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Tell me about the jungles of your campaign world. What do you like to include in them? How has your party interacted with jungles in your games?

https://www.youtube.com/watch?v=sgmdLrKxvxE
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>>97483152
>What do you like to include in them?

napalm
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>>97483171
Based
https://www.youtube.com/watch?v=0bw8UM1eLFo
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Second campaign for the OW regiment was on a jungle world that was just a little shy of being branded a death world. Flora was pretty mild, except for some occasional poisoned plant and thorn-shooting trees. The fauna was more spicy, with small critters that hunt in packs (think thorned armadillos) and some big armored lizard beasts with big horns, mainly. They were a factor mainly when navigate didn't go as planned.
Then, of course, feral orks that were about to reach critical mass, and the kommandos that the incoming warboss sent ahead of the WAAAAAGH! to recruit them.
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>>97483152
We have something in our jungles called jellyspiders (colloquially): they're like large cephalopods that stretch themselves out amongst the canopy, looking like jelly cobwebs. They drop on creatures from above, inject a paralyzing agent, and digest them whole. Pretty gnarly.
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>>97483378
That's pretty creepy alright.
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>>97483171
I like that explosion effect, that looks really cool.
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>>97483152
Goblins and halflings live in them. No black people in my world, I'm afraid.
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>>97483802
jungle halflings?
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>>97483152
Why?
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>>97483152
Elusive tribes with mystical knowledge
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They're infested with elves and fairies, and not the good kind.
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>>97483152
I'm actually working on a jungle mini-setting sort of thing for B/X right now. it's my first larger project and the first thing i plan to actually put out there, and i plan to release it for free once it's done, which will probably be quite a while from now.

the quick rundown is that the whole jungle region was once ruled by a powerful kingdom of lizardmen, but they took to worshiping dark gods and fell into decay, and their human slaves rose up and overthrew them. the humans are now going through a sort of bronze age, the lizardmen have regressed and become savage monsters who worship eldritch horrors, and there are dark elves who live in a big city-state on the coast who are more late iron age / early antiquity. i also might include some jungle halflings because those are always fun.

the idea is for the jungle region to be easily slotted into any existing campaign setting, but also to have enough content that you can totally just run it as-is on its own for a decently long campaign.

i've been commissioning art for it from friends, so far all i've got is this drawing a friend did of a dark elf soldier. i plan to come up with some unique monsters, and of course i'll throw in a bunch of dinosaurs for good measure.
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>>97483152
>Tell me about the jungles of your campaign world.
they are jungles with ruins and monsters

>What do you like to include in them?
dungeons
monsters
trees

>How has your party interacted with jungles in your games?
they explored them and the ruins while fighting monsters
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I was thinking about the deep south, where there be jungles. What races can be found in such a place? Other than the obvious lizardmen and enterprising humans. I would like to have four, but I'm not sure how I'd go about that. Going for a swords and sorcery tropical pulp thing with ruins and monsters.
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>>97484095
Yuan-ti
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>>97484095
I mean, jungles are filled with animals, so you could pad out the list with more varieties of beast folk. Plant-folk might be an interesting choice, despite the abundance of plantlife in the damn jungle, plant people aren't a major fixture in a lot of games. You could also try some lesser sort of degenerated civilized race as an outlier.
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>>97483805
Yes. Like the tribes in Apocalypto, and the goblins are like the Mayans
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>>97483805
It worked in Dark Sun.
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Like the idea of ancient jungle ruins.
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Fightin Jaguars
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>>97490526
Also Capuchins are cool. Basically all you have to do to have a cool jungle campaign or area is draw from 1920s jungle pulp adventure tropes and make it fantasy.
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>>97483152
Hey hey my dude! Come to worldbuilding general next time!
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>>97483152
on the western half the jungles are filled with cajins and egypt larpers in the future rainforests of the mississippi
on the eastern half the jungles are the realm of romanovia where the remnants of the house of romanov fight a guerilla war with the neo-european unions trade company garrisons
also in the south western continent their jungles are filled with evolved monkey people who lead raiding parties to collect tribute in the form of human flesh from the human settlers of the region
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>>97484095
>>97484537
>>97484694
>Intrepid human conquistador-explorers
>The stagnant, backwards lizardmen of ages past
>The rising caste-system monkey Maharaj, an empire spreading quietly under the canopy, living in bejewelled cities and in the high treetops both. Powerful gorilla honour guards demand tribute from tree-swinging capuchins
>WoW Trolls

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