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>RAIDOU Remastered: The Mystery of the Soulless Army Released on Steam and Switch 2:
https://www.youtube.com/watch?v=H9Xyh3SciAM

>Raidou Remastered has a demo now:
https://www.youtube.com/watch?v=dP_L6fn0WvU

>Giten Megami Tensei's partial translation patch for PC-98
https://www.romhacking.net/translations/7343/

>Vengeance OST scans
https://imgur.com/a/smtvv-ost-liner-notes-cNN28YJ

>Megaten Fusion Tools [For real fusion autists!]
https://aqiu384.github.io/megaten-fusion-tool/home

>Archive of 3DS Texture Packs
https://reddit.com/r/Megaten/comments/1b6v86u/3ds_games_hd_texture_packs_are_gone/

>Old neocities site containing info and useful links (no longer updated)
https://smtgen.neocities.org/#original-post

>SMT TTRPG Campaign PDF:
https://files.catbox.moe/rdqfh3.pdf

>20XX rereleased on April 24th for the Nintendo Switch. Steam on May 8th
https://store.steampowered.com/app/3652460/GMODE_20XX/

>Gmode announced they're rereleasing Smt Tokyo Requiem
https://store.steampowered.com/app/3713410/GMODE/

Last Cycle: >>555282839
+Showing all 620 replies.
>>
shin megami tensei
>>
>dead for 6 hours
I think it's time to throw in the towel
>>
>>
/meta/ is calling to merge
>>
Play her game.
>>
>>555918215
her game should have been a new devil summoner
>>
oh no I'll failed to create a new thread on time. meh I'm not making the next one either I'll too lazy now
>>
Alice OP...
>>
They banned me for speaking the truth about Mikado.
>>
>>555918834
that's teddy
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>>555918834
that's lucifer
>>
nyx has appeared in multiple SMT games alongside being the main boss in P3, but why is Erebus still stuck in fucking Episode Aigis?
>>
>>555917278
Reminder that people legitimately believed that SMT VV was bring in tons of new people to /smtg/ because it was a """""""modern gem""""""
>>
>>555920182
The problem is VV isn't what 4A did.
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>>555922860
VV didn't have the horny jar
>>
>>555918128
/meta/ tongues my anus
>>
>>555920182
It definitely brought me here.
>>
>>555920182
VV did the same thing every sub 1 million seller does (came out, got discussion, went away)
>>
I want to rape Asahi
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>>555928431
you are the only as*hi fan in existence
>>
>>555929209
do rapists count as fans
>>
I want to pet Pascal
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>>555929458
sick fuck
>>
>>555929458
What the fuck is your problem?
>>
VV is a good game but a mediocre SMT game. The games will continue to be watered down until it's just another generic jrpg series.
>>
>>555931503
>implying it already hasn't
what do you think nu-sona is?
>>
>>555931503
You mean Persona. Look at how Kaneko's game is a million times more watered down compared to mainline.
>>
>tfw when I first played soul hackers i thought the dolphin was immune to magic so long whittling down his health with melee that he ran out of MP.
>>
When the journey was strange
>>
When the devil is digital
>>
When the ronde
>>
When Vkun had gay sex (became a Nahobino)
>>
>>555933982
Wait, he isn't?? That's literally what happened to me.
>>
>>555935310
if you attack him with magic eventually he'll suicide from magic overload
>>
>>555935773
>mfw
>>
>>555933982
>>555935310
>>555935976
>getting tricked by a dolphin
So much for superior human intellect
>>
>>555935106
gay sex: not even once
>>
>>555931503
>VV is a good game
No good game would have:
>Atrocious designs
>Day one DLC
>Awful voice acting
>Poorly designed dungeons
>No variety in environments
>Treating the people who bought the vanilla version like crap by being extremely stingy with the save data bonuses
>Dogshit writing
>Nerfing playable characters because they're no longer DLC
>Having two endings but one of them has dev bias since they actually get a proper boss fight and more satisfying conclusion when compared to the other
>Shitty completion rewards
>>
>>555936228
You don't want ultimate power? Only condition is a quick esoteric handy from a larger, more dominate male.
>>
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>>
holding hands with abdiel
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Devil survivor 3 will be released after etrian odessy 6.
>>
When the demons come out sizzlin
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>>555920182
People are probably more likely to come to SMT from Persona. That's what I did
>>
>>555951672
>People are probably more likely to come to SMT
In a manner of speaking.
>>
>>555952345
if you could only pick one half then which one would you choose
>>
>>555952451
Top.
>>
am i allowed to like persona here. the persona general has too many waifufagging and schizos
>>
>>555954932
yeah but nobody wants to talk about 3-5 here
>>
>>555955025
I generally like P3 but I feel it gets a little wonky when Aegis gets introduced up until Ikutsuki (the ikutsuki evil lore in p4a is also retarded imo) then it catches its second wind. I wish there was a bit more fluff to it imo but it's still a great time.
>>
>>555955025
It's a real mystery why no one wants to talk about the games that ruined Atlus
>>
Apparently SMT3 created SMT's press-turn system? If so, what sort of system did pre-SMT3 SMT games use? Just standard turn-based JRPG combat?
>>
>>
>>555956057
yes
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>>555956057
something called the row system(at least here, I'm not aware of any official or colloquial jp name). you could have two rows/6 players, summoning and carrying all of them at once was costly.
>>
YHVH
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>>555964216
Is based.
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I want PM Koshimizu to fill my holes
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>>555964589
On a Canaanite Storm God.
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Was playing SMTV the other day and found Demeter wandering around and this piece of dialog sounded menacing in a funny shitpost way to me. Decided to make a drawing about it.
Drawing her has made me realize why she is one of my favorite Doimons, her design is amazing and full of detail.
>>
>>555965138
Nice.
She clearly needs to be corrected.
>>
>>555965138
Nice! It's been a while since we hand a drawfren posting something. Got any other SMT doodles you're working on?
>>
>>555965138
She's one manipulative bitch and Beaners will still follow her plan to kill unbothered demons that just exist in peace
>>
>>555966357
Not for the moment, I'm also the creator of >>555143768, I tend to not start anything else until I finish my current drawing. Anything on your mind?

>>555966380
I would follow Demeter to the end of the amala network as her loyal servant.
>>
So this is the power of ai...
>>
>>555967982
what the frick?! I love AI now
>>
>>555967982
Looks like whatever proooompt the slopper used mixed in artstyles from the 1980s. The blue demon on the left particularly looks like something from a 1980s anime.
>>
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>>555970939
>The blue demon on the left particularly looks like something from a 1980s anime.
yeah i wonder why it looks like a 1980s anime that's crazy.
>>
>>555971231
Forgive me, I have the memory of a goldfish.
>>
yo they should remake SMT I (i haven't played it)
>>
>>555972108
NO FORGIVENESS
IT'S TOO LATE FOR YOU
>>
>>
>>555972838
Doi fits with modern SMT more than aging Kaneko, also both Tao and Yoko are sexo
>>
>>555972838
You can tell if Kaneko Fionn was in SMT he'd just be a reskin of Cu.
>>
>>555971231
fuck what was that movie that was literally MT but in america but it was actually made before Megami Tensei? i know a few people mentioned it but I forgot the title fuck
>>
>>555974857
Evilspeak.
>>
>>555975223
thanks time to watch it tonight
>>
https://www.youtube.com/watch?v=XGeqbklvKLc i can't stop listening to this, so simple and yet it works
>>
>>555942863
fire emblem killer
>>
>>555973480
desu i doubt kaneko's finn would be that if he was still at atlus, he's very much making his own legally distinct variant of his old Cu for a new ip.
compare with his Kuzunoha (the fox spirit) design being SMT1 Lilith in a kimono

>>555972838
the layered clothing combine with the body tattoos/facepaint are a good mix, even if it's 90% just that JC Leyendecker painting. more designs like that and less with "i drew something and then spent 10 minutes adding pointless swirls or drawing dogshit musculature" would be nice.
>>
>>555977171
>hey, I have a idea, how about I make a song that uses garbled text-to-speech that reads Bible verses over a rock track!!
Meguro is a genius. I have no idea what kind of shit he was smoking to have come up with this music.
>>
Knights of the holy lance is such a good theme, it sucks that its mostly ied to a shitty mini-boss(es)
>>
they were cooking with this uniform but would be a pretty nightmare trying to get an accurate cosplay of this
>>
>>555981260
The protagonist looks like this and people were surprised his power comes from having another man inside of him.
>>
>>555981260
Plenty of people still do it.
>>
Atlus and Nintendo will have to talk again because Tsubasa won two voting events for the Fire Emblem side of TMS, this will probably lead to nothing big but it's important to say that we haven't been praying for TMS to be erased enough
>>
>>555991103
I have. They ruined the game with censorship and refuse to understand it.
>>
>>555991103
This is the chain effect of 3 Houses.
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>>555978493
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>>555991103
>it's important to say that we haven't been praying for TMS to be erased enough
Who gives a singe fuck. The game is a decade old at this point and people are just happy that TMS will finally get some new representation for once.
>>
>>555992795
Ishida-sa...
>>
The only thing I remember about that game is all the KOWASHITAI shitposting on /v/.
>>
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Fairy Forest, home...
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>>555979873
He's an excellent composer. Too bad he decided to be a gamedev instead.
>>
>>555991103
new here, what does tsubasa have to do with smt?
>>
>>555996071
She is from something that was advertised as a SMT and Fire Emblem crossover, what we got in the end was idolshit that didn't really take anything from either series other than the names of the totally not personas and some characters and the gameplay is somewhat SMT inspired and it has the SMT names for spells if I remember but otherwise it's totally different from both
>>
>>555996356
oh it's from tokyo mirage sessions
>>
When TMS released it had me doubting just how important Ishida was to Strange Journey and that he could possibly be a fraud. It's a good thing Soul Hackers 2 got released after that and assured me that he is absolutely a hack fraud that needs to stay away from my video games.
>>
ngl this was what i first thought when someone mentioned TMS, the game is barely discussed here so i had no idea
>>
>>555996802
>from my video games.
Your video games is literally just dogshit remasters, pointless Unreal Engine remakes, and a game that can't stop dicksucking Nocturne while having the worst dungeons in the entire series with atrocious writing and alignment system that doesn't question your beliefs, but instead asks if you want to be a asshole or not
>>
kuzunoha in persona?
>>
>>555997432
Wasn't talking to you Avery.
>>
>>555997823
>Using the boogeyman card
Fuck off and realize that Atlus hasn't made anything good since arguably 2013
>>
I'm playing the Raidou remake and got to chapter 7 and I feel like the game made a huge lore dump and I'm struggling to keep up with it. I know this is well after the fact but could someone explain it better than the game did with why Narumi got his shit kicked in and what the curse is about? Also how did they change this from the original?
>>
>>555998251
not beating the avery accusations with post structure like that senpai
>>
>>555998252
The lore dump is the same in both game.
In the OG, the guy who was cursed was an admiral from the Imperial Navy, this got censored in thr remaster, probably to avoid triggering China and Korea.
>>
Did You Know Gaming: TMS is SMT spelled backwards!
>>
>>556000013
>In the OG, the guy who was cursed was an admiral from the Imperial Navy
That feels like a big change then because they explain he's some kind of demon or god that part of the Amatsu and that changes the context entirely. Unless they are saying the admiral from the Imperial Navy is also a god.
>>
>>
Oh my God, I swear the random encounters in Nocturne are more dangerous than the bosses.
I need more agility to stop going second.
>>
>>556006661
are you playing on hard
>>
>>556007626
Yes.
>>
I can't hate on Kaneko too much considering that he designed the best Devil Trigger designs DMC has ever had. I treat him the same way I treat Ridley Scott in that he is someone who was once clearly a genius but is now old, senile and lost his marbles.
>>
>>556008335
He fell off, but he fell from very high heights.
>>
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>>556000351
>>556000013
Hes actually still an admiral even in the remaster. They carelessly left in one NPC's line of dialogue where hes still referred to as an admiral because they copypasted it from the PS2 version. So even if they didn't want it to be, its still canon.
Theres also dialogue copypasted from the PS2 version in one of the bars where a character tells you to remember to buy plenty of elemental bullets, a mechanic that was cut and is not present in the remaster.
>>
I know I'm gonna get laughed at for even asking this question, but has any of you guys ever tried this game? If so, can it satisfy a press turn system psychopath?
>>
>>555993942
I need to replay apocalypse so bad, people shit on it because of the change in tone, but for me, it's the most fun I've ever had with a shin megami tensei game when it comes to combat
>>
>>555991103
An anon paid 4chan advertisment for it, did the dude a favor and voted for her even though they asked me the login with my nintendo account
KOWASHITAI still hits hard, genuinely good song
>>
>>556012946
>they asked me the login
Meant to type "they asked me to login" don't you guys dare think I gave some shady website my login credentials
>>
>>555918128
No fucking way they made their own general, why'd they pull off a soul hackers general
>>
Holy shit, this general is so fucking dead, the last 5 posts are all mine
I wonder where all my bros went, can't blame them for leaving because this is my first time posting in years
I've been posting here since 2016, it was so good back then
Thanks for reading my blog
>>
>>556012624
Can't tell if you'd like that since I never played it, but I have played Slice & Dice, and the sheer speed and momentum you can build up from having a strong build and team setup reminded me of the press-turn system.
https://www.youtube.com/watch?v=k5UBfPwqp7s
There's a demo on Steam if you want to try it out.
>>
>>556013912
I've been here longer than that but I'll be fucked if I can be assed to come up with shit to talk about
>>
>>556014013
Will check it out, thanks anon
>>556014019
Well, I just found about kaneko's new game, what about that?
>>
>>556014483
that's just a repurposed gacha with AI generated demon designs so I didn't play that shit and haven't looked into how the new version differs
>>
>>556014750
That's so fucking sad wtf
>>
>>556014871
Kaneko has lost his marbles
>>
>>555965138
i hate this stupid loli bitch so much
>>
>>556015794
But you'll still have sex with it won't you?
>>
>>555992795
TMS should be forgotten as the embarrassment it is
>>
>>556015849
no fuck her she gave the redux final boss a full heal that was not fucking funny
>>
>>556014019
How did you finish SMT IV
>>
https://x.com/SMT_BDG/status/2018242653243269396
the figurine table top game is not dead (yet)
>>
>>556016396
what do you mean by how
>>
>>556016953
Nta but maybe he means your build and or your alignment
>>
>>556017184
gun and chaos
>>
>>556016093
If it's at your expense it's really fucking funny.
>>
>>556017391
Based non magic abuser hoi enjoyer
>>
>>556015996
It's more embarrassing that you're still seething a decade later when there's more important shit to be angry about
>>
How much longer until devil survivor 3?
>>
>>556021598
They'll only do that after they make both previous games available on PC
>>
>SMT1 came out in 1992
>SMT2 came out in 1994
>SMT3 came out in 2003
>SMT4 came out in 2013
>SMT5 came out in 2021

Based on this data, when do you all think SMT6 will come out?
>>
>>556022526
2030 at its earliest, atlus will probably make them appear busy for the next few years by remastering their older catalogue and make them available in newer consoles but god knows what will happen when they finally run out of those.
>>
when will the first fully AI generated SMT come out
>>
>>556022526
I'd imagine 2035 at best. You have to remember that SMT VI hasn't entered development yet and every team is doing their own thing(P-Studio working on P4R & P6, EO team working on EO, Team Maniax working on Raidou 2).
>>
>>556022526
We peaked with strange journey, just let it die, smt v and vv was a humiliation ritual
>>
/smtg/bros... we won the reverse custody battle.
>>
>>556024190
>>
>>556013186
Sh2 was a flop, metaphor was not
>>
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I'm on the third floor of the Temple of Eternity where is Yoko's fine ass at Tao sucks
Also where are the last 10 Miman they're not showing up on the map
>>
>>556025265
SH2 is not a flop since it sold more than the Raidou remaster
>>
>>556026075
>>556024883
>>556023309
>>555998251
>>555997432
>>
>>556025934
>Tao sucks
my dick
>>
>>556012946
He was told to buy an ad and he did.
>>
>>556025934
Just fix the fox NPC and pay him money to show you where they are? None of them are hidden if you pay him in each map.
>>
>>556032101
the absolute madman
>>
>>556013912
ill revive it with my fangayme
>>
>>556013912
You posted during American dead hours.
>>
>>556035261
Who is killing Americans?
>>
>>556025934
You only get Yoko back before the final boss.
>>
>>556012804
I don't remember if it was IV or IVA or both but late game the ability to recruit multiple demons per battle then fuse them on the spot was so goated.
>>
>>556037280
The America vs China cold war will be the focus of SMT VI.
>>
I believe SMT VI should be the game to finally execute the world tour idea atlus had all the way back in SMT 1... because honestly I'm pretty tired of Tokyo.
>>
>>556043603
I assume the chances of it happening have actually decreased after we moved to 3D. Can you really imagine current atlus making enough unique assets to convincingly convey multiple different distinct areas of the world?
Pffff
Maybe if they were willing to just compromise and make a modern, brand new 2D game. But thats as likely as pigs flying
>>
>>556044689
Basically this. Asking Atlus to make a game of that scale is asking them to basically take 30 years to make one game.
>>
Getting tired of Tokyo is essentially saying you're tired of zombies in Resident Evil
>>
>>556045745
I stopped paying attention the RE after 6 but didn't the last game have vampires and werewolves and shit?
>>
Temple of Eternity was the most embarrassing dungeon ever made. And Nahobino is back to his ugly original design. How do I find motivation to beat Shiva and Demi-fiend?
>>
>>556045745
not really
>>
>>556047738
You mean you weren't EXCITED and HYPED at the incredible return of Aogami to claim his boywife for all eternity regardless of ending while his brother is cucked to death in the EXACT same scene? You didn't stand up and CLAP!? Are you RETARDED!?!?!?
>>
>>556048290
No, Aogami is boring. I also took Yoko's hand which I guess it's Chaos because Mastema got all mad. I don't feel like a Chaos badass to be honest the last 20 or so hours have been very underwhelming, I don't feel like I'm about to beat the game. Weak climax so far.
>>
>>556048751
That ending isn't about badass chaos, it's more like sympathy for the oppressed. I wouldn't blame you for thinking that is boring but at the same time world of STR is so over done in mainline since III it was getting obnoxious. Also if you want a real destroy everything and fuck off, get the destroy the throne ending in CoC. That's more destructive feeling than CoV chaos, unironically.
>>
>>556051559
CoV you literally wipe the slate clean with yoko and start over
>>
>>556053553
>about to destroy the throne
>get cucked out of it because of Lucifer fight
>don't get to see the world being destroyed
>just pointless scene of escorting Yoko out of the Nahobino's soul

Was it more interesting than Tao's ending scene of watching school kids fucking around, yes. But I would have rather seen him destroy the throne and then wipe out the world itself with raw power and flood it into an eternal primordial ocean. That would have been fucking cool.
>>
CoV Chaos route is garbage because you nor Yoko have literally no idea if the world will be free from the throne system or you'll even be around to see it considering everything is getting erased
>>
>>556054517
What's going on in that ending is explained in the game it's just scattered all over the place between different character. It's messy as fuck and it makes it so you don't really know what you're signing up to do besides destroy the world but that makes it sound like a horrible idea and is more so done for sympathy without any context. After you piece everything together, what you're actually doing is this:
>Fight Lucifer to have the power to destroy the world
>Destroying the world means it has to be rebuilt from scratch without a throne
>It's going to be an endless water world because that's how the primordial world was in the beginning
>Nahobino has to remake everything, including making new demons and humans by himself (he's two people so that's probably the loophole has to how he can do that)
>Essentially he kills Tiamat and takes her place in chaos, everything she was going to do, he does instead
>Yoko is the "goddess of chaos" essentially a guide and advisor, basically the same role Tao takes alongside the Nahobino in the law end
>it will be a road of hardship where demons are constantly trying to kill the Nahobino
>humans that die in that world can't be reincarnated and will wander eternally as spirits
>it is a world of eternal darkness

It sounds like a hellhole but there is the potential it will get better as the trade off. It's a fresh start but the primordial world is pure shit.
>>
I wish all Vfags a rotten day
>>
I think you guys take the endings of these games too literally. I think they are more about what you are trying to accomplish rather than what actually happens once you do it.
>>
>>556054098
I like the symbolism, V and Yoko leave the tree of knowledge hand in hand while the snake chills, a stark contrast to the messy ending Adam and Eve go through. It implies that the world without the thrones curse really will be one for the oppressed.
>>
>>556058003
I think you forget that most smt games explain exactly what happens in the ending you pick and CoV chaos is annoying because it's one of the few endings that tries to be ambiguous but not really. It actually explains itself just in an extremely messy way. And it's only messy because you're stuck with Tao through all of Taito. There should have been a branching path where you take Tao or Yoko through that area and then they explain their ending to you through that segment. They fucked it up.
>>
>>556061385
the fact that you will never breed is a mercy
>>
>>556059309
>I think you forget that most smt games explain exactly what happens in the ending you pick
I think I just ignore it because it doesn't matter. Nocturne had the right idea of just rolling credits after a character congratulates you on getting the ending you wanted. The endings of these games are ideas not events.
>>
>>556022684
>>556022827
oh my fucking god imagine if they forget alice or make her mc's love interest??????????
>>
>>556061559
fujoshit respond
>>
Meltie alert
>>
>>555955025
Persona discussion is allowed but only game mechanics and which personas you would have sex with.
>>
>>555954932
only 1-2. all 3-5 discussion is in /pg/.
>>
>>556064714
"discussion"
>>
>>556061614
>if they forget alice
How could they forget the soul?
Without her, we are lost.
>>
Is Vengeance a big step up from the regular version of V? I was really put off by the barren levels, bad music and lack of plot. This is coming off of 4 and 4: Apocalypse being my favourites in the series.
>>
>>556065920
Instead of alignments, you choose a waifu and go to war over her.
This is only a slight exaggeration.
>>
>>556065920
They had the chance to let Sahori live and they didn't do it, fucking cunts
>>
>>556066089
>slight exaggeration
It's alright, anon. You don't need to soft ball him over it. The VV routes are genuinely just "pick your favorite girl".
>>
Japs do not breed. jap men are too busy with Alice in Wonderland and little girl art production rather than producing more population which is not far from what im doing. Imagine if they did both!
>>
>>556066482
I don't get why they made a new bitch when they could have just used Sahori for that role in the vengeance route.
>>
>>555955025
Personally I just fucking hate the calendar system, I started playing P3P last year and I still haven't beaten it because I just do not have fun.
>>
>>556065775
They forgot her while developing smt3 cant trust them. Couldnt even give a spot for her in one of the dlcs
Cant trust fatlus anymore
>>
I've honestly never liked Alice. She's the most generic creepy little girl character I have ever seen and the most interesting thing about her character is her relationship with Nebiros and Belial which is barely touches upon.
>>
>>556067789
Imagine if they expaned upon their pedo relationship
>>
alice is generic and boring
>>
>>556067789
I think she worked in SMT1 because she was just a random ghost that caught the attention of the counts by chance, after she became her own character all of her appearances feel the same.
>>
Assperging i again arent we, aliant
>>
>claims to like alice
>hasn't died for her
hop to it
>>
>>556068506
Goddamn youre right but shes supposed to be real first
>>
>>556068506
I'd rather die for Alice than because I got jumped and critted thrice in a row by a random encounter.
>>
>>556069375
level agility
>>
Was starting P2 from PSP and set it to easy because I wanted a stress-free walkthrough only to find out the monsters hit like 1 HP for every time and if you don't want to fight them you can just use a guide how to eager/happy them.
Safe to say i should try it on normal huh?
>>
>>
yo SMTrannies i heard Slop Hackers 2 got a crack before your blue haired troon mainline game kek
>>
>>556070647
yeah persona 2 isn't difficult by any means
>>
>>556070647
P2's combat isn't the best, there is a lot of auto
>>
>>556070681
You're going to have to pay me to play SH2.
>>
>>556061573
And that's not only incredibly stupid you missed the point of Nocturne because every single reason was explained to you. An the only reason that wasn't explained to you, Yuko's, you get a cutscene showing what that world looks like. There is no excuse as to why Yoko's ending was as sloppy as it was. Plenty of people have bitched about it on the Japanese side for the exact reason. They pick her ending via alignment and don't even know what they are signing up for.
>>
>>556072682
>every single reason was explained to you
As ideas. They don't give any information about the aftermath or systems that would be in place. The endings in Nocturne are all intentionally vague except for arguably the freedom ending which is just the standard return to status quo. The game very much intends for you to pick your ending based on vibes and less on theorizing how a world of solitude is even supposed to work.
>>
>>556073756
>They don't give any information about the aftermath or systems that would be in place
Jesus christ, they are all incredibly straight forward.
>the strong rule over the weak
>everyone gets their own little world to themselves
>everyone attains pure bliss enlightenment, release from samsara

You know exactly what these worlds will look like and how you make them. You don't need hyper specifics. In Yoko's end she says you destroy the world and then explains nothing about how it's rebuilt within the ending itself. This is especially bad because you get a big warning from Mastema that there will be huge human suffering but she says nothing about it, she neither refutes it or says "Yeah that will happen but-". And you have to see that line from him, it's in a cutscene. It's not like it's optional dialog tucked away somewhere.
>>
>>556074703
>"You don't need hyper specifics"
>asks for hyper specifics on how the world is supposed to be rebuilt
IT DOESN'T MATTER! The game askes me to my face if I think the current system is worth salvaging or not and I answered no. I don't need anymore information than that.
>>
>You destroyed your world for the potential of a better world, not a guarantee one, but a potential one
Chaos is the potential man alignment.
>>
>>556075605
The process for deleting and remaking that system is what matters. That was the whole issue with accepting that option and why the Qadištu were considered too evil to side with during the first half of the game. Aogami himself even says their desire is too sinister before he "dies". When it comes time to accept Yoko or not you basically have to ignore all the warnings you heard before hand regarding the cost of a full restart. It's why you have wild opinions regarding that ending from people who think Yoko's ending has zero downsides to it because Yoko does nothing to refute or discuss the ending. I guess I just don't know why people would be happy with an ending that isn't explained when Tao's ending got plenty of explanation.
>>
>>556077192
And Tao's ending hinges on the "potential" of Bino being able to fix the system the past creators broke. Neither is a guaranteed spelt out in front of you fix to all problems. The only thing that matters is which one you personally think is the best solution. Whether or not they work out is not something we should ever know.
>>
>>556077868
>The process for deleting and remaking that system is what matters
Not it isn't. It's literally interchangeable with any other restart button from a nuke to a new dimension. Once again you are getting lost in the "how?" When the only thing that matters is the question the game asks you for the entire game. "You wanna reset or try to fix this shit?"
>>
>>556068368
this, she's fine as a one-off. then she was just a hidden boss. now she's a mainstay dragging out the same tired bit.
>>
>>556078493
If that's the case, the answer would always be erase. In the cutscene where you choose between Yoko and Tao, Yoko makes every case for why the world can't be fixed and Tao is purely hoping against hope. Tao makes no counter argument regarding the downsides of Yoko's vision besides "wouldn't it be sad to lose all our heckin progress? :(" and that isn't an argument. Instead Tao should have brought up the fact that you have to turn the world into an endless water world of complete darkness and human suffering but if she did Yoko's ending would be unjustifiable just as it was for the Qadištu at the start of the game.
>>
>>556078101
>>556077192
neutral bros... where did our trusty fence go?
>>
>>556080756
Tao is arguing for the existing people, she brings up all the characters as deserving to have their wishes heard and says that Yoko will just erase them. It's a pretty sentimental argument, but it works for her character. They should've kept the original description of her ending, though. I actually wonder what happened there.
>>
>>556080756
I think you are too autistic for the narrative of this game. You keep hyper focusing on the little details instead of the bigger picture. All of your conjecture of "x said this therefore y is the better ending" is pointless. Heaven forbid you ever read a book or watch a movie with an ending that's up to interpretation. The process of changing the world is not a new concept in these games and the method to do so will keep changing from game to game. Everything about the throne and the tree is just background details for what is ultimately the player deciding which world they want to create. In Vengeance you have two options and the game argues them back and forth between the two main heroines until the end when they stand apart from one another and you have to choose. The one you pick is the one that happens and that's it.
>>
>>556081770
They should have kept that explanation and also added another one for Yoko's ending. Both could have used it. At the very least though, everything said in that cut narration is just a rehash of everything Yoko said would happen so it's not that big of a loss.
>>
I really want the next SMT to have the same vibes as the first DESU. We had 5 post-apocalyptic games in a row, it would be interesting to have a game about societal collapse as the apocalypse is still happening.
>>
>>556082102
bro your strange journey
>>
>>556081878
>you're being too autistic
Over the fact one ending was explained and the other wasn't? How is that autistic and not a valid critique?
>>
>>556082214
That game didn't take place in a Tokyo where people are just starting to go wild, but yeah, I guess it wasn't post-apocalyptic.
>>
>>556082225
Out of all your problems with Yoko's ending, that's the one you have? Not the fact that she disappears for the entire last fourth of the game, which just rehashes the last fourth of Vanilla with some changes and more Tao dialogue, and then just returns at the end (and then most of her route's final hour is just an obvious recolor of Tao's)?
>>
>>556082225
What is explained to you in Tao's ending that isn't in Yoko's that you are having such a problem with exactly? Because it's not like she lays out the step by step process on how she's going to fix the world she just says she's going to try and then you get a vague cutscene with the main cast being upbeat but there isn't a single detail about what she did besides restoring the old world. Not that I think that should be explained because I completely understood what both endings were trying to accomplish already.
>>
>>556047738
it was a lot easier to access unlike shakan though, you just get there, grab a couple of high-level demons' essences and then suddenly it's metatron and abdiel fight.
>>
>>556082584
No, that was my entire issue. If you could have taken her instead of Tao through Taito she could have explained her ending on top of getting the same playtime as Tao. Both problems are intertwined.
>>
>>556085175
>hey beano now that we have some time to chat let me lay down all the finer details about my ending like how exactly we are going to rebuild the world and what is going to happen to people's souls and shit
I would have been very upset if an alignment rep tried to explain that shit to me.
>>
>>556085890
Tao stops you in the temple of eternity to do just that you retard.
>>
>>556086386
Oh really now. Tao explains how exactly she's going to fix the world? In a way that makes sense and doesn't leave anything up to interpretation?
>>
>>556086587
Yes.
>>
>mfw tao is explaining how to fix the world is by having so much raw sex with her
>>
>>556090970
Pray tell.
>>
>>556091519
https://youtu.be/5Z6WU9FJ4KY?si=CsFZdjaoJMMw6akj&t=25587
>>
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NSFW pixel animation of Astaroth and Tokyo Tower Witch
https://litter.catbox.moe/oty4xpwj2gf9i69y.mp4
>>
>>556091823
That didn't explain shit wtf. All she said is what she WANTS to do not how she's going to do it.
>I want to save people who are suffering in this broken world
>the reason for all the suffering is because the creator made it this way
>so we have to do better to create a perfect world
>a world where all of humanity's can come true
>it won't be easy but we can do it
Damn you sure sold me Tao. With logic like that who needs a full reset.
>>
>>556092374
>All she said is what she WANTS to do not how she's going to do it
By taking the throne you stupid fuck. Why does she have to explain that part when you played the original game that explains this?
>>
>>556092447
>why does she have to explain that part
She doesn't that's my whole point if you haven't been paying attention. This is apparently the clarification that Yoko's ending needed to be understood by people.
>>
>>556092625
The throne when taken makes whatever world you envision a reality. You're told that well before Taito and it was in the original game. So she doesn't need to explain that taking the throne does that. It would be a rehash of info you already know. In regards to creating a world without a throne, there is nothing in game that explains how it works or if it's even possible unless you dig around for clarification.
>>
>>556094227
Exactly. So I don't need to think about how the minutia of Tao's ending works I should just trust that the route I choose accomplishes it's goals. And yet Yoko's ending still confuses people.
>>
>>556091849
Based
>>
>>556094613
It feels like you read nothing I wrote.
>>
>>556095064
The feeling is mutual.
>>
>>556091849
The music speeding up as the fucking got more intense got a chuckle out of me.
>>
Im pro-car
>>
playing v for the first time and i just want to say yoko is my wife ok bye
>>
>>556097703
we know, nobu
>>
yuzuru's sister will NEVER be important to the main plot. seriously why does she even exist as a neutral heroine when she does nothing and sits in the fairy village all game
>>
>>556099872
built for egyptian cock(s)
>>
>>556099872
She's not a neutral heroine, she's just tragedy bait because of her illness, and she's a bit of Yuzuru's motivation for the whole world of myriad gods nonsense... then there's Vengeance, where she's pissed off at koshimizu for fusing with the MC, and that's about it.
>>
>>556009792
Was gonna ask if the IJN Admiral technically being a bad guy you take down be good enough to not be censored, but this screenshot shows me that merely being possessed probably wouldn't be good enough for those still understandably pissed about Japan's WW2 war crimes. Hell, even the censorship seems kinda half-assed in this screenshot right there.

>>556016810
Assuming this project actually succeeds, I would unironically get myself a copy of this board game. Hopefully they would come pre-painted but that might not be the case.

>>556026280
Out of curiosity, can anyone tell me the story behind Avery's schizo ramblings and how they started?
>>
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Boo
>>
>playing Strange Journey and doing that little trick where you return back your demons to the stock so you can deliver the final blow to the boss and hoard all the exp for yourself
>the boss actually hit me first and left me with just 6 hp before i ended him
is the order of the attack that random? i swear it changes everytime
>>
>>556068506
>>556068176
>>556067789
I missed you too, queer
>>
>>556099872
>neutral heroine
There is your problem. She's not.
>>
>>556097703
Atlus should base a fiend off of vehicular manslaughter, bonus points if it's inspired by the Rat Fink or any of Ed "Big Daddy" Roth's art in general.
>>
>>556101617
>Avery
He's had many names and harassed many generals. He's Avery because in his shitposting spree one time he doxed himself. He also revealed info about himself to some anon on discord and he posted the chat logs in smtg to give us a look into his sick head. He has a lot of family problems and self loathes himself for his unironic pedophilia which is why he's obsessed with Alice. He also posts on /pol/ and brings that shit posting here (like after Charlie Kirk died he kept saying everyone was trying to kill him here). It's also why he has to post that one IV meme in every single thread mocking some left wing e-celeb no one gives a shit about. He's easy to spot.
>>
>>556109802
Ah, I see. Thanks for telling the backstory of Avery. Admittedly the IV meme mocking that e-celeb was kinda funny the first time I saw it, but it's long overstayed its welcome at this point since he keeps posting it in every single thread.
>>
hey based on this speedrun video https://www.youtube.com/watch?v=dJFTDdfZhjY, i should be 1/11 into the game!
>>
hell yeah
>>
>>556116865
>>
>used sukukaja
>3 out of 4 got fear
>didn't use sukukaja
>only 1 got it
thank you have a very nice day
>>
>>556109802
Anon there's like 3-4 schizos here, not one
>>
Balor is the next demon being added to Dx2
>>
>>556127857
lame
>>
>>556109802
You're wrong about at least two of these things (no I won't say which). It's like >>556124460 says, not all of the shitposting comes from him.
>>
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Luv this beau’y
>>
>>556133746
This is not in the spirit of SMT
>>
>>556130495
>Your average nu-SMT fag when the demon isn't designed for gooning or being checking wholesome
>>
>>556133746
thats not Ame-no-Uzume fake fan
>>
Look at this cute little goober.
>>
Prompt decision prompt battle
>>
>>556133746
Me too. She is one of my favorites
>>
My fellow autists, do we think VI is announced this year?
>>
>>556154489
hell no
>>
>>
>>556154489
https://www.youtube.com/watch?v=9zwg8KrjwNY
>>
ok then
>>
>>556154878
Combating the sloppa with more "throw beans at Onis" Japanese holiday art.
>>
>>556127857
i keep hearing about Dx2, but i have no idea wtf it is. plz tell me its not a gacha
>>
Why did god create the tree of knowledge if he didn't want humans to eat from it? Is he stupid?
>>
>>556164816
Because SMT V story is poorly written
>>
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>>556165056
SMTV?
>>
>>556164816
Yaldabaoth was a retard.
>>
>>556164816
Wait, which god? YHVH or the Great Will?
>>
>>556164816
God the type of nigga to set up every possible scenario for his wife to be seduced then gets mad when she actually cheats on him.
>>
>>556165407
Both. YHVH hid the knowledge in the tree, then Lucifer went and told all the humans. But, both of them were just acting as GW's avatars.
>>
>>556164816
why did god make tokyo a death battle to see what humanity would do next and get mad when abel sided with naoya and became the king of bel?
>>
>>556171092
free will makes god tard rage
>>
Wow the final boss theme of Nocturne is very underwhelming. I had higher expectations from other smt games.
>>
>>556175010
here's the real final boss theme
https://www.youtube.com/watch?v=c5uT7fas-WE
>>
>>556175010
what ending did you get? if you did a reason the final boss is one of the other reason bosses, freedom has you fight kagatsuchi and TDE has you fight lucifer
>>
>>556175010
https://youtu.be/1DSo7OUA-yk?si=OWMWmX_KD7j-uvp9
>>
>>556175010
The Lucifer one? The Lucifer one is fucking amazing, fuck off philistine
>>
>>556175438
>if you did a reason the final boss is one of the other reason bosses
I fucking wish, that would be cool as fuck.
>>
>>556176235
it is though isn't it? reasons don't fight kagatsuchi because he approves of them
>>
>>556176759
no
>>
Reject reasons, reject freedom, embrace true demon.
>>
>>556176759
Nope, you have to fight him anyways to prove you have the STR to bring your world to fruition. He's the final boss of every ending except The demon ones.
>>
>>556176923
what if the demifiend became the denimfiend
>>
>>556165056
>>556165171
If you understand that V is just a gnostic retelling you're realize how stupid this statement is. V is even more gnostic than NINE. It's Adam and Eve reaching enlightenment while the true god supports them on their journey to achieve gnosis.
>>
>>556176759
Nigga what? What made you think that?
>>
>>556176923
>freedom ending also means these two can finally fuck
>>
I do like the reason boss battle music a lot more than both the Kagatsuchi and Lucifer boss themes. The reason boss theme actually sounds like it belongs in Nocturne.
>>
Alright anon, why don't (you) post your favorite final boss theme?
https://youtu.be/cu_GROLgBuU?si=TBKamuJqDst2g1op
>>
>>556177602
Which is why you go true demon. For pixie.
>>
>>556178205
posting two cuz I can
https://www.youtube.com/watch?v=44F4Nb1NLsM
https://www.youtube.com/watch?v=7nWl5Rfftz8
>>
>>556178205
https://www.youtube.com/watch?v=S73sumMd3nQ
>>
>>556177084
Nobody gives a shit about this if the story isn't written well nor makes the player actually care about the world building and characters
>>
Foul Warren
>>
>>556178205
>song is literally only 1:15 minutes long before it awkwardly loops
>doesn't even change during Mem's second stage
This was weak sauce for Meguro
>>556178650
The Raidou pick is alright and Beelzebub is great but is not a final boss theme.
>>556178698
Only correct answer.
>>
>>556179967
>is not a final boss theme
nigga it literally plays during the final boss fight
>>
How come Hijiri/Aleph is the only protagonist to get the endless suffering treatment, why doesn't the Great Will do the same thing to the other protags?
>>
>>556180306
Oh BRAHMAN i see. My youtube app bugged out and played the wrong song. I don't hate it but you could swap Nocturne's Lucifer battle theme with Brahman and I doubt people would notice. Sounds less like the conclusion to DDS2 and more like Meguro PS2 slop. Not bad just not interesting.
>>
>>556180645
He killed god and didn't immediately go to a new reality.
>>
>>556180645
He killed god while being the ugliest protagonist.
>>
>>556180645
Because Maniax is dumb fanfiction full of memberberries as an apology to SMT fans with shit taste.
>>
>>556179889
>V is SHIT, Doi is SHIT, the story is AWFUL
>posts Alice screenshots from V 10x times
>>
>>556180645
aleph nuked the earth
>>
>fire burns
>ice freezes
>electric shocks
Come up with a gimmick for wind/force that isn't lost because that shit was retarded.
>>
>>556180645
Because he isn't a real human he is just a test tube baby and the series teaches you many times only humans matter
>>
>>556189547
Confuses
>>
>>556189579
My demon wives matter to me
>>
>>556189547
Bleed.
>>
Aleph = Hijiri was the original V is a sequel to Nocturne theory. Theories that are all but confirmed but people will try to deny forever.
>>
>>556190913
>Theories that are all but confirmed
>>
Nanashi = Akira
>>
>>
>>556130495
>new 3d model for a demon
>lame
KILL yourself my man
>>
>>556180645
>Hijiri/Aleph
actual literal headcanon fantheory
btw the smt1 protagonist is not the reincarnation of adam either
>>
I will say Hijiri being the reincarnation of Aleph was definitely not originally intended by the OG devs. But I will also say that with the new maniax content it isn't exactly out of left field that the rerelease that added a fuck load of references to SMT 2 is possibly insinuating a connection between Aleph and Hijiri.
>>
>>556192525
>new 3d model that will never be used in an Atlus game
>>
i deny the holo- i mean the conception
>>
>>556022757
SH2 already came out
>>
>>556190389
for 8 seconds
>>
why does SMT use force when Persona uses wind and also why does Strange Journey use wind instead
>>
>>556189547
zan is supposed to be concussive force so I'd say low chance for confusion works. Alternatively you could make it the magic equivalent to DDS guns where they delete flying demons
>>
>>556198472
Persona 2 has both wind and force.
>>
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Sex with Asahi
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>>556198472
SJ is secretly a Persona game
>>
>>556201826
wheres the social links then
>>
So I beat SMT VV but got the law ending. Whose bright idea was it to lock the player out of the true ending because you wanted to take a girls hand? Also who the fuck designed the ugly as fuck desert Minato map and who was the level designer for Shinjuku? I hated going around Shinjuku trying to find all the Miman and how vertical that map was. Platforming in Nocturne was done way better this was doing too much. Beyond that the story and the combat was fun. Should I play Raidou remastered now or Soul Hackers 2? I play on PC. No I won't play Pissona.
>>
>>556203798
>Platforming in Nocturne
>>
>>556204145
Yes it was simpler and I liked it, Fatlus should take notes on how to design levels from RGG. I can explore Kamurocho thousands of times and still enjoy it and its not some ass fuck vertical jump bullshit where you have to find some stupid rail line like you are in a Tokyo subway to get to a stupid dancing red nigger.
>>
>>556204145
"weeee i like getting transported into a netherland just because i stepped on a wrong floor" - said nobody ever
>>
>>556204584
The only fucked level in Nocturne was the invisible walls in Amala
>>
>>556204912
imagine 4th kalpa invisible wall level but with raidou chasing your ass
>>
smt if it was good
>>
Alright bros, do you want smt 6 to try something different or appeal to oldfags?
>>
>>556207984
SMT with actual harem of cute boys like beano pls
>>
been playing bits of 3ds SMT games, i can say i prefer when i can see me and my demons beating the shit of other demons like Nocturne and VV.
>>
>>556207984
SMT 6 but with a bunch of Yakuza references. Hell I would take an alternative spin off of the Yakuza series where someone like Majima is put into some post apacolyptic smt setting.
>>
SMT x Kirby
>>
>>556207984
Smt in space
>>
Baal ass gets me sass
>>
>>556203798
P5R is pretty good. It even inspired a game of the year.
>>
Oh didn't know there was a SMT general on 4chan
>>
>>556211874
welcome to hell
>>
>>556211995
it's more like limbo these days
>>
>>556212541
hijiri also says this
>>
>>556211874
What the fuck is a "4chan"
>>
>>556207984
I just want a demon that is always in your stock that grows and changes depending on the route and choices, hell have it so it shares a slot with the MC and it is the one casting magic to have a normal person as the MC again
Imagine something like you start the game with a baby dragon and making chaos choices makes it look more like an european dragon and law choices make it more like an asian dragon, raising affinities changes the color of the scales and after reaching a certain amount of points in certain stats some features change like getting high str makes it bulkier while getting high luck makes the horns bigger, tie it getting older with progression and you have a very interesting feature, you could even make it so if you do certain things you get a named form like, in the dragon example, if you go law and give it ice and force affinities it ends up as Seiryu and if you go chaos and hoard money and items to a certain value you can make it Fafnir
Doesn't have to be a dragon mind you it could work with a lot of creatures that have a lot of myths around it like cats or birds
>>
>>556213392
this but Alice
>>
>>556211770
I guess, I already played p5 and the additional content being mostly at the end really makes me uninterested in replaying virtually the same game again.
>>
>>556213392
so kinda like zoma from devil summoner but evolves based on the plot? i dig it
>>
>>556213538
moh shuvuu is the better demon loli. she eats people's brains
>>
>>556213957
P3R then. Or play Etrian Odyssey.
>>
P2's fusion skill is actually fucking kino, it's strange they never brought that again except in Metaphor which was also pretty clutch for late bosses.
>>
>>
>>556214890
fusion is cool but it could really use for some variety. the persona 2 epic gameplay hack is to pick an element thats easiest for your current personas to make an aoe fusion spell and spam that because demons without any elemental resistances are very common and it becomes a bit braindead of spamming fusion spells to win. its a very cool concept i just think it needs more work/to be expanded on
>>
>>556207984
they can go in either direction
>>
>>556207984
personally I would like a regular dude with a comp trying to survive the apocalypse
>>
Here me out

Spinoff game with our friend as the mc
>>
>>556224130
is he also gay
>>
Guys, I can't download smt vv right now, no space left and I can't delete shit, do you guys have a video of nahonino dying when he's fused with tsukiyomi? I don't remember if it's any different compared to the ahogami one
>>
>>556224937
It is very different. Aogami looks sad as if he's mentally saying "this is my fault" in his usual self hating way. Tsukuyomi instead looks at the MC angry as fuck as if saying "this is your fault". The difference is funny.
>>
In what level are you supposed to start womb of grief
>>
>>556225118
I'm gonna install the game on the xbox just to see this, I've got no space on PC
>>
Is Vengeance worth getting? I played SMTV at launch but found the story and lack of dungeons quite disappointing. My biggest gripe though was how level scaling worked. From what I remember it would be practically impossible to beat certain encounters if you were more than a couple levels lower than whatever you were fighting, regardless of however good of a team you had put together. Did Vengeance fix any of that?
>>
>>556226613
Yes, you can now cheese bosses 20 levels ahead of you.
>>
>>556226613
Yes, vv is how v was supposed to be, I legitimately felt scammed when I bought v, never ever buying an atlus game on release again, I just wait for the eventual rerelease
>how level scaling worked
Everyone was mass complaining about that shit, it was genuinely an horrible decision
>>
>Everyone was mass complaining about that shit
This place was genuinely defending level scaling though
>>
>>556229283
Oh we remember. It was like 50/50.
The defenders here were even saying the level scaling wasn't even a thing and it was the same as every other game right up until atlus specifically outlined that they reduced the overtuned level scaling in that VV new features presentation and then those people crawled back under whatever log of shit they came from and pretended like they hadn't been saying that retarded shit for years
>>
>>556229283
Ngl the defenders might've been trolls or people who started the series with V because of the femboy mc and wanted to defend the game as much as possible, anyone who played V could notice the insane level scaling, and there was a decent amount of youtube videos talking about it
>>
enter
>>
>>556207984
I want VI to be the most oldfag unc-core imaginable. We need to course correct hard before it's too late
>>
question for strange journey, when you fully analyze a demon and get its source, how do you get the source again since you're about to use it for one of your fusion?
>>
>>556235551
>>
>>556235551
>>
Yu Narukami in Epstein files
>>
What are the best skills for DEX/LUC Flynn?
>>
>>556240135
sometimes they give it to you on level up but it's uncommon.
>>
>>556229505
This is incorrect on various level. The argument was never for level scaling but rather that nobody here seemed to understand how it worked and just parrotted what e-celebs said about it. In truth you could beat pretty much everything in a 10 level deadband in the original game, and the biggest culprit for why it was so violently OP was the calculations around VIT being outrageously overturned. So universally everyone prefers VV since level was nerfed across the board, and I support that but also if you actually look at how VV works, guess what? VIT is still demonstrably the best stat and pumping it will have the same effect as level scaling in the original.
>>
Welp, the partner direct just got confirmed for tomorrow so... how we feeling /SMTG/, are you hopepilled, copepilled, or are you the whitepilled?
>>
>>556247123
Nothing happening.
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>>556247123
>>
sector B done
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new cope tomorrow
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>>556247123
This time surely smtg will...
>>
Holy shit a VV Switch 2 version and DLC just flew over my house
>>
I'm going to be laughing at Vfags again when nothing gets announced.
>>
>>556251737
>he isn't always laughing at Vfags
baka
>>
>VV sex in your dorm room dlc
HOLY SHIT
>there is only one romance option
Oh no...
>>
>>556252118
>it's Dormarth
I'm in
>>
>>556253792
Kill yourself
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>>556254005
I concur
>>
>>556253792
Only the last one is good.
>>
>>556247123
RONDE 2 ELETRIC BOOGALO
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>>556257570
she should put some clothes on, she'll catch a cold
>>
will we ever get another smt game where luck is a viable stat? smt 4 having a luck build was cool, i remember having high luck meant demon negotiations would go your way a lot more and the chances of a demon being instantly swayed would go up
>>
Based jannies for once
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>>556259204
>>556254005
>>556256779
Great job subredditor and loser team because of you i managed to ruin my phone and day even though i was posting from my pc barely posted alice and wanted something excited and you shouldnt have clicked on those catbox links if youre so uncomforable by surprises and mods those arent cp just your typic alice lewds and smt related

Asshole vidya boards
>>
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Why go for the loli when you can have a blonde milf
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>>556264780
Because he's an unironic "bible fag" and thinks the new testament says he can and should have a child wife irl.
>>
Canned Demon
>>
>>556253792
>>556257570
>>556262095
Based.
>>556264780
Also based.
>>
>>556247123
I'm glad I have tomorrow off instead of working when it airs. The SMT direct was fun to watch people react to here and on /v/ the moment it happened.
>>
>>556267436
VV dlc and switch 2 update. We're gonna make it!
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>>556267563
BROS I CAN FEEL IT
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>>556267690
And then they'll be dev material interview, and then they'll announce and anime, and then-
>>
Just let me summon meta human Dazai Atlus, I got all these lavish demon boxs with his name on them.
>>
>>555965138
Nice. I love Demeter a lot. Great design in every aspect. Love how she can create large and complex plans and pivot when necessary as well. Her dynamic with Zeus is also pretty cool in general.
>>
>>556269082
No, you will use normal Dazai for 10 minutes of gameplay before he leaves the party and you will enjoy it
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>>556261717
Cry about it nonce
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Never played the original SMT and I wanted to see what it was like.
Been watching bits and pieces of this speedrun video.
https://www.youtube.com/watch?v=0SWqTPzr2lg
Some things I noted:
1. Lots of tracks that sounded familiar and I realize ended up getting remixed for later SMT games (like Metatron's track and the Ginza track in Nocturne, to name just two that I heard as I was skipping through different parts of the speedrun).
2. Demon negotiation was just as cancerous and seemingly random back then as it is now (this speedrunner was struggling to negotiate with Jack Frost in the video).
3. Am I understanding this right, or do you actually need a spell (in this case, Mappa) to actually see the in-game map when exploring dungeons?
If so, that sounds cancerous as fuck. I was wondering why the first 30-40 minutes didn't have any in-game map to help players explore these samey looking rooms with nothing in the way of environmental landmarks to help them keep track of where they are. Then I reached about 48 minutes in and the player used a Mappa spell, which made the in-game area map appear on the side of the screen (which doesn't exactly help that much since the monotonous environment design is atrocious, but at least it aids the player in keeping their bearings in these labyrinths).
4. Good to see that some demons have maintained their design. Thor for instance hasn't worn any pants since day one.
5. I get that this is a PS1 port of a game from 1992, but couldn't they have given different spells their different particle animations instead of having all of them just make enemies vibrate?
>>
>>556274475
>Demon negotiation was just as cancerous and seemingly random back then as it is now
There's technically "right" answers but those are still dependant on RNG, same for the "wrong" answers that can still succeed if you're lucky enough.
>Am I understanding this right, or do you actually need a spell (in this case, Mappa) to actually see the in-game map when exploring dungeons?
Mappa is for the mini map in dungeons.
There's a bigger map that you need to unlock early on, and the only way to consult it is to open the menu and select the option every time.
The PSX port add a dedicated button for it.
>>
>>
>>556274475
I don't want to be that guy, and I think it's cool that you bothered to even look up the old games, but seriously; you didn't know that Metatron's theme in Nocturne was a remix of the OG Law theme?
>>
>>556275267
Cute aggression at work yet again.
>>
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>>556275267
Imagine trying to change perfection.
>>
>>556275670
>but seriously; you didn't know that Metatron's theme in Nocturne was a remix of the OG Law theme?
Nocturne was my first SMT game. Still, even then, I figured that the game likely had some themes that were remixes of older tracks (all franchises do that, after all), though I didn't know Metatron's OST roots go that far back all the way to the original game.
>>556275009
Well, if they ever do a modern 3D remake of SMT1, I hope they either improve the dungeon design (so that maps are completely unnecessary and you can just rely on visual cues and landmarks for navigation) or, if they keep the tile-based design, make it so that the bigger map doesn't require opening a menu every single time to show it (like maybe hold L2 or something to see the map transparency like in other franchises).
Though really, I hope they actually do improve on the environments in any case. Most of these environments you explore look like different variations of the Backrooms.
>>
>>556275267
I don't even like Demeter but the design on the right is particularly horrendous.
>>556276345
SMT1 is never getting remade, the game is too politically charged for that.
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>>556256918
I BELIEVE
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>>556276596
How?
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>>556277298
They would need to remove the USA nuking Japan for that and they can't really do that because it's a major plot point.
>>
>>556276596
I assume the one on the right is trying to ape zeus's design
>>
>>556277721
NTA, but no American is gonna get offended by that, hell we'd probably make based Thorman edits.
>>
>>556279706
The issue is not America, the issues are the nukes.
Japan is rather sensitive about the subject and it's even worse today because their relations with China (who also has nukes) is... complicated to say the least
>>
>>556279706
That's exactly why the Japanese themselves wouldn't want a game like that released.
>>
>>556283090
In a game made by the Japanese themselves.
>>
>>555852792
>>556242048
Got the sauce on these particular screenshots?

>>556247123
I'm pretty much hoping for anything SMT-related that isn't Nu-Persona. Whether it be remasters or rereleases of Raidou 2, the Digital Devil Saga duology, SMT 1, SMT 2, SMT if, SMT NINE, Strange Journey, IV/IV: Apocalypse, Last Bible, Majin Tensei/Ronde, Devil Summoner, Soul Hackers 1, Devil Survivor, Giten Megami Tensei, Maken X or whatever else.
>>
>>556287312
In a different time. Japan is twice as sensitive about war and nukes than they were when smt1 came out. And right now the Japanese government thinks the USA is the only thing saving them from China nukes because of their pointless little back and forth over Taiwan. They are also scared of North Korea nuking them. And they were already sensitive during the IV era because they were still mad at China but IV handles the nukes differently. It's something that happened in the past, it's post apocalyptic. SMT1 has you go through the political fallout and panic in real time before the nuke hits and the Japanese who aren't old fags are going to wince at it.
>>
So now I'm looking at SMT2 gameplay videos.
SMT2 already looks like a massive improvement over SMT1 in terms of visuals.
For one, I'm seeing a TON more environment variety instead of the samey background shit that plagued SMT1.
Plus, different attacks in battle actually have different particle effects instead of just having the enemy vibrate in the same way regardless of what you use.
Gameplay pacing also seems faster.
So I became interested in playing it. I watched this guy's video to see which version is the best.
https://www.youtube.com/watch?v=RmwJgXhdszY
It seems like it's a toss-up between the SNES and the PS1 versions, with the only major downsides of the PS1 version being (1) long load times even when doing simple shit like fusing demons and going in and out of battle, and (2) the lack of an English translation.
I guess I'm going with the SNES version? Unless of course someone has managed to make a fan translation patch of the PS1 port.
The GBA port apparently has dogshit music and muddy visuals.
>>
>oh no prease don't showing nukes -1000 honor
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I might play some shin megoomy tensay tomorrow.
>>
>>556290295
I haven't played a Shid Megusta gayme since VV came out a year and a half ago
>>
>>556274475
when i 1st played smt1, the latter half of the game really got to me (its cancer), so when i replayed it i turn on a cheat that lets you walk thru walls. Boy did that save time
>>
>>556246414
why are you trying to rewrite history lil bro, stfu
>>
>>556289583
only the snes version has a translation. Sucks cause the ps1 port has a few extra bosses iirc. I mean if anyone knows japanese then hey cool, otherwise maybe use an AI tool to translate, but pausing and reading every 5 seconds is ass
Maybe Tom will get off his lazy ass once he finishes Persona 1 and translate it
>>
>>556291541
Considering that these older games are way shorter, I think I'll just play the SNES version and then play the PS1 version on its version-exclusive Easy Mode just to experience the new stuff and see how different the visuals are.
Anyway, I just downloaded the untranslated Rom.
is this the best and latest translation of the SNES version?
https://www.romhacking.net/translations/7325/
>>
>mfw Metaphor for Switch 2 is announced tomorrow with nothing SMT related
>>
>>556291998
AFriendInn doesnt even know Japanese and changes the names of demons to what he thinks is more "japanese"
you can use his "QoL" patch with no name changes that fixes text glitches i think, but idk if its worth it
it should be on cdr
>>
>>556294547
Is metaphor actually good?
>>
>>556296153
It's the kind of good that makes people stop discussing about the game in less than 2 years.
It uses press turn system like SMT and fusion skills (called synthesize skill) like P2 but you also got the benefit of unlocking higher social links like newsona.
>>
>>556295586
>AFriendInn doesnt even know Japanese and changes the names of demons to what he thinks is more "japanese"
Damn, that sucks.
>it should be on cdr
If what you're describing is on CDRomance, then it's probably been removed, because I couldn't find anything.
Thanks anyway. Maybe I'll use the older translation from Aeon Genesis.
>>
>>556289583
smt 2 ps1 also wrecked some visuals and added bugs
>>
>>556297646
huh weird its on the repo (nu cdr), but not cdr itself?
>>
>>556297984
does the ps1 port still have the overload bug where you put too many points in a stat and it actually fucks you over making you do babby dmg?
>>
>>556296153
One step forward two steps back.
>>
>>556298912
i don't remember but the og smt 2 ps1 release was so buggy stlus had to re-release it to fix some of the bugs. so if you go with ps1 try to geta rev 1 version.
https://archive.org/details/shin-megami-tensei-ii-japan-slpm-86924
>>
>>556296153
My problem is it removes demon fusion which really propells Megaten heavily in terms of enjoyment with a more generic system that requires MAG grinding to get required skills with transfer that is also more limited since many bosses are tailored around certain resistances. It doesn't help the row system has so much happening per turn that it becomes draining with how long certain fights can be. I wish the turn based combat could be skipped since it's much worse than the real time. I don't know if mod anon in the /meta/ thread will make it a mod or not.

It doesn't help around that time I played a game where it's racism was more interesting with how it was presented with it's lore and concepts of generational trauma.
>>
>>556300008
Bro it's just DDS' skill system with extra steps
>>
>>556300008
>It doesn't help around that time I played a game where it's racism was more interesting with how it was presented with it's lore and concepts of generational trauma.
game?

also i think metaphor gets better midway through the game when you have more stuff unlocked. early game is restrictive in what it wants you to use.
>>
>>556298647
Pic related was all I was able to find on CDR.
https://cdromance.org/?s=shin+megami+tensei+II
>>
>>556301257
go on Spike's other site where he uploads games. He had to switch back cause of dmca shit
you'll need an account, but i got by with a 10minmail
>>
>>556300258
That's what makes it bad though. It was better without those extra steps being bloat. I mean you get a class you have to customize and every class you have to customize for every character when in DDS you can just customize the character directly and go into any path you want for how much you want and it's easy to reconfigure everything once unlocked.
>>
>>556307070
Yeah the MAG one is pretty shit but you're implying the lack of demon fusion is what makes it not good when DDS is pretty much that.
>>
Anybody know when the Nintendo Stream is?
I swear the switch 2 is gonna be like the switch 1 for me where every third party is going to have a bad launch before being ported to PC with improvements the originals needed. This has happened to me 3+ times in the switch's life span. But if they announce SMT6 I will probably get a switch 2 at some point instead of skipping it.
>>
>>556312597
https://www.youtube.com/watch?v=BJ5lNP7cJHA
in 12 hours
>But if they announce SMT6 I will probably get a switch 2 at some point instead of skipping it.
don't. i got a switch because they announced the new smt would be released on it and that took 5 years and it sucked and they released a proper version later (which still sucked.)
>>
>>556313889
>still no switch 2 emulator
not like theres anything to emulate that isnt on switch 1 anyway
>>
>>556313889
Thanks. I probably won't get one due to all of the shit surrounding the game cards and that price tag. I think half of the games on switch I bought off amazon.
>>
SMT Nine 2 will be confirmed
>>
>>556314440
im lucky that my parents never made me grow up with tendies (although tbf living in 3rd world country made it accessible for cheap PS2 and also illegal cds compared to whatever tendies that was on that time). yeah not even gameboy.i only became a proper gamer like last 3 years too and PC is the easiest to get into.
>>
>>556313889
Sega did bring up the fact that people are buying games less because they know a definitive version will come later so maybe they're cracking down on it, but I suppose we won't know for sure until SMT/Persona6 and 7 release without a definitive edition in between
>>
>>556317457
kinda dumb if they only make it switch exclusive again (at first)
>>
>>556317457
They sure did say that, though apparently it was in relation to Yakuza. And I fully expect them to keep doing definitive editions anyway.
>>
>>556317637
They needed Nintenbux to make SMTV (and honestly the Switch hype helped it if anything). They should be well off enough now to do multi-platform releases up front, though.

>>556314686
it'll be SMT IMAGINE 2 to tie into the Beatles Biopics
>>
>>556314686
SMT: NINE II
>>
>>556314945
most people who own nintendo mostly only have pokemon here for whatever reason
>>
I am going to play an smt game and enjoy it
>>
playing SJR and HOLY MOLY ANAHITA'S MASSIVE MILKERS
>>
Help. Where do I get darkness rounds in smtiv
>>
Asahi’s paizuriable tits
>>
>>556343163
Nanashi does because he's also underage. You should have gotten a girlfriend in high school, retard.
>>
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>>556343069
>>556343163
Mmmmm nyo
>>
>Yakumo dies protecting Nuwa in CoC
>Nuwa dies protecting Yakumo in CoV
>Dazai worships Abdiel in CoC
>Abdiel worships Dazai in CoV

What are the other inverts between the routes?
>>
>>556296153
The story is, to put it bluntly, very VERY left leaning to the point where it's sickening to go on.
>>
>>556346749
>it's left leaning
It's not because it still believes in a hegemony monarchy can be made "fair". It's not surprising the Japanese would think this because of how cucked they are.
>>
>>556345561
On the topic of Dazai
>CoC the MC defeats the demon king and his generals
>CoV Dazai defeats the demon king and his generals
A Bethel lady scientist tells you how great the amount of help Dazai contributed to the invasion of the demon castle well you were off in shinjuku.
>>
>>556347092
It's pretty much utopia
>>
>>556348728
And they would be ignorant to believe that or that Metaphor provided a logical solution to what is basically a metaphor (heh) for current day global relations.
>>
>>556348959
Tbf Will had the biggest support for the people right before the final battle, in a sense it was also a democracy (sorta). Those popularity number had its purpose somewhat.
>>
Turns out that the Partner showcase will just reveal that P4R is coming to the Switch 2.
https://twitter.com/MikeOdysseyYT/status/2019219703336677402?s=20
>>
>>556349271
But at the same time did prove how effective propaganda is on "democracy". Elections should be about qualifications and not ideals. How much you understand engineering, social economics, and infrastructure. Will's cabinet of advisors (the allies you make through the game) are all unqualified to really change or improve anything. And while there is a narrative about leaving those with deep pockets and those with connections to religion out of higher office, they also aren't gone and there is no one to keep them in check besides Will's promise to do better. The chance that Will's monarchy will fail is high and it will be pushed onto someone else who will also talk about big ideas without knowing how to execute them because he lacks any real expertise. How to make a utopian society irl has already been theorized and it starts with engineers leading and economists only there to provide advice with no leverage to force their big business ideas. Always focus on improving infrastructure and working conditions and your issues with racial inequality will diminish over time.
>>
>>556349549
Looks fake because he's not providing a source and it's also still really early for P4R to be announcing this shit.
>>
>>556350836
It's not weird for Atlus to announce shit early. They literally did the same thing when P4G was getting ported to PC when it was supposed to be revealed in a PC gaming focused livestream.
>>
>another Nintendo stream that just announces hand-me-down ports
Sad.
They won't even be guaranteed to run 60fps. It's always a coinflip.
>>
>>556350491
"But what's his tax policy?" type post.
>>
>>556350491
You're overthinking this m8. This is Metaphor not Democracy 4.
>>
>>556353937
>>556355175
I'm being realistic. I know it's about idealism. But idealism isn't leftist, it's centrist.
>>
lmao vkun will never get an actual good figure at this point
>>
>>556358167
It's another pointless persona anniversary. I don't even think they finished selling shit from the 25th. Atlus and anniversaries are getting obnoxious.
>>
Do you abuse the password cheat for your SJ/SJR playthrough?
>>
>>556359416
Only on NG+ with that Jack Frost that reflects everything
>>
Countdown to disappoint starts now.
>>
>>556350836
>it's also still really early for P4R to be announcing this shit
it was too early to announce P4R at all but they still fucking did it
might as well say "hey this'll come out on Switch also"
>>
>>556343853
>gf
Yeah ok normalnigger
>>
Reminder
>>
Tokyo mentioned
>>
Atlus did not show a single game. Holy shit.
>>
Metaphor fags really need to give up hoping for a switch 2 port, lmao. They would have done it by now.
>>
>>556366053
Not even a metaphor port, jesus the P4 remake must be consuming the entire company or something.
>>
I slept in, did I miss anything?
>>
>>556366396
A massive nothing event occurred
>>
>>556366498
I see
>>
>>556366378
They didn't show P4 either. It's just like the new years messages confirmed. There is nothing close to finished at Atlus right now. All we have is Doi's word from an interview about when he'll talk about V again as the only hope we might see something, literally anything from them for a while.
>>
Say what you will about how much Capcom has declined from their 1990s/2000s glory days. In between their major releases, at least they still have a steady output of remakes, remasters and ports.
Meanwhile, Fatlus can't even be assed to do 2-3 remakes/remasters/ports per year, even though they have tons of games that could use that treatment, especially in SMT.
And as a Vanillaware fan, it still makes me mad that Fatlus hasn't forced Vanillaware at gunpoint to port games like Dragon's Crown and Muramasa Rebirth to PC. Even Xbox only has Unicorn Overlord but no other Vanillaware game.
Dragon's Crown could be a PERFECT Switch game. I could easily see it selling 3-4 million copies even though it's 16 years old. Yet it's not on Switch.
What the fuck is Shitlus doing?
They have such a big library of older games that they could be reselling via ports, remasters and remakes. And yet they're barely putting in the effort.
>>
>>556366396
They're bringing PS1 games to the Nintendo Switch via "Console Archives". This means Atlus will likely bring their PS1 library to the system in the future. The only issue though is that it the west, we're only getting Revelations and EP. Nothing else.
>>
>Digimon Story Time Stranger gets ported to Switch 2 and will have a performance mode that runs at 60fps
Meanwhile, not a single peep from Atlus for giving SMTVV a 60fps patch on Switch 2, even though the console is very clearly capable of handling 60fps for that title.
>>
>expecting atlus to do ANYTHING
When will we learn to not hold such high expectations
>>
>>556369407
Got a link to the full list of games? They barely showed any in the presentation.
>>
>SMT4A
>buff myself with +3 HT
>debuff boss with -3 HT
>boss uses blight and hits every single ally
what the fuck is the point of these buffs?
>>
>>556375413
Silent prayer bro
>>
>>556375676
he didn't use that though
>>
>>556369407
this kind of stuff only matters to the japs and those who do not know emulation
>>
>>556375413
Relying on Sakukaja is a noob trap.
>>
>>556381715
It's genuinely good in Nocturne
>>
We all know SMT6 is going to be another 3D game in the same vein as VV and Nocturne.
Hypothetically speaking though, could a new mainline SMT game that essentially goes back to its roots of being a first-person dungeon tile crawler actually be successful in this day and age?
>>
>>556382640
So I know a bit about the subject:
Wizardry remastered and the EO remasters did a lot less than other JRPGs/Dungeon Crawlers since they are much more niche on Steam.

Wizardry 1 remake has made an estimated 260,000 USD in sales. (basically doing the estimated player count and averaging it across different sites, multipling by 50% off the sale price and halving it for the 30% steam cut and the 20% refunds/taxes So it's A*'1/2'C/2). Wizardry remake did around 50k copies.

EO 1 HD on Steam alone did 670k copies sold which is close to 3,350,000. Not even counting EO 2+3 or the bundle (which is most likely a majority of the sales instead of people buying individually, but EO1 has the biggest estimated sale counts as people would buy the first game in the series and only buy the rest through the bundle if they like it).

So either way you look at it, there is a massive different between the two biggest recent games in the genre for sales. An actual multi-million dollar difference.
>>
>>556382640
>Could a new mainline SMT game that essentially goes back to it's roots of being a first-person dungeon tile crawler actually be successful in this day and age?
Hell no, especially with VV and nocturne being two of the best selling games in the franchise, dungeon crawlers don't sell, and Atlus doesn't want to go bankrupt... again.
>>
>>556382640
It would have to be a smaller game because they know it wouldn't sell. First person dungeon crawling will likely be for EO only, if EO is even still alive.
>>
I guess that DDS figure is all there's gonna be for the anniversary lmao
>>
>>556371192
Namco hasn't announced this yet but I think this is mainly because they're patching in a 60fps mode for all consoles which currently aren't 60fps
>>
>>556366378
Atlus is not even working on P4R. It's outsourced to Tose
>>
>>556384145
To go into this more, 554k for EO2 HD and 129k for EO3 HD.

2,770,000 USD for EO2 and 645,000 USD for EO3.

I also used 10 dollars as the base price to count for inflation changes, bundle discounts, normal discounts, key resellers, etc instead of the default 40 USD pricetag. Purely since the pricetag for each individual game is different when bought in a bundle due to the heavy discounting. I did this the same with EO1.

This leads to the rough, undercut, estimate of the EO trilogy being remastered being around 6,765,000 USD from Steam Alone.

Console sales are much more secretive compared to Steam, but it is fair to assume most sales are from the PC and switch versions. So the total amount would be realistically closer to 30-40% of the total revenue of the games being on PC and the rest on console.

This means realistically it's between 12-19 million in sales. Did I also mention the second most popular game in the genre that recently released did around 260k?

Touhou Artificial Dream in Arcadia did 196k in sales which means it might have made over 490,000 in USD. But that isn't accounting for it's drastic sales where it could have been gotten for less than 1 dollar instead of the base of 5 I am using for the calculation. Which means it did around 245,000-490,000 in USD.

Either way you look at it, there is a massive difference between when Atlus does something and when anybody else does it.
>>
>>556385298
Is it really? Does it say that on the site?
>>
Why am I not shocked /smtg/ got pissy last night because everyone on social media wanted to see p4r and more metaphor lol
>>
>>556368015
Yup, I could use a port for 4 and apocalypse or the devil survivor games.
>>
>>556385586
I don't know what you're talking about. I called right away that the P4R "leak" was literally nothing. And it was.
>>
>>556385340
To go even further with this, let's look at Meta and Reload which are around 1-1.4 million owners each. This leads to a rough estimate being 15,000,000 for each game on PC alone in USD, and closer to 37-50 million across all platforms.

Persona 5 has an estimated 3-4 million owners on steam. This leads to the estimated profits on Steam being from 20 million to 40 million. This leads the total sales from Persona 5 being closer to 50-70 million dollars.

When you look at the bigger picture of Fatlus, it makes a little sense why they would prefer certain types of games over others. Money too big not to.

SMT is weird since 484k for VV on Steam and 383k for Nocturne on Steam. (I don't want to type out the equation again, so I'm merging both) Overall combined they made around 36,800,000 to 49,066,667 USD. So that 12-19 million number is quite small even for SMT modern standards for Atlus titles.
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>>556386248
TL:DR:
Atlus could make bank off the niche, as they lead the genre, but they won't since they are trying to be optimal. They will dump SJR one day on Steam and modern consoles as a remaster and make 10+ million from it alone across all platforms.
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>>556386715
It is interesting to note the worst selling EO game on Steam sold more than SH2 and some Persona spinoffs like Tactica. EO1 HD did 3x of what SH2 did. Technically most websites will say P5S made more than Reload/Metaphor by 300k copies on Steam. Arena Ultimax did 420k copies owned, but a vast majority are on PC instead of the 30-40% I was used since it never even went in the top 100 games sold on release on consoles, which means the overall profit is much lower compared to VV/Nocturne for example.

This is a bunch of autism anyways, but I didn't include any public deals with Gamepass (service is dead anyways). Or leaked info like with Xbox purchasing the rights for Reload and Tactica on game pas for 2 million for a year. We just don't know all of the information.

With all of this information, you would think Atlus would be porting more games as they are proven to sell more than new titles, but they aren't. Or they would make more games like Arena/Strikers, but nope.
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>level up Agility, up to 10 now
>enemy ambushed!
>new enemy appears!
>new enemy appears!
>crit
>crit
At least the music is good. It's the one for the Ginza underpass.
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>>556368015
Atlus can't force Vanillaware to do anything with their older games, contrary to popular belief they don't own Vanillaware. All they can do is refuse to publish whatever new games they might make unless they port it. And even in that case Vanillaware could just go to some other publisher, like NIS again.
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>>556366359
metaphor for switch is the new p5 for switch
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>>556392645
I don't get Metaphor man.
>dude what if Persona but Twittershit, you can't fuck anyone, and the role of Pixie is played by Yukari from P3?
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>>556399980
You are free to dislike it but it's no lower than a 7/10. Lots of good ideas I want to see in future Atlus games.
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>>556399980
>he played the dub
the accents are cool and all but the jp is superior. not having to listen to dub will is enough to put jp over eng. eng gallica is also weak and the jp is superior.
and idk, lack of fucking isn't a dealbreaker to me. i'm not a waifufag.
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>>556401648
Hard disagree. The VA in Metaphor is my favorite english dub of all time. I am biased to british accents but the quality is unmatched. The game's biggest flaw for me is how cheap it feels with so many unvoiced lines.
>>
For me, it's the legs girl
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>>556368015
Atlus being bought out by SEGA was the worst thing that could've happened and now you're seeing the results.
SEGA only sees Atlus as the Persona machine, nothing more and nothing less. Despite being the Persona machine, no effort is made to even remotely indicate that P6 is coming any time soon. For at least 10 years now btw.
P3R is their first ever "proper" remake work (in the vein of actually redoing a previously existing game from the ground-up and not just cleaning up models and upscaling textures or adapt the UI to a different console) and while it did fine and it tells Atlus that there's interest in remakes of older games, they seem to be abusing this by remaking P4 of all fucking things when it wasn't even TOP 3 in their most desired remakes. They're doing it because P4 was already asset reusage from P3 even back on the PS2.
They could do the absolute bare, BARE minimum of "remastering" DDS given that it runs on the same fucking Nocturne/Raidou engine and they still won't fucking do it, because it's "not Persona".
SEGA investors only cares about profits, persona, persona profits, and whatever can appeal to the PERSONA consumer base. Atlus is whipped like a dog afraid of bankruptcy so they just sit on their ass making Persona 5 dog bowls hoping it gives them money because taking risks again like in the 2000s would be too much effort
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>>556402054
sure but eng will is really bad and eng gallica is trying way too hard to do an anime voice. everyone else in eng is a theater actor and sounds good. i think the problem is just with american vas for some reason.
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>>556402867
I can see why Will could get on people's nerves especially with the non stop grunting he does while moving around but Galica was great. She was one of the first voices in the game that stood out to me because of her delivery especially during soft spoken lines like when she's whispering. I am an English dub enjoyer that can name most VA's be ear and in my humble oppinion Galica's VA did an amazing job.
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>>556402862
Atlus would be dead if it wasn't bought. There were worse options. I know the lesser of some evils are still evils but it is what it is.
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>>556403323
i just don't like eng gallica's performance. there's something unnatural about it. there's no other way i can put but as too anime sounding. like she's forcibly trying to put dramatization in her voice.
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Metaphor is good solely because you can actually hit the enemies in overworld whe you're leveled enough.
While we'ream at it, English VA for Basilio legit sounds like Jimmy Carragher voicing him, it was jarring as hell
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>>556410524
>because you can actually hit the enemies in overworld whe you're leveled enough
So it's a copy of DDS?
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>>556411414
DDS is random encounters except for small specific segments
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I miss him.
Do you think we'll face him again in the next release?
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>>556418031
No, the 3 hour special Messian operation put an end to him
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>>556022757
Do you like AI Kaneko?
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>>556015794
I realized this pic is referencing the kobini store meme
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>>556418541
Nijiura Seven actually
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>>556418031
>>556418386
You now remember this guy's entire schtick in the IV duology was simping for the "Goddess of Tokyo"
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First time playing this game, I'm on Ng+ right now and I just fused my super Alice.
>>
>>556418031
>>55641838
>mentions the possiblity of an alternative path from the friendship is magic and edgelord route of apocalypse
>refuses to elaborate
>leaves
what was up with that
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>>556418031
>'i've been given full access to epstein island to gain this power'
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>>556419194
Energy Drain is so good with Alice since it gets boosted by concentrate and she has a massive MP pool already.
>>
brown sexo
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>>556426568
Kaneko could never
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>>556399980
>you can't fuck anyone
it is funny that Metaphor is Persona without highschooler AND you can't date any of them. why would people want to date adults, asks john atlus.
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>>556418031
>I miss him.
I don't!
>Do you think we'll face him again in the next release?
I hope not, he's so incredibly far removed from his original character purpose that it's almost disgusting.
>pick a famous scientist who didn't believe in god as a base for a neutral figure
>20 years later he's a bodhisvatta superboss who simps for a made-up goddess
Slowly but surely all these random SMT1 characters who should've been one-offs get turned into recurring superboss figures or demons or some shit, it's stupid. Stephen, En no Ozuno, Alice. Who's next, the guy killed by the Preta? The turtle and octopus from the basilica? Or will they move onto SMT2 and turn Mr. Nandi into a superboss?
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>>556429238
desu they already fucked up by bringing him back in 2
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>>556418031
Not after he was on the island
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Just woke up, did VVV get confirmed?
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>>556429854
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>>556429854
Yeah bro, it has a second Yoko and a Dazai/Abdiel sex scene. They're also adding every single demon in the series to the game with brand new 3d models!
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>>556431254
The first scene were Yoko and Tao fuck was crazy.
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>>556431358
My favorite part was Msakado's new, even stronger form that uses his IV design, and after you beat him you unlock the Nanashi superboss.
>>
Metaphor perfected grinding in this series for me. If they carry over one mechanic let it be that one.
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>>556402074
Bro have you seen goddes Yoko?
>>
BUONO BUONO
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>>556428489
bro your ixquic?
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>>556434870
That was like half Soejima atleast.
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>>556382640
Why do you want a dungeon crawler?
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>>556438226
bcuz they're fun??
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>>556429724
Can't believe Stephen told all those nympho looking demons to do some math while nekkid...
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>>556438961
it's not fun for me
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>>556442390
what's wrong with you?
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>>556438961
You're mistaken
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>>556442390
>>556444892
The actual state of nu/smtg/
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>>556426568
We really need a proper HD remaster of these games instead of this AI upscaling bullshit.
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>>556448305
So this is the power of the Atlus Design Team huh.
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How the fuck do people tolerate Womb of Grief's maps?
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>>556450109
Etrian Odyssey has it's own general.
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>>556448961
pretty sure he modded his game to look like puke
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>>556450109
Bro I just finished the 4th Sphere (including the boot camp) and I want this shit to be over
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i don't understand how the fusion in SJ works, i know it doesn't have the usual skill inheritance like other SMT but looking from some gameplay video, it like when you fuse x and y demons, the z demon that comes out has some random skills that got inherited. like how do you know the additional skills that got added from that? i'm not talking about the source.
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>cheerleader drum beat at the start
>gregorian choir chanting
>creepy whispering and tragic pianos
>all glued together by this slidey groovy beat
This song shouldn't work. But it somehow does. It also fits Mastema's nature somehow.
https://www.youtube.com/watch?v=9YmnR4Rydbw
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>>556468007
Common Kozuka banger
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There must be at least one release from Atlus this year, right...?
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I love her.
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>>556450109
By enjoying dungeon crawlin'
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>>556477856
Uh oh, stinky.
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>>556478332
Imagine
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Who do (You) think is the ugliest protagonist?
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>>556480178
Don't talk about your husbando that way Ronde anon.
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>>556481656
I'm not Rondegod, but this 5head chinlet just rubs me the wrong way
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>>556463528
I *think* the game presets every fusion result with inheritable skills and they cannot be changed without using sources. Sources not only give out the skills inside them, they also reroll what skills can be inherited from the fusion ingredients.

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