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RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

>Resources, PDFs, links, podcasts, etc.:
https://pastebin.com/nCtwd6Jw

>official discord:
https://discord.gg/xGkk75Z

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>The Rifter torrent with issues #0 to #85
https://files.catbox.moe/57wqyo.torrent

>Last thread:
>>97173634

>Thread question:
Which Rifts books do you disallow as a GM, for whatever reason (overpowered, not thematic, just stupid)?
+Showing all 123 replies.
>>
Anything is fine, but you have to own the physical book.
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>>97416027
I think everyone agrees with that rule, or at least before pdfs got big.

>>97415753
Splicers. They will let all the weird broken giants from PF but they fear letting in a carnivore guyver, a REAL meat eater.
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>>97415753
>Which Rifts books do you disallow as a GM, for whatever reason (overpowered, not thematic, just stupid)?
I mean if you want to play a chinese or russian cyborg in a south American campaign im gonna need some good back story besides i fell in a rift.

Power wise and gear wise its dependent on the rest of the crew, i dont blanket ban any book, but if you start with a JA-12 so do the bad guys.

Its context dependent. Ive banned alot of characters over the years for either being to powerful, way under powered or just someone truly didn't understand what they were asking for
Ie
>online campaign
>1 heavy robot
>cs dog boy
>headhunter
>some caster dont remember honestly
They wanted to play a secondary vampire but good. Wanted me to nerf the negatives for day fighting even in full arnor to keep out sun, didn't want to deal with home soil, seemed to discount the need to feed ect.
Wouldnt accept anything but a yes. Ended up not playing because I was a dick. Ohhhhh well
>>
>>97417177
Justification?

4 possible ones for a Chinese/Russian full conversion military borg:

1) I fell in a Rift. I mean, stuff falling in and out of rifts is kind of the premise of the whole freaking game. But then the question becomes "why don't I go home?" That's easy: I can't just go and buy a ticket on the next plane/boat/rift back. Travelling across the country, by myself, reliant on finding ammo and parts lying around, seems like a losing bet. So I teamed up with the first group of chuckleheads who seemed decent and likely to help me find pay as an "adventurer" while I try to save up and figure a path back home.

2) I was not a particularly loyal soldier to begin. That's why they put a cranial explosive in my shiny new roboskull before sending me off to defend the border. Unfortunately for me, I got ambushed by Splugorthian slavers. Fortunately for me, they had no use for a cyborg that could blow up at someone else's command and removed the explosive on my way to Atlantis' slave markets. Unfortunately for me, they put their own explosive back; can't let a slaveborg possibly run around free. Fortunately for me this group of adventurers saved me from the slavers. Unfortunately for me, now I'm stuck with no way home and an alien slave chip in my head that made me a devout servant of this group. I hate them with a passion precisely because I'd die for them without hesitation, a fact I can't stop reminding them of.

3) Actually, I was born in North America as a normal person. One day I'm out in the woods hunting for game, and the next I wake up in a weird robot body surrounded by Shemarrians. They didn't say anything when I woke, just nodded and left. Some guys I met said they must've saved my life and put me in this body as part of it, but how they got ahold of a full conversion Russian borg body is anybody's guess (Archie III found the old designs and grabbed this guy as a guinea pig to see how the design does).
>>
4) The world is a treasure trove for peoples and nations, and the Motherland needs those resources. Others went elsewhere, but I was sent to recon and explore what used to be the United States, learning what I could and then taking that information home. The trip was dangerous, I lost my three companions along the way, but once I complete my mission I am to find a way home. And what better way to ensure my safety and the mission's completion than to band with local adventurers. I can even learn from them as we travel.
>>
>>97417177
"I fell into a Rift" was good enough fir Victor Lazlo & Thoth damn it its good enough for me.

Just play like you actually did fall into a RIFT

>>97416617
I have all the pdfs & I still enforce the rule because it means that they have to want it a little & it expands our collective library.
>>
>>97418082
>>97417177
I've seen two characters in my current campaign that just fell out of a rift.
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>>97418082
Toth did not fall threw a rift.
He was an old one tricked into stepping on a magic circle that destroyed his ego and switched his alignment.
He was XY(iirr) the most powerful of old ones.
If Toth were ever to regain his memories the universe would be promptly fucked as he would raise his brethren from slumber and begin anew
>>
>>97424764
Victor Lazlo fell through the rift.

I was saying "Thoth damn it" as in a jokey spin on "God damn it"
>>
>>97415753
>>97416617
>Which Rifts books do you disallow as a GM, for whatever reason (overpowered, not thematic, just stupid)?
Nightbanes & Splicers
I'm generally very open, I've allowed outright homebrew at my table, but these two always bring out the tards to my table. Basically my rule is: stats as written; so when a tard get uppity about not being able to have an MDC minor god, I toss them, but obviously exceptions need to be made for splicers otherwise most of the party and NPCs can't use guns anymore.
>>97417574
>Chinese/Russian full conversion military borg
The reason people want to play as a Russian 'brog is because you can avoid psychological penalties as them, it just to metagame.
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>>97426746
>The reason people want to play as a Russian 'brog is because you can avoid psychological penalties as them, it just to metagame.
I think the reason they want to be a russian cyborg is the crazy mantis body and massive cannons.
The stealth russian body is so cool.
But NGR full conversion cyborgs are massively better built. The vx2020 is insane
>>
>>97426746
Imagine want to be a Russian borg cause you want to swill vodka-gas & speak a bad Russian accent through a tin can for shits in giggles & this motherfucker thinks youre doing it to optimize. HA! IN RIFTS Russia they optimize YOU
>>
>>97416027
You know what, I don't think I'd really even mind. However, as a compromise, I would insist you use my character's full title every time, which will be a Mystic Knight of the Order of the White Rose.
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>>97426746
...is her gun smoking a cigarette?
>>
>>97426746
>but obviously exceptions need to be made for splicers otherwise most of the party and NPCs can't use guns anymore.

The official rules in splicers say that metal reacts only in small objects when they leave splice earth. Personally I 5hink they should run out of nanites after a period of time. They already have the issue that they will have no knowledge on how technology or modern weapons work. At most they would have working theories about what buttons do what.

Personally, I'd like to role a splicer character in Rifts just to enjoy the challenge.
>>
>>97432591
>Mystic Knight of the Order of the White Rose.

Speaking of, why is the good mystic knight OCC supposed to be so treacherous when it seems like what cyber knights would be if they were magic.
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>>97432690
Mystic Knights are evil

[spoilers] and cyberknights embezzle [/spoilers]
>>
>>97435068
I think he means the Mystic Knights of the Order of the White Rose, who are allegedly White Knights concerned with justice, but also have an ongoing rivalry with the other Mystic Knights from the main houses, where they perform espionage and subterfuge and assassinations. Of course, as the name suggests, the Mystic Knights of the Order of the White Rose are, in fact, not Mystic Knights symbolically represented by the white rose, but actually guardians and caretakers of it, and their acts of justice and heroism are strictly secondly priorities. Possibly even third, as they're also connected to the goddess Isis and entrusted with guarding her husband's corpse.
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>>97435205
Yes I know. But the Order of the White Rose is not the same as ALL mystic knights.
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>>97435417
Yes, but he specified the good one.
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>>97435205
Is that from a rfiter or something? I could find that bit in FoM
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>>97435866
It's from the Madhaven sourcebook for post-apoc mutant-infested New York.
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>>97435866
>>97436333
The teleporter stone they got in the middle of central park is straight bullshit and makes the white rose knights to powerful.

Ive played an aberent clasic mystic knight.
Was a very good fighter
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>>97415753
Alright, doing CS tokens. First, dogboy. Pass or reject?
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>>97437690
I'll have to inpaint decals and head spikes, obviously.
>>
>>97437713
This one came out a bit better overall.
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>>97437690
Hell no

>>97437713
Getting better

>>97437719
Decent
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>>97437690
No
>>97437713
Maybe
>>97437719
Yes. Make their armor more technological since they're CS grunts, not medieval knights in cast iron armor. It does make them look ferocious and savage.
>>97437777
What this guy said. Also, checked.
>>
What do you guys think will happen to the various Palladium Books lines when Kevin passes away and Sean takes over?

I think Palladium Fantasy will get 5E'd, RIFTS will get a 2nd Edition (with a standardized d20-base), TMNT will get relaunched in a massively simplified form, and BtS, Nightbane, Dead Reign, and Heroes Unlimited will get thrown in the garbage bin.
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>>97437719
Hey, Tokenartfag, great work on these pieces. I hope you don't mind I collected them all into a single file for easier download, here:

https://files.catbox.moe/771qdw.zip

Could you do a an Atlantean or Tattooed Warrior next?
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>>97442371
two words: Universal conditions. It's the end of the line for every rpg that's trying to be balanced. No more having descriptions of most things saying what they do, just turn to a pamphlet, the whole system will be summarized and simplified to the point that it will be on a single page.
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>>97442853
Fuck I had keywords & conditions. Makes me want to smash my head into a wall when everything reads like dogshit
>>
>>97443016
*hate
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>>97442371
That's funny. I have a series of AI gens like your pick for Rifts too
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>>97442371
https://youtu.be/7Bz9ukQyJLU?si=kcU10VSo7JRVLvOI
>>
Beyond the Supernatural is really cool now that I looked into it
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>>97442398
Im working on it now but I want opinions. Atlanteans seem to be just tall dark haired adonises with terrible choices in tattoos. That is all fine but man, do I hate the tatts, it makes them look like Post Malone or jellyroll design wise. There is also the split on high fantasy mystic armor and other times they are depicted as normal non-EBA looking like any other shmoe with ink. That said I really like Atlanteans on paper, they are sdc but have a lot of powers and are never unarmed with their heritage tatts and I think that's great.

Also I would like to know if you want atlantean T-men as well as human or elf or whatever or just anybody.
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>>97446383
I have a GM that loves it although I think he greatly misconstrued it. He said that psychic OCCs were rare and came at a sacrifice but its nothing but psychic OCCs!
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>>97448493
>Post Malone or jellyroll design wise
I hate tattoos myself but that's the look of the Atlanteans, so you have to respect it. On a post-apoc Earth there probably aren't many bare-naked "Adonises" walking around completely covered in tattoos.

Make them glowing in different colors for some pizazz. It's not canon but it makes them look magical and cool.
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>>97448493
>Post Malone or jellyroll
kek that's amazing
Honestly random people with face tattoos keep popping up more and more often so I guess better they be magic than just being suspicious.
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>>97443236
>Party on the outside, strictly business on the inside
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>>97448493
They are biker tattoos not ghetto tattoos. Honestly don't know why they never gave Atlanteans a wandering knight mixed with cowboy biker OCC. You ride into town on a hover harley & kill the evil monster while dressed in a leather jacket & chaps so it's easy to touch your tattoos
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>>97448493
Here's a wandering Atlantean. I liked the aura. 2/3rds 'Sorry', 1/3 'I HAVE COME'
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>>97455683
Here's an atlantean depicted in most of the art, a little more greek. Maybe I missed it but I can't get a proper description of their tattoo sword.
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>>97455727
Female alt.
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>>97455554
I'll do that up next.
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>>97455554
>chaps
>so you can touch your tattoos
Err... are you envisioning them without pants lol
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>>97415753
My group already knows Savage Worlds like the back of their hands. Is it worth learning Palladium or just using RIFTS for SW instead?
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>>97459057
I've played/ran Palladium games since the late 90's. It's a different system with it's own quirks. I wish they had some sort of quickstart so people can get a taste of the system. Palladium does have a learning curve as it's a skill based game. Combat is actively discouraged.
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>>97459109
>Combat is actively discouraged
???
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>>97459657
Because it takes a million years to resolve a round of combat, and most combat ends with someone turning into a red mist.
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>>97459760
Yeah I figured it would be something like that. It's "actively discouraged" if you run it bad, right.
>>
>>97459760
Ive never run into a system that really could be called quick. I think slow combat is the nature of ttrpgs.
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>>97460196
That's a good point, though to his credit a melee round in Palladium games does take as long to resolve as several combat rounds in some other games... because it is several combat rounds really, 2-4 at least. Unless your GM just allows you to dump all your attacks when it's your turn, which can be fun too.
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>>97456843
I kind of picture them with pants with big holes at the hips. How else would this lady finger her shark tattoo?
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>>97460315
I suppose you're entirely correct, good thinking.
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>>97459657
Awarding Experience Points
Experience Points
Action
25
Performing a skill (successful or not).
25
Clever, but futile idea.
100
Clever, useful idea or action.
100
Quick-thinking idea or action.
200
A critical plan or action that saves the character's life and/or
a few comrades.
400-1000 A critical plan or action that saves the entire group or many
people.
100-300
Endangering the character's own life to help others.
500-700
Self-sacrifice (or potential self-sacrifice) in a life and death
situation (like leaping in front of a fireball meant for some-
one else to save that person, even though he/she is likely
to die, or offering his/her own life to save the group or
another).
100
Avoiding unnecessary violence.
100-200
Deductive reasoning and/or insight.
50
Good judgment.
50
Playing in character bonus.
50-100
Daring (clever or not).
25-50
Killing or subduing a minor menace.
75-100
Killing or subduing a major menace.
150-300
Killing or subduing a great menace.
>>
>>97463008
Yes, avoiding unnecessary conflict is encouraged, just the same as killing/subduing menaces is. Sun Tzu also advised avoiding unnecessary conflict, but I don't think he was famous for actively discouraging combat either.
>>
>>97459057
Not worth it, stick with Savage Rifts. Palladium rules are janky and spread across 50 books. SW isn't a great system but it's still miles better than Palladium's 1980s system.

>cue screeching from #1PallyFanboy666xxx
>>
>>97465992
>anyone that disagrees with this large retarded statement is s screeching fan boy
>I've stated such an objective fact, its a wonder they are still in business with such trash products for 33 years
Shut up faggot. The lore and setting are far far better in palladium rifts, to point of mogging the fuck out of savage rifts. The rules are perfectly functional and you only need the ones from the core book to function fine. Yeah, when new content is made its amazingly not magically reprinted into your old copy of the rules. Wild huh
>>
>>97465992
The savage worlds guy is actually doing a great job helping to update the palladium rules in small but meaningful ways to clarify them if the new TMNT book is any evidence. I think he's a cool dude with a lot of respect for the system.
>>
>>97466251
Sean?
Yeah he only worked on the initial savage rifts conversion from what I understand and now does palladium as co-captain full time with Kevin.
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>>97466280
Yeah, from what I've seen on this podcast that hosts him and Kevin quite a bit, he's got the best interests of Palladium at heart and is interested in fixing some of the bitching points long time fans have had about inconsistent rules without scrapping the whole ruleset. Commendable I think. I also think it takes a big person to hear Palladium fans ripping on savage rifts as much as they did and honoring their feedback instead of hating them.
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>>97465992
I honestly wish Savage didn't look so gay so I could actually care for it, on another note I wished uncle Kevin would partner with some better system for it's side adaptation like GURPS or Hackmaster.
>>
>>97466296
From what Sean said, he was the first to ask.
Had steve jackson games asked they might have been told yes. Squeaky wheel and all
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>>97465992
I will beat you with a chrome pipe
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>>97466251
>the new TMNT book is any evidence
Anyone have a PDF of that yet?
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>>97467229
Not that I'm aware of, wish I could buy one though because I don't really use physical game books anymore.
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>>97467246
Tmnt owners ie viacom wont allowcan offical pdf fyi
Im sure its ripped already but i got the physical so i havent looked
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>>97467268
Lame, but I'll report back in one of these threads if I find one.
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>>97456843
Maximum emotional damage to be tackled by a magic tiger that flies out of a man's crotch. Sure, he will survive, but he'll never sleep right again.
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>>97459057
Learn a big boy system, which palladium is!
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>>97467568
Im gonna pull out a Worm of Taut
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>>97460254
One trick this system does do is keep players engaged with defense rolls.
>>
>>97466244
>>97465992
I get the impression from the SW books that, like Sean himself, it just wants to do one session then get out of there. Its excessively canned, to the point Id say its not a core book but a campaign module.
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>>97467676
>It's not a core book but a campaign module

That's literally what it is. You need SW CRB to run Savage RIFTS which is a campaign book like Holler, Rippers, Legend of Ghost Mountain, Deadlands, ETU, Necessary Evil, etc.
>>
>>97467676
They have made alot of expansions, but they all have this pure black and White view of the universe, vs palladium/rifts grey with a peppering of true evil and light.
Human supremacy is seen as the ultimate evil, on par with vampires and the spligorths.
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>>97470463
*splugorths
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>>97470463
I disagree. The Coalition (The "Human Supremacist" faction, though that isn't the whole of the situation) is a lesson against excess for the right reasons, against zealotry and persecution of the innocent to fit an ideal that doesn't apply in that situation. The Coalition is often pitched as being right and often noble in their goals while twisted and diabolic in their implementation. Just read the descriptions of the leaders of the Coalition for more information. Palladium really does do a lot to explain the thought process of all of their characters, good or evil. It's one of the best parts about their character writing. Reid's Rangers are a great example, as were the Camelot crew. Hell, any of the groups of characters are generally written with that similar depth.
>>
>Coalition is noble

Try saying that in the Palladium forums
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>>97472184
Why, have a bunch of EN World keyboard commies infested it?
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>>97472224
Eh, 50%-50%, it's objective that Kevin has made The Coalition more good (or morally grey) over the years. Like half the user base (remember the youngest core player is like 45) will throw a bitch-fit over the fact that muh' NOTz's are seen as anything but evil.

The Minion War on RIFTS Earth is an all-hands-in moment for the setting, it couldn't have been written any other way, but leftoid-libtards are still mad about any pro-nazi representation.
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>>97473037
Palladium boards aren't quite rpg dot net levels but its deffintly troon worshiping and hecking good guy coded
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>>97473037
>mad about any pro-nazi representation
Will you acknowledge that nazis are, in actual fact, bad? No qualifications or justifications or any other kind of dodge. Point blank, the nazis are the bad guys, do you recognize this?
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>>97470597
*spaghettians
>>
>>97472170
>>97472184
>>97473215
What has the Coalition done that is actually noble and not for the sake of self preservation? The war with the Xiticix was for farmland to feed Chitown, war for Tolkien was to secure themselves as the top human government in the Americas.

I think a bit of Coalition wank is because the space marines became such a figurehead for Gamesworkshop. Sadly, Chicago nazis doesnt have the same catchphrases as catholic space nazis.

>Yous Dbees gonna feel Da Hawk when our sammies get dere!
>We gotta flip Dat transport before we get a bad Gapers Block up on Da Ick!
>>
ok tourist >>97473215 back to >>>/pol/ , >>97473079 fair, could be worse. I'm kind of glad Savage divided the playerbase, since the "muh heckin' gud guyz" Tomorrow Legion attracted away the political babies. Unironically the Tolkeen War is when this all started, you still see traces of it when ppl freaked out about (new) lazlo not being a pillar of liberal arts in the new book.

It kinda reminds me of D&D, when the leftoid-libtards made orcs fat and gay, but those same types of people freak out about morally grey (orcish) nazis in RIFTS. Ain't that a kick in the head ;P these people have no principles, never let them trick you.
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>>97473723
>morally grey nazis
Now you have to be trolling, but at the risk of biting bait: there are no such thing as morally gray nazis. You admitted to being a nazi already, so you may not want to admit it, but all nazis are bad. It's inherent to the condition of being a nazi.
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>>97473794 ah, I see, you're still in the wrong board >>>/pol/ back you go, tell them all about Israel. >>97473468
>What has the Coalition done that is actually noble and not for the sake of self preservation?
Trying to stop the dbee genocide in the Chicago 'burbs. Giving amnesty to all humans, including mages. Even when it comes to human supremacy, Canada is far more supremacist than Chicago. But I guess it all depends on how you look at it, the CS hierarchy definitely enabled people to do bad things, but the further you get from a CS Fortress City the more loosey-goosey it becomes on the whole human part. It really depends on what you consider to be the CS, is it the leadership or is it the people, who makes a nation what it is?
>>
>>97472184
I do. Regularly. They hate it lol
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>>97416617
>I think everyone agrees with that rule

People on /tg/ can get pretty salty about it.
>>
>>97473794
>>97473215
The only thing wrong with Nazis is that they lost
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>>97473794
oh no someone arrested one rothchild banker and was magically able to fight the whole world and almost win that's evil
seriously though palladium and the coalition have absolutely nothing to do with real nazis
the CS are more like your imagination of nazis than real nazis are
>>
>>97474410
Ya, at most you can say they have the aesthetic of nazis; but since they are fascist supremacists people just jump to muh notzs.
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>>97473215
naaa they were pretty based
>>
any of the troves have the old palladium robotech books?
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>>97477514
they're probably on the internet archive, the original TMNT is
>>
>>97455770
>>97456342
Bad news! Someone encouraged me to try harder in a positive way so I'm going to try inpainting the lame tatts on this one. Also I have two infections in the same ear and some other bug that's going around.
>>
>>97474171
I think it's a clarification thing. Like, you pull something from a forum post the GM isn't going to believe it's official. Further, we all know it's unbalanced to hell and if you are pulling some shit from another book you are doing it for a clear advantage that isn't including in whatever book the GM is using. At least this way when you have the book it showed you were willing to put money down on it and have something easily passed around the group to call you out on your bullshit.
>>
>>97479736
No, the alternative to "buy the book" is "use a .pdf," not "consult forum posts."
>>
>>97479979
Yeah, that'd be nice. When it comes to the obscure palladium systems though forum posts turn into Rifter articles and get slapped together in a book at some point. There is very little content that fans resort to making up their own shit and Uncle Kev will give it the stamp of approval to putting paid employees on it.
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>>97479693
>Also I have two infections in the same ear and some other bug that's going around
my condolences
>>
>>97479979
>>97479736

I'm the original poster of "you want it? Buy book". And I have all the pdfs, the point isn't that I don't have access to the information or anything, it's just a way to reasonably gatekeep.
>>
>>97479693
>chaps
>no pants
Oh no, bros... no...
>>
>>97479736
No, man.
I remember some anon posting that having a physical rulebook was the base requirement for playing in his group and a lot of /tg/ felt it was a ridiculous requirement and got salty about it.
>>
>>97484900
>>97482932
I mean, that goes with the old GM rule: I make up the rules and I don't need a reason for it, do it scrub!
>>
How do I get into this? Where do I start?
>>
>>97489488
Grab one of the game PDFs from the internet and check it out. Rifts is probably the most popular Palladium RPG, but they also make an old school fantasy RPG called Palladium Fantasy and half-a-dozen other mainline RPGs that cover just about every genre you could ask for. Heroes Unlimited covers anything you might find in comics, Rifts is sci-fi/fantasy with mechs and monsters and mages and mercenaries, Palladium Fantasy is like a late 80s fantasy RPG, Beyond the Supernatural, Nightbane and Dead Reign are horror games, Splicers is another sci-fi game about alien-y biotech, you can get more information about them from Palladium's website. I'm pretty sure almost all of their RPGs are up on the internet archive, or at least older versions of them which is fine to start with. You can buy them on drivethrurpg or from Palladium as well of course.
>>
>>97489488
Find the oldest dudes in you FLGS & ask if they have a game going
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>>97489488
With this!
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>>97489488
Chino prison
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>>97490231
Nice.
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>>97479693
Here's the rough, tomorrow I'll impaint the tats. As I read it, the atlantean tats are implied to be on the inside of the wrist but that doesnt make to be very visible from the above perspective.
>>
>>97491559
>>97479693

This is just so gay
>>
>>97479693
>>97491559
>>97492588
Sorry to say but yeah, it's incredibly faggy-looking. Maybe try a different OCC
>>
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>>97489488
Here's a quickstart PDF that has an introduction to the mechanics, GMing tips, a short adventure, and some NPCs.
https://litter.catbox.moe/emnydyh1sue7pl85.pdf

>and ads for Robotech Tactics lmao
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>>97491559
Change your art style. Make it less faggy.

Here's a couple examples
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257.7 KB JPG
>>97497222
>>
Zappers
Flammers
Why no icers?
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>>97497222
>>97497228
based john redcorn
>>
>>97496576
>>97492588
>>97491559
It really, really is. I'm sorry but I can't make assless chaps not have the mystique. I did get the thigh tatt of the worm of taut.

>>97497228
>>97497222
I worked on one.
>>
>>97497790
>>97497228
>>97497222
I tried to jack up the masculinity as much as I could... This one deliberate vamp hunter.
>>
>>97497414
You are right. I wonder if it has anything to do with the ice spells for warlocks in PF not being popular or what.

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