after the mobile game hit EoS while the others dropped off of the face of the Earth. Can't say for sure, though.
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Not even that Anon but you guys are just being fags right now. This isnt reddit its 4chan. Going "oh why do we hate him hes so kind blahblahblah" about some ant of an eceleb looks downright like shilling. Get off that dick.
>>23727250
SDGO doesnt get enough recognition. Shit was the GunZ of mecha games.
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>>23727250
I remember when we thought SDGO was going to come back, and then the steam listing for the game changed and it turned out to be a chinese knockoff game that tried to dupe people into thinking it was the real thing.
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>>23730992
The one that has Aerial is shit. The real server has cool shit like the Zanneck and Destiny SpecII. SDGOre is what it goes by
www.bilibili.com/video/BV1vm6iBtEGS/
>>23729454
That was done IIRC by the same people that do the server im talking about but I suppose something must have happened so they had to drop it.
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>>23732387
Because there was fuck-all to do in the game, even when one of the private servers added in a bunch of post-OYW Mobile Suits to expand the lineup. I don't doubt that, if done right, a Universal Century-themed MMO could have been great, but UCGO was decidedly not that, like... at all. It was a poorly optimized mess set in a vast expanse of absolutely nothing that Australia was turned into, and space combat was significantly worse than ground combat.
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>>23727250
you now remember Operator Type F
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>>23734693
Doubtful. At best we'd have to wait for Gundam Breaker 5 to be announced and released to see what new stuff gets added. With how stupidly popular SEED Freedom was, I don't doubt for a second that it's going to get the lion's share of new additions. Given their release schedule in the past before NGB fucked things over usually clocked in at roughly 1.5 to 2 years between releases, I figure we're due for an announcement trailer sometime later either this month or next month, and then the game releasing 6 months or so following the announcement trailer.
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>>23735585
Imagine if we had a new Build series anime to go along with it... I'd argue that some of the best memories associated with the Breaker games were the contests to get your in-game custom Gunpla to show up in the anime that was airing at the time as a cameo.
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>>23732387
UCGO is one of those worthless third world "games" where with minimal effort you can automate the entire process of "playing" it by just setting up a program to tap or hold a button.
The why is because it treats its player like a animal lab experiment and no one cares for that.