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Season of the Dark Brotherhood edition
Discover ESO’s Next Big Leap during the 2026 Reveal Livestream
https://www.elderscrollsonline.com/en-us/news/post/69175
Crown Store Showcase—January 2026
https://www.elderscrollsonline.com/en-us/news/post/69165
ESO’s January 2026 Survival Guide
https://www.elderscrollsonline.com/en-us/news/post/69155
>Elder Thread
>>2089612
>ESO Server Status
https://esoserverstatus.net
>Latest ESO Live
twitch.tv/bethesda
>Places to Buy/Recommended Addons/Assorted Links/Tweaks
pastebin.com/BuD9GaGX
- There are occasionally Free Play Events for prospective new players.
>UI Addons
esoui.com
minion.gg
>/tesog/ Guilds
[PC NA] mail: @taeralis, @zsj
[PC EU] mail: @zsj, @Boggus, @NovaPixel
Or post your @username/platform/location here.
>Do I need to subscribe?
Optional, with largest benefits being access to all DLC (but NOT the 2025 Content Pass/Solstice), cash shop currency on sub start/renewal, and the Craft Bag (can save your characters a ton of space).
>Which faction should I choose?
Want to PVP in Cyrodiil with friends? Make sure you're in the same faction. Otherwise, doesn't matter.
>Where should I begin normal questing?
Check out the OG beginner stuff, first: go to Port Hunding, Khenarthi's Roost, or Bleakrock.
>Pledge/Trial Calendar
benevolentbowd.ca/calendar/eso-pledge-calendar-en/
>DLC Chronological order flowchart
https://imgur.com/a/1FqzvH1
>The More You Know
- Level Rewards give you tons of stuff along the way, including a free mount at level 10.
- You need to be at least CP300 to queue for vet DLC dungeons.
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Night Mother DB ToT deck likely in Q1. Ysgramor and five hundred companions ToT deck in Q2. Sheogorath ToT deck with Shivering Isles zone to round out the year. Tales of Tribute tournaments with real players WILL be a reality this year
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It's too bad he forgot I'm also a queen's eye. And that we did summerset together. I get that they don't want people who skipped to this story section to feel left out, but on the other hand, at least a little nod to our history would be nice.
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>side quest is better than the main story
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REMINDER: OP is a Glownigger and this thread is a honeypot.
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>>2172361
>another island
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I'm hyped up, bros. I feel it in my bones, everything will be ok. ESO will thrive this year
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>>2173251
Naryu's feet massaging my dick, anon
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What they'll be talking about in the stream
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Wrap it up Karen
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>>2173317
I like both
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man this sucks
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unless i'm missing something the cost to get all the shit now is $230 per year, $140 eso+ & $90 for premium battlepasses per year (1 freebie battlepass per 12 month period)
some of the stuff they're announcing sounds pretty good if they can stick the landing (personally pretty interested in the night market stuff), but it's undeniable that this game is consistently one of the most expensive mmos, which is a hard sell compared to it's competitors and to most video games in general.
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I'm watching this from Skinnycheeks stream and I had no idea how much of a toolbag him and his fans are
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HARDER OVERLAND
HARDER OVERLAND
BROS WE ARE SO BACK
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Glad they're working on base game stuff instead of churning out a new zone. I would rather new zones be spaced longer apart, but they work on more updates to everything else in between. Dragonknight changes seem cool and I'm looking forward to the rest, and hope some sort of buff to pure classes shows up. I personally think subclassing was a disaster in both mechanics and flavor, so it's nice they are actually making changes, whether that takes the form of pure class buffs or some sort of additional restriction on subclassing we have yet to see.
All in all, seems like good stuff. I'm happy.
I didn't quite follow the part about eso+. I tend to subscribe on and off often throughout the year since I like supporting the game, it seems like zones and stories will all be free moving forward, and subscribing mostly just gets you various small gameplay things and extra rewards like the battlepass. I'm not a huge fan of battlepasses on principle, but they're doing the more relaxed version where it lasts 3+ months, if you buy it then you have no time limit at all, and it's just weekly missions of things you're doing anyway to complete it rather than specific things, so that's the way to do it if you are going to do a battlepass at least. In general, this seems ok relative to most battle passes. Replacing login rewards and event tickets is certainly a nice part of it that everyone will like, at the least.
Good stuff.
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>Crucially, all new gameplay content included in a Season, be it a new zone, dungeon, storyline, system, class, or skill line, will be free for all base-game players. We want to remove the barriers to new content we’ve had in the past, and now all ESO players can enjoy all of Tamriel’s new features at no cost and at the same time, together.
they explicitly say the new shit will be mostly free so why are you all acting like it's not? I hate this general so much, you will complain no matter what
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>>2173395
worth it during sale, often at $10 or less
Also this year, starting April 2nd, they will add 4 key DLCs (Thieves Guild, Dark Brotherhood, Orsinium and Imperial City) to the base game. These give you the full worth of playing the game.
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If they'll add harder overland difficulty I can suck their dick all day, I don't care about anything else
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>no tales of tribute news
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So we went from full chapters featuring entire new zones, with actual effort put into them and new assets. With a full story, side quests, and usually a new gameplay mechanic like scribing, jewlery crafting, or entire new classes.
To the season of the worm garbage for the same price, without actual new gameplay but well, at least it's a new "zone" even if it's 99% reused assets and it had a FUCKING GARBAGE timed event.
To now not even having new stories, or zones or anything, just a battle pass, QOL and "timed events" like his new fargrave "Night market" shit?
I only got into this game because i wanted to explore Tamriel and see Elder Scroll related stories. Not to grind for Fortnite emotes and "INSTALL THE GAME DURING THESE 7 WEEKSOR YOU'LL NEVER EVER GET TO SEE THIS STORYLINE!".
I already hate Diablo 4 for doing this shit with event seasons completly locking players who don't want FOMO shit to reinstall and play just to not miss out on the story or new gameplay features, and they put this garbage here?
Seems the only good thing ESO was for is for me to meet my boyfriend. Guess i'll have to convince him to move to Final Fantasy 14 with me.
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>>2173829
If i was on the Epstein files i would be president.
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>>2173850
I just reinstalled because i'm boring and wanted to erp with my boyfriend but these news killed all my interest and we'll be uninstalling soon, probably move over to SWTOR.
Such a shame because we just recreated the Breton and Nord from the trailers and we were gonna get them married with the pledge of mara and have them fuck.
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>>2173816
>Guess i'll have to convince him to move to Final Fantasy 14 with me
Don't do it! You'll lose your boyfriend once he becomes a femboy, and once he turns into one, you'll never have him back.
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>>2173882
Nobody but whales are gonna buy it, that's not the point. Entire 2026 will have no new content, and since the game will keep dying and failing there's 0 change of 2027 having a return to chapters and zone stories.
2025 should have showed them what a horrible idea seasons are and they doubled down.
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I'm thinking its fucked. Not because "BP bad". The content model they're attempting COULD work well with a competent team, the problem is that ZOS has repeatedly proven incompetence. They're a D team that barely knows their own game and only lucked into keeping their jobs because they weren't good enough for Firor's doomed pet project, these updates likely won't be good enough or fast enough to maintain players much less gain them.
I'd love to be wrong, but I'm expecting EOS or actual maintenance mode within 2 years.
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>>2173816
>"I WANT QUALITY OF LIFE! WE DON'T WANT NEW ZONES OR NEW SHITTY SYSTEMS!"
>*5 years laterr....*
>"WHERE'S THE NEW ZONE? FUCK THESE SHITTY QUALITY OF LIFE THAT NO ONE WANTED!"
It really makes you think.
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I generally like the little personality responses and I think it's good for the game if implemented well, but some of them are just sort of...nonsense?
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If he has a romance, then some day maybe Naryu will.
Or maybe some of the companions will.
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>>2173384
Yeah, whoever was in charge of the game in the last 13 years was a prude. You could be le funny skeleton, larp as Molab Bal and Dremora bu gods forbid you showed a little bit of skin. I hope this means they revisit the butts of musuclar Nords, Redguards and Orcs because their textures are misaligned especially under the butt cheeks.
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I just feel like ESO is going to learn the lesson GW2 learned the hard way, and thats that you need big expansions to keep people coming back. Go too long without expansions and you just stagnate and eventually die.
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Honestly I don't have many complaints about 2026. This game needs a lot of work to bring it closer to modern standards (it was outdated when it launched lol). We've all seen people say they got filtered by the floaty and piss easy combat within an hour of starting the game. Those things NEED to be fixed if ESO is to have any hope of lasting another 20 years. That and crossplay/progression. Lots of console players jumped ship to PC and dropped the game because they don't want to start over.
I wouldn't mind ZOS taking off multiple years from making new story/zones to focus on those things. In the meantime they can make easy money selling Naryu/Darien/Raz/etc companions and houseguests in battlepasses (they do that in Fallout 76)
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>>2174494
>>2174802
I think the reception would be better if they were just honest instead of trying to bury everything in disingenuous PR bullshit.
>Hey guys our studio is gutted and we physically cannot do yearly chapters until we can recover from the layoffs, so we're going to work on a backlog of issues and less demanding content until then. We know everyone hates battlepasses but if we don't put something else up for sale we're just going to get shut down when MS sees the profits drop like a rock.
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Not played in a long while, are any of the upcoming changes worth returning for or is just to help noobs get started? The main thing which turns me off is the subclassing(?) system and everybody using that green beam. Is that changing?
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ZOS needs to take this season of qol and bugfixing shit and put some fucking work on character customizations
Why are argonian scales and khajiit furstocks still on the same cosmetic slot as bodypaint to this very day
Can't use any fucking bodypaints on those races for that reason
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>we’ll be adjusting skill lines to follow a more theme- and identity-focused model
>All sources of Poison Damage have been updated to Flame Damage in the Dragonknight kit
Fuck off, the poison aspect is the only interesting thing about the class.
>ackchually fire bolts are lore accurate :)
I wish a swift death upon all class identity cucks. Elder Scrolls games shouldn't have premeditated classes in the first place.
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They are absolutely doing the right thing taking a season off from making a new world space to instead focus on fundamentals. They're upgrading animations, combat feel, class identity, and they even said they're addressing the multiclassing fiasco. Literally every single thing they said regarding base gameplay is good and I'm more than happy to take a season off from new zones for them to shore up areas of the game that need some love. Absolutely correct for them to do.
I'm not keen on "battle passes" but they're doing it the way where there's a free track and you have unlimited time to complete it if you buy it, which are two check marks for doing them the right way if you're doing them at all, so at least there's that. And judging by some of the comments I'm reading here and on twitch/etc, I think people also forget that they're a business that needs to make money. If they don't post profits, Zenimax shuts them down. It won't be fast, but it'll happen. So I'm happy to buy a battlepass or subscribe here and there throughout the year to support the game. It's actually really nice that ESO goes on sale for like 5 bucks regularly and it's really nice that all future story content will be free, so how exactly do you expect them make money otherwise? Everything they said is completely reasonable, and free2play players do not seem like they're getting shafted, the opposite in fact. They want tons of free to ply players trying the game and trying the new zones etc, because every free to play player is a potential customer in the future.
I've been playing this game for over a decade and I'm so glad to have a season where the devs can focus on fundamentals instead of churning out a new zone. Best news in years. I feel like the negativity around this is honestly by people who don't understand the reason for it. It's a good thing.
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>>2176720
It's neither good nor bad, it's their job. I don't buy the idea they are selling us that it's new content, they are just undoing or fixing errors of their own making. Whether it's good or not, well we'll have to wait and play but for that to happen a lot of players are taking a biiiig break because all those changes will make it into the game after at least three months.
Their word, including their announcements, mean nothing, they destroyed every single bit of credibility they had as a company.
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I really hope they don't go through with the hide legs feature!
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>>2173954
An MMO with thousands upon thousands of people, with 50% of the playerbase being women or beautiful trans women, and you want to romance a souless poorly written NPC instead of actually interacting with other people with whom you can have a much meaningful relationship?
Are you ugly not only irl but in game too? How can't you get a gf even in ESO?
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>>2174494
>it’s hard to do big expansions when you have basically no budget and a skeleton crew of staff after cuts
Strange. Indie games manage to do that and so much more. Yet Zenimax can't even be bothered to do things like their old small zones like Thieves Guild, Dark Brotherhood,Orsinium and Murkmire?
Nobody is demanding more chapters after Gold Road when their studio is closing, but going from "Ok we'll do seasons like this Solstice shit" to "Timed zone events! if you don't play for 7 weeks this small place in fargrave will NEVER BE ACCESIBLE AGAIN! PLEASE PLAY AND BUY OUR BATTLEPASS GOY" is just shitty behavior.
Fire all women, hire men, and the game can stay afloat even with a 5 USD and a pack of peanuts budget.
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>>2176376
>Fuck off, the poison aspect is the only interesting thing about the class.
Stam DK having fucking puke green magic instead of actual fire and dragon themed stuff was always trash dude what are you talking about?
People don't pick the DRAGON fantasy to puke on people, we want fire. I had to play my Nord as magicka DK because i don't want to fucking PUKE GREEN, i want to SPIT FIRE.
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>>2176720
Improving the fundamentals is a very good thing, but I'm not convinced this is "taking a season off". Are we supposed to believe that updating some abilities, making two new werewolf models, and cobbling together a few seasonal minigames is equivalent to the work of making a full chapter? This is the kind of shit other games bundle into patches alongside expansions, you don't see WoW freezing expansion development for multiple years when they need to rebalance classes.
They're trying to spin this as a choice but all signs point the studio being a crippled shell that simply can't do chapters anymore. We're looking at a two year content drought followed by what will probably be more Solstice-tier garbage unless they go on a hiring spree to undo Blackbird's damage.
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>>2173912
Every PVPer and PVEer said this.
Not to mention that many ESO streamers quitted for the exact same reason, always wanting to fix the game instead of releasing new half-baked content to break it even further.
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>>2173912
>Nobody said that
You mean like this >>2176720 ?
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>>2178277
The game is not fucking fixed because now you can hide legs and chests. The list of "QoL" are the most meaningless shit nobody will fucking notice. Ohhh wooow now your horsey and research will go faster? BITCH UNLESS YOU STARTED TODAY WHO CARES YOU ALREADY HAVE A MAX LEVEL CRAFTER
An actual new zone and actual new story to make it worthwile to open this shitty game would have been interesting.
I don't know who's gonna see "woooahhh a battlepass AND now DK looks more anime and firey red!?!? i will tots come back to the game!".
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The ESO community seems woker than WoW and Final Fantasy combined.
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My boyfriend got banned for 3 days and was threatend to have ESO "report him to the government" because he said "nigga" in whisper chat to me while we were roleplaying as redguards.
AI bans are so retarded
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ESO will never be "fixed" until ZOS reworks the combat from the ground up.
I personally doesn't have any issues with ESO's combat but no matter where you look that is always the top 1 reason people refuse to try or quit early on.
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>>2179894
It look retarded, it feels retarded and it amounts to busywork. I am honestly not sure how they even managed to fuck it up so much because i played much, much more barebones alt tab combat mmos for hundreds of hours and it didn't annoy me nearly as much. My best attempt at pushing through was arcanist that did tentacle flail x2 into laser beam.
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>>2179894
I think they're already halfway there with class reworks and buffing overland, they just need to bite the bullet and kill animation cancelling. Fuck "muh high APM", that stupid exploit-turned-mechanic makes the combat look terrible no matter how many animation reworks they do and effectively nerfs skills across the board to compensate for the expected free damage. The prevalence of HA builds and beams shows that most people would rather avoid it given the option.
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>>2179749
You gotta be lying because I type the most heinous stuff in whispers to my friend daily and none of us have been banned.
They did AI autobans a year ago but a ton of normies and RPers got banned and they scaled it down hard.
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>>2179894
ESO combat was redeemed in 2023 when they dropped the retarded spamming and thumping and flailing in favor of lasers.
They should make a new class that has a different channeled ability in every skill line. And streamlines the tedious buff/debuff upkeep limbo since no one wants to play support.
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GOD FUCKING DAMN IT
I fucking told my boyfriend, I TOLD HIM, "they ban even for whispers now we shouldn't do roleplay" "Come onnn they won't see whispers let's roleplay you're a big black redguard and i'm a little white boy!"
And now fucking permabanned. I spent like two years mantaining that account, so much money and time wasted. God fucking damn it. I should break up with him.
I'm gonna send appeal. I'm so mad at him, i never got to fucking play the story of the chapters and main quests i always wanted to for fuck sake, and now account gone, god fucking damn it!
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>>2180766
The game's been dead for years and them adding AI that instantly bans you if you whisper your friend words like "retard" "nigga" "faggot", etc drove most of the population away, specially the roleplay one since now if you do anything rape, pedo, slavery, etc. it's an instant permaban, and that's 99% of the roleplay.
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>>2180848
A human won't see it unless he appeals (won't work, that pubic hair line doomed him) multiple times. All the "little" and "boy" stuff set off the AI's pedo alarm and then some Indian rubber stamped it without looking away from his email scam tabs.
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they should re-design peryite and make him more like a her (pic related), the lore argument behind is "uuuh daedric princes don't have gender and can change their appeareance, just look at Boethiah!"
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>>2182162
There are healthy (albeit not massive) RP and ERP communities in ESO but like >>2182195 said there isn't any other MMO who can match WoW's sheer size when it comes to (E)RP
The monkey paw there is that 90% of WoW roleplayers are plain dogshit bad Second Life players and WoW's lore has been butchered beyond recovery
And yeah the WoW housing stuff is genuinely impressive and goes against everything Blizzard has done to ruin their game over the years which makes me believe this is some shit that got summoned into our reality by accident.
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>>2184016
>mariners of satak was just redguards all along
Fuck. At least the elephant looks cool and purple lightning form ahhhhh
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>>2184016
Who doesn't
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Hmm, it's a shame all of these specify druid healing spell, I was going to combine the templar healing class with the druid healing class to make a super healer but they seem to intentionally prevent that. Which is odd, because some of the dps classes are happily mixing into a soup class of all the various crit and damage passives from multiple classes. Oh well.
I think I'll also make some kind of super tank with some stuff from the draconic classes and the templar classes, or perhaps the frost tank from druid combined with some of the tank passives from dragonknight or something.
The one thing I did try already is the bear ultimate from druid combined with the deadra summoning pets from sorc, to make a super pet class, but it was kind of not really that great.
At the end of the day, I'm honestly looking forward to whatever changes they're planning to the subclassing system, and bringing my main character here back to just being a templar healer with pure templar stuff. Hopefully pure classes get some kind of buff or new exclusive ability or something. It's a neat idea but I honestly think it's fair to say it was a disaster, both mechanically since everyone is just playing crit fishing soup classes now, and flavor wise since everyone is a schizo mix of themes.
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Holy moly, you can play Skyrim with other players?!
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Not played since Necrom... every now and then I get the elder scrolls itch. Worth jumping in again?
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>>2186659
If you want to try the subclassing system before they make changes, try the newest trials or collect argonian themed furnishing from Solstice, it is. Other than that, there is literally nothing else to do.
You should hop in and reach the 12 ticket cap when the MYM event kicks out though, because each ticket is going to be transformed into 100 units of a new currency that you can use to get collectibles from a thing called the Bazaar, later this year.
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>>2186685
yes, you can substitute the healing branch of skills for the assasination skill line from nightblade, it boosts your offensive stats a lot, it's meta rn. Also you can substitute the tanking skill line with a DoT specialist like some skills from DK.
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just a tip
if you don't have banker/merchant you can just teleport into imperial city and use their merchants/banks then use the sewer door to exit and it will teleport you back to where you were
this is also handy for teleporting yourself out of delves/public dungeonsu can also rp that you live in the sewer since it has most of the amenities:)
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>enter delve or site of interest
>impressed with the haunting atmosphere
>read a couple of books
>contemplate on the quest
>deeply immersed
>move forward
>run into a player
>well fuck, that explains it
>the rets of the delve is about mindlessly whacking down dozens of bandits and zombies and spiders
They need to remove the shit ass combat from this game, it ruins everything
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>2 threads
Have played WoW on and off for years, and I think I'll be skipping the first portion of the new expansion. Planning on starting ESO for the first time as something different, I know nothing about the game beyond I'm looking forward to a PvP progression system being added as this is my main focus in WoW. Although this being added 10 years later feels a bit odd? Almost like an early access game? Is there anything to generally watch out of, or to do/not do whilst a new player?
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>>2189185
>2 threads
I wonder what's the reason for this, even if this thread is better, it definitely is the rogue thread because for this game it's usually just the same khajiit tranny posting screenshots. What's the lore?, what happened?, did your guild separate?
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>>2199620
>have to
Mobs don't drop enough raw gold for that modifier to matter and players that can handle it probably aren't that desperate for xp either. Its not going to be or meant to be a game changer, just a little something to make it feel like you're not *just* nerfing yourself.
I think its fine for a first pass. Not perfect, but could've been worse.
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According to the timeline, the Knahaten Flu started in 2E 560, and the Aldmeri Dominion formed in 2E 580. But the Khajiit supposedly joined because the High Elves aided them against the Flu. 20 years ago? And before Ayrenn made them non-isolationist? That makes no sense.
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>>2200587
> That makes no sense
dragon break motherfucker
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>>2199620
It will be exploited. Just make certain parts of the map harder which also drop rarer loot and more gold. I don't care for uncs and retards filtered by a mudcrab, I want harder content without exploits.
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Waiting on Naryu/Mirri/Ayrenn romance
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Waiting on Naryu/Mirri/Ayrenn romance.
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>>2180214
I don't understand how single attacks after all these years aren't just a toggle and guaranteed to happen while you're in combat.
>nooo, we need players to send billions of requests for their immersion!!
>what do you mean, PVP is laggy?
I think they think it's a "skill" to press your mouse in between pressing buttons.
>>2177370
Not him, but I would rather boop this evil cat on the head than get a hamplanet girlfriend in ESO.
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>>2213293
While ESO combat isn't stellar, I can't imagine anything worse than auto attacks in an action game. I would drop this shit so fast and dedicate the free time to sending endless chargeback requests for every dime I've spent
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>>2213407
It might make me sound like a douchebag, but I'd be happy if they changed it and you quit.
Weaving just doesn't add anything to the game. You will never have fun doing light attacks manually, when you could devote your full attention to movement and skills - which is where the fun of combat comes from. I think that it's a healthy change that would keep more people playing than autists would quit.
>endless chargeback requests
I have no problem with that, because I think this whole thing right now is a grift. They want a sub for your inventory and they want you to pay for expansions that are priced for many months of subbing.
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>>2213293
I wouldn't want autoattacks as the solution, because that would still mean janky interrupted animations and skills hitting like a wet noodle because they're balanced around the assumption of you also having LA damage.
What I'd do is give LAs a consecutive hit combo system to backload the damage. Piss poor damage and resource gain on the first hit then ramping up to something decent by the third, equivalent to or even better than 3 pre-U35 LAs. It would break weaving, but you'd keep the responsiveness of on-demand LAs, they'd still be viable when you run out of resources, and we'd maybe start seeing LA builds alongside HA builds.
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>>2214800
Just fucking remove basic attacks.Because it is more realistic than removing skills and remaking entirety of character progression from ground upCombat is ungodly abomination that tries to marry skyrim with mmo sticky targeting, one or the other has to fucking go.
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>>2214800
>skills are balanced around the assumption of you also having LA damage
I don't see how weaving becoming automatic when you click once on an enemy in range changes this, except for removing the distraction of clicking so much when you're trying to focus on using your skills.
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>>2216637
>reading comprehension
lol, MY reading comprehension is fine.
>>2180214 (You?)
>The prevalence of HA builds and beams shows that most people would rather avoid it given the option.
>>2213293
>I don't understand how single attacks after all these years aren't just a toggle and guaranteed to happen while you're in combat.
>>2214800 (You)
>I don't want autoattacks as a solution...because they're balanced around the assumption of you also having LA damage.
>>2215611
>I don't see how weaving becoming automatic when you click once on an enemy in range changes this, except for removing the distraction of clicking so much when you're trying to focus on using your skills.
>>2216637 (You)
>hurr durr reading comprehension?? *starts talking about graphics*
If it was automatic, and you only had to click once to get attacking (with hold to Strong attack staying the same, and with breaking range terminating the auto), everyone would be hitting LA attacks at the same rate. The game is already set up with weaving autism in mind, so the stats and effects wouldn't need a rebalance off the bat, but they might need it if the server logs showed that certain classes or skill combinations or weapon combinations had it much easier than before.
I think your dungeon finder popped, anon. It's...the Doctor (Veteran). Time to take your meds.
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>>2217036
You're misunderstanding what I'm saying about balance. I'm not disputing that autoattacks would do what you describe, but I would rather see weaving removed than automated because I don't think LAs should make up such a large portion of damage no matter how its delivered. Lets say ZOS balances around the expectation that a good player should parse 100k, and 20% of a good parse is LAs, that means they're going to try and cap skill damage potential around 80k. Autos would make it easier to hit 100k while focusing on skill rotation alone, but removing weaving from the equation entirely and buffing skill damage would do the exact same thing AND make skills more impactful.
And yes, visuals matter too. Hot take but combat shouldn't look like your character is having a seizure.
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>>2217132
>you're misunderstanding
No, that was all in this post you just wrote, and you didn't explicitly mention removing them and transferring the damage to skills. My reading comprehension is fine, you have a writing problem.
But yeah, you're right that getting rid of them altogether and making skills stronger to make up for the lost damage without having to watch intermittent pokes is a better idea, but part of the reason I suggested automation is because alternatives involve combing over quite a lot of the game for changes, compared to modifying the player's attack function and a few other little things.
It also makes a foothold for removing it. A playerbase that has gotten used to clicking once and not really taking it seriously while it chips away as they do their skills - or gets annoyed at having to reapply it, is easier to persuade than one that's convinced it's skilful for either mashing m1 or hoping it lines up with their ping and actually executes between skill presses. You have to sell the idea of getting rid of it with convenience, not with the threat of catastrophic sounding changes to stats.
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>>2217355
Same reason we still have tassets, crotchflaps, and legwarmers everywhere. The armor designers keep using shit that was originally meant to draw attention off the parts of armor that were just bodypaint even though the models haven't needed those tricks for years.
>>2217695
Fair enough, I thought my bitching about skill damage was enough to imply wanting buffs but should've been clearer.
>alternatives involve combing over quite a lot of the game for changes
True, but they're already doing that with the class refreshes.
>You have to sell the idea of getting rid of it with convenience
"You don't have to fiddle with a bug anymore and your spammables will hit like a truck." would probably do the trick for most players.
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As a new player do I need to care about ESO+? This information might be outdated but the main benefit I can is the crafting bad, I'm not sure if the new content/financial model has changed this. Am I locked out of any meaningful/fun content if I don't get it early? I'm used to "classic" MMOs where you sub to play, and buy an expansion every 2 years. ESO almost seems designed to be confusing so people just buy the sub