Thread #2138802 | Image & Video Expansion | Click to Play
Final thread of the year! (?)
>What is Tabletop Sim
TTS is a physics sandbox game meant to be used to play board games online, you can find almost any board game for free in the Steam Workshop, or even create your own!
https://store.steampowered.com/app/286160/Tabletop_Simulator/
Hosting is as easy as just opening a lobby and getting the game's workshop item. Post your favorite board games, discuss and play with other anons. Find games in the Workshop (https://steamcommunity.com/app/286160/workshop/) and discuss/host your favorite games!
Of course, if you prefer to play board games through other platforms, like Tabletop Playground, Board Game Arena, or game's digital editions, feel free to talk about and find other players here!
Previous thread: >>2007972
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Helpful controls
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List of played/hosted games
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>>2138920
And the collection.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442440964
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Setting up a battle ship game while everyone gets ready
/v/oard games
Rage
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>>2141930
Game of Western Legends ends 33 to 23 to 7, yeah the AI for this game is not very good, especially when one of the players is lawmaxxing.
Room still open, waiting for more players
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>>2141726
We got that working with the caveat that you absolutely must not touch the in-game UI turn button. I also submitted a feature request that was immediately put into In Progress, so maybe next patch I won't have to deal with it.
https://tabletopsimulator.nolt.io/2758
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>>2142872
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Do you guys have like a list of games in mind when hosting? I don't know enough games well enough to be able to pick one on the fly depending on how many join a lobby.
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>>2143108
Usually you have the one you wanna host, the couple others you've been feeling like playing, and then the regular backups that can support a varied number of players. Like at the end of the day, if you get the wrong number of people for the game you wanna host, you're gonna end up playing So Clover or Clank
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>>>/v/729027465
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v14.0.3 Hotfix 3
Added Lua Turns.endTurn() an easy way to end a players turn.
Changed json save file max depth to 1024...
Optimized the Wait class and fixed potential bugs with callback and calling stop().
Fixed "crashed" caused when deleting large RAWT cache after update (made deletion async, so it doesn't appear crashed).
Fixed not being able to pass turns for non admin players.
Fixed being able scale objects with locked Y scale to 1 to really small or big.
Fixed stacking distance for small cards and decks so that the spread action properly works with them.
Fixed autosaves happening when your server becomes disconnected.
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>>2144401
>Added Lua Turns.endTurn() an easy way to end a players turn
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>>2144012
We played
>Survive: Escape From Atlantis
>Decrypto
>The Gang
>Heat: Pedal to the Metal
>Carcasssonne
>Clank
>A Fake Artist Goes to New York
>Overparked
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>>2145725
Playing Grand Autismo Hotel
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>>2145760
And so the game ends with some hiccups but very nicely played. GG!
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Clank ended up happening after all. GG
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Playing GWT now
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>>2146044
1 hour 54 minutes later game ends with 102 vs 99 vs 65. Nicely played.
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>>2147669
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>>2147777
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>>2147777
Checked!
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And game ends with some nice close ish scores! gg
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We win!
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>>2148020
Shifu predicted this, you know.
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>>2149014
Fort with 3
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>>2149058
GG
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The Grinch steals Clankmas with 100 points vs 73 vs 62
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Playing again
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>>2149232
Everybody dies except one, and wins! gg
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>>2149323
Merry Christmas board gaymers.
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>>2149536
What are these clues
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nice scores
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>>2149731
Kinda precise movements, but I'm kinda muscled. I'm also kinda high dexterity. If you're kinda shaky armed, or won't zoom in and out for more precise movements then you might have difficulty.
All the functions are there though. Took me a half an hour to comfortably follow the directions of the man who made the control scheme that I'm using. Not barebones, but you gotta know what buttons you need to press or you'll just akwardly try to do what you're trying to do...all the while doing nothing.
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>>2150740
Where's your Christmas spirit anon?
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>>2150746
Spoiled by vidya. All the objective waypoint markers, and blatent mission objective in vidya are how I'm used to gaming. If I play board games then I play familiar, well recognized board games. I could know too many board games. That is, a variety of board games.
Anyways...gonna host?
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Lobby: /v/oard games
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>>2150740
>There is a winter artwork version of Carcassone?
Yes. It's base Carcassonne with 12 additional tiles. No additional rules.
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>>2150831
Somebody won, I think. Playing Carcassonne now.
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>>2151834
I've played it about 10 times and I could never get into it, but social deduction games are not a genre I prefer.
Here's a review from someone who likes it, if that's any help to you. https://youtu.be/khvdYrAm0mg?t=456
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>>2151714
Same place, you're just not allowed to uploader certain publishers that are run by members of a certain tribe. There are probably publisher-specific sekrit discords too but I haven't felt the need to look for them yet.
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Lobby: /v/oard games
Pass: rage
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Playing Port Royal with 5
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Clovo
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>mfw Advocate Rope isn't the right answer to Furries
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Looking for a cached file for Feudum, http://pastebin.com/raw.php?i=hujjxtDn
Should show up as "httppastebincomrawphpihujjxtDn" in the Models folder in your TTS cache
If anybody could get me it I'd really apreesh.
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Lobby: /v/oard games
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v14.0.3 Hotfix 4
Auto convert all pastebin urls to new format (https://pastebin.com/raw.php?i= -> https://pastebin.com/raw/)
Fixed issue with cloud manager not being able to upload multiple files at once.
Fixed XML UI toggle button text not being visible.
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What a better way to start a new year than with a boardeo game.
Lobby: /v/oard games
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>1 hour teach for a 4 hour game
Was it worth it?
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>>2162509
And game ends 105 vs 99 vs 92 vs 67!
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>>2162947
"Yes"
Anyways playing So Clover with 7 individuals
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wtf
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>>2163018
I wonder who it was that gave in first. Whether they were greedy enough to float the idea to publishers, or if publishers put the pressure on them, but I guess either way the era of
>the industry is so chill that even officially commissioned mods of the games are on TTS for free!
had to end eventually
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Playing Codenames (without data stealing)
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Time for 6-player Western Legends.
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>>2163183
one player got confused by endgame scoring and didnt even bother to remember which part confused him so we couldn't do a re-count for him specifically
the rest of the players thought it was a fine game but a bit too fiddly since each action is ever so slightly different and the devil is in the details
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>>2163404
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>>2163256
Game ends with 2, 3, 4, 5, 11, and 24 Legendary Points for a complete victory by the oulaw Ben Hoadges lol.
Now that was a terrifying turn downtime eh?
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PLAYING 7 WONDERS BUT WE HAVE 6 PEOPLE
(YOU), join now!
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>>2163427
We have 7.... we can finally play 7 Wonders.......
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>>2163477
GG!
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GG!
Closing lobby, pretty good sesh to start the year.
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>>2163404
>and didnt even bother to remember which part confused him
The opposite, really. I knew exactly which parts I scored already, which parts confused me, and which parts I didn't do yet because I wanted to wait until after solving the confusion. I was insistent on walking through each part to make sure it was hashed out, because unless it was known what exactly I already tallied, anyone trying to glance over and "finish the process" could easily have the wrong idea--unless they happened to fully remember my exact score before any Epoch V scoring starting, without any assumptions on "undoing" anything I might've (or not) scored so far.
The frustration was more set in by the host wanting to get it over with quickly and tallying on my behalf despite asking to wait and without asking me what I already scored/letting me know whether he did exactly know my pre-E5 score, and another player that was replying in the middle of my statements (since I sent them sentence-by-sentence instead of paragraphs) and got a bit belligerent when asked to let me finish first.
In the midst of this, I noticed my score tracker was moved without me fully remembered exactly where it was, so then THAT would have to be properly undone in order to continue with the process, and with the other stuff so far, it was just clear the lobby wasn't actually gonna be conducive towards that. Overall, not really as much an issue with the game as much as it was just all that. I mean, as far as the actual game of Feudum goes, it's shit, but solely because it's a 3 hour game that doesn't contain cowboys OR pirates. Unthinkable.
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>>2163703
>I knew exactly which parts I scored already,
then why didn't you say clearly which parts you scored when asked which parts you scored? i know we're all autistic down here but just because the host had a stick up his ass doesn't mean you have to have one too. It's not a competition.
>another player was replying in the middle of my statements
so? fuck that guy, ignore him, don't let his comments phase you, you're a man on a mission, the peanut gallery cannot phase you.
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We need more filler card games between sessions!
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>>2163703
The funny thing is, all of this started because you requested help in scoring regions at the end despite it working the same as the previous epochs.
>host wanting to get it over with quickly and tallying on my behalf
I didn't want it to end quickly, I wanted it to end at all, because we were literally stuck trying to explain the region scoring was the same as the previous 4 times, so i just gave you your 29 endgame points. I would have noticed you requested a full stop if you and the other guy hadn't flooded the chat by having a literal shushing competition. I also did tell every player exactly how many points they won before we started the actual endgame scoring, so that was an extra point of confusion about what exactly your problem was since everything was accounted for.
I do apologize though and hope it doesn't discourage you from playing these more complex games again, you're a pretty good player and I apreesh. We need a big red button that will put a big OBJECTION or something right on my screen, that surely wont' be abused lol.
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>>2163837
>then why didn't you say clearly which parts you scored when asked which parts you score
I had, but it was getting lost in everyone talking at once. Teeny tiny chatbox for a lot of talking. Hence then getting stuck in a loop of wanting to clear the air.
>>2163934
>despite it working the same as the previous epochs.
Yeah I wasn't fully on the right page during previous epochs either, lol. To put it shortly, a lot of different terminology and different explanations (even if the same/similar info) at once meant that I had already resigned to asking for a tally each epoch instead of counting for myself. It wasn't an issue then because it wasn't a lot to count, but
A) I also thought there was more to qualify for in that part of scoring, and that I didn't most of the game, but had (if it was part of scoring) at Epoch 5
B) I knew some things were scored ""later"" at the end, but I didn't know if they were part of final E5 Region Scoring or endgame Final Scoring
So that's why I was wanting to fully stop and clear the air, since we were on different pages. Like there was parts where you gave me the right answer, but because I didn't know it was right, I was still waiting for things to get cleared up. Similarly, that's why I was repeatedly trying to get an answer about what you meant by "knowing the points owned and owed before endgame," because pre-endgame could also mean my half-counted end-of-epoch scoring.
A lot of this was also just getting pushed around by 3-4 people talking at once, so that's why I was so adamant about getting the full stop and talking one at a time, as just repeatedly saying it or asking in the midst of all the chatting wasn't working already. It's also why I took issue with the other guy going "just say it instead!" because continued chatting or interruptions inbetween sentences were causing issues already.
In any case, nah it's nothing at the end of the day. I only speak on it since it was brought up again.
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>>2162950
Which location is the monster in?
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I tried my hand at making my own Behemoth
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>>2165153
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I made a Codenames deck for So Clover (no duplicate words). Will it work, who knows, but it took 5 minutes to make so it's no big deal if it doesn't. I can grab other decks from https://codewords.gg/decks if someone wants them included.
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>>2166250
Hoot and Holler
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>>2166281
And the Champion of Japan is Cash Bandi!
gg wp
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WL 4p
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>>2166752
Good, lobby is open again.
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>>2166767
4 peeps whistling.
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>>2165386
https://steamcommunity.com/sharedfiles/filedetails/?id=3638728801
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>>2166922
It's a game, on a board.
we are building some random structure in the middle of the mountains so the heat from the machines melts the ice and kills us all in what's to be called a flood worse than Noah's time. Victory Points
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>>2166928
German designers, man
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Codenames time
we are 5 so whoever sees this, join join join join
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Playing Codenames with 6
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>>2167001
7 Wonders with 7 people
this post also ends with 7.
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GGs see you later
>>2166925
Scores for this were 99 121 150 159 btw
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>>2167162
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>>2167619
in my folder I have
Games Best for 7+ Players
Games with an Average Play Time of under 20 Minutes
1. Cheese Thief
2. Crossfire
Games with an Average Play Time of 20 to 40 Minutes
1. Deception: Murder in Hong Kong
2. Hellapagos
3. Inferno
4. Ladies & Gentlemen
5. Night of the Ninja Party
6. Saboteur
7. Salem 1692
8. Slapshot
10. Resistance, The
11. Resistance: Avalon, The
12. Werewolves of Miller's Hollow, The
13. Tofu Kingdom
14. Wavelength Party
1. Captain Sonar
2. Challengers!
3. Danmaku!!
Games with an Average Play Time of 60 to 90 Minutes
1. Blood on the Clocktower
2. Feed the Kraken
3. Shadow Hunters
Games with an Average Play Time of 90 to 120 Minutes
4. Thing: Infection at Outpost 31, The
Games with an Average Play Time of over 120 Minutes
1. Lords of the Renaissance
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>>2167816
The colon delimits the title (The Resistance) and the subtitle (Avalon). 'The' is going at the end of the title as "Resistance, The".
"Resistance: Avalon, The" would be a way to write "Resistance: The Avalon" so that it appears alphabetical before other installments of some hypothetical Resistance franchise.
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Surely, it's about time.
Any (you)s?
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>>2167927
I thought the image would give it away.
Dune, or perhaps some other worker placement.
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4 players finishing up the therapy session and we will begin Great Western Trail: Argentina
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>>2168031
Off we go
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>>2168136
It's over gg
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The people request more codenames.
5 people in.
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Why
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>>2170318
Happening with 3. We all went to jail on turn 0.
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>>2170354
I win
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we are gonna play again because the game ended too soon and we couldn't suffer properly.
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>>2170405
Here comes a new challenger
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>>2171641
And a fish takes the bait.
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>>2171654
GG!
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Danmaku!! room is up!
lobby name danmaku!!
password:rage
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>>2180528
It's time, 1 more needed.
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Playing with 3. Birds vs Insects vs Spiders.
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>>2180623
And it's over after 2 hours 15 minutes! Scores are 190 for the insects 186 for Arachnids and 121 for Birds!
Well played lads, glad you enjoyed it.
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>>2180873
And a 1v1 GWT to end it, ggwp
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Trying out the new Viticulture Expansion, don't tell Smegmaier.
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>>2190799
We do be making that wine doe
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>>2190845
And the game ends 28 to 22 with a final push for sparkling wine! Actually pretty entertaining, the new board distributes actions in a much better way, the expert bonuses help a ton, and the extra starting stuff at setup really quickstarts the game saving you like 20 minutes. Will most likely buy this expa when it's available after playing it, see Jamey? No need to be a fag.
GG and WP, I'll leave the lobby open for a bit more and if nobody shows up I'll rehost later.
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>>2190984
Clenk
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>>2191034
Restarting
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>>2191054
This is the last time I'm restarting I swear to god
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3 of the 4 lolis get to escape, and Miku becomes the best thief of them all!
GG WP
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>>2191170
>>2191168
>>2191173
>>2191169
Yep, with the new tally (the script fucks up sometimes anyways) the game ends differently
Kyouko: 52 points
Roll: 56 points
Miku: 77 points
Ashury: 96 points
So yeah, I win :DI saved state the game in case you want to demand a recount with the council of board games. GG!
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Trying this thing with more people, 3 so far, you have a 15 minute window to join.
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>>2191248
2 Hours 30 Minutes later, game ends with scores of 32 vs 29 vs 15.Took 50 minutes the first time wew
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Hosting The Old King's Crown. Let's try it out.
Lobby: /v/oard games
Pass:rage
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>>2192200
>>2192543
Red/Host won
Game done after teaching and play. It went 14/10/10
It felt...fine. I think we just didn't know enough to really take advantage of the bluffing/strategy aspect of the game's clashes. One of the guys on the game compared it to Oath, which I can see, but I find Oath to be both more frustrating and also more interesting. If I had a proper play group that allowed me to learn the opponent's gameplay style, I can see this being more engaging or trying the other factions.
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Lobby: /v/oard games
Pass:rage
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>>2192780
Coeur wins Imperial after Medici doesn't notice they could have won 20 minutes ago lol.
Playing something with 3 next.
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Clankin' with 3
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>>2192869
Monkeybot Prime defeats Whiskers and Danoon or whatevehisnamewas 101 vs 66 vs 0 (57)
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>>2194410
Isn't that a solo game? Who would play a solo board game?
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Lobby: /v/oard games
Pass:rage
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>>2197890
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And game ends with an Italian Victory, nicely played everybody.
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Played Clover, now Clank, perhaps another C game after this.
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>>2198391
Ankha knows her way around the Sphinx and rushes an artifact and escapes very quickly! Only Jack Frost manages to escape as well, but in the end loses 64 to 67! gg wp
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https://steamcommunity.com/sharedfiles/filedetails/?id=3651473621
The original mod had a silly feature of defining the deck upon loading rather than just grabbing what's in the scripted zone, so that silly mistake should be fixed now. You can mix and match decks and it should function as intended.
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>>2198669
I replaced the ready buttons with UI buttons instead, and added a counter to increase the difficulty of the game (adds more false cards in the resolution phase). I have to shoop a new table image so these two updates haven't been pushed yet, will probably do it tomorrow.
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How are we feeling about playing some games?
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I've got an hour and a half to spend, hosting Yokohama
Lobby: /v/oard games
Pass:rage
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Mmm we took a wrong turn in Albuquerque and ended up in mexico.
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>>2201136
Neck and neck race ends with the pedophile van beating the competition! I guess they earn the kids they had back there.
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I see what happened, the cards and player board have setInvisibleToPlayer functions on them, although I'm not sure why they're there if the game already has hidden zones... Sorry for the inconvenience, didn't notice them. Seems fine now.
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I got some random golf deck game with my recent order since it was cheap and hasn't been TTS'd yet.
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>>2194410
Here you go anon.
https://mega.nz/file/Yadi3Iga#3lA6Dqo-bUTdKwQ9vq7YNKbZYTN_p6bIltGzDexf DRo
>>2201868
https://youtu.be/yXeGFq8QApA?t=12
https://www.youtube.com/watch?v=d4g3n3d_GcE
https://www.youtube.com/watch?v=Lv1oWlgBoY8
https://www.youtube.com/watch?v=2ltk5Ha3T44
https://boardgamegeek.com/filepage/211824/duffers-instruction-manual
I paid $7 for it so it's no big loss if it's meh! Geeha Golf got me acting up.
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>>2201451
>I'm not sure why they're there if the game already has hidden zones
I've learned something new which answers this question--if you spawn objects inside a hidden zone, the hidden zone doesn't properly hide them. That's pretty gay but it explains why he manually set invisibility flags for the cards and board (an oopsie on my part because I deleted the line that toggles said invisibility flag).
The more you know.
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Lobby: /v/oard games
Pass:rage
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yeehaw geeha golf
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shit i forgot to screenshot. players end +9 +10 and +13 over par, because we are just that good at golf.
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https://steamcommunity.com/sharedfiles/filedetails/?id=3652829962
WIP, gotta add a couple more caddy cards and the weather effects (though they're in the rulebook and you just need to roll a die), and then the scripted stuff.
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>>2202958
I could draft some Pokémon but I'm gonna be busy for the day. good luck
https://www.youtube.com/watch?v=gxH7Jf8xM5I
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What's all the fuss about?
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Le hosté
Lobby: /v/oard games
Pass:rage
>>2203846
The gimmicks like "talk like Arnold Schwarzenegger for 5 turns" are amusing for some I guess. https://www.youtube.com/watch?v=srTqxL_6Ysg
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>>2206145
Politiking with 2
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>>2206162
Way ahead of you
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endk
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Playing Magical Athlete
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Ra time
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Decrypto time
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Open room?
Game?
Maybe Join?
ra/tm/rage
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It's been 3 hours and we're still clanking send help.
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>mfw 3 hour Clank
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>>2207620
Oh shit, how did I forget about Parin, new figurine coming soon.
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>>2207638
She has like 100 costumes and 50 haircuts, she's too strong, maybe just importing the plushie might be good enough lol
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After a quick romp in the dungeons we all feel refreshed.
RIP to all those who died.
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>>2207699
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Heard people like Lego games, who wants to play in 3 hours?
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>>2208790
A bit too late to enjoy legos sadly.
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>>2210060
~1400 UTC
I will hostRoot.
Be there or be gay.
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IT'S UP
Server: /vm/ ROOT
Password:the usual
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>>2210543
Closing up shop, no one wants to play Root right now it seems.
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I played Modern Art for the first time the other day, had a good time. Gonna pnp a version or two. The TTS upload only has the modern paintings and not the impressionist paintings from the Masterpiece set, so I guess I can make those too. I didn't write down which paintings are included though, need to find that somewhere.
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Anybody wanna play pic related later today at like 01:00 UTC?
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Is tonight (tonight! tonight!) the night?
The night for a Heat tourny?
How many (you)s?
Also maybe we do a pre-game or two before.
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>>2213489
Gathering all ye fan of the races.
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Guess I'll stay in purgatory then
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hosting danmaku in a little over 2 hours
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We're playing Danmaku! at 7.30 EST (about 2 hours from this post) and you're invited!
>what is Danmaku!
>Danmaku!! is an original card game based off of the Touhou series of shoot-’em-up games. Players choose one of the dozens of characters in the Touhou universe and take on secret roles. Discover who your allies are, who your enemies are, and who’s the mastermind behind the latest incident. Engage in exciting bullet hell battles as you shoot each other, graze others’ attacks, or activate your Spell Card to create powerful, unique effects.
/vm/ Danmaku!
pw: rage
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>>2214317
In the middle of a turbulent time of a Pilot Strike, the final race is being prepared. Under the hot Italian sun, who will withstand the Death Hairpin (not pictured), and take the crown for 2 bonus points?
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>>2214433
Im so fucking angry
GGs
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Gonna be up late tonight. In appx. 9.5 hours I will host one of the following:
>Root
>Arcs
>Libertalia
>Chinatown
>Decrypto
>Cosmic Frog
Or any combination of those or whatever other games you guys might want to play.
4 players for most of those would be ideal, hope to see (You) there anon :3
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>>2215966
We played a quickie Politik cuz we didn't fill the 4 player quota. The Econ-Military might of UTP defeats Gran Santi and Arden Nations by completely ignoring the area control aspect of the game and just accumulating pretty little tokens.
GG!
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Something's wrong with our clovers....
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>>2216665
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Bidding like high class individuals
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>>2217005
Squidward Hostacles wins with a total revenue of 467 vs 454 vs 378 vs 324 and 141. I guess since everybody turned in a profit, we all win :)
ggs and wp, see you next time.
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Lobby: /v/oard games
Pass:rage
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It's happening
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This is how things are before the encounter phase…
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>>2218656
And even if 2 bombings where denied, still we killed a LOT of soldati lol. Blue/Red beats Yellow/Black for control of 5 vs 3 Mandamenti at the end of round 4!!!
Excellent game, well played lads.
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Playing a quick TtA to end the night.
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>>2218748
Had a little issue with the User Interface that made us commit an unrecoverable error and had to cancel, rip my 50 culture producing engine lol
Playing Clank now
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>>2218818
Lara dies but is rescued and wins 100 vs Goldshi's 96 vs and Green Miku's 66
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We also played a mysterious game and lost at it.
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GG!!
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Wordle but board game
Lobby: /v/oard games
Pass:rage
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>>2220821
Damn we sucked ass.
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>>2220843
Ok that was much better. GG!
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Lobby: /v/oard games
Pass:rage
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>>2224376
I le win! 8 vs 7 vs 6 stalls
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Playing again with a new roster of critters.
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>>2224475
I le win again after being denied like 5 times from people stealing my god damned cards >:|
GG WP
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Might be able to just make a "sell all paintings" button, I'll look at that over the weekend. Lot of typing to do...
Also here's a sealed blind bid tool that uses chat.
https://steamcommunity.com/sharedfiles/filedetails/?id=814232852