Thread #563711206
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>What is Morimens?
A Slay the Spire inspired card gacha featuring elements from the Cthulhu Mythos
>Official Links
https://store.steampowered.com/app/3052450/Morimens/
https://x.com/morimensofcl
>Arc 2 Chapter 5 PV
https://youtu.be/NLLf3DhYbws
>Current Events (V2.4.3.5)
[Rerun Awakenings: Wanda/Salvador/Kathigu-Ra] 2026/3/23 - 2026/4/20
[Rerun Awakenings: Tulu/Sorel/Doll:Inferno] 2026/4/6 - 2026/5/4
[Rerun Event: The Sovereign's Return] 2026/4/6 - 2026/4/20
[Wanda Free Skin Event: With Spikenard And Myrrh] 2026/4/6 - 2026/4/19
>Upcoming Events (V2.4.3 & beyond)
[COLLAB: Saya No Uta]: TBA
V2.5: 2026/4/20
V2.6: 2026/6/29
V2.7: 2026/11/16
>Guides & Wikis
https://morimens.huijiwiki.com/
https://docs.google.com/spreadsheets/d/1TCU7LJRzqKeuvLe97y_TfGZ-j6jq5b ZX6hskAAJ2mFQ/edit?gid=167686509#gi d=167686509
>Forgotten Eve
>>563242139
488 RepliesView Thread
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>>563713875
Whatta scoop! I'll be waiting patiently outside your house in case you're lying!
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you can see arachne's sprite
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>>563715184
Thanks, anon. They also posted a version of that theatre seating image with the awakener chibis instead of manikins.Looks like Arachne won't have a spider ass like I was hoping she would...
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>>563716256
>>563716426
Man, I still can't decide if I buy the pre-order bundle. I have 3 days to decide and I still can't figure out.
Do we know anything about her realm or kit?
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>>563717030
she's ultra, that's all we know for now
and you can buy the preorder later if you don't care about the avatar, the rest of it won't go away
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nice thread, moribabs
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>>563717587
e1 WHOREla is great.
>>563718948
Nice
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>>563716256
>>563716426
>Tulu... the false Aeon.
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>>563719814baggot actually
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>>563719894
Sensei who let you out of the rape jar? You don't have rights here either.
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Patch preview
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>Beaten to the punch by another anon
>Mine was Chinese for some reason
Ignore the deleted post
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>>563727407
>RM-scaling pursuit shielder
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>>563727407
nya! this lyooks gyood!
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>>563727641
Vortice would've won if she were blue instead of Ultra.
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>>563728315
Guess we'll have to wait for some clarification from the devs. Special pulls that are meant only for the ongoing limited banner and expire after it would my guess
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>>563727898
does anyone besides vortice have the pursuit mechanic?
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>>563728983
Are you trying to imply that /ourguy/ Flares123 might be wrong in his evaluation? I have you know that he is a man of character and faith. He is very smart and his reasoning is sound for whatever stance he might take in regards to any subject that crosses his and our lives.
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Y'GOLONAC
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>>563730679
Her WoD mostly supports poison or counter teams. LizXu was in need of an ultra warden to be real so its where my mind immediately goes (Liz is in the chapter btw).
She could also be a weird GHelot teammate filling a similar role to Horla but thats surely not her intended purpose.
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cutemona!
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>>563732559
theyre extra fertile today
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>>563734324
>my most recent period was last week
How did you know?
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>>563726219
>>563725917
I'm miffed running a low-level team, because adding Vortice or GMurphy makes my tentacle damage go from 120 to 80 at the start, because my HP is lower than whatever derivative the baseline Aequor tentacles use for damage calculations.
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>>563736432
Fertile woman detected!
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>>563741373
f-fwaggot!
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>no real life morifriends
>no one to discuss the new patch and character with
>no one to play traphase against
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>>563730679
>>563732679
The other alternative is that she supports Counter. And Wanda specifically who does counter that would be scaled by temp damage amp. Wanda's run was supposed to overlap with Arachne banner but the delay made it so Wanda's ends when Arachne starts. This seems fairly unlikely but its possible!
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Thanks for the questions! Let me address them:
On Ethereal Cores replacing Luminous Cores: Yes, that’s the current plan — starting with the Arachne event, Ethereal Cores will generally replace Luminous Cores in event shops/exchanges. However, some special events will still use Luminous Cores, such as the upcoming School Active event.
As for the Ethereal Cores themselves: they won’t disappear, but they will transform after the version ends. During the version, you can use them as Luminous Cores; any that remain when the version ends will automatically convert into Pure Cores and stay in your inventory. More details are in our follow-up announcement.
On 1 skins and the free period: You’re right that most 1 skins have been given out through events first, and that’s been our general approach. To be transparent: nearly all 1 skins are variant illustrations or minor variations of previously released art — that’s been our expectation for 1 skins from the start.
That said, this won’t necessarily apply to every skin going forward, and there may be special arrangements in certain cases. For Helot and Nautila specifically, the skins are still event rewards — you don’t need to spend any Silver Prime you already have. Earning Silver Prime through the event is simply part of the process.
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>>563757151
Why didn't you post the whole thing where it says that alongside the change to ethereals, we'll be getting more silver from events to balance things out? So people who roll often will have more rolls than before.
> The new prop Ethereal Core (空幻之芯) works as follows: during the version period, it can be used as a Luminous Core (流明之芯), and after the version ends, it will transform into a Pure Core (无垢之芯). All corresponding rewards that have been changed now provide increased Silver (银芯) rewards compared to before. If you use them up during the version, the total rewards will be higher than before.
>This version brings quite a few changes to the game’s system mechanics and interface layout, and it may take some time to get used to — this is just one of those changes. Combined with the delay caused by insufficient production capacity, all of this has caused inconvenience, and we sincerely apologize.
>To compensate everyone and to express our gratitude for your patient wait, we will be sending 1,000 Silver per day for 10 days after the version launches! We hope everyone continues to enjoy Morimens as always, and we at the B.I.A.V. Studio will keep listening and continue improving the game for you!
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>>563760272
well, this sounds much better. my first thought was immediatly "oh, did the publisher force them to do this?" and it cannot be helped to enter a negative thought spiral. i deleted my previous post. thank you for posting the whole thing and fuck this >>563757151 nigger.
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>>563760842
Those who don't will have a couple of months to pick a limited banner and spend their 20 something ethereals we'll be getting per version or those rolls will turn into pure cores. You will still be able to hoard your luminous cores and silver, which we will be getting more of than before.
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>people in the discord are complaining about the play 50 cards daily
It's like the fastest gacha daily task I've ever seen in any gacha ever, wtf?
Also it's pretty based having a dev actively chatting and answering questions.
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>>563762237
i mean that part is pretty simple, they want people to use their pulls instead of HODLing for indefinite time and eventually quitting cause they're not getting gacha dopamine hits
also arguably allows them to give out more event pulls without bricking the overall "economy" but that one can go either way
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>auto battle is staying, but they only want to let it handle the boring parts of the game that don't test the player
>dupe reliance and especially OE/AA is a problem they can't easily undo, but are looking at ways of making it less of a burden and "watching carefully"
>major story writer from 1.0 era is rejoining the team
>new version will have "quite a few" changes to system mechanics and interface layout that may take some getting used to. some of the adjustments "are going to feel like invasive surgery" and they believe they are necessary.
random Light tidbits from dickord
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>>563762237
>On the new reward policy: The goal of this change is to make in-game resource circulation more dynamic, while raising the overall reward level for any given version. After careful evaluation, we found this new approach delivers a better experience in terms of fun and timely feedback. We fully understand that this does shift habits for players who prefer to stockpile resources long-term, and we don’t take that lightly.
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>>563761763
>>563762584
its also comp dependent, with some of my comps i can complete it easily but others play very few but strong cards so you're less incentivized to play them
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>>563762750
i hope they will rerun more banners then. if hoarders get kind of screwed then at least make them, and newfags like me, give more chances to dupe the good limiteds. but thats just my opinion. more reruns or just brushing off the hoarders might have other negative results.
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>>563763284
Fortunately they seem to have a habit of doing that with selected banners. Still old units are weaker so they can't go stupid with powercreep or reruns will be pointless. Or buff them. Justice forWanda
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>>563763906
What is my stance on Light promoting gambling and in general playing gacha if i called the 24 skin banner predatory and pointed out to people that they would never boycott the game over predatorinistic, yeah i said it, mechanics?
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>>563763690
If the problem is that people aren't engaging with limited banners enough this is probably the crux of the issue. People don't want to spend pulls to chase a character if they go on reddit and read that a character needs E3 or god forbid OE. Increasing silver rewards and making pulls time limited feels like a bandaid that doesn't really address the issue.
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>>563764909
Yes, these changes are objectively good for everyone. The giga hoarders some people are trying to pretend exist, don't really exist because other mechanics are already punishing them even more harshly than the ethereal change.
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>>563764807
>been here since 2006
h-hehe..
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>>563764909
Changing to a time-limited pull system is predatory no matter how you look at it, but increasing pull currency is a good thing for players, so whether it's a good or bad change overall depends on by how much they're actually increasing rewards to make up for the timing restrictions. If it were any other gacha I'd be extremely cynical about it but I am willing to give mori a chance. The other changes in the update look good though.
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>>563762575
>>new version will have "quite a few" changes to system mechanics and interface layout
>interface
hmm, are they improving the homescreen UI? because i was a bit confused when starting out where everything was. forget the small icons on the left, i remember searching like over five minutes where the resource stages were lol
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predators tongue my anus
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>>563766985
believe it or not, a bit component to me playing a gacha is the rolling and gambling. i like it. i like the rush. i like the highs and i accept the lows. if they say rolling will be better overall, then i hope its true.
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>>563761763
>It's like the fastest gacha daily task I've ever seen in any gacha ever, wtf?
In Limbus your dailies take roughly 11 seconds to do for speedrunners, it involves clicking 7 buttons and doing 5 screen transitions without loading screens.
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>>563761763
yeah I love doing dailies here, it's definitely the fastes-
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>>563766160
Because luminous is hoardable and ethereal isn't. So having more luminous is better for hoarding. Each luminous is 200 silver. An ethereal core is only that much within the usable window. Therefore having 100 silver and 1 luminous (=300 silver) is still more permanent resource than 200 silver and 1 ethereal (200 silver and a temp pull), even though the latter gives more pulls in the patch window. The change implies more pulls, but in a non-permanent window. So if you pull each patch it seems like you benefit, but if you don't then those ethereal cores turn into pureslop.
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>>563768445
I'm not freaking out since I look at my silver/luminous and it's not a schizo amount so I clearly pull regularly, and more regular pulls is good for me. I don't play Endfield so idk how much this shit really matters, it seems pretty minimal as you said regarding silver income.
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I'm pretty much in wait-and-see mode right now. If the increased amount of silver we get from events and shit is good enough, then the whole thing's a nothingburger. It would just mean I'd have to save silver instead of luminous cores between banners and be more careful about how much silver I spend. Still, this whole thing feels like a change meant to appease investors who don't play the game. It feels unnecessary.
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>>563771741
>It feels unnecessary.
In a recent Q&A devs said they were looking to increase pull income because they're not quite happy with how dupe heavy the game is. Presumably because it might scare new players from trying the game out but this is speculation on my part.
In theory the changes seem good. We'll see how they turn out in practice.
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Reduced pull currency, or a sharp decrease in free-to-play (F2P) income, is a common indicator that a gacha game is approaching its End of Service (EoS). When a game enters this "maintenance mode," it often signals that the developers are looking to cut costs, stop creating new content, and maximize revenue from remaining players before shutting down.
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>>563730679
Going on a team with Clem to serve my buglust.
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>>563762575
>dupe reliance and especially OE/AA is a problem they can't easily undo, but are looking at ways of making it less of a burden and "watching carefully"
tbf Xu and Bortice are very functional at E0, if they keep designing like this going forward seems good
>system mechanics changes
I am praying theyre not making d-jewels harder to get
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>>563717693
>>563717818
>>563719214
Horla it is. I thought about getting Daffo because I will be closer to her OE. What about the WoD? Just get Horla's again?
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>>563772553
sounds good. hope to see arachnes kit when i wake up tomorrow. oyasu/mori/~
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>>563780905
It's not enough after how slow the general has been the past two days.
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Anyone of you have any knowledge of the usual banner re-run rotations?
I am saddened that I missed Vortice as a new player and wonder when Vortice and GMurphy will be making their rounds again.
Any rough estimation will do.
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Incredible
Hope the past payments I did are included to get the skin
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>>563793627
That's not even remotely true. Amp is only less good for heavy flat boost stacking teams specifically(vortice, tawil, lemurian, mouchette as examples). Any team that has a heavy base damage component loves amp(ghelot, castor/pollux, poison, kath stall). And even in the teams with flat scaling it's still free damage, you can look at any whaled out d-tide team regardless of archetype and you'll see amp in their team attributes. The meme that amp is bad needs to die.
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>>563791349
Let's look at the life drain sets of the current top 10 players in d-tide.
Keyflare: 14.16 maxed substats average
Realm Mastery: 6.78 maxed substats avg
Dmg Amplification: 4.65 max substats avg
Sigil Yield: 0.39 max substats avg
Death Resistance: 2.69 max substats avg
Keyflare > Realm Mastery > Dmg Amp > Dth Resist > Sigil
The best stat is Keyflare followed by Realm Mastery.
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>>563792049
Yes.
a.) You can convert remembrance pens to 20 seals. Do the transcribe when you're out of seals and you'll be prompted to do the conversion. You can also do a bulk conversion by converting pens into papers of any set then convert the papers into TFS. Both options are annoying. Pens are the real payoff for the BP you get so many and they are hard to come by otherwise, but even free BP tier gives you 2000 TFS worth of pens every period.
2.) You can farm convenants and just break them down into papers. I feel like this is sometbing you're actually supposed to do as a player but the maximum storage space for covenants is so small that it's annoying.
The game doesnt communicate this at all btw, I thought I had no way to level covs without waiting for TFS.
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>>563801794
It doesnt scale damage increases like Atonement By Pain or Mouchette's exalt either. So looking at some of the meta teams:
Vortice - Damage amp only scales starting tentacle damage and the team gets 50 to 100 for free to start with
GMurphy - Same as above, it also scales GMurphy's base damage which is not very high, while getting crit on cov subs will scale tentacle crit rate/crit dmg which is extremely powerful for the team
Mouchette - Scales mouchette's exalt initial hit and not much else
ThaisPickman - Doesnt scale Pickman's massive temp str
XuPoison - Scales poison application, damage amp is THE stat here
Discard - Only scales piddly initial tentacle damage, aurita's tiny base dmg, corposant's base dmg
GHelot - Wont scale any str GHelot gets (but her base dmg values are high so dmg amp isnt bad here)
Kath - Scales her base dmg only but her base values increase as the fight goes on so the value of dmg amp here depends on how you play the tram
CastorPollux - Has unique important effects on Castor's corrosion when on his own covenants, does not scale Pollux's Atonement by pain which is the majority of his damage
Tawil - Tawil stacks str to deal damage has very low base numbers and china plays him in mono chaos which they love realm mastery in
So its value really depends on the team but it's most turbo valuable as a stat in poison, teams like Kath/GHelot can benefit from it if you get it on supports but crit is way better when you can get it.
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>>563802321
Like how Dmg amp is only good for certain dps (mainly ghelot/poison), realm mastery is only good for pure realm teams.
You just have to choose sometimes.
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>>563804704
I took a look and the big dtide accounts seem to love RM on monochaos especially Tawil (due to posse spamming and 15 aliemus on posse), they like it on divine blue, like it in Caro but they cant always fit it, dont like it on Ultra in general. Which makes Arachne's RM scaling a little interesting.
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>>563804164
>Layer Y (STR and other flat buffs) makes up the majority of damage sources for most dps.
That's not even true. At this point most of our better DPS are first layer scalers. It's mostly dated shit like Tawil or shit units like Doresain and discardmemes that are majorly STR based. We only have like two actual X layer DPS in gMurphy and Mouchette(purposely excluding Vortice because like 70% of her kit doesn't scale at all) and then maybe ghelot or kath who can go either way.
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>follow moriartist
>starts posting about the new currency change and how it makes him want to leave the community and drop the game
why the fuck are artists so mentally ill?
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>>563805149
RM ranking by me
Chaos >>>>> Caro >>> Aequor >> Ultra > All mixed realms
>>563805295
Gmurphy/Vortice tentacle scaling and Mouchette strike buffs are all Y layer since it's a flat buff. So are pollux's atonement. See >>563804596
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>>563805875
Read my post again anon, I mentioned mouchette and gmurphy. Most of Vortice's damage is from her triggers which don't scale off anything(to any real degree at least) so I'd put her in her own unique agnostic category where she really doesn't give a fuck about layers. And most of Pollux's damage comes from his base damage buffs. He is absolutely a first layer scaler.
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>>563806426
oh, its the czn retard. here
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>>563805593
Because art is for the mentally ill.
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>>563806482
Anon you can go in game and test yourself. I did it when Pollux was released.
Dmg amp stats and base damage wheels barely do anything for Pollux because Atonement by pain damage is flat (Layer Y) and most of Pollux damage are from that.
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>>563806858
>>563806762
Yeah, no. I'm gonna take the whale team examples over random anons. You are gonna be hard pressed to find a castorpollux team that isn't going amp.
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>>563807375
Don't need to. Leaderboards exist. Basically every castorpollux team has significant amp. There are a few people using them separately and in that case you might have an argument, but let's be real. Separating the two isn't the norm.
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>>563807245
>>563807979
Here is my whale dtide team that didn't even get used this dtide because we can skipped most fights.
Dmg amp is useless on Pollux, it's for Castor.
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>>563807993
Irrelevant. Most pollux users will always put him with castor. It's an amp scaling team. You aren't stacking RM or DR or sigil. Be real.
>>563808312
>Dmg amp is useless on Pollux
Retard.
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>>563808919
>hoard on multiple accounts
People don't seriously do this, right?
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>>563808919
Basically it works like this.
>if you spend literally zero pulls you end up with about 10 less limited pulls a month
>if you do at least couple 5 pulls you end up with very slightly more
Either way you also get bit more standard pulls. Not really a good change but I don't think it's really impactful unless you are super hoarding to the point of never touching rolls(which begs the question why even bother implementing it, unless it's specifically targeted at account resellers).
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Was pulling for Horla on the Realms Research banner and pulled her instead (after two Jenkins and a Winkle)
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>>563810218
>>563810342
I actually bought one of those accounts for this game when I started, but I don't think those accounts get any event rewards since they tend to be fresh accounts with only daily rewards.
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>The Ethereal Core is a new reward item introduced in V2.5.0. It was designed to function as a Luminous Core throughout the entire V2.5.X cycle, and then convert into a Pure Core after V2.5.X ends.
>The primary reason behind this design was to prevent grey-market studios from exploiting in-game rewards through long-term accumulation, which would ultimately foster unsafe and illegitimate account trading — something that threatens everyone's account security and fairness, and is harmful to the game's long-term health. The secondary reason was that we also wanted to increase in-game rewards to further ease the pull burden for Keepers during normal gameplay — and Ethereal Cores would have allowed us to introduce more rewards into the game. Both of these considerations are sensitive in nature, so please forgive me for not stating them upfront initially.
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>>563811919
>However, this adjustment was genuinely flawed. Changing the existing reward structure ended up hurting some Keepers' normal play habits, forcing a reduction in freely disposable resources. Even after my explanations across various communities yesterday, many concerns and discussions continued — and we heard every one of them. As the producer, I feel deep personal responsibility for failing to communicate this change adequately and for the immaturity in its design that negatively affected everyone's experience. I sincerely apologize.
After careful review and discussion, we have decided to correct this mistake and will immediately adjust the current Ethereal Core reward design:
>Ethereal Cores will only be used for newly added rewards, new purchasable content, or special occasions such as commemorative events and special gameplay activities where they may be distributed in large quantities.
All Ethereal Cores in existing in-game rewards and in the regular event rewards shown in the version preview will be reverted back to Luminous Cores, ensuring that Keepers will not lose any freedom over the rewards they were originally entitled to from regular events.
>Thank you all for your specific feedback, suggestions, and detailed analysis — your input helped us commit to making this adjustment. We hope everyone will continue to support B.I.A.V. Studio and Morimens! We will keep listening!
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>>563811919
>>563812017
>>Ethereal Cores will only be used for newly added rewards, new purchasable content, or special occasions
so, we do get the ethereal cores, but they will only be able to buy special stuff the other cores cannot buy? luminous ones stay the way they have been and hoarders are happy? so no silver increases, no 10k silver either?
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>>563812791
we're still getting 10k silver
the game is staying exactly as-is but we're getting extra pulls in the form of ethereal cores. when he says "used for" he means distributed from, not used as purchase currency.
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>>563812791
10k silver promise maintained.
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>>563813374
They'd be mad about any form of implementation of temporary pull items at this point. If BIAV ends up giving us paid packages with huge amounts of ethereal cores, though, it'll basically be a net positive. I could keep hoarding luminous as normal, splurge a bit on a big package from a big event that gives lots of ethereal, and only dip into luminous reserves if unlucky.
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>>563815040
Some people want to invade leaderboards as quickly as possible without having to invest time in the game, even if being on the leaderboard means basically nothing.
On the other hand, some others might really likes the gameplay in a given gacha, but can't invest much time in the game to get to a decent account level. So they buy a premade account to get a jump-start.
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i got to chapter 9 and suddenly they're flashbacking a bunch of cutscenes about gdoll in front of me that i never saw, were these an event story or something? i don't see it unlockable with reality verges anywhere
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>>563815040
You make a bunch of accounts, bot them to get daily rewards and pull on banners. After a long time has passed, you'd end up with bunch of characters.
Back then, I think I spent 30USD or something for an account with ZERO content clear but came with almosy every awakeners and even a few limited wheels.
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this was a wild night..
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>>563818703
I dunno, like 12 hours or something.
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>Year 1.5
>Thank you for saving our game from EoS, here's this predatory skin acquisition system, good luck trying to get Murphy's Halloween skin!
>Year 2.5
>Thank you for your continued support, we will never forget that you saved our game from EoS, btw here's this new predatory gacha currency system, good luck getting your EO/AA awakeners! Please believe us we won't make D-Tide harder, we won't release Madness difficulty for the story stages and we won't increase the recommended level for the normal story stages! We would neeever do that, okay? Teehee!
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murphy!
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The real schizos are the newfag bootlickers who are defending bad decisions that will kill this game. Morimens managed to escape EoS and grow because it was already the near perfect gacha and it doesn't need to constantly resort to greedy tactics to accelerate its growth, but newfags don't know the game was already good back when the English version was full GPT aside from chapters 1-3. Thankfully the Eastern players will actually support the game by funding it and going against unhealthy decisions.
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>>563822504
did you ask said GPT to summarize your schizo posting itt?
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>>563822964
your post reads like AI, stupid. are you really that 24 banner skin schizo? i have seen you losing those arguments. does it still nag at you?
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>>563823220
Not your thread enemy, retard. You're the one who seems to be buttblasted for losing every argument when you attempt to defend bad decisions.
It honestly baffles me that you have the gall to talk back like this when the game used AI translation until less than 6 months ago and you're completely unaware of that.
You can read Light's announcement for when they finally became able to afford a localization team to get everything done in under 4 months instead of being an AIschizo.
https://discord.com/channels/1131791637933199470/1408483619437154364
The game you play right now got to where it is thanks to its actual supporters.
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>>563823472
your post here reads like you summarized your schizo posts with chat gpt >>563822504 so why do you keep trying to imply i didnt know that the game was initially not human translated? just why are you so emotional that you keep misunderstanding things? do you just want to misunderstand so you can pretend to be right? actual schizo.
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>>563823474
Don't get me wrong, I like him a lot, he's the only gacha dev who actually communicates directly with the players and he's a huge dork who'll the whole official discord with memes and fanart done by the players. He doesn't spend as much time as he used to in the English channels since he got busier over the years, but you won't find any gacha dev who's as close to its playerbase as him.
It's just funny to me I have to read posts from a retarded newfag calling me a "schizo doomposter" for going against his poor decisions and helping other players convincing him to take a step back. I was taking a break during whatever drama happened with this 24 skin and the only skin drama I've witnessed myself was the discourse over how they handled Murphy's halloween skin.
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>>563823791
How weird that the 24 skin nigger kept on spewing xis tranny narrative and repeatedly dropped words like 'predatory' just like this troon here>>563819579
And how interesting that (you)r posts follow suit with the very same energy minutes later. And now you suddenly try to attack new players and building some kind of narrative? Kek
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>>563823609
the original plan was to have 3 arcs with ~9 chapters each, but they had to stuff their arc 3 revelations and conclusions into chapters 8-9, so i assume that gdoll was intended to be a very late revelation
originally the 2nd half of arc 1 was supposed be faint/tinct's storyline and then castor/pollux
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>>563824019
>there's only one person in the universe who uses the word "predatory", so if anyone else uses it, that means it's the same person
This is how retarded you are, especially when you're trying to push this narrative about me and this anon being the same person when I took a break from this game between Mouchette and Vortice's patches.
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>>563824230
It's about the ethereal cores, which ppl didnt like and light said they're somewhat walking it back
In this case the schizo isnt even wrong that it was at thr very least a questionable move but he's being an animous retard about it
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>>563824230
The guy obsessed with this "24schizo" doesn't want you to know, but Light has announced changes in the way they hand out free limited pulls and currency, replacing the limited cores with time-limited ones that are converted into standard pulls at the end of the time period while promising they'll increase the amount of silver earned through gameplay content to compensate for it.
Also don't you dare use the word predatory, it was invented by his thread enemy and patented by him, so nobody else can use that word.
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sometimes i have to remind myself that these types of gacha games attract the western twitter crowd. mentally ill.
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conveniently disregards the "western" part. as always, doing his best to misunderstand and make up enemies.
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>>563825026
Based
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>>563825026
nya!
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>tranny still thinks it's le one guy
If you didn't like having one thread enemy, perhaps it's not a good idea to make another one...
Turns out /mori/ was actually better when it was a very slow thread in /vmg/ without newfag bootlickers that do it for free and think that somehow this is how they'll support the game.
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>>563825383
i blame the rabis..
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>>563825651
/vmg/ is an extremely slow board, so the Morimens thread didn't need constant bumps, and it only had like a few posts every day outside of big content drops.
https://arch.b4k.dev/vmg/thread/1823621/
https://arch.b4k.dev/vmg/thread/1774778/
It was a nice circle to interact with but since the thread moved to /vg/ it garnished more attention and now we have czntards, twitter trannies and teenagers who say "kek" unironically in the big 26. Oh, and the shitposters who hate Caecus for whatever reason.
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But wait, I can see the vision.
>new cores are using for anniversary stuff or bigger patches such as Xu or Arachne
>they get transformed into the shiny ones after the event ends
The problem was them transforming into standard ones, right? So in perfect situation if I wasn't interested in Arachne I could save up my rolls from the event for a future GHelot rerun for example.
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>>563826364
It's just the 24 skin schizo still having a melty, otherwise the threads are pretty chill and nice with zero issues. Anons help each other and artwork gets posted. It's literally just one guy shitting up the entire thread
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im contemplating if i should get a copy of kathigunya before her banner runs out..but that might cost me 90 rolls and arachne is soon. but i dont even play ultra..
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>>563826968
I would say wait for the kit reveal and make your judgement based on that.
>I don't even play ultra
I mean. Some character don't care about ultra turn mechanics, some do. If she is quasar you can just annihilated for free insight.
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>>563826598
Anon, you just replied to the one you're calling the 24schizo...
Did you not recognize the way I express myself this time or have you finally realized I'm someone else?
>>563826561
Correct, if ethereal cores just get turned into the usual limited cores, then there's no problem and they don't even need to increase the silver income, but it's making the gacha system more confusing for no reason when the current system is already good and one of the main appeals of the game (5 pulls for a multi, standards split into different pools, reducing the chance of getting spooked by an undesirable character, worst case scenario you need 90 pulls to get the featured SSR and two other SSRs on top of that, etc).
>>563826635
I played CZN too and it's funny that Morimens is probably going to outlive it despite it being a much older game and lacking the same production value. But better not bring that up or I'm going to be called a schizo for not liking what they did to 5* partners and telling the playerbase during their stream that "Rift is working as intended".
>>563826710
There are no Morimens threads since last year, my dear newcutie.
>>563826968
Not worth it if it's your first copy. I had E0 Kath for a very long time and she was pretty bad and I didn't use her in D-Tide until I finally got her E3 during one of the rerun banners.
>i dont even play ultra
I think Ultra is always better when mixed with other realms, so unless she has a mechanic like GMurphy's, you're probably going to run her with other realms.
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>>563827265
>Some character don't care about ultra turn mechanics, some do
hmm, i just assumed that arachne has the realm mastery going and morifrens said monoteams are the way to go for RM characters like those.
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>>563827897
hm, i misremembered then. there was some monoteam talk so i probably mixed that up lol
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>>563827790
Only Clem and Castor have quasar for now. I hope they switch from entire "Leap" thing, because it's annoying since most ultra characters specifically want leap their cards. And more ultra characters = I have to think. And I HATE using my brain. It's not some 5D chess thiking tho. As long as RNG is not fucking you in the ass. Still genuinely selfish behavior from Ultra realm.
>>563827817
>monoteams are the way to go for RM characters like those
I can't say much for RM since I didn't built my teams around that. Excluding attempt and posse spam chaos.It's hard to play btw.
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>>563828426
i dont like thinking too much either, especially if you have to do it constantly in exploration.
>>563829006
i believe pic rel is pretty meta. i sometimes see lily getting swapped for faint.
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>>563829006
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>>563829006
Faint also works in Lily's place:
https://www.youtube.com/watch?v=KfPHGgOBlbU
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kit doko?
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>>563829418
>>563829428
>>563829595
mind you those 2 examples are meta for D-Tide where you make your teams as weak as possible for 10 clears, it's definitely not the strongest poison team overall
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Featuring doom from slay the spire 2.
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>>563835149
light tongues my luminous cube!
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Is it generally better to use an exalt when the bar is full to prevent wasting aliemus or save a full bar for a big opportunity? I assume for awakeners like Vortice the latter is preferable but a rule of thumb would be helpful.
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>>563838371
It depends. Like my castor gets a full bar every 3 turns or so, and fills it upon entering ultra. So for him I'll fire off his exalt even if I'm not going to take that much damage as long as an ultra turn is coming up. While on the other hand Clem takes a while to build up to OE, so I'll hold her for burst/survival turns.
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>>563838371
It depends. If possible, you should avoid building aliemnus too quick if you're planning to hold a character's exalt until the right time.
Ramona shouldn't use Exalt unless your draw pile has a card you want to use, characters whose exalt apply a lot of shields shouldn't use it unless the enemy is about to attack, Aurita shouldn't exalt until you use her Rouse and she has used 10 of her 0 cost cards, exalts that apply vulnerable shouldn't be used until your damage setup is ready and so on.
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>>563838737
>exalts that apply vulnerable shouldn't be used until your damage setup is ready
Other than Caecus with Gdoll support. He can fire off his exalt every turn so it doesn't really matter, and the healing and other bonuses are nice.
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>>563838731
>>563838737
In that case what are some good ways to manage my aliemus generation so I can make sure I have an exalt ready when I need it? (Especially when I'm not playing Caro) Should I maybe look at building supports to help with that like with keyflare generation?
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>>563839454
There are more tricks to it, but strike and defense cards are the most basic source of aliemnus, so if you have strike/defense cards from different characters, prioritize using those for the character that needs aliemnus the most (assuming those cards don't have extra effects you want).
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>>563839454
Don't be tricked by aliemus regen stats, they only refund a portion after you use your exalt. As far as supports go, units like miryam and gdoll do help a lot in exalt spam but you also don't necessarily need them in every team. A lot of units have ways to quickly get to their exalt. For instance castor's 2 cost or kath's buffed strike/defend or mouchette's 3 cost all give extra aliemus.
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>>563839454
Good wheels. That's mostly it. Some characters absolutely produce a ton of alimus, but outside of a few outliers like Caecus a majority of your production comes from wheels and high levels of strike/defend.
Keyflare supports with alimus generating posse absolutely help though. Even more so when you hit the rouse rule change.
Just keep in mind as your account progresses that strike/defend is super important to upgrade on characters that have no inner kit production.
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>>563727407
Part 2
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>>563840526
Ultra characters are often pretty good. Ultra's realm gimmick is pretty mediocre on the other hand. Don't worry about the realm too much, just worry about the characters individually. They can be pretty strong even without the gimmick.
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>>563840526
Only Flares hates Ultra. The guy is very biased
If you are looking for a newbie guide then refer to this rather than him
https://docs.google.com/document/d/1THjxR9hHs4NWHqSWHHa2dHAGuE_cRGelfz XdBfCnIlM/edit?tab=t.0
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>>563840849
Also to expand on what I mean by the the realm gimmick being mediocre, taking 5 turns to ramp up to a double turn is a lot of turns, it's kind of clunky getting the cards you want into the ultra spaces, and using the thing where you destroy the left most card to get an insight makes setting up a good ultra turn a bit harder since it's always the left most card instead of letting you choose. Also, a lot of bosses have multiple HP bars and go invincible until they take a turn so the extra turn can be wasted if you don't use it right(it can also be a godsend if you do.)
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>>563840741
Huh. On paper this sounds better but I'll have to see how they tune the shard prices.
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They posted the AA changes on twitter.
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>>563840526
Ultra gimmick is harder to use and standard purple characters are mostly bad with very few exceptions (Winkle and Jenkins pretty much), but tit has amazing limited characters (Horla, Castor, Pollux, Daffodil, etc.
The other 3 are easier to use as a new player and they have more good standard characters you can obtain early on, but mind the ongoing banners instead of simply picking a favorite realm right from the start.
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>>563842614
The whole thing
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This is aequor caro.
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>Part 3
Bahaha these fuckers. They've put more info into single posts than this, they just want to gauge reactions to each individual part of this update don't they?
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>>563842614
>>563842706
>we dont want the game to be so dupe-reliant
>give insane buffs for +12 units
hmm, mixed signals here.
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Holy based
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>>563842706
like, a lot of that stuff sounds pretty insane. morifrens said they wanted to buff older units through AA but newer units, for example xu, are getting some juicy stuff. spellbound cap 15? first command card each turn casts twice? lol
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Ultra Mouchette got byuffed!!
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>>563843442
i will probably see AA karen first if i like it or not..
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>>563843504
yeah, and for some reason those images can be found in the archives. why cant you just stop being a stupid retard shitting up threads? especially a slow one like this. anons raped you with that whole skin banner thing, so what? this is all anonymous just fucking forget it instead of having your mental illness episodes.
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I hope they don't make her AA too op. I was looking forward to her kit reveal but now I'm worried I might not have enough pulls to get her +12 until she gets a rerun
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>>563843442
Doomposter here, but if you play dtide you probably will need to care.
Last time they buffed player power like this was the 10 stat levels to limiteds and they followed that by inflating enemy health in dtide each rotation. I'm worried about what some of thse AA buffs will mean for dtide given how powerful they look. I don't trust this company to properly balance things.
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>>563842706
>Leigh can give temp strength equal to 50% of perma strength on every exalt
>just needs to play 5 cards between exalts
Based. My +12 Leigh will be the best strength-pumper ever!
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>>563844209
You still don't get, it, do you? I am not your thread enemy and I was even taking a break from Morimens during that drama. Stop hallucinating.
But because of you being obsessed about me being this guy, you made a second enemy, so I hope you enjoy being antagonized from now on. I hope he also comes back to torment you even further.
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>>563845005
It takes roughly 50~55 pulls in average to get a copy of a limited character in their banner and you need 16 copies for +12. If you got your preorder pack and still haven't used your dupe token from the monthly shop, you'll need to pull Arachne 14 times, so around 700-800 pulls.
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>>563842706
>>563842796
Goliath might finally be a proper dps with the 300% additional strength scaling in red stance. Especially if you scale a bit with the left version of his exalt a couple of times first. Question is how to get enough aliemus for 3+ exalts...
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>>563845365
so arachne is not the speculated half-anni character. are anons really ready to drop all their savings right before collab and anni on kumo-neesan?
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>>563845365
In this game's defense, you don't need to do it all at once given how often and how soon characters get rerun banners. With the monthly tokens and the silver income, it should take you like a half year to get your favorite character to +12 even as f2p, getting E3 now, upgrading the character with monthly tokens and then finishing the upgrades when a rerun happens. This is something you'll never be able to do as a f2p in mainstream gacha games.
>>563845446
>>563845530
Oh I didn't know they had buffed the pull rates. That's much better then, though it's still 500+ pulls for a full AA awakener.
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>Thais AA: TRIPLE cast a card!
>Hameln AA: does literally fucking nothing until you exalt and even after you exalt, the GLORIOUS effect is... you get 5 aliemus per turn
What is this crazy double standard? The stronger character got a giga buff, while the weaker character got absolute trash.
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>>563845836
nta but I've been playing for a bit over half a year and I've got multiple limited characters at OE as a low spender
if I'd chosen to not do that and funnel those copies into fewer characters I'd easily have two +12 limited characters by now and probably working on a third
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>>563846340
I've only spent money on the monthly for like 3 months and two of those 5 SSR packages and I have a lot of E3 limited characters and still managed to get GMurphy OE + her WoD A3. New characters are released very slowly in this game, so you always have time to restock and get at least a new E0. Honestly, the hard part isn't getting the dupes of a character, but leveling them up past lvl 70.
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hmm, so after brooding over AA my current stance is a bit skeptical. i guess i understand why you would want to give players and their limited characters more bang for their buck, but some of those AAs for already meta characters seem to make them even much stronger. i dont know if i misunderstand these things because i dont have most of those characters and merely a basic understanding of their mechanics. but looking at xu, gdoll, pollux etc..dunno.
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Not a fan of AA being given out to every single unit in the game, especially with how (most) Arc 2 units are holding up well and didn't need these. We'll see how it goes but it'll be pretty grim if they started buffing these instead of the units themselves. Can't imagine being a newcutie that spent and your only "modern" DPS is an E0 Doresain . I wouldn't have minded if they just stuck to standard and a select few from arc 1 that really might want it.
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>>563847360
The Pollux one isn't that great, Sacred Hearts are not his main hard hitter and the change basically forces you to use your atonement on them or the bleed will hit like a wet noodle.
Also ironically, reducing their cost to 0 when reshuffled conflicts with his own posse.
Very bizarre design choice, almost seems like it wasn't play tested, which is understandable considering how many AAs they released at once.
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Has Light said they'll no longer buff base kits like how they used to do?
Characters like Alva, Nymphea, Casiah and Pandia were unusable trash before they got buffed last year (some of them multiple times until they became decent or at least niche).
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>>563842706
>those GDoll, Dore, Pickman and Clem buffs
Of course it's Arc 2 OE niggas.
>>563847924
I don't remember but hopefully not. People already weren't a fan of AA when they first heard of it.
>>563848054
All we can do is wait and see fren.
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>>563847924
no he's said the exact opposite, that AAs are a separate thing and they'll continue monitoring character performance and make changes to their base kits when deemed necessary
how true that is remains to be seen
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>>563848054
>>and let's introduce a new currency and more rewards to roll on banners
i think what matters here is how many rolls we would have gotten. if it turned out to be less pulls and less possibilities to get awakeners to +12, all while introducing these AAs, then that would have been a very bad look.
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>>563848054
Ethereal cores don't make it easier for players to get their characters to +12 because it's an anti-hoarding system (not the case if they change them to be converted into regular limited pulls instead of pure cores). Getting +12 right now is "easy" because Morimens has a good pull income and you can hoard a lot of pulls between new character releases and don't need to skip too many new banners if you want OE or higher.
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>>563848769
That's the reason they got introduced. As well as you getting more standard pulls. But they started with introducing the new currency first without revealing all the systems that interact with each other and thus a meltdown ensued.
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there is no way the devs are turning greedy right as i started playing, right? i supported them because they are so generous and the game has a lot of sovl.
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>>563849651
we don't know yet, some very important systems are not fully explained so we'll have to wait for patch day
if we can get limited characters from standard excess dupes then the game is significantly more generous than before
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if they gib a free rewind core i will praise the buffs
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I've never cared about Myriam's dupes, but this shit is absolutely insane considering how long it takes to finally start getting her illusion cards compared to getting your second Sacrament card.
>>563849912
Fuck me for having used previous rewind cores to redistribute my dupes instead keeping them concentrated in one character.
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>>563851271
NTA, but they allow you to reset certain things on a character. You can retrieve dupe tokens (retrieving them from standard characters only give you tokens that can be used on other standard characters, so don't try using it on your Karen to upgrade your Vortice), reset their level (and recover those gnosis things) and their skill levels. It's a way of getting refunded on the resources you spent on that character basically.
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>>563851737
But how will you mawatte mawatte without Karen??
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Karen is so sexy ToT!!!
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>>563842614
>When Pandia gains permanent counter, gain STR equal to 3% of the value
>80% of her kit is temp counter
>not to mention you don't want to play her cards as soon as they appear
Haaaaa. Useless womanlet. I wait for G-Pandia.
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>>563852749
Is this the final form of cope?
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>>563852926
No. I think mythical awakener rework would be my final form of cope. But it's funny nonetheless. I doubt anyone cares about Pandia. Not even the B.I.A.V
>>563853047
That's a good ending. Can't have that.
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All of these Karens remind me that I never actually checked what her AA does.
>>563842614
>At turn end, if Karen's cards are retained, trigger HP Recovery and Aliemus Generation effects twice.
Oh hey, they're actually aware of her primary job in any given team comp. It's only 10 aliemus and maybe like 50 hp in Astral Reign, but hey.
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>>563853509
Genuinely none of the changes (retracted or not) that caused the "drama" today have bothered me much. Feelin pretty comfy, actually.
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>>563853509
I don't like ethereal cores and Arc2 limiteds getting AAs this early, but no matter what I'm sticking until GTulu drops because I want to see how absurdly OP they'll make him and how strong GMurphy's team will be with Myriam, Vortice and GTulu.
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>>563853509
nyope, still having fun~
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+12 Will Unyielding and Downpour bros, how are we feeling now?
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>>563846263
>you get 5 aliemus per turn
It's actually 5 aliemus per card in hand with Rondino or Crescendo, and when he exalts he deals +1 more hit per 2 such cards (in hand, I'm assuming). So it's basically a big buff to damage dealer Hameln, giving him lots of extra hits to inflict more of his Marvelous Debuffs on things. Not exactly world-shattering, but a couple months ago someone posted a Hameln poison team and it looked like it could do some serious work if used properly.
But yeah, Thais' is probably the best.
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>>563854632
His e-boyfriend turns out to be Ultra player.... They had crashout on Discord. Many such cases.Same old story. Gay internet slapfight not even related to the game. People calling each other pedophilies. Funniest shit. I think drama thread is stil on ribbit somewhere.
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>>563853509
i never really saw the issue with AA
characters getting significant buffs at max dupes is pretty common in gacha games and i was surprised that Morimens didn't have anything for +12
it would only be a problem if characters' kits are designed around their +12 or if difficulty is increased to the level where +12 is required to clear
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>>563855101
O hi Flares. Anyway how is your sex life?
>>563855198
>:\
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>>563855373
The equivalent to max dupes in Morimens is E3. +1 and above is what other characters do with additional dupes granting bonus stats and further increasing the level cap (see Genshin), which was the case for Morimens granting more stats and increasing the character's lvl cap to 90.
Besides, it's also bad to make strong characters even stronger while most shitty characters only got breadcrumbs.
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how does it make sense that the current date is 315 AF even though Elton lost his homeland in the F and he started shipping things in 21 AF even though he's just a regular human and somehow Murphy was too even though she had the body of a teenager and was only converted into a vessel 25 years ago? francis it was because of flesh sculpting or some shit but murphy and elton????
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hmm, the medicine is making me feel drowsy and sleepy... i hope by the time I wake up her kit will be up. sending kisses to my favorite morifrens and best wishes for everyone waiting for neesan
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>>563842706
>Jenkin
>rouse and exalt crit damage boosts doubled
>rouse gives 15% crit dmg each time she deals damage (NOT cards played), up to 5 times per turn (75% before AA, 150% with AA)
>exalt gives 70% crit damage at max level, AA boosts it to 140%
>old max: +145%
>AA max: +290%
Brown and his harem of rats will conquer all of West Side!
>>563855954
Sorry, bro, I misread it. Looks like it only says "for every 1 card with Rondino or Crescendo," and doesn't specify "in hand." I'm just retarded. Still, that means he has to OE a few times before those effects start revving up at all, so it'll only be good in long fights anyway.
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