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Happy holidays edition.
Previous thread: >>553667576
This is NOT /g*g/. If you wanna talk about Gr*nd Strategy, fuck off to >>>/trash/ or >>>/vst/.
==NEWS==
NEBULOUS Devlog #39: Cooperative Play: https://www.youtube.com/watch?v=05rc5j9QxAA
Distant Worlds 2, Mercantile Update: https://store.steampowered.com/news/app/1531540/view/49946587718851153 4
Foundation Update 1, Quality of Life: https://www.youtube.com/watch?v=G1NfIITshxw
Falling Frontier Dev Update: https://store.steampowered.com/news/app/1280190/view/53999446511635660 9
Frostpunk 2, Fractured Utopias dlc: https://store.steampowered.com/news/app/1601580/view/64808538436272131 5
Endless Legend 2, multiplayer review: https://store.steampowered.com/news/app/3407390/view/58503173251058902 2
Endless Space 2, community patch 1.5.75: https://store.steampowered.com/news/app/392110/view/655966683127611518
C-Beams Devlog 50: https://www.youtube.com/watch?v=-FuqhlL19UE
== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6
635 RepliesView Thread
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GET 'EM BOYSAlso, >>>/gif/30148324
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>so few people has accomplished the deldar and tau campaigns
BDSM space eves I get it, but I thought the Tau were more popular. They are my second favourite faction behind the IG.
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>>554791339
>I rmeember the Taus being OP when I played. Are they fixed in DE?
Tau's fire warriors are heavily nerfed. But some other units were buffed.
Also Necrons(my third favourite faction) gut pretty heavily nerfed without many buffs.
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>>554792664
>Isn't it something like 50% of 40k players only care about marines?
Yes. The overwhelming majority of plastic players are SM. But I thought that with video games, there would be more people playing the other races. I guess the Space Marine 2 game must have converted over a lot of new players.
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Sorry guys, went to play some stealth divers 2 and forgot to bump the thread before doing that.
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Sorry guys, went to play some tainted grail and forgot to keep posting about ancient war.
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Sorry guys, went to play some chinese frontiers and forgot to keep bump the thread before doing that
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BALLISTA
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>>554789781
>>554806160
why do your seas look like the kind of bright green industrial sludge that comes directly from the goo factory?
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>>554808367
I suspect the engine's colours of being slightly fucked up, but someone else will have to explain.
Just shut the fuck up and enjoy this bolt's flight.
Dunno how to explain it, but missiles don't move mid-flight, so the bolt just pointed up instead of the tip dropping.
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unit QT-3.14 ready for duty
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Indian flamberge. Aka kriss sword.
Nothing screams "get away from this guy" as much as swinging this around does.
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>elite Indian troops are called Rajahs
I though the Raja (singular) was the super big boss Okage-sama PotUS gigaking of India as a whole?
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>Paradox fucked up pop assembly so royally you can't pic which template it'll make
>it just makes both basically at random
>clone army origin makes your origin species unable to reproduce in any way but cloning
>clone vats work the same way
>so if you're a clone army empire, didn't finish the 'get reproduction back' quest and EVER get any immigrants you've doomed your kind to be slowly replaced
In their incompetence Paradox made way for the player to roleplay as the space equivalent of modern day UK
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>>554824434
Ha, okay. So a Rajah is more like a Lord. Above a knight.
>>554824631
NEVER.
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>>554832963
Easy so far. And I cheat by using water maps, the AI seem to have issues dealing with ships.
I tried on a normal map once, and my hastati (starting Rome troops) ended up fighting against fucking chariots.
The AI either cheats or has an impeccable build order. Either way, I'm scared of it.
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>ballista shoots the ground
Elle est Mao!
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HAK HAK HAK
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>>554824689
No more Androsynth stories.
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>>554838027
HYUK HYUK HYUK
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Fuck is a pungi.
The pungi traps that Vietnamese used against the GIs?
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>>554889221
I have no idea. I think there's no specific era, since Rome uses spathas and can have legionnaires (which are very late), while Egypt use kopeshes (who are copper era).
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>>554889221
The Tunak tunak dynasty.
https://www.youtube.com/watch?v=92ydUdqWE1g
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>>554914586
>fetlife
Damn its weird to see fellow Fetlifer here in /4xg/ of all places...
>>554909859
>le epic gayming avenue is shit
Duh.
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Bump.
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>>554897735
>Not in size, mind you, but in wealth
They were comparable to China in wealth because they were comparable to China in size. Most pre-industrial wealth was just crops grown for domestic consumption, with luxuries for the nobility depending on how many people they could rule and extract tax from.
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>>554910968
Ranks extremely high on Google when you look for a game, but gives very basic shit.
>>554933356
Right around the enemy fortress.
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>all of my stellaris saves up to 20 years back are borked again
Got a usable save this time at least, but I don't think i got it in me to play until all crises are finished... will probably wait until 4.3 to see if the reduced naval capacity does anything
Also, the Inetian Traders precursors are laaaame
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>>555004408
GASP
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>>555004408
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>>555007096
>>555007382
>>555008624
Can I get a link for that post? I want to see the posts of people crying at it.
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>>555008624
>"Respectfully disagree"
Its a sign of incredible fucking cuckery and HR mommy rule.
Even online you cant just say "no" firmly and definetively to these people, you have to kowtow and "respectfully" disagree..
Fucking weaklings.
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>>555009293
https://forum.paradoxplaza.com/forum/threads/pop-growth-wonkiness-how- my-species-decided-to-commit-auto-e xtinction.1137665/#post-24958516
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>>555012347
It hits too close to home in regards to the replacement migration of browns into Western countries.
Mere suggestion that someone should not embrace diversity tm, even in vidya form, makes them doubleunplusgood.
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>>555007096
People disagree because this post has nothing to do with the problem that was being discussed.
Planets back then could only grow one pop at a time. And the game would always choose the species with the lowest population to grow. So eventually, no matter the factors around it, you would end up with 50/50 demographics. No matter if immigration is closed, or if the minority is slow breeders while the majority is rapid breeders. 20 human pops + 1 alien pop would always turn into a 50/50 split after enough time.
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>>555027770
conquering every planet and having to manage them is the tedious part, the genocide is done automatically. if you're a genocidal then you get access to armageddon bombardment which can wipe out a world without invading, but it can be pretty slow
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>>555027942
>>555028095
At least it's easy to end all the ayys, but that kinda sucks. Being able to go full Star Trek Federation or full Starship Troopers Federation are two of the playthroughs I'd like to do most. Oh well.
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CONSTRUCTING, SIEGE EQUIPEMENT!
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Cave Johnson here! Chariot chariot! The guys in HR told me to make less messages like this, so I decided to record even more of these, because I'm the one signing their paychecks!
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>princeps can learn a competence
>it's called "expert in clothes"
Sometimes I wish I was a translator, because I can tell there's a big typo here and it pisses me off that I can point it to the devs but they'll only correct this.
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>Rome Republic can build an arena
>it lets you hire level max mercs from other factions, with only gold as a cost
As a reminder, in Ancient War DE, you get unlimited gold so long as you have farms.
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>hoplite comes with a fucking warhammer
SUMMON THE ELECTOR CUNTS
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>give a halberd (?) to a hastati
>he sends enemy units FLYING when he hits them
lol
>>555044463
You'd have to wait until it's out of early access to try modding it. Then again, there's an editor already in, through I don't think it's as versatile as Warcraft 3.
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>try another land battle
>rush stables to get early cavalry
>somehow it works and I manage to cripple the enemy economy
I was a fool, all these years. Cavalry IS good, just easily countered, but it can deal terrible, terrible damage.
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>Roman Republic medicus can cast "terror"
>"terror" means summoning a bear that lowers enemy defense
Understandable, bears are terrifying.
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Fun fact: Ancient War relies on different tiers of units. The Roman Republic has hastatis, Princeps, and Triaria, with every new tier having more HP and better armor.
HOWEVER, by default, the damage output is NOT buffed, meaning that a hastati will deal as much damage as a triaria or even a praetorian.
Henceforth, I give two-handed weapons to my hastati, since the loss of a shield is a massive defense debuff, and hastatis aren't as expensive as princeps.
These guys appear semi-naked, but if you're not careful, they will murderfuck your units.
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Mounting an unit on a horse will give it different buffs.
Naturally, they're a lot faster and get a meat shield, BUT they also get a damage bonus, at the price of a lower attack speed. That princeps is given a spear and told to kill, and he does so wonderfully.
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Enough of this. Let's kill.
Chariots, and cavalry supported by belly ballistas, attaaaack!
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>>555049684
https://en.wikipedia.org/wiki/Gastraphetes
Gastraphetes.
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>>555055846
Oh, it happens a lot. The Roman workers, for example, they're clean shaved in the portraits. The 3D model? A true dwarven beard.
There's also Ancient War: Crusade, but I worry of trying too many games at once.
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Hastati with two handed axe.
>>555064237
Do not look for realism. The source for this game is a mix of 300 and whatever is cool.
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>>555065030
All units start at level 0, and can level up to level 3. You can use captives to get experience (if you have built a garrison, then every 5 kills will get you 1 captive that you can then sell or use for XP), with of course low-level infantry getting more experience.
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>>555067714
https://store.steampowered.com/app/588430/Fallout_Shelter/?
Fallout Shelter, my bad. Something like that?
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>>554897026
Wootz steel was traded worldwide. It's funny how you can have specialists who can come up with metallurgy that is desired all over the world and two thousand years later still struggle with the concept of plumbing and centralized waste management.
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I started playing midnight suns today after having it in my library for ages and it got me thinking, is firaxis dying the death? This failed (but seems decent), the new civ failed greatly (seems terrible but haven't played it). I don't think they're done yet but I assume if the next project isn't a success it's over for them. Are they even working on anything?
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>>555092545
Same job. It'll take a few weeks before I can leave.
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I found a "simplified" climate model that does temperature and precipitation on a global scale then does things like generates biomes from the results. Time to see if I can wrangle this into a map script for Civ 4
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>>555129492
Are you changing jobs?
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Firelord Ozai if he was a Civ 6 leader:
>Phoenix King (leader ability)
Raiding a district provides great person points in addition to double the normal yields. Razing a city grants a free settler and +5 combat strength for all military units for 10 turns.
>Element of Ambition (Civ Ability)
Unlocking a new building or military unit provides +50% production towards it for 10 turns.
>Tundra Tank
Replaces the Knight. +1 mobility and +5 combat strength.
>Foundry
Replaces the Workshop. Citizens working this Industrial Zone provide an additional 2 production. Volcanoes in this city provide +2 food and + 1 culture to adjacent tiles.
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>>554788846
I've been playing a shit ton of Total Annihilation and Supreme Commander but there's one other RTS from the Games for Windows Live days I cannot find for the life of me. It had a large red tripod style robot on the cover, probably around 2007-2011. Anyone remember this?
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>>555134043
The hardest part of this is probably getting all of the sub equations and coefficients to solve all the 100+ equations. It looks like the authors used a 2D grid that's about the same size as the Civ 4 map size and I have some ideas of how to simplify a lot of it but I think it wouldn't be a huge stretch to get it working with Civ, then it's just a matter of how stable everything is and how interesting the results are to play on
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>>555162296
Universe at War: Earth Assault. I can't believe it just occurred to me when I read that, I haven't thought of this game in 15 years.
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>>555162748
>>555162854
Hot damn, that's the one. Thanks!
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>>555157714
I’ve never played that game mode, but I imagine she would work like this:
4 charges
>Azula’s Coup
Exerts 20 loyalty pressure to free cities and cities at war within 5 tiles.
>Azula’s Inspiration
1 charge. Destroy a friendly adjacent military unit. Military units within 3 tiles gain a promotion.
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>>555168504
keeeeeeeeek
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Not my best game, but definitely the most fun one since 4.0. Lil bit of RP as hedonists who just wanted to shill. Khan broke right into a three way front war and mixed up the north. Scourge got instant slapped, but then war in heaven broke out and they were basically sitting west and east of my borders and the big hivemind southeast didn't feel tagging along. Oh well
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map
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Godsworn update.
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OWB fags, Is the purist enclave just incredibly strong and straight forward, whilst the Reform one is the one that is somewhat challenging? I haven't actually finished either side focus trees, but I've had a lot more of a headache with the Reform faction compare to just fucking killing everything.
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The best defenses are those that were made thousands of years ago.
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>>555197875
>HOI4 mods
>>>/vst/gsg/
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>>555198239
>>555200823
Airships: Conquer The Skies?
I didn't know it had ground vehicles.
Unless that's a structure that just looks like a vehicle?
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>>555200931
Ground Vehicles was like an update years ago.
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I don't know how ballistae can start fires, but whatever.
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>>554788846
4x CHADS. What games are we looking forward to in 2026? What are we currently playing?
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>>555189221
Need to play that one.
>>555214883
What game is that?
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God I love this game.
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>>555217271
Fantasy?
>>555236351
Good taste.
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>>555198239
What kind of guns do you have on that thing? Isn't it weak against bombs?
>>555200931
It has tracked vehicles and walking landships.
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night
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>>555257682
Good night anon.
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>>555246921
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>>555211192
Show ships.
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>>555285659
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>>555296586
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This game is awesome.
Soldiers: Heroes of World War 2. I think it is the first Men of War game.
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This game is awesome.
Ancient War Sparta DE. I think this is fun, you can replace your soldiers' weapons on the fly to adapt to what the enemy has. Cleopatra is resistant to short swords, but when I sent the halberd hastati, she folded like Alex Jones threatened to have his show cancelled.
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What the FUCK is a Pithy? And why do I get Elden Ring flashbacks?
At least she has boobs, unlike Miquella.
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Damn, Caesar looks MASSIVE
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Not that Scipio Africanus has to blush. That dude's as ripped as Guan Yu.
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>Ancient War Sparta in French
>Princeps can learn the stamina skill from a research called "Expert Seamstress"
>the skill allows them to destroy the enemy's shield
>switch game in English to understand wtf is going on
Expert Seamstress my ass.
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It's time to punk the only kingdom that didn't ally with me.
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All you had to do to earn this was not attack, or possibly defend with any airships. Scrap them if you have them.
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>give AI a huge handicap, so much that its units die in one hit from mine
>reach final power, Durin's Hoard
>summons a 7,500¤ treasure
>BUT it also summons a dragon
>"what can a lowly dragon possibly do roflmao"
WELL, IT TURNS OUT THAT A DRAGON CAN WIPE 75% OF MY ARMY
ALL OF LAKETOWN ARCHERS? GONE
ALL OF MY DWARVEN INFANTRY? GONE
ALL THAT REMAINS ARE ASHES, HEROES, AND THE TOP THORIN SPECIALISTS
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bump
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>>554788846
Goals:
1. conquer all 24 empires by 2250 (or earlier).
2. Survive all crisis 25x
settings:
Grand Admiral, max Advanced AI, no scale.
Ethics:
Xenophobe
Materialist
Militarist (later embrace to fanatic materialist)
Civic:
Distinguished admiralty
Warbots
(later reform to feudal society and technocracy)
Origin:
Syncretic evolution
slave species:
livestock+ acidic
Machine founder species:
Adaptive frames+efficient
(integrate 225 pops to Emotion emulator+domestic servitude+loyalty then integrate 25 pops to learning algorithm+enhanced memory+living metal)
commander:
imperial: 2 skirmisher I, 2 Warlike II, 2 navy instructor
normal commander: Observant, engineer
Official councilor: Fertility preacher
tradition:
2 codebreaking subterfuge, then supremacy (for +25% speed), then domination, then complete subterfuge to ascend, then modularity, then harmony
ascension perk:
technological ascedancy, imperial prerogative, modularity
capital 2200:
disable all research, police, roboticist
disable civ building, most of farms.
set your veteran crown prince as governor
Build order:
Holo theater,clear slum, Forge x2, city district until max
Biological ships:
send 10 empty ships with observant commander to find empires .
interrogate/vivisection to gain tech.
by 2205 you must conquer a capital then resettle it to your capital.
set as indentured servitude. don't forget to do integrating stuff like before.
keep opress vassalize empires then integrating them to save influence. 2 years per empire. split your fleet to make it faster.
If enemy is Hive mind: set as scholarium (Just one).
2250-2400: farmville
question:
any room for improvement?
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>pick up Woodlands spear infantry
>set up defensive stance
>set up spear circle stance
>they can't attack anymore
...well, fair.
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WHERE BE THE DWARFS??
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>>555363059
Airships: Conquer the Skies. It's fun and cheap.
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>>555364127
>>555364496
Damn, no latest version for clean files and no demo.
Oh well.
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>>555364724
Just get it when it's on sale. It's almost completely made by one guy. These kind of games should be supported.
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>>555249949
Hollywood Animal update: https://store.steampowered.com/news/app/2680550/view/52986961305220235 7
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>>555370442
Nah, they're shit. They keep attacking each others so I get "we're under attack!" alerts when everything is fine. And the two morons from Cirith Ungol are also constantly swinging at each others.
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>>555374115
Ah shit, here we go again.
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man how the hell did i lose so hard attack the Euro union as USA when i had twice the armies and higher military technology
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>>555385437
Here: https://www.moddb.com/mods/the-horse-lords-a-total-modification-for-bf me/downloads/age-of-the-ring-versio n-90
Also see >>555356197
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>>555387027
thanks man never heard of this, i will check it out.
holy shit 120k downloads, might even be able to play multiplayer again.
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>>555387904
The current version is 9.2.2.
Don't play against Dol Guldur at first.
And mix granaries and blacksmiths, you'll see why ;)
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>Pippin is a cheap hero
>he has a tutoring skill that buffs nearby heroes
>Boromir, as a general, gives big bonuses to Minas Tirith troops, but doesn't give anything to the fief troops
Fair!
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>>555379414
Lionhead studios was a game studio that developed the games Black and White 1 and 2. Youngling.
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Nighty night.
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>>555391256
i'll know soon
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>>555391621
how does this compare to pic related? loved this game as a kid but got bogged down in the late game, my ambition was too big and it took too long for the crew to travel between sets shooting my magnum opus, resulting in financial failure.ironically made by Lionhead Studios.
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>>555393324
I know this one was made by Lionhead that's why I choose it for my studio's name. Hollywood Animal is okay. It's still in early access, there's already a lot to do but you are limited to the 30's and 40's I think. You don't actually get to see your movies but on the management and ui side it is a lot better than The Movies. Lionheads ui sucked and it was almost impossible to manage more than 7 actors. In Hollywood Animal it is much easier to manage a lot of staff.
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>>555393910
yeah, i loved the movie editing and seeing it all come together in The Movies, it was really fun and satisfying. as an adult i'd be more interested in the management sim. i cannot help but love that art deco aesthetic, honestly the UIs in this game look sexy. i'll give it more time to cook but i like what i see.
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>>555394449
I found it very frustrating in The Movies when some of your actors have constant tantrums messing up your shedules. This makes other actors just wait at their set doing nothing also getting annoyed. The Movies was just so frustrating sometimes.
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>>555365797
That game reminds me of Rule the Waves 3 and my Italy game that's in limbo
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>>555400830
its been a long time but i seem to remember i was basically a fluffer for the actors, if they asked me to suck dick i would do it, anything to keep them cooperating. probably why i lost the game, i spent too much on them or something.
the romans were right about actors.
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>>555413795
I hate that I keep finding mechanisms I really like in old or janky strategy games.
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Why would anyone make a ram ship without boarders and guards?
Why would anyone rear end such ram ship for the boarders to board it?
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>>555405859
>>555420401
Why is there one person who parrots this every chance he gets around here? There's no indication that was the case.
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bump
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Waking up. I'll have to make a post later about tyat fun game I found.
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>>555466151
Hi, are you me?
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>>555482158
Yes.
I should really take a shower.
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I like Seven Kingdoms 2. I love the chain of command in it.
I like Warrior King Battles. I love the formations and ammunition system in it, and how supply works.
I like Deadlock 2. I like the in-universe reason given to having to research everything.
I like Battle for Middle Earth 2. I like killing retarded inbred gobbos and playing dwarves.
I like Act of War. I like prisoners, the varierty of infantry weapons, and the mercs.
I like Company of Heroes. You kill nazis in it. Killing nazis is always a plus in my book.
I like Dawn of War. It got me to fall in love with Warhammer 40000 again after a codex made my Tyranid army obsolete.
I like Rise of Legends. It has some formations, but it also feels big, therefore pleasant to play.
I like Ancient War Sparta for its "RPG on a RTS scale" aspect of it.
I like Darfall for its difficulty.
I like They Are Billions for its appearance and how quickly things can degenerate.
I like Age of Empires 2 for its teutonic knights.
I like Age of Empires 3 for how flexible it is once you understand how cards work.
I like Age of Empires 4 for its attempt at trying new things instead of copying AoE2, some of them work, some don't.
I like Age of Mythology for its PROSTAGMA and how different the factions feel.
I like Battle Realms for its SOVL.
I like D&D Stronghold for its slow, economical system.
I like Stronghold for its SOVL. Same with Crusader.
I like Stronghold Legend for trying to change things, and make every Knight of the Round Table unique.
I like Distant Worlds Universe because I played it once and Steam says I have 8 hours in it please help me.
I like Five Nations for how fighters manage to stay relevant even late game as you get carriers.
I like Godsworn for its unique setting and how hot Saulé is.
I like Halo Wars for its surprisingly good gameplay, and unit banter (flamethrowers going "welcome to hell, ladies").
I like Lord of Magic for its fantasy setting and its music.
I like Silica for its hybrid gameplay.
I like Songs of Co
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>>555489559
What if tech tree is a circle around you?
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>>555485102
>after a codex made my Tyranid army obsolete.
Which edition and what army composition?
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>>555499430
Started with this one if I remember right. Completely changed how gaunts looks like, moved Genestealers from Elite to troops, and I think removed mutations?
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https://www.ageofempires.com/news/demeter-god-pack-coming-february-10t h/
Do you buy Age of Mythology stuff?
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>>555506952
I'm waiting for the Aztecs, but yeah. The Chinese and the Japanese are really fun to play.
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>>555504104
No, you're right.
https://stellaris.paradoxwikis.com/index.php?title=Biological_traits&o ldid=111477
link is to an older version of wiki page from 4.1
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I fucking love how Age of the Ring improves Gondor and make it really fun.
>fief troops
>cheap, easily repleacable
>terrible armor (none of them have shield), and they cannot get any armor until they reach level 4 (out of 5)
>can be buffed by a recruitable hero, the Duke
>they're meant to either survive long enough or get replaced by minas tirith troops
>to help with the survival, Gondor get fountains mixed with statues, in a 2 in 1 deal
Fucking awesome.
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>>555515248
Oh so they're the one getting bullied (sexually) by the Corsairs of Umbar.
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I tried Ancient Wars : Medieval Crusade.
While I like the style, I don't actually suggests it, it manages to feel even more early access than Sparta did. Which is a shame because the AI is a lot smarter.
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>>555523380
I mean, take a look at this. It just looks good.
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>>555506952
I bought it on sale and realized they never changed the game lobby options. But also because Titans became the new game enders, and some Titans become busted due to God's myth unit upgrades. But also because Myth Units become the game enders themselves, replacing normal military due to a hidden mechanic with the Wonder, and balance changes of Myth units doing more damage to each other. God powers can be recast, but due to faction imbalance of Favor resource acquisition they are annoyances which makes the Greeks and Chinese overpowered.
Titans don't regenerate HP or can be healed, but some upgrades to allow myth units to self heal effect titans. Those titans of those civs and god groups tend to win the game by Titan stacking.
In the end The Retold version is a Campaign only game.
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>claymore and flamberges are two different options
Huh, okay.
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HON HON HON LA VICTOIRE
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>>555541535
yeah
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>>555560060
I need to hear his opinion for the sake of my self-esteem. I recommended so many games to people here, and everytime, they disliked them.
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>>555560898
>suggested Seven Kingdoms 2
>"i tried, i don't like, ai is bad, pathfinding is bad, not enough unit variety"
>suggested war for the overworld
>"i dunno senpai i feel like i'm just playing dungeon keeper 2 modded"
>suggested cossacks 3
>"dude this is just cossacks back to war in 3D!"
I am sadness embodied.
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>>555568997
Thanks anon.
>>555569328
Your dad has good taste in games.
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Ah yes. Heavy armor very effective.
It even turned my airship into a ground bunker for extra effectiveness against ground targets.
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>>555604175
>Instant bunker, just land on target.
I think you can actually make a ship based on that concept. Make it really heavy and well armoured on the bottom and then just drop it on things. You can go crazy with all kinds of designs.
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>>555606480
>Make it really heavy and well armoured on the bottom and then just drop it on things.
>instead of using the t0 dumb weight use the dumb ship whole weight
I quit after seeing that you don't the fuck each tech you research does in quest mode. Will play more some day.
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I'm not ready to go to 117 yet
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Goddamn Terra Invicta is such a scumfest in the beginning, especially on brutal
>other factions swarm Canada when you're going for US opening? restart
>no councilors over 5 persuasion? restart
>servants/protectorate cracks into China early? restart
>miss a necessary control nation roll? restart
>no usable recruits to shore up your weakpoint? restart
>events drain your resources before you even have an income? restart
As forgiving as the game may be in the long run, the slightest fumble at the start will set you back years to the point it's faster to just start over.
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>>555524614
I mean, titans and wonders are late game stuff, if the opponent don't stop it, or kills your economy or you by then, they deserve the strong stuff.
or at least i suppose.
on any case I hope mayans sacrifice units
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>>555506952
kid naps you to start a family
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Why is real time strategy so obscure? I really want to see more RTS spinoff like halo wars.
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One thing i dislike about Terra Invicta is how sometimes you would do something like Investigate Alien Activity mission and it just says something like "The site was investigated" instead of giving you a proper description of what happened. Couldn't afford to write a paragraph?
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>play Infection Free Zone
>it uses real maps to play
>pick my city down to the street to use as base
>can't blogpost about it cuz I would be doxxing myself
Anyways.
I like how shops, stores, pharmacies, doctor's offices, firestation/policestation, and such are recreated.
Also I got it pirated(fuck paying for early access), and the game told me via ingame larp, that I should buy the game. It even lets you choose how to respond to that radio message.
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>>555695710
Its a fun game, it made me realize my neighbourhood is a nice place to survive zombie apocalypse lol.
>>555696879
Its EA after all. I like the simplicity of it.
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>>555695710
Is Brest in? I used to live there.
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>>555699559
>Is Brest in? I used to live there.
It's a random pic I got from google.
I will not dox myself down to the street I live.
>>555699275
>even before that shit got nerfed
I'm not having troubles with food. My main problem is ammo for weapons. I'm trying to rush ammo production and spam watchtowers with bows, with overlapping firing fields to cut down on ammo used.
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Fuck me, why can't all strategy games have awesome maps?
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>can recruit Denethor
>he gives maluses to Faramir, Gandalf, and even Elessar in exchange for working perfectly with Boromir as a troops buffer
lol
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>>555715623
I recall it just having some buildings be empty and more buildings in general meaning more initial zombies in area.
So, doing something like middle of Las Vegas or NYC is gonna be zombie central, but also ludicrously resource rich, while rural areas have surprise caches inside regular houses and less zombos, but in total less resources than some mid-sized or small towns.
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>>555715623
>How does the game balance for some areas being rural vs urban and having more stores and shit
NTA, and I'm the one that started playing it.
It seems it doesn't. The game recommends you predefined locations of RL to use. If you ignore it, the game tells you that difficulty may change a lot, and that you know what you are doing.
I almost started the game with my HQ on the seminary that's at top of the nearby hill. Which would have sucked mayor dick.
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>make HQ near a student complex(school, high school, conservatiry, etc)
>lots of free knowledge
I don't know if it would be worth it to make another research facility, and turbo boost my research. And at night just abandon the place and if it gets attacked, so be it.
>only 2 gun stores in town
>one of them is nearby
I was lucky.
Also, I don't know if I should now go for manufacturing ammo crafting. Or unlock the medbay.
Day 11 and the hordes are starting to get huge. Almost lost a watchtower to them, even when it had another 2 in fire range.
Tried making razor wire around a several large openings to where my HQ is, but it was way too much metal. I'm going to try if palisade funnel plus razor wire opening is enough to at least damage them. If zeds attack the palisade, it would be a huge waste of material and time.
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Hey, I noticed that citybuilder was mentioned in the general.
Would that include Jurassic World Evolution 2?
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Lessaria would be so much fun if dialogues boxes didn't interrupt everything.
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Lessaria has ONE advantage over Majesty: there is an actual plot.
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And also I believe the party system is a lot better in Lessaria? But honestly I never bothered checking how it worked in Majesty.
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Vehicles are so overpowered in this game.
Anything that is an armoured car or bigger requires grenades or anti-tank weapons to defeat.
This vehicle I am using is just an armoured car but it has obliterated about half of the map by itself.
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>>555744970
Vehicles are always good.
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Fffffucking elves!
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Is pop assembly bugged for machine intelligences? Rapid replicators + mass produced only gives 5 pops per month with 300 replicators, but rapid replicators + mass produced is giving me about 8 pops per month as an individualist machine even though they still only have 300 fabricators
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Good night spiders
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Fuck sake, I don't like the Rohirrim because BfME2 makes cavalry insanely fragile, but their buildings are 999/10.
>>555754436
Good night, Yuri and Kane.
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Rohirrim peasants are a lot tougher once they:
>are drafted (it's a Rohan power),
>have Eowyn nearby (charisma bonus)
>have Merry nearby (they like him),
>have a statue nearby (more charisma bonus)
>have the steel equipement
Also, that map is scary. When a map named Khâzad Dûm has a warning that the goblin faction is changed a bit, and when said gobbo start building an "altar of flame", you panic.
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>>555765653
Same. Same. Sadly elves in Lessaria are only slightly less scummy than the majesty ones.
>>555778518
Fun. I doubt I'll ever commission a real avatar, I'd be too oazy to learn to use it, but it's fun nonetheless.
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>>555782878
I mean... Nobody would be interested in an old French masochist's terrible games that are essentially just taking games apart for the sake of theorycrafting, so I don't think I'll ever have a career in that.
And also, I swear too easily. I'd get cancelled in seconds.
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Went full Minas Tirith for this run, and damn, it was fun. Trolls can tear through my lines, but two units of spearmen are enough to wipe them out.
Too bad there are no spearman hero, they're all swordsmen, so weak to archers and spearmen, and strong against swordsmen and cavalry.
However, Gondor has that thing I love in RTS: FORMATIONS.
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>>555797448
No, it's PVE game.
Ever played Creeper World series flash game? It's like the RTS version of that.
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>>555792763
>>555796071
I'm sure there's a joke about different types of AI playing Stellaris and Turing tests in here somewhere.....
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>the military remans came to my town to demand resources and people
I'm glad I didn't antagonised them. My survivors have no anti armor weapons.
I managed to not get any of my people killed when they were captures by the riders. And even managed to made them join me in the end. But this will be hard to deal with.
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Lost 3 watchtowers and one survivor died. But SOMEHOW, my dude's pistol-caliber bullets penetrated an armored carrier.
On the other hand now I have an armored carrier and an extra truck.
Oh well, it could have been a lot worse.
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>>555809658
>I have never seen this game before but it looks kind of interesting.
The map is created by google maps. And I'm having a blast playing in my city and fortifying it against the zombis. It doesn't have much content, but it's mostly bugfree besides some glitches.
Posted about it yesterday.
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I think I must be in end game.
I'm remaking all my squads with three skill. Still need to kit them out full of rifles/shotguns/plate armor. And I want to make another 3-4 extra squads.
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Is this a certified Grand Strategy moment?
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>>555830703
It was actually a game bug and nothing happened except they then went to war with me.
Now my fleet because of that got soft locked into a scuttle.
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>>555835720
>gestalt assembly job has lower base assembly than the individualist one
But why though? I guess if it’s been like that for a while then it’s not a bug, but why would gestalt have worse pop assembly? I thought the whole gist of playing gestalts was to sacrifice the free unity/stability from factions for the luxury of not needing consumer goods and having more pops? Why would you ever play gestalt machines over individualist machines if you get free unity AND better assembly speeds?
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Infection Free Zone game.
Day 62. I still have 2 story chapters to do according to the statics window.
What the fuck do I have to do?
My dudes are full gear max stats. Had 200 but I lost a few due to pic-relate. Didn't realize that you need two layers of buildings to actually have them act as a wall.
Anyway I'm spamming the invite people radio message. Have more food, guns and ammo than I know what to do. I'm building a bar and gonna use the grain to brew beer, at least my survivor will have fun, because this is starting to be unfun to play. Other than turning the city into my city dunno what else to do.
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>>555852406
IIRC, you have to explore those areas and listen to some incoming messages from outside your city building map.
I think there was a group of intelligent zombies that try to lure your exploration team into an ambush and then launch a giga attack against your city.
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There is no real loss if the ships don't cost.
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Phew. That was one hell of a fight, I was constantly attacked from all sides with orcs rabble, easternlings, battering rams, and trolls. I had to stack very expensive heroes to stand a chance.
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tfw the game actually helps you when you are too busy taking ass and kicking names
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These enemy ships are so light and fast that a single musket almost took one out. Thankfully my boarding ships don't have weapons.
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What is your excuse for not playing Conquest of Elysium?
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>>555858314
>IIRC, you have to explore those areas
Then it is going to be a slog.
70 days in and I have already explored the out-of-raio-range tiles for tech books. Working now on improving defences, making rifles, pistols and plate armo. And for some reason plate armor takes days to make. And if I adapt buildings, they are so big that they need around 400~ crates of metal and wood. So I'm making smaller custom wooden buildings.
Will keep making invite broadcasts and letting people reproduce until I hit 500 survivors. Also working on training more squads.
I should probably switch my food production to meat, but it requires even more buildings and I'm chronically short on wood and metal.
>>555911016
>What is your excuse for not playing Conquest of Elysium?
It's in my backlog, but I'm terrible at RTSs.
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Anyone play Foundation? I have no idea how I force commoners or citizens to live closer to their work so they stop wasting all their fucking time on transit since this game seems to be more focused on housing development and how to make walkable cities(despite it being the middle ages) than production chains.
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Damn that angel has cake.
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is full control of the USA by january 2027 in Brutal good?
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>>554788846
Speaking of Airships: Conquer the Skies there has been a small update: https://store.steampowered.com/news/app/342560/view/528744347603043447
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>>555964930
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>>555969162
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crazy how pozzed this game is
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>>555982915
Aight, lissen' 'ere ya bone 'eads!
Tonaigt we's gonna swipe some o' dat annimatta from dose aliums!
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Yup, I'm ignored. Oh well. I tried.
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>>556013382
My mum plays a lot of graphic adventure and puzzle games too.
I and I ended up playing open world survival crafting slop, city builders and tactics games.
Thank you for reading my blog. Remember to like subscrive and hit the like button.
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Bump.
Sorry for no more Age of the Ring or Ancient War post, I don't feel well at all.I wish all of you blokes to never have a relative getting cancer, the crabbo is a slow killer.
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This is turning into a fuckhuge slog.
Almost 100 days. 15% of the map looted. And still 4/5 of the story chapters complete.
I'm producing new vehicles and plate armor. I have enough AKs to form 6 more squads. I have more ammo than common sense. The cook houses can't cook enough meals to use all the tons of grains my peasants are growing. Children are being taken care of, taught and only work when they are adults.
I think what is left is making a bigger brewering. At least someone should be having fun.
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>>556033827
Forgot pic.
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>>556038639
Then shouldn't you spend as much time as possible with them before the end?
Not judging, everyone handles grief and loss in their own ways, just knew an anon in another thread who pretty much stopped posting and spent the rest of the time with their loved one.I hope to see Enmanon again this year, although he did say he might not come back
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Luckily there are no fsaa laws yet.
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>be me, Servants
>randomly gain control point in Kenya
>abandon it because it's useless and I'm already 20 over the limit
>HF cracks it next turn
>2 turns pass
>they crack it again
>next turn, they purge it
>then immediately abandon it
They're just doing it for the love of the game. I aspire to be that level of hater.
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I DON'T FUCKING NEED MONGOLIA I'VE ABANDONED IT 5 FUCKING TIMES ALREADY
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Drunken idea:
RTS but you can pick between a full tech tree (normal) or a simplified one (all units are trained in the same barracks, all upgrades are made at the smithy, and some tech do several things at once).
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>>556081943
Sometimes you just want a shorter game because you have an itch for strategy but can't bother to go through an entire game?
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I think I heard something about something from somewhere.
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>>556084520
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>Protectorate gains control point in China
>with minimal adjacency bonus
>and no public support
>and with an enemy malus
>consistently enough that it only failed once in 10 minutes of savescumming
This might be on brutal, but something here don't smell right.
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>megafauna 2 years after start??
>zoom in, Ethiopia has infestations everywhere
Huh, I didn't even notice that. I don't remember any alien activity there at all, usually they just gave me Kenya every few months
>zoom out, actually the entire eastern coast of Africa is being swarmed and is about to pop
...ah. Well it's on my side, right?
>>556092115
Allegedly, the AI only gets a 2 point bonus on brutal.
But the RNG has been huffing paint fumes this whole game. I have gotten more crit fails/successes in this ~8 hour game than I have in dozens of hours in past games on normal. Some turns have been nothing but crits, 5 in a row.
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>>556096915
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>>556113605
Mechabellum? Sure, sounds fun.
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>>556084520
>>556084751
>>556096915
>>556097292
Do you play conquest mode or missions?
If conquest mode. Any tips on how to not suck on early game?
>>556056672
What game?
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>>556130952
The dinosaur game is Jurassic World Evolution 2.
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The Last Starship seems to be out of early access.
I thought it would be more buggy and unfinished than it is. It even has Very Positive reviews.
Also don't know if it is /indie/ or /civ4xg/. It is a FTL-like game.
https://store.steampowered.com/app/1857080/The_Last_Starship/
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CIV SEVEN
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>>556145004
Fuck this shit, I'm going back to my tomb.
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>>556150163
>>556153539
I consider this a win, if only Amplitude had the funds to make Humankind 2.
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>>556150163
>>556153539
The whole civ 7 situation is absolutely bonkers. I can't decide if it was some kind of worst case game making by comitee situation, if it was 5D galaxy brain giga chess where they preempt the market by making "humankind 2" letting it bomb absolutely knowing that they have money and can still make civ 8 and people will buy or if there was some kind of weird humankind superfan in the office that just wanted to make a humankind but "not shit" (total poopoo instead).
You would think big studios had some kind of backstops in place to prevent stuff like this from happening but apparently not.
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Foundation sucks. The housing system is fucking retarded. Stupid lazy niggers MUST live within 150m of their workplace but you can't evict people to get them closer you just always have to have excess housing so people can shuffles themselves around, but then they make the patrols needed to upgrade housing density fucking pants on head retarded pathfinding. I should have refunded this garbage when I had the chance.
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>>556185916
It gets worse, the economy is hilariously broken as well. It's basically pointless to make production chains from raw material to finished product and instead it's significantly more profitable and more effective labor allocation to just sell raw material and import the shit you need.
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>>556188738
>What with you Americans loving walls so much?
Every night I get an horde of undocumented african "migrants" calling to my door.
Being in southern Europe is pain.
Also starting to have population problems. I think I need to tear down a few more blocks and expand my zone.
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Never played the space Homeworld but the desert one seems cool.
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>have spy inside Resistance
>target a guy with assassination, everyone goes into hiding
>reload and do something else, everyone acts normal
>reload, assassination, hiding
>no assassination, no hiding
>target their shittiest guy with throwaway mission, the important ones are now locked down for a turn
This seems...exploitable. Stopping an entire faction with just 1 action is a hell of a trade.
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>>556188738
>spoiler
Makes sense given that it's a desert. It's coarse and rough and gets everywhere. Also doubling down on Fleet Command being space jesus was dumb, they're an entire civilization and the Cataclysm spinoff showed that you can write other kiith clans to be super compelling and not have to fall back on the same lineage of cool commander scientist girlbosses like Kharak, 2, and 3.
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>>556213717
I'm just an old mannot actually that old, but mentally in my unc era as the whipper snappers would saytired of the chosen one trope. If everyone wants to point to Star Wars as the prime example of the hero's journey, I wish they'd pay more attention to the '77 original where Luke is a literal dirt farmer, a nobody who becomes somebody through the course of the story. Sure him becoming the chosen one through the rest of the PT and OT adds nuance, but when fucking everybody's pulling the secret chosen one trope it gets old fast..
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>>556213274
Someone commented on a Homeworld video that in Homeworld 1's manual, you never read "human" anywhere. Homeworld 2 shows people being at least humanoid, then Desert of Kharak shows them being human.
...then there's homeworld 3. We don't talk about it.
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>>556194667
I had such hopes for 3 after playing desserts.
Was hoping we would get power shunting into the next game too, instead we got homeworld remaster 2 with some mechanics made worse and shittiest story yet.
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>>556234569
Here's all the cutscenes from Homeworld 1
https://www.youtube.com/watch?v=YsaNpA0W62A
And here's Homeworld 3.
https://www.youtube.com/playlist?list=PLELoVnKnzY0x_VsbzZdvHhBcaocA3N6 Wf
To sum it up, 1 was more about the journey of the Kushan people as a whole while 3 was more character centric.
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Damn, horses are bloody busted in this game.
>bonus damage
>faster rate of attack
>massive speed bonus
>literal meatshield
Playing Ancient War Sparta makes me realize that Battle for Middle Earth 2 really did the cavalry nasty.
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>hasta
>base damage of 41 to 45 (random)
>bonus of +13 damage thanks to tech upgrade
>+14 damage because mounted
>+21% bonus damage because the hastati is level 2
>+100% damage to light infantry
>+300% damage to animals
So that guy would deal 164 damage to any light infantry (essentially a oneshot unless it has good armor or a shield), or 329 damage to any animals?
+300% damage means x4, correct? Man that's busted.
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>>556244020
Forgot pic. And I was wrong, light infantry is strong enough to tank that hit.
Militias, though? I think they have 130 HP or something, they'd die.
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>>556253509
IT HAPPENED AGAIN
better place this time though
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>>556254183
I'm assuming you meant to reply to me. No. Simply because you rubber stamp something with the OfficialStamp™ that does not make it canon and I've long since given up pretending it does. When the only thing linking the wannabe Relic(or whatever they choose to call themselves) of today and "Homeworld 3" to anything that came before it is simply the names Relic(or Gearbox I guess) and Homeworld, that means nothing. They inherited something from their betters, and then proved why they are the inferior ones. That does not make it equal to what came before.
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