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Why was 3rd gen the best generation of pokemon games? Was it the fact that they had the best music?
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>>732234429
I didn’t tho. I got into pokemon with diamond and pearl on Nintendo ds. It was only later when I was 19 that I played the older games. I’ve played every core Pokemon game on gba and ds, and 3rd gen is by far the best game. Music is the best too.
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>>732234125
>>732234227
Emerald and Crystal will never be topped
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>>732234125
there are a number of reasons why
my personal favourite is how it makes you use the new pokemon at the start but then gives you the freedom to use a number of the older ones as the game progresses instead of locking them to the postgame
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>>732234125
>the generation that set the series down a course of bloat and sludge that made the games a slog to play
>"the best generation"
Generation 3 was terrible and only a few of the new features and improvements actually made the gameplay better while the majority of them added fake complexity and just made it more of a pain to enjoy the games without just cheating.
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>>732234125
It's the only one that really captured the feeling of being far away from civilisation, out in somewhere dangerous/wild. The famous northeast routes, the abandoned ship, dive caves, the desert. Other gens have a few moments but mostly keep you on paved routes with streetlights and fences.
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>Uploading my Emerald Playthrough screenshots
>Discover this thread
What’s up! Hope this thread does numbers! Not only did Gen 3 have great music but a great atmosphere, yeah sure there’s the “Too much Water” meme but it gave Hoenn an identity and personality of its own.
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the extremely retarded villains and legendary pokemon are what make gen 3 so memorable
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>>732234125
Playing through Ruby now and I'm kind of surprised at how bad most Pokemon feel even compared to Gen 1. So many of them are just... embarrassingly weak. Granted, I am playing without using Items so that probably doesn't help matters.
Otherwise, it is fun though. Plenty of questionable design decisions and poorly designed Pokemon, but what else is new? Magma and Aqua are fun villains and I like Steven as the champion.
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>>732237453
It is funny how the story is really under now impression of their plan being sensible. You really get the sense it's just Archie and Maxime talking a bunch of retarded teenagers into doing their bidding just by sounding smart.
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>>732234125
it was also the best because of the mysteries and how it never held your hand. the reggies, finding Kyogre in the middle of the ocean, mirage island, etc. this is the region and generation for when you wanted to get lost and immersed in a beautiful world
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>>732234923
Anyone here tried Emerald Legacy Hack? There’s also a Crystal and Yellow Legacy.
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>>732234125
gen 3 wasn't the best gen, but emerald has a reasonable case for best game
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Well let's see
>No backwards compatibility with any games
>No new game to connect with for an entire year
>No Ditto so you can't breed male or genderless Pokémon (starters are 87.5% male) to trade with friends
>The new game that came out has evolved Shadow Pokémon that have a random gender, meaning you have to soft reset until they're female if you wanted to breed them
>The e-Reader and its cards are physical DLC and it got Super Game Boy'd where they released a better version with a link cable port 2 years later
>Cards for FRLG and Emerald are randomized, making it literal gacha to use the features in the game
>Ruby and Sapphire's second set of cards, Colosseum, FRLG, and Emerald's cards were never released outside of Japan because of the failure of the e-Reader
>Event content wasn't distributed to the vast majority of non-Japanese people
>Hoenn is entirely front-loaded and the world design falls off a cliff post-Lilycove, your rival even gives up, cheating you out of a fight with their final starter
>Even by Pokémon standards, the motivations of the villains are nonsensical and they do the exact same things to achieve opposite goals, they have worse Pokémon variety than any other team
>There's almost no post-game content (S.S. Tidal, Battle Tower, Sky Pillar+Rayquaza, Latios or Latias, Eon Ticket + Southern Island with the other, Beldum from Steven, Trick House) relative to any other game but Gen I
>Stupid decisions like making the Deep Sea Tooth and Deep Sea Scale a choice when it's already bad enough that Huntail and Gorebyss are endgame trade evolutions, this is Gen I fossil bad
>The sheer amount of money you had to put into buying new hardware to the point Nintendo had to include diagrams showing how to connect everything
But it was my first game so that counteracts everything
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>>732235713
If Gen 3 is famous for its Horns and Trumpets, then Gen 4 should’ve gotten famous for its dedication to the Piano.
https://youtu.be/mLyJ4yo68fw
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>>732237648
>what are you using?
Quite a few. Ralts, Makuhita, Electrike, Nincada, Nuzleaf, Slugma, Swablu have all been consistently disappointing. Only really being worth using for their evolutions(Third evolution in the case of Ralts). Also Zigzagoon but I eventually just him into a HM slave, still way worse than Rattata.
Mudkip and it's evolutions have generally carried me alongside, of all Pokemon, Swallow, which is bafflingly solid. Also found Zangoose to be a very solid low investment Normal Stab machine (Though certainly no Snorlax). Gen 3 overall seems to be more balanced around early game crutches rather than just solid dependable Pokemon that feel usable at all stages.
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>>732237975
i agree with most of that however the lack of backwards compatibility was not gamefreak's fault for once
the gb/ gba are flat out incompatible with each other, outside of being able to play gb games on a gba
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>>732236116
Replaying Vanilla Emerald and beating it, makes me wish it took the Gen 5 approach of it being exclusively Gen 3 mons until the post-game also hate the fact that Teams Magma and Aqua grunts have a shit ton of Zubats and Poochyenas instead of y’know the element they’re associated with?
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>>732238243
Gen 1 is kind of a huge mess but credit where it's due there are honestly aspects to it that I think still oddly hold up. Team Rocket + Giovanni as villains, the world building being mostly rooted in "Real world + Pokemon". Some Pokemon are actually very well designed gameplay wise. And the soundtrack is all around killer.
Gen 2 is a lot of fun but I find it's flaws harder to overlook. It doesn't feel rushed as much as just... poorly thought out.
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>>732237907
*Ahem*
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>>732234125
Masuda assuming full control now that Tajiri was out of the picture after he left mid-development during GSC which forced Iwata to chip in and haul ass.
Masuda was probably desperate to rekindle the dying flames of Pokemania. He drew inspiration from Shudo's take with the anime which focused more on adventure and worldbuilding ("what would life be like living in the Pokemon world?" versus Ohmori's character-driven narrative obsession) and coupled that with the tropical getaway setting that was popular and rampant among games at the time.
Put two together and you get a really comfy combination that's hard to fuck up. Even Ohmori's first directed games, Sun & Moon, turned out alright solely because it's easy to lose yourself in Pokemon Hawaii's cultural grandeur and easy-going atmosphere.
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>>732238493
Fun but also WAY too easy.
Fixing the weirdness of Gen 1 also took away most of it's teeth. Especially when it's honestly just a bit TOO faithful at times. Jynx, Lapras, still basically destroys the entire second half of the game, for instance. Yellow was honestly better designed.
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>>732238539
>He drew inspiration from Shudo's take with the anime which focused more on adventure and worldbuilding ("what would life be like living in the Pokemon world?
Going back to Gen 1 anime is honestly wild.
Love how fucking cynical the world is. Every gym leader comes across as a asshole or a psycho. Ash is a stupid shit who really should have died but largely keeps going through sheer spite and determination. Humans are constantly fucking up and making life worse for Pokemon.
>Put two together and you get a really comfy combination that's hard to fuck up. Even Ohmori's first directed games, Sun & Moon, turned out alright solely because it's easy to lose yourself in Pokemon Hawaii's cultural grandeur and easy-going atmosphere.
Should replay it someday. Dropped it when I originally played it due to being too easy but I found a lot of fun doing a no item run of older games.
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>>732238161
There are cool ideas in Emerald that make it a straight upgrade
>Can rebattle Gym Leaders even if it's in the most asinine way that requires a horrific amount of grinding and RNG
>Can get the other fossil and Ditto(!) post-game
>Can catch both Groudon and Kyogre, the droughts and torrential rain are a neat way of tracking them even if going back and forth to the Weather Institute isn't fun
>More double battles
>45 additional Pokémon compared to Ruby and Sapphire, even if you'll only get maybe 33 of them without trading due to the requirements for events and the Johto starters
>Gym Leader teams are all better and have an additional Pokémon
>Steven serves as a secret final boss battle since Wallace replaced him
>The story is somewhat more engaging with fighting both teams even though it doesn't change that much and some admins now go completely unused since their already small amount of spotlight is shared
The good points are often marred with a "but", like the Steven battle not being that good and only doable once compared to Red, and Wallace being replaced by another Water Gym Leader.
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>>732238243
Even then Gen 2 had a Day/Night system which Gen 3 lacked, which was impressive for the downgraded Gameboy Color and I say that as a Gen 3 baby. Gamefreak was always taking one step forward and two steps back.
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>>732238973
>Gamefreak was always taking one step forward and two steps back.
Gamefreak has been a consistently baffling developer in my opinion. Even gen 4 has shit that genuinly makes me wonder what the fuck they were smoking.
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it was an incredibly beautiful gen
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>>732238730
>3rd gen underrated. Needs more appreciation. Criminally undersold for how good they are.
Doesn’t even have a playable rep in Smash. However Rayquaza was cool boss. If I had to choose it would be either Blaziken, Sceptile or Gardevoir.
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>>732238243
Gen 2 is the only entry that justified its existence as a sequel. No garbage ruleset changes, no abilities, no dex exits, no metagame bullshit for pedophiles, no aggressively alien romhack level designs sticking out like sore thumbs, just tons of new monster raising mechanics on top of one another that can be enjoyed by everyone. Unlike everything released since, it makes Gen 1 look worse, not better.
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>>732239191
I say go for Sceptile.
Besides Ivysaur Grass has no rep. Mewtwo already fits the Psychic type (Though honestly Gardevoir being a pseudo clone of Mewtwo that is more supportive makes sense) and Fire has two representatives.
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>>732238830
>Gym Leader teams are all better and have an additional Pokémon
Fuck Tate & Liza, their Claydol wrecked my Blaziken with fucking Earthquake. It’s a double battle too so you cannot shift out Pokémon which ups the difficulty. Xatu hits pretty hard too with Calm Mind into Psychic. Solrock and Lunatone are kinda challenging.My secret weapon was a Cacturne I trained that I didn’t know would be so helpful.
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I'm playing Storm Silver and enjoying it, and I usually can't tolerate romhacks of any kind
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>>732239282
>Gen 2 is the only entry that justified its existence as a sequel. No garbage ruleset changes, no abilities, no dex exits, no metagame bullshit
fucking lol
yeah instead it had a dogshit region, dogshit version of kanto tacked on, dogshit dex distribution, dogshit story, dogshit starters, dogshit pokemon, dogshit features like shiny hunting and femc so troons and casuals could ruin the franchise. gen 2 blows
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>>732234125
I don't like the shift to making legendary Pokemon forces of nature. Even when Gold and Silver switched to Ho-oh/Lugia as the box art Pokemon, the games do not revolve around them whatsoever. They are powerful Pokemon, sure, but feel like barely observed guardians rather than the patron god of an aspect of how the world fundamentally works.
Meanwhile RSE and every game going forward makes the box legendaries the central plot point and make them ludicrously powerful. In the process of raising the stakes, it changed how the world of Pokemon feels. Who gives a shit about the zigzagoons in route 1 when any second Groudon could torch the entire world. It turns Pokemon from a series of humans interacting with these fascinating creatures in day to day life, to living in fear the world will end because these forces of nature got pissed. It ruins the atmosphere of Pokemon to me completely.
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>>732239378
It's supposed to be a land (Steven) and sea (Wallace) thing, but I think it's so lazy how it's handled. Wallace's design is almost exactly the same, he just has a cape. Juan is used as his replacement, the Gym is identical, he's still a Water-type Gym Leader in Sootopolis. Use Grass, Poison, Ground, Bug, or Normal, just not Water again in an endgame that's nothing but water, but now even more so.
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>>732237860
I played a little bit of it and it's fine but I don't think it's done yet and some of the changes are more than I wanted. I've been playing Modern Emerald and it has almost everything I wanted. It has follower mons, day/night, and reusable TMs, and you can optionally keep vanilla typings, movepools, disable phys/special split, lock expanded encounter pools to postgame, etc. The only things I'm not liking are still having version exclusives unacquirable if you turn off the new encounters (so no zangoose, lunatone, etc) and being unable to use the original type chart (the closest to vanilla is the Gen 6+ where steel is worse). It's still very fun.
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soul...
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>>732234125
They actually cared about the map design.
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>>732236116
I feel like a broken record, but people also forget that gen 2 was basically "Pokemon 2." There wasn't this mindset that each region had its own Pokemon yet. Johto was just more of what we already had. Which is surprising that it still matches or is close to later gens in this regard despite that philosophy.
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>>732239642
First, the cape looks great on him. So great in fact that Wallace looks naked without it. Second, Juan was his mentor, so it makes sense that he also uses water types. At least resto chesto Kingdra shook things up a bit.
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>>732234125
4th gen was the absolute best and peak of the franchise
It had Platinum and Heartgold/Soulsilver
Diamond and Pearl may be literally slow but Sinnoh as a whole was kino since you had a small post-game area in the end
Cynthia alone makes 4th gen the best
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Pokémon peaked here.
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>>732240285
>4th gen was the absolute best and peak of the franchise
It's honestly the last time a addition felt genuinly warranted. Physical and Special split was really the last major improvement the games needed. Everything since then has just felt like a weird gimmick (Mega Evolutions, Z moves, etc).
>Even as a kid I remember thinking that Cynthia was the only time I struggled with the games.
I vaguely remember struggling with Norman in Emerald. Also Yellow had it's moments (Since I was a kid and sucked) and the elite four in Soulsilver was obnoxious.
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>>732239445
If Captain Falcon never got into Smash I probably would’ve leaned more on Blaziken. But either way I’m happy with Falcon. At least Blaziken is in Pokken Tournament.
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>>732240229
Cynthia is overrated as fuck. Her team is mid at best. Garchomp gets btfo by any fast ice move and the rest are whatever. She's barely even a character too, with little screen time. Cynthiafags like her because of off-model coomer art, and that's it.
Blue is the best champion and always will be.
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>>732236116
I like how Gen 5 was the last generation before the introduction of Fairy Types. That’s yet another type to memorize and it made lots of older Pokémon retroactively inherit that typing that it fucks me up when I cannot telegraph a Pokémon “old or new” being Fairy Type. I think this is another reason why Gen 5 is seen as the peak of the franchise to some. And strangely enough Fairy Types getting introduced was the only time and last time Eevee got a new eeveelution since Gen 4. Anybody here still wishes for a new eeveelution?
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>>732240197
Juan was made after Wallace to fit the Wallace role, not the other way around, no matter what the game says. That's a design decision on the part of Game Freak that wasn't necessarily interesting from a game design perspective, rather it feels like a half measure. "We made a change, but the change is underwhelming". The surprise is in that it's different, not in that it's better. Kingdra still could have been used on Wallace in Emerald, he didn't need Luvdisc. Where Hoenn needed those Water Pokémon is in its actual water routes, but because all the routes are accessible pre-National Pokédex, they can't have any non-Hoenn Pokédex Pokémon. You're not going to find wild Shellder, Krabby, Seel, or Poliwag because they want you to buy FRLG. And all the Hoenn Pokédex Water-types are arranged they are because they have specific things in mind. The Spheal line is in the ice cave, Feebas is supposed to be super rare, Relicanth and Clamperl are the dedicated diving Pokémon, Mudkip is the starter, Lotad is a Sapphire counterpart to Ruby's Seedot and they need to be distributed equally. One of the biggest problems is that water still exists on the land sections of Hoenn and offers unique Water-types like Surskit, but the majority of the land parts on the ocean offer no such equivalent. As a result, the many water Pokémon are spread thin, giving the feeling of surfing the vast ocean the depth of a puddle.
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>>732234125
>Why was 3rd gen the best generation of pokemon games?
because it's the one you grew up with
>>732234429
spbp
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Pokemon GO mogs EVERYTHING!
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>>732240943
Unless the gameboy advance is running in backwards compatibility mode, a gameboy and a gameboy advance are physically unable to link to each other. Nothing in the hardware as Nintnedo designed it makes it possible. Gen 3's game engine and pokemon format could be 1:1 the same as it was in gen 2 and Gamefreak still couldn't do shit.
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>>732241118
>because it's the one you grew up with
I played them all as they came out and gen 3 was the last game I played through entirely until ORAS. Still have never managed to finish a game outside those games, they're just so fucking boring and childish.
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>>732241000
It's great IN THEORY until you look at his actual attacks. In practice literally his only dangerous Pokémon is Alakazam and maybe Gyrados if you don't have a obvious counter in the form of any even halfway leveled electric type.
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>>732239704
>reusable TMs
never liked this change, being forced to choose between your team who to give the rare TM move to adds a layer of depth that's taken away when all the best moves can be spammed on your team freely without thought or cost, and it makes HM moves like surf more valuable to have in case you already used up a good attacking move
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>>732240926
Nothing gets me more hyped and pumped than this absolute banger!
>6 million+ views
LETS FUCKING GO!!
https://youtu.be/-4vpdkEkup8
Extended for Champion Blue Enjoyers
https://youtu.be/Kn00L_n2fI0
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>>732234125
3rd or 4th gen. 3rd had Emerald and FRLG, 4th had Platinum and HGSS. The two best re-releases in the entire franchise alongside the two best remakes in the franchise. Whichever you prefer probably just comes down to what you grew up with but they so obviously BTFO the rest of the gens and only contrarians disagree (muh gen 5 the story is so deeeeep, muh johto crystal is so comfy and actually better than HGSS durr)
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>>732241065
>>732241135
I imagine that Steel and Dragon Eeveelutions would look badass. Most of the Eeveelutions lean on the cuteness factor. A Ghost Eeveelution would look creepy and scary.
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Is there any part of Pokemon that came close to the pure soul of Burned Mansion?
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>>732241216
I cannot believe that shit is 10 years old now, I remember giving it a shot, enjoying it for a few weeks and then ultimately dropping it the same year due to the repetition.
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>>732241830
Let’s just get this out of the way, DS era Pokémon is universally praised as the peak of the franchise.
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What were they thinking with this Pokemon and was it actually "People will want to fuck this?"
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>>732240290
Nah it’s just that invariably what people who complain about Pokemon discover is that each gen has made mechanical changes and added moves primarily focused on competitive play which sets casual elitists off
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>>732234429
this, eventually the realization will hit you that you may not like a game simply because you don't have an emotional attachment to it
and then you stop liking new games entirely
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>>732242869
They are ok, remastered music is great
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>>732242869
It's a mixed bag, they change a lot of stuff for better or for worse. I also grew up with Ruby and I enjoyed OR, but a lot of things in it bothered the hell out of me and ultimately it did little to make me feel nostalgic other than the music. Just felt like a pretty good and fun game that vaguely reminded me of Ruby.
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>>732242702
Nah.
I eventually started thinking about actual design and what games are trying to do from a mechanical aspect and that actually revived my interest. Like, I actually started enjoying Pokemon more when I stopped trying to recapture what I felt as a kid and actually approached the game on their own terms.
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>>732242869
If you're just going to play the story and beat the champion then Emerald is a much better experience.
If you're actually going to bother trying to do and see all the side content then ORAS can be pretty enjoyable though.
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>>732234125
It's all thanks to a small and diverse pokemon pool, which when combined with abilities, unique typing, and signature moves, means nearly every mon you encounter can do something no other mon can, either in or out of battle
You don't get that in Crystal because there's no abilities and most of the actually interesting Pokémon are gimmick trophies that are barely even usable.
You don't get that in Platinum and beyond because there are just too many mons to not have a few useless fucks and the physical special split really takes away from the uniqueness of a lot of them (no need to get creative with the movesets for physical attacking special types or special attacking physical types, just pick the best physical or special STAB move that matches their type and give em rest or something)
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>>732241679
Juan was made after Wallace to fit the Wallace role,
not the other way around,
no matter what the game says.
That's a design decision on the part of Game Freak that wasn't necessarily interesting from a game design perspective,
rather it feels like a half measure.
"We made a change,
but the change is underwhelming".
The surprise is in that it's different,
not in that it's better.
Kingdra still could have been used on Wallace in Emerald,
he didn't need Luvdisc.
Where Hoenn needed those Water Pokémon is in its actual water routes,
but because all the routes are accessible pre-National Pokédex,
they can't have any non-Hoenn Pokédex Pokémon.
You're not going to find wild Shellder,
Krabby,
Seel,
or Poliwag because they want you to buy FRLG.
And all the Hoenn Pokédex Water-types are arranged they are because they have specific things in mind.
The Spheal line is in the ice cave,
Feebas is supposed to be super rare,
Relicanth and Clamperl are the dedicated diving Pokémon,
Mudkip is the starter,
Lotad is a Sapphire counterpart to Ruby's Seedot and they need to be distributed equally.
One of the biggest problems is that water still exists on the land sections of Hoenn and offers unique Water-types like Surskit,
but the majority of the land parts on the ocean offer no such equivalent.
As a result,
the many water Pokémon are spread thin,
giving the feeling of surfing the vast ocean the depth of a puddle.
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>>732242702
True to a degree but I think it has more to do with just playing games from the era you grew up with, not necessarily ones you played yourself as a kid
Played every 3D GTA for the first time a few years ago and it felt great; no nostalgic connection, it's just good shit
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>>732243145
This was my experience as well and it’s really frustrating trying to talk about modern Pokemon as a result. You have probably 90% of people in the discussion treating any deviancy from their childhood vision as a flaw and not recognizing what they want can never work for an actual game
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>Pokemon Colosseum & Gale of Darkness did 3D Pokemon kino before the handhelds fucked things up
Whenever I play the new games I always just want to one those despite the limited Pokemon availability, which still has more variety than some others.
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>>732243203
nah it had been done years before. It was just a step counter that gave you fights at so many steps. I had one of those for digimon like 8 years before.
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>>732243567
Wingull/Pelipper is one of the earliest catches you can make that's more than usable all through until late game.
What about Carvanha/Sharpedo, Barboach/Whiscash, and Azurill/Marill/Azumarill?
Also you can always grab a tentacool/tentacruel, Goldeen/Seaking, or Magikarp/Gyarados if you're really hurting for water types
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>>732242453
The feminine design, but Gamefreak accidentally made it a non-female exclusive so there’s always going to be some homosexuality jokes. Thankfully mons like Nidoqueen, Jynx, Miltank, Latias and Vespiquen do not have that curse.
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Ruby, Sapphire and Emerald are the biggest pieces of shit and totally killed Pokemania because of how shit they were. Zero soul.
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>>732243698
Yes bro that's the point
Not every move has to be STAB. It's a Same Type Attack BOOST not a Same Type Attack REQUIREMENT. Their special typing is there to interact with the opposing pokemon, not with their own moves
>"but why do that when you can just have a special attacker who gets STAB from their type?"
Because a physical attacking special type mon still fills a niche that a sp. attacking sp. type mon doesn't, and can be the best way to take down sp. defense mons who have the type disadvantage to yours
In Gen IV and beyond, dozens of pokemon get completely trivialized and discarded for just not being the best physical/special attacker in their type
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>>732243834
The argument isn't that there aren't usable Water-types, it's that in spite of Hoenn having a large amount of water on its right half, a lot of unique Water Pokémon are already tied to roles on the east side because the east side still has ponds, rivers, and fishing. This leads to the 17 water routes of Hoenn having
>Tentacool
>Wingull/Pelipper
As its only surfing encounters (except for that one route with Wailord), creating a barren sort of feeling. Nobody associates Spheal with the water routes in spite of it being found once you begin them because it's found in a cave off the coast of Mossdeep. Shoal Cave and its tide mechanic, Shoal Salt, Shoal Shell, Spheal, and Snorunt are the interesting parts, not the water around it. The Abandoned Ship is interesting, not the route you take to get to it. And even when you look at Gen I and its water routes, the only parts that people remember are the Seafoam Islands and Cinnabar Island, the rest is just a long stretch of random Tentacool encounters and some Trainer fodder. Maybe the fishing docks are kinda interesting visually, but that's really stretching the meaning of interesting. In terms of music, it's just one single theme when navigating water routes, though Hoenn at least added the diving theme.
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>>732234125
Gen III introduces pokemon and it's like "yo what if we had a pokemon with a never before seen typing (breloom, Ludicolo), a crazy exclusive abilitiy (wonder guard, sand veil), or some gimmick that makes them unique (kecleon, castform)"
Gen II introduces a Pokémon and it's like "yo what if we had a pokemon that was super hard to find and ALSO bad"
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>>732236116
Couldn't you get Munna from the Dreamyard before touching the gym?
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I have no idea how anyone could consider the ORAS soundtrack an upgrade, they fell for the le trumpets meme and just remade everything with the brass removed and nothing to replace it. Any trumpet-heavy track just sounds completely empty now.
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>>732244148
>Because a physical attacking special type mon still fills a niche that a sp. attacking sp. type mon doesn't, and can be the best way to take down sp. defense mons who have the type disadvantage to yours
I don’t understand what you’re trying to say here. Like sure a Kingler might be better at killing Chansey than a special attacking water type but that doesn’t really matter or negate that Kingler has no usable STAB and coverage moves mean there’s no situation where I’m using Kingler’s defensive typing in a way no other Pokemon could
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>>732244148
You see I can actually refute that. If you look at the list of Gen 3 OU mons (Yes I'm citing Smogon) almost all the attackers are ones that take advantage of their STAB. The two big ones that don't are Gengar (Massive Special attack) and Gyarados (Dragon Dance+Intimidate). Everyone else is using their STAB first, coverage second.
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>>732244265
I understand your point but I think if the water routes had the same kind of diversity that the land routes had, it would kind of defeat the point of them being water.
Literally, there are plenty of fish in the sea, so it makes sense and is honestly immersive to swim through a SEA of carp, gulls, and jellyfish before you arrive on islands or other landmarks that have interesting things
It would be like if Wind Waker had little mini-dungeons or land masses around EVERY corner of the Great Sea
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>Gen 1
Best pokemon designs on average (still a bit overrated)
>Gen 2
The game are actually not very well designed but the 2 regions thing was kino. Also my first game.
>Gen 3
By far the best atmosphere and the 2nd best generation of pokemon designs.
>Gen 4
Coolest champion and villain
>Gen 5
Actually the best games from a game design perspective. Too bad the gen 5 pokemon designs suck on average.
>Gen 6 and Gen 7
Mediocre games but the pokemon designs and music are pretty good.
>Gen 8 onwards
didn't bother with them.
I regret not giving Gen 5 a chance at the time. I don't regret dumping the series after seeing that they have no desire to actually improve it.
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>>732237581
>>732238095
I'm on my first play through of emerald atm and I'd recommend picking up shroomish. Once it turned it to breloom it just started kicking everythings ass, early on I was just using it for grass type/status effects but it's turned into one of my favorites so far.
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>>732244692
Kingler is in the unfortunate class of mons that just suck period (notice that he isn't even in RSE, only in FRLG because he was in RBY) but conceptually he would swap in to tank a rare steel-type move and then counter with Hidden Power Ground, ideally
Better examples are what >>732244742 provides and other weird but fun examples like Body Slam on Absol
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>>732244941
All of the final/remake games from the "playable on a DS/DS Lite" era, so:
>Emerald
>FR/LG
>Platinum
>HG/SS
>B2/W2
Are in the running for "the best" and all deserve it in one way or another. They are also all ludokino and deserved to be played in that order (including BW1 before BW2 of course) while migrating mons from one gen to another.
The games before those are cool and comfy but lack so many important elements of the formula that gens 3-5 introduced, and the games after that weren't even seriously cared about by the devs, they just exist to make more money and keep the brand relevant
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>>732244775
I think that Hoenn's land half is far more robust and varied in mechanics, characters, and Pokémon encounters than its water half, which feels like it was all made over a few days. Far more work should have gone into making surfing and the water routes an experience that rivals the land parts of the game, but it feels like one of those ideas that's good only as a concept rather than practically. Hoenn is a big yin-yang symbol to represent land and water, but it doesn't do much to make water more engaging than in Gen I and II. It's fair to say that those are the best water routes have been to that point, but they still fall below everything else. And another reason for that is every tile is a potential encounter tile. The encounter frequency may be lower than grass, but Repels are essential to making the game bearable for much of these routes since there are few new Pokémon to encounter. I don't feel this way about land routes because you're consistently coming across new encounters nearly every route, a route that contains the same Pokémon or doesn't have any new or unique encounters is more boring.
Imagine if Hoenn had something like 320 or 330 Pokémon, and the water routes had non-encounter sections like land has non-grass sections and you can surf on these sections as fast as a Mach Bike. Now let's add new mechanics, like waves that you can use to get some air, being able to jump over rocks and get to new sections. More tides, more land sections, more diving sections, more visual variety. If Hoenn had visual day and night, they really could have made use of the puddle reflection effect to put the reflection of the moon in the ocean and the stars, or clouds. Have some islands have high and low tide so you can access areas you normally couldn't. Anyt
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>>732234227
>Johto was the best
on paper it might be, but when you actually play it, it really isnt. 2 regions sounds cool but johto has no pokemon variety kanto is trimmed down and basically just a boss run. the level scaling is ASS and they did not bother to fix that in the remake. fighting red was really cool though, getting to battle the previous gen trainer should have been a staple
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>>732234125
>overhauled EVs and IVs while also adding in natures and abilities, instantly making the metagame way more interesting
>new Pokemon are integrated well into the world, they aren't all just tucked away as 1% encounters on one route like in Johto
>improved, faithful remakes of Gen 1 (screeching SOULLESS fags fuck off), even includes bonus content and a new epilogue mini-region
>found a way to cram all the Johto mons in there as well
>the Gamecube games, which have big flaws but are a unique and novel take on both the setting and gameplay formula which would never be revisited
About the only things I can bitch about are the removal of the visual differences between day and night and that RSE basically started the sacred cow Pokémon™ formula, losing the smaller, cozy feeling of Gen 1 and 2 in favor of a grandiose plot involving a ten year old rescuing the entire world from destruction, and MLP-tier power of friendship bullshit constantly getting pumped into your ears, to the point of transforming the "rival" to basically the MC's best friend.
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>>732245919
I can't be the only one that hates EVs. It's always min-maxing and basically ensures you can never actually use your in game team. Hell the hacks that give enemies EVs they inevitably also have to give the player some way to rapidly train EVs too so they can keep up.
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>>732245919
>>found a way to cram all the Johto mons in there as well
I love Gen III to death but you can't really say that when every Johto mon besides Skarmory, Slugma, and Chinchou got shoved into either useless FRLG post-game sevii isles trophies or useless Emerald post-game safari zone trophies
There's a reason why lots of people think Skarmory and Slugma are Hoenn pokemon
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>>732246119
It's just nice as a "good mons you use a lot get even better" kind of thing. You don't have to get sucked into that min-maxing bullshit if you're only fucking around with singleplayer.
>hacks
Look at shit like Mario 64, 99% of romhacks for ANY game are made and intended for hyperautists who play nothing but that game for most of their waking hours.
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>>732246232
That's more a problem with gen4's physical/special split and GF's insistence on giving every mon a good movepool
Gen3 does have good mixed options due to the lower power level, it's not just "click big dumb stab move repeatedly"
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>>732242453
prob that it was cute for girls
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Okay, but why did they give a 10 year old such finely shaped breasts?
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>>732246232
this is a weird take because gen 4 had a ton of mixed sweepers
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>>732247884
Is this you?
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>>732246487
Your odds are better in Gen I and II. DVs are represented as two bytes, split into four 4-bit chunks ([0000][0000][0000][0000]) representing the DV for Attack, Defense, Speed, and Special respectively. HP is determined by taking the final bit of each DV, so this means if all your DVs are odd numbers (XXX1 XXX1 XXX1 XXX1), you'll have a perfect 1111 (15) DV for HP. What this also means is that your odds of getting perfect DVs is equal to 1 over 2 bytes, meaning 1/65535. But it's actually better than that for a number of Pokémon because depending on where a Pokémon is found, only a certain amount number of DV spreads are possible. Assuming that perfect DVs is one of those, your odds of getting them is higher.
By comparison, getting perfect IVs in Gen III is equal to 1/1,073,741,824 (32^6). RNG manipulation renders most of this conversation moot though, but it's just easier overall for early Gen games to get a fully maxed Pokémon.
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>>732234125
Ruby and Sapphire were shit though
Fire red leaf green were ugly but were okay
Emerald was the only good one
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>>732234125
Haruka oppai loli
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>>732234125
Haruka
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As a kid I always liked R/S/E just because it was always daytime. Weird thing to like about it but it was just nice to have a sunny summery experience when I'd be playing it after school or something (when homework/dinner etc was done) since it was usually 8/9pm and on G/S/C it was always nighttime for me.
I know it basically fucked time based shit like Umbreon/Espeon but as a kid I didn't care. It was just nice to see it always daytime.
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>>732253137
>Literally half of the map is water.
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Gen 3 is when everyone left. But it did have some nice environments. Diving is underutilized. They were going to do it again in the Sun/Moon islands, but backed out.
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>>732234125
Because 1) the graphics are 16-bit pixel and are essentially timeless. They're stylized because they have to be and that contributes to a sense of timelessness like the cell-shading in Wind Waker. 2) Because they're legitimately better than what came before and after. Much as I love me some GSC (and I love it more than you love your family), it was limited by the hardware. In some ways, Gen III was a step back, but in the most important ways it was a step forward. It looked better, played better, and had inter-connectivity that the N64 could only dream of. It also ran better than Gen IV. I'm actually running a Gen IV living-dex run right now after my Gen III run, and on my laptop, which runs Gamecube emulation just fine, I struggle to run DS emulation at a reasonable framerate unless my laptop is plugged in. Maybe this is a limitation of Desmume, but I had to move it to my tower to run it properly. The DS hardware was not really able to do much, and Game Freak didn't know what to do with what it had. DPP and HGSS all take advantage of increased memory space, but they also utilize 3d graphics on a system that could barely manage it. They run visibly slower than the GBA games. You also had very little inter-connectivity.
Gen III felt fresh and had new ideas while Gen IV was sort of the beginning of a period of malaise. I like HGSS and I've come to appreciate Diamond and Pearl for what they are (haven't done Pearl yet) but they're not the revolution that RSE and FRLG were. To this day, FRLG are the first games I download on a new computer.
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>>732255168
You're just trying to be contrarian. I've had twenty five years to evaluate and re-evaluate. Gen II was incredible. What it accomplished with so little is incredible.
I'm not blind to its flaws, but given the opportunity, I'm taking Gen II over Gen IV. Gen III is better though, even if I prefer Gen II.
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>>732255448
>You're just trying to be contrarian.
i dont think so, I just think gen 2 is a little over hyped
> but given the opportunity, I'm taking Gen II over Gen IV.
I probably would too at least like if I were to play it right now
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>>732255406
It legit bothered me. I had spent a long time catching pokemon and was pissed I couldn't bring my Bulbasaur with me to Hoenn, much less my friggin Mew and Mewtwo.
I was also disappointed in the lack of day-night cycle.
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>>732255554
It's not over-hyped. It was an incredible experience. It was RBY refined and polished. It looked the best the serious could look on that hardware and had features that even Gen III didn't have, like the phone and day-night cycle. It also could connect to the N64. It was a wonderful thing.
That said, Gen III was better. There is a reason I seldom come back to Gen II, even if I like it better. The important things... the battles, the stats, the IV and EVs and depth of mechanics that might not matter to every player... Gen III did them better. Gen II's atmosphere still hits me right in the damn nostalgia.
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>>732234125
>Before the insane power creep
>Before physical-special split (was bad for the series)
>Good designs overall, not too many over designed duds yet.
>Exp share doesn't break the game like later gens
>Good pacing
>Also for FRLG, Kanto is by far the best world design in the series
>>>732238673
Lol I played both back to back with a few self imposed challenges and the originals are much easier and braindead.
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>>732244528
>Castform
Somewhat of a precursor to Rotom
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>>732244850
I want a romhack that combines Johto and Hoenn witha secret Trainer Gold Super Boss like with Trainer Red in Johto. I just love the trope of fighting a previous protagonist in games and wish more games did that
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I fucking love pokemon but these games where the actual worst video games I've ever played. Holy fuck the ENTIRE GAME is a fucking tutorial. You cannot enter a new area without some faggot running up to blab about some nonsense.
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>>732245828
>Johto has no pokemon variety
Wrong
+ most of the Kanto mons on top of this
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I have played gen 3 so much but I feel like theres still things I haven't discovered. It just feels like such a mysterious world, even fr/lg and the spinoff gamecube games all that that feeling. so much soul and charm
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>>732246329
>>732246968
It’s a misread sprite or art misinterpretation of Brendan’s beanie hat
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>>732236116
Pokemon Crystal has objectively the best roster before the 1st Gym:
1. Starter
2. Sentret
3. Hoothoot
4. Phanpy
5. Teddiursa
6. Ledyba
7. Spinarak
8. Hoppip
9. Dunsparce
10. Pidgey
11. Rattata
12. Geodude
13. Gastly
14. Poliwag
15. Caterpie
16. Weedle
17. Bellsprout
18. Zubat
19. Onix
20. Growlithe
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>>732256441
What an insane mentally ill leap, are we really pretending girls dont yap constantly. I am pretty sure this has been the sentiment since the dawn of time even the a bible says they need to pipe down a little
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>>732256314
What an absurd, deceptive image. Typical of Gen2 cultists. The legendary dogs as “readily available” from the start, give me a fucking break, you can barely find a fire type besides cyndaquil and magmar much later in the game, enjoy utter garbage worthless pokemon like xatu and unown instead
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>>732247435
>Off model
>>732248731
Ain’t no way!
>>732250071
This thread was doing fine, no hornyposting necessary lol and I love May too
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>>732234125
3rd gen was fun as it introduced double battles and probably had the most fun exploration of concepts that the 1st/2nd gen only touched. My only big issue with Gen 3 is that monster designs were starting to show their cracks. I’ve always felt like Gen 3 art design was the beginning of the end.
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>>732243764
I got two of these sitting in a drawer. I wanted to collect the whole set.
>>732256859
I recall even at the age of 9 that the designs did not resonate with me anymore. Gen I really had it going on in that department, and most of Gen II resonates with me too, but I've never really come around to the Gen III designs.
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>>732238095
Gen3 typing is weird. There's Atk/SpAtk split, but all moves of certain type always use only one of those. For example all Dark attacks (even "melee" ones like Pursuit) are Special, rendering high Attack dark pokemon like Absol nigh-useless. You may be suffering from some of your pokemon having high "wrong attack stat".
As for your weak pokemon, I'm at a loss. Makuhita is great: it evolves into Hariyama very early (24) which is one of the hardest-hitting pokemon in gen3. Electrike (well Manectric) is alright for electric, its not like there are too many better options around. Same for Ralts (Kirlia).
Its not early game crutches: besides speed, Swellow is essentially slightly worse Marshtomp (not even Swampert). All your pokemons who have evolved at least once should be more than a match. Maybe you're just tripped up by "wrong" attack stat trap pokemon amd the fact that unevolved pokemon in Gen3 have generally lower stats than in later gens, making them feel weaker before they evolve?
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>>732234125
Roll
If you roll 1-7 you have to start a run of that corresponding game
8-9 you have to pick sapphire or ruby
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Are there any romhacks that make Platinum or Emerald look closer to their earlier versions, using Lucas and Dawn’s original non-winter outfits, battle UI, and other visual changes? Or alternatively, are there any that backport the QoL features from Platinum and Emerald to Ruby/Sapphire/Diamond/Pearl?
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>>732256859
>>732257006
I dont think gen 3 has a single bad design
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>>732257321
>volbeat/illumise
>numel (camerupt is fine)
>barboach
>luvdisc
>meditite
>castform
>spoink
>gulpin/swalot
>gardevoir (you know why)
It's got some stinkers but it's mostly fine. Definitely better than later gens.
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>>732256314
how much of a difference does having stadium 2 make? I have it, Pokemon Silver and one transfer pak.
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>>732253225Fire Emblem?
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>>732255226
>They're stylized because they have to be and that contributes to a sense of timelessness like the cell-shading in Wind Waker.
Same with Mega Man Legends, a Pokémon game with this aesthetic would’ve been great to see.
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>>732255226
The thing that saddens me is the realization that the GBA only got a single mainline Pokémon Generation while the others got two generations each.
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>>732258559
the gba is a weird handheld when you look at it
it really only existed as a stop gap between the gbc and the ds, despite it being capable of so much more than what it was
it's main lifespan was 2002 - 2005/6 although it was somewhat supported until 2008ish
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>>732256859
Anyone saying gen 2's dex resonated with them like gen 1 is deluding themselves and trying to change the narrative.
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Following Pokemon should've been a standard feature from Gen 3 onward.
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>>732259165
Gen2 has my favorite pokemon though
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we'll never get a good pokemon game
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>>732260185
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>Pokemon fans jerking off about low-quality reflections
>meanwhile, all other GBA games
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>>732234125
replaying firered right now. it's my nostalgia trip pokemon. also, i plan on trying out pokemon go just for shits and giggles, apparently you can farm kanto region pokemon in that and transfer them to a save on the new games. are those any good? i guess right now it's scarlet and violet, with the fuckass ZA legends bullshit no one likes as a spinoff.
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i think my game is bugged
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>>732257171
>>732257287
What gym you at
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>>732234429
This is bullshit.
People try to push this ''oh it's just nostalgia, media didn't actually get worse'' narrative. Some of it is true, the term rose-tinted glasses exists for a reason.
But that's not the entirety of it. The 80s, the 90s and finally the 00s were unreal decades for media. But let's just focus on the 90s.
Pokémon was an experience. New generations don't get to experience it, look the shit they enjoy today. What did the 10s give us? FNAF? Fortnite?
Besides, not even Pokémon itself is still Pokémon. The games took a nosedive after GENV.
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>>732257132
k
>>732260751
100% a trannietard
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>>732260751
real. DS was the last time pokemon was "good", and that's just for black/white 1 at the latest. 3ds entries were shit, switch entries are shit, never played them. i could be convinced to try let's go only because it's kanto and i really enjoy the original 151 dex, but the idea of not battling wild pokemon and not even having the option is aids. i could understand if it were a hybrid option, but it's not, it's just pokemon go mechanics.
on the one hand, i'd like a red/blue/yellow remaster for the switch and i would want it to have hoenn and johto too, basically just "pokemon game boy/gbc on switch" but properly remastered. there is no way in hell that would be done right by 2026 game freak/pokemon company.
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