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What's a good Monster Hunter game to get into the franchise?
+Showing all 359 replies.
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>>732208825
Monster Hunter Now is the only good one
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>>732208825
Freedom Unite, 3 Ultimate or 4 Ultimate.
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>>732208825
Just play the first one on ps2.
It's the same core experience as the later games without many clusterfuck features to overwhelm.
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>>732209435
Ignore the rest of the thread. This is the only answer
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Milds
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>>732208825
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Portable 3rd
Any answer different to this is biased and most definitely autistic
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Rise is a good entry point
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>>732213750
>Portable 3rd
>Any answer
Never released in the west
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>>732208825
>>732209435
Whatever you dont listen to the 3dsbabs
FU or Freedom 1 if you can handle a game being a bit barebones
3u on Wii U if you want the peak of Tri with good content
P3rd if you are turbo casual and cant handle underwater
4U if you want 3dsslop with ledges mounting, ledges, gacha mechanics, ledges,rng maps, ledges, a shittier artstyle, ledges, and basically a Proto World Game
World without DLC for better 4U and then get the dlc so you dont get fucked dmg values early.
Ignore GU, play Frontier instead after you beat one of the above.
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>>732208825
World/Rise
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>>732213914
Getting an already translated copy is easier than getting wilds to run on a 5090
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Honestly, FU or 3U. Later games are too casualized and some of them put too muc emphasis on a long boring story.
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P3rd for the most polished least bloated version of the "classic" experience, will give you a taste of the formula without inundating you with systems and gimmicks, on the easier side but that's fine for a new player
Then if you want to experience the true "classic" experience you can go backwards and play FU, more content, less polish, """sovl""""
From there you could go in any direction depending on your tastes:
3U if you want to fuck around in water and see the monsters related to that
4U if you want to see the beginning of the 5th gen DNA with mounting, gimmicky weapons and a lot of new monsters that are now mainstays
GU if you want to just say fuck it and experience the anniversary title that's the culmination of every game prior with customizable hunting styles that modify every weapon
Or you could just play World or Rise and not worry about all that gay bullshit and just experience the franchise at its most modern
The only games not worth experiencing are 1, Dos, Tri and Wilds
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I think Rise is a great beginning point but also perhaps the worst. A lot of the annoying parts of World and Wilds multiplayer are gone and it's super easy to play with friends. Rise is also pretty easy until Sunbreak so you won't get too frustrated. The combat is also stupid fun and IMO the best in the series. But since it's so good going back to the slower and older games is going to hit harder than starting there. Also there's much less emphasis on gathering crap.
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>>732214301
Tri is the only game with that bowgun system which is pretty cool
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FU sucks because dung bombs don't work
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>FU
>Everything ragdolls your ass
>Camera freaks the fuck out
>Instant two frame run attacks that send you flying
>50% of the difficulty comes from finding an opening to actually sheathe your weapon
>HIPCHECK HIPCHECK HIPCHECK HIPCHECK
>Dodge timing varies wildly for the same attacks on different monsters
>Hitboxes vary wildly
>Movesets are nonexistent until P3rd
>Meat and cheese in the kitchen? Fuck you, stamina debuff.
I'm having so much FUN
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Friction = sovl and that's just how it is, which is why nu-MH is dogshit
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Monster Hunter's Pro Skater
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>>732211197
lack of charge attacks in mh1/f leaves out a much desired dimension from the later games
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>>732215429
>50% of the difficulty comes from finding an opening to actually sheathe your weapon
>Dodge timing varies wildly for the same attacks on different monsters
>Hitboxes vary wildly
Damn elden ring was such a ripoff
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>>732215429
>HIPCHECKHIPCHECK
>Find openings to sheathe
>Insta charge (doesnt know the tell)
Love how you differentiate those that started pre 3rd gen and post 3rd gen by how well they position and use iframes
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I wish we could get a game with the content and graphics of the older style but with slightly more modern combat. Like if you could take the newer movesets and put them into the style of the old games. Then give the multiplayer ease of RiseBreak.

And at least 1 new weapon would be nice.
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>>732216391
>how well they position and use iframes
Don't pretend this is some innate thing you learn playing second gen back, positioning and proper dodge usage can only come from knowing the monster inside and out. You have like 5 frames of invincibility so you need impeccable timing and knowledge of which hitboxes linger.
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>>732208825
Franchise is split across consoles so it really depends on what you own.
If you're PC you're stuck with 5th and 6th gen because jewcom won't port the others.
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>>732218976
PPSSPP exists bro and so does Dolphin
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>>732208825
World probably. Maybe P3rd if you really insist on playing an older game and emulating PSP is easy and works very well.
Other games are all painfully jank and outdated and/or held hostage on a shitty platforms.
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world with bikini and nude mods
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>>732220435
Ok but no online?
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>>732208825
this one has the best moveset for every weapon
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>>732221263
lol
lmao
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>>732221263
youre browner than the spanish speakers on hunterverse
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>>732221263
multiplayer on PPSSPP works, but you are gonna have to find someone to play with
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>>732220815
Shitty platform arguement doesn't hold any water if you suggested emulation right before. Switch, Wii and 3ds emulation don't exist now?
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Line up every last Rise and Wilds faggot to be shot
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>>732208825
PS2 > FREEDOM UNITE > P3RD
whatever you want after that
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>>732208825
>Classic MH
FU, 3U or 4U
>nu-MH
World
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>>732221871
With emulation you are still dealing with the limitations of the original platform and with the emulation. In my experience Wii emulation was bad and mapping the controls for MH3 awkward because it expects you to do the point Wiimote at the screen and pull to get monster ecological info. Maybe people figured out that by now. PPSSPP works much better with little to no config and upscales well so I'm making an exception for it. Might as well play P3rd, it's the same game but better.
3DS sucks and emulation sucks.
Switch you don't need to emulate because Rise is on PC too. I didn't recommend rise though because it you can tell it's a portable title and even though I personally liked it might be a bit too much of a departure from what people expect.
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>Start with FU, it's the best
Says the man who used nothing but the Hammer and Longsword while playing.
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>>732208825
Keep in mind that MH is the more divisive in between games than Armored Core fans and each game has their strengths and weaknesses.

You'll see shit like people hating World because you can run back to camp and re-stock on potions, where as in older games if you ran out you had to run from the hunt and make them from scratch.

Nonr of which mattered because people rarely ever carted from slowly running out of items but rather a monster one shotting them with an attack whether they had potions or not.
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>>732222563
I played all of tri with a classic controller pro, you do not need to use the wii mote basically at all. and wii emulation in general is pretty good, you must have an ancient device if you can't run dolphin well, same with a 3DS emulator.
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>>732222815
>Nonr of which mattered because people rarely ever carted from slowly running out of items but rather a monster one shotting them with an attack whether they had potions or not.
Never played hub quests solo detected
Nor the double diablos quest in FU village
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>>732222815
>Nonr of which mattered because people rarely ever carted from slowly running out of items but rather a monster one shotting them with an attack whether they had potions or not.
eh it matters a little if you say, use a max/ancient potion and cart, because then you could just walk back into the fight with 2 max pots again. it matters less for megas, but restocking instant full heals is too strong so I never did it. Then there's also ammo restocking for gunners.
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>>732222762
GS is easier than Hammer
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Why am I supposed to hate this game, again?
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>>732223981
Because you started on the 3ds and its not a 3ds game despite it being litwrally 4U-2
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>>732223656
Admittedly it was a long time ago, so the hardware was ancient by current standards and not what I have now, but I haven't really felt the reason to try again. Performance has detracted from the experience but I just don't think it would flip it to be worthwhile now anyway.
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>>732223728
>Nor the double diablos quest in FU village
I feel like the the FU village quests aren't talked about enough for how fucking crazy they are. One of the 4* quests is Kushala, in a tier that still has you fighting singular dromes.
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>>732224198
Double plesioth in a bullfango infested / crab infested jungle
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>>732223981
too much casualization disguised as "QoL". like we didn't need to be able to move and heal, the flex existed to punish bad heal timings by forcing you to be stationary after healing, while also giving the game some personality. you can restock and change equipment at camp, as well as eat which negates the whole point of being punished for carting by removing your meal bonuses. SoS flares basically killed old lobby culture of taking turns hosting shit, so now everyone in solo play just matchmakes into a group to fight what they want instead of needing to help people with things they may not need themselves. The main city hub sucks, and the gathering hall also sucks so there's no reason to use it outside of farming goldboy. They also removed the village and guild hall split, so playing campaign in a group sucks because everyone needs to go into their own quest solo, watch a cutscene, abandon so they can play together. The story is also gated by arbitrary things, like needing to sniff enough monster shit to find the next story beat, not to mention a story being forced at all when all the games need is textboxing giving contextualization for those who really care for it, while everyone else mashes through.

This is a bit more subjective but I liked the old seperate zones more than the seamless world too. you could flub the distances between zones better to make each area feel larger than it was, with big sweeping vistas and skyboxes. there was also the tactical consideration of walking out of a zone to heal in emergencies
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>>732224134
fair, tri is an interesting but very flawed and content dry game. it was fun at the time, especially online with a group doing stuff like powderstone quests for zenny and jhen mohran events but otherwise it's just an ok game.
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>>732213935
>>732214301
>p3rd is easy
doesn't have G rank =/= the actual game is easier. nobody asking the question of "what monhun game do I play first" is going to play the game enough hours to get to the point where the free +50 defence 3U gives you is balanced.

it's easier then FU, but that game is only hard if you pick something besides gs/hammer/gun and are too proud to throw flash bombs but is eitherwise about as forgiving in terms of the grind while having less mechanics and a bunch of dogshit monsters mixed in with the great ones
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>>732223981
Because it hurts the Risesloppas feelings
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>>732223762
The ultimate difference is, in one game if you run you can just restock, in another game you can run, and just make shit with a small hit against your quest time.

Either way you aren't going to generally lose because you ran out of heals, you're going to lose when the monster hits you to death(cart).

This was discussed last thread, if re-stock was that crucial of a game breaking thing than people would be running survival skills in earlier gens more than damage skills.
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>>732214301
Dos and Tri are definitely worth experiencing if you're already invested in the series and want more, especially now when you can play them online
Dos mostly for the village mechanics and seasons, Tri for the unnerfed atmosphere and monsters and Loc Lac hub
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>>732214721
Works just fine on Khezu
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>>732224520
>we didn't need to be able to move and heal, the flex existed to punish bad heal timings by forcing you to be stationary after healing
potion flex is often less punishable then healing in world though because you burst heal upfront, if you chug and get slapped right after you would often still heal like 60% of that mega potion or more

in world because it's a slow heal the entire time sipping, even if you can technically move against anything but a total shitmon you're either getting hit or forced to roll out of the animation and only got like 10% of the potion. the entire reason why so many fivers got filtered by anjanath and odogaron is because they would keep chugging in big tackle range. the flex was funny though
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>>732224198
most people in these threads just haven't played FU
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>>732225079
>FU is only hard if you use the majority of the weapons unless you stunlock the monsters
That just means it's hard.
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>>732225774
The way fights like Tigrex are designed would make it impossible to heal with potions without moving anyway.
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>>732224520
>there was also the tactical consideration of walking out of a zone to heal in emergencies
you really bitch about casualization but justify being able to heal while the monster literally can't do anything about it by walking 5 feet to the area boundary because the baby handheld we made this game for can't handle rooms that don't take 15s to walk through
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>>732225079
p3rd is just easy man I don't know what to tell you
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>>732225928
yeah it's pretty hard to beat FU with the sns or something but it's also pretty hard to cut down a tree with a knife and you're retarded to do either. in gen 2 it's not like the weapons are actually deep enough mechanic/moveset wise to even justify playing something suboptimal, they all play in the exact same way only some are able to actually deal with shitzones/threshold to stun monster and others are too small/weak to pull it off so you have to roll on the ground and bait tailspins even more
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people saying FU or 3U are tryhard fags, no newcomer is going to get hooked with the franchise with these
start with world -> rise, if you are not fed up go to 4U->GU, if you still hate yourself finally go for 3U->FU
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>>732225774
naw I've drank in front of a diablo before and sidestepped a charge. it's just too good
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>>732226116
>in gen 2 it's not like the weapons are actually deep enough mechanic/moveset wise to even justify playing something suboptimal
Yeah, why play something you find fun instead of just using the busted weapons. This is a video game and video games are srs bsnss, just use the most optimal strategy and move on. The game is super easy if you just one strategy and ignore everything else.
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>>732226840
but what's fun about playing something that does the same
>the boss has an opening, I bop him and then roll -> sheathe to bait out another opening
song and dance, only it takes longer and there are some openings you can't take because your weapon either can't reach in time or you'll get hit on your recovery because it doesn't stun/flinch

I'll give partial credit to gunlance fags because even if that thing sucks it at least has cool explosion and some actual mechanics, but who the fuck is using SNS over GS in FU when you have worse attacks, about the same ability to combo but with worse range, and a worse block (lol). there's a reason third gen gave it way more combo freedom + blunt attacks + outright buffed some moves
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>>732226449
>people saying FU or 3U are tryhard fags, no newcomer is going to get hooked with the franchise with these
FU is not a cock and ball torture game until the early part of G rank when you really are unequipped for the rank. Though honestly the game falls off hard in G3 because that's when you're forced to fight shit like Gravios in the dogshit gen 1 old maps.
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>>732226840
These are the same fags that whined about the optional clutch claw because in order to be optimized they had to tenderize the whole animal before wailing on it, when you could do so at your leisure.

It's the same people that bitched about HAVING to spam full release for normal gunlance and not enjoy any other of the weapons move set for max damage.
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>>732214301
>The only games not worth experiencing are 1, Dos, Tri and Wilds
Damn. I completely agree. Are you sure you're not me?
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>>732226840
what's fun about using something shitty? you do realize FU is the monhun game designed for japanese schoolboys to play together during lunch right?
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The Lance was fucking unusable until they added the counter.
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>>732225538
it isn't crucial but it's still a thing people can do that can casualize the game man. not everything is massive or game breaking
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>>732229683
>You upgraded your Estus Flask in souls, you aren't REAL hardcore!
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>>732230070
that's fucking stupid and you know it. there are two problems with your scenario in that 1. nobody ever went out to gather shit to replace pots because you needed to carry books with you to guarantee crafts and 2. you completely glossed over what I said about max pots. yes you basically never lost due to running out of heals totally, but dying and being able to replace max potions easily makes the game easier because you can now have a total of 3 full heals per cart, which can and so save you in these games. comparing that to upgrading your estus is fucking retarded and only shows me that you aren't actually trying to discuss this in good faith
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>>732230461
you don't have as many max potions pre-world but you also don't need as many because you can just hop a loading screen and chug mega potions (like an 85% chance without books to craft btw) to fully recover while whatever brief healing the monster took is undone in a single hit
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>>732230872
and what of arenas with no supplies or transitions? meanwhile in world you can get a farcaster, tp back, restock and grab another farcaster. and 2 book slots was big in the games before you had the field pouch
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>>732230872
but getting to that other area is also skillcheck because you need to not hurt while escaping so you need to make sure you aren't running into a wall, understand what the monsters are going hit you with, and not run out of stamina
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>>732230963
>and what of arenas with no supplies or transitions?
you have set items in world arena quests too
>2 book slots was big in the games before you had the field pouch
maybe in the ps2 games when you didn't have farms so you have to compulsively gather shit mid hunt
>>732231071
walking for 10s to the end of the tiny handheld box room really isn't that hard dude, if it really comes down to it you can farcaster iframe and sleep in the tent
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>>732231404
>you have set items in world arena quests too
I'm talking about shit like the areas you fight silver/gold raths in. or akantor, or fatalis. or did you not know these areas existed because you haven't gotten that far?
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>>732223728
>Never played hub quests solo detected
speaking as someone who's currently going through high rank FU (guild hall and nekoht), i've never carted due to a loss of healing items but rather because high rank monsters can fucking hurt. i'm not carting during the double tigrex quests because my supply of regular/mega potions dried up; i'm carting because tigrex fucking hurts and getting combo'd from a knockdown when he's enraged is a probable scenario. having a potentially infinite supply of traps during a hunt is the more problematic aspect of your chest being available during a hunt
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>>732225953
>because the baby handheld we made this game for can't handle rooms that don't take 15s to walk through
MH1, Dos and Tri were all console games and had the sectioned off areas bozo. they could handle seamless zones, they simply chose to section them off instead intentionally. and yeah walking out of a zone to heal is better than being able to heal while moving, and being able to restock on those heals.
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>>732234005
>Potentially problematic
Oh no, you're so fucking dog shit you managed to waste 3 traps, guess you have to abandon the quest again!

Seriously the failure for trap quests, the challenge of it, it more on the player to not accidentally kill the monster, not fucking up and wasting all your traps.

At the same time, Traps require trap parts which cannot be farmed from the map, meaning you have to remember to consistently stock your chest with them, which something nobody does anyway because failing capture quests is rarely a result of wasting all your traps.
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>>732234368
you don't keep a stack of trap parts in your box? for joe in the older games I'd keep trap mats on hand to craft traps mid hunt, or for when I was farming something like triple diablos for horns in 3U.
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>>732234368
do you only use traps during capture quests? I wasn't even thinking of that case since you're more likely to accidentally slay monsters in capture quests rather than running dry on traps during them. they're immensely helpful even for general hunt quests (especially if you're running guild hall solo) for giving you a decent amount of time to wail on an enemy uninterrupted
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>>732223981
vidrel
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>>732208825
i played all of them including the first (but starting with freedom 2), i'd say start with 3U if you particularly care about the original experience, otherwise skip straight to Iceborne or Sunbreak
Milds is also a great starting point, unironically
end of the day, all monster hunters are great so don't overthink it
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>>732208825
1
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>>732235679
I prefer to use traps when I feel like capturing something than killing it, rather than using it as another fumbling tool.
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>>732234310
the ps2 and wii are about as strong as the psp/3ds were
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>>732237214
about as, but still weaker but that doesn't even matter in this discussion. both the PS2 and PSP could run open world games like GTA so what's your point? I swear you retards will see intentional design you don't like and always chalk it up to "hardware restrictions" or some stupid bullshit so you can act like that intentional design has "aged poorly"
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>>732234638
>triple diablos for horns in 3U
>he didn't farm the Sand Barioth + Black Diablos epic hunt for 5% hardhorn drops in the quest reward
That shit was so much easier than farming bloses. Fuck farming 3U hardhorns so much. You couldn't carve them nor could you cap them. They were a 2% drop from a wound reward unless you did the epic hunt that forfeits all your carves for mega potions.
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>>732237862
eh triple blos was faster and you'd get 6 head breaks per hunt, I had that shit down to a science
>go in with a full lobby
>pitfall trap
>beat its ass
>it escapes, flash bomb
>beat its ass
>shock trap
>everyone beats its ass while someone caps
then you'd slam down the next pitfall where they spawned in and repeat the process. my luck was so bad I rotated players in my farm lobbies like 3-4 times before I got my horn though.
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>>732237505
console monhun was a budget title until world, that's just a fact.
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>>732223981
dont listen to the haters
>>732224520
doesnt know tf he's talking about.

the real reason to hate this game is because of the fucking CLUTCH CLAW. But other than that it's aiight. People forget you can just ignore QoL stuff. You dont have to restock at camp if you dont want to. You dont have to eat after carting. you can choose not to engage in systems
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>>732238620
he posted world not IB, and the ability to ignore only SOME of the changes doesn't mean they are not there. many of the changes however cannot be ignored and have forever changed many facets of the game that I previously loved. the CC is stinky poopoo though you're right, there's not even one good thing about it, except maybe the followup hammer got that uses it. but tenderization and wallbangs blew ass
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>>732238876
the only real problem with CC is monsters doing the ahegao to signify you can use it, its way more of an actual mechanic the 4U mounting
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>Put cheese and potato together in Freedom Unite
>That is absolutely vile! -Health and -Stamina
What the fuck is Japan's malfunction
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>>732208825
The feeling of old monster hunter is lost and can never be regained like most if not all media of the time. Enjoy your niggers like Kaicenat and being enslaved
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>>732208825
Im playing Rise and its been pretty fine.
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>>732239142
Alright lore sage, red pill me on Wyverians. Are they what happened when humanity first dropped nukes on the emerging prot-wyvern bio weapons, as to allow the wyvern's to "understand" humanity?
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>>732240528
>The feeling of old monster hunter is lost and can never be regained
Rise proved this wrong.
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>>732239694
no way using the CC on most weapons was clunky as hell and was basically just busywork to make sure you do normal damage because every hitbox was a shitbox until you tenderized. plus the wallbangs just did too much damage. cut the wallbangs and just make the clutch attacks big attacks while giving every weapon a clutch claw attack and it'd be fine
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>>732241482
Rise is literally one of the examples of why old MonHun will never return you fucking faggot. Now every new game will have the retarded tryhard story of World with horrifically braindead easy combat with seven hundred thousand escapes out of committing with an attack that Rise gave which is WHY we have Wilds. Fucking kill yourself consolewarrior, I know why you're pretending this shit is different.
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>>732241764
>Rise is shi-
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I play with kbm and I heard none of the older titles that you have to emulate are good with kbm so World I guess? is Rise good with kbm input too?
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>>732241975
rise is alright but it's certainly not classic MH
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>>732241975
>>Rise is shi-
-t. Kill yourself, consolewarrior. You niggerfaggots are no better than Worldfags that played defense for it's awful story and dogshit weapon/monster design. You subhuman faggots that just want Frontiershit in mainline need to fuck off.
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>>732238218
Six head breaks for only three wound rewards at 2% each since you are only awarded after breaking both horns. It also takes more time for to farm 3 bloses since you're typically farming them at a point in the game for their armor where you don't have fully optimized endgame gear capable of stunlocking them or killing them in 2-3 sonic + flash combos. The result is you chasing around three Bloses around the desert as opposed to one and some jobber Sand Barioth change. And all of that for what, effectively a ~1% higher drop rate? The epic hunt was faster and more consistent for most 3DS players who didn't have a full party to cheese their way to all three hardhorn drops: two for Blos X and one for Miralis.
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>>732208825
FU
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>>732241975
>>732241312
Why did they import Monsters that were already repped in World back in Rise, shouldn't they have just picked other older monsters to bring in?
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>>732242302
3U online being wiiU only was so dogshit man. one of the few times I was ever happy to have owned mine
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>>732241975
>counterslop on hammer
Get this crap out of my Monster Hunter
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>>732242365
The good news was that the vast majority of 3U quests were easy enough to solo and farm. There were only a small handful of quests that were too much for the average person to solo like G rank Jhen, G rank Alatreon, and the super monsters.

t. had well over 1k hours on 3U 3DS
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>>732242584
I can't even imagine abyssal lagi solo. basically every room I ever went into was HBG spam while I basically leeched runs with lance
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>>732242640
You have a few options. My first clear was with a gunlance. Lance and gunlance were historically good against Lagi, and Abyssal was no exception. However, I quickly grew lazy and ended up farming the stupid fish using the glitch spot and various gunner weapons from all three weapon classes to keep things fresh.
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>>732242584
My proudest achievement was soloing the DLC Jhen subspecies quest. Once...
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>>732243285
I don't remember Hallowed Jhen having a DLC quest. Hallowed was in the base game, but the regular one at G rank difficulty was DLC and required you to slay it in a full 50 minute quest. That one is incredibly difficult to bring down without help.
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>>732243492
https://kiranico.com/en/mh3u/quest/event/7/attack-on-titan-training-corps-exercises
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>>732214301
>The only games not worth experiencing are 1, Dos, Tri and Wilds
For vastly different reason that is, none of them related to their quality (except Wilds, which is complete fucking garbage).
>1
Way too fucking janky, even for his time. MH has added QOL during its entire lifespan to this day, but this game in particular is the one suffering the most from it. Lack of content isn't that much of an issue because it's expected from a first opus, it's even more of a strenght to be one of the shortest MH. 1 and Dos have a very different approach to difficulty as ressource managament is considerably more part of the overall difficulty unlike later game. Capcom realized quickly that their game's whole appeal was fighting big monsters who hit you hard and not messing around your inventory for dozens of minutes, later games reduced ressource management each installment.
>Dos
Content crept HARD by FU to an absurd degree. Historically, a huge appeal of 2nd gen was having monsters never seen again in main games like Giadrome, lavasioth, hypnocatrice or vespoid queen, all appearing in FU but not in Dos. Most classic games are content crept by later iterations and Tri suffers from it a lot as well but Dos to FU is the most noticeable. There is not a single reason to play Dos over FU except if you like the old quest system.
>Tri
This one is different as I think, as a soft reboot it's a good first title but it's poitless to re-experience. Removing 4 weapons is still in hindsight the most retarded decision ever. Despite featuring some of the best monsters in the franchise the roster is too shallow for a game of its era, difficult curve is kinda stupid as you feel to jump from barely any 3star to 4stars instantly without much transition. In retrospect Tri as first title has become outclassed by P3rd for 2 things, its biggest criticism, water combat, is removed in P3rd and its best quality, its overall soul and ambiance, is also vastly inferior to P3rd uniqueness.
>>
>>732243724
Ohhhhh, I thought the AOT quest was the DLC Rust Duramboros quest. Mybad
>>
I always just use greatsword in these games, and sub in dual blades if I really want to bully something with element/need to go fast but I was thinking of trying out a range weapon, any suggestions on which/which game? is the medium bowgun stuff in base tri actually interesting or is it just the precursor to modern do everything bowguns
>>
I keep blowing mats on elemental/status GLs that probably wont ever use
>>
>>732245162
just try them out yourself faggot
ideally you'd try them out on something sluggish like basarios, since aiming and shooting in the pre world games is fairly cumbersome and the example I listed is a comfortable enough learning environment to get you adjusted to the controls
>>
>>732245242
Why do they bother with elemental is they're just going to make raw work better? Really it makes more sense to place way more damage emphasis on elemental.
>>
>>732213986
The fact that this board is so full of virtue signaling contrarians who don't realize the point of anonymity is giving your actual opinions instead of melding with the hivemind that it took this many posts for the correct answer is fucking crazy
>>
>>732241975
not even more satisfying than 3U
>>
Tri or 3 Ultimate
>>
Do Felynes even do anything in FU
Mine always end up sitting with their thumb up their ass or aggroing the monster while sitting in the loading zone so I need to sit with my thumb up my ass until they decide to fuck off
>>
>>732208825
Rise is the only good MH game
>>
>>732249908
This but unironically.
>>
>>732249812
They can do the single point of dragon damage necessary to break elder horns
>>
The truth about Monster Hunter is it's designed as a co-op game first and foremost. The further you get along in the series the further they get from that.
Anyone that talks big about being hardcore for slogging through the early games is literally smashing their head against a wall designed for 4 people to climb then looking down on you for not being as fucking stupid as them.
>>
>>732252531
Based post. MHkeks will have no actual rebuttal.
>>
>>732250101
you need to do dragon damage in FU to break elder horns? does the game ever explain that?
>>
>>732224520
>SoS flares basically killed old lobby culture

I fucking hate SoS flare so much it's unreal. It's the one thing i hate the most in World onwards after the retardified armour skill system.
SoS flare is an ANTI-MULTIPLAYER feature. It is the fucking prototype NPC hunters under the guise of playing with random people. You don't interact with them, you don't coordinate with them. You just pop a flare and 3 people with random skill levels and random gear would hop into your hunt for better or worse.

It's also fucking dogshit how you can just join a lobby and most of the people in there are fucking RESPONDING TO SOS. Why the fuck would you respond to SOS if you join a 10+player lobby?
Unlike back in 4U there is absolutely NO NEED to join someone else's lobby and ASK anyone in the lobby for help if you're having trouble with anything. Just pop that flare and maybe some guy in fatalis gear will beat up the monster for you, fuck.

Fuck multiplayer matchmaking systems in a PvE game. Capcom needs to remove that shit in the next game so that people ACTUALLY INTERACTS with each other. A COMMUNICATION is made between players thus creating MULTIPLAYER.
>>
World
>>
>>732254643
it's such a shame too because otherwise all the stuff they added to the multiplayer lobby was generally really good. though the base world hub sucked shit IB's hub was much improved. having squads or whatever the fuck they're called so you can just open a lobby and anyone else in that guild/clan/squad can join in is super cool. having a full lobby with different groups doing different things while interacting with each other is amazing. but then they completely and totally gutted the social aspects of playing solo. the most fun I had with world's multiplayer was the bits of when I was playing it like I would a classic game, taking turns hosting quests and helping my friends farm things that I had no real reason to farm myself.
>>
I’m playing World right now for the first time, went with Insect Glaive, my friend told me Anjarath is the hurdle to pass and I got through that, but I haven’t enjoyed the gameplay yet I don’t think? I’m going to try the greatsword and if I don’t connect with it I’m dropping the game I think.
>>
>>732255027
Being able to teleport home without farcaster and restocking items completely in camp also killed some multiplayer interaction.

Remember when you had to give a cool/hot drink to that one teammate who forgot to bring one? Remember when gunners were threatened by running out of ammo so you bring some for them? All gone. Complete independence.

When was the last time you ever had to hand out any items to a teammate that needs it in world and later games? Probably never.
>>
Which one should I play first Rise or World?
>>
>>732255229
being the ammo and ammo mat mule for Alatreon in Tri so me and my friends can sleepbomb it to death, I had the worst sleep weapon out of everyone because I could never get a bird wyvern gem to fully upgrade it, good times. the cool drink thing led to a running joke in my MH circle because I forgot mine once and declared I didn't need one because I was a cool drink. shame multiplayer games are so anti-social now unless you already have a group to play with
>>
>>732255217
Stop picking meme weapons, the most enjoyable combat is probably switch axe.
>>
>>732255282
Do you want to fight dinosaurs, or weird pinyata monsters?
>>
I genuinely believe Khezu should never return.
He's boring, there are better thunder mons (better thunder wyverns specifically), and Gigginox fills the same niche as "scary mouth cave wyvern" much better.
>>
>>732255282
You should only ever play Rise.
>>
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>>732255480
It's unfortunate how anti-social MH has turned indeed. They tried fixing this by introducing forced multiplayer shitshows like Kulve, Behemoth, and Safi which didn't fix anything either.
>>
>>732255864
I like his moveset
not like he's hard, he's fun
>>
>>732255956
Khezu is just Ivory Lagi, but small and looks even more like my grandfather's left testicle
>>
>>732255217
World IG doesn't become fun until Iceborne where you get the dive, which allows you to not only deal damage from the air, but transition right into your grounded combo where most of your damage comes from. Until then, you just grab red/white buffs and spam tornado slash ad naus.
>>
>>732255864
there are better thunder wyverns, but until we get a new early game one Khezu will be in over gigginox for the forseeable future.
>>
>>732256063
Potential bold statement: Tobi Kadachi is the best early game thunder monster they ever made.
>>
>>732256041
>Until you get the dive
Unless he doesn't already have IB downloaded he has access to the additional moves the DLC adds, I know this because I've been using the buffing heavy slam on SA in a recent playthrough and that wasn't in OG world.
>>
>>732255980
I'm sick of hearing the "X is just Ivory Lagi with Y". The trait that makes Ivory Lagi so insufferable is not just the AOE spam, but the stupid armored head that makes fighting it and breaking the horns such a pain in the ass.

I hate Ivory so fucking much. I hope that wigger never returns
>>
>>732256098
Well considering the only options for that are Tobi, Khezu, and then fucking Crimson Quero and Baleful Giggi if you're stretching...
>>
>>732256210
I don't think it's a bold statement, but I had to preface as such to prevent shitheads from seeing praise for 5th gen and calling me a worldsperm.
>>
>>732256098
>>732256210
I think they cuck themselves by having the concept that the each early game element monster has to be basically a normal creature that sort of "dips" into an element every once in a while.
>>
>>732256293
Yeah by that token Quematrice is actually really well-designed.
He uses a lot of fire, even if it's not very big fire.
>>
>>732256210
HEY
there's also red khezu
>>
>Rise is tras-
>>
>>732256595
h.
>>
>>732256595
*not reflective of real gameplay
>>
P3rd doesn't suffer for lacking G-Rank.
>>
>>732256329
Of course when they do master rank versions of early monster they suddenly get steroids for their abilities and they aren't so minimized.

Basic Anjanath is like he's larping as a Rathalos, spitting pitiful sparks like he has some weak, primitive fire sac.
Then suddenly in master rank he's spewing a stream of fire that would make Teostra nod in respect.

Or Pukei-Pukei, "minimized" by being a pathetic loser who's toxins can't even be spewed on their own, requiring him to constantly ingest scatter nuts.
Then in Master Rank he goes
>O MY INFLATABLE TAIL!
>DRAW IN AIR
>PUMP IN AND OUT AND TURN MY TOXIC SLIME INTO A NOXIOUS MIASMA!

It makes it like every monster you were fighting in low/high rank was a genetic failures or malnourished.
>>
>>732256773
If it had a g rank it'd just be filled with shit subspecies
It's short and sweet
>>
>>732256595
h
>>
>>732256773
I agree, G-Rank is vastly overrated.
>>
>>732256801
Well Anjanath is a bad example because he had the high damage fire laser in Low rank.
>>
>>732256830
It looks like shitty sparks even if it was a threat. In master rank it's a distinctly different animation, full on fire spew.
>>
>>732256595
>>732256595
>>732256602
>>732256712
Why is it when other people play switch axe they get these cool webms and when I try I get slapped the fuck down and sent back to camp? I’ve been playing since P3rd what the fuck man
>>
>>732256595
You can do everything found in this webm in Iceborne except for the spiderslop.
>>
>>732256934
Switch Axe has a few trap combos you're not supposed to use all the time. Like when in sword mode, never do a third double slash (B B B) because your character does a locked in place twirl you can't dodge out of.
Alternate between Y and B slashes to prevent this and dodge to reposition constantly.
>>
>>732256595
trans
>>
>>732257014
>Never do a third double slash
I mean never do a third double slash if the monster is battle-ready*
The finisher does good damage but leaves you open is what I'm saying.
>>
>>732256934
You're not supposed to play like this
If you play in multiplayer you realistically never can
>>
>>732256957
You can't because iceborne doesn't have rapid morph, so all of that would be unsafe
>>
>>732224520
>>732225774
Move drinking potions is WAAAAAAAAAAAY better than stop and drink.
I like the flex though.
>>
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>Behemoth casts Charybdis
>>
They really bungled Ancient Leshen. Could've been so fun.
Instead he was engh and had too much hp.
>>
>>732257139
Why is that dragon moving like a human?
>>
Are EX Deviants supposed to be this much of an HP sponge when solo? Even after 40 minutes, it still shows no sign of dying.
>>
>>732257968
its kind of his whole gimmick to LARP as a corrupted paladin
>>
>>732258293
How is he teleporting? I thought there was no magic in monhun.
>>
>>732258341
He isn't.
He is genuinely just moving REALLY fast using butterfly parasite superpowers.
That's the story of Malzeno. He used to be an ordinary elder dragon before Gaismagorm emerged and the Qurio latched onto Malzeno, who accepted its """power"""
In reality the Qurio are slowly killing Malzeno, and you can see the afflicted Malzeno are more gaunt and more reliant upon them.
The fight against Primordial Malzeno is essentially the homeless Qurio trying to force themselves on an uncorrupted Malzeno now that Gaismagorm is dead and they're essentially homeless. If not for the Qurio, there would be little to no reason to kill Malzeno, they're mostly docile and its only the qurio's presence that has agitated them.
https://www.youtube.com/watch?v=dWHWyj4YTsI
>>
>>732258461
Primordial Malzeno filtered me
Like as soon as I finished the sunbreak game I skipped the qurio grind and went through the post game

He keeps fucking one shotting me
>>
>>732208825
Get base world when it's on sale. It's very short and runs fine on any PC. Also the online is still active.

if you like it then you will play any other MonHun game that picks your interest. Old and new.

If you dont like it you will flood MH threads with posts about how the first game you played is the best and the rest are shit.
>>
>>732258461
>Accepted the Gifts
so he's one them Elder dragons with implied sapience like Fatalis.
>>
>>732258850
It could just be an instinct thing.
>uuuuoohhh butterfly massage make me feel good... you can stay.....
>>
>>732258873
He certainly moves like he has sapience.
I'm usually not the biggest fan of monsters with weird human like movements.
Zinogre for example, has always moved like an unnatural being, break dancing and shit when he's supposed to be a lizard wolf.
>>
>>732208825
>What's a good Monster Hunter game to get into the franchise?
monster hunter dos
>>
>>732214721
FU sucks because its the beginning of the end for roleplaying as a hunter surviving on their own.
>>
>>732215706
is this a mod?
>>
>>732259383
No you just need to slot in Shredder 3.
>>
>>732259412
and they act weird when I play the skateboarding game...
>>
>>732258975
>>732258975
How about that shit he fucking does when you first attack him and he does not thing but flex as if you’re beneath him

Like dick I’m cleaving your chest move
>>
>>732259281
That roleplay doesn't hold up past the first few quests, what are you on about.
It's the same slop as the other games just that an army of cats is doing most of the lifting for you
>>
>>732259281
Has this ever even been true? You've never been the only hunter or person out there. Also why are people pretending they played MH1 or Dos. That one wasn't even released outside japan. The franchise spent most of it's lifetime being a portable game you met up with your friends to play.
>>
>>732259281
lol just because you're shit at the game doesn't make it a survival sim
>>
>>732255942
Literally exclusively the fault of "you didn't beat the game if you didn't solo" 4chan subhumans.
>>
I like Ark's little flyby move where he drags his chain behind him and follows it up with a chain slam
really cool, especially in the low light of bad weather.
>>
>>732257172
Foolish anon. Every action in World is safe. You don't need to ask the for the monster's consent to have your way with it. Everyone comes and blows their load on the monster's face. The best part is you don't find out later that you fucked up.
>>
Is there a way to stop Alma from telling me to make loadouts?
I don't want to make loadouts.
>>
>>732260692
>Also why are people pretending they played MH1 or Dos. That one wasn't even released outside japan.
While this is true, /v/ and then /vg/ are home to some of the most autistic western monster hunter fans
Generalizations don't generally apply to the people here, because there were plenty of people who played the emulated translations purely to play every monster hunter game out there
>>
>>732265989
trvke, I never bothered with anything pre-FU but I hacked my 3DS just to play the MHXX translation patch since everyone was convinced it would never be ported to the west
>>
>>732265869
make a loadout sister
>>
>>732265869
there are mods that shut her up
>>
>>732263232
Funny because true. Monster AI is poo in world so you're always playing reactively.
>>
>>732266394
>You WILL play the way the yapping NPC demands you play
Fuck off.
>>
what can SNS do that charge blade can't, is it just items with your weapon out and only doing blunt damage with specific phial types instead of freely with shield?
>>
>>732224520
healing while moving improves the pacing of the game by letting you heal more interestingly
if you can heal while moving you can probably heal while standing still except in the first case you dont need to spend as long pausing your fun to run from the boss
I agree with the sos flare and lobby part tho. I started with World and it immediatelly made me wish that side of the game was more like DRG
>>
>>732208825
Freedom unite complete
>>
>>732266925
Just do like the rest of us and placate the woman for a little bit
>>
>>732266972
The backhop is a pretty defining characteristic
>>
>>732267054
There's a reason why I'm still single.
>>
I like rise
>>
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>done with Fatalis
>just now done with Alatreon
>No, I will not play Wilds at it's current state
what now bros? is Risebreak good with KBM input?
>>
>>732269550
if you don't mind playing world with kbm you won't have a problem with rise either
>>
>>732269515
I do too. It's a good game.
>>
>>732269515
g
a
y
>>
>>732269515
Based
a
s
e
d
>>
>>732272475
Me on the right
>>
>>732208825
p3rd. if you want more cbt then 1g.
>>
>>732208825
3rd
Autists will cry it doesnt have a gorillion of repetitive quest nor doesnt play like abyssmal dogshit but its the condesed pinacle of the classic MonHun formula.
>>
>>732258726
Same, I just couldn't be bothered to give a shit at that point in rise. The first couple rare species in MR were cool like the gold/silver rathian/rathalos, flaming espinas, lucient nargacuga, etc. Even valstrax and shagaru weren't bad (risen versions included. But my the time I hit primordial malzeno, I was so sick of the constant obnoxious flashing around the area and the flailing sperg out attacks with no wind up that hit like a truck that I decided I was done with the game, already had all the armor and weapons I wanted anyway
>>
>>732258726
he does a lot of damage if you don't have a decked out TU set
SB was pretty egregious with its TU powercreep for armor
>>
I'm playing the original MH1 after playing Rise/Wilds and I am having fun.
>>
>>732215706
only real answer
>>
>>732208825
Dos, FU, P3rd, 3U, 4U
>>
>>732259982
>Considered a guardian of The Kingdom
It's a blatantly sapient species probably higher IQ than a dolphin.
>>
>>732283307
How insane do you need to be to recommend Dos to someone wanting to get into the series
>>
>>732269515
It was okay
>>
I'm starting to realize Glavenus is the coolest monster.
>>
>>732285578
Was my 2nd MH and still the one I have most time clocked in, now apparently you can even play online with others.
>>
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I'm starting with MH3U, about five hours in and I'm really loving it. Weapon question- I've read that I should start with the great sword or hammer because it demands really learning enemy patterns, is that true? Seems like I have been able to get away with mediocre play/not understanding the monsters with the sword and shield/dual blades/lance that would never have worked with a slower, more deliberate weapon.
>>
>>732286349
It's not a competitive game dweeb play what you like
>>
>>732286349
SnS and DB drop off pretty hard as the game goes on unless you really know what you are doing and Lance is the most demanding weapon in the game when it comes to openings, positioning, and hitzones.
GS and Hammer are recommended because both excel at doing one thing and that one thing is relatively easy, both punish monster openings like crazy which is the barebones fundamental the game is built on. The GS draw slash is super simple and does loads of damage, charged hits can be reliably pulled off after fighting a monster a handful of times and do even more. With the Hammer all you need to do is find openings to hit the monster's head and you can shred it through KOs. Both of them force you to learn the monster.
>>
Only the portable MH games (Freedom/U/P3rd/Generations/Rise) are worth playing. The manline console games are garbage and love to waste your fucking time.
>>
>>732287298
Interesting, I guess the early game has been deceptive since SNS/DB/Lance have let me easily shred through enemies so far and GS/Hammer seem very difficult to wield. Lance especially is nice to use underwater. I'm gonna go with one of the slow weapons so I properly learn safe attack windows and can't rely on speed or a shield to get me out of my mistakes.
>>
Fan translated portable third on the ppsspp emulator is probably the easiest classic MH to get into.
>>
I fucking hate hbgfags

What’s so fun about cheesing with a weapon that’s basically broken in every game?
>>
>>732287592
Lance is the best weapon to use underwater without a doubt.
In the early game you can use whatever you want realistically because it's easy enough but you'll hit a point using something like the Lance where trying to play it like you did in Village or LR will get you comboed against a wall until you cart because you misread an attack or straight up one shot.
>>
>>732287824
Lets see you try using a HBGun, melee cuck, bet you cant even afford that shit.
>>
>>732287824
The worst part is there's no way to really nerf it because the simple fact of having a gun in a game where 95% of enemy attacks are melee is broken.
>>
>>732287824
>>
>>732289540
aura
>>
>>732289540
Literally me
>>
>>732287824
Milds has pretty good range balance since Melee can now become a third person shooter. Infact Bow is pretty weak in it and LBG/HBG are just okay. Meanwhile IG and DB hold most the WRs and IG has a 1.36 second run on Tempered Frenzy Kut Ku lel
>>
>>732208825
World is objectively the best game in the franchise, and the best place to start. That said, I say MH3U because it's my favorite and that means it's the patrician's choice.
>>
>>732289989
my man
>>
>>732289989
Finally a reasonable post
>>
>>732289989
Poor bait
>>
>>732289540
I look like this.
>>
>>
>>732208825
Rise & Sunbreak are cheap and good fun. Especially with friends.

I feel like the only reason I play Wilds more is becaue I'm desparately coping that an unannounced, unreleased expansion will save the game, annd I don't want to be behind on content for it.

Also, palamutes > seikrets
>>
>>732289989
This but unironically.
>>
>>732289540
I have never touched ranged weapons in a monhun game but I can pretty much tell the games were never quite built around them.
>>
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4U supremacy
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>>732293707
Thats why its so fun.
>>
>>732293707
They were, back when monsters were still incredibly dangerous at long- and mid-range. Some even more so, like the kushala skeletons and Tigrex. Tri is when they stopped tracking you hard.
>>
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Haven't seen a dead Shen Gaoren over 15 years. Usually they just get repelled while I'm progressing through a new game. Worth every hour I grinded Yian Kut-Ku.
>>
>>732293707
I liked bow in risebreak where I played it the most at least. Between all the dodging, counters and melee moves it's basically a melee weapon anyway. I do get the impression it was probably overpowered in that game considering how much DPS someone like me who's not that great at the game and didn't look up optimal combo rotation could dish out.
Bowguns I hate though. They are boring and questionably balanced.
>>
>>732294142
>he didn't play GU
There's a dead one in area 10, jurassic frontier.
>>
I'm a Worldbabby that went back and played through all of 4U and it was a great time. Now I want to get into some of the earlier games but the problem is I main CB and it obviously didn't exist back then. What weapons do you recommend?
>>
>>732294472
CB is just SnS for autismos.
The key takeaway from that statement is not that you should use SnS as a substitute for CB, but that you're an autistic faggot and you should just use what clicks best for you.
>>
>>732294472
Follow your heart breh. I'm using lance in 3U for the under water fights, and mixing it up on land
>>
>>732294472
Why are you maining weapons at all? The only way to play these games correctly is to switch between all of them. Not ranged weapons, though, because those are for pussies and cowards.
>>
In MHGU I just can't into ranged weapons at all, which is funny because I basically used LBG for all of Risebreak but the postgame. The weird part is that I used Bow basically the entire time for my first MHGU save file but on my second one I couldn't wrap my head around it.
>>
>>732296265
I don't know what kind of person needs to "main" a weapon in Monster Hunter. My favorite is Lance but I think I would have thrown my computer out of the window if I needed to force myself to use it during some fights.
>>
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>>732296951
>I don't know what kind of person needs to "main" a weapon in Monster Hunter.
because you play a shitty weapon like lance instead of something good that can handle anything, there's a reason why every monhun game ends up looking like this + whatever the easiest ranged weapon and cb if it's good this time online
>>
>>732296951
I feel this way only with Great Sword. Some monsters you simply have to out predict them to use it correctly.

>>732297816
Long Sword is over-represented because edgelord weebs. There is nothing about it that puts it in an extreme disadvantage in most fights, that most other weapons do not.
>>
>>732294472
G U N L A N C E
>>
>>732297816
You can be fungus and use LS effectively, that's why it's picked so much.
>>
What's wrong with Wilds?
>>
>>732299919
The overall impression devoid of par the course tribalism is that it's a very incomplete feeling monhun game.

The second issue is that doubled down on the meandering, pointless story shit from World but instead of it just being some Akuma-looking commander guys trying to figure out "why the turtle be doin this shit mang?" while your handler acts like a sperg, it's dealing with an immensely retarded pajeet kid try to be vegan and fuck up your fights.
>>
>>732300385
replaying it recently and worlds story is way worse then in wilds because in wilds
>you can skip the cutscenes
>the game doesn't brush off your character and he actually gets to do cool things
>the stupid indian kid admits he's wrong and doesn't even show up in the plot when arkveld isn't around while the game just expects you to think the handler is funny and interesting and not a retard that keeps almost getting herself killed
>>
>>732300995
>You can't skip cutscenes
Good feature, but if we're comparing cutscenes Wilds is worse.

For as tryhard as Pukei Pukei face is, she doesn't ruin the experience like Hadji
>>
>>732300995
actually I'll be a little fair to world because in that game when it makes you do a boring pointless uninteresting "scout out this area to find a campsite" mission and there's a big monster the game really wants you to run away from you can still just fuckin kill it so you can get all the end of low rank gear early if you really want. not that it fucking matters with the defender gear in the game but it's a lot better then wilds literally refusing you to fight shit early even if overall I think wilds put me in a much nicer straight jacket
>>
>>732299919
/v/'s computers can't run it. Literally only issue
>>
primordial malzeno was harder than fatalis in iceborne was
>>
>>732296951
>I don't know what kind of person needs to "main" a weapon in Monster Hunter
I have never seen this opinion in my life. No games forbid you from playing every weapons but the very reason there are so many weapons is to appeal to many different playstyles and personality.
Of course it's rare to see someone main 1 single weapon for the entire game but it's not that uncommon and I don't believe most players use more than 5 to 8 weapons maximum. For instance I do not believe in the slightest you can be an hardcore blademaster and just switch to gunner just like this. I have never used bowguns and the bow for any hunting quest in my entire life and I have around 3000 hours spread on 5 games of the franchise.
I just despise the idea of shooting the monsters from afar and gunner gameplay in classic games is clanky as fuck up until GU and I think that if gunner is your thing you might feel the same towards blademaster.
People who like to do big strong hits will play GS and Hammer, people who like to block rather than dodge will play lance and GL, speedy niggas will gravitate towards SnS, IG and DB and all will not really stray from what gameplay they find more convenient and fun to them.
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>>732301603
i have played since FU and not one time deviated from using sword and shield
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>>732301241
This but unironically.
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World was unplayable dogshit until Iceborne came out and saved it. Can the same be done with Wilds?
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>>732299919
you dont have an in game house to put the endemic life you captured
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>>732301916
this is the cycle every time
>base game comes out
>it fucking sucks dick
>G rank comes out
>its fucking awesome
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>>732302124
And it's true every time.
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>>732302406
except tri was pretty good as a base game. 3u btfo it though
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>>732299919
the short answer is "everything wrong with world, but way more and without most of the good stuff from world". I'm too much of a GS main to lie and say offset meaning the rising slash actually has a use for the first time since gen 2 and perfect guard letting you recreate the intro of that one game aren't fun though
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>>732302705
>wii controls
>wii online matchmaking
>removed weapons from the previous games
>fucked up bowguns
>shakalaka is a fag compared to my cool cat friend

5 things without mentioning water, fuck tri
>>
>>732303007
*cracks knuckles*
>agnaktor
>barioth
>deviljho
>gigginox
>gobul
>great jaggi
>lagiacrus
>qurupeco
>ceadeus
>jhen mohran
>alatreon
>made bowguns actually based
>based underwater
>removed gay weapons
>i actually cant believe you feel that way about shakalaka youre a huge fag
>complaining about multiplayer like a casual
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>>732260692
>why are people pretending they played MH1
>pretending
I bought a PSM with the trailer of MH1 and rewatched it hundreds of times until the game game out and got it day one. Cephadrome walled me so fucking hard because I spent all my sonic bombs early until I learned to use crag shells to force him out. There are definitely LARPers but I know there's a few of us around here
>>
>>732303179
>bad thing? good actually
ok retard. p3rd sold 3x as many copies as this game despite being a jp exclusive psp game when the wii was literally the most popular video game console on earth at the time for a reason
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>>732303179
Jhen Mohran sucks, I gave him the name Jhen Snoran because he put me to sleep mid hunt once. I woke up and was still alive and somehow passed the boat first phase and still got him to repel. I don't know how the same company can come up with two of the same fight (Red Eye from LP2/Jhen) and have one actually be fun while the other is boring as hell
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>>732303319
me not care. you retard
>>732303403
same goes you
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>>732303179
I kneel...
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>>732303432
>don't like one monster
>thinks I'm against him
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>>732303506
me not care. you retard
>>
>>732303553
Not a good luck for tri fans anon
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>>732303614
me not caare
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>>732286349
Hammer and SnS are the best starting weapons. HH is really strong too. GS is decent but doesn't shine as bright as 2nd gen. Dual Blades are meh. Ignore Swaxe and LS, they're gay. Lance and gunlace are trickier to use but they work well underwater. Ranged Weapons are cringe
>>
>>732303684
ok saar
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>>732304004
GS is even better in gen 3 then gen 2 because monsters getting tired means you can make even more openings for big charge slash, esp on stuff where you can draw -> slap -> roll instead of just the classic draw -> roll

its just no longer one of the only weapons that lets you actually have fun playing the game instead of suffering like in g2 because they buffed a lot of other weapons
>>
For me, it is the insect glaive
>>
What's the most unique/strange MH? Not including spinoffs
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>>732307050
Dos because of seasons and a day/night cycle.
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>>732307050
GU because Prowler.
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>>732306739
You are FRENCH
>>
is there any reason to regular mount in iceborne over doing claw stuff?
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>>732308035
Easier and all around safer to topple than the head slam. Sometimes you can get 2 mount attacks off in a row.
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>>732308035
you can mount enraged monster and get double the knockdowns
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>>732306739
I just don't get the concept. 2-sided spear thing but you have a bug that fetches colored stuff?
>>
I can't tell if I'm clicking with the Swaxe or if it's just overpowered as fuck.
>>
I just unlocked Sunbreak, better to just go there or play some more base before?
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It's insane how bad wilds is what the FUCK was capcom thinking? I almost hope they say fuck it and skip grank and just make a new game.
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>>732242324
I was happy to see Lucent Narg, Espinas was dope too.

I'm hoping they come to Wilds alongside Malzeno. Thinking we'll get Dalamadur, maybe this guy too. Dunno who else I'd even want. How about you guys?
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>>732312430
>Game can barely handle open world
>He thinks it can handle Dalamadur
lol
>>
>buy a 3DS again after years of not having one
>boot up my old copy of 4U
>somehow made it to G3 solo with high rank garuga gear with 99% of longswords crafted
>want to craft better armor
>can't decide on what to craft to make G rank tolerable
>getting real tired of carting to everything i try to hunt in g rank
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>>732313570
gore/seregios
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>>732311782
go straight to SB, you'll enjoy it a lot more
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>>732311873
It's almost comical how badly they fucked it up since they just had Rise running perfectly on the same engine, and they had some pretty cool ideas with the roster
>>
>>732311873
>>732313743
Who's to blame for the performance. I almost feel like Capcom got tricked by Nvidia into thinking AI frame generation would carry the game or that Wilds would sell gpu cards
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>>732304004
Ok I just tried the hammer, I had no idea you could run with it while charging it, seems kinda OP (although I did get caught in that spinning whirlwind attack a few times).
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>>732315554
You can attack to prematurely end it. It's one of the better ways of racking up KO damage.
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>>732311873
I legit hate that game. Especially because I was really looking forward to it.

I played since 3U and I enjoyed Sunbreak so much.

The performance is good for me but the game is so FUCKING dry and boring and soulless, I can hardly put it into words. Its like they sucked out every single good aspect of the game, legit it does not even feel like Monster Hunter anymore.
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>>732315540
performance is fucked but that has nothing to do with the game being complete dogshit to it's very core
so many people get confused by this
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>>732208825
Wilds.
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>>732301603
>>732301682
I have always mained hammer but I have tried Lance and LGB in Sunbreak and LGB is really fun, not just because of the high dps but because you really, really have to dodge very well. If you dont youre usually dead when you get to 250+ anomalies and Special Investigations. That means you have to learn monster movement. I think this is why LBG and melee actually work well, both teach you different aspects of the monster's behavior/moveset.
>>
>focus mode
>seamless "open world" for no reason
>seikrets
>automatically knowing where the monsters are and just autopiloting towards them
>zero color and every zone looks like my daily stool
>no main village just a bunch of faggotry bullshit
>apex monsters and fighting groups of monsters was just a dumbass gimmick they dropped 2 steps in
I could go on but I don't really care anymore
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>>732317790
I have legitimately and totally given up on milds. I will never touch that shit again. I purchased it because I support the franchise and want MH to live on but I have dropped that filth after 30 hours. Meanwhile each and every title I played prior has at least 250 hours of playtime.
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>>732317790
>automatically knowing where the monsters are and just autopiloting towards them
you had the exact same process in old monhun you just had to use a psychoserum (cheap item you can buy at the village since like FU if not sooner) and paintball (literally one of the easiest items to craft and often a supply item) 1 whole time per quest, maybe 2 if something fucked up happens

if you're gonna complain about soul removal vectors, how about npcs using monhun language when you're hanging out in the armory screen but its not an actual feature of the game itself, or that most of the music fucking sucks
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>>732317790
>>732318007
>I'm a ultra-super veteran (I promise) but I can't believe the non-G-Rank version is a sub-par product! I was expecting something like Iceborne or Sunbreak! Never in my life would I have expected this!
>And the performance - Monhun entries are known for being such well-optimised and low-intensity games! Why is my out-of-date hardware getting crashes? This shit doesn't look next gen, just look at [false equivalence]
>ughhh and everything looks like it's covered in vaseline. the old maps were better too
>and they made the game braindead boring with casualisation
>It's over I'll never trust capcom (more like crapcom) again
I have heard these exact arguments paraphrased 7 times in 25 years now.

>why are you defe-
I'm not defending it, I'm used to capcom's lies and inevitable cycle, and pointing out your newniggertry. And I'll see it again with Portable 6th.
>>
The only legitimate complaints against World are its art style and monster roster in comparison to the older games.
The Clutch Claw and Mantles wildly change up arguably stagnant gameplay by opening up huge avenues for player creativity and single handedly allowing weapons that historically fall off stay viable for longer without needing to become The God Emperor of SnS when the Drooling Peasant of LS can bumblefuck his way to G-Rank without learning how to play the game.
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>>732321998
>monster roster
base world, absolutely, but what is iceborne really missing?
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I personally think it would be really cool having sex with a palico
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Today i played mhgu and started using striker sns hee hee i killed some 3 star monsters and having way more fun than world or rise haha
Did the double great maccao fight in 5 minutes wooo hahhaa i feel so happy using striker sns! I should try alchemy sns methinks
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>>732322278
Plesioth
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>>732322278
Them dang big ol' crabs man
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Anyone feel like helping out a retard? I'm playing MH3U and can't figure out how to use traps. I'm on the first mission where I'm supposed to capture a monster and I keep failing it because either a) he keeps escaping my traps and I run out, or b) I accidentally beat him to death. I tried using traps when he's breathing hard and drooling, that seems to be too soon, and I tried waiting until he's limping to a new area but if I try to run ahead and set a trap in his path either I'm too slow or he veers off and goes around it.
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>>732322827
Breathing hard means the monster is enraged and drooling means they are exhausted, both are unrelated to traps.
You place it down when they are limping then bait them into it by standing on the other side an waiting for a charge. Make sure to wait until it engages in combat before you place it and it isn't pathing to another zone while running away.
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>>732322962
Man, thank you for the explanation. It seems like every time I've seen a proper limp it was escaping, not continuing combat, but I will keep trying.
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>>732323081
Limping is just an indicator of low health/capture eligibility. You don't need to trap them while they are actively in the limp animation if that's what you were thinking.
>>
>>732322827
>>732323081
you do know you have to use several tranq bombs/ammo as it's in the trap, right? you can't just shock trap it at low hp, you do that and then tranq
>>
I appreciate the help guys, I'm really enjoying this game. I probably should've looked some stuff up but I've been playing blind so far.
>>732323570
Oohh, I thought they had to be in the limp animation. So once I've seen that once, as long as the monster doesn't have time to go heal, then trapping any time is ok? Basically, I use that limp away animation as the signal that it's time to trap it anytime now?
>>732323662
Yep, I was spamming tranqs at it in the trap but it never worked. Looks like I was just trapping it too early
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>>732324029
>Basically, I use that limp away animation as the signal that it's time to trap it anytime now?
Yep.
Remember too you don't need to exclusively use the traps to capture monsters, you can use them as a 10~ second window to wail on the monster unimpeded. I know for damn sure that's what I used them for fighting Plesioth in FU.
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>>732322536
Alchemy is my favorite way to play. Mushroomancer too for max comfy.
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for me its greatsword and dual blades
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>>732324304
>>732323662
GOTTEM, holy crap that was annoying with all the little dudes running around hitting me while I was trying to trap him
Thanks anons!
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>>732324775
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>>732325280
I also just learned I've been wasting my time farming Jaggis in Moga Woods because they'll never drop the King's Frill I want to make my Jaggi armor set, apparently it's a chance drop as a quest reward if I crack their skills during a hunt. Lots to learn about this game...
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>>732325420
If you capture them you can get the frills too.
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>>732326783
Well that sounds easier, killing them actually takes quite a while when they keep running off
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>>732266997
healing being risky is part of the fun. it adds tension, you need to wait for an opening to heal so that means playing at lower health for longer. a diablos across a room can still cart you in the old games if you heal when it looks at you, that is not the case in the new games because you can side step it's charge. max potions are even better in the new games because it's an instant eat, you can move and there's no recovery time in the flex so there's never any risk to using it, with the amazing reward of the full heal. the new game removes basically all the friction from healing, making it more boring.
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>>732269515
I really liked switch skills. if capcom has given up on making new weapons giving us the ability to remix weapon movesets is the next best thing. monster riding sucked though, same with the buff birds and wirebug stuff in general.
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>>732303007
>wii controls
I keep seeing people say this but the game fully supported the classic controller, and even came bundled with the classic controller pro.
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>>732319281
>And the performance - Monhun entries are known for being such well-optimised and low-intensity games!
i mean yeah, the series was on the 3ds for two generations and had some of the most dynamic/particle filled fights to date. Dire, Ceadeus, Ahtlal Ka, Jhen, Dalamadur, Gog
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>>732208825
Dota 2
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>>732329623
Exactly, and it was so hardware-pushing that it regularly dropped below 25fps, emulation isn't hard but isn't easy either (regular bugs like shadows not loading correctly) and you couldn't pirate monhun games on a lot of gameshark-style cards on homebrewed handhelds because it was too straining to run correctly and would just crash.
Newfags complaining about MonHun pushing hardware is like if they complained that Crysis / Forza / etc did the same, they just weren't around while it was locked to weaker devices. They got used to running a PS4 / Switch game on PC while laughing at the intended platforms, then got punched in the gut when they finally got one developed for PC. Calling it now, the next one for the Switch 2 will chug the Switch 2 but run fine on PC.

>but it looks shit compared to ...
Not my point + we'll see you revise that statement in 2032 when you're bitching about the next mainline's path tracing.

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