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What are the gods and goddesses like in your settings, and what advice do you have for designing deities for one's own original settings? And what about other settings who you feel do a great job with their gods? I want to make my first original pantheon instead of just sticking with picrel or copying an existing one like the Olympians, and I have no clue where to begin.
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>>97460831
>often gods are more created by the world then the world is created by the gods.
How is that? I was going to make my gods first and then extrapolate my setting from there. Again, this would be my first real project.
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>>97460501
I cheated and have
>not!Christian God and not!Allah variation
>not!Satan, the ancient antagonist
>not!Lucifer, the more relatable satan
>not!cuthulu and other mythos stuff the pagans are up to
But I'm using a wars of religion era inspired setting. Various demigods or other god like things get made up as saints or demons or otherwrodly things on the spot as needed.
Advice is to make something the players quickly and easily understand because they're not actually inhabitants of the gameworld so various religious intricacy will be lost on them. Go with the Greek pantheon if that's something you're familiar with and makes sense to them quickly.
>>97460683
>he thinks the mods give a shit
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>>97461174
>why is there a active vulcano in the middile of nowhere?
>becouse the dwarfen god of smithing need its fire for the blade of heros.
or
>what is the dwarfen god of smithing doing?
>working over the flames of a random vulcano on his swort of blade of heros.
as a creator is good to have a goal in mind.
if you need unique ideas start up dwarf fortress worldgeneration and read up on its gods and demons.
Had ones a demon that could vomit scorpions or a male monkey demon that claimed to be the female god of creation. Fun stuff
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Best god is any fantasy setting
https://www.youtube.com/watch?v=iR-K2rUP86M
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>>97461659
I do like that formula. Angels vs demons vs what the fuck is always fun. I agree that not having anything too esoteric as a necessity is good.
Watched a talk by some orthodox monk about Christian beliefs surrounding the pagan deities and it added a lot to my campaign.
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There are multiple tiers of deity in my setting ranging from bizarre cosmic powers representing foundational aspects to gods borne of men, orc elf dwarf etcetera , representing cultures, people and man made concepts.
All the way down to the demiurge: the decaying, living corpses of gods that of lost their domains and for the most part, scheme quietly to regain relevance
There are two categories that are smaller and rarer, the true gods: those born from units between the first category and humans , and the saints: gods granted divinity by the second category as a means to expand that gods portfolio
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>>97460501
I want my deities to reside either in a plane of chaos and a plane of order/law, with the mortal world sandwiched between them, and thus having different sphere of influence as a result of which plane they're tied to. I don't want to take too much from Warhammer though (even if I used the image I did just because of how recognizable it is), especially the idea of one side being inherently good or evil (I know in Warhammer the Chaos gods are supposed to represent both positive 'and' negative traits, but they're typically pretty evil, so I want to actually show the good and and bad in both sides in what domains each group gets, does that make sense?), and I need some help coming up with spheres for each side. I could do Magic for Chaos and Technology for Law for instance, though I was considering that each force would have their own kind of magic, and obviously Chaos would have a Trickster archetype and Law a Justice god, what else works? Someone else suggested that I look at Elric, and a quick wiki skim shows that Flame could work for Chaos via Checkalaka, but I would still love to hear what you have in mind.
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>>97460501
Pose art of gods and related beings please!
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>>97463333
I think Fire for Law is better, kind of a Promethus thing where fire illuminates the darkness.
While on the flip side I'd give water and it's unknown depths to chaos.
Then to fit the other two, I'd give Earth to law as it's unmoving and slow to change and Air to chaos as a representation of freedom.
Civilization would fall under law and so you could attach Gods of Harvest which usually double as Death gods while Nature gods such as fertility gods would fall under chaos.
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>>97460501
>What are the gods and goddesses like in your settings,
My wip setting is a cyberpunkish setting were Revelation has started. God and the devil are not absolute incarnation of good and evil but rather akin to a big mycelium entity that grows on the continuum of all possible timelines. Depending on their strength, they can "steer" the universe along these timelines, although this can somewhay be counterbalanced by free will.
The catch is that their presence is directly tied to the number of raptured (for god) or still alive "chosen ones". These "chosen ones" are held through occult means by a conspiracy of powerfull individuals, who usurped the 7 headed beast's throne and abuse the system by tying the life of these chosen ones to their own success (via neutron bomb and other means of destruction), thus forcing god and the devil to steer the world toward timelines favourable to them.
I'm split on wether to also put a superior "true god" though
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>>97465004
>I think Fire for Law is better, kind of a Promethus thing where fire illuminates the darkness.
Huh, that could work, I was thinking of Fire more in the terms of a chemical creation, breaking apart flammable material and releasing energy in swirls and bursts, thanks for the ideas! Yeah, Death being Law makes sense and I was considering it already, though I didn't think of making them Harvest gods as well. If you have any other ideas please let me know!
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>>97465156
I've been wanting to run a cyber punk campaign where the alignment chart gods are just different parts of a larger machine that created the universe. CE = Exhaust Port, LG = Processor, True N = Motherboard connecting everything. Steal it or not, whatever.
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>>97477471
Oh I wouldn't know where to start, it's just an idea, but I'll post my thoughts:
The idea is that there is a society advanced to the point that they have broken away from the concept of "magical gods" and focus more on an advanced past civilization as the creators of the universe. Their machine, built before even the concept of time or the universe, was a large, omnipotent engine. It is said to be the embodiment of all things good, evil, lawful, chaotic, and everything in between.
The Motherboard connects everything, and is Neutral. Those that worship the motherboard often care little for emotion, focusing more on building the most efficient society possible.
The processor (LG) works to determine things, such as what good actually is and how to make more of a system than the sum of its parts. People who worship the Processor will often act on the behalf of others who are less capable.
The Output (NG) just focuses on producing as much good as possible. People who worship this part are often more concerned with overall good as opposed to sheer statistics, but they don't like to impose their own rules.
The Failsafe (CG) just stays on the fringes of the machine, catching any errors that could destroy the system. Those that worship this will often save the day and are always available in a moments notice.
The Belt Drive (LN) is focused on keeping the machine going at any cost whatsoever. Those that worship this part will often ignore others while performing tasks, often causing more damage than good, so long as it is their assigned task, although they don't desire to hurt others.
The Speaker/Light systems (CN) will often display things they notice such as drawing attention to outputs whether good or evil, often doing so in creative, spontaneous ways. People who worship this system will often be very flashy, adding little in the way of actual work to help the system.
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>>97477648
>>97477471
2/2
The Electrical System (LE) will often pump energy to different systems depending on how much they are producing. This often hurts the whole machine, but is needed for intense tasks. People who worship this system are often elites, not afraid to enslave their workers.
The Oil Circulatory System (NE) simply wishes to keep all friction to a minimum. The whine of gears is painful to it, thus it will often spread its oil throughout the system with little regard for if it helps or hurts. People who worship this system will often appease the evildoers in charge in order to stay out of the slave trade themselves.
The Exhaust (CE) is all things bad made from the system as it is shot out into the ether. However, this system has been twisted from its proximity to pure universal Chaos, leading it to try to destroy itself and the system in every way possible. Those that worship this entity are evil scientists, bent on destroying the universe for no clear reasons.
Basically, the gods are all part of one machine, each with its own scifi name, although I haven't thought of those yet.
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>>97460501
My setting’s pantheon is headed by a couple, a goddess of Light and a god of Darkness. Each of them has several other aspects of reality in their divine portfolios as well, like Sun/Day and Fire and Moon/Night and Water respectively, as well as several children who all take after one parent or the other, save for a god of Twilight, their first child. What other aspects go best with each side?
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>>97460501
What are the pros and cons of having your deities be dependent on mortal faith in some way in your opinion? And what are some examples of this that you personally feel make sense besides Discworld?
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