Thread #97829277
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"What the fuck?! 'You guys' let the thread die with no link to the new thread" Edition
Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece
>The other DBZ game
>Sorcery
>Doomtown
>Warlord
>Magi Nation
>Lord of the Rings
>Neopets
>The Condemned CCG
>Grand Archive TCG
>Disney Lorcana
>Hubworld: Aidalon / Earthborne Games
>Little Troubles
>Riftbound
etc.
Post about card games you've played and help other anons get to know your games!
Pastebin/Rules for some games
>Wixoss
https://pastebin.com/LC8SpttH
>FoW
https://pastebin.com/aGEBEKeF
>Dragonball GT SD
https://drive.google.com/file/d/1Pj_0YeUXI5g4XyKwbAXJuZCGt3qWJwyp
>Gate Ruler
https://pastebin.com/nbcZP0nB
>Build Divide
https://pastebin.com/1cQT2pkz
>FaB
https://rentry.org/oypcs
>Ashes Reborn
https://pastebin.com/2jr0EG9S
>Netrunner
https://pastebin.com/g3yQAQ7w
>Fusion World
https://www.dbs-cardgame.com/fw/pdf/rules/fw_OfficialRule_Manual_en_v1 .00_2.pdf
>Various Japanese CCGs without western translation (page is in moonrunes)
http://card.g1.xrea.com/tcg/catalog.html
>The Condemned CCG
https://pastebin.com/Liu2E7Rq
voice chat for playing /acg/
https://discord.gg/rCQFKcGcEP
>Previous Thread
>>97764782
>Thread Question
Are there any card games that seemingly only (You) know about?
332 RepliesView Thread
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>TQ
Cradle, any other indie JP TCGs or standalone dueling card games. I don't have the time to signal boost or translate, and it's a pretty narrow niche so hidden they will remain.
Except for Trinity Draft. We need that shit in English and I might start boosting that with every post.
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>>97829548
It's time to try the TTS mod
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>>97830369
>rangers fag
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I hear card draw can be OP
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>>97830688
When I make a thread it's done correctly. Sorry you're a huge fuck-up that can't follow simple instruction.
You know when the thread stops bumping it's time to speak up and request a bake, right? Not holding your breath until it sinks to page 10. You don't even have to bake right away, just say something. It's literally that simple.
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>>97831220
You had nearly 12h to make a thread as it sailed over pages 6-10 overnight, when I woke up I made the last post and then realized the thread was dead so I made this general.
>offtopic shitstirring stolen valor fuckfabbie
Can't and won't name the card in the OP or even bother to correct his mistakes even once.
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>>97831649
Holy schizo.
>*unprompted* I BET YOU DON'T EVEN KNOW WHAT THIS OP IS AND YOU DIDN'T REALIZE SOMETHING WAS WRONG!
>what?
>GO SOMEWHERE ELSE IF YOU DON'T KNOW FAGGOT
Are you always this obtuse when you admit to wrong doing while lashing out at others?
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>>97831275
Nta but alpha clash is very high quality magic clone. Problem is it has very low support, no stores in the ~10 within 20 miles of me. If there was, I'd play it in a heartbeat.
Instead I'm playing Riftbound and Lorcana, and recently pokemon because I have a 5 y/o that caught the bug.
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>>97832655
Why don't you pick up a print and play deck before you say that about nisei?
>https://nullsignal.games/
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>>97830777
>>97832899
it's not in games that already give you a lot of cards.
the "default" is magic and other draw 1 per turn games. they give you way fewer cards than you can use, so draw is very valuable. If a game lets you draw 2 per turn then draw is only half as good.
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>Final Fantasy TCG
Is there any place one can try this game online?
I'm interested in trying it out, but as its so niche in the west, I'd like to know if I find it enjoyable before spending money on it.
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EBG did show off some new cards recently, probably will a lot more as we get close to the release of Hubworld Aidalon. These three are particularly not fun to play against, but will be much fun for the Seeker that specs into thievery. Cool to see an agent that can actually defend itself after being revealed. It will be difficult to keep the 6 mandatory cost to eliminate her, but with the bleeding purse trick or a surprise obstacle, stealing could become impossible for them to afford it.
These all seem really strong for limited. I see a lot of decks splashing for purple just to get access to the good counters. The strongest pairing might end up being Orange/Purple, but we'll have to see the rest of the cardpool to be certain of that.
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>>97833793
Already got these not too long back. The mobility is going to be a strong defense in its own right.
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>>97834420
The beta part is just that they want you to remove a few cards from the draft pool because their effects don't make sense with only 2 players. Maybe they'll eventually give those cards new effects for 1v1s.
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>>97834289
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For me it's Redemption
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>>97833793
>>97833851
I think everything shown so far is up here https://decksmith.app/hubworldaidalon/cards
lots of them were just beta cards though for testing so they could change
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>>97834806
NFTendie is desperate to get others to agree that QR codes aren't fuck ugly and ruined any possible chance of that "game" (I've yet to see a single person ever play it) ever having a positive public reception.
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>>97830777
>>97832899
cards cost what they cost because of other aspects of the game. if the game makes players hungry for more cards then getting more cards will be "OP" (or expensive, if its balanced). like >>97833096 in mtg you only get 1 card per turn when you could easily use 3 or more, so draw is extremely valuable. if one deck could just draw more they would prettymuch always win.
in games that just give you more draw, or some equivalent like SWU, draw tends to be less good. in netrunner you can draw up to 4 per turn with no help so things like Diesel can exist and be balanced. Ashes is at the extreme end where you usually cant use everything you draw after round 1, and you will see most of your deck, so both draw and tutoring are on the weaker side.
piccy is some exampls of cards that look similar (one shot pay X to draw 3) but are very different valuation because of the system theyre in.
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>>97834922
no altered was a stupid shit cashgrab TCG with phygital dick cheese. basically just last year's version of riftbound or cyberpunk, but using a gimmick as the hype generator instead of a B-tier IP.
hubworld is a niche LCG with an original setting that probably wont even be sold in stores. there about as far apart as any two acg games could be.
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>>97834289
>>97834977
I do find it hilarious that the rebel pilot in the background is getting the full Mike Wazowski treatment.
Oh, and by the way, I'm the sole Lorcana player. Could ya tell?
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>>97835114
Huh. That's funny. You'd think that the rotation would almost force you to adapt a bit. Me, I don't chase the meta, I just have fun with whatever they put out, even if it means I don't win much. Not trying to be snooty or anything, it just sounds like we enjoy the game differently.
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>>97834922
I played a few games of Altered and I liked it for the most part, it had interesting decision trees going on. If anything maybe the problem with gameplay was just how much you had to see every turn (cards to put into the mana zone, what to keep in the reserve, lane to play your cards, bunch of tokens to manage, three stats on each card to keep track of)
It just had some really stupid concepts like the uniques or the QR codes uglying up the designs
Also didn't really like how the character design felt straight out of 2010s Tumblr
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>>97835132
Well yes, rotation killed all the prior meta decks. But the same decks have been played with minor adjustments in all three sets so far - blurple, dogs, purple/Steel, and Blue/Green control being the top decks in each format.
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>>97834803
not sure how often they update this, but for the longest time it had the old Informant nerf. Thankfully it seems like the dev team has came back around on him actually being pretty important to blue as was.
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>>97835624
You mean, besides Aidalon?
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>>97835114
faggot
>>97835132
based
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>>97835624
The Spoils
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>lgs starts carrying sorcery after a long time of being reluctant to do so as an experiment to gauge interest
>wasn't going to get into it into until i could buy from an lgs
>gothic starter decks are a $30 markup over tcgplayer price
what the fuck man
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Triumph of the Will > Force of Will
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>>97829277
I'm wondering if spending my money going to OP15 Pre-release tourney is worth it.. 6 booster packs for about $41, so far that price was good last week.. But now every card dropped AT LEAST $5 because they're more widely available.
I'm unsure about actually making back the money I spend with those boosters. Though there's prizes for the top 4, I wonder if I could make it there.
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Went 3-1 at my store's prerelease for OP15 today.
Got this alt Luffy leader from my packs so pretty happy overall.
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>>97836606
Dedra. She fun.
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>>97836890
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>>97836556
>>97836666
I just hate that the game is so simple that there's not much you can do to outplay or outperform your shit matchups, if you just play against a deck that is favored against you, you just kind of have to pray they draw like shit.
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>>97836666
Yeah, it's been pretty extreme ever since OP13, and Bandai definitely wants people to swap to a new deck every expansion.
I decided to just ignore that and do my best to push my Carrot deck instead. Been doing really well with it lately, with multiple wins or X-1 finishes at my locals.Would definitely love for Bandai to print her another searcher though, as that would make her so much better.
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>>97836990
>it's been pretty extreme ever since OP13
I wouldn't mind if they power-creeped ONLY in OP13 and used it as a baseline going foward because it's the first anniversary set after rotation afaik
>Bandai definitely wants people to swap to a new deck every expansion
Which doesn't make any sense. For fucks sake, this is a game with rotation. OP is going to sell even without power creep
>I decided to just ignore that and do my best to push my Carrot deck instead. Been doing really well with it lately, with multiple wins or X-1
You are fucking based
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My deck for pre release.
I think I got all the best stuff in, only the purple Enel events and 7c blue Sabo event got left out.
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I've been trying to come up with ideas for a Boost-themed Lorcana deck for a while, and this is what I've got so far:
4 Graveyard of Christmas Future - Lonely Resting Place
4 Hercules - Spectral Demigod
4 Jiminy Cricket - Ghost of Christmas Past
4 Kristoff - Mining the Ruins
3 Liquidator - Iced Over
4 Mickey Mouse - Bob Cratchit
3 Mickey Mouse - Brave Little Prince
4 Morty Fieldmouse - Tiny Tim
4 Mulan - Standing Her Ground
4 Pete - Ghost of Christmas Future
4 Roo - Little Helper
4 Scrooge McDuck - Reformed Ebenezer
4 Scrooge's Counting House - Ebenezer's Office
2 Tamatoa - Seeker of Shine
2 Visiting Christmas Past
2 Wreck-it Ralph - Raging Wrecker
4 Scrooge McDuck - Ghostly Ebenezer
It'll probably need some tweaking after testing, but is there anything you'd change?
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>>97834289
Bear witness, I'm one of like two or three HoloOCG players in /acg/. One of the LGS I play at holds SWU events the time as our events so the store ends up having a weeb corner and a Sci-Fi corner. I like peeking over at what's going on between games.
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>>97838351
Based. My store runs Gundam alongside us so I always go and check out their art between rounds.
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ZAFT bois
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>>97838883
I dunno, it has been a long time since we really started to see some of the teeth that the game has to offer. Purple was always my pick for "most pain in the ass to deal with." I have a feeling that every color gets some nice toys though. Netrunner had its run of bullshit cards to have to play around.
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>>97839046
For sure but from my experience credit draining effects are way too NPE and turn off casual players more than damage does (And are kind of ridiculously NPE when put onto ID text)
At least one of those is an agent, I think having something like that on an agent is fine, the condition of having less money on the ID is kind of interesting but considering you can never have more than 10 credits anyway doesnt seem hard
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>>97839046
>>97839059
Oh and comparing this ID to the others we've seen is hilarious because this seems WAY WAY stronger and is purple which I thought seemed IMBA outside of the shit ID
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>>97839059
>>97839063
Yeah by comparison some of the starting IDs were really tame in comparison. I'm hopeful that will start to improve with more expansions, but I could do with more leader variety in general.
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>>97838351
>Go into LGS
>See Grand Archive on shelf
>Art looks nice
>Ask about the game.
>"Yeah its fun but some of the designs are... kinda creepy? But if you can get over that..."
These people are annoying. I wish my stores had a "weeb corner"
The game might be amazing, it might be terrible, but this attitude in general is obnoxious. If I asked about the game, and can see some of the display art, I'm probably not fucking bothered by it and don't need this weird sort of justification.
anyway /blog
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>>97838158
After selling the good stuff, today I made a net positive of $15. Yay? Some poor bastard probably didn't even cover half the entry fee, at least I wasn't him and I had fun.
People are just too skilled for me to win top 4. I swear my deck was the strongest and I always lost without realizing it, suddenly the enemy is full of attackers and I have no Blockers
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>>97839259
Ooooh weird booooobs
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No, seriously, pay attention. I have several LGS, and it's real fucking simple - if you don't like the sexual overtones of a product, don't sell it. It's really that fucking easy. I don't need your fake fucking outrage over me buying something you're selling. Stab yourself in the fucking throat and jump off a cliff while you're bleeding out. Your mother sucks cocks in this life and the next. Put a stamp on that shit and certify it.
Fuck you.
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>>97839330
I was perhaps being a bit too mean, but I've been drinking, and I get a bit aggressive. My sentiment remains accurate regardless, though.
Love you all. <3
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>>97839259
I just started a The Spoils revisited video and these faggots spent ten minutes making a display about how inappropriate the art and themes are, how they disavow all of it, and how it was always bad and they just didn't realise it when they were younger.
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How good is Don Krieg? Just realized you can probably get the cards for free from all the bulk people got in prerelease and they're gonna throw into the trash
My current deck is purple blue Sanji which got his red rocs replaced by Ragnaraku but no clue how relevant it'll remain
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>>97839489
Just finished testing against my Purple Blue Sanji, and it wins most of the time.
Maybe it just particularly counters Sanji, but I'm surprised a garbage bin tier deck (talking about the price, literally common bulk) can compete at all.
It should also do well into Boa... Maybe. It fucks with decks that go wide with too many bodies and rests the Blockers for free.
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>>97839752
Who knows? I've tried it on tabletop sim and while it's alright the cards so far are pretty basic. I can't imagine too many people making it their main game over Magic, Riftbound, OP, etc etc unless they're diehard Cyberpunk fans, of which I'm not sure how many exist.
That being said, I bought the minimum tier to get the beta box just because I have the money and there's a chance, albeit low, the stuff in it is worth a lot more in a few years.
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>>97839832
my understanding is everyone will get the Rebecca, David, V, and Lucy promos
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>>97839832
>>97839843
and then if you get the $350 tier or higher you get the beta box which I believe just has more promos, sleeves, and a playmat.
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>>97839852
I think they're just textless variants like Magic sometimes does.
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>>97839855
That's just a tad too much money for me to spend. I know you could probably make that money back very easily by selling a couple promos to collectors but as of right now I can't afford it.
>>97839860
That's a shame, I have no interest in what're basically proxies lol.
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>>97839566
Copying DM is not a bad thing to do, though and there's reason to do it.
>>97839550
It solves the board stall issue that NtG suffers from.
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>>97840622
If they weren't making them money they wouldn't keep selling them.
>that's still having stock problems and can sell above msrp are
Stock problems are a problem for shops too. And Magic doesn't do msrp any more.
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>>97840738
If the game has reliable removal then the staller can use it too. The reality of the matter is that Magic's blocking system is such a mess that Wizards had to change the rules around it multiple times, the last of which not even that long ago, and people who aren't playing in tournaments would regularly house-rule the mechanics by sheer accident.
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I like how with my LGS's main game being One Piece, nobody minds coomer card games at all, since OP is already pretty close to one already.
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>>97840446
>It solves the board stall issue that NtG suffers from.
This. Magic has the flying keyword exactly because board stalls would be the standard otherwise. DM just made evasion the default state which is for the better.
Fuck, DM is just the perfect streamlined card game. In terms of base systems it is one of the best designed games ever made.
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>>97840789 (Me)
Actually I retract this statement after thinking a bit more about it and reading >>97840800
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>>97840660
Correct, but most LGSs don't make much money, they are hobby businesses that sorta break even.
Regardless, It's not about pure margin, it's margin * volume. Coomer games tend to have high margins comparatively, but very low volume, and sometimes negatively impact high volume stuff like Pokémon sales (less so these days with Pokémon stock basically being a money printer and selling all to scalpers). They're noob traps, essentially, unless there's already an enclave of customers that come to the store. Weeb corner is a good way to mitigate that, as another anon suggested, but it's still almost never going to be worth the risk of alienating the walk in "parents with kids" crowd.
If you want degenerate card games, just buy online and save everyone the hassle. If you want to help your LGS out, work to build a reliable event community for a 2nd tier game, buy snacks and backlog items that have been on the shelves for a while, or sell them popular staples for the 50% market price they'll give you.
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>>97840873
>made in japan
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>>97840873
>not be affected
>becomes tiny pp small energy weak numbers
No, power has to be represented by huge numerals. If you have a power of 5 it means you're some kind of puny insignificant fag, a weakling not worth the trouble. A power of 5.000.000 on the other hand means you're a dragon-god who is about to wipe out entire armies by looking in their general direction.
Only thing better than a bunch of zeros is the infinity symbol, which kind of looks like zeros if you think about it.
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>>97840873
No.
On a psychological level, single or double digit numbers are used to represent mundane units from real life, it doesn't convey any epicness at all, and if it were money it'd represent something cheap like a burger. It just sounds off to say I attack you with 4 and you defend with 6 (although, verbally this ends up being the case lol sometimes playing we start omiting the "thousand" and just say the number, but when I power up or drop a powerful card I WILL say the full number)
Regardless of all, attacking with 10,000 is a lot. Be it money, joules, miles, soldiers, kg.
Although some online card games do play around with basic single digit numbers, it's part of the experience being compact, mobile and quick fun.
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Kinda wish more tcgs would rip off what Cardfight Vanguard did and twist it.
I can see a game where you have graded units that you play sequentially while you take life via placing the top card into your life zone and then your able to use face up life cards as a resource for effects
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What current card games are on the lower power level or slower side? I'm done with MtG at this point, primarily due to the three year rotation and 7 sets per year pushing the power level of decks too high for my taste. Digimon looks cool visually and I like the IP but it seems even faster and more explosive which isn't really what I'm looking for, but maybe I'm wrong.
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>>97843788
Neopets Battledome is a 3v3 card game where you deal damage and block attacks using RNG dice rolls
You win 2 out of 3 battles you are the winner
Simple gameplay but loads of fun because anyone can make a comeback
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>>97845550
It kind of is? Like, at the top level Draven is the undisputed king, even after the bans and I don't think this will change too much in set 3. Being the easiest card draw legend in the game, and being able to do it 2-3 times a turn for some stupid reason, just makes him beyond powerful.
At store level plenty of decks can compete. I've been to 3 skirmishes this month and they were all won by different legends. Draven, Fiora, and surprisingly Ahri.
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>>97843788
Unironically it might be One Piece, anyone else care to comment on this? I'm not that experienced and my decks are freaking Purple Blue Sanji and Krieg, both notorious for plating the long grind.
But One Piece does give me the vibes of old Yugioh in which the first turns are truly just setting up plays for waaaay later, and you tend to play few cards per turn.
Although this specific Meta, Enel exists and he's at full power the moment he has 6 DON on the field, that's like turn x3. Not sure if long grindy games will be a thing this set.
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How does Concoct Disorder work in Flesh and Blood? Does the Arsenal slot need to be empty for it to trigger? IIRC there have been cards before that allowed multiple cards to be put in the arsenal slot.
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WOAH
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This is why I play FAB and not One Piece. Your characters are terrible and the boobs are not always out. FAB girs are elegant
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>>97841926
>>97842494
>a power of 5 is puny
>a power of 50 zillion is so powerful
so the entire fanbase of these games is second graders?
well, when you get to third grade and learn about things like "multiplication" and "units of measurement", your mind is gonna be blown.
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>>97846188
>is such a fucking retard he doesn't understand visual representation
You might honestly be stupider than a grade schooler. Dealing with too many zeros too hard for you? Should we shorten everything to calculations and units to free up a centimeter of space?
Multiple posts explained it to you in the simplest way possible, but the point still seems to be going over your head.
You'd be shit at game design.
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Is there a CG in which Green would be the color of trickery and tactics? Trickery and disruption are the most fun way of playing CGs for me and Green us the coolest color, but in most games i played it is just the ramp/tempo color. From my experience the color that usually gets the cool trickery cards is blue or black/purple. And it may sound autistic but I just can't bring myself to like blue cards. I will gravitate towards green even if it is boring.
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>>97845766
>>97845850
No, it's just fanart, that playmat just cut off the artist's patreon.
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>>97846753
>lately
Shaper is no longer big rig partly due to cardpool and lack of money in-faction. Crim does a much better big rig LARP these days
Most shaper decks revolve around flickering utility/one-off programs that melt ice to play control and then finish the game off with Deep Dive
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>>97845817
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>>97847184
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>>97845755
>Arsenal
From the CRB https://rules.fabtcg.com/en/cr/03-zones/?h=arsenal#cr3.3
>3.3.2 An arsenal zone can only contain up to one of its owner's deck-cards.[1.3.2c]§
>3.3.2a If an effect would put a card into an arsenal zone that is not empty, or into the arsenal and there are no empty arsenal zones, that effect fails.§
>Concoct Disorder
From the release notes https://fabtcg.com/rules-and-policy-center/release-notes/compendium-of -rathe/
>Concoct Disorder triggers when it resolves on the stack and becomes an attacking card on the combat chain. When the triggered effect resolves, each hero puts the top card of their deck face-down into their arsenal, beginning with you and moving clockwise around the table. If 2 or more cards are put into arsenals this way, Concoct Disorder gets go again.
>If a hero is unable to put a card in their arsenal, that effect fails for that hero.
You can play the card even if you or the opponent cannot arsenal an additional card.
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>>97847473
At least they show up somewhere. There are far worse games in this regard. Some games only have official rulings for obscure situations in person with the top judges / devs, and all of their communities have to keep up with what they don't even write down.
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>>97846306
ashes' green (sympathy) is kind of a tricky control / engine color. it's not a blue, there's no direct counterspells, but lots of traps and reactive sideways moves.
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>>97829277
Taking a break from pokemon
Should I get into Digimon or Hololive? Both have small but sizeable communities at my local store cluster.
Saw there is a sakuyamon deck that's very pretty and seems competitive enough, haven't researched much about hololive meta. Which one is better designed and more enjoyable to play?
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>>97847222
One piece has no legs. Printing a dozen different luffies and a dozen different choppers every set is going to cause severe fatigue among the fanbase sooner rather than later.
Pokemon has a thousand+ different creatures to go off with new games coming each couple years. MTG goes to different planes with new sets of characters for every set, ygo makes up new archetypes every now and then. One Piece (and some others like lorcana and riftbound) have a limited amount of content and characters to go by, heavily restricted to adapting stuff from other sources.
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>>97847910
I'd love to recommend Hololive if you you want to play something Pokemon adjacent but with no huge basics to deal with but we are currently less than two weeks away from a rough meta where the top deck is actually expensive to build. Come back in June when things smooth out.
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>Major event in a few days and flying off in 24 hours
>However recent performance at locals has been shit.
>Even more stress as it's supposed to be a good meta for my deck.
>Slander from everybody around me. which builds resentment as i was there supporting my group meanwhile i'm getting belittled when i need support from them.
>Stress and tilted from everything and everyone.
>Endless self doubt in my play as i'm constantly losing.
>Deck is also gonna rotate so it is literally my last chance to play before it is gone forever.
>But i know deep down if i can't envision winning i've pretty much lost the game at the beginning.
>Can't imagine the last time i had fun playing this stupid game.
>Last thing i want is to tilt and not have fun on the trip
>But i know i'd also seethe at myself if i don't take part after months of practice.
I have no idea what to do anymore.
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>>97847222
Yugioh players compete for air fryers at their biggest events, they already know their game is cooked in term of popularity in the west and it's just a question of time before it's dethroned by another shonen card game.
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>>97847953
>Lorcana
>limited content
laughing_mickey.gif
>buys all of your IP
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>>97848304
Doubtful, but they still have plenty of IP to mine, and they're just getting started on Pixar in the next set. They also have certain expectations to meet... of course they're putting out more Mickeys in each set. Mickeys and Elsas print money.
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>>97846753
last i've seen a shaper deck they were using that wacky dude who makes a singleton deck full of best-ofs from all other factions, if that doesn't scream "so tricky there's too many cards up the sleeve" and "tactics of just figuring out what to do with your turn" then i dont know what will.
but that was ages ago, maybe they changed with the NISEI releases who knows
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>>97845736
>Unironically it might be One Piece, anyone else care to comment on this?
Yes and no. It was on a lower power level a few sets ago, but Bandai is power creeping the game each recent set despite the game having a fucking rotation
>>97845766
sex!
>>97846353
based
>>97847910
>Digimon
Bandai fucked the game, so play hololive
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>>97849271
These are the top decks right now.
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>>97849267
>Bandai fucked the game
Please elaborate on this, Sakuyamon is looking at me with sex eyes.
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>>97849760
New card designs break the memory system (>>97844727). The game is becoming as fast and broken as yugioh in less years than it took yugioh to become what it is right now
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>>97849828
Ah I see, such a shame. Watched a couple videos on how to play and the memory system sounded really insteresting to me, the fact everything had a cost, creatures not having haste and getting tapped reminded me of magic but now that I think about it those videos were 4 years old, didn't bother researching modern meta. Well thanks for the heads up, guess I'll go hololive or just take a vacation from card games altogether.
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>>97849867
Digimon has one of the best systems out there. The mechanics were amazing, and the card effects translated to what the Digimons did in the anime/games/books/manga. But recently Bandai started fucking all this up. Colors even don't matter much anymore because of decks like TS, CS , or Adventure
>guess I'll go hololive
It's for the best
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>>97849940
>>97849867
>>97849828
>>97849760
I currently play digimon and yeah, Bandai power creeping all their games like mad right now, not sure why. Still think digimon is more fun than one piece right now though.
Digimon is still also better than vanguard and yugioh at the moment.
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>>97849991
>Digimon is still also better than vanguard and yugioh at the moment
I don't know anything about Vanguard, but I agree with Digimon being better than ygo. But being better than a pile of shit doesn't mean much. Also, Digimon is powercreeping faster than ygo.
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>>97850121
To make it worse, OP has rotation. In Digimon, they must power creep to sell new cards, while in OP power creep doesn't make much sense.
>I hope they slow down a bit in the next few sets
Digi went to shit after BT16, so let's see if Bandai will do the same to OP
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>>97849991
What's your opinion on Sakuyamon? Does it fend well against current meta or has it already been powercrept to trash in just the couple months it has been out for? Have been looking around some tournament tops and Sakuyamon is nowhere to be seen. I just want to win from time to time at my local store.
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>>97850155
It's fine and a lot cheaper than it used to be because of structures but there are better, cheaper decks.
Bandai game's decks price are not representative of power level, one of the best decks in one piece is Lucy and its like 60 bucks? Boa has to be hundreds and its not much better if at all.
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>>97850515
UA is basically dead but presumably has nearly zero carrying costs, so I can see that one surviving. Gundam was a flash in the pan, I don't expect it to last long. Neither dbz game has any player base so I'd expect those to die in the next year or two.
They should bring back Dbz score ruleset
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>>97850552
>UA is basically dead
It's growing in Japan, while the last three sets sold more than any of the others in NA. The last one, Solo Leveling, will even have a restock.
UA might not have lgs players, but it sells, and that is what matters.
>has nearly zero carrying costs
Pretty much. Most cards are anime screenshots
>I can see that one surviving
Imo, UA exists solely to eat the competition(Bushiroad's Weiss)
>Gundam was a flash in the pan, I don't expect it to last long
I can see Bandai pushing it for sometime even if doesn't bring much profit because of it is Bandai's own IP
>Neither dbz game has any player base so I'd expect those to die in the next year or two.
Me too
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>>97851134
>why is the west so cucked
Gynocentric society. The west cucked and brainwashed two generations into thinking that anything related to appealing to the male sex drive is bad and predatory. Now that TCGs are are more mainstream than ever, we have to expect the cucks that ruined cinema and video games in the last 5 years to come and ruin this hobby as well.
>>97851795
>because it is important
Says who?
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>Goes to MTG centric LGS
>Takes out playmat
>Gets stares from pathetic virgins
>LGS owner comes over and tells me to change playmats
>Tells him to show me where rules
>MTG players decide to grab my playmat and throw is outside in the bin
T__T
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>>97854720
Based imaginary Magic players in this made up story
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>>97839388
Amazing how the latter half of the 10s just fucking ruined any discussion about anything remotely sexualized. So much "this hasn't aged well.'" Like, no, it set out to be a game of vices and gratuitous violence, why do you think the resources are sins.
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>>97854774
I have magic player stories to share that would make your toes curl.
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>>97859247
MtG players have always been such garbage human beings that at the literal first huge official event a couple years in when Wizards rented a huge building and had journalists come over the actual players were put on a separate floor from the staff and ignored by the press.
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>>97852419
As long as you're focusing on the actual core mechanics and not wasting hours on border design or figuring out monetization for 100 untested cards I don't think there's any downsides. Because even if somehow you don't learn a single thing from the process, it'll at least rid of you of that nagging "wouldn't it be interesting to..."
These days I kind of take it to the extreme and see how fast I can spin up a prototype and get to testing in hopes of offsetting all the "10/10 best idea ever" I never actually made progress on back in the day (nandeck + game-icons.net usually makes it take 10 minutes top now)
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>>97859346
>MtG players have always been such garbage human beings
This. No one was old enough to play fnm in the early 2000s to know that the playerbase has almost always been this way, and to some degrees worse. They were gatekeeping even before normies invaded LGS.
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Speaking of casual game design, what is /acg/'s preferred method of state tracking? Say a card can be played at 1, 2, 3 or 4 mana cost, would you prefer a dice to indicate the value, a "clip" to place on the side of the card, dry erase marks, or a block on the space on the card (easy to knock off perhaps), or something else?
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>>97859714
What I came up with when theorizing a stamina system was instead of making it a counter stacking mess like Pokémon have a 1 to X scale as part of the card border and only keep track of which number you're on. The problem with that is it's easy to cheat or even mess up by accident so in practice you end up back to pen and paper.
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>>97859826
>>97860555
Fusion world has 0 traction where I live too, but digimon and one piece are doing fine.
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>>97859826
the cards look sick but dragon ball is only having success in the market, not so much in active players. very few players at my lgs
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>>97854720
For me, it's Saya.
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>>97858299
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>>97860678
>digimon
In some places there is an active community. There is one where I lived. However, Bandai fucked up the game
>OP
Afaik, OP is doing fine everywhere
>>97860932
Don't. There are better card games
>>97860957
WTF?!
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>>97861606
>WTF!?
Boomer banned One Piece from his card show because he wanted to keep the event “family-friendly.” He argued the series isn’t appropriate because of the females with big breasts, saying that’s a big reason it’s so popular. The decision got a lot of backlash online, with people pointing out it probably wasn’t the smartest move financially. Instead of backing off, he doubled down like a boomer and kept arguing with the community in follow-up videos. Literally happened 2 months ago but according to >97858299 that type of things never happens in the TCG world, it's just gooner weebs being schizo with their persecution complex.
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>>97861835
Fucking retard. He deserves all the backlash he got. Did his card show succeed?
>He argued the series isn’t appropriate because of the females with big breasts
I guess women with big breasts aren't allowed in his card show either
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>>97860932
Do it, it's pretty fun. Don't listen to the 3player shitgame fans. Digimon is in the sweet spot of being niche enough to repel undesirables but still alive enough to fill periodic tournaments. It is in the comfy zone of tcg's.
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BEHOLD! I am become Parasitic Design; destroyer of deck building.
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>>97862399
best card in the game banned in multiple formats btw
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>>97862569
>an entire set that had both talent and normal class cards
>many staple cards within
>bad for deck building
Versus
>brand new hero armory deck
>she brings a new sword to the class but it's specialization only
>offers new majestic and legendary equipment to the class but it's all based off of this one hero's ability
>even the majestic is only caring about one narrow keyword
One of these things is not like the other. False equivalence. This design philosophy is only getting worse with time, but it has existed for years already. This translates to there being a very bleak future for the game as they ignore established archetypes in favor of flavor of the month hero parades.
People who have been collecting cards since the beginning told themselves that if they purchase cards for their favorite class that they will always have them for deck building in the future. LSS is now broadcasting loudly that old collections mean jack dick. Pease enjoy lining up to purchase all brand new cards every season, says the team. They refuse to make cards interact with older staples because it is too time consuming to test and they don't know how to approach balancing literally everything at once. That's why they opt for shifting themes to redirect testing into developing new options to expand the mechanics into, many times over creeping the power scale as they go. It's quite literally how magic operated for decades.
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>>97865013
Most people have stopped caring about thread duties instead opting for letting it die for hours at a time with no thread link. The couple people still left that care about tradition can and will make threads properly, but they're not always around when it goes down in auto sage to link the next one. The layabouts will gleefully chat in a sinking thread unawares and have even been upset when a new one is made early. Sadly these folks don't feel responsible for keeping the torches lit and they quarrel with the old guard on this thinking they're morally correct by shirking responsibility. "Can't someone else do it?!" Is the overall mentality that's set in.
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>>97865049
as a representative of the old guard, it's none of those things. we're just doing it to piss you off because you spent multiple posts whinging about the thread not getting linked back. trolling people like you is more important than "tradition".
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>>97865013
I made the thread edition in jest after waking up and posting before realizing that the previous thread had died. Thoughts on the new hero?
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>>97863921
>buy new cards everyone!
>the new cards:
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>>97859620
>most of the "old skool" mtg players had moved on to other games by then. different people, different scene.
Not really accurate. The game came out in the 93 but FNM wasn't an established LGS staple until 97-98. Before then it was played far more casually, often times at school as contraband, and hadn't gotten full traction yet. Magic The Gathering published nine base sets from 1993–2007, also referred to as core sets. The base sets were considered descendants of the original Limited Edition, and shaped the default setting and feel of Magic.
I remember many of the original players still touting old school decks around the time Mirrodin came out that marked the beginning of a new era for the game. The game didn't instantly turn to shit over night, there were still plenty of early adopters playing around the time magic shifted focus on their block themes. To say that the players in early 2000s aren't the same hard core bad ass completely cool and grass forsaken player base is disingenuous.
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Witchfag here. Finally received all the cards needed to make the Chaos Witch and her cute pet Dragon playable! Big pic related, deck + side deck.
Time Witch deck and Memory Witch deck are almost done. Working on them next.
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>>97846306
in shadowverse (though i admittedly only played the digital reboot) forestcraft has no ramp and is based around playing lots of cards in a turn (at least, the most basic forestcraft archetype works like that), kinda like hearthstone's rogue; I'm no expert but i think it's one of the trickier classes
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>>97865880
I'm sure there were some holdouts, but a good 90% of the players I knew quit mtg in the urza's era. coming back to the same events in 2002 you wouldn't have seen a lot of familiar faces. where like 1998, it was like a family reunion every time (with all the good and bad that implies).
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Listen up Chombattas, there's a new gang in town. We're claiming our turf over here. You step into our thread unmodded? You better kiss your gonk ass goodbye.
>>97866898
>>97866898
>>97866898