Thread #97822296
File: MC Trenchers.jpg (854.3 KB)
854.3 KB JPG
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.
>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.
>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Lucid Eye, Mantic,
North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat,
Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.
>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2Jh ZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg
Previous Thread:
>>97764225
>TQ
If you could make any existing property into a tabletop game, what would it be?
338 RepliesView Thread
>>
File: I cry.gif (2.2 MB)
2.2 MB GIF
>>97822296
Trenchers...my love...
>>
File: brigade games celtos dragon riders.jpg (137.3 KB)
137.3 KB JPG
I didnt think id ever see new Celtos models being released.
>>
File: MV5BNDhkMGEzNTctMTAzZC00ZWMzLWFmZjItZjI2MTJlMDE5MmQ3XkEyXkFqcGc@._V1_QL75_UX500_CR0,47,500,281_.jpg (19.9 KB)
19.9 KB JPG
>>97822296
>TQ
Aeon Flux skirmish wargame with strong emphasis on vertical terrain and campaign elements for ideological warfare. Could probably hack Zone Raiders but it would be neat to see on its own.
>>
>TQ
A Forever Winter/Mad God inspired wargame. Keep the factions mysterious, tone down the mudcore and have it less whimsical than Turnip. Ideally models agnostic with custom unit rulesets. No one really knows why theyre fighting anymore. Setting should feel like a FromSoft game with multiple civilizations built on top of eachother. Tech level is anywhere between basic tools and Warmachine mechs.
>>
File: lw9yukxebjig1.jpg (682.4 KB)
682.4 KB JPG
>TQ
Someone smarter than me could make a cool Helldivers game but I mainly just want the models to paint without having to deal with printfags
>>
>>
>>97823354
Hack Rangers of Shadowdeep together with Stargrave mechanics, sprinkle with proprietary flavourings, replace encounter table with three themed tables of bugs/bots/illuminate., and crank the spawn rate way up.
I've been thinking of doing something similar.
The theorize Deathship One could also contain useful bits, but I have yet to examine it.
>>
File: file.jpg (1.4 MB)
1.4 MB JPG
>>97822296
>TQ
A Touhou game that plays like X-Wing or Blood Red Skies would be cool. There may not be many miniatures based on the franchise, but at least there are a bajillion nice 2hu garage kits that are fun to paint.
>>
>>
>>97822296
TRENCHERS, MY BABIES!!
>>
>>
>>
>>
>>97824188
I wanted them for the same reason. Importing them would cost me over 100 dollars. Still cheaper than the guard guys, but I did not know the models actual size and well I was importing to the third world I could easily get screw over back in the day..
Our local store constantly got dick over by GW during those day. Later we discover that GW for some reason constantly change the SKU codes for the region without waring and it would explain why our store ended with random crap like a box full of Tau Ethereals or Krootox they never ask for.
>>
>>
>>
>>
>>
>>
>>97824795
Those are the Regulars, not Trenchers. Two different things.
>>97825075
>I've got a full box of Trenchers, untouched by paint or primer
Sweeeeet.
>>
File: 1726398888109888.png (134.5 KB)
134.5 KB PNG
>>97822296
>TQ
Senran Kagura.
Hugh quality multipart, multipose plastic kits.
Just make a copy of the MESBG rules, since in the game each girl does come with a squad of mooks for beat up.
>>
>>
>>
>>
File: Neytiri_6909.jpg (260.4 KB)
260.4 KB JPG
>>97822296
>If you could make any existing property into a tabletop game, what would it be?
avatar, because I want high quality na'vi minis to paint
>>
File: Scarhandpainting-Fallen-Frontiers-Riffs-1.jpg (1.1 MB)
1.1 MB JPG
How have I literally never heard of Fallen Frontiers
Scale75 made a 35mm sci-fi wargame
>>
File: af2e9-dsc02550.jpg (124.5 KB)
124.5 KB JPG
>>
>>97825293
Sorely tempted.
>>97825359
I've noticed that he keeps "finding" new stock to sell
>>
>>97825399
>>97825404
Resin?
>>
File: Screenshot_20260402-135546.png (820.7 KB)
820.7 KB PNG
>>97822911
But these aren't coomer
>>97822449
I been padding out all my missing oldies warzone from PA and ePay the last couple months. Someone stop me.
>>
>>97825516
WHAT THE FUCK AMERICA I'VE WANTED A RAIDEN TATSU GIGAMEK FOR YEARS AND YOU GOT IT FOR THIRTY FUCKING BUCKS?! MAN FUCK YOU AHHHHHHHHHHHHHHHHHHHHHH
>>
>>
File: IMG_20260402_140239733_HDR.jpg (2.4 MB)
2.4 MB JPG
And I finally bought lutherans cus the plan is to build my own cavalry force with two disciples, one patriarch, one Corsair, and one fusilier as the riders using rough rider or knockoff horses with gas masks. The missing cavalry is the only reason I always thought lutherans sucked.
>>
>>
File: salty.jpg (45.9 KB)
45.9 KB JPG
>>97825566
I'm so pissed off now.
>>97825575
Funnily enough, Lutherans are the only faction I don't have any minis for.
>>
>>
>>97822296
>tq
Shin Megami Tensei. I think it's fairly doable already, any "near future" ruleset you could homebrew a monster summoning mechanic into would do it. But it would be cool to have models for stuff like demonica suits (slightly redesigned, because the original ones do look pretty stupid) and the classic SMT demons.
>>
>>97825399
>>97825404
the game was basically dead on arrival
first off the scale was a hugely controversial, especially because scale75 was being super shady and not up-front about what the scale should be. their first kickstarter failed because it was 35mm scale instead of 28mm heroic, and for their second kickstarter they kept the scale but just hid it better and made people think it wasn't 35mm. unfortunate for them, because whilst in 2015 their scale was controverial, nowaday those models are much closer to primaris, plus people play conquest as well, so scale is not so controversial anymore
but the second problem was fulfillment and quality, especially quality of the rules and translations. so it was a cool box to get if you just wanted the minis, but besides that the game was just confusing and badly translated, so nobody was going to play it in the long run. at this point I suppose whoever still has those minis lying around is using them to play warsurge or opr
the final issue as far as I remember was that scale75 was good at making 75mm models, but they were not so good at making 35mm models. so they showcased a lot of 75mm models as a preview of what you'd get, but then once you got the final mini it was badly translated to 35mm and looked kinda shitty
too bad
>>
>>97822296
>TQ: there are lots of IPs that could easily be turned into successful wargames
>zelda
>monster hunter
>pokémon
>super smash bros
>final fantasy tactics
>league of legends
>overwatch
>team fortress 2
>helldivers
>warframe
>apex legends
>cyberpunk2077
>rainbow 6
>mass effect
>titanfall
>marathon
>street fighter
>half life 2
>xcom
>warcraft
>command & conquer
>d&d forgotten realms
the list goes on. if you make a nice box and minis, and sell it as a board game like experience, any of the above games could be huge
and then if you start thinking about coop wargames? then the list is pretty much infinite, you could turn any single-player or coop franchise into a wargame
one can dream...
>>
>>
>>
>>
>>
>>
>>
>>97826761
>>zelda
>>monster hunter
>>super smash bros
Strange pulls, none of these significantly feature armies.
>marathon
Soon-to-be radioactive brand whose lore mostly boils down to "and then the hero killed the bad guys," "and then the AI went crazy" and "and then everybody was blown up with a really big bomb." Does not exactly lend itself to large scale engagements.
>street fighter
This might be the worst pick of all. A series entirely about 1v1 fights with fluff no one cares about.
>>
>>
File: closeup-stressed-man-holds-head-hands-negative-human-emotions-facial-expressions-reaction-attitude-holding-isolated-86029064.jpg (49.4 KB)
49.4 KB JPG
>>97826761
>warcraft
mfw this is an even worse idea than starcraft, and yet because of starcraft's fake success it's practically bound to happen now
>>
>>
File: IMG_20241204_150724.jpg (195.6 KB)
195.6 KB JPG
>>97825575
Always hated the damn Lutheran triad, their aesthetic turned me off something fierce. They look like a bunch of hobos who just crawled out of the St. Vinnies clothing donation bin. Fucking awful. But I don't have a better idea for what their look should be, so fuck my worthless bitching.
Glad to see some warzone talk, ended up cancelling yesterday's game that I promised to report on, couldn't pin down a scenario even after pinching ideas from Chronicles back issues and 40k2e mission cards and just stressing over it left me feeling burnt out and not wanting to play. So my mate and I have pushed it to next week instead. I did some painting today to clear my head and I think I'll just focus on hobby stuff this long weekend instead. Paint some more corpo soldiers and build some terrain.
>>
>>97823554
Definitely a fun concept. A postapocalypse feudal setting were kingdoms run on the scavage of a highly advanced dark age of technology. It answered the question of how you can have melee in a world of guns by having armor be made from recovered ceramic that's tougher and lighter than steel.
>movie isn't super good
They forced him to make it when he was only like 1/8th of the way into the story.
>>
>>
File: 255946766_1315893912157800_719822289768725762_n.jpg (354.2 KB)
354.2 KB JPG
>>97828376
Oh well, it's a shame you had to put off the game but I'm glad there are still anons out there keeping the game alive.
>>
File: PXL_20260402_210633058.jpg (2.6 MB)
2.6 MB JPG
Playing some HeroScape with my 4 year old. I started wargaming with this exact same HeroScape set when I was a kid, now I'm beginning to carry it to the next generation
>>
File: maxresdefault[1].jpg (104.8 KB)
104.8 KB JPG
I'm wondering, are there any science/fantasy big battle wargames that are based on like 1500-1900 period warfare? Seems like everything is either fantasy set in an ancient/medieval setting, or sci-fi inspired by WW2/modern weaponry and tactics. I would really like to play something non-historical but based on gunpowder era weapons and tactics
>>
>>97829979
1500 is just Warhammer Fantasy, and is nothing like 1900 which uses breech loading rifles and even has semi-auto pictures.
I've been thinking A LOT about Napoleonic Era... With dinosaurs. It's strange I know, but this is my dream setting. Napoleon with dinosaurs and hot air balloon and blimp/air ships. Napoleon has so ideas about invading England with military blimps, and I took think idea and added dinos
>>
>>
>>97829997
Yeah, I'm just speaking generally about warfare from when gunpowder became prevelant from approx the Italian Wars up until the breaking up of formed infantry formations at the start of the 20th century. Of course you have Dwarfs and Empire in Warhammer, but I'm kinda thinking of a game where every fantasy race, or species in space, fights in lines of infantry with some cavalry and artillery
>>
>>
>>
>>
>>
>>97829979
Wars of Ozz reimagines Oz as a post-apocalyptic napoleonic war setting. The eponymous wizard taught the munchkins to use muskets and form up into ranks and the witches followed suit after getting their asses kicked by organized regimental midgets. It has rules for wizards and witches and units like skeletons or the flying monkeys, in addition to more normal napoleonic stuff like artillery and cavalry. It's very boomer coded though, if that matters.
>>
>>
>>
>>97830417
Everything about it from its gameplay to its website to the layout in the book looks like a historical wargame that hasn't had new content or players since the 1980s. For some zoom zooms, it's just too much.
>>
>>
>>97830885
>>97830268
Trying Too Hard
>>
>>
File: 20251128_115057.jpg (2.2 MB)
2.2 MB JPG
>>97829979
alternative armies sells no less than three different games about fantasy napoleonic battles, with minis. I don't think I've ever seen anyone talk about them though.
I think about the concept now and again but I can never make up my mind of how wacky it should be. I want it to reflect the historical era and be grounded, but also have some flair to make it worth doing instead of just playing normal Napoleonics or whatever
>>
>>
>>
>>
>>97831154
It means they're singled out by whatever the initial comment is and are trying to deflect it by pretending they're above the comment. That they have to comment at all, or repeatedly even, betrays their attempt at ironic distance.
>>
>>
>>
>>
File: Screenshit 000773.png (8 KB)
8 KB PNG
>>97831230
yeah?
>>
>>
>>97829971
BASED father
>>97830920
I can't play games made by trannies
>>
any good sources for fantasy/medieval heads? up to about year 1600 or so? in plastic or in STL is fine.
I've come into a couple dozen Free Company Militia bodies but they have neither arms nor torsos. All my frostgrave/oathmark kits have fine arms but the heads are all helmeted which doesn't fit the vibe. they are all also just a bit small when compared to the GW heads.
>>
>>
>>
File: 1628449619285.png (1.2 MB)
1.2 MB PNG
Warcrow? Is it any good or is it a reddit cuck game pushed by youtubers like Conquest?
I've heard great things about infinity so I am hopeful not only for gameplay but pin up models.
Tits in thanks for your attention
>>
>>
>>
File: atla vehicles.png (1.1 MB)
1.1 MB PNG
>>97822296
>If you could make any existing property into a tabletop game, what would it be?
AtLA
I wanna paint little firebending war crminals
>>
Just found out there are two Steve Jacksons. Now I have to figure out which clone designed which games.
>>
>>97832444
>>97832512
(You)
>>
>>
Feels good to finally go back to not being a nogames. This past month I was able to play my first game of Quar and Void Admiral
Both are fun but I have some reservations about the legs Void Admiral has due to simple list building
>>97833434
>reddit cuck game
Some people are truly mindbroken, what could this even possibly mean. Have you tried just playing a game you like?
>>
>>97834102
Steve Jackson (UK) founded GW and Fighting Fantasy. Steve Jackson (US) runs Steve Jackson Games and made Ogre, GURPS, and Muchkin. The only confusing part is the Fighting Fantasy books written by Steve Jackson (US).
>>
>>97834841
Honestly Trench crusade pissed me off.
Every normie midwit was pushing it because thier favorite youtuber was paid to push it.
It was litterally 40k for people to stupid to realize not every game needs to be 40k.
Also John Blanche is over rated
>>
>>
>>
>>
>>
>>
File: Dis Wars.jpg (96.2 KB)
96.2 KB JPG
Sell me on it.
Activation system?
Moral mechanics?
Fun level?
Replayability?
>>
>>
File: 81uDjvdwIOL.jpg (321.5 KB)
321.5 KB JPG
Sales wise, how do you feel Heroscape return has been doing?
acceptable?
>>
>>
>>
>>
File: Screenshot 2026-04-04 232953.png (736.1 KB)
736.1 KB PNG
>>97826841
>>97827820
>street fighter
I imagine this as a halo flashpoint style game, where teams of fighters face-off against each other. small match is 4v4, then it can scale to 6v6, 8v8, and maybe even more. instead of equipping weapons you equip fighting moves, then add some interesting combo and parry system in there, and you've got yourself a fun game
>>
File: Screenshot 2026-04-04 233341.png (1.2 MB)
1.2 MB PNG
>>97827176
>marathon
I think it could work as a game in the style of apex legends, the IP might not be the biggest right now, but it has a household name + very unique aesthetic, that I think it could drive some sales, especially on a kickstarter
honestly this style of boardgame/wargame could be done for most action games out there, from marathon, to destiny, to hunt showdown
>>
>>97827820
>zelda
could easily be a wargame since it has different factions and species, all which could belong in their own roster. could start off as a hero-focused skirmish game, like star wars shatterpoint, and then grow into a full battle wargame if players want it
>monster hunter
here I imagine a PvPvE skirmish game, where warbands of hunters fight each other whilst competing to collect loot and fight small mobs on the table, until the big monster is pulled in and each team is trying to score more wounds on it and land the final blow for points
>super smash bros
this I imagine very much like a halo flashpoint style game, as described here >>97837859
>marathon
this I imagine like a apex legends style game, as described here >>97837877
>street fighter
already described here >>97837859
sorry, but it seems like you have a very narrow definition of what a wargame is, and lack the imagination to come up interesting ideas
>>
File: Screenshot 2026-04-04 234804.png (2.6 MB)
2.6 MB PNG
>>97828179
>warcraft
I don't see how it's a bad idea. warcraft is a universe with dozens of classes and factions, each which could be brought to the tabletop. they have an interesting aesthetic, and proportions that would lend themselves great to tabletop miniatures. plus there is a whole host of WoW players that could be a target audience
>>
>>
>>97837126
>>97837146
Also curious if anyone wants to chime in.
>>
>>97837942
I'd learn to 3d model my own Tuskarr proxies if this was a real thing
Also you can do a great marketing push à la "back to the roots" with Warcraft 3 being strategy with a focus on hero characters and some nameless minions
>>
>>
>>
>>97837942
I feel the same way. There is so much stuff that could be brought to the table, and oodles of options for alt sculpts given how many cosmetics and mounts and the like they could have too. I feel like if Starcraft goes well and they don't piss off Blizzard that we could see them get the license for Warcraft too.
>>
>>97839285
The aesthetics would be wowslop aesthetics, because that's their branding, and frankly, that "look" has become the default for low-effort fantasy aesthetics that it would struggle to visually distinguish itself.
The playerbase are also, used to the dopamine-drip-feed of videogame content, rather than the slowly building enjoyment of the wargaming hobby.
And the IP according to the conventional telling, was born out of an attempt to license Warhammer Fantasy for a game, which fell through and resulted in Warcraft: Orcs and Humans, so making Warcraft into a tabletop game would be a weird form of coming full circle.
I just don't think anybody cares enough about the warcraft IP, or that the character designs would have any particular appeal.
And I don't think anybody reputable who really loves tabletop games, would want much to do with such a project.
At best, you could hope for a WOTC hackjob treatment shat out by a cabal of butch lesbians (male), for the purpose of shitting on and/or subverting the original thing.
>>
>>97839510
>making Warcraft into a tabletop game would be a weird form of coming full circle.
They already did the full loop back in 2003.
>Citadel start making fantasy minis for AD&D 1e
>Games Workshop make Warhammer to use them without having to deal with TSR
>Blizzard make Warcraft out of a failed licensing deal for Warhammer
>White Wolf make Warcraft and WoW RPG books for D&D 3.5
>>
>>
>>97839543
If it wasn't the result of an attempt to salvage a licenced product that fell through, then it was a clear pastiche; Warcraft one was thematically darker than it's successors, and came out around the time Warhammer was hitting it's stride internationally; besides that a lot of the visual parallels are obvious; the pauldroncore and simian musclebound orcs being two key elements of that look.
>>
>>
>>
>>
>>97837921
>monster hunter PvPvE
This completely ignores the lore of the setting, where the humanlike races are essentially pacifists and all get along without conflicts, with the monsters and dangerous wildlife being the sole source of conflict in the setting
>>
>>97840512
Matter of taste I suppose.
But I really don't feel the same way.
Warcraft's aesthetic is too high fantasy, and I find the characters and storytelling bland.
Warhammer has more of a sword and sorcery vibe - magic is evil, and most people are covered in a healthy layer of sewage.
That's just what I dig.
>>
File: 1775038485051871.png (180.8 KB)
180.8 KB PNG
Okay guys, I have a tough one. I finally have a chance to get my normie friends into wargaming BUT I have to pick one skirmish system and stick with it for a bit to not discourage anyone. I have to pick a ruleset that is as mini-agnostic as possible and gives a ridiculous degree of freedom for creating custom units. since some people want to go full fantasy and scifi while others want to stick with historical minis. Right now I'm torn between Fistful of Lead 2E and 7TV. Any opinions on any of these two games or recommendations?
>>
File: download (14).jpg (104.5 KB)
104.5 KB JPG
>>97840512
it had better waifus and wood elves thats for sure
Other than that warhammer is more fun over all
>>
>>
>>
File: victrix-greek-hoplites-v0-eee7lgwma3hd1.jpg (1.4 MB)
1.4 MB JPG
>>97842375
>Warlord
>En Guarde
>Xenos/Dragon/Lion Rampant
>Frost/Stargrave
>Ages of Conflict
Okay.
>>
>>97841555
In ascending order of complexity, I can think of:
>Sword/Space Weirdos
>Forbidden Psalm
>Planet28
All of them allow for lots of customisation, with 5 or so models per player, also fun to play.
If you want something with a higher model count, Xenos/Dragon Rampant allow for very freeform units and aren't too complex to get into.
>>
>>
File: 1_5b1970bcf5d61a15f069e30c21be452f.jpg (46.9 KB)
46.9 KB JPG
>>97841555
>normie friends
>ridiculous degree of freedom for creating custom units
Probably get some flak for this but I've always had a soft spot for super system. It's a capeshit game but is stupidity customizable. Just running off that "normies" might like a bit of MCU like stuff. If a comic character exists you can build it in this game and the rules are rather simple. Typically you make 5 supers but you can build henchmen groups instead of a super or two. Last campaign I played in I built a power armor / energy gun / regular person merc group out of tau minis. Haven't played past 2nd ed so unsure of any current changes.
>>
File: overview_image_60534830_468461.png (1.6 MB)
1.6 MB PNG
Gardens of Hecate is so good man. She is an amazing artist.
>>
>>
>>
>>
>>
>>97840659
the warbands don't have to be killing each other, could just try to hinder each other's progress, laying traps to slow them down, using items to set them back, etc. it could easily be tied into some sort of in-lore tournament... just use your imagination
>>
>>
>>97837942
The reason why I ever ended up playing warhammer was that it reminded me of a physical version of Warcraft 2 me and my dad spent hours together playing.
I would love a WC wargame that was based on WC1 and WC2; but in reality it'd be WOW central.
>>
File: IMG_1526.jpg (2.7 MB)
2.7 MB JPG
>>97841555
I know someone in here will sperg out about this suggestion, but I've had success getting RL normie friends into wargaming by starting with OPR (pic related), which is exactly what you're asking for (mini agnostic, stupidly customizable, allows fantasy and sci-fi to fight each other etc.). It's babby's first wargame for a reason.
>>
File: 5428015-veger's_precursor_robot_concept_art.png (402.6 KB)
402.6 KB PNG
A jak n daxter skirmish game, maybe small wargame size.
Don't include all the main characters, I'm not looking for a dark-mode jak hero that costs 1/4th of an army.
I just think lurkers, metal heads, crimson guard, rebels, osselots (I don't know how to spell that), and even stuff from the first game like the plant zone enemies or mine guys would make for awesome minis. Plus different types of eco would make for cool resources, VP, or mechanics.
Sadly naughtydog was taken over by male feminists like Next Guymann that push out good woman writers.
>>
>>97845260
>Warhammer with worse rules and less flavour, developed specifically for Gay Slopshop consoomers who are too afraid to try literally anything else.
Gee Billy, I wonder why some people wouldn't vibe with this shit
>>
>>97841555
A Song of Blades and Heroes. Enough expansi9n and campaign material for everyone's tastes.
>>97833434
Warcrow is alright. Main issues are model quality on the early runs, and that it's not !fantasy Infinity. Solid game, but niche. Some slight social media marketing cringe, but they're relatively earnest about it.
>>97837800
Yep. RIP the pinups.
>>97837126
Not as good as the previous one. Setting has been fucked all to hell because they wanted to base this version on their Wierd West setting, all factions suffer from it. Mechancially ok.
>>
>>
>>97841555
space or sword weirdos, depending on preference for fantasy or scifi
they are very simple but very good with enough customization that's also easy to expand yourself once you get the hang of the game
something a bit more complex would be Fantastic Scuffles or Brutality Skirmish. both offer more customization than weirdos, but they are more fantasy themed
>>
File: 104579461554.png (477.5 KB)
477.5 KB PNG
>>97845394
Like clockwork.
>>97845260
I already play OPR and like it a lot but the customisation part is not this prominent when it comes to custom units. You still have to fit into pre-made profiles after all.
>>
>>97845260
>>97845956
there is NO customization in opr (and indeed, the rules are just gays' wormshot tier)
it doesn't have unit creation formulas: just a fucking app
anyone either responsible or satisfied with such slop shit is a disgusting animal
>>
>>97846136
>there is NO customization in opr
Rules and modular and you have like 10 different layers of advanced rules to be freely added or skipped.
>it doesn't have unit creation formulas
There is unit creation formula as well, since the very first edition. It's not perfect - you can use it to create general profiles but they still require some extra work to balance them properly.
>anyone either responsible or satisfied with such slop shit is a disgusting animal
I noticed that people mad about OPR always claim to have a very deep knowledge of Warhammer rules and claim OPR is somehow worse than Warhammer as well - whatever that means. It's a special kind of brain damage that makes you look at an alternative wargame played with non-GW minis and still shit and piss your pants while screaming WaRhAmMeR!
>>
>>
>>97846164
>>97845956
>>97845260
>Not much like what OP was asking for
>suggests it anyway
>preemptively malds about pushback
You're your own fuckup.
>>
File: Screenshot 2026-04-06 at 14-47-29.png (9.6 KB)
9.6 KB PNG
>>97846531
You should feel silly. Yes, OPR doesn't fit my requirements in this specific case but it is still a decent game.
>>97846511
There is a PDF with the formula calculator as well. The paid tool is for creating your own units and armybooks.
>there might as well be none
Are you critical towards every author that asks to be paid for their content? You are not a hypocrite, are you?
>>
>>97837126
AA activation system, aka the only sound choice in the year of our Lord 2026.
Morale mechanics streamlined and more devastating, get too much disorder and your efficiency tanks (as well as the efficiency of any squadron you are in), crippled vessels can fight on but risk big booms, you already gave up the VP once crippled though so it could be worth it to go down fighting.
Pretty fun, plenty of factions, plenty of ways to play within each faction, large unit variety. The price point isn't GW wallet raping bad, you can build up a decent fleet for like 150 bucks.
>>
>>97846164
>Rules and modular and you have like 10 different layers of advanced rules to be freely added or skipped.
lets not pretend that those 10 layers are very deep and meaningful
>claim OPR is somehow worse than Warhammer
you are right about this
I don't think OPR is great because it's very much like WH, but it's no way worse than 40k
>>
>>97846164
>but you can choose advanced rules or not
all rulesets are modular, if that's what you mean, lol
not what customization means, lmao
>There is unit creation formula as well, since the very first edition
there isn't one anymore, just armyforge
and custom units requiring an app are a most vile abomination
not that it WAS much good anyway
>OPR is somehow worse than Warhammer as well
it actually is
even gays' wormshot shit still has fun and basic things like open top transports, as far as I know
opr is still shitloads of dice and exceptions galore, but has done away with such fun stuff, lol
completely retarded, really
>>
>>97846637
>lets not pretend that those 10 layers are very deep and meaningful
They literally change the way the game is being played but please go on, define what make rules "deep and meaningful" and present me some examples so I know what I am missing.
>it's very much like WH
Okay buddy, which Warhammer and in what way? Currently there are 4 distinctive Warhammer rulesets and none of those games plays like the other. Just the third edition of OPR was released in 2023 which means we went through 2 editions of Age of Sigmar, 2 editions of Horus Heresy, 2 editions of 40k and release of TOW. Can you tell me how OPR is "very much like" 6 editions of 4 different games?
>>97846651
>all rulesets are modular, if that's what you mean, lol
No they are not. You can't just remove chunks of rules unless they are designed to be compatible with each other and still work in case you remove some. You can't just remove the combat deck from Moonstone and claim it's modular.
>not what customization means, lmao
You clearly have no idea what it means, that's true.
>there isn't one anymore, just armyforge
I pity you brainlet, learn how to use the internet.
>custom units requiring an app are a most vile abomination
In what way? OPR doesn't advertise themselves as a game focused on creating custom profiles unlike games like Xenotactics that explicitly makes it their face gimmick.
>even gays' wormshot shit still has fun and basic things like open top transports, as far as I know
Lmao he melty. Your tears are delicious.
>>
>>97846688
>akshully, opr is complexly designed
lol
>In what way?
the day their apps stops working, you dun goofed
an app to create units is as good as no way to create units, really
>OPR doesn't advertise themselves as a game focused on creating custom profiles
lies, and you know it
a game not allowing that is a shit game, because it aims for captive userbase, anyway
>he melty
I'm sure it was "real", in your "mind"
enjoy your slop lite, lmao
>>
>>97846700
>the day their apps stops working, you dun goofed
>an app to create units is as good as no way to create units, really
You are aware that the unit creation formula is literally this - a formula that is available as an instruction with additional guidelines and you can make all the math by yourself, right? The whole point of the app is to help you with editing your custom armybook.
>lies, and you know it
Ok, show me where OPR advertises themselves as a game with free custom unit creator.
>a game not allowing that is a shit game, because it aims for captive userbase, anyway
By your logic 95% of wargames are shit then.
Yet again, you have no arguments to present - you act like a melty, throwing tantrum and spitting buzzwords with no substance or plan.
>>
>>
>>97846726
>formula that is available as an instruction with additional guidelines and you can make all the math by yourself
the formula isn't even in the rules, and it's not all there is to it
and the balance is shit anyway (that for one emulates gays' wormshot well enough, granted)
>show me where OPR advertises themselves as a game with free custom unit creator
moving the goalpost about opr advertising a custom unit creator, to:
>yeah, you're right, but the question is whether the unit creator is free or not
which is dishonest and laughable
>by your logic 95% of wargames are shit then
they blatantly are
and many of the rest are shit too, for other reasons
>you act like a melty, throwing tantrum and spitting buzzwords
oh yeah, I'm clearly the one doing that, lmao
>>
>>97846755
>moving the goalpost about opr advertising a custom unit creator
Again, show me where they advertise their custom creator as their primary listbuilding tool as I asked here
>In what way? OPR doesn't advertise themselves as a game focused on creating custom profiles unlike games like Xenotactics that explicitly makes it their face gimmick.
>>
>>
>>
>>
>>97846823
Nope, you did. I kept telling you that custom unit creation is in no way part of the OPR's core but you claimed otherwise only to agree with me here >>97846819. I accept you concession.
>gay's wormshot
Fucking embarrassing lmao, stay mad and buck-broken by James living rent free in your head.
>>
>>97846843
>I kept telling you that custom unit creation is in no way part of the OPR's core
which is pilpul
because I don't fucking care whether it's free or not
the problem is you don't even really have formulas, but a fucking app instead
the app is thus your primary listbuilding way, if you want custom units
which is a most basic thing to ask for (which is my point, from the start, despite your laughable pilpul attempts)
>>gay's wormshot
>Fucking embarrassing
for you: because you're obviously gay, and unsurprisingly invested in an even lower version of their shit, lol
>>
File: 1686244493261889.gif (672.6 KB)
672.6 KB GIF
>>97846861
>He is still melting over a self-made up argument he lost on top of that
Keep going diva, entertain me a bit more.
>>
>>97837705
>>97837814
I haven't sold a single one of them.
>>
>>
>>97846136
I recall it having customization, as in they gave you the formulas they used to make units when you paid for the full rules.
No idea if they are still doing that. Dropped the game when the retards started changing the rules like every month so my list would change like 10th 40k.
If I wanted schizo boardgame I'd play current 40k. So OPR is pointless now.
>>
>>97847129
>they used to
from what I looked at, they don't even do that anymore: it's just a fucking app
>the retards started changing the rules like every month
gotta make your userbase constantly excited for the new next thing
works well enough to make them captive, apparently
plus the dice and exceptions galore, while removing fun things
I really don't see the point, really
>>
>>97846688
Woah someone sounds very worked up over people not sharing the same opinion. Not a nice representation of the fanbase, OPRbros...
>please go on, define what make rules "deep and meaningful" and present me some examples so I know what I am missing.
No, I don't think I will. I will say that most if not all of those "advanced" optional rules are either baseline elsewhere or things that people homebrew in the game in half an hour.
I have no problem with this, but it's really not all that impressive of a thing. It's more like without those the game, "base OPR" is dogshit.
>Okay buddy, which Warhammer and in what way?
>Can you tell me how OPR is "very much like" 6 editions of 4 different games?
Take a guess, you sperg. I meant it's very much the same slop with similar style of gameplay(terrain, movement, stat profiles, keywords etc. )
>>
>>
>>
>>97846558
>Are you critical towards every author that asks to be paid for their content?
yes, absolutely: it's them wanting my money, and thus being beggars
I WILL test a game before I buy it, and test it fully
which means I WILL pirate it, THEN eventually buy it
if I like it and really want to play it, I WILL buy it
if I don't like it, tough luck, but you'll have to make do
and if I can't pirate it? I just won't buy it either
sry, not sry
>You are not a hypocrite, are you?
not at all
wanting me to spend money blindly, out of principle, is what's hypocritical: I for one will only spend money knowingly, precisely out of principle
it's not even a matter of money: just too much half assed shit that the creator obviously never even playtested or even proof read himself, lol
it's pretty simple and reasonable: let me see what the game has in the guts first
THEN we'll talk, not the other way around
>>
>>
>>
>>
>>
New to wargaming. Played 40k but don't enjoy pay to win games. Starting out with battletech, but not deep into it yet, love that I can proxy and basically play for next to nothing. Support for the franchise feels less forced. Love the hexmaps, measuring out gets tedious
What wargames would you recommend? Preferably something I can proxy so I can see if I want to spend money on the rulebook and minis or whatever the publisher sells
>>
>>97847997
Sorry, but only poorfags and Indians think getting stuff without paying for it is remotely ok.
Work is work and deserves to be paid. If you feel the product is subpar or doesn't fulfil your expectations, then you are free to provide a proper review and/or contact the author with feedback, otherwise you are a leech and a cancer to both the hobby and independent publishing, which is the soul of alternative, non-corporate wargaming.
You can call it principle, or whatever other pretentious thing, but at the end of the day you're merely a worthless, entitled parasite.
>>
>>
>>97848890
>Work is work and deserves to be paid
certainly not
only utilitarian commies "think" like so
only good work deserves to be paid
>you are a leech and a cancer to both the hobby and independent publishing
absolutely not: if I like, I pay
>you're merely a worthless, entitled parasite
no: those who "produce" half assed shit they never even tested, and yet expect to be paid, are the entitled parasites
your values are completely inverted, and the very reason there is so much shit on the market
>>
>>97849136
>Calls me a commie
>Wants everything for free
How remarkable
>your values are completely inverted, and the very reason there is so much shit on the market
Wrong. The reason there is so much shit on the market is because piracy castrates any chance of competition. A lack of sales volume means independent publishers are unable to afford anything but the bottom of the barrel when it comes to rule designers. Publishers then bet on market saturation rather than quality because they know we'll that they'll merely sell 10 copies at a heavy discount. Without a market that incentives innovation and aggressive competition, the hobby becomes stale and full of sub-par work that has no incentive to become better.
>>
>>
>>97849404
>wants me to pay for shit because muh poor shit workers
yep: commie
it's not the effort that is valuable: it's the result, fuckwit
and you want me to pay without looking at it first, lol
doesn't sound very engaging, lmao
>The reason there is so much shit on the market is because piracy castrates any chance of competition
you're completely retarded
now show us on wargame vault what shit you published and clients refused to touch, lol
>>
>>97848890
>poorfags
dude this isn't a GW game general, don't act like this. we are better than that.
>>97848831
it really depends on your local community.
It depends on what you want to try too.
give me what you're looking for and i'll try and dig for a system.
I'm not good finding a non-measuring system but heroscape is also a hex system, give it a shot there's likely Youtubers that would explain the basics and it's a well loved system that just got a reboot.
otherwise i don't know hex systems as well, so the below is just general recommendations,
I really like firelock19XX, rules are free, the minis are currently standies but the style is lovely.
Btech was my starting point into the hobby and it's hard to beat it. BUT MACattack is another system you could get the rules pretty easy and it's model agnostic. I really like it.
I suggest Mordhiem, TC, frostgrave, and battle companies, blackout and infinity (the rules are free generally and it can be pretty mini agnostic depending on the community). all small model count skirmish.
Warzone likewise, most folks just want more players in their community so if you find WZ :TMC and it's reboots they'll likely just be happy to see more people.
if you want a small armies, Epic, warmaster, Full spectrum dominance, all small 6-10mm systems and they don't really care about proxying.
If you want platoon sized that's harder. Gates of antares was good but small community wise, maybe OPR but i don't like it personally, Konflict 45 i think you could swing it. old 40k is always looking for more people and wouldn't care over much i think.
Saga age of magic, you can use anything fantasy in that system and the rules are in the trove.
ASoIAF is good i hear and honestly you just need unit trays, the cards can be found online, it's got a solid community even if the game might be dying, also very affordable for quality last time i checked.
let me know if you like any of these,
>>
>>97849404
>Wrong. The reason there is so much shit on the market is because piracy castrates any chance of competition.
You know this sounds remarkably stupid.
>piracy is so big and so much of a problem that pu-
my brother, the game market is tiny to begin with.
your competition is an autist who will put a full game system that's good up for free on his blog or something, and 40 years of dead wargames.
>>
>>97849532
There is a difference between calling anyone poorfag because they don't want or can't pay gw prices, or the legitimate statement that expecting anything to be as cheap as possible or free is disgusting. To expect decent hobby material get paid for has nothing to do with GW, and indeed, any hobbyist should be better than to demand stuff for free
>>
>>97849623
>expect decent hobby material get paid for
>decent
that's the very question
how do you know it's decent without reading and playing it first?
particularly considering the amount of shit, including outside of gw's
hence why pirating: if it's good and I play it, I buy it
else I don't, and there's nothing wrong with that, not one bit
>>
>>
>>
>>
File: 1768148395330957.jpg (347.4 KB)
347.4 KB JPG
I posted these a couple times when we had Mutant Chronicles threads but those are pretty few and far between these days. Maybe you guys will like this. A while ago I commissioned a couple MC drawings from racc4644. I always loved the sketches in the old 1st ed MC rulebook and I felt like his style fit really well with that aesthetic. 1/2
>>
File: 1751069035416385.png (1.8 MB)
1.8 MB PNG
>>97849886
2/2
>>
>>97849886
>>97849899
this is wonderful, thanks for sharing anon.
>>
>>
>>
>>97850089
Yeah I think he knocked it out of the park, the Ezoghoul was always my favorite big monster the Dark Legion had but I always felt like that one piece of art they had for it never really did it justice, and the models definitely didn't help. I asked him to base it more off the tiny little one in the corner of the Siege of the Citadel box art.
>>
>>97841555
Fistful of Lead is a good pick for newbies.
Sword/Space Weirdos are both good fun, easy to learn but deep enough for starters and you can do a mix of sci fi fantasy with just Space. There's online builders to make things even easier.
Planet28 is more crunchier but it's good enough.
>>
>>97846136
>>97846531
>>97847742
Trying Too Hard
>>
>>97849716
You need to pay their patreon in order to access the part of the website/app where you can make custom units.
There used to be a PDF with rules and costs for that, but they dropped support for it and now it's very outdated.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: IMG_0881.jpg (935.3 KB)
935.3 KB JPG
Is there a mega to the recent Warmachine stls?
One of my broke friends wants Grymkin and I’d like to not spend $600 to get the stls.
>>
File: Warmachine.jpg (1.2 MB)
1.2 MB JPG
Is Warmachine still resin, or is it plastic these days? I've seen various answers online.
>>
File: 1771886240640073.png (1.2 MB)
1.2 MB PNG
>>97852652
Yeah, Warhost
>>
>>
>>
>>
>>97853981
>Seems
On the grounds of what perception?
I mean, for one, Starcraft's main factions are basically just bootleg Space Marines, Eldar and Nids.
If I didn't like 40k I'd for sure as hell care even less for something that's a half-assed derivative of it.
Hell, at least when they were cooking up the slop that is 40k they could be bothered to steal from multiple original sources.
Ripping off Warhammer is like xeroxing a xerox.
>>
>>97853981
My only issue with it is that it is 20 years late. If I was a kid on the early 2000 this would have been my shit.
But today? Maybe I'll pick a Dragoon or a Goliath for nostalgia, but since they are using the disgusting SC2 models for the most part I'm not really that interested.
>>
>>97854052
>a kid on the early 2000
Then you would not have the money.
Their timing is perfect, because pretty much everyone who loved Starcraft, is now able to afford the miniatures while also in an age, when tabletop wargames become more interesting. Its a "dad-hobby" for a reason.
And while you are right about the SC2 models, i'm sure nostalgia will drive sales hard on this one.
>>
>>
>>
>>
>>
>>
>>
File: Warmachine-Merc-ProductShot-2000x2000-Magnus_Invictus_44f61439-03ca-429e-9a20-1f1b64f72889.png (3.6 MB)
3.6 MB PNG
>>97855161
I don't see it
>>
>>
>>
>>97854277
(You)
>>97853639
Ah, that's a shame. Thanks anon.
>>97854008
Trying Too Hard
>>
>>97856104
It kinda wasn't though.
It was a pastiche of what was laying around within the memory of recent pop-culture.
That plus the whole cold-war "we're all going to get nuked" vibe was still going around when Warhammer was conceptualized.
That's why everybody is some shade of evil and the world/universe is doomed.
Does Starcraft have themes?
I ask you because you profess to care about it, so you might be good for a summary.
>>
>>
>>97856104
>>97853297
What's the issue with resin? I unironically started to think its better than HIPS after buying into nu-machine:
>no assembly needed
>no gap filling needed
>models feel more firm
>No bendy shit or details that get anihilated by small applications of force
>super easy to fix with superglue
Old boxes were trash, but they upgraded their resin formula. Only issue now is small surface imperfections that are practically invisible when painting - anything more major and you get a free replacement from customer service.
>>
>>97850082
>>97850632
>>97850647
>>97850740
Super appreciate the answers anon, thanks!
>>
>>
>>97856253
That campaign is already over, I spent the $150 for the Infernals but my friend wanted Grymkin but didn’t have the spare cash at the time.
Just wondering if there was an affluent samaritan who had uploaded all 3 factions.
>>
>>
File: dndclix.webm (731.8 KB)
731.8 KB WEBM
will D&D players try heroclix just because one expansion feature their favorite theme?
>>
>>
>>
>>
File: 660182625_26116738221324181_5051248490729668439_n.jpg (633.1 KB)
633.1 KB JPG
Plastic Dropzone Commander minis
>>
>>
>>
>>
>>97860630
The time I tried to get into Dropzone the starter set was fucked. Like everything was malformed and the flying stands didn't work and the infantry had literally no detail to the point they looked like lumps of melted plastic.
>>
>>97860777
>>97860731
Hmm, maybe I shan't look into the Dropverse as planned...
>>
>>
>>97859076
What does this even mean, you retarded asshole? "If you have to ask, you'll never know" refers to an elite group of privileged knowledge-havers, is that what you think people who prefer resin over plastic are? Do you enjoy adding absolutely nothing to any conversation you ever take part in? Do you console earthquake survivors lying stunned in the wreckage of their own homes with "it is what it is, man"? You colossal dumbfuck, you damp-dicked vinegaroon, my fucking day is ruined by your stupidity.
>>
>>
>>
>>
>>
File: Dropzone-Commander-Scourge-Infantry-1024x576.jpg (156.7 KB)
156.7 KB JPG
>>97861804
Worse, believe it or not.
>>
>>
>>
>>97861860
Yeah, that's not great. Its kind of weird, the fold in the coat is actually pretty good, like the overall shapes and lines were a good idea, they just didn't add in the details and left it in the slightly tuned blocks stage.
>>
File: 5ekgkk4jpuh_900x[1].jpg (182.9 KB)
182.9 KB JPG
>>97861860
Scourges were actually the better regarded ones, alongside Shaltari. PHR here got the short end of the stick. Mind you that the fact these ended up replacing the older much more detailed metal models was another insult to injury. This applied only to the basic infantry, but since you will probably run them in all lists...
>>
File: heavy warjack.jpg (54.9 KB)
54.9 KB JPG
>>97855185
>we got this instead of a relaunch of Warcaster
Fuck this shit, man. No one has any actual taste in the industry anymore.
>>
>>97855107
Draculas.
>>
File: IMG_20221118_165929~2.jpg (1.2 MB)
1.2 MB JPG
>>97862393
Is the joke that this is a Warcaster jack? I can't tell the difference anymore. Why wish for some fucked up Steamforged monkey's paw version of a game, anyway? Warcaster is in a safe place now, where Matt Wilson can't hurt it anymore.
>>
>>
>>97861860
>>97862384
Glad I scored a big box of dropzone awhile back with Hawk metal infantry for all the factions I wanted to play.
>>
File: Zardoz-7-540x227[1].jpg (12.8 KB)
12.8 KB JPG
>>97863739
THE GAME IS GOOD
>>
>>
>>97865120
Actually, I'm a practitioner of "The Religion of Blood"
My ancestors were Christian for a thousand years, but they were great before that.
Nothing appending to my ancestry is unclean to me, even the contradictions.
My ancestors fought on both sides at The Pass of Plumes.
And I prefer pewter.
>>
File: mesh army.png (2 MB)
2 MB PNG
>>97862384
Oof that reminds me of the guys making mesh armies.
But at least the guys is going for the cheapest and simplest solutions to make an army at this scale
>>
>>97865500
Low-key based.
But they need rifles.
I'd take a short piece of wire, and dip one end in glue to give it a "thick end" to be the butt, and stick them diagonally across the bodies, or vertically on the "arms".
>>
>>97863739
Because with a proper relaunch the game would finally had a fair chance of getting some traction. Warcaster is unironically a great and unique skirmish game and I honestly believe it could be one of those games with a small but committed and devoted playerbase.
>>
>>
>>
>>
>>97865675
>Warmachine, except more sci-fi
>But it was Sci-fi already
>The design language and silhouettes are similar enough that the average buyer can't really tell the difference
>Everything that isn't just warmachine looks like an infinity model, but made with chewing gum
Golly gosh, I wonder why it never took off!
>>
>>
File: sdfijsdlfsd.png (331 KB)
331 KB PNG
Huh.
Sprucon does seem like an interesting new event but the ticket prices put me off
>>
File: IMG_0232.png (41.1 KB)
41.1 KB PNG
>another fucking week into April and the wargames Atlantic Damned still aren’t released.
>’we promise guys here’s everything coming out by the end of March’
Holy shit is there a company with a more messed up schedule than WGA. They stopped doing preorders under some bullshit reason that basically amounted to ‘we can’t release stuff when we promise’
>>
>>97870689
WGA is the random pretty high quality but surprisingly jank mini box/STL collection company for me.
They clearly want to do everything at the same time without the resources to pull off such an insane release schedule.
Chaos cannonfodder minis are a dime a dozen on MMF these days though so I don't see the point in yet another range
>>
>>97870689
I can only assume there's some complicated shit going on behind the scenes from all the different licensed kits they're making, they have Quar stuff that was seemingly finished months ago that's been listed as "on hold for game" for ages when the new rulebook itself is already a month old now.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: xiao-wu-6254300-normal.jpg (54.5 KB)
54.5 KB JPG
>>97870689
Hello me just with Warring States instead of the dammed.
Here's hoping they release before fuel surcharge shipping fees hit. Thank God I got a printer.
>>
>>97870689
There's a lesson in there about not over promising. Victrix typically just says coming soon, which is much better. Today they showed more renders of their mounted serjeants. They had cool bits, like birds and rabbits hanging from their saddles. Made them look like a foraging party.
>>
>>
File: 1743448619468295.jpg (516.2 KB)
516.2 KB JPG
>>97871829
Overcomitments is my guess. A niche release like warring states maybe kept being pushed down the queue by licensed works and Dammed obligations.
>>
File: PXL_20260410_205749291.MACRO_FOCUS~2.jpg (712.2 KB)
712.2 KB JPG
Little idea:
This ancient Citadel C02 preslotta series High Sorcerer of Chaos
Two Harlequin miniatures Drakul Knights
Despite these being fantasy miniatures I will paint them as a sci-fi mystic and his bodyguard. I think they kind of suit each other.
>>
>>
>>
>>
>>
>>
>>
>>
>>97872083
was meant for:
>>97871982
>>
>>97872265
Oh, I know.
Paints tend to be more of a long term supply that you don't replace very often. Foam and other terrain materials can also be obtained easily and cheaply from outcuts, waste or directly harvested from your elderly aunt's house.
Printing supplies on the other hand are used up more quickly and often lack an evident replacement.
>>
>>97871534
I am conflicted about Mantic, they are slightly more cartoony than the others. It's also true that the demonic nature helps in this regard. I got an armored Gelugon from D&D as a big guy (the orcs have a GW lotr troll, ironically the only 2 minis from big companies).
>>
>>97871301
The WGA Satyrs were originally from RGD Gaming, so they had a couple other kits that came first, namely fauns and centaurs (and Scythians and Amazons). The fauns are twinks to the satyrs fat bastards, but the centaurs are more like pony centaurs than horse centaurs. They also had a few metal figures in the same ballpark, namely a couple of satyr shamans and a minotaur. Unfortunately it seems like business wasn't booming and they're pretty much done. WGA did the plastic sprues for them so that's why they sell the satyrs now.
>>
>>
>>97872928
For now at least the fauns and centaurs still have stock here and there. I know their sculpts weren't the highest quality, but I do like most of RGD's stuff. I guess everyone wanted it just got the kickstarter and then there wasn't enough momentum to keep selling things.
>>
File: 3.5_Nymph.jpg (33.2 KB)
33.2 KB JPG
Where do I actually FIND someone to play RPGs with?
>>
>>
I want to throw a cool evil monster down with 2-3 other groups of minion monsters, and one big backup monster against my friend who wants to put his cool hero man and 2-3 groups of soldier mans and big thing of his own on a board and have them fight.
What is the right AWG game for us?
>>
>>97873130
People normally do things with their friends.
If you don't have any to hand you could perhaps set out to make new friends by exploring your local wargaming club scene, but the friends you already have are at least in theory pre-vetted for tolerability.
And some people can surprise you.
>Played Battetech with a Roadman
>>
>>
>>
>>97851504
sorry about the late reply, it's been a long week.
I'm a bit of a grog but while the other guy seems to be moving goalposts this ain't great.
I have mechtek for instance and all of the oblique rules regarding engine size calculation and the like are there for me to use forever i tihnk it's a bit shit they don't let you see under the hood to make your own stuff.
this like GW level stuff, and the only reason GW doesn't do it is they don't want you don't anything but buying a new box
>>
File: deserts of kharak.jpg (539.8 KB)
539.8 KB JPG
Games with this feel?
>>
>>97876038
Full Spectrum Dominance mechanically.
if you mean ignoring the truth and bringing on the wrath of sejuuk then maybe something else.
Maaaybe stargrave, it's more aesthetic and tonal than anything
anyways it doesn't matter how you die, one ancient monster is as a good as another.
>>
>>
>>
>>
File: don't ask questions you can't handle.gif (2.8 MB)
2.8 MB GIF
>>97876215
>sees SG
>spazs out
I literally suggested FSD which is exactly that. There's also 8mm heavy gear, armoured clash and epic 40k. among others if you want that shit.
All of which solve your fucking problem if you're only looking for big ships, maybe use your words.
homeworld is fucking more than just that, it's about the story of your army and the otherworldly feel of the setting which you can do with a character based skirmish game easier than just landships.
oh wait gorkamorka is might be a good blend actually if you want to get that feel just house rules it for more professional weapons and armies.
>>
>>
>>
>>97876378
>i am a mentally unwell person inserting myself into the conversation because i saw something i didn't like
you have to be 18 to post on this website.
and also, by all means i don't like the "grave" set of systems if you have a better character driven skirmish hit me up.
be productive instead of a cock breathing reprobate.
>>
>>
>>
>>97876215
this was funny
>>97876378
>>97876411
this is just cringe
>>
>>97876511
>>97876421
Fuck you.
>>
>>
>>
>>
File: only game.gif (1 MB)
1 MB GIF
>>97876783
Dude just sperged out because he hates stargrave and wanted to start some shit.
>>
>>97876783
>>97876894
>>97876934
>He doesn't know
>>
>>
>>
>>
>>
>>97876038
>>97876187
https://store.dp9.com/index.php?route=product/category&path=137_115
They've had a half-finished game for exactly this going for ages, but I hope you like paying Canadian Boomer prices.