Thread #562797218
HomeIndexCatalogAll ThreadsNew ThreadReply
H
File: Miao36.jpg (560.6 KB)
560.6 KB
560.6 KB JPG
Tea Party edition

>Introducing Bhashiva & the Tiger Warriors:
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/94-introducing-bhashiva-the-tiger-warriors

>End of Year Retrospective and looking ahead to 2026 -
https://community.creative-assembly.com/total-war/total-war/blogs/92

>Latest Fantasy News
Lords of the End Times - Announce Trailer: https://www.youtube.com/watch?v=jPIpN9OKKR4
Warhammer Trilogy Retrospective: https://www.youtube.com/watch?v=HuCIL3SmIHc
TWW3 - Hotfix 7.0.3 opt-in beta: https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-total-war-warhammer/threads/12797-total-war-warhammer-iii-hotfix-7-0-3-beta

>Latest Historical News
Recap & What's Next: https://www.totalwar.com/news/total-war-medieval-iii-recap-whats-next
Total War 25th Anniversary Showcase (End Times / Medieval 3): https://community.creative-assembly.com/total-war/total-war/blogs/91-total-war-25th-anniversary-showcase
Total War Three Kingdoms Retrospective: https://www.youtube.com/watch?v=hCwQUSXwA48
Building Medieval 3: https://www.youtube.com/watch?v=l5AItoj1YRE

>Latest 40K news
Total War Warhammer 40,000 trailer: https://www.youtube.com/watch?v=KVgCDqLTaJk
Total War Warhammer 40,000 FAQ: https://store.steampowered.com/news/app/4199910/view/655966683127611597
Total War Warhammer 40,000 Developer's Vision: https://www.youtube.com/watch?v=njanDkiImPw
>Stuff
1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
Roll Charts: https://imgur.com/a/81snQma

>Older Titles
Steam: https://store.steampowered.com/franchise/TotalWar-Official

Previous thread: >>562263127
+Showing all 805 replies.
>>
No cheats in this thread
>>
Thanquol soon, friends!
>>
>>562797218
>>
>>562797218
undead general
>>
Cathay!
>>
>>562797406
Nagash was weak
>>
>>562799603
Who is the Nagash of 40k?
>>
>>562800674
Abadon the Harmless
>every Black Crusade has failed to destrot Terra
>any "success" was equivalent to a short lived victory or pivoted from the goal by the writers to make him seem more intidimating by saying "oh he meant to do this other thing the entire time, its definitely not a consolation prize victory!"
>best thing he did was rage quit Cadia by blowing it up with the great rift because he knew he couldnt take the planet.
>>
I have to kill Chaos.
>>
Reminder that there are still thousands, possibly even millions, of Cadian regiments still alive on the parts of the destroyed Cadia fighting off Daemons while proclaiming "CADIA STANDS!"
>>
>>562797218
That image triggers me.. and it's not just the absurd tits and asses.
I'm pretty sure meow's right leg is not actually attached into her hip..
Have you ever tried twisting your entire body in a way that allows your head to face the exact same direction as your ass? Cause we can't.
And what are those random mini dragons about? One is tzeentch colored, one nurgle colored, and then there is a random snake and a hydro.. why
>>
>>562803221
>And what are those random mini dragons about? One is tzeentch colored, one nurgle colored, and then there is a random snake and a hydro.. why
Coatl
Coatl RoR
Delf Hydra
Sepulchral Stalker

Can't argue for or against the anatomy as i'm not an artist.
>>
if napoleon had said he liked the king's wigs more often, would he have ruled europe?
>>
>>562804715
if he wasn't a greedy arrogant little shit maybe he wouldn't having united all of Europe against him
also retard needed to learn more about logistics
>>
>>562805207
Napoleon's logistics were the best in his time, he pretty much invented the corps system. His defeat in russia was more of a doctrinal error than anything else, turns out that things like battlefield victories and seizing their capital are useless if the opponent just refuses to surrender
>>
>>562803221
you forgot to add that you're gay
>>
>>562802707
I respect his strength
>>
It's over.
>>
>>562797406
Menfish general!
>>
>>562803162
Cadia?
More like CACAdia!
>>
no news since Bhashiva announcement?
>>
>>562816330
Well we got 7.2
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/95-total-war-warhammer-iii-patch-7-2-release-notes
>>
is bretonnia good in immortal empires? or better in sfo 3?
>>
I love WH:TW for it's diplomacy. I love the Greenskins for their artillery. I love playing as Chaos factions for their diplomacy.
It is a really great feeling to be part of a Supreme Alliance of Evil, spreading it's fell tendrils across the land!
It was the greatest thing about playing Third Age: Total War as Mordor.
>>
>>562820614
bretonnia is a fucking miserable experience, possibly the worst in the entire game
desperately needs a huge update but it won't come soon (if ever)
>>
>>562821212
damn. i like their cav. i got pretty tired of the whole combined arms thing the empire has where i can't just mindlessly blob shit together and watch the carnage (like i can with chaos) and thought i could do that with bret cav,
>>
>>562821404
cav just doesn't disengage either in wh3, so your expensive shock cav will get caught on a singular goblin model drop their orders then just melt
>>
>Total War: Today Wars
Stat your factions and leader effects
>USA
>Israel
>Iran
>Lebonan
>Russia
>Ukraine
>China
>(Insert other factions you like here)
>>
>>562821928
>Other Faction: Myself
>Leader effect: A sudden weird odor
can start from no shower after a couple of days
>>
>>562821928
India!
>>
>>562821928
>USA
>Faction effects
>Tariff Madness: Every turn, gain a random penalty to your trade income. 5% chance for a random trade agreement to get cancelled entirely, including the loss of reliability if it was signed recently.
>Muh guns: -5 population growth.
>Faction leader: Trump
>Steals a % of exp from every character in the faction. -10 diplomatic relations (all but Israel).

>Israel
>Faction effects
>God's chosen people: Maximum allegiance points from alliance with USA, they don't get lowered after making requests. +10 public order from religion.
>Greater Israel: At permanent war with every faction bordering them. Entering contact with a new faction will automatically declare war.
>Faction leader: Netanyahu
>Can not occupy settlements, only raze then recolonize.

>China
>Faction Effects
>Numba Wan: +20 research. Can sign trade agreements with opposed factions without taking a diplomatic penalty.
>Shoddy craftsmanship: Buildings factionwide are 20% cheaper, but 5% chance every turn that a building at random will be damaged.
>Faction leader: Xi Yinping
>Depictions of Winnie the Pooh lower unit morale.
>>
>>562821928
yurop dlc??
>>
>>562823226
Is this one of those weird ritual Pajeets do with Pakis to show how more manly they are?
>>
>>562821212
>>562821404
>The short time when Grail Guardian's Lance formation had ridiculous mass, allowing you to trample through everything in an unending charge
Peak kino. And considering the powercreep and how shitty bretonnian armies are otherwise, it'd be pretty balanced nowadays
>>
>>562824372
Holy kek
>>
>>562824372
>>Muh guns: -5 population growth.
and +1 public order from pacified LARPing cattle
>>
File: e7X7nyy.jpg (240 KB)
240 KB
240 KB JPG
>Pearl Harbor camo
Based, death to America!
>>
>>562800674
Void dragon
>>
>>562824372
>>Can not occupy settlements, only raze then recolonize.
Change it to
>Has access to "Sacrifices to Baal" mechanic
>Razing settlements and murdering captives increases favour of Baal
Also add
>Enables lightning strike to all armies when a new auto war declaration happens.
>>
>>562821541
If you turn on guard mode when disengaging it becomes significantly more consistent
>>
>>562826997
thanks for the tip
>>
>>562803162
>possibly even millions, of Cadian regiments
that's retarded, a modern RCT is a thousand people, an imperial regiment should be several thousand to tens of thousands
>>
>>562821928
>USA
We the People: Global spread of American Culture
Ahead of the Curve: Increased Research speed
Media Crisis Cycles: Public Order penalty from American Culture
>Israel
Bump in the Dark: increased agent success chance
Friends of Israel: Diplomatic relations bonus for each established treaty
A People Apart: Heavy diplomatic relations penalty to neighboring factions
>Iran
Peace be upon him: Unit stat increase for 2 turns after losing a general or agent
Holy War: Rebel Armies in neighboring regions are stronger
The Sound of Music: Public Order penalty when not at war
>Lebanon
Who gives a fuck
>Russia
Siberian Expanse: Increased trade goods production
Soviet Arsenal: Unrecruitable unique starting units
Cynical Hearts: Reduced effectiveness of public order buildings
>Ukraine
Dreams of Tomorrow: Increased bonuses from civil technologies
Exclusion Zone: Reduced Nuclear corruption penalties
Border Country: Reduced income from presence of foreign cultures

I give up at this point. I think I got more creative as I went on.
>>
>>562824372
>USA
>Diversity is Our Strength: Maximum unit rank is 6, -40% upkeep and recruitment costs, -10 public order.
>>
Malekith is gonna do it! He's gonna destroy the vortex!
>>
>>562815573
That's just a Dark Elf Spite, not a Menfish/fishman.
pic being from the same book as that image
>>
>>562832637
Malekith doesn't want to destroy the vortex though. He wants to rule the world, not end it.
>>
>>562833061
the image*
>>
>>562824372
>-10 diplomatic relations
More like -100 diplomatic relations

Also has the Unlikeable trait
>>
>>562834594
Nah, America is still in a military alliance with half the world. -100 is in the North Korea territory where nobody wants anything to do with you.
>>
>>562833331
>Giant menfish eating a Merwyrm
>>
It's over
>>
what was the point of announcing the big end times DLC if it isn't even coming out this year
what was the point of announcing the tigermen if they aren't coming out until mid-summer
what was the point of making a tiger woman if she just looks like a man
>>
>>562837646
stop trying to masturbate to tigers
>>
>>562837646
>what was the point of announcing the big end times DLC if it isn't even coming out this year
Hype
>what was the point of announcing the tigermen if they aren't coming out until mid-summer
Hype
>what was the point of making a tiger woman if she just looks like a man
Propaganda
>>
>>562837739
why does depicting a woman as a woman equal sexual objectification?
Can a woman be allowed to exist without some puritan retard attacking her for being a woman?
>>
>>562838994
It's a fucking tiger.
>>
>>562839562
Female tigers are smaller than male tigers
>>
>>562838994
I've seen what you degens do to skinks in drawings.. you can't fool me. You just want more e621 content
>>
>>562839562
It's a tiger woman
>>562840067
skinks also have no sexual attributes albeit, if I lewd it I would have no complaints about the tiger woman
>>
Heh
>>
>>562840154
right..
>>
>>562837646
It's ok to have BeastMEN looking like men.
It's not ok to have BeastWOMEN looking like women.
Ok, Chud ?
>>
>>562840274
It's honestly probably just pure laziness so they don't have to make a more svelte Tigermen model just for the LL.
>>
>>562837739
>>
File: SLAYERSS.png (1.8 MB)
1.8 MB
1.8 MB PNG
Slayers (armored) (for a dwarf)
>>
>>562840067
He cute
>>
>>562840551
I think that's the 100th post I saw of someone slotting the accursed armor onto a slayer.
>>
>>562840690
CA's unadulterated vision, please understand
>>
>>562840991
CA's vision is not that you guys make the same slayer joke a million times. Shit is the new dick halfmast vamp lord since the items rework.
At least make it funneh.
>>
What do I do bros, she's in the book...
>>
It's utterly hilarious to me that they already managed to pivot from Neferata lord pack and LotET into recycling scrapped content from Lords of Shangyang and FLC Neferata followed by months of radio silence. Watch as LotET is split into separate packs and all the new stuff besides Nagash is just more Shangyang content because this is "their vision of the End Times".
>>
>>562841140
Why would you write Khalida into the book, she's so cute...
>>
>>562841140
Imagine I responded with this >>562840493 to you
>>
>>562841140
Khalida's grand-grampa was a dwarf. Protect her.
>>
>>562840374
The tiger-woman is another CA OC. If they didn't want to model a tiger woman, they could have a just written it as a man and avoided all of this. It's an obviously politically motivated decision.
>>
File: file.png (452 KB)
452 KB
452 KB PNG
The West has fallen
>>
>ironbreakers don't get Shieldwall
?
>>
>>562846329
They can block artillery with a certain technology.
>>
On Kislev am I really supposed to just create 3 entire stacks of tier 1 bowmanii before I can recruit any other unit?
>>
>>562846428
No, you make 3 stacks of bowmanii and nothalberdiers mixed up.
>>
>>562846428
Armoured Kossars are a tier 2 unit and they are ridiculously solid.
A lot of /twg/ seems to forget about them.
>>
>>562846391
Oh yeah, forgot about that, ty
>>
>>562846642
Can't even get that building before you get waaarghed
>>
Imagine if Space Marines are a tier 0 unit.
It will be like Khorne all over again.
>>
>>562846981
Not really.. Khorne runs on negative money. You can simply make muhreens T0, which they kinda have to be, but increase their upkeep to that of what would now be.. chosen or swordmaster. Then the player can only bring like 5-6 while all the others can bring 20 units.
>>
>>562846981
I don't even know if they'll use space marine scouts anymore because of the whole primaris thing.
They technically still exist but I'm pretty sure primaris don't go through the scout phase that actual space marines are supposed to?
I honestly can't see myself getting into space marines in TW40K because of how gay primaris are, they'll just be an AI faction I never play, like elves or tomb kings or cathay.
>>
>>562846981
dawn of war solved this issue by just giving them weaker or stronger weapons
>>
>>562847540
KILL YOURSELF
>>
>>562847540
Primaris are peak SOVL KINO
>>
File: not gw.png (8.8 KB)
8.8 KB
8.8 KB PNG
>>562847847
>
>>
>>562848025
That's me (not GW btw)
>>
>>562821928
>USA
income gains are inverted so you can only gain money with a negative gpt
If you ever lose your #1 strength ranking every other nation declares war at the same time
start the game auto military allianced with Israel who declares war every 5 turns, if you break your alliance they nuke you
>>
>>562847540
>Primaris Scouts
No such thing, Primaris Marines are bigger, faster and stronger from the get-go with improved Bolters and Plasma Guns and basically immune to gene-seed afflictions of normal marines. They are basically a childs retort to seeing Space Marine for the first time with zero grasp of the lore: "Well I have BIG MARINES, they are same as yours but better and dont have any flaws!"
>>
THE BLOOD GOD DEMANDS YOU LIFT
>>
>>562848702
>basically immune to gene-seed afflictions of normal marines.
Really? I thought that was most of the appeal of different chapters
>>
File: pepe.jpg (26.8 KB)
26.8 KB
26.8 KB JPG
>>562847540
>NOOOOO THE GENERIC AMORED SOLDIER IS NOW SLIGHTLY TALL THIS HAS RUINED THE SETTING
I genuinely don't get the butthurt around primaris
they look like pretty much the exact same marineslop and you can barely tell them apart unless you place them side by side
>>
Does the 5s cd reduction tick every second for 5s?
>>
>>562849112
Also, does this apply to ranged weapons?
>>
>>562849112
20
>>562849331
Don't think so, but you can mouse over weapon strength and ranged weapon strength when they're under the buff to check
Usually it specifies ranged like the tomb king Ptra spell
>>
>>562849631
Weapon damage is always melee.
>>
>>562849049
>>562848702
They walked that back because it was retarded and boring(didn't do that for all the other retarded and boring things that come with primaris but oh well). Geneseed flaws started showing up again after a grace period.
>>
File: Garbage.jpg (71.4 KB)
71.4 KB
71.4 KB JPG
>>562847698
>>
>>562824372
>Iran
Faction effects
>Mowing the lawn:Leaders and General die after 1 turn
>Sex change capital:Homosexual characters are converted into females
>Faction Leader: Dead
> +10 public order from AI generated videos
>>
>>562849082
>I genuinely don't get the butthurt around primaris
I wouldn't expect someone to get it who hates space marines to begin with.
Dumb hyperbolic strawmanning frogposter.
>>
>>562850017
Holy mother of triggering. So butthurt you even started criticizing others for making AI videos lmao.
>>
how can cadia stand if it doesn't have legs
checkmate cadians
>>
>>562845928
I'm fuckin massiv Hagrid
>>
>>562849112
If I had to interpret this shit then I would say it ticks once every 20 seconds but the buff lasts for 5 seconds when you're out of melee so if you run out of melee at 16 seconds it still triggers for another -5s cooldown.
>>
>>562850420
You're hysterical.
>>
>>562850515
>>
>>562850610
Chorfs will really see this and use it as a mount
>>
>>562849112
Ah, one of those fun ones. It casts for 5 seconds and then reduces cooldown by 5 seconds and cds for 20 seconds.. so it actually has a 25sec cooldown because it can't cd while casting.
If something ticks every second it says like on the healing potion "healing per second" and then the duration.
>>
>>562851751
they really are the most based evil faction
>>
the total war killer...
vgh...
>>
>>562852248
Is this Dawn of War 4?
>>
>>562852248
Releasing two different 40k RTS games at the same time smacks of hubris
>>
>>562848878
>>
>>562852845
Who made that? U guys are so dumby
>>
>>562852248
So TWW40K can have cavalry ?
>>
>>562853161
always could
>>
How do you ever beat this man in a duel?
>>
>Decide to play Khazrak IN 3 after playing Taurox in WH2
>TFW right near fucking Wood Elves
Thats how it is, huh?
>>
thrones of....DELAY!!!
>>
>>562854619
winds of...NOTHING!
>>
>>562854779
Lords of the Extend(ed release schedule) Times
>>
>>562849331
Imbuement (Sundered Armor) applies to ranged attacks, but Weapon damage means melee weapon damage.

>>562841126
Unlike you, most dont spend their time reading every /twg/ post. The idea of unarmored unit hitting armor cap is funny.
>>
It is night.
>>
>>562852845
the adoration and encouragins words from bros is honestly worth far more than attention from W*men
>>
>>562853701
>after playing Taurox in WH2
That's what I'm playing now.
Hope the Beastmen get a rewor,k cos each of their factions feels the same and it gets dull quickly.
>>
>>562850610
a live sneed?!
>>
Helman Ghorst: Clearly the most popular warhammer of all time
>>
>>562855880
the peoples champion
>>
>>562852248
literally everything I've seen from dow4 looks like shit
are people genuinely hyped for it or have I become a curmudgeon?
>>
I AM A DRAGAN NOT A SRAVE!
>>
>>562856425
I thought people were unfairly biased vs. DoW3, which looked great. Turin played and cast it quite a bit when it came out but stopped due to the bad rap it got.
>>
File: dead.jpg (966.3 KB)
966.3 KB
966.3 KB JPG
noooooo muh dragon waifuuuu
I was 2turns2late...
Can i resurrect her playing as Imrik? HEs dont have raiding stance.
>>
>>562852845
This is cope made by sois who draw webcomics
I cannot post the image showing the kinds of girls he was fucking before his roided ass died from a self inflicted heart attack on this board
But getting ripped will absolutely get you laid
>>
>>562851751
Chorfs will see this thing burst out of their wife killing her and go "thank you hashut for my evil chud son :)"
>>
>>562856637
>DoW3, which looked great
this man unironically liked the somersaulting terminator game that killed the franchise
>>
>>562857260
>Chaos Dwarf women who have passed the age to bear children, for without this, their only value in their unforgiving society now lies as fanatical warriors in service to the priesthood of Hashut
>the burned stumps of their tongues wriggling in silent cries of hate
B
A
S
E
D
>>
>>562856425
As someone who only plays those kinds of games for the campaign, everything so far has looked great. Being able to choose your warboss for orks, each with their own unit specializations and branching narrative looked sick.
>>
>>562857521
GW will make 90% of blurbs about women in their games involve rape, dying in childbirth, or being some super cloistered commodity that never sees the light of day (or get models), usually all 3, then wonder why they have zero women in their audience
(Interestingly nids, whose lore involves none of the above aside from maybe GSCs, are what I found women tend to gravitate to for armies)
>>
>>562858071
lol dude like 90% of the rape and shit in 40k comes from the genestealer cults
women with nid armies are freaks that wanna fuck them
>>
>>562858071
this lucky bro gets to live in the alternate reality where rape fantasies like mouthwash and handmaids tale are flops
>>
>>562858071
I want a beastwoman LL. I think that would be pretty hot.
>>
>>562859070
monster girls are too based,this is the only kind you'll get from wokies
>>
>>562856637
DoW 3 didn't get enough hate. Everyone just focused on the shitty moba gameplay and flippy terminators but the campaign was an abomination.

It bounces around between the races instead of each race having their own specialized campaign focused on them. Just want to play orks because they're your favorite faction and couldn't give a fuck about gay space elves? Too bad you have to play with eldar before you can have fun again.

There aren't even that many missions too so it just feels like you barely get into the groove of a faction while you're hopping between them. I don't know what the hell Relic was thinking but it's easily the worst RTS campaign I've ever played.
>>
>>562859764
Monkey Gorgutz was a travesty, my boy looks much better in 4
>>
>>562859764
Jain Zar was funny
>>
Can I physically block an enemy army from retreating on the campaign map by positioning another of my armies behind it in a long corridor? Or they will just noclip through my army?
>>
>>562859984
I still have no fucking idea what the idea was with Gorgutz.
>For years and years, players thought the canon victor of Soulstorm was the Imperial Guard.
>3 comes out.
>"Ackshually, Gorgutz won."
>Disappoints IG players who get a lore victory for once.
>"But also, he got out of his whole ass owned system and instead became subservient to a less powerful warchief with a smaller Waaagh! for some fycjubg reason."
>Disappoints orkz players who were happy at the idea of Gorgutz becoming a big deal.
>>
File: endo.png (120.7 KB)
120.7 KB
120.7 KB PNG
>two more Endo mods

Excellent.
>>
>>562852540
The games are just a form of advertising for GW, they don't particularly care if the games do well. They sell the license pretty cheaply and easily these days.
>>
>>562857258
>getting ripped will absolutely get you laid
Yes, but unfortunately not with women.
>>
>>562861206
They will noclip through, and either get extra retreat distance because of your second army, or in the worst case scenario overlap them and get stuck so you can't attack the enemy or move your second army.
>>
>>562858071
>GW will make 90% of blurbs about women in their games involve rape, dying in childbirth, or being some super cloistered commodity that never sees the light of day (or get models)
all elgi = women btw
>>
>>562861206
Someone please, post the Skarsnik webm.
>>
>>562862116
I wish Endo only changed female units

I dont want my entire army to be a bunch of foids
>>
>>562863671
the chinese modder has a female unit only option
>>
If you could improve grail reliquae, what buffs would you give them? What upgrades would you give them through tech unlocks etc?
>>
>>562866361
charge defense against all for peasant units within the radius, that would be loads of fun
>>
>>562862662
Yep, women actually hate muscles! In fact, failing to lift something is one of the most attractive things a prospective male can achieve!
It truly arouses the females!
>>
>AYE LAD, WHAT CAN I DOO :D
>>
4 months since we last got actual news
>>
>>562868096
Being ripped and being able to lift things are almost completely unrelated.
>>
>>562870090
DYEL cope
>>
What's going on here though
>>
File: dyel.png (317.1 KB)
317.1 KB
317.1 KB PNG
>Being ripped and being able to lift things are almost completely unrelated.
>>
Which Total War: Warhammer lord is the most ripped?
>>
>>562871412
The king of leg day
https://youtu.be/F3rXKKGsfpk?t=81
>>
>>562870373
>>562871052
Yeah, just look at how fucking jacked and ripped this absolute unit is.
>>
>>562872249
Yes? The whole argument was an image implying lifting isn't worth doing because only men will care
What's the next step of your master plan after showing me a guy who lifts?
>>
>>562872249
Is he an Overtyrant?
>>
>>562872249
>the umgi are slayermaxxing
SHUT IT DOWN
>>
>>562873020
GUTS OUT BOYS
>>
>>562872670
>lifting isn't worth doing because only men will care
Which is true. If you are short and ugly, no amount of lifting will help you get laid. If you are tall and handsome (and rich, which is by far the most important factor but I'm limiting the discussion to physical attributes for the sake of simplicity) you drown in pussy without any lifting required. Theoretically the tall and handsome guy might become more attractive if he lifts, but that barely matters as he is getting laid anyway. Obviously being fat makes you unattractive, but there is a massive gulf in between being fat and being jacked.
>>
If the goal is merely pussy and not a full relationship, then money isn't a factor. The girl you pull from some night club to have fun one time doesn't care that you're not rich.

And if the girl you're trying to get into a full relationship with doesn't care about anything but money, then you were already an idiot for choosing her.
>>
>>562873632
It absolutely will help in that it will offset genetic debuffs
Your advice is like saying tall people exist so short people should not even earn any money because it's hopeless, when it's obvious it's better to be short and rich than short and poor
Whether it's wealth or musculature or hobbies or something else, you are creating a timeline where you have those qualities vs the timeline where you don't, having them is clearly better you just want an excuse
>>
>>562870831
This doesnt happen in my campaigns anymore. Current patch is pretty good for campaign AI.
>>
>>562872249
OGRE SLAYER (ogre)
>>
>>562847540
There's no point in having Space Marine scouts anyways, cause primaris got new combat roles that fulfill the same niches scouts used to.
>>
File: races.jpg (2.3 MB)
2.3 MB
2.3 MB JPG
>>562845928
>>562850483
Warhammer is superior.
>>
>>562857258
he died at 22, like how much roids was he even doing
>>
>>562874946
Being fit instead of fat is obviously better for everyone, duh. But being super-jacked isn't healthy, and won't help you attract women unless you already have other attributes that help you attract women.
>>
>>562879590
From what I read, it wasn't the roids that got him, he took some drugs (the non-fitness kind, but I can't remember off the top of my head which) then got into a sauna and passed out while overdosed.

Not that an excess of roids can't also fuck your body.
>>
>>562877910
>female slayer
>>
>>562883491
Yes.
>>
>>562883854
she probably fucks human men
>>
>>562883854
she definitely fucks human men
>>
>>562884179
Nah, she's probably a Fyryslayr, so she can only fuck Cityes of Sigmar Fightyng Menfylk.
>>
why cant my pistol units fire if theres a molehill at their feet
>>
Help! I am playing as Drazhoath and my truce with Malekith ends in just 2 more turns.
>>
I haven't played since Thrones of Delay. Was any of the DLC since then worth it?
>>
>>562884901
this is why i have completely given up on ranged units that don't shoot in an arc
>>
>>562885185
Arbaal and Masque are FLC lords and they are pretty good.
>>
After trying sfo3 i really didn't like it. Has some... interesting mechanical changes to the strategy layer but shit like shrinking down model #'s feels pretty gay. Like why does my aspiring champ stack only have 12 models? Seems like realism to spite fun
>>
>>562885606
That's barely a shrink from the what 16 in vanilla? I think Grail Knights/Guardians are the unit hit the hardest in terms of shrinkage, but the idea is to reflect how strong they are in lore, so fewer dudes but they're substantially stronger.

I find Warhammer battles a little small already and far too influenced by a few AoE spells so I never play without this mod anymore that lets you adjust unit size far beyond vanilla parameters.
https://steamcommunity.com/sharedfiles/filedetails/?id=3624585761
Works with modded units too, so SFO should be good if you want to counteract the shrink.
>>
File: 14335748.jpg (129.2 KB)
129.2 KB
129.2 KB JPG
>>562852845
If lifting got me a valkia gf i'd do it
>>
>>562885606
>>562888180
>makes the basic knight errant units take 2 (TWO) fucking turns to recruit
never deleted a mod faster
>>
>>562885606
WoC are already the best and strongest faction in Vanilla. SFO tweaks and nerfs them a bit
>>
>>562885596
So all the paid DLC since thrones sucks?
>>
>>562872670
>>562873632
>The whole argument was an image implying lifting isn't worth doing because only men will care

Man's purpose is to get stronger. Not to seek public approval.
>>
>>562846428
Some of the cities also allow you to recruit the light cav(that loses to hounds half the time) without buildings
>>
File: unnamed.jpg (84.4 KB)
84.4 KB
84.4 KB JPG
LegendOfTotalWar here
>>
>>562893993
I got your back
>>
>>562853675
>28 speed
You could just walk away
>>
>>562893993
He'll come crawling back for 40 gay
>>
>>562894416
>>
>>562896668
What do you think he'll tell the kids this was about when they inevitably see the clips?
>>
Which WH faction is Iran?

https://www.youtube.com/watch?v=jnK56x9dfuI
>>
>>562896668
i need this with sound pls lmao
>>
File: legend.png (89.6 KB)
89.6 KB
89.6 KB PNG
>>562900724
https://files.catbox.moe/cb5o89.mp4
>>
>>562900646
Location wise chorfs
Unit mechanic wise whose big on martyrdom but also has a clever unexpected cheap but effective product. You'd think skaven but I'd say orks because shaheeds are literally goblin dive bombers.

Also speaking of Shia I want fatimids in M3. Pretty sure we'll get it since they aren't just doing the Ayyubid starting date but they have the potential to be neat as it's not just another
>Turks turks more turks
Muslim faction. Instead you get an eclectic mix of Armenian mercenary archers and cavalry, real small and expensive mamluks, Arab melee cavalry, shit loads of black slave warriors. And the fun campaign map mechanic that Christians hate you Sunni hate you, your only ally is
>>
>>562900973
kwab
>>
>>562900973
dude has been making bank for a decade+ just playing totalwar and still spergs out like this. i just don't understand it
>>
>>562902195
you said you had his back, but you didn't mean it
I would kill, rape, and die for legend of total war
>>
>>562902195
mental illness:

being Australian
>>
>>562900973
that hair is actually pretty sad. that sucks
>>
>>562903621
He said he was fine with it.
>>
>>562903725
I'm not.
>>
>>562900973
That's so funny. Is that why he quit his channel? He got fed up from reading people's comments?
>>
>>562905512
Like most creators he wanted his cake and eat it too. He wanted to criticise CA and be fair, but also wanted them to send him free stuff early. He wanted his fans to support him financially but also didnt want them to expect things of him in return. The usual shit with dumbfucks who lucked their way in to a 'profession' where they earned more money than they had any right to by creating a parasocial feeding tube from a gullible audience of bored losers.
>>
TW?
>>
CHAOS DWARFS WIN

MALEKITH PEACES OUT. DWARF FAGGOTS IN SHAMBLES
>>
>>562885606
never been a fan of it personally. all i noticed was they increased the research time by like 2x, made shit more expensive, made some faction a.i wonky as fuck (in my bret campaign i had nothing to do after kemmler declared war on my at turn 8 and i wiped his one stack because the other brets wiped him out along with mousillon and carcassone demolished grom before i even saw him, also belakor was getting spanked by the elves) and changed some core units especially for empire. i was so bummed out when i saw that the outrider grenadiers elector unit from marienburg was changed to some shittier handgunners i removed it and never played it since
>>
>>562896668
It's hilarious to me that you faggots all hero worshipped this dude for years and you're just now learning how pathetic he is
>>
>>562912404
Shut up Volund!
At least Legend has legs to stand on
>>
I've been replaying Med2 recently and enjoying it a lot. More so than the Warhammer total wars if i'm honest. I can't wait for Med3 i hope they dont fuck it up
>>
>>562885606
I tried Helmann Ghorst on SFO at some point and they gave zombies like 12k health or some shit
>>
>>562918185
What good are legs if he doesn't have a back for them to support
>>
>>562919020
I hope it's good, preview looked promising and I'm hoping in 3 years or whenever it's done the end product lives up to the hype
>>
>>562920303
People not having Volund's back is why he can't stand in the first place
>>
KILL EVERYTHING WITHOUT A BEARD
>>
>>562927978
CRUTCH THROWERS
>>
>>562927978
>>
Undead general.
>>
The thong is musty!
>>
is the game aware that im not retarded
>>
>>562935307
Well, you ARE using mods...
>>
is archaons campaign better on sfo or 'nilla?
>>
>Garrisoned Black Ark cancels all recruitment if the city is assaulted, even if you win the battle immediately, and the money doesn't get refunded
Well done CA, well done.
>>
Does anyone else have invisible bretonnian horses for lords unless you zoom the camera in?
>>
We stand today as one united people, one great republic.
We have become the masters.
Though we spring from many different traditions, religions and peoples, we have overcome every adversary, every invader to stand together as a greater Iran.
Now our enemies are as the dust. Their schemes of mastery here came to nothing!
It might have been so different. But we learned from them, took the best and made it ours.
And that is why we have our victory!

https://youtu.be/a8Vorn88j0w?si=H0PtHwUwqdNr9cIh
>>
Which news are you most excited to receive:
Bhashiva gameplay overview
Lords of the End Times second lord reveal
Warhammer 40,000 showcase
>>
TW40K will suck by the mere fact that spice marines will be just slow big men in big armor, despite the fact that canonically they can move VERY fast. Also reused and bloated/deteriorating 20 year old game engine.
>>
TW beginner, I finished the tutorial campaign and now want to play Kislev in the game proper, which should I select: the chaos realms or the immortal empire?
>>
>>562949395
TW40k should probably be less about formations and positioning and more about terrain:
>find cover for your infantry or you're dead, be it in city fighting or on some sort of trench map
>most human sized factions like the guard, eldar or tau would have to follow that rule
>beginner friendly space marines would be able to tank more damage outside of cover
>some factions could get a bit more "exotic": slow moving Necrons don't take cover but have some protection while advancing like a limited shield, while orks just speed up the more you shoot them in the open
>>
>>562949395
they're making a new engine for it
and so it can run on consoles
>>
>>562944360
Who are the Persians of WHFB?
>>
>>562951265
Chorfs are probably as close as it gets, though they're really a different kind of mesopotamians.
>>
>>562951915
So who are (((they))) supposed to be? dwarfs and dookie weren't allies.
>>
>>562952178
It's certainly not the chorfs, the chorfs take inspirations from further east and from earlier periods. If we take into consideration that the closest to a hotspot of conflicts in the Warhammer middle east where a native population gets invaded by a colonist force that insists it's their promised land would probably be Karak Eight Peaks... then it's the skaven.

How often do skaven and druchii work together in lore?
>>
>>562950273
Necrons already have regeneration and a chance to just reassemble corpses back into working units.
>>
>>562949912
Realms of Chaos is very narrative driven.
Immortal Empire is just free-to-do-whatever you want.
>>
>>562952509
>How often do skaven and druchii work together in lore?
Not very, I cannot recall a single example of the top of my head. Druchii are smart enough to understand that Skaven are treacherous cunts who can't be relied upon in any capacity and also consider themselves far superior to filthy rats, so any co-coperation would be based on a short-term alliance of convenience. There's also the fact that rats are chaos worshipers of a kind, which Dark Elves generally frown upon. I guess Morathi might manipulate them to do her bidding.
>>
>>562950827
>playing TW on consoles
>>
>>562952509
Read "Has-been Hag-Queen Morathi", very recommanded yes-yes.
>>
WHERE ARE THE FARKEN NEWS?
>>
>>562797218
feet
>>
>>562951265
Araby but GW memoryholed them because rayciss or some shit.
>>
>>562956584
next week, since the DLC is meant to be coming out this month
>>
>>562957010
persians are not arabs, theyre literally aryans
>>
>finish morghur campaign after cheesing so many siege battles with mortis engine
>decide to try changeling
>roll festus as first shapeshift
>>all of my battles so far have been more mortis engine cheeses on the same fucking empire map over and over
fucking kill me im so sick of shitty siege battles
>>
>>562957010
This motherfucker has certainly not played the Lakhmids in Attila.
>>
>>562956672
>>
>>562957632
You could try not cheesing. Get a bunch of flying units and harass their ranged units that aren't protected by a nearby melee unit, changeling starts with 3 of them. After theyre all dead use the chimera to kill the melees. The barrier makes him amazing at hit and run tactics to fuck up units for 5-10 seconds then dipping. Only downside is that flying pathing is total dogshit in 3, and eventually a single entity will get stuck on the ground and cause the rest of the unit to wipe.
>>
You now remember launch shadows of change.
A dlc so horrid, it needed 2 reworks to be considered mediocre.
I wish Tzeentch had a second actual LL and not meme changeling.
>>
>Still no updates on 40k Total war.
They are clearly having dev problems.
Grim, grave even.
>>
>>562954628
You can use Keyboards and mice on consoles now.
>>
>>562900973
>Is mentally ill.
>Blames it on everything but himself.
>Feels like he is being treated unfairly for no reason.
Lmao, many such cases.
>>
>>562960769
Maybe they could give the Tzeentch faction Egrimm and promote Aekold to being a LL (Aekold is just a hero at the moment, right?)
>>
>>562957545
>We wuz Aryanz
Right, and so are high-caste Indians, right?
>>
Credit to Reddit.
>>
>>562964318
That's where the word Aryan comes from.
>>
>>562964318
The Aryans invaded and conquered India, they weren't natives.
>>
I have 4 trollhammer irondrakes and 2 flamethrowers in my armies, but I'm thinking about replacing them with 4 gyrobombers and 2 brimstone gyrocopters, would that be equally effective? Them always having LOS and having 0% chance of getting flanked sounds great on paper
>>
kino total war
>>
>>562970914
Left: brown people
Right: white people
>>
>>562970914
WOLLT IHR DEN TOTALEN KRIEG?
>>
>>562969098
Just try them out baka
But yeah their guns are actually great at pinging big targets as long as you get them doing it early, I slept on them for a long time thinking they were mostly for the bombs like lizardactyls
>>
File: Drycha.jpg (70.1 KB)
70.1 KB
70.1 KB JPG
I once lost a duel to Drycha as Karl Franz.
>>
>temu Wulfrik

>>562974315
I ultimately decided to replace all ground infantry with Irondrakes, and Trollhammers with Gyrobombers. The runelord leading the army is equipped with the chilling weapon, has 50% fire res, 60% phys res, 40% spell res, applies -20% fire res to enemies in 35m, and -10% missile res to enemies in local province, which means he can be sprayed with napalm and he's going to love the smell of it. Also equipped with that health regen item. I think this is going to fuck, I can't wait to try it out
>>
I want to play Arkhan, but how do i into Tomb Kongs?
>>
File: 594.png (106.1 KB)
106.1 KB
106.1 KB PNG
>>562965456
Wait, are they rolling back on the "Bhashiva news mid-April" ?
>>
>>562975049
I know you're thinking about it, but you'll get splinters on your dick
>>
File: 12.png (95.1 KB)
95.1 KB
95.1 KB PNG
>>562970914
>Faction Strenght: 12360
>>
>>562975916
Don't assume that free armies means you don't need money buildings, you want almost as many to build up your shit
Mortuary cult slaps now and you can get a basic army more often
Try to never be using the T0 skellies
>>
>>562976673
Yeah, seems so. Likely reveals will now be in late April.
>>
>>562975916
You have free units and unlimited number of T0 skeletons so just drown your enemies in trash
Both construct cats and the ushabti are great
>>
>>562977437
>You have free units and unlimited number of T0 skeletons so just drown your enemies in trash
Fucking retarded sentence
You have 19 units until your next army comes along which works out no different to getting a new lord under normal finances
>>
File: legendof.png (53.3 KB)
53.3 KB
53.3 KB PNG
>>
>>562977895
This is irony, right?
>>
>If you have a NAP with someone, attacking that faction's defensive ally is considered treachery of the highest order
What the fuck, so signing a NAP with one faction essentially makes me also promise to never attack any of their allies, even ones they get later on?
>>
>>562834816
Except china
>>
>>562977895
Slop creators and their orbiters are very weird people
>>
what do rat ogres do in their spare time?
>>
>>562985173
Does whatever a rat ogre can!
>>
>>562985173
Kept in cages to rage
>>
do you play multiplayer in these games
>>
>>562985173
Go drinking with regular ogres and swap stories.
>>
>>562986297
yes, but i'm trans, idk if that matters
>>
>>562986536
OH RAT OGRES, RAT OGRES,
NIBBLING ON CHEESE
>>
>>562986758
it rather does thank you for sharing
>>
>>562982707
Yes, it's very poorly thought out. My favourite is when you have two allies declare war on each other and you're forced to take a reliability hit in picking a side, which then makes the side you picked hate you because you just proved you're a bad ally by breaking the other alliance.
>>
>>562982707
You never declare war on anyone anon, you join war.
>>
my challenge?
>>
>>562990106
no thank you
>>
>>562975049
it still makes me laugh how drycha is the character in the game with the most hyper feminine body
>>
>>562985584
Can they swing
From a web?
No they can't
They're just rats.
Look out, they are rat ogres!
>>
File: Dryads.jpg (125.2 KB)
125.2 KB
125.2 KB JPG
>>562990837
>>
File: 3465798.png (440.3 KB)
440.3 KB
440.3 KB PNG
>>562990662
>denied
>>
...
>>
>>563000846
>hello? CA?
>where news?
>>
>>563001180
3 more weeks.
>>
>start a new campaign
>manageable battles for the first ~15-20 turns
>quickly becomes a slog of facing off against multiple a.i stacks at once
>end up just auto-resolving everything
every time
>>
>>563001180
Big 40k reveals at Skulls
>>
>>562985173
According to fan art, getting beaten off by regular ratmen
>>
Go be a gay furfag somewhere else.
>>
>>563009267
First time seeing gay rats in almost a year, I wish there were more
Reminds me of better times
>>
>>563010556
What happened to the good times? Where did they go?
>>
gone like the wind
>>
>>562977406
>they pivoted
Lmao, it's literally not even for the main fucking DLC, LORD OF THE END TIMES.
>>
>>562797370
war
>>
>>562859360
I’ve been making lore writeups for MGE monstergirl versions of a bunch of Warhammer units. I gotten through all 4 demon varieties, Beastmen, Skaven, Greenskins, Lizardmen, Tomb Kings, and Vampire Counts.
Getting started on Vampire Coast next, waifu-ifying the Necrofex Colossus is going to be a fun challenge. I was thinking she should be a kuudere.
>>
Asur pussy~ :)
>>
>>563035906
That's a man lion
>>
>>563009267
>>563010556
>>563011041
quit talking to yourself
>>
>17 messages in 10 hours
It is over ?
>>
File: IMG_9747.jpg (576.2 KB)
576.2 KB
576.2 KB JPG
>>563041683
What should we talk about?
CA can't even give us updates like this.
>>
>>563041832
Tiger tities!
the campaign we actually play ?
>>
Raise the deads!
>>
We lost Legend in January and now Tucker Carlsson in april...not a good year TW bros...

https://youtu.be/w5aKtwQByXw?si=LjxwiU4aMOYC5Wy5&t=115
>>
PERGAMON RISES!!! He thinks so, and you do to.
>>
ah yes, the foresty hill - the best know location for pike phalanxes
>>
god i love irondrakes
also the skolder guard is a direct downgrade, wtf is this lol
>>
File: IMG_1944.jpg (359.3 KB)
359.3 KB
359.3 KB JPG
>>563048336
I get my political news from Volund
>>
>>563052806
what does afghanistan have to do with anything
>>
>>563053639
All sand people look the same.
>>
>>563052806
What does Volund stand for?
>>
>>563052021
Pretty much yes. Their niche is "AP damage" but normal Irondrakes deal so much non-ap damage that even with small-ish AP fraction they deal 40 AP damage per volley whereas Skolders deal 38. Skolder Guard are your "sits in your recruitment pool to act as Irondrake-equivalent-against-armor emergency recruit unit"
Also special shoutout to Grudge Irondrakes. They arent OP, all they have is some extra range but damn it makes them so much more fun to use
>>
>>563053804
but iranians are literally not sand people though, theyre literally aryans, they come from the mountains
>>
>>563052021
Yeah some RoRs are just like this, the armored kossar RoR without shields or pistols also comes to mind
Not everyone can bw like the wild hunters, sunmaker or the minotaur RoR i guess
>>
>>563053909
trollhammers are good though, because they have one thing that over regular irondrakes, they can shoot over targets, so you know, put them behind your ironbreakers and saturate an area with explosions
>>
Dwarfs are actually fun to play.
>>
>>563054257
>the minotaur RoR
I love that they look like holstein cows.
>>
might play a beastmen campaign
will be fun killing all the normalfag races
>>
>>563048336
Malekith should send his disaster campaign to Legend, maybe he can cheese the barrage of ballistic missiles and shahed drones, then reopen the strait again.
>>
>>563053807
He's one of those mentally ill tankie cheerleaders that worships anything bad for the free world. Except unlike the rest he's not being paid rubles for it. The quintessential useful idiot.
>>
>>563055186
I also enjoy playing the standing still factions.
>>
Ok, consider this:
You don't walk into the extremely long pikes that stand before you.
>>
>>563058843
That's cheating. Rome cheated.
>>
>>563059215
Maybe Rome should apologise and give the Greeks all of their land back.
>>
>>563058843
instructions unclear
charge directly at their pointy sticks! glory to Ahura Mazda!
>>
Kislev.
>>
>>563060206
>Hey, could you give me some more of those big biscuits?
>Sure! Your children must really love them, you come buy them every day.
>Oh, it's not for my children, it's for the bear.
>>
I believe we were promised 40k news in spring 2026
>>
>>563061503
I hope they're just waiting for the skulls event next month
hopefully they'll have something to share about the Guard faction, they're way cooler than space marines
>>
>beastmen attack bretonnian settlement
>the women just put on lipstick and chokers
???
>>
>>563068705
There had to be a better way to bump the thread
>>
Fun fact: sheep are just bimbofied beastmen.
>>
>>563070761
shut up welshman
>>
>>563070761
This
>>
>>563068705
>>
Does the Decadent Host have some mechanic where they are allowed to teleport in and out of sieged settlements at will? I was sieging his city with a garrison that only had a lord and a few units, when suddenly Sigwald appears with almost at a full stack during his turn and attacked. I defeated him, and he proceeded to leave the city and attack my Black Ark that was waiting on the coast. What the fuck is happening? Was this just extremely bugged?
>>
>>563072693
I don't get the issue, he just arrived as reinforcements?
>>
>>563073213
No, he literally appeared out of nowhere inside the city, replacing the stack that was already there. Then he proceeded to leave the city to attack my Black Ark despite the city still being under siege. Although perhaps leaving a coastal city by embarking even if the city is under siege has always been a thing and I just forgot, the first part is inexplicable.
>>
>>563073412
Well if the other Lord disappeared it meant he replaced that Lord and took control of the stack, players can do that too
I do feel like I've seen AI just leave cities that should have been locked into siege sometimes though
>>
>>563073891
The original lord had 2 units, Sigwald's stack had 19. Can Warriors of Chaos just fart out units despite being sieged?
>>
I haven't played TW or checked out anything regarding it since the 40k annoucement. Any news I've missed since then? Have they released anything regarding M3, 40k or Wh3 dlc?
>>
>>563074014
They instarecruit but shouldn't be in a siege
Game is cooked sloppa ong
>>
>>563057683
I imagine Volund could only lean on those political stances because he certainly can't stand for them at all
>>
>>563071138
Would
>>
Araby when?
>>
File: birth.png (40.6 KB)
40.6 KB
40.6 KB PNG
>>563077408
>>
>>563081296
>Middenland has a founding myth where a girl fucks wolves
>>
>>563074678
After loading few different saves and experimenting, it is indeed extremely bugged, I managed to get a lord inside the city to retreat out after attacking it.
>>
>>563057683
"Free world" lmao cmon anon
>>
>>563081479
>myth
>>
>>563052806
It's not our fault. They told us if we bless Israel, then we would be blessed. How were we supposed to know that jews would lie!
>>
It's over
>>
File: 88.jpg (98.3 KB)
98.3 KB
98.3 KB JPG
>>563090947
It has only begun.
>>
>>563093508
Why don't DE and HE just let their women have hot steamy sex with each other? Everyone would be happy then.
>>
>>563093956
DE have suggested it but HE women are just too prudish.
>>
>>563096652
Just lie back and think of ulthuan.
>>
File: Bhashiva.jpg (214.5 KB)
214.5 KB
214.5 KB JPG
Are you going to try out Bhashiva?
>>
>>563101578
Sorry CA but I'm not trans.
>>
>>563101578
I don't even care about cathay enough to get through the early game of a campaign man. CA's weird OC "IT'S MAAM" tiger person isn't going to change that.
>>
>>563101578
Nope. Should have been monkey king or a dragon sibling if they wanted me to buy it.
>>
Honest thoughts on Blood Knights?
>>
>>563048336
which faction leader in a total war game best fits the old retired diplomat image utterly blackpilled about the state of affairs?
>>
>>563101578
I will not try her out because she's never going to release
>>
>>563104902
Poor Crooke...Teclis maybe?

>>563104297
Love em for the same reason I love Tzeentch knights with barrier. You can hit and run and while they take damage unlike barrier units you can just heal them up with invo
>>
>>563104297
Too slow. Especially if they get poisoned they become useless.
>>
>>563106898
>vampires can be poisoned
who came up with this shit?
>>
>>563101578
I can take her.
>>
>>563101578
Was she FLC or DLC? If she's FLC, sure. If she's DLC, first I'm going to need to catch up on news about the faction to see if it convinces me. I've already missed out on a bunch of DLCs lately because CA has been disappointing for a long time now.
>>
>>563105248
Teclis never loses hope
>>
>>563108628
how? he's surrounded by absolute morons
>>
MYSELF, WHO ELSE?
>>
>>563104297
On mp they're a decent carry unit to spam healing on, they do have a lot of counters tho
For campaign it just takes forever until you can start to get them, even from raise the dead, but they'll do pretty good work
>>
Raise the dead ruins progression for me when playing Vcounts. You have one big battle, and you can recruit your top-tier units at the very start. It makes no sense lore-wise with some of them, like Blood Knights.
>>
>>563107927
The official tabletop explanation was that the poisons contain supernatural, magical ingredients and thus can affect creatures immune to regular poisons such as daemons and undead.
>>
>>563112867
Literally anyone but you Cuckhold hellbrass.
>>
>>563115142
you wont be able to afford them though
>>
Anyone tried this mod? Thinking of downloading it and playing a Khornate warrior
https://www.moddb.com/mods/warsword-conquest
>>
/mbg/ is that way ->
>>
>>563117368
Mecha break general is back?! Fucking based! I.....oh you're joking.....*sigh*
>>
>>563117368
I thought this was Warhammer general
>>
>>563115142
I actually really like it, because it makes your armies varied since you use whatever you can raise, and you won't just go from using only starter shitstacks to using only elite stacks like you with most other armies. You get some elite units early but they won't make up all your armies.
>>
>>563117368
>>
File: 20d.png (141.6 KB)
141.6 KB
141.6 KB PNG
I heard it's easy to steal the all the dlcs of total warhammer on steam with a cream api or some other shit. I tried my old standby of cs.rin.ru but it didn't work. You guys know how right?
>>
>>562883491
>>562883854
Why would a woman take enough accountability to take an oath to die in battle or are women not aristocrats in dwarfen culture?
>>
File: di2.jpg (2.9 MB)
2.9 MB
2.9 MB JPG
Dechala or Masque?
>>
>>563104297
>No AP on a Tier 5 Cavarly Unit
>>
>>563121924
Do you want to spam mortal units or demons?
>>
>>563122201
Mortal
>>
>>563122284
Answer is clear then
>>
>Recruite Khorn Hero
>Name's KillGore SlayMaim
Any other too on the nose names?
>>
hey bros im not really well versed into warhammer and 40k but what are some huge badass units? i wanna draw cool shit with landscape so a huge unit would be a great choice. i drew a bunch of Nurgle sketches which was a lot of fun.
>>
>>563122849
>>563121924
Miao could destroy those slaaneshi skanks any day of the week
>>
>>563124104
Nothing more badass than Kroq-Gar and Grymloq
>>
>>563125208
dang that's not a bad idea at all, especially since i wanna git gud with reptiles in general
i'll think on it
>>
>>563124104
Frogs are cool
>>
>>563124104
Tamurkhan
>>
>>563125534
>>563125646
yeah, only issue is that it's not a fuckhuge unit, but then again, anything is possible really
toad dragons look fuckin sick though, it's possible that I might draw that with landscape
though i fucking love Tamurkhan so i'll probably end up drawing him with the mount

maybe make him face off Grombrindal or Ungrim Ironfist, that'd be fuckin badass
>>
File: file.png (2.8 MB)
2.8 MB
2.8 MB PNG
>>
>>563126941
holy shiet
>>
File: j4997.gif (517.6 KB)
517.6 KB
517.6 KB GIF
>>
>>563132169
Oh boy; I can't help feel like I should have prepped more.
>>
>>563133832
Oh.
Uhm, guess it's over.
Go me?
>>
>>563134013
Huh didnt know she had a campaign in RoC.
>>
Fuck you CA. You are responsible for this.
>>
Page 10 is not where you die /twg/, Get Up.
>>
>>563148432
WHAT YA WANT
>>
>>563120416
Yeah just use cs.rin.ru and don't be a retard.
>>
athens is the new rome!
>>
pov: cappadocian SHITS fight PERGACHAD CHADS
>>
>>563120416
If you do use cream api get the 4.10 version
5+ don't work on wh3
>>
>>563151820
What are you talking about, I use the latest version of creamapi and latest version of wh3 and it works fine, everything unlocked.
>>
>>563152000
Latest version didn't work on mine and i've seen at least a couple posts in the last few weeks of people that couldn't get it going
Might be a setup thing
>>
thieves are the first to go over the wall in my empire
>>
A dirty room full of piss jugs and paid for by your mom isn't exactly what most would call an empire
>>
>>563154065
not most, yes, but some still
>>
knock knock, it's PERGACHAD PIKES COMING THROUGH YOUR FRONT DOOR BITCH
>>
>>563124104
Minotaurs!
>>
File: baixa (1).jpg (177.9 KB)
177.9 KB
177.9 KB JPG
2026... I am forgotten...
>>
pergamon has hired a bunch of BARBARIANS to fight for them and some of them forgot to bring shirts
>>
What killed /twg/?
>>
No news except for news about the india expy nobody cares about.
>>
>>563160649
Maybe don't die to a single unit of skavenslave slingers then.
>>
>>563161343
anons taking a break from the game
as a matter of fact i've returned just a few days ago
>>
>>
>>563161798
Just heal it. Just bring a life slann and a cristal bastillodon and a skink oracle and spend all your WoM on heals. It'll tank two whole units of slingers, please just try it.
>>
>>563164646
>>
the silver pinnacle encalve spawned and according to its own tooltip it should add +20 vampiric corruption to the local region, however on pic related there's only 10 vamp corruption, what gives? ignore the negative modifiers, i'm taking care of that
>>
>>563165764
Isn't "building" the total of all buildings in Province ? So + 20 from the Unusual Location but -10 from other buildings ?
>>
Do you have Monstrous Infantry unit that you like exceptionally much (aside from Minotaurs)?

For me its the Rat Ogres. They are generally bottom of the barrel, but I happened to get Banner of Swiftness + Verminous Scurrying in first few turns of my Throt campaign. With 90 speed they are surprisingly fun: with Throts buffs the belly flop routs most ranged units on charge, letting Ogres charge again and again, while 90 speed makes them significantly more able to avoid arrows and heavy cav. They arent good-good, but there's something enticing watching retarded steroid rats causing absolute mayhem in enemy backlines.
>>
>>563171217
>>
>>563170430
oh yea, that makes sense
well, i demolished the mostly pointless things, but it's still at -1, so before i really go full in, will this enable magical attacks for ALL units in ALL of my armies across the campaign map? i'd have to demolish the sealed tomb as well, otherwise it's still going to take a lot of turns
>>
I can't stop starting Katarin campaigns. I finally understand the Franzfags
>>
>>563171217
Armoured chaos trolls. They look badass.
>>
>campaign is unwinnable because my neighbors randomly lost their wars to our enemies
>restart
Is this game just a roguelite?
>>
>>563174785
Have you tried beating your enemies?
>>
>>563171217
>Do you have Monstrous Infantry unit that you like exceptionally much
>>
>>563174073
What's a good start for her?
To me it always feels like endless turns trudging through the tundra.
>>
>>563171217
Maneater Pistols.
Probably not a meta choice, but seeing them running around taking potshots at people and obviously having a ball just never fails to make me smile.
>>
>>563171217
Minota-
>(aside from Minotaurs)
I also really like putting cave trolls into gobbo armies.
Golfag's Maneaters.
K'daai Fireborn.
And kroxigors, though I rarely actually get much use out of them since I favor saurus armies and kroxigors are more for skink armies.
>>
>Want to do a Tyrion campaign
>Malekith gets his shit pushed in by Valkia
Why
>>
Why did Morathi come out out of the blue and deny any relation to Slannesh? Seems suspicious.
>>
is there a mod that breaks the problem of too many factions on the map? like its either the order tide wins or the other tide wins...doesnt give me much of a challenge

like i dunno, everoyone hates everyone mod? that sounds fun
>>
>>563175383
I like to take my province and rush hell pit to give it to malakai to give myself a buffer against the norscans and chaos AIDS before going back to deal with azhag and (if necessary) drycha. It even worked with kraka drak before malakai was added.
>>
>>563172204
>>563171217
I'm still mad we didn't get the Fimmir Shearls along the Noble with ToT DLC.
>>
File: muse.png (95.4 KB)
95.4 KB
95.4 KB PNG
>>563176663
>ToT
should have got these
>>
>>563176437
I'll try that, thx.
>>
>>563176959
Start your second army of kossars turn 1 and get as many as you can while katarin takes the province then by the time you head north you'll have a decent force for dealing with early game rats. If you're lucky you can catch hell pit while throt is attacking kostaltyn or praag and then you can mop him up after.
>>
Daily reminder to download the AI general mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2799316652&searchtext=AI+general

This mod allows you to put your entire army in "auto pilot" and play the game for you. Meaning in battles you don't really care about, you can just sit back an enjoy the carnage.
>>
>>563153075
Doesn't 'go over the wall' mean escape from prison? Why would you let thieves go?
>>
It's not the enemy that I fear, but forgetting to turn off fire at will for Firedrakes before they're in position
>>
>>563172802
Dude, are you dumbo? Have you no idea what a vigor loss reduction means? Keep it under 100 at all costs.. that's a buff so fucking powerful it doesn't even exist on legendary items.
>>
>>563174785
Never do military alliances, it gimps the AI hardcore, causing them to lose to any AI unless you are constantly babysitting them.
>>
>>563177991
Why doesn't CA just put it in the game itself? The first 100 hours can get so frustrating because I always feel inefficient managing orders
>>
>>563178283
Anon.......
>>
>>563178550
Give me an actual response next time. I hate playing these retarded reddit games
>>
>>563178928
Okay.
>>
>>563172802
>will this enable magical attacks for ALL units in ALL of my armies across the campaign map
yes but more importantly you have 10% vigor loss reduction and you need to see the fatigue chart if you think that's not huge in of itself
>>
>>563179337
finally someone with brain
>>
File: Icy.png (540.2 KB)
540.2 KB
540.2 KB PNG
>>563177273
Will do.
>>
>>563178550
OHHHH.. WAIT...
I now get why you anon'd me..
Does the first effect stay? The vig reduction?
I am wasted af.. I don't play factions that have those double effects.
>>
>>563178283
>>563179469
>actual retard broadcasting from the top of xir lungs what a massive faggot xhe is
just put on a trip already
>>
>>563179687
I just figured out my mistake here >>563179610
please don't bully me..
>>
>>563171217
Rat ogres are pretty good tho, they are avaliable very early for quite cheap and their low armor and leadership can be mitigated by just tanking with clanrats
>>
Oh no, /twg/ EXPOSED me.. bros.. I can't cope.. I tried to dilate.. I think I must an hero
>>
>>563179337
yes, i know that, i got -35% (-45% with unusual location) vigour loss reduction on all my armies at this point, and pic rel
i could also put on that -33% VLR (army) tankard talisman too, but enemies don't stay alive for that long
>>
>>563179610
Yeah if you keep the vampire harlots enclave all your men will be very tired because of all the snu-snu the Lahmians are imposing them.
>>
>>563178347
CA makes a lot of slips when it comes to battle gameplay. A big part of why doomstacking is so effective is because the game prevents you from playing the full 80 units allowed in battles at once.
>>
Will the new Cathay DLC include the Crane Corps?
>>
>the chaos tide has arrived to Praag
>2 armies stationed
>decisive defeat
https://www.youtube.com/watch?v=dy33GxKFYlw
>>
>chaos
>>
>>562856425
it will be a perfectly serviceable generic RTS, so people will beat those linear cinematic campaigns, fuck around in a skirmish for like 10 hours and then uninstall

Genre has no replay value unless game manages to develop a competitive MP community. But tiny RTS playerbase is already occupied by Starcraft, CoH and AoE2. Genre died for a reason.
>>
>>563191425
It's bringing back Last Stand mode too. Should keep people occupied a bit longer. Otherwise I agree, traditional RTS just isn't a genre with legs compared to something like Total War.
>>
>Still can't cast spells on units on walls
>Still can't cast spells on units under gates
>Every gate is surrounded by a magical bubble that reflects magical effects, which unironically makes both defending and attacking gates harder because you can double dip and bounce a spell effect to hit unit in front of it twice
>Attacking units can still flee inside the walls
>Defending units flee outside the walls
>Destroying walls will still always leave that laughable tiny pillar between sections, meaning that even if you demolish the entire wall, your units will still have to squeeze through tiny gaps and get fucked by abysmal siege pathfinding instead of being able to walk right in
>Speaking of which, pathfinding and unit movement are still completely broken inside forts
>Movement previews are still bugged on units on walls
All of these have been issues since the first Warhammer game. How are sieges still so unbelievably shit? They had their entire """rework""" with TWW3, how come none of this was addressed?
>>
>>563194876
Oh yeah I forgot:
>Reinforcements for the defending player still arrive at a completely random direction, which can be inside or outside the defenses
At least you can change the reinforcement point now I guess.
>>
>>563194876
Sieges are just fundamentally broken and they cannot be fixed. That doesn't mean they should give up on making them better,
>>
>>563171217
Skin Wolves.
>>
>>563194876
add
>can't alt-target wall ground with artillery
to the list, although it wouldn't be an issue if the fucking artillery wasn't focusing on the model stuck in a bridge 200 meters away from its own unit (which is on the wall), god i'm seething just thinking about
also
>order artillery to shoot selected unit
>AI does the MLG pro zig-zag move instantly to fuck with the targeting
>order artillery to stop
>faggot AI stops too
>target the ground under the unit instead
>they stay in place and eat all the shit flying at them
feels good to counter-rape them like that, but i'd rather have non-scummy shit in my game
>>
>>563194876
>>563195187
>>563195609
>>563197909
but we're just a small family company
>>
>>563194876
>>Still can't cast spells on units on walls
Depends on the spell.
>>Still can't cast spells on units under gates
Again Depends on the spell. No a bombardment spell SHOULDN'T just phase through walls. Why the fuck would you think that they should?
>>Every gate is surrounded by a magical bubble that reflects magical effects, which unironically makes both defending and attacking gates harder because you can double dip and bounce a spell effect to hit unit in front of it twice
And? Do you not have access to magic that can abuse that?
>Attacking units can still flee inside the walls
>Defending units flee outside the walls
So kill them.
>>Destroying walls will still always leave that laughable tiny pillar between sections, meaning that even if you demolish the entire wall, your units will still have to squeeze through tiny gaps and get fucked by abysmal siege pathfinding instead of being able to walk right in
make more holes.....

>Speaking of which, pathfinding and unit movement are still completely broken inside forts
>Movement previews are still bugged on units on walls
Probably your only two valid points but they're still vague as fuck

I want to agree with the general consensus of the state of siege battles. They're bad, but everytime I ask why it's for the
WORST
MOST STUPID
BRAINDEAD
IMBRED
reasons imaginable. Like holy fuck get gud.

>>563197909
This can be fixed rather easily. If you get the "fort maps mod"
https://steamcommunity.com/sharedfiles/filedetails/?id=3500073492&searchtext=fort+maps

The insides have ramps that you can put your artillery on. This gives them enough elevation for good line of sight and gives you your "fire on walls" effect you want.

It's just for fort maps though so what CA should do is widen out the walls and include these ramps.
>>
File: file.png (24.9 KB)
24.9 KB
24.9 KB PNG
>>563160014
that's gonna be a project sooner or later because i luv me beasts
im already practicing and studying the toad dragon :-D
>>
>>563200126
Based farts enjoyer, praise papa Nurgle!
>>
File: file.png (2.1 MB)
2.1 MB
2.1 MB PNG
>>563203327
based
god bless anon, have a great weekend
>>
>>563199171
>Depends on the spell.
Yeah, but it shouldn't. There is no earthly reason why I shouldn't be able to use AOE spells on enemies on walls beyond some absurd concern about "balance", which is nonsense as it is a single-player game and laughably unbalanced to begin with. Not to mention that it applies to fucking healing spells as well.
>Again Depends on the spell. No a bombardment spell SHOULDN'T just phase through walls. Why the fuck would you think that they should?
No, but spells that just create a damaging effect like Bladewind or any of the myriad vortexes should absolutely be usable on gates, why the fuck would you think that they shouldn't?
>And? Do you not have access to magic that can abuse that?
>I can abuse it, therefore it's not a flaw
How fucking dense are you? The fact that you can abuse it IS THE FLAW you retard.
>So kill them.
Again you are ignoring the point, just because I can play around something doesn't make it not a flaw.
>And? Do you not have access to magic that can abuse that?
No matter how many holes I make, they will still be tiny holes because the retarded pillar between each section of a wall is indestructible. Did you not understand my point at all?
>get gud.
Not an argument. Walls and gates having magic properties that prevent spellcasting is the game going "no, that would be too effective, so we won't allow it". Imagine if the same happened in normal battles: "No you can't cast that vortex on the enemy blob, it would make your mage too cost-effective, choose another target", "No you can't charge the siege weapons with your fast fliers, that would be too unfair, please wait until they have accrued enough value". It's retarded and I cannot fathom how much CA must pay you to defend such retardation.
>>
>>563175354
Why would he do a death roll here? He already had a grip on her entire body, and he did not need to tear anything off.
>>
>tfw there is some non-Nurgle believers ITT
>>
>>563205560
shameful
>>
>>563206061
What about 3 horns ?!
>>
>>563204170
He doesn't want to get a nerf so to tank his dps he's clowning a bit instead of attacking
>>
>>563206851
honestly not sure why i didnt do ANYTHING with three except eyes
honestly shameful from me
>>
>>563203625
>>Depends on the spell.
>Yeah, but it shouldn't.
Yes it should. Adds variety and depth. No you should not be able to cast everything everywhere. There are spells that can be cast on walls and ones that can't. thanks for moving the goalposts btw.
>No, but spells that just create a damaging effect like Bladewind or any of the myriad vortexes should absolutely be usable on gates, why the fuck would you think that they shouldn't?
Certain vortex spells can be used to break down gates. Your skill issue is showing
>And? Do you not have access to magic that can abuse that?
>I can abuse it, therefore it's not a flaw
Yes. Fuck the beginning part of your post reeks of "How can I abuse the magic system to bypass walls?" Now you develop a sense of honor?
>Again you are ignoring the point, just because I can play around something doesn't make it not a flaw.
It makes it something not worth bitching about. You can cry on a chinese femboy prostitution forum where I'm sure your TCACUKBI representative will hear you or you could make a few clicks and actually profit from the current design. If it can be solved by the player slightly changing their strategy it really isn't worth a rework.
>No matter how many holes I make, they will still be tiny holes because the retarded pillar between each section of a wall is indestructible. Did you not understand my point at all?
No I don't actually. Why do you need the entire surface area of the wall clear to move units in? Making more holes in the wall improves rate of entry so if it's a speed issue that can be solved by making more holes. I honestly don't know why you're bitching here. Because there's terrain blocking your shot for your artillery spam army? Art thou a ranged spammer anon. How doust feel about large flora?
>Not an argument.
You're so right anon. Here's my formal argument.....(please wait as this post is hitting the limit)
>>
>>563208102
My closing statements:
1. You anon are a shitter. You are given multiple easy solutions to basic problems that can be solved through strategic improvement (commonly known as getting gud). A solution that is immensely cheaper and less time consuming than making alterations to the game code which is likely to cause problems.
2. Through stubbornness or sheer hubris you insist "Nay I will NOT PUT ZE SQUARE PEG INTO ZE SQUARE HOLE! I REJECT YOUR TYRANNY!" And instead demand that the game be catered to your faggot way of playing.
3.You admit yourself that this game already has a huge power fantasy problem, but like all faggots you take this information and say we should go DEEPER. Listening to you would make the game WORSE for the masses as it will increase the already easily abusable system.

I leave this case in the hands of our jury.
>>
>>563208102
You ignored the point about applying other artificial restrictions such as "this fast flying unit isn't allowed to charge artillery until 15 minutes have passed". Do you support such restrictions, seeing as how you think they add variety and depth?
>>
>>563209269
>"this fast flying unit isn't allowed to charge artillery until 15 minutes have passed".
15 minutes is a long time anon. Iv'e never had a battle in this game last 15 minutes. Surely you have proof of such things.
>>
>>563209126
You seem to be arguing this from some sort of power perspective, thinking that I want to be more powerful or have problems winning sieges. I do not, mostly because the maps cause intense AI retardation which makes them easy to cheese. That isn't very satisfying though. Sieges aren't terrible because they are hard, or because they are easy, they are awful because they are poorly designed.
Being unable to cast damage spells on units on walls is bad, not because it makes walls too strong or mages too weak, but because it is an obvious band-aid solution to a huge flaw in the base design of the game. It it extremely gamey, unless you are willing to entertain the laughable that every single faction has identical anti-magic walls in their every major city.
The real solution of course is to allow spellcasting freely on units on walls. It would make AOE damage spells really good in siege battles, but so what? It's not really a balance issue as both sides have access to AOE damage spells, so it hardly benefits the player over the AI. But of course that would require the AI to actually use more than 2 spells, which would require effort, to which CA is allergic to. You could argue it would make direct damage spells more valuable compared to buff/debuff spells, but that's a question of numbers which could be adjusted.
>>563209724
You could use fast units to run around the enemy until 15 minutes have passed. It would add variety and depth. You are naturally avoiding the greater point, do you support adding artificial targeting restrictions outside of sieges? If it really adds variety and depth as you claim, surely it would also improve non-siege battles.
>>
>>563194876
Something that really annoys me is they did actually improve sieges by having actual complex siege maps instead of the one wall garbage but they've nerfed garrisons to such an extent you can never hope to defend it.

The siege layouts that should benefit the defenders by funneling the attackers instead give the attackers more paths to attack from than a garrison force can ever hope to cover so it's just hopeless and completely unfun.

There were plenty of times in WH1&2 on siege defense where I eeked out victories against much larger forces or inflict substantial damage so they couldn't keep sweeping through my settlements but now in WH3 I just hit auto because there's no chance. It's just pointless. Fucking stupid.
>>
>>563210265
>"poorly designed."
>"It it extremely gamey"
Is the game that features deamon, unicorns, elves and dwarfs not realistic enough for you anon?

>>563210265
>The real solution of course is to allow spellcasting freely on units on walls.
That is not the solution.
>It would make AOE damage spells really good in siege battles, but so what?
It would make a bad situation worse.
>It's not really a balance issue as both sides have access to AOE damage spells
Not necessarily. Just because you have a AOE spellcaster IN YOUR ROSTER. Does not mean you have one IN BATTLE. You have altered what MPturds would call "Viability"
>You could argue it would make direct damage spells more valuable compared to buff/debuff spells, but that's a question of numbers which could be adjusted.

If we did that we would shift the conversation to
>"Why can't my vortex spell have enough damage to instantly bust gates? Fix your hecking game CA!"
Which again, you really just want because you suck and want another win button.

>You could use fast units to run around the enemy until 15 minutes have passed.
I literally don't know what you're talking about. I'm allowed to do this already technically?'

>You are naturally avoiding the greater point, do you support adding artificial targeting restrictions outside of sieges?
I'd have to know what it is.
>>
>Is the game that features deamon, unicorns, elves and dwarfs not realistic enough for you anon?
Ah, so you are just a troll. Man, you really had me going, but now you overplayed your hand.
>>
>Not even brave enough to respond properly
I beat you a while ago anon. You're just amusing me at this point.
>>
The fuck is this downsyndrome ass motherfucker?
>>
Has the game gotten in a worse state?
I took a break after ToT, and recently tried to start up again. I feel like I’m wrestling the game more than playing it.
My units just won’t do what I tell them to. They keep dropping orders, and even inf. blobs in combat feel mostly still idle. I was actually getting tight just on an opener battle.
>>
>>563216403
Units dropping orders adds variety and depth. Git gud.
>>
How much do the minor factions miss out on compared to major factions in Pharaoh Dynasties?
>>
>isolate and engage enemy generic ghoul king lord with; malagor, giant, doombull
>they keep dropping the orders or refusing to attack that it costs me the battle
>the doombull somehow died to attrition over the end turn
Yo fuck this campaign
>>
>>563217073
I struggle to enjoy the game after WH2. The mod that removed retaliation script from being triggered (ie units drop whatever they're doing to "fight back") made the game feel so much better. Having your cavalry retreat when told to do so, having your lord focus the enemy lord it was told to attack that was embedded in enemy infantry or just your infantry continuing to fight enemy infantry instead of going zzz because they were trying to "fight back" against the archers they got shot by just made the game so much smoother. You could fight against the enemy instead of fighting the shitty spaghetti coding.
>>
both of the tzeentch lls suck to play
>>
>>563174694
>>563175558
>>563175778
All based choices
>>
>>563220582
How.....expected anon... Pray tell is there anyway to.....change your mind?
>>
>>563216363
Asur mogging genetic.
>>
>>563171217
URA PTRA
USRA PTRA
DRES UTEPADANESH PTRA
>>
>>563220582
Egrimm when
>>
>>563223004
Would he be more tzeentch WoC or pure deamon?

If the former, we could go with Galrauch
>>
>https://youtu.be/qmi2QAMqHiY
>>
>>563228241
This is unironically the hypest battle voice line in the game.
>>
>>563223004
Never anon. You're being too hopeful. Just give into the despair and accept the decay of this game. You'll feel so good after a few 100 lbs and with stage 7 cancer.
>>
>>563226686
Monogod Tzeentch isn't a pure demon faction at all, but Egrimm is big on cults and monogods are the factions with cults so he'd fit much better there. Galrauch seems more like legendary hero fodder anyways.
>>
>>563228331
It's kinda funny that Grimgor might just have the biggest ego in the entire Warhammer universe, even if he's just an orc
>>
>>563223004
Right after Melekh
>>
>>563228241
i love this guy
>>
File: IMG_7446.jpg (913.1 KB)
913.1 KB
913.1 KB JPG
Zhanmanjian Infantry
>>
File: file.png (295.8 KB)
295.8 KB
295.8 KB PNG
>>563200126
i completely ditched the sketching style i had befo, here's some dragon toads, later imma do tamurkhan on it :-D
>>
>>563235820
holy based
>>
>>563216363
It called the graceful beauty of the Asur retard.
>>
Camp Crushers
>>
>>563235820
>3. "I'm sure to win because i'm faster."
>>
>>563244061
kek
all of them are really cool but i gotta pick one....
>>
>>563203327
I want to start a new Tamrakhan Campaign so badly, but he's so easy :(
>>
playing as Franz is just fucking miserable. seriously need to play perfectly or you are just screwed
>>
>>563246342
Recommended Start btw
>>
>Page 10
This is how it happened, this is how the /twg/ died.
>>
>>563250061
No rats = no /twg/
>>
>>563246737
recommended start on the recommended (normal) difficulty
>>
>>563246342
Unironically the most fun campaign since all the action is at the start and you're on the back foot, but it isn't hard to start snowballing
>>563246737
Accurate and you need to pick a single front to focus on asap. Personally I go for Kemmler after taking Marienburg on the way (and gifting it back) since he will declare war on you at like turn 8-10 anyway and you want to free up Louen to fight off Be'lakor and keep Grom occupied. Doing this ensures you don't get ass fucked by orcs to the south and you can consider that front solidified. Then you have 2 options, either go north for orcs/festus/potentionally wulfric OR go take on Vlad which is more of a slog. In a few recent campaigns after dealing with Kemmler, Vlad is already on my doorstep and Toddy is long gone so I had to deal with both fronts, but I had enough gold in the bank to have 2-3 stacks by then
>>
>>563250061
Its over
>>
>>562910457
there is a separate modifier menu on the top left on campaign map, you can tweak to your taste
for me, I just choose no faction wide cap and 50%+ exp gain
>>
>>563251978
the mod was made with these tweaks in mind
when you start fucking with the balance, you start undermining the point of the mod imo
then what's the point of even playing if you can just "cheat" in buffs
>>
>>563253362
yeah because i very clearly said that this applies to everyone you stupid cunt
>>
>>562910457
>the outrider grenadiers elector unit from marienburg was changed to some shittier handgunners
yeah fuck this change. i dont care if its more lore accurate, those outriders were cool
>>
>>563246737
You forgot about Drycha
>>
>>563253485
fucking ESL, do you have 0 idea what your post even implies? Ok let uncle spoonfeed you
I replied to the other anon saying he is free to tweak according to what he defines is fun for him, you jump into the chain and "huh dur muh balance". So yes, it applies to "everyone" that is related to the discussion. stupid cunt
>>
>>562885606
It does a lot for factions that have been somewhat neglected by CA, like giving Bretonnia the ability to dismount their knights and more interesting campaign mechanics. Factions like Empire and WoC already have so much going for them in Vanilla and what small changes have been made feel like nerfs or minor tweaks.
>>
>>563254237
>use the qualifier "imo"
>"STOP TELLING EVERYONE HOW TO PLAY REEEEEEE"
>>
Mods that only modify stats are kinda gay
now mods that manipulate campaign mechanics on the other hand.....
>>
Cheats that modify the game are kinda gay
now cheats that aren't used at all on the other hand.....
>>
>take on 3 nurgle full stacks
>AR: close defeat
>lose 0 models and a bit of HP which I healed back
>all 3 retreat, pursue them
>AR: decisive victory
>sure, why not, it should be okay now
>1/4th of my army gets severely damaged
Fuck off
>>
>>563236367
>FrostyPersimmons
typical coomer tranny
>>
>>563265591
stop being mean
>>
>>563265591
you mock but this tranny person is easily making over 6 figs drawing coomer smut based on total war games
>>
File: WoodElf4.png (336.4 KB)
336.4 KB
336.4 KB PNG
>>563265591
You mean it was a troon that drew such kino as pic related? I refuse to believe it is so.
>>
>>563265807
don't chop off your peepee, you dumb cunt
>>
>>563265807
erm, based?
>>
IS it worth playing three kingdoms on records mode>
>>
>>563081128
giving AI to thirdies was a mistake
>>
Was end of time dlc canceled or something?
There no news about it on twitter
>>
>>563270175
records feels like an afterthought, I don't think it's worth it
>>
>>563266078
imagine being PRINCE and EMPEROR AND have a big tiddy elf gf
>>
>>563274519
5 finger death punch
>>
these archers have been ambushed by swordsmen!
>>
Is pharaoh worth buying?
I enjoyed 3k battles, despite total war fags hating it
>>
>>563276858
yah, dynasties mode is fun but higher iq than all other tw games so hopefully you don't mind thinking
>>
File: kings.png (560.6 KB)
560.6 KB
560.6 KB PNG
>>563276858
Dynasties is pretty great
>>
>>563276858
Yes, absolutely. I wasn't even big on Bronze Age history and it's getting me into it because of how damn good the game is.
>>
>>563276959
>>563276981
Nice, got it for $5
>>
>>563246737
How do you even get Grom to attack you as the Empire without him being killed by Bretonnian/Welves by turn 15 ?
>>
>>563273942
We unironically got no news about LotET since the early December big show.
We are now expecting a spring DLC before it (and Neferata, who was supposed to be the spring DLC was relegated to be the FLC coming along LotET).
>>
>>563178292
I don't even mean alliances, I just mean "does chaos and greenskins and vampires steamroll everybody around me" (yes I only play Franz)
>>
There's a newbie dom tournament today in about 3 hours if any of you guys want to try out mp but don't want to get matched vs 9000hours korean kids
>>
>>563280295
I mean, for Chaos and Greenskins that's kind of what is supposed to happen. But yeah, at least for Greenskins, Grimgor seems to come out on top very very often, he's almost always strength rank 1-3 in my games.
>>
>mp
>>
>>563284452
how many of the girls in this photograph have a penis
>>
>>563277916
I'm playing a Franz campaign right now on VH
I rushed Marienburg after secessionists and was fighting Kemmler at Gisoureux by turn ~5
Wiped him and returned Blackstone and Karak Z to the Dwarves since they payed the most for them and Artois/Bastonne to Lyonesse since he payed way more than Louen. I think this may have been a mistake though since they're minor factions and Grom absolutely fucking steamrolled through them in 2 turns and was knocking on my forts. Louen was afk in Grung Zint and the wood elves were just sitting in their gay forest seething about Paravon. I think Fey Enchantress has been too busy fighting skaven
>>
>>563285379
>giving land to dwarves
>the most treacherous race in history of warhammer
>>
>>563286151
oy vey
>>
>>563286151
you fucking need the gold so bad as franz idgaf
>>
rat wants to be frens with me
>>
>>563286508
well? like meets like
>>
>>563286434
Trade with skaven or greenskins, they don't backstab you in the game at least
>>
>>
OVER THE ISTHMUS PERHAPS
>>
NEWS!!!
https://youtu.be/LExqMSdX7iA
>>
>>563288435
Olds
>>
Dead general (fake ""news" won't change anything).
>>
vamp cost sucks ass
>>
>The better Kroxigors
>>
File: 92532.png (439.3 KB)
439.3 KB
439.3 KB PNG
Mod can you chill the fuck out
>>
>>563205560
i wish i could paint minis as good as this one, damn
even with the muh nuln oil meme and shading they feel so shallow and unshaded compared to this one
>>
Total War Tomboy will save us
>>
>>563301164
https://warhammerfantasy.fandom.com/wiki/N%27Kari
>N'Kari released his followers to rampage across the island, beginning what became known in later generations as the "Rape of Ulthuan."[2d]
>>
>>563305009
omg such a cute masculine egg
>>
>>563305009
her mom is better
>>
>>563305212
so true xister
>>
>>563305009
>Total War Tomboy will save us
Lady Zhurong didn't save Total War
Aranessa didn't save Total War
Penthesilea didn't save Total War

let's face it, it's too far gone not even the power of total tomboy love can save this dying franchise
>>
>>563305009
Misuzu is better
>>
>>563305595
>40kek doesn't have tomboys
yep yep its doa
>>
>>563305935
40k will have a whole faction of tomboys
>>
why cant CA make the AI less retarded for factions that have unique recruit mechanics?
>beastmen AI doesnt know how to spend dread or set up hordestones so theyre always just ungor crapstacks
>chorfs dont know how to use the armaments/forge, so all their armies are just hobgoblin bolt thrower spam
>nurgle's cyclic settlements are dumb combined with nurgle already being a pushover compared to the other 3 because you can almost always beat him in AR with a decisive victory. Only threatening ones are tamurkhan (who's basically a WoC LL) and Festus (WoC units)
>changeling literally just dies after you kill him. he doesnt ever get re-recruited because the AI doesnt know how to use the changeling cult mechanics at all
>>
>>563307323
Spaghetti code and boomer engine
>>
>>563305935
They have those not!Space Marines in golden armor
>>
>>563306207
doubt they'll make it into the game, the fact they could have copied any of the hundreds of imperial guard tomboys from warhammer lore and still chose to go with an ugly nigger tells you all you need to know about CA and how allergic they are to attractive women
>>
>>563307323
CA has a weird fixation on having AI factions play with the same mechanics as the player. For normal factions it works but oddballs like this CA should just have them build their armies based one what turn it is/what level their lord is/how many settlements they have, rather than their more complex recruitment. The whole point of AI factions is to be fun to fight and to pose a threat. The factions you listed accomplish neither.
>>
>>563307323
Warcore will fix it, just gotta wait for the remaster in 2040
>>
>>563307323
Basically to make the AI use a system you need to have AI developers build support for that system from the ground up.
Players can't see the AI use these systems so the only indication the AI is working or not is if it just kind of breaks like Changeling does.

This gives CA's terminally incompetent management an excuse to say "it doesn't matter" and lay off their AI developers, then turn around and claim a big fat bonus from all the money they saved the company by not having those expensive AI dudes on payroll. By the time anybody isolates the issue and figures out what's gone wrong, there have been too many layers of spaghetti code draped over that gaping hole in the AI's behaviour and it can't be filled in without breaking a half-dozen other things.
>>
What DLCs for WH3 do you recommend? I have the 3 base games, and my only completed campaign was one of the dwarf lords. Looking to pick up 4 or 5 of them
I liked dwarves, dark elves, and Kislev. Didn't like Cathay, Nurgle. Bretonnia, Greenskins, High Elves were okay
>>
>>563308734
I don't think it's a weird fixation, I think it's just general incompetence and laziness. Making a different version of the faction for the AI to use would take more effort than them using the unique mechanics very poorly.
>>
>>563312428
Chorfs are the only faction I ever play, they are a soul & flavor overload
>>
Chorfs are pricey, but a great race, definitely recommended.
Vamp Coast and Tomb Kings are both good, just get the Victory Condition overhaul mod.
Prophet & Warlock is highly recommended for Skaven.
Twisted and Twilight is definitely the way to go over the TWH1 WElves DLC, same with SIlence & Fury over vanilla Beastmen DLC.

These are the DLCs I'd consider essential. Beyond those, just go with whatever races you like playing.
>>
>>563312428
>Liked Dwarves, Dark Elves and Kislev
So either heavily armored ranged/artillery defenders or ranged heavy armies?
Chorfs have been recommended and so do I. They are like dwarves (highly armored frontline and great artillery), but both come online slower while being more powerful. Early on they rely on chaff slaves and sparse Chorfs/artillery/monstrous units doing the heavy lifting.

For more ranged-heavy armies, Wood Elves can be fun. Extremely good ranged but somewhat flimsy frontline (Eternal Guards are great for t1 but fall off eventually). Base WE Orion can get unlimited free armies by declaring enough wars, whereas Sisters of Twilight (DLC) can build flying ranged doomstacks
>>
Ok thanks all for the suggestions, going to grab chorfs for sure, as well as Twisted and Twilight since wood elves sound like fun
>>
long time no see teeweegee
i hope athena is doing well
>>
>>563316954
Me too. I'm grateful she purged the ratfag menace by out-autisming them
>>
>enemy will start the battle tired
>go in
>fresh
bullshit
>>
>Halberds are anti-large
>The form a defensive line
>Tamurkhan charges through them and takes off 60% of their hp within 5 seconds
Toadspew
>>
>>562823226
>have to do a bollywood dance to fire their howitzer
Why are indians like this
>>
>>563321010
But shitposter-kun, we had some rat posting earlier..
>>
>>563322546
It decays once the fight actually starts and they take actions that decrease vigor
>>
>CA WHERE ARE MY FUCKING NEEEEEEEEEEEEWS!!!!!!!!!!
>>
File: file.png (305.8 KB)
305.8 KB
305.8 KB PNG
>>563235820
would C be too ''not-canon''? kek
>>
Cool map CA, too busy fixing crucial game flaws I assume, it's okay, keep focusing on fixing siege battles!
>>
im a mentally retarded cripple and only a few steps away from being a vegetable. which ll can i play to still win
>>
File: file.png (880.2 KB)
880.2 KB
880.2 KB PNG
>Norscan raider
>his name is Carlos

???????????
>>
>>563330128
kek
>>
>>563329436
Tamurkhan
>>
>>563330128
HOLA SOUTHLANDER
>>
>>563326376
>Miao's view of Vilitch from behind the Bastion
>>
>>563330128
CHINGA TU MADRE, THROGG
>>
>>563330128
POR LOS DIOSES OSCUROS
>>
>>563330128
SANGRE POR SANGRE, PINCHES TROLLS
>>
Are you supposed to use slaanesh crossbow guys in melee?
>>
>>563329124
I thought that was an actual naval battle for a moment
>>
>>563312428
Maybe wait for May, we get Warhammer franchise sales usually in May.
>>
>>563327392
Merwyrm looking Toaddragon.
>>
>>563330128
Chaos champions heading north to prove themselves and becoming leaders isn't unheard of. Not every dude who leads a Chaos warband from the north started out there. Archaon the Neverchosen was a Sigmarite priest to start with until he hit his emo phase.
>>
I feel like I never have the economy to build up an army of higher tier units.
>>
>>563333516
Which faction are you playing?
>>
>>563334776
uhm, khorne.
>>
>>563334986
With factions like those, you have to make money raiding and sacking. Passive generation is only sustainable after owning a billion settlements.
>>
>>563334776
any of them, I always just end up with crapstacks of tier 1 and 2 units
>>
>>563336574
Build economic buildings
>>
>>563312428
all of them with cream api :^)
>>
>>563333516
Doesn't khorne get the WoC upgrade system?
>>
>recruit chariot unit
>"this time i'll micro it and get 200 kills a battle"
>send it in
>look at another part of the battlefield for 3 seconds
>"Your unit has been destroyed!"
>>
>>563339879
Skill issue
Youu haven't beaten the game until you're on the book of grudges for drunk driving over three entire holds on a lion chariot
>>
>>563339720
Nope, just Valkia
>>
have you ever caught yourself shouting DARK BLADE! without really wanting to?
>>
>>563347181
no, but I often find myself shouting BEARDS AND BELTS and the THRONG IS MUSTERED
>>
>>563347181
whenever somebody asks me something there is a 75% chance I just say Markus Wulfhart in response
>>
>>563348684
THE THRONG IS MUSTARD
>>
>>563340228
Bratty Handmaiden... needs dawi correction.
>>
A brave soul uploaded paid 40k animations to youtube and i have been watching it.

It was dogshit. 40k is just edge for the sake of being edgy. Nothing has soul, everything looks same. They way they talk is cringe as fuck. They even managed to make orcs sound lame as fuck. Why is this trash so popular?
>>
>>563356020
>Why is this trash so popular?
I think it's like Dark Souls. In the sense that it has mass appeal, but does barely enough to filter out certain people, which then allows fans of it to think it's "fringe" or "hardcore".
>>
>>563356020
>40k is just edge for the sake of being edgy
Warhammer fantasy and warhammer 40k are famously edgy, yes.
>Nothing has soul, everything looks same
I have no idea what you could even mean by this, the aesthetic of each faction is unique and distinct from one another.
>They way they talk is cringe as fuck
Incomprehensible complaint.
>They even managed to make orcs sound lame as fuck
They sound the same as in fantasy.
>>
>>563361376
hes just a 40 year old boomer
>>
nice dead general
>>
nice undead* general
>>
nice alive general
>>
nice unalive* general
>>
vampire coast tomboys
>>
elspeth feet
>>
rat feet
>>
rat meat
>>
>playing SFO Skrag the slaughterer
>so far so good
>quest battles boosts the enemies stats by 50% because fuck you
>>
Finally, a reason for beastmen to pillage bretonnian settlements and take what is rightfully theirs.
>>
>>563380578
Too bad they don't look this good in-game
>>
File: 15641651.png (138.6 KB)
138.6 KB
138.6 KB PNG
>>563380578
Holy goonmaxxing
>>
https://www.twitch.tv/clioaite
Legendary. Very Hard. Full AI stat buffs.
Simple as.
>>
>>563383779
>Troontubers
>>
>>563383659
pitiful
>>
>>563380578
>>563383659
Made for THAT mod
>>
>>562797218
feet
>>
>>563384289
RA ROO
>>
>>563384920
Great you've ruined the image for me
>>
File: 82324.jpg (1.2 MB)
1.2 MB
1.2 MB JPG
>>563384993
My work here is done.
>>
>>563383779
>troontubers
my fav is lumi. I love watching her play warhammer 3. First time she heard azazel's voice she got wet panties and giggled.
>>
>>563386114
am so glad I'll never be as terminally online as you
>>
>>563386114
I look like this except i'm lying and I have an axe wound.
>>
>>563386305
Respect me, chud.
>>
>>563386371
when did it go so wrong in your life your sole source of interactions are online insults
>>
>>563386114
>giving it (You)s
If it weren't for your consistent posting i'd say you're new for replying to the /vt/roon
>>
>>563386454
I'm not insulting anyone.
>>563386473
There was a time where I watched vtubers and eventually found lumi. She plays my fav strategy game and is cute so I watched her. Legend was always abysmal to watch.. he was just ranting about random nonsense, looking all grumpy and hissing at his chatroom. And the way he plays warhammer is really fucking annoying.. how he always runs cheap stacks and manuals every single battle fucking sucks.
>>
reminder the less passing a troon is, the harder it pretends to be a small frail girl
>>
>>563386632
you thrive off being insulted
>>
>>563386795
nonsense
>>
dumbest looking spell in the game
>>
>>563388925
thats because its suppose to be a single target nuke
>>
>>563389269
i meant visually
>>
>>563389345
yeah, its suppose to be two dogs mauling one guy
>>
>>563389397
I meant dogually
>>
>>563389269
>>563389397
It's supposed to be what is in the video game, tableslop filth
>>
the elites don't want you to know this but you can station your pikemen behind barricades and they can attack enemies that are beyond them
>>
>We'll never get this in the game
>>
>>563392453
good because that's fucking stupid
>>
>>563392453
And that's good thing, age of redditmar can stay in tableslop
>>
>>563392453
good, because we should get these instead, hell, people should get pocket towers
>>
>>563352003
You wish.
>>
Wait, having lots of slaves as Dark Elves in the reworked system has no advantages, only the downside of public order penalty? I am at a point where I am popping the public order dictat in every province every 5 turns, but I'm still generating more slaves than I'm losing because of all the bonuses to capturing them after battle. So I'm just doomed to have that -5 PO penalty for the rest of the game?
>>
>>563393648
You can build all the buildings that eat slaves, theres like 3 of them per region
>>
>>563393648
You need a positive number of Slaves to activate the secondary bonus on some buildings.
+ rush construction time.
>>
>>563393848
I have most of them, but I'm still positive in slave generation due to all the ports, assassins and Black Arks, and even if I was slowly losing slaves per turn, I would be still gaining them far more due to getting 300+ slaves per battle and having multiple battles per turn. And I wasn't so much looking for advice as just wondering if I missed something or if the mechanic is really poorly conceived as per usual. The old slave system wasn't great because you just funneled all the slaves to a single province to generate you money passively, but at least it didn't penalize you for winning.
>>563394121
>rush construction time.
Oh yeah, I guess there is that. Well, I guess every new territory will have every building instantly completed instead of just walls.
>>
>>563305776
FLAT BITCH
>>
>>563388925
if you can make a spell out of metal why would you make it look like a hyena
>>
>Black Ark general dies in battle, the only casualty of the battle
>The entire stack of 20 black guard + darkshards just disappears like a fart in the wind
Quality CA design strikes once again.
>>
>>563389269
i don't know why metal couldn't have two direct damage spells when death has spirit leech and fate of bjuna
>>
>>563397774
Spirit leech and bjurna have very diferent uses tho
>>
>>563397969
thats the point, final transmutation is aoe direct damage like bjuna, and golden hounds is suppose to be spirit leech
>>
>>563396140
the ship simply sunk when the captain dies bro, don't you get it
>>
>>563397969
so does final transmutation and gehenna's golden hounds
>>
>>563399154
It was a settlement battle, the Black Ark was defending the settlement. I guess afterwards they all got on the Ark to give the captain a viking funeral and immolated themselves with him.
>>
>>563399415
Assur would never.
>>
Well?
>>
I think I have a bad habit of trying to extend too far Is that a real thing
>>
File: CATHAYAN.png (188.8 KB)
188.8 KB
188.8 KB PNG
ho-ly...
>>
>>563396140
They disagree about the next captain and killed each other to the last ones.
>>563400296
Pretty sure it works the same for Dragon Ships
>>
>>563402198
Including the hydra?
>>
>>563401468
This happened during the most cataclysmic event in the world's history. Where armies of daemons the scale of which would never be seen again were freely marauding across the planet and most of the land was covered in warpstone ash that also clouded the air, titanic warbands of beastmen large enough to besiege karaz a karak were still encountered roving for hundreds years after the great vortex was created.
It wasn't a conscious decision, contact was cut off by the apparent end of the world. The greater dwarf empire and even the ancestor gods couldn't have sent relief to some isolated and relatively small hold on the other side of the darklands even if they thought it was a strategically sound move, the ancestor gods weren't even around anymore by the time the dwarfs had recovered enough to make counterattacks against the wandering chaos hordes.
>>
>>563403514
well, after the beastmaster died it sorta just started eating and it was a whole adventure just for the spears and darkshards to bring it down
which you think that would score them some brownie points but nope, they just died extra tired
>>
>>563401468
they were warned not to go there, they got greedy, now they blame everyone else for the consequences of their own greed because of disasters outside of anybody's control
>>
>Play TWWH1/2
>Sieges are ok, not great but fun and playable
>Siege defense can be an interesting way to defeat a superior army
>Play TWWH3
>Sieges are absolute trash, played maybe 5 in a thousand hours, autoresolved the rest
>If I get a defensive siege that I lose in autoresolve, I usually ragequit
>>
(You)
Yes (You)

Download this siege rework mod, play a custom battle and tell me what you think!

https://steamcommunity.com/sharedfiles/filedetails/?id=3704159593&searchtext=

>But mods are chea-
I have your waifu hostage. Do as I say or I will force her to play initial versions of rome 2. Don't fucking test me
>>
>>563401468
Those retards sold their soul to a lesser cha*s shitter but End Times proved that they were right.
>>
>>563404214
>>Play TWWH1/2
>>Sieges are ok, not great but fun and playable
Yeah, no
>>
Ok so we all know from the war of the beard that dwarfs would come out on top of the high elves and dwarfs ever fought,
BUT what about chaos dwarfs vs dark elves? Who would win a EVIL war of the beard?
>>
>>563405192
Dork elves because they are far more numerous.
Chorfs in the grand scheme of things are pretty irrelevant.
Chaos would be fucked without their weapons though
>>
>>563404967
Offensive sieges are ok in 3. Defensive sieges are absolute cancer.
1/2 offensive sieges were cheese, btu defensive sieges were actual fun.
>>
>>563405192
>war of the beard t
That was when the dwarfs were at the height of their power though. They're extremely diminuished now. The high elves less so.
>>
>>563405192
>war of the beard
It was all dwarfs of old world vs single HE colony
Right after that dwarf civilization fell to ruins, because they are even more chaotic than greenskins, while HE mostly remained untouched
>>
>>563405716
I'm pretty sure the high elves (i.e. ulthuan) threw it all in as well.
>>
>>563405192
Dwarfs barely managed to win against Ulthuan while HEs were still recovering from sundering.

As for DEs vs Chorfs, chorfs would get curb stomped both in lore and in gameplay.
>>
>>562797218
I'm doing the ovn Albion Mhorrenion campaign, and dear God I wish my economy was stronger. Or at least I wish the dark elves didn't hate me. I'm like 45 turns in an I can't support two decent armies.
>>
>>563405192
To be fair the elves still had some steam left in the tank after the death of Caledor, they were forced to give up the war because of a massive druchii invasion in ulthuan (which they were still strong enough to repel)
>>
>>563405478
>The high elves less so.
High elves are also extremely diminished, what are you talking about? They are literally confined to a single island. High elves are far more of a "dying race" than dwarfs are.
>>
>>563405716
The high elf empire sent their main force along with the phoenix king. The dwarfs were fighting the high elves when dwarfs(maybe) didn't even have gunpowder yet, it wasn't in common use within the military at least, and dragon princes still rode on actual dragons.
The dwarfs drove them off the continent, killed the phoenix king and destroyed their greatest strongholds in the old world. The high elf armies were described as "depleted".
>>
>>563406927
>dwarfs
>inventing anything after fall of their civilization
Lmao, opinion discarded
>>
>>563326376
30th of April for a stream where they'll announce Bahshiva and End Times being delayed without showing anything.
>>
>>563407352
The dwarfs went from dozens of holds to a handful. The high elves lost their old world colonies, but still have all of ulthuan.
>>
>>563406927
Dwarfs got it as bad as the HElves.
According to Gotrek the "greatest warriors of three generations fell in that war", leaving the Dwarfs unable to deal with the influx of goblins and skaven into their realm after the great quake fucked up their tunnels.
>>
>>563405716
>It was all dwarfs of old world vs single HE colony
No

It was the all of the manlets vs 3/4 of Ulthuan + all of their Old World colonies (Avelorn, Saphery, Niggarythe and Lothern refused to fight). Niggarythe saw through the deception but Caledor II brushed them aside, High Kang Gotrek also did not believe the emissary and banished him along with all of the elgi ambassadors; Avelorn and the autismos in Saphery did not want to let Chaos win by killing a fellow Ordertide member and Lothern did not go to war because they want to continue doing business with the manlets (the guild families in manlet holds also refused to fight for the same reason and instead gave gold instead to fund the war effort).

Gotrek's kid was an equal retard like Caledor II and fired the first shots and sacked Athel Maraya against his father's wishes. He met his grisly end when Caledor II toyed with him and mangled his body, by killing Gotrek's retard kid Snorri there was no off-ramp to peace. Gotrek's nephew Morgrim personally slew Caledor II's brother who was the main dragon riding commander of the High Elves and instead of mangling his elgi body he let his battered dragon take his body back to Ulthuan.

The elgi also couldn't do shit against full gromril armed and armoured manlets, their arrowspam were just nuisances and its dragons and magic that did the most damage to manlet armies. Standard cavalry were also useless since their spears would just break and couldn't penetrate gromril armour.

There are conflicting accounts on how manlets finally breached Tor Alessi (L'Anguille) but they tried 12 times and lost bigly but in the 13th attempt they broke through or were let through with Caledor II challenging Gotrek Starbreaker and he lost bigly. Both accounts had him begging for mercy before getting hammered and the Phoenix Crown taken.
>>
>>563408363
>Niggar
haha
>>
A War of the Beard campaign would be fun, but how exactly would you balance it?

Seems like Dwarfs would be losing a lot of their good stuff (gyros, blackpowder9, while Helves would only get stronger while only losing Swordmasters.
>>
>>563408363
HE still had massive colonies at the time of recall order, like the ones that settled in empire and bretonnia forests, despite them being in the middle of invading dwarf routes, so clearly they didn't fought too
>>
>>563408974
The dwarfs had giant rune powered battle automata at the time.
>>
>>563409565
Sounds gay af.
Source?
>>
https://youtu.be/X2S03-HODpE?t=1709
>>
>War of the Beard
Helves had proper, professional armies instead of just militia
They're also veterans of the Sundering
No Swordmasters and Loremasters yet since the tower won't be built until thousands of years later; though sword autists were already present in large numbers during this period but were seen as hobos and low class by the greater Helf society
Nagarythe opted out and so did Avelorn, Helves already missed out on their top ranged units
Lothern were kikes and seafarers and did not contribute
Helves had real dragons, tons of them

Dwarfs did not have gunpowder tech, but they had blimps that were sabotaged by Tzeentch agents who posed as High Elves
Dwarfs had rune goylems, all of their ancient master runes from the Great Catastrophe
Dwarfs were fully decked out in gromril armor and weaponry, das rite even the standard warrior had gromril armor and gromril axes/hammers
Dwarfs also refused to surrender and even the standard manlet grunt would go in a berserk rage than yield

Dwarfs were able to neuter dragon spam by spamming ballistas and imbuing master runes to bolts, however Runesmiths were culled by Helf sorcerers and for every dead runesmith they carried with them the lost art of making said master runes since they kept it to themselves and their apprentices were kept in the dark
Dwarfs would attack en masse in a sea of gromril armor and shields, deflecting puny elf arrows
Helfs would cause mass casualties via dragons and using a ton of AoE magic, a single Star dragon could instantly wipe out entire dwarf formations before getting peppered with large bolts
The only arrow shaft that can penetrate gromril is starmetal which was extremely precious and was only used by nobles and commanders
>>
>>563408974
It would be balanced by the Britelfs being a continent away from the Ameridwarfs, so supply complexities would limit how much the elves can field
>>
>>563409701
Rune golems are mentioned in the war of vengeance novels. Their inferior mechanical copies, rune guardians, created as it became increasingly hard to animate the rune golems(the rune golems being created by an ancestor god in the first place), are introduced in old warhammer fantasy roleplay books.
>>
>>563405309
How come this is the only post that answers the question the rest is just Asurcuckery and GROOODGIN
>>
>>563410338
Noone cares about edgelord factions.
>I'm EVIL because I have the psychology of a school shooter
Boring. Fundamentally good helves and dwarves going at it because of stupidity is much more entertaining.
>>
>>563410231
>novels and outdated RPG material
Eh, I'll choose to ignore them then.
>>
>>563404307
>Staggered wave based defender reinforcements
>>
>>563405192
>>
>>563411112
>>
File: file.png (1.4 MB)
1.4 MB
1.4 MB PNG
>>563405478
>>563405716
>>563408974
>>563409939
>War of the Beard
War of Vengeance
>>
>>563287002
>>
>>563405192
The Dwarfs got bullied by a very small portion of Malekith's fleet, Chaos Dwarfs (who are weaker than normal Dwarfs) would be completely annihilated.
>>
>>563411419
5 Black Arks isn't a very small portion. Black Arks are relatively few. Remember that each Ark used to be a citadel in Nagarythe, and several Arks that have been sunk over the millennia. TTW gives a misleading image on how commonplace they are.
>>
>>563411173
>Finubar is a fag
Yes he is and a cuck.
But you are still SHORT!
>>
Looks like there's been a shameful lack of Bretonniaposting these past few days...
>>
>>563411996
I see Finubar as one of those classy 18th century British faggots who keeps it under wraps and seems to just have a lot of "Young Gentlemn Friends"
>>
File: AOgaI25.png (128.1 KB)
128.1 KB
128.1 KB PNG
>>
>Finubar is a cu-
Alarielle is just a whore who Finubar never gave a single shit about.
>>
File: Aislinn.jpg (93 KB)
93 KB
93 KB JPG
>>563412579
That's what Aislinn should have been
Look at this anglomaxxed face
>>
>>563412579
Dude has a bunch of grown kid and his one year marriage to Alarielle would have taken place 100 years before Tyrion and Alarielle even met.

Matt Ward just wanted the cuck angle to add "gravitas" to his End Time slob and incels latched on to it, since it's their favourite word.
>>
>>563412838
Both can be true.
>>
new thread?
>>
>>563415847
No, let's it end.
>>
>>563416239
>>563416239
>>563416239
>>
real thread when
>>
>>563416384
Now >>563416469
>>563416469
>>563416469
>>
>>563416258
Bro wtf is that?
>>
two botched threads, this place is done for
>>
>whining about a meaningless op
male pattern autism
>>
The absolute state of /twg/...
>>
>dead general
>op wars
>>
>undead* general
>op wars
>>
real real thread when
>>
>>563414272
>his one year marriage to Alarielle would have taken place 100 years before Tyrion and Alarielle even met.
Nuh uh, Alarielle was not Everqueen until shortly before the 2300's Delves invasion (after her mother was poisoned)

Reply to Thread #562797218


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)