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Stealth Archer edition
>What is it
Team based multiplayer hero shooter, except the heros are mechs. The game also has an extraction looting abortion of a gamemode.
>Why should I play it
It has fast-paced mech combat. Also you can make your goonslop pilot in the character creator.
>Steam
https://store.steampowered.com/app/2452280/Mecha_BREAK/
>Standalone launcher
https://mechabreak.seasungames.com/
>Mecha BREAK Panther keyboard
https://shop.8bitdo.com/products/8bitdo-retro-87-mechanical-keyboard-m echa-break
>Patch Notes
https://mechabreak.seasungames.com/en/news-detail.html#/?contentId=sol 0mte86l1d
https://mechabreak.seasungames.com/en/news-detail.html#/?contentId=sq2 f4ybcmvb6
>/vg/ archive
https://arch.b4k.dev/vg/thread/541992529/
Previous thread >>2026933
306 RepliesView Thread
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The tradition must be honored.
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>>2048744
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I played this game a whole bunch at launch, have they done anything interesting with it since? I had fun but I kind of tan out of stuff to do and the extraction mode was really getting bogged down by the sniper mech
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>>2055785
THE ANNOUNCEMENT
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Surely PS5 release will un-EOS us.
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>>2056441
Best I can do right now.
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Hell yeah, thank you, Kris - i really needed more of this useless shit
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>>2057817
The survey is garbage anyways.
They hype it up with ideas of making radical changes spurred on by (you) the player, but it's just the same crap like "how excited are you about [completely irrelevant shit] 1-5".
Probably only way to get the illusion of giving them feedback is on the discord.
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>>2057919
Mashmak sucks.
PvE is boring. Morena and Hellcat are just grind-gated DPS checks.
UI sucks.
Rock paper scirssoss sucks.
Lack of customization sucks.
We are still waiting for Welkin, StellarYs and Aquila nerfs.
We are still waiting for Hurricane and Dinos buffs.
We see what you did with serenigger and narukunt buffs perfectly coinciding with their paypiggy skins.
Stuns are aids.
Stagger-based melee is aids.
Sword flying faster that a fighter jet is gay and retarded.
Sword swing coming out faster than a fucking shell loaded into the chamber is gay and retarded.
Snipertroons are aids. Especially in a game where other shooty mechs have to suffer through FCS lock time and slow ass charge or shooting animation.
If more than half of the roster requires full untargetability to function maybe there's something wrong with the game.
If only invisible and invincible mechs are allowed to interact with objective maybe there's something wrong with the game.
How about making at least fundamental rules of the game like energy and health management universal? What warrants separate energy bar for Alphard and Shitquila? What warrants Welknig's fart being fully impenetrable while Stego's just reducing damage?
What's the point of 5 gorillion ranks there's barely enough players to fill one match?
What's the point of locking new players in bot matches for 20 hours and then throwing them into tryhard matches instead of letting them learn the game properly?
How long are you going to pretend that bots aren't an issue? How many negative reviews and lost players do you need to prove it?
What is the point of weekly shop if I'll never come across shit I actually want to buy?
There's more manufactured FOMO than shit I'd actually be afraid of missing out on.
What is the point of player economy if I'm not allowed to set prices anyone would ever agree to pay for my shit?
Why are gacha mechanics shoehorned into fucking paints? They aren't even fully randomized, it's just a tiny palette.
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>>2058354
Oh and another important thing...
WHY THE FUCK DO ENEMY BOTS PICK AQUILA IN EVERY SINGLE """"""""""""CASUAL"""""""""""" MATCH
>>2058370
>UI sucks
I fucking love going through whole half a minute of pointless animations just to swap which mode I'm queued into. Simple drop down menu? Fuck now gweilo. You gotta queue from a page that contains nothing but an empty screen with glitched out names of the maps scattered across the screen. Or selected slot for mash airdrop resetting every time you switch to another category so you gotta carefully make a circle around the whole screen with your cursor to keep selection on the slot you need. Or looting a weapon in mash auto-equipping it and nuking your ammo even if you have spare cargo slots. Or having to open minimap to find your teammates in mash. Or chat being fucking impossible to pay attention to. And many other tiny infuriation anti-QoL things.
Also not exactly UI thing but teammate's voices not going from the direction of their ping is confusing as fuck, especially if you try to play a heaslut and need to pay attention to their location.
>Mashmak
Do I even need to explain why it's trash? On top of extraction slop being literal cuckold simulators where the goal is to avoid the actual game as much as possible, there are also literal pay2win modular weapons, incomprehensibly dogshit balance, bad PvE and all the UI fuckups listed (and not listed) above. But that's just surface level problems of the mode itself. There are also meta level issues like devs cornering themselves into further support of mash due to sheer sunk costs and mash cannibalizing progression mechanics, PvE content or events. Mashmak is cancer.
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>>2058371
Not only building the game around hard counters is a dogshit fucking design, Mecha Break in particular has million other dogshit design decisions that make rock paper scissors even worse.
First of all, it's not a fucking RTS where I build a well-rounded team of units and micro manage them covering for each other weaknesses. I play one fucking unit. If I gambled on scissors, enemy team has rocknigger and my paperfaggot is either busy fighting another rocknigger or just sucks or doesn't exist then there is literally no game for me.
It's not like you have any control over what your teammates pick or what they do.
It's not like you have any control over whether some lobotomite would waste a Serenith slot on your team (you kinda can with blocklist but in a very limited capacity, there are always bigger retards).
It's not like you can just ban the most busted mech that makes particular map or mode or the whole game miserable.
It's not like you can switch mech mid-match or adjust to the situation in any other way.
And then there's also retarded devs who can't balance their game for shit and would let rock carry scissors or just chop one player's hands off (but it's fine cause he can spawn a little shield from his stump that can stun an enemy for half a second once a minute).
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>>2058370
Mashmak is an unbalanced broken mess where you spend 90% of your time grinding pathetic mobs that pose no threat and have too much HP to pick up RNG drops, before the other 10% of actual meaningful play time where you're fighting the bosses or other players which is also what the entire match comes down to. And if you die you lose all or most of your shit and thus wasted the last 20-40 minutes.
It also fucked the game by association as a result of them tying the entire cosmetic system to it via retarded RNG paint drops with RNG values which consequently turned customising your mech into a retarded bullshit process of sifting through billions of paint combinations to find something decent and then actually getting your hands on it, which made me not want to bother with doing paintjobs at all. Never mind Mashmak still being the primary source of supply crates, or the ridiculously small player inventory limit (outside of combat) which will immediately get filled up with paints and shitty gear.
Mashmak's very existence fucked the game beyond repair by being a massive piece of shit game mode with too much tied to it and siphoning too many development resources away from content worth a damn that could've been made instead, like a campaign mode or more Verge maps.
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Just finished my first run of DxM TS, bwos. The open world felt like a chore at a time but still more fun than mashedmak.
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>>2058774
>siphoning too many development resources away from content worth a damn that could've been made instead, like a campaign mode
Reminder that it was heavily implied to that the game would have if not campaign then at least some kind of PvE mode on release which turned out to be just mashmak. Which explains both massive initial player numbers and why the bounced so quickly.
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>>2059187
Yeah when I started it I was wondering where the fuck the campaign mode was because they had talked about it having a single player component to it ages back.
Shit man, if they had a campaign they could just get rid of the bot tutorial phase for Verge entirely, because the campaign would serve as that, just look at Titanfall 2 for how to do it right.
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And another complaint to add to the pile: what the fuck are these ugly ass mmo ass corny ass fairy ass magic crystal world of warcraft fantasyslop skins???????????
Season one: MAGIC GLOWING DEMON FIRE WINGS!!!!!
Season two: MAGIC GLOWING ICE CRYSTALS!!!
Season three: MAGIC GLOWING DARKSNESS CRYSTALS!!!!
Skins: MAGIC GLOWING ELEMENTAL SCARS!!!!!!!!
Paypiggy mechs: WHAT IF THE SAME MECH BUT MADE BY ELVES WITH MORE SPIKES AND SWIRLS!!! AND KITSUNE TAIL LIKE MUH AHRI FROM LEAGUE OF LEGENDS!!!!
Umm hello mecha department????????????????? Can I have some SCI-FI please? A little bit of MACHINERY? Something INDUSTRIAL or MILITARY perhaps? I tiny bit of a NASA flair maybe? Just a single fucking harazrd stripes decal perchance?
KEEP YOUR CORNY ASS FANTASY FAGGOTRY THE FUCK AWAY FROM MY MECHA GAME YOU STUPID NIGGERS
AND NO "IT'S NOT MAGIC CRYSTALS, IT'S LE CORITE" IS NOT AN EXCUSE, YOU WOULDN'T SEE KANE WEARING FUCKING WOW PAULDRONS MADE OF TIBERIUM
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>>2059741
>randomized colors to make sure 99% of patterns will never look good on any paintjob
>randomized placement to make sure 99% of patterns will be horribly misaligned and completely unreadable
What a great investment of artists' time. I wonder how many mansions Kris bought from patterns sales.
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I actually went ahead and sketched a letter to the devs. Here is the link:
https://docs.google.com/document/d/1zxtrryHagmZdY7jgSWHOtWybYKur9cFkg1 9jM0MRzCk/edit?usp=sharing
It's more or less a copypaste of what's already been said here, rewritten to not immediately frighten normies. M-dashes are manual, no GPT slop here. Tell me what to add or change. Also, how should we deliver the letter? E-mailing support? Official Discord?
>inb4 jewgle
Not making a whole ass rentry for a one-off thing.
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>>2060014
I feel like you omitted lots of points trying to convert raw bullet points into some cohesive thesis. Which is tough with this game that is so heavily lacking in cohesive vision and that is plagued by fundamental far-reaching issues.
>Also, how should we deliver the letter? E-mailing support? Official Discord?
That's the tough part, they obviously don't read any of the feedback anywhere except maybe some obscure chinese social media.
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My fuarking hero.
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>>2064874
Gotta keep that FOMO grind going. Get that battle pass maxed out, get those pity roll skins, buy those limited time cosmetics before it's too late, get to the top of leaderboard with new meta mechs before new meta dropped. All just in a couple months. Treat the game like a job or don't play it all. W-WAIT NO DON'T UNINSTALL THAT'S NOT WHAT I MEANT YOU STUPID GWEILO NONONO PLEASE COME BACK
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>>2065086
>how does the player count look like now
Not ideal
>I quit like 2 months ago
While you're still here, why did you quit?
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>>2065222
>>While you're still here, why did you quit?
Biggest reason was I got tired of playing with bots. And since the playbase kept dropping, there was no way for things to get better. It's really too bad, I loved this game, played through the entire 2nd beta which was fun. But since release it just kept getting worse and worse, it's tragic. Game had so much potential
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What did Kris mean by this?
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>>2065342
Why is there ZERO good looking tattoos? And only 3 of them each week - you'd think those damn chinks will shit out them by the tens for easy money, because they require way less work than accesories that need modeling. Oh, and speaking of - what is this shit and who it appeals to? It looks like shit and doesn't go well with any of the outfits.
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>>2065228
Aren't bots needed when a game has such low player counts? Sure they shouldn't have had them at the onset but what about now?
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>>2065511
Live service grifters are obsessed with bots because they believe it's a guaranteed way to boost PLAYER RETENTION (magic word that lives rent free in their head). Retards think they can just farm players with their epic psychological tricks because some Rito blogpost or literal mobile casino GDC talk said so forgetting there are thousands of retards just like them failing every single day and even corporations with infinite money struggle to reliably force a live service into popularity.
>>2065624
Bots will be needed when playercount drops to 11 people in a region. Right now bots are still harming the game by keeping huge portion of the playerbase locked in fake matches where they do not contribute to matchmaking and don't play the real game.
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>>2065442
I'm ayylmaxxing.
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>>2068442
>>2068714
Waiting for Season 3
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>Activates Stealth Mode, canceling Stagger and making the Striker invisible and immune to lock-ons. Stealth disables temporarily when attacking or taking damage and can be manually deactivated to shorten cooldown.
Why do we need two snipers with the same gimmick?
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Hello i'm an archivist for the RDMG(Repository for Dead Mecha Games) and i'm just checking in to let you know i'll be taking your game for code preservation soon. For those who are unaware there is no other genre in gaming with an EoS to success ratio as poor as mecha. I'll get to you guys eventually but there's so many failed mecha games reaching the end simultaneously. Battle Operation 2, War Robots, Synduality, Airmech, Exoprimal and Mecharashi are still ahead of you guys in the queue but I figured i'd pop my head in so you won't be surprised when the time comes.
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>>2071205
As a mecha fan I'm more concerned with these games existing than these games failing.
>Battle Operation 2
Totally deserved to die, it's like MB but without anything good and with everything bad pushed to extremes.
>Synduality
>Exoprimal
Fake mecha.
>Mecharashi
Gachaslop.
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>>2071697
It sure boosted my corite income
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I was going to skip the new BP but it has customs dino with cool badge for farming pilot's cheevos...
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>>2073268
I like Norne to, very fun.
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>>2072785
I always do!
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>>2073346
The "fishnet" should've been used on the thigh/ass-area as well and the thong should ride further up the ass-crack than it does.
It was the right direction, but it just leaves a lot to be desired.
They set the bar high with the starter-bodysuit, but it really isn't that hard to surpass it with a bit of creativity.
Get it together Kris.
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>>2073692
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>>2073737
I have a few tails, but they don't really fit.
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https://youtube.com/watch?v=gJgJ8HY-eMI
>Only balance change is that Stellaris hard landing no longer decloaks him
Sasuga Kris
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>>2076044
>*gets lost in the ui*
>isn't opening lootboxes hecking epic? God I love gambling! Alright, what I was talking about...
>We added another Welkin because having a copy of mandatory pick with a panther strapped to his back is healthy for the balance!
>To demonstrate this, I'm gonna bully that Tricera over there.
>Let's take a look at the other striker! Just like any striker, she can be countered by Snipers and Flyers!
>blah blah blah OC strikers
>Hey guys did you notice that there's meaningless number next to skin now that's supposed to justify wasting 10+k corite on them?
>*fast forward of pulling slot machine lever for 2 hours*
>Balance changes? What do you mean? Game is perfectly balanced!
>And here's the proof: *goes into typical live service dev schizo rant about winrate charts being smarter than players*
>*chart switches to Welkin with pick rates exploding*
>As you can see, even such popular mech is still in the pretty balanced spot! Especially now that there's two of them! We nerfed Welkin A LOT btw! You just didn't notice it!
>*chart swtiches to Stego and deflates*
>Once again, Stego having 50% win rate while being played only on 2 maps where both teams pick Stego demonstrates how well balanced our game is!
>Thank you for supporting the mecha game of our dream!
He's just fucking with us, isn't he?
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I have become an AmericanThanks Kris
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Place your bets. Will these retards...
A. Fix their game
B. Introduce Welkin 4 to address 6 welkins per match issue
C. Introduce bans to let you cope with slightly less different kinds of Welkins per match
D. Do 180, go full fun police and introduce "role" limits (roles of course are going to follow schizophrenic classification from updated striker select menu)
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I HAVE SEEN THIS FUCKING UGLY BOBCUT LOOP IN THE STORE 3 FUCKING TIMES
I CHECK THIS FUCKING STORE EVERY MONDAY AND IT HAS NEVER HAD THE PIGTAILS
I WANT TO GIVE THEM MONEY AND THEY WILL NOT ALLOW ME TO
THIS GAME DESERVES TO DIE
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>get another bot match
>this time the enemy team bots all decide to drop everything and 6v1 me while my team's retard bots idle outside of the objective area
>this happens multiple times
>alt f4
>come back later
>"After reviewing your gameplay data, we have determined that your actions involved Leaving. In adherence to the principles of fair play and competitive integrity, we will deduct 10 point(s) from your Reputation."
in adherence to the principles of fair play and competitive integrity, go throat a razorblade Kris Kuck
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Post mechs
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>>2082316
Luv me Falcon.
Simple as.
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Average Stellaris player.
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>>2082316
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>>2082316
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>>2078819
The balance is the worst it's ever been and it's still bleeding players. They should just shut it down already. Those retards adding more mechs when they can't even balance the current ones doesn't fix anything, just makes it worse.
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>get out of bot ranks
>norne suddenly plays like ass
Hmm...
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>pre-S2
>norne will shape the META and break the game. mkillja fills no niche.
>mid-S2
>norne is equivalent to losing a teammate slot and mkillja raped the game so hard that we're losing more players than before
>inb4 post-S2
>devs told us there was nothing wrong with mkillja and refused to nerf him, so the game will EOS in a month tops.
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>>2084079
There'll be no Tricera left to nerf soon...
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>>2084354
>not black and white
Goddamn fashionlets.
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>decide to try learning stellarus
>hop into a casual match before ruining someone's day with a shitty 0/6/3 ranked stellarus match
>kris puts me into a bot match with unplayable ping
they REALLY don't want us playing their game, do they?
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>Get Killed
>Opponent looks like this
How do you react?
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>tfw they nerfed dinos and the chocolate milk isn't soothing the pain
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Another week, another banger selection of clown makeup.
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>>2052530
Bitch, I'm still here, I just farmed mash for way too long...
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>tricera not even mentioned
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>>2100804
Stellariggers have been crying that their piece of shit annoying asscancer Temu Yeasuo is underperforming even in S0. They won't shut up until it receives perma-iframes and universal uncounterable instakill combo. I guess these retards somehow managed to tank its winrates. Invisible edgelord assassin ninja samurai archetype always attract the most mentally challenged.
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>>2100901
Yeah, they're stubborn retards. I've had one that tried to slice my Inferno to bits as I melted him point-blank with my big lasers, not bothering to find a different attack angle. I executed him afterwards, and he spent the rest of the game focusing me. I'm pretty sure it was a human player, too.
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>Finally unlock Tricera Custom
>Try it out in a few matches
>Suddenly every match has Serenith hard focusing me
I just wanna see my new look in action man...
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>>2105332
Don't you fucking dare slandering my hero.
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>>2115341
>what im doing wrong
Playing annoying niggerfaggot mech that everyone hates. Shitquila needs to die as soon as it's spotted so that match can start properly (until your Valorant tourist ass respawns and pauses it again).
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Mecha... eternal queue... Break...
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>how do we solve the issue of Welkin being asscancer?
>make another Welkin!
>how do we solve the issue of Stellaris and Aquila being asscancer?
>combine them into one striker!
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CHECK THE UPDATE NOTES
SEASLUG JUST SAVED THE GAME
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>>2139740
me again, when I google mecha break customization/hime cut I find this image
is this hairstyle even in the game? this image looks like a promotional bullshot or maybe even AI
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Get in the snowman shinji!
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>>2141571
y-you too!
Also check out my festive panther.
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There's always a bigger fish.
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>>2142262
>there are still retards falling for controller meme in 2025
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So jolly!
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More clown shit.
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Finally nice haircut.
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>>2082316
old paintjob but still one of my favorite creations
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>>2082316
Pina, my beloved
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Check out this festive bell I've got.
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>>2155063
I am NOT a tomato!
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Stay jolly.
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This is the supposed game-changing and course-correction steps you could muster Kris?
https://store.steampowered.com/news/app/2452280/view/49158584584582168 1?l=english
>slightly better shield for tricera
>slightly better regen-rate
>better anti-missile drones (in case you forgot those exists)
Dinos are SO back bros.
This patch will change fucking nothing.
The current meta is hot garbage of just fielding as many non-targetable faggots as possible and shooting at all the poor fags that didn't pick a non-targetable mech(a).
A horrendous experience.
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Seasluggers would release Hel, Narukami and Aquila duct taped together into one mech and then wonder why the original sniper shitters suddenly have such low pick rates and think it warrants buffs. Yet another proof that stats-obsessed devs who outsource balancing to telemetry are mentally and genetically challenged.
Meanwhile Tricera get placebo buffs to the shield he doesn't even get to use in the first place as Serenigger is dropping nuked on his dome, melee monkeys are just getting placed there by Kris himself with magic retard-proof plunge attack and Milky just turns Tricera's shield off with his mind, picks Tricera up, carries him 5 km away, stuns and instagibs him.
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We did it
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Me and my boyfriend
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Bought gym. It's small, but at least it's more interactive than the arcade. Time to stop playing until the next season, again.
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Also,
>S.H.A.D.O.W. canonically partners with Xioami
Kek
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PATCH NOTES:
https://mechabreak.seasungames.com/en/news-detail.html#/?contentId=sun v46npqxa9
Striker
>Fixed an issue at Longmen Launch Site where using Aux 1 Dueling Forcefield with WELKIN near the ground could trap the unit in the underground tunnel.
>Fixed an issue where Strikers using Boost Attack with melee or modular weapons could repeatedly dash when colliding with a lift column or transport vehicle.
>Fixed an issue where NORNE couldn't neutralize downed targets.
>Fixed an issue where LUMINAE's Drone Launcher caused duplicate explosion sounds when drones were destroyed.
>Fixed an issue where Striker remains could get stuck on an airdrop cover when PINAKA neutralized other units.
>Fixed an issue where HEL's Pulse Trap Drone (Aux 2) stayed visible in kill replays, highlights, or spectating, following the unit's camera.
Modular Weapons
>Fixed an issue where Hex Missile Launcher missiles sometimes detonated mid-air when locking on to targets over 450 meters away.
>Fixed an issue with abnormal sound effects when firing Autocannon and Gatling Gun modular weapons simultaneously.
Operation STORM
>Fixed an issue where pilots had to move under a Glider to enter it after leaving it at the edge of a scene outside the combat zone.
>Fixed an issue in Mashmak where lighting projections appeared abnormal in certain corridors.
>Ongoing fixes for an issue where FALCON could get stuck in mountain gaps in Mashmak at high speed.
Other
>Fixed an issue where the mission progress panel could freeze and stop updating after completing tracking objectives in combat zones.
>Fixed an issue where muted chat channels still allowed pilots to send messages after switching back to them.
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>another meleeslop
>very likely with untargetability spam
This game is beyond cooked.
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>>2197394
Big oof
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>>2200242
>one-way smoke setups
>physics engine makes grenade throws
>map voting
This is just insultingly obvious.
Couldn't even bother getting somewhere in the ballpark of relevant praise.
I feel like there should be an option to report this shit. I hate looking at it.
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>>2200482
You can. Just click on the review and hit the flag icon. Some already got removed. I also reported the game itself on the store page for fraud with the flag icon on there too for trying to deceive customers with false reviews
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>>2199856
>Different seasonal events often come with temporary, silly game modes that are pure, lighthearted fun.
>The sound of an enemy's equipment hitting the ground near you triggers instant, adrenaline-fueled reactions.
>The game's narrative, often told through seasonal events, gives context and meaning to the perpetual conflict.
>Visual effects for explosions, muzzle flashes, and tracers are impactful without being overly distracting or obscuring vision.
>The sound of a headshot in the distance tells a story of a sniper doing their job.
>Map geometry is generally fair, with few "head-glitch" spots where only a player's head is visible.
>The game's community managers are active and engaged, acting as a valuable bridge between players and developers.
>Character backstories, while optional to engage with, add weight to the faceless soldiers on screen.
>The game's frame pacing is consistent, preventing stutters that could throw off your aim mid-fight.
>Pre-firing common angles becomes a viable and rewarding strategy with good game sense.
>The feeling of being "in the zone," where your aim is perfect and your decisions are instinctive, is a flow state like no other.
>The physics for grenades and throwables feel weighty and predictable, allowing for skillful bank shots and calculated throws.
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Typical chink behavior of instead of fixing problems, compensating with blatant manipulation.
Instead of fixing ranked, doubling down on mandatory seasonal bot grind.
6v6 is genuinely good so they shouldn't have to trash their reputation like this. Instead hire a systems designer to remake everything outside of immediate gameplay.
I see the issue of lack of players, but I'm pretty sure the blatant chink mobile game strategy isn't helping.
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This season was absolutely fucking miserable.
First of all, the bots situation somehow got even worse. You'd get bot matches even in GM after a loss streak because Kris think that giving you pity victories against bots is somehow going to help with player retention or something? Yea sure let me waste my time when there's already a limited timeframe when I can play this rotting corpse of a game.
And then there's absolute fucking disaster that is this game's "balance". More stun and stagger spam, more snipers, more meleeslop, more untargetability, shitquila and stellarigger got unnerfed for whatever the fuck reason, Serenith is completely ignored despite being previous season's biggest problem, Hurricane got another copium injection, you can't even have a chill Dino Kart match anymore because milknigger can completely remove you from the game with one button, like dealing with Serenigger wasn't bad enough.
Servers are still shitting themselves, progression is still a chore mostly locked to dogshit PvE, leaderboard is still infested with smurfs, UI is still clunky garbage, cosmetics are still ugly dogshit.
This game is beyond cooked. I'm gonna skip paypig pass next season and wait for a balance patch before playing again, any semblance of fun was surgically removed from the game.
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the aquilas fear the hornet.
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>freyr themed event
>no freyr cosmetics in shop or gacha box
you had ONE JOB seaslug
the Radiance series is PERFECT for freyr
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>>2217443
Overengineered, but not entirely retarded. The mechanism probably also makes it harder to steal.
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>be me
>stopped caring about rank
>want achievement for freyr cosmetics
>have to kill 6 brawlers in a single match
>seems easy enough
>welkin takes forever and then some to kill
>panther takes forever and then some to kill
>stellarus is the only enemy mech that's actually farmable due to extremely low TTK
>none of the other melee mechs, like alysnes, count as brawlers (not that alysnes would be worth spending time on killing)
>as though on cue, whenever i try to farm a stellarus, my entire bot team will drop everything to steal the kill from me
>rack up 10+ assists purely on stellarus every game that he's in, even with optimal damage timing
At this point, they just HAVE TO make an achievement challenge that's total bullshit. It's tradition, really. And it's also making me lose interest.
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>>2221309
Neck is already at minimum. Some of the proportions in the character creator are kinda skewed by default in a way you can't salvage easily. You can do some illusion magic by making other things proportionately bigger (as long as it doesn't ruin the shape), but I want the shoulders to be narrow so there's not much I can do to fix the neck. (I already widened chest to make the shoulders look proportionally narrower)
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>>2221338
Head size has big perceived effect on perceived body size but I think it's already pretty much at maximum before becoming ridiculous (just eyeballing). I have thickened forearms a bit (again to make shoulders look smaller), hands are small because women should have small hands, though I eyeballed that too. Also, arms are relatively shorter on women and children, don't want ape hands. By the way, neck is thicker than minimum to help reduce perceived length, not sure if it can be any wider.
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>>2221380
Then I don't know. The editor has its limitations.
It also has the problem where minimum hip width is disproportionate to the minimum shoulder width, so if you want to make a thinner character, you need fine-tuning.