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Hello hello! It’s that time again, time for another GameJam!
In case you’re not aware. We’ve been doing Game Jams every 4 months or so, mainly at the board cons.
Why at (board) cons? Well, to showcase them of course, the games will be played LIVE with an audience at the last day of the con. Current time is Sunday 29th of March 5 PM EST, check the anchor in case the time changes.
If you’re interested in participating by submitting a game, please go to https://itch.io/jam/mlp-marecon-game-jam-horror-and-edge and join! Please don’t hesitate in doing so, having an initial number of interested people helps me calculate the time I’ll need for the panel. If you for some reason don’t wanna make an itch account, you can email me the game at the mail at the end of the post

Now, for the theme. Last time we did a restrictive one (which you can check out over here »42778618). This time we’re going for a more thematic one: Horror and edge. Does this mean you HAVE to make horror games? I don’t know, that’s for you to interpret.
You wanna make fun of the early fandom edginess? Go ahead
Wanna make a rainbow factory adventure game? Be my guest
Want to experience the daily horrors ponies have to endure on their every day lives (aka: running out of sugar)? By all means
The theme is for you to interpret and play around with.

So, to recap:
Theme: Horror/Edginess
Stream time: Sunday 29th of March 5 PM EST
Jam link: https://itch.io/jam/mlp-marecon-game-jam-horror-and-edge
Mail: littlehorseappreciator@proton.me

Please refer to the anchor for any announcements, updates in scheduling or any other important information.

Previous Jam thread >>42778618
Art by wapamario63. He’ll do a panel too, so check him out!
+Showing all 70 replies.
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>>42997732
wait, so can we start making our games right now? or is there an official start time
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>>42997737
wtf mare is for air
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It is time
For HYP
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>>42997737
FAQ:
>When's the Jam running?
As of now, from February 28th to March 26th, one day before the con starts. Thread has been created beforehand for visibility
>Why give a whole month?
We all have busy lives, I don’t expect you to work on your games for a whole month, just to make one in the given time frame.
>I’m a newcomer to gamedev and/or I don’t think my game will be very good :(
You’re among pone frens, we’ve had plenty of people dipping their toes into game making in the past in these jams. In my humble opinion, I think these jams are the best way to get started and/or get some practice. If not now, then when? The more pony games, the better!
>I don’t I’ll make use of the full month to work on my game
Bah, as I said, I’m not expecting you, and I don’t think anyone is. You could, but the main goal of these Jams is to finish a project in a given time limit.
>Does it have to be a big game?
The scope is up to you. It could be 5 second game and we’ll still check it out
>Can I work with others to make a game?
Of course! You can work solo or in groups, it’s not against the rules
>Are there rules?
The only real rule is for your game to be pony related.
>What if I cheat and start earlier?
Do not cheat! But if you do, then don't tell me... And if you do tell me I'll pretend I didn't hear/read it. I suggest you stick to the time frame. This isn't a competition, and there is no reward other than finishing your projects.
>Can I submit multiple games to the Jam?
Yeah, you CAN submit multiple; you're allowed to... But people normally only do one. I’d recommend you stick with one too.
>Fuck this and fuck you, I'm doing my own thing
Yeah, I guess you can, and we'll still check it out on stream if you decide to share it with us. But I recommend sticking to the restrictions. People find they're more creative when there are limitations!
>What do I win?
A completed project! Other than that, not much. It’s just for fun
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>>42997756
>>42997770
Nope, the thread is for visibility. You have to WAIT. Says so in the FAQ
Pic rel is me for the past 20 mins trying to solve the captcha, sorry for the delay

While we wait, I was thinking we do a little something together...
>>42997737
I wanted to do a little trailer for the Jam as a bumper video for the con, since I haven't finished it, we should do it together!
The main idea I had was to show around one and a half seconds of EVERY game of the one button Jam (the last one), then various clips of games from past Jams. (The games themselves, not the streams)
I was thinking you guys could submit the clips for past games in the thread and we could build the trailer together. (I'm open for any ideas for this).
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Bros?? Only 2 joiners? It's over...
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>>42997732
It's finally jammin time!
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Is anyone gonna make a nsfw game? If so, include ass freckles for extra points.
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>>42998063
>nsfw game
>Horror and Edging
we're having yandere spook sex tonite
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>Horror theme
Nice. I was digging through my hard drive and found another shitty song you faggots can use in your project if you want. It was meant for a pony game I was to lazy to actually make.
It's not "traditionally scary" but it was made for a space alien boss battle so I guess that counts as horror
https://files.catbox.moe/mdxm8p.m4a
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>>42997732
aaaaaaaAAAAAAAAA TIME IS GOING TOO FAST WHAT THE FUCK
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>>42997757
mare is for (hor)air
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>>42997732
>horror
What the fuck am I supposed to do with that
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>>42998313
nice!
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Audiencefag bump.
The game jams are so much fucking fun to watch, and when they are part of a con they are always a top highlight.

Big respect and thanks to all the cool anons who can make fun games for free in their spare time, and to Zaifer for being such an industrious and entertaining host. Even if he can be mean to digital mares sometimes.
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I will try to make a game for the first time.
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>>43000125
Familiarize yourself with an engine and make something super-simple like a Flappy Bird clone before the jam starts.
You don't want to be watching basic tutorials constantly or struggling with compile errors at the last minute.
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>>43000139
What's the best engine if I'm only interested in making 2D games? I tried Unity a while ago but most of the tutorials seemed centered on 3D tools. Is Gamemaker any good?
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>>43000150
It's purpose-built for 2D and comes with a lot of built-in functions, but tutorials vary wildly in quality and you need a basic level of code knowledge to make it work well. If you know how to code you can choose any of the big names and you'll probably figure it out pretty quickly.
If you're not a coder and have to rely on visual scripting, your options are more limited. I'm using Unreal with the PaperZD plugin to moderate success. Godot's system is more complicated and I still haven't figured it out but I like the datascript thingies. I have no idea about the others.
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>>43000162
Thanks anon I might give it a try then and switch if I'm not feeling it. I'm not looking to make anything very complex.
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you're going to keep me in a state of hype for a month
how you pain me
does anyone want to work together? i'm very good with rpg maker
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>>42997732
I spot some nawni belly
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>>42997732
Where's the art prizes for the last game jam?
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Hot damn the board is fast today
Also can any idea guys dump some ideas
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>>43002321
Rainbow Factory rescue operation (Earth pony or unicorn wanting to save fillies(1+) from the pegasi)
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>>43002321
Mares at your door
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>>43002397
this, but you have to find out who is a changeling and gas ze bugz
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>>43002321
what if you steal my idea?
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>>43002524
even if we all tried to make the exact same idea, our execution of it would make them completely different games by the end
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>>43002321
I'm probably going to try making a short Higurashi-type visual novel, not sure how well it will turn out if I only have a month to work on it, but I've been wanting to do it for a long time. If that doesn't work out I'll probably just do something shitposty and stupid.
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>>43002397
>No I'm not a pony
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>>43002867
A higu style pony VN is actually a great idea
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fuck me, page 9 again
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>>43001370
I did say I'd drop an album. Here, there's 4 arts missing, but those will be done before the next Jam starts. I wanna use these cards for the trailer I mentioned above.
https://catbox.moe/c/1huajx

Time Crunch doesn't have wings in a couple but those will be fixed too.
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>>43003415
Is there a big list or a ponepaste or something with all of the games from the previous jams?
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>>43003717
https://itch.io/jam/mlp-off-con-game-jam-one-button/entries
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>>43003722
Awesome, thank you.
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>>43002519
Do not gas the bugs.
Hug the bugs. They're hungry.
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>>43004125
but they're so scary
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>>43004125
No, gassing the bugs is an important resource managing mechanic.
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>>43003717
there's this too but it's also not complete
https://itch.io/c/4098468/pony-games-from-previous-game-jams-click-to-see-all
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>>42999432
A lightweight scare game like https://www.youtube.com/watch?v=kvCT4pPb0OU could be quite charming. Ponies like being scared in good faith, see Nightmare Night.
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What's the demo time slot? Like 10 minutes or so, right?
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>>43004270
Why did he get a tattoo that says "My Sister's Protractor?"
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>>43005619
Yup! Though it may vary depending on the game. If it's a 10 second game then it might get less than 10 minutes, unless we have the dev on stream.
I want to do the Jitsy chat again but with so many people on stream it might be a little harder, I might just hide it in the itch page when I start streaming, so keep an eye out for that.
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Fully ai generated mare games allowed?
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>>43003095
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>>43008388
Probably depends on how you use it. I don't think anyone will fault you for going 100% AI for the graphics, particularly since there's a time crunch (I'm planning on going that route myself). Using it to write some of the code is probably not that big a deal either. If you're talking about literally using AI to shart out an entire game for you, without any human effort being put in at all, that seems like it would violate the spirit of the event and probably result in a mediocre game as well.
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>>43008388
>You use ai to generate your graphics.
>I use ai to generate my code.
We are not the same.

In all seriousness, although I'm great at drawing and animating and have a passion for games, I'm absolute shite at coding and I have no idea how you guys do it
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>>43008705
>I have no idea how you guys do it
it's a skill you have to learn, just like drawing or animating? not that complicated of a concept
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>>43008705
it's fine as long as you understand what your ai is shitting out and design most of the logic yourself
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>>43008638
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>>43008388
I think making AI assets is okay, I understand that making a game does require plenty of skills in areas, and people rarely cover them all. But in my opinion, something made by a human will always be better received, so I suggest giving it your best even if you don't think it's of "quality".
And for code, just be sure the vibe code runs.
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>>43009222
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>>42997732
So we're not allow to develop this game before Feburary 28th, but are we allowed to have art assets created before hand or is it meant to be 100% created during the time limit?
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>>43009801
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>>43008388
I think anons should try drawing their art themselves! Wobbly mspaint art has a lot of soul
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>>43010483
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>>43011239
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>>43011426
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>>42999432
>changelings in ponyville trying to cover the local message board with shitposts
>some of them being so frighteningly stupid, the average pony faints on sight
>Anonymous, most famed Canterlot castle janitor, fearing no man nor mare, gets reassigned to deal with this
>the reward: a happy pony thanking (You).
>>43010649
agreed
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>>43011639
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>>43012138
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>>43012366
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>>43004879
It is now! Just updated it
>>43003717
Not really, but I have the links. Here:
docs.google.com/document/d/1sw4CZZqXDFXXGPNK_qBs6QmfTLN6f6R5nbGp1awjviM/edit?usp=sharing
https://itch.io/jam/halloween-mlp-game-jam
https://itch.io/jam/june-mlp-game-jam
https://itch.io/jam/marecon-mlp-game-jam-asset-edition
https://itch.io/jam/mlpcon-game-jam-anons-choice
https://itch.io/jam/mlp-off-con-game-jam-one-button
https://itch.io/jam/mlp-marecon-game-jam-horror-and-edge

There was an anon last thread that was offering the equestria gaming where we could centralize all this stuff, keep a backup of the games and the like. It'd be cool to have. If that anon's still here please speak up so we don't lose contact
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Thank you to the Anon that's been bumping this thread. It's not normal that we're reaching page 10 in a couple of hours

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