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H
Bulk Detonator is credit to team
Xehn's Sorrows: >>2131905
+Showing all 361 replies.
>>
First for believe in Steeve.
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>>2207994
resupply pod urself
>>
Shoot Steeve niggers in the face
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>>2208207
this
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>>2207994
>press e to revive
>"WHO'S A GOOD BUG?!?"
>>
What's a good secondary to pair with the sludge gun?
Can't decide between heavy hitter (fire) or gamma contamination
Gamma seems to be better at killing groups but mactera become suffering.
HH (Heil Hitler) can dispatch these in 2 shots, unless its a brindle... And the projectile travel time makes hitting stuff at range kinda hard.
Sets shit on fire surprisingly fast, including goo.
>>
>>2208435
Sir, your Tranq?
>>
>>2208454
how does subata tranq work? I haven't used that gun in like 2000 hours

I want something that can be set & forget.
with HH I just take a charged sludge shit all over the floor, then double tap the green acid diarrhea and turn my back on the bugs, they're already dead, they just don't know it yet.
with GC I still need to tag all bugs and the proc rate is only 25% so sometimes you don't even proc it before they die.
>>
>>2208336
>see high value target, apply single target gun
>"GET DOWN MR BUGIDENT" - steve absorbing your entire shot
>>
>Solo with Bosco: Limited revives, up to 4 with upgrades
>Co-Op: Unlimited revive as long as one dwarf is still alive to revive others
Also speaking of Subata, which one you choose:
>Explosive Reload Subata
OR
>Embedded Detonators Zhukov
>>
>>2208817
it's apples and oranges, they're not on the same character
they're both the best OCs for those weapons though
>>
>>2208610
One of the longest stuns in game, everything that can't be stunned gets hit with a 50% movement debuff.
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>>2208336
Which is why I never revive players who use Steeve unless it's convenient for me. Using Steeve is one of the best signs that the player is a shitter and isn't worth picking up. You wanna stay alive so badly? Teach your bug to give you chest compressions scrub, or better yet take a useful perk instead of the one where you create a bug that does nothing but get in the way or runs off to 1v1 a grunt a mile away while you're getting a train run on you by slashers.
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>>2208435
>What's a good secondary to pair with the sludge gun?
Persistant plasma EPC same as always
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>>2210345
Burning Nightmare if you want to set the goo on fire for some whatever reason
>>
>new season today
Hype status?
>>
>>2210999
zero
>>
>>2210999
I know I'll get bored of it in like 2 hours
still cool

should I disable all mods before updating?
>>
>>2211211
yeah
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>>2208435
Depends on OC. Exploding goo requires fire epc. For anything else besides VIM I like subata with the mod that makes gooed enemies explode.
>>
>>2210999
Lower than usual due to no new OCs.
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>>2210999
Tbh I haven't even been paying attention. I've been on a Witcher 3 kick.
>>
>>2210999
Currently doing the Rockpox season, sorry
>>
>>2210999
Not looking forward to all my mods breaking
>>
patch notes when
>>
Season 6 is here!
>>
HUULI HOARDER JUST FLEW OVER MY HOUSE WTF
>>
Finished my first Heavy Excavation mission in the new biome
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>>2211587
works on my machine
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>grabbed by pitjaw
>pop senses
>"Look up!"
quality update
>>
>>2211707
>mint-notag
Any reason to use that one over the original mint if I don't care about the modded tag?
I thoughts the later didn't have the tag either
>>
>0 for 2 on the new mission because of the fucked cavegen
God I suck.
>>
Patch notes fuckin where
Did they balance any weapon?
Imagine not even fucking fixing the broken over clocks at least like burst fire lmfoa
>>
So, why do we play the new mission? Isn't it just the first phase of Deep Scan?
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>>2211801
Not really. The caves play like morkite mining but with a giant rock in each main room.
>>
>>2211806
>The caves play like morkite mining
Oh so it's even easier and straight forward ffs
>>
I HATE SCARABS AAAAAAAAAAAA
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>>2211824
I'm struggling to even have a hard time with them
what tf are you doing?
>>
>>2211833
wasting all my ammo because they're unhittable at close distance?
>>
>>2211793
DRG is abandoned by the main devs for their spinoff, you can forget about meaningful weapon changes and balancing. Time to find a new game.
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>>2211840
Why aren't you taking at least 1 AoE to cover your ass?
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>>2211841
its so fucking over
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>>2211872
there may be a small chance if/when Rogue Core flops that they'll return to DRG, but it seems they are burned out on it in general, plus they never really cared too much for the meta since the whole game is balanced around Haz 3 casual redditor players (which the devs themselves are)
>>
>>2210999
just played some, bros.... due to the long ass hiatus from this game due to no updates, the spark seems to be gone, Ive grown used to HD2s playstyle of being able to lone wolf the game in a party and easily navigate the map.
>>
>>2211905
???? You can do that in DRG tho?
>>
Rock and Stone my fellow Redditors!
After my entire team was wiped to pitjaws I've developed a foolproof strategy. It's called
>3 dwarves ride on Molly
the remaining dwarf scouts ahead and when he gets gripped the other 3 save him
Now I just need you, my fellow redditors, to test if the pitjaw can get your through molly. Heckin new strat
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>>2211801
You know I thought the entire mission was finding one giant rock and going through an entire cave for it but it's more like 4 medium sized rocks. Imagine that excavating a boulder the size of a caretaker. Now that would be something. It would also have a sense of climax unlike 4 rocks and then leave. It would also boost atmosphere to have an Indiana Jones theme in the new fossil biome.
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>>2211793
Patch Notes:
>You can now save 7 builds per dwarf instead of 6 woooooo
>the space in between the drop pod and the hole is slightly bigger so you can run around and deposit those enor pearls without getting stuck wooooo
>also helps when driller tunnels to the wrong end of the drop pop woooooo
>>
>>2211997
I've only seen scouts getting grabbed by them.
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>>2211793
No, since season 6 was made by a third party studio the devteam agreed they won't change balance.
Regarding the new season after like 3 hours of gameplay:
+ new framework is clean, I like it
+ new zone looks good
- seasonal event is boring as fuck, it generates the nearly exact same side room each time
- new mission type feels like half a mission, you'd expect some epic chungus ending but it just abruptly ends. its basically HALF of the resonance scan mission
- trapjaws are barely visible, who thought it was good idea to make brown enemies burried in brown ground?
Season feels very underwhelming, I'll probably just speedrun my way till level 100 season pass and drop it to come back for seaon 7 in 2029.
>>
>>2210999
>cosmetics season
Not really feeling it
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>>2212265
>*gets dwarftrapped*
>>
>Is it me, or this thing kinda cute?
>>
>>2211841
>make game.
>gets successful.
>abandon it in its prime to make a crappy roguelike spinoff.
I get not working on one game forever, but couldn't they have at least waited a few years before they did that
Feels like rogue core has been in development longer than deep rock was worked on.
>>
>>2212191
At least it's not Rockpoz though
>>
>>2212336
DRG is going on 8 years since release, lil bro.
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>>2212346
Umm actually the game released five years ago.
>>
mod status? did anything break?
>>
>>2212365
If I'm right: maybe the mod "Starship troppers" abd "Bug Planet", to add more enemies in a single map.
>>
>>2212365
All of mine were fine >>2211707
>>
the no weapon particles mode broke on the new map
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>>2212336
>in its prime
TF2 and GTAV have been utterly catastrophic for the zoomoid mind, not every game needs to live forever, and a truly great game doesn't need infinite updates to be good, the core gameplay should be satisfying enough. If the game dies, it dies. So be it.
>>
Pretty okay season but I think they should update the cave gen for the new biome immediately
It sounds harsh but it does feel halfassed in certain aspects
It would be nice if they can add that midseason. Really cool biome as it's a "normal" irl looking ass cave but the generation is samey compared to others but then again it's new
Those little flying shits are far too many, decrease their spawn a little
New mission is as the anon above mentioned, halfassed
Ground pussies are just ceiling pussies but less visible they should work on that ngl they actually can't grab you if you're bunny hopping all the time, I have passed several and didn't even notice until another mate pointed it out my constant hopping is saving my ass. GSG should let the 3rd party team add new movement to the enemies because ground pussies are still just reverse leech, and the flying shits are just semi reskin'd enemy drones
Gun skins are fucking great though
It feels like the team had a vision but lacked application
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>>2213063
>ground pussies are still just reverse leech, and the flying shits are just semi reskin'd enemy drones
>>
>>2213063
Its my idea or these scarabs are weak as fuck to radiation? I swear I rape them with the wavecooker
>>
>>2213063
The last time they added new enemies, like new-new, the playerbase bitched about being GRABBED
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>>2213063
Not only is the new mission half assed, it's basically the drillevator only minus the drillevator. It really needs a part 2 of some kind, potentially a boss. And I don't say that just because I want to shoot a big enemy, it'll help differentiate it from drillevator missions.
>drillevator becomes a pseudo-escort mission
>resinite wakes up something angry
>>
Is 2x bugs scrab nest even possible?
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>>2213137
sacrifice scout with another dupe class, any of three
I say this as a scoutfag, I am starting to agree with the post above that scarabs spawn too much the more I play the new cave
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New season, another terrible enemy design.
>>
>>2212346
It turned to shit in 2022 though
>>
Oh sweet a new season, I can't wait to blast through the assignmen...

Oh. Oh...
>>
>>2213160
SAME
>>
I wish ripjaws would turn into a special kind of praetorian that could fight with it's jaws once it catches an idiot and another tries attack it instead of just running away
it literally has armor, it's a grown scarab, it shouldn't be afraid to throw hands
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>>2213215
>once it catches an idiot
Wow how was I supposed to know they can lunge out of the pit if you stand around close enough for too long?
>>
my only problem with the ripjaws is that the ground they're in doesn't change at all, it's just the tips sticking out, I wish the area they're in had unique shaders to make it a bit more noticeable
>>
How meh is it
>>
It's clean, so it's probably meh
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>>2213337
it's alright if you want a ranged burst damage option that isn't bulldog. still kinda underwhelming.
>>
>>2213160
Didn't you read the small print? Those assigments were available for limited time only. You missed out.
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>>2212336
Its a mental disorder. Creatorism. Guy makes something good but its like
>does this thing define me
>I’m more than that I’ll prove it by doing something different
and then the different thing sucks
Look as nostalgia critic he left it to do other things that all sucked so he came crawling back because he’s only good at one thing.
The drg guys got that too but it hit the whole team instead of one guy … or whatever is left of the team anyway
In a healthy company there are products that work and products that don’t and the ones that suck get axed. In a diseased company the best selling products get sucked and siphoned to prop up the bad products. All that money and ressources stolen for some creatorism mental disorder. Somone ought to give em a good kick to the forehead
>>
>>2213337
Its like lead spray but you can use it at range or more like mid range so use it until you get the other one if you don’t already have it.
>>
>>2213392
I already have Lead Spray
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>>2213137
>>2213139
4X Cryo Driller
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>>2213393
Well do you like it? Does it suit your default playstyle?
>>
>>2213397
Good for flanking and shooting Praetorians/Oppressors in the ass
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>>2213402
For me it doesn’t have the same feel as other weapons. I use it because there’s no better secondaries for gunner unless I want to run fire bulldog. Coilgun doesn’t do enough damage and I’m not into overcharging. Maybe if rogue core fails they’ll port the shield gun over to drg and give it to gunner. That’d be swell
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>>2212336
>abandon it in its prime
Somewhere around Season 1 was its prime. They kept it going years after that before getting bored and moving on to a spinoff.
>>
>>2213468
its prime was before the 1.0 launch imo, before the redditfication, and when it was a fairly unknown niche indie game for midwestern dads to play at 4am when their kids were finally asleep

it really kept getting exponentially worse when they started removing crass voicelines and replaced them with chungus ones
>>
>Scrabs
>Reduced minimum spawn count of scrabs: 8 -> 4
boooooo

>PitJaws
>Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. The warning will be added back when it starts cooperating with management
kek people hated that shit
at least it didn't 1hko your ass
>>
>>2213501
The reddit aspect of this game was truly terrible, thankfully there are mods to address it.
>>
>Scrab Nesting Grounds
>Swarms of Scarabs have settled in caves all over Hoxxes. Expect a steady influx of Scrab hostiles, and try to steer clear of their nests.
The bad part of this is
>steady influx of Scarabs
A better implementation would be to just spawn a lot more of their nests.
By doing that, you:
>Must use terrain traversal tools to your advantage to avoid necessary risks
>Or go in guns blazing on your own terms
>Either way gives maximum player agency
Having forced Scarabs on your ass just means people are going to speed run builds.
Like, is this their first game design gig? Fucking disappointing.
>>
>Reduced performance point reward of Ossium: 1250 -> 500
NIGGEEEEEERRRRRRRRR
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>>2213538
Played one mission on glacial strata and on that map it was pretty fun, at least you could see the fuckers more often than not.
>>
>s3 and 4 were so ass the rate of encountering their events are lower than bots
>at most it's just a meteor event but no growing litho warnings anymore
Lmao
>>
>>2213063
The armor dlc is pretty good too, the doughboy and ushankas pair really nicely with the gunner in particular.
>>
>>2213063
type allat shit in leddit or dicksword no one from gsg is reading that here
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>>2213538
People probably would not hate them if you could actually see the damn things.
>>
>>2213884
That’s right ma digga. We need yellow paint. All ground leeches should have a healthy dollop of yellow paint perfect for gamers to find them
>>
>>2212191
Nailed it. I'll add that the scrabs are honestly pretty lame. They barely attack, and feel like filler enemies. I mean I started playing today and I already downed 1800 of them, while they did barely any damage to me.
The lack of even a single new OC hurts a lot tho, there are no gameplay changes except that now you gotta watch out for cancer laying underground.
Speaking of which, I noticed there's an entry below the pit jaw in the bestiary, anyone knows what that is?
>>
>>2213890
The Bone Collector
>>
>>2213538
So I go out for lunch and when I come back they nerfed everything
What ever happened to letting players adapt?
People figure out new strategies eventually. Adhd addled devs have no patience and no balls
>>
>>2213538
I already almost always run with Heightened Senses, but with pit jaws that shit is absolutely mandatory. Saved my ass multiple times.
Anyway I'm confident pit jaws will receive some nerf soon enough. The fact that they don't outright kill you differently from leeches tells that they realized it was too much. I think they wouldn't even be THAT bad if they went down easily. The fact that they escape is pure bullshit.
>>
>>2213916
you pretend like this doesn't happen every single season. do you remember stingtails on release? I fucking do
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>>2213941
I c4'd one and it died instantly, don't remember if it was hz4 or 5 or how many players tho
>>
>>2213941
In the middle of a swarm a single pitjaw executed every single member of the team one by one like it was batman taking down goons and we wiped. That was hardcore. After the devs nerf it we’ll probably never have a kino moment like that again
>>
>>2213948
C4 one shots most medium sized enemies, it's a meaningless point.
>>
>>2213948
I’ll test that out in sandbox if the mods have been updated to have pitjaw as a summonable creature
>>
I’m not sure if my memory is accurate but I swear I froze a pitjaw and it still burrowed while frozen. I don’t know if this was client side lag or what
>>
Pit Jaw and Cave Leech both fully oiled up and naked
Who wins the twerk off?
Nobody wins because they can't twerk
>>
>>2213970
Cave leech as loli and pitjaw as awooga booba mods when
>>
double hazard
leeches+pitjaw
>>
testing in progress haz5, 4player scaling
>>
>>
>>2214137
>LOOKS PERFECTLY SAFE TO ME
>t. every rando
>>
>>2213410
Bro your mole?
>>
Shitjaw test #1L Platforms
https://litter.catbox.moe/tczpd3035eel06nw.mp4
https://litter.catbox.moe/tczpd3035eel06nw.mp4
https://litter.catbox.moe/tczpd3035eel06nw.mp4
>>
Shitjaw test #2: Even more Platforms
Question: Guess the number
https://litter.catbox.moe/4aueqpmnj9yti2qd.mp4
https://litter.catbox.moe/4aueqpmnj9yti2qd.mp4
https://litter.catbox.moe/4aueqpmnj9yti2qd.mp4
Answer 13 dangerous. 14 safe. remember unlucky number 13. the pitjaw's range is 13 platforms tall (that are connected to the ground)
>>
>>2214282
wtf bro how am I supposed to post these on twitter now???

why would you use 14 plats instead of just shooting it
>>
>>2214288
lmao
wanted to see if I could just plat over it with 1 and then got curious how many it could take. I see a lot of trolling potential with this one. Should be easy to cover them up and then lure your teammates over. Makes me wonder why they would even bother giving it such a tall attack range when these guys spawn on the ground
>>
>>2214298
To snatch scous, ofc
>>
Cluster Charge got
How good is it?
>>
>>2214585
Highest damage output both single and multiple targets out of all OCs from what I feel while retaining its CC capabilities.
Cleared H5x2222 with it
>>
>>2214585
very good but extremely hard to use to its fullest potential. there are some qol mods for it to make it a bit easier to handle.
>>
>>2214597
>some qol mods for it to make it a bit easier to handle.
such as? I don't think I used any QoL mod for it
you know it's been so long I don't remember if the bomblets radius preview is vanilla or not.
>>
>>2214606
https://mod.io/g/drg/m/holding-reload-aint-it#4772490
https://mod.io/g/drg/m/no-cluster-munitions-carve#4078807
I think there's one more I'm forgetting. might be pak only.
>>
>>2214590
Man playing with cluster for the few days before the Nerf was hilarious, 9 bomblets instead of 7, 2 misiles would chunk a hz5 4p pretorian forma like 80% of its health kek
>>
>>2214609
pls remember
>>
>i use QoL mods
You didn't beat the game.
>>
>>2214728
Based
>>
>>2214728
I don't give a fuck what you think nigger, I'll keep my local mods and play online and you won't be able to tell I'm cheating >:)
>>
>>2213538
>reduced min spawn count
Thank fuck. Haz5+ with them was a massive ammo sink for some classes/weps.
>>
How long until AI Stability Engine got renamed because the name might triggers the anti-AI crowds?
>>
>>2214989
>might triggers
hola paki
>>
Shitjaw test #3: just let Driller handle it
https://litter.catbox.moe/4qnscp50suka30bp.mp4
https://litter.catbox.moe/4qnscp50suka30bp.mp4
https://litter.catbox.moe/4qnscp50suka30bp.mp4

on Haz 5 with 4 player scaling
>Freeze + 2 axes kills a shitjaw before it can flee
>Freeze + Drills with damage mod also kills it before it can unfreeze but its slow
>1 C4 and 1 TCF EPC kills it after it flees once
>4 shot by TCF EPC (took me 3-5 seconds to find it again each time)
>Max damage C4 1 shots
>Min damage C4 3 shots
I assume skunty wunty can also burst it after freezing it but I don't feel like testing that
>>
How is Season 6?
>>
>>2215009
*might trigger
Fuck
>>2215013
I'm currently doing the Rockpox season, sorry
>>
>>2214989
>>2215009
You're both ESLs
>>
>>2214609
I'm using the first one only because I have a good laptop and "Approved" mods disable achievement
>>
Ossiran Scrab my beloved
>>
>>2214986
Scarabs are spawned on top of the usual silent and Mission Control waves? So basically reskinned random Shredder spawns?
>>
>>2215095
Pretty much except one big difference. That issue is that they dont die to pickaxe hits instantly like robots (they are weak to melee) so you need to waste bullets or powerpick on them. On top of that lack of weakness they have hard (maybe med?) strippable armor.
>>
>>2215026
close: i'm just stupid and racist (unrelated)
>>
>>2215138
racists are retarded
>>
>>2215111
they're weak to fear (0 resistance) like all flyers and freeze deletes their health bar. this is more noticeable at tough bugs 2 where they have more health
>>
>>2215164
not all of them, not even a majority of them
you are probably racist in some way shape or form
>>
>>2215224
in a way you are right, i am racists towards racists.
>>
>rogue core ship is parked outside the space rig, sending and receiving drop pods
neat
>>
>>2215231
resinite strapped to the rig too
>>
the biggest flaw with drg is the melee combat, or lack thereof
it's unbelievable that in 2026 we still can't parry and combo with the pickaxe

they even went above and beyond making melee combat worse by adding that retarded slowdown effect every time you hit something with a pickaxe
>>
>>2215270
>retarded slowdown effect every time you hit something with a pickaxe
This shit will never not be funny every time I think about it.
Such an incredible design point only the Danes can come up with.
>>
>>2215270
you dumb, guns fun.
>>
>>2215229
not what i meant, plus that is not racism
>>
>>2215290
then i guess im not racist.
>>
>>2215292
no you probably dislike a certain group of people like literally every other human being on the planet
yes, you can be racist against Caucasian people, it's quite common nowadays
>>
>>2214934
>installed the mod that forces events+crate/loot to spawn in each map I host
>players are always hyped to discover all 3 spawned
>"Wow what are the odds we got all 3?!"

What are the odds indeed (:<
>>
>>2215013
Uninspiring.
>>
>>2215270
That would be perfect for Haz5+8 because we never have enough nitra anyway. The new biome also eats up ammo like crazy.
>>
>>2215270
They should add a separate melee button if they're afraid to break the game's code with having 2 flags for melee/mining
When is that perk rework coming tho, it's been 4 seasons
>>
>>2214728
Does auto sprint count as QoL?
It's the only one I have because hand arthritis
Why does the game not have auto sprint as an option yet?
>>
>>2215462
>When is that perk rework coming tho
perk and overclock rework are the top requests and they said on the S6 livestream they're not doing that
they reached that point in the indie dev cycle where they don't give a shit about community requests anymore and expect the money to keep flowing forever, until they dump all their money into a shit title and collapse into bankruptcy
>>
File: dorf.png (2.6 MB)
2.6 MB
2.6 MB PNG
dorf
>>
>>2215468
it has toggle sprint
>>
>>2215596
He probably meant sprinting as default movement type.
The game has plenty of odd ways for you to lose the sprinting stance
>>
>>2215012
based
needs some BGM
https://www.youtube.com/watch?v=SugJECND53I
>>
>>2213501
>chungus
Hello again. Please tell me again how this is such a common word to complain about voice lines in this specific board in this specific general that all the kids are surely saying
>>
>>2215229
>>2215164
you're just a coddled retard
racists are made by being exposed to shit people
they were always been judged by the content of their character
>>
MOTHERFUCKING NIGGER DEVS WHY LET PLAYER JOINS A FAILED MISSION YOU STUPID FUCKS
>>
If any nerf was needed for bugs it should be the septic spreaders are too nimble, even more than grunts. Why should an obese ranged unit be able to scramble around a column in an instant, hiding its weakpoint as soon as you range out to get it?
leave the chaotic amount of scarabs and trapjaw whatever.
>>
>>2215662
True
An artillery unit being nimble and strafes super fast feels strange
>>
>>2215662
I am more annoyed that they know wherever the fuck you are and if there is a small gap that the red acid could pass through they are going to SNIPE better than acid spitter
>>
>>2215548
>modded
>>
>>2215667
Better yet, lob their load with an arc so you couldn't shoot them even if you knew where they hide
>>
>>2215709
that's their shtick, I'm cool with them forcing the scout to leave the salvage uplink or fuel to deal with them
>>
>>2215691
>
>>
>>2215667
Vanilla enemy adjustments mod disables the homing effect on the projectiles at least.
>>
oh shid new lazymaybe
>no new OCs or weapon balance to talk about
>>
>>2215270
no slowdown on pickaxe mod is undeniably cheese but it is very tempting to use
>>
>>2216041
>Vanilla
>makes the game easier, thus cheating
>Vanilla
>>
>>2216509
yes it nerfs poorly designed enemies like stingtail, rockpox, and septic that are universally hated.
>>
>>2216534
>i-it makes them easier, becasue... BECAUSE THEY'RE POORLY DESIGNED!!!
Holy actual cope. Just play on Haz3 like the scrub you are.
>>
>>2216558
>enemy is annoying = good design
found the gsg dev
>>
>its another episode of the someone has a potato pc and we all have to wait for this motherfucker to load
I just alt+f4
that's why I join only on-going lobbies, fuck you

is there a mod to cancel everything and send me back to the droppod?
it would be better to have a way to load the server list instead without fucking to reload everything desu
>>
>>2216580
>annoying=too hard=install cheats
You REALLY, ACTUALLY, HONESTLY didn't beat the game, huh
>>
>>2216624
>Join random ongoing lobby
>Still takes an eternity to load
>No signs anything was going on right after I land
>>
>>2216785
I think it has more to do with the changes on terrain after spawn than what's currently happening. If you had five bulks and three drillers going apeshit, it's going to take a while to transfer everything that happened after spawn, not just seed + current enemy situation
>>
>>2215606
i know im just saying there's a toggle option, it's not as hard on your hands to tap shift than it is to hold it down with constant pressure
>>
>>2215632
we have literally never spoken before
chungus is what you call that specific type of redditor artificial wholesome mannerism and things like it
get with the times unc
>>
>>2216785
For me it always waits until after a swarm finishes to load me in, and I've got more than up to date hardware for this 2018 game. I think the game is just poorly optimized (shocker) and queues loading in players until after the swarm event happens because it's easier on the host or smth
>>
Gas Recycling got
How good is it?
>>
>>2217052
its ok, spray and rape because lmao like 600% armor break
>>
>>2217052
a good oc on a shit weapon
>>
>>2217052
quite good and works extremely well with the conductive bullets upgrade in t5

it's honestly a lot better than you'd think, because things you'd expect to be weakpoints actually aren't (like praet asses) unless you have the weakpoint upgrade, which actually just makes your damage similar to the base dmg of gas recycling

just remember that t3 accuracy is basically mandatory on all zhukov builds and the other option is a trap
>>
>>2217052
>>2217074
Works great with just IFGs too. Kite horde into IFG, spray with blowthrough and shock damage boost to double dip on the IFG "shock" and bonus damage.
>>
>>2217099
>Works great with just IFGs too
That triggers the conductive bullets upgrade iirc
>>
Another clean OC for the Crossbow that I probably won't use it
>>
>>2217150
Yep. XBow is for CC and AoE statuses (I'm aware of Trifork but it's a lot of work for gimped damage against Praets). Simply use Primary for single target damage maybe something that plays well with status effects.
>>
>>2215318
i don't hate Caucasians.
>>
>>2217150
that one's actually pretty damn good for when you want to use the crossbow as a real weapon and not a debuff tool desu
I really like it on mactera warning and duck & cover cuz it 1taps everything, and it's good for clicking robot heads
>just use the m1k instead
hmm no
i do not like release to fire precision weapons
>>
>>2217218
>release to fire precision weapons
still one of the most baffling design
Focus Mode should just be an OC or something
>>
>>2217136
That's what I meant, yeah. I have over a thousand hours yet can't remember any of the upgrades by name...
>>
>>2217231
yeah no i realized that's what you were saying as i hit post because i didnt read past the first couple words cuz im a dumbass lol
>>
>The company is wholesome chungus because they do not have microtransactions outside of dlc skins that come with updates.
Sad state of gayming when this is all that is require for a company to be, "good."
>>
>>2215656
>join mission
>drop in during horde
>already half dead before pod doors blow open
>die before my hud even loads in
>>
>>2216041
the only one I'd disable it for are trijaws. everything else is either slow or at least on a single line. trijaws are pure cancers
>>
Promoted my man Digga
>>
Got this from promoting my Digga
How good is it?
>>
>>2217475
pretty decent solo, not very good in multi cuz you can't control your team's loadouts which will either include fire, or they'll kill whatever you're trying to freeze before it can be frozen

it's most useful for freezing spitballers and brood nexuses imo since they only take a few to freeze

just remember to use blowthru bullets
>>
>>2217150
the xbow is only really useful for crowd control with pheromone bolts (and it's really good at that if your teammates are not clinically retarded)
>>
Playing this game with a whole team of legendary dwarves on haz5+8 is peak coop kino
>>
>>2217499
ah yes the placebo bolts, my favorite
>>
I wish the Electric Bolts range were larger as well as its beam width
So weird that that bolt is more efficient at killing big lone targets than triforks
>>
>the one defining feature of the sludge pump is its corrosive effect
>only one (ONE) overclock for the sludge pump affects corrosion
>goo bomber is utterly useless
>every other overclock is about projectile damage that no one gives a shit about

genuine retardation from these devs
so many cool ideas for the sludge pump like a vaporizer/aerosol nozzle that turns the goo into acid gas, a centrifugal spool pump for a continuous stream of goo like a pressure washer from hell, a polymerized sludge mix that solidifies and greatly slows down the bugs while damaging them, etc.

what a fucking waste of a good weapon
>>
>>2217030
Dude, just mute the voices. Stop pretending everyone talks like this, there's like 15 people total on this board you autist.
>>
>>2217546
>he doesn't know goo bomber meta
>>
>>2217030
>noooo you have to be a cynical jaded asshole like meeee
>>
>>2217637
because surely goo bombing around mostly small areas and setting the goo on fire to watch your +2 aggression bugs rush through it like it's nothing is the peak meta experience amirite
>>
90% of paintjobs look like shit
>>
>>2217605
>Stop pretending everyone is the same guy
take your own advice unc
>>
>ui bugged
>no ui at all
>no outlines of teamates or objective
>no anything except an arrow towards moley but no outline either
>had to actively look at the gun's ammo count indicator
>press tab, brings out map device, but since no ui no map either
What the fuck lmao
That was fun in a way but what the hell was that
>>
>>2217862
Ah you too? Not as bugged but there were 2 missions where the outline for the drop pod didn't show up so I had to follow molly
>>
>sludge pump disperser compound + gamma contamination
>bugs with 5-6 status icons at all times
Fucking KEK, time to sink another few hundred hours on my 2500 hour save
Giving bugs cancer+aids+the flu+diarrhea is hilarious. Also damn, goo with protein mod + puddle already was almost 90% slow
And neurotoxin slows the bugs even more, they can't fucking move at all
Stronk
>>
lol
>>
>>2217991
No change this is getting nerfed because they're not going to reanimate the whole thing. At best they're gonna make it more noticeable.
>>
>>2217991
I was complaining the first day but after that, idk
It's probably just me being a soundwhore but I can clearly pick up their noise after a day of playing so it's a not problem, they're more audible than leeche
That's probably just me
It's funny every time someone gets caught though
>>
>>2217991
Its 13 14 see here >>2214254
you need 14 platforms high to escape the pitjaw. Any lower and you get grabbed>>2216624
>someone
You’re mighty generous calling mexicans and chinese people like this is a problem that can happen to anyone. This is usually a case of someone not playing on his own continent. As host if a ping is too high I explain and kick em
>>
>>2218153
>>2216624
>>
>>2215270
This has to be bait. Faggots already panic and melee the bugs whenever they get rushed. You’re going to have a whole generation of greenbeards who are trained to run in and melee everything and barely shoot.
>muh parryslop
Look at what happened to doom eternal getting downgraded to doom dark ages if you want to see a shooter with parryslop
>>
>>2218181
semi green here, how do you do the run in and melee properly? because I tried to practice it and I still get bitten
Is it peer sided?
>>
>>2215320
what's the mod name? also I assume you use Mint for sideloading?
>>
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>new update
>no new ocs? no weapons?
>cheat engine battlepass
>close game
eeyup another great update
>>
Wait it's called "Scrab" and not "Scarab"?
What the fuuuck
>>
>>2215270
They just need to remove the slow when hitting an enemy so you can mix a pickaxe hit in when getting swarmed while reloading to animation cancel or to finish off something to save ammo.

I have no fucking idea why they implemented the slow. I think they added it in when they nerfed melee overall in the beta? I can't really remember that far back. Either way its gay but still not as gay as parrying.
>>
>>2218540
>I have no fucking idea why they implemented the slow. I think they added it in when they nerfed melee overall in the beta?
people were doing no gun challenge runs and the devs went "are you having FUN in MY game?? we'll see about that in the next update..."
>>
>>2218540
The idea is to discourage (You) from using Melee altogether unless exactly this:
>finish off something to save ammo.
It gets even funnier that if you don't animation cancel the swings, melee-ing with the pickaxe actually gets slower after the first hit kek lmao
>>
>>2218238
Melee is only really worth it to finish off a bug when its the only thing left around or safe to do so.

The devs really don't want you to pickaxe anything without the power attack, the slow is crippling and generally suicide if using it when surrounded.
>>
>>2218181
Driller is objectively the superior dwarf because of melee tool, dumbass. It's simply more fun.
>>
New mission is so mediocre lmao
>>
>>2217892
AAAAAAAAAUUUUUUUUGGGGGGHHHHHHHHHHH

>>2218665
it takes so fucking long
literally always 30 minutes or more
>>
Anyone else experiencing interrupted input like Scout's Grappling Hook just disappears after launching?
>>2218709
It's very fast with a Driller
It's not fast with other classes
>>
>it's the "people want to do Omen, yet have zero idea how to do it" episode
>>
>>2218877
I'm 3000 hours in and I still don't know how to Omen
>>
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i am no longer racist!
>>
Hosting
steam://joinlobby/548430/109775242647854879/76561198052802587
>>
Is taking more damage or more ammo in tier four better for crystal nucleation
>>
>>2217475
probably the best oc on it statistically
>>
>>2218885
>omen tower always has plasma casters on the bottom layer (purple lines)
>always(?) has spinning laser beam in the middle (orange beams)
>alternates between drone replicator & ball turret on the top layer (either shits out amazon delivery drones carrying TNT or is a burst-fire machine gun)
>DDR pad opposite the overclock cube you insert the key into is always the pad that's linked to the plasma caster
>plasma caster is the top priority to shoot because if anyone goes down, it makes it impossible to rez them without eating shit
>the drone replicator is the only exception for target priority, as it's the most dangerous weapon the tower has available without argument
For whatever reason, everyone ignores the drones it spawns, and they do enough dmg to 1-shot anyone on the team on higher hazards. They're not even tanky, I think people are just too used to engineer turrets taking them out to realize they even exist.

You can ping each layer of the tower to check what its loadout is before everyone inserts the batteries and activates it. If you see the drone replicator, don't hesitate to warn everyone about it.

Do not rely on the engineer to place platforms above the pads at the correct height, the plasma caster will melt through the platforms and drop you into its range if the engineer doesn't place them high enough, and if he places them too high, you can't activate the DDR pads to reveal the tower's weakpoints.

You only need to stand on the pad to unlock a layer's weakspots, you don't need to stay standing on it. Once they're revealed, they stay revealed for about 5-10 seconds or so, during which point you can dodge or reposition.

You can call molly onto one of the pads or deploy a resupply right next to one to avoid the plasma caster's lines, while still being within viable range of the DDR pad's detection, no engineer platform autism required.
>>
>>2219103
ammo, the damage is overkill on 90% of enemies
>>
>>2218885
piss easy if you have an engie who knows how to do the plat setup or you call resups on the buttons. the ankle slicer is always the button opposite the key. blow that up first and the other two are trivial. you can see what the other 2 are by pinging it with your laser. c4 is also very good on omen if you can get all 3 layers open at the same time.
>>
Mega Power Supply got
This should go well with Flamethrower and Cryo Cannon
>>
>>2219227
Do not fall for the temp shock meme.
>>
>>2219227
Protip: use boiler ray instead of temp shit with cryo.
>>
How good is it?
>>
the only enemy i truly hate is the stingtail. he's covered in armor and if he's on a tall pillar, he just launches you into the skybox. also likes pulling me into hordes and fucking my ass.
i also dislike robots, but at least they don't fuck with your movement (unless you get run over in a tunnel lmao)
>>
>>2219242
I hate the rolling enemies because they will just roll into you multiple times in a second, and freezing them does not do anything.
I hate robots because they are not fun. Industrial sabotage is an immediate haz1 mission.
>>
>>2219227
Don't listen to the other naysayers, temp shock is perfectly viable and even good. Boiler ray is fine too, but it's really only for groups of trash enemies, which your primary already cleans up
>>2219234
Gimmicky, but technically a clean if you don't mind the gun now being semi-auto. The RoF upgrade affects how quickly you charge up the rockets
>>2219242
The design of the stingtail really seems like the devs were annoyed at how everyone kept complaining that armor break was practically useless, so they made an enemy entirely covered in breakable armor with no visible weakpoints
>>
>>2219255
if you're stuck on the lowground or in a tunnel when the rolly pollies spawn then you're in for a world of hurt, otherwise they're not too bad imo.
robots just aren't fun like you said, and when sabotage comes up in my assignments i just try to bandwagon on a mission that's almost done, or i just quit the assignment if it's the first mission and do something else for awhile until i finally decide it's time to deal with the pain.

>>2219257
>complaining armor break was useless
i liked it since it meant if my aim was shit/i couldnt position myself better or if my turrets are being retarded, i was at least knocking off armor instead of wasting ammo completely. the stingtail is just a pure pain in the ass.
the grabber at least makes for some funny moments as he flies you around the map lmao.
>>
>>2219257
>temp shock is perfectly viable and even good.
Temp shock is overkill on grunts and underkill on praetorians. Temp shocking frozen enemies is bad because you do not want to remove the freeze debuff for a meager amount of damage, and while temp shock with the flamethrower is better, any enemy that is still alive is going to need heat to be reapplied each time you do it.
It is not outright bad, but there are better options.
>>
>joining pub with one or more drillers.
I love taking a gamble over whether I am going to be able to use my primary weapon effectively, unless I want to run sludge all the time.
>>
>>2219270
>he isn't running build inspector
>>
>>2219264
>while temp shock with the flamethrower is better, any enemy that is still alive is going to need heat to be reapplied each time you do it.
that's fine desu, it's incredibly quick and ammo efficient to do so, and it's better than using the subata imo
>>
>>2217841
I'm going to call you an autist and respond with the same picture every thread so you know it's me. Mute the voices retard
>>
>>2219297
ok
im gonna call you a schizo from now on and tell you to take your meds, cuz im still not the guy you're confusing me for just because you're out of touch
>>
Promoted my man Goonner
>>
Got this from promoting Goonner
How good is it?
>>
>>2219382
it's basically a straight upgrade for the base revolver, just build it 22311
>>
>>2219382
I hate Poopdog
>>
>>2219382
Stats wise it's good but there's a MASSIVE hidden downside in the fact that visually the gun still has only 4 chambers rather than 6. Absolutely unplayable.
>>
>>2219480
it's dwarf magic
>>
>>2219255
Freezing them is the best way to deal with the rolling niggers, you don't stop them but freezing them still gives you the 3x damage
Same with bet-c weakpoints
>>
>>2219480
https://mod.io/g/drg/m/six-shooter-revolver-cylinder-swap
There's a 3 cylinder too
>>
Haven't played in a while
How much did they change the cave generation? Did they remove some? I swear I haven't seen a with complexity 3 cave with fuck huge verticals
I loved looking at those especially in dense biozone
>>
>>2219576
I haven't seen the huge vertical shaft one either, and that one was usually in mining missions
It better not have been removed because shitters found it too hard to navigate
>>
>>2219576
>>2219647
>It better not have been removed because shitters found it too hard to navigate
Brothers
>>
>>2219576
>>2219647
>>2219661
some are generations are removed, some are still there but lowered iirc
>>
>>2219661
>>2219669
motherfucker
I've been in the same easy caves that are practically handicap accessible a billion times, I want to revisit the old shitty ones that took teamwork to navigate
>>
The worldgen nerf killed the game for me. Traversal tools are mostly useless now outside of boss fights.
>>
can't one downgrade and play on the old beta version from like 2018 via the game properties->betas tab? has anyone tried hosting a lobby there?
>>
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your pick anon don't forget it
>>
>>2219939
How did you make that
>>
>>2219962
I don't really remember, I use it on my driller though.
>>
it was made easier for shitters if you haven't observed, there's a seldom chance of having a shit spawn in bio or glacia too unlike before where there's no fucking floor on spawn on complex 3 have the time
I say seldom because I haven't encountered a shitspawn since the updated cave generation but others may have so I don't want to say old generation was removed
>>
>>2220215
Hollow Bough still has them though.
>>
>scrabs
>lame swarmy enemy
>pitjaw
>cave leech but in the floor
>resinite masses mission
>basically reskinned deep scan without the fun ending

The free cosmetics are nice but I feel they are creatively bankrupt
>>
Probably meh
>>
>>2220353
bullet hell is the only good OC for the minigun and it's also fun af
>>
>>2220367
>Bullet Hell is the only good OC
Sir, your Burning Hell? Lead Storm and Rotary Overdrive even?
>>
>>2220370
nigga when shit hits the fan on haz5+8 you just want to make the bugs stop chasing yo ahh and bullet hell is the only OC for the minigun that delivers
>>
>>2220399
>yo ahh
You have to be 18 or older to post on this site.
>>
Haz5+8 is the canonical DRG experience. Being much slower than the bugs makes it feel like you're actually being hunted by creatures that absolutely want to kill you.
>>
>>2220227
You're aware"they" are a new developer and this season was the first time they touched DRG's code, right?
>>
>>2220227
the resinite delivery system is peak kino howalgo
>>
>>2218425
Season 6 was made by some third-party dev because GSG was too busy working on Rogue Core
>>
ok so this cunt says he is legit, 3000 hours driller only, is he cheating?
>>
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>>2220473
>is he cheating?
Looks like it. I don't think you can get to that level in only 3000 hours, especially while single-dwarfing, and especially after LegIV that requires a huge amount of exp to rank up. I'm at 2700 hours and I'm struggling to get to 1000 (currently at 900).
>>
>>2220473
I think it's possible, though I do my darnest to keep all the classes evely levelled.
>>
>>2220423
>just fuck my breakpoints up
>still haz 5 swarm timers so there is zero pressure to keep moving
>>
>>2220473
The amount of promotions is roughly in line with his blue level, but doing that in 3000 hours would mean averaging 23 000 xp every hour for all of those 3000 hours.

So yes, he is absolutely cheating.
>>
>>2220690
I'm 1840 or something and I've got 2300 hours in
>>
>>2220690
You can do shit like late-join long missions
>>
>>2220215
To be fair to the dev team, the number of times I've seen the entire team wipe because they mindlessly ran off the drop pod and fell into an exposed cavern is way too damn high. And I exclusively play haz 4 and higher.

There's way too many shitters in this game to throw truly hard maps at them.
>>
>>2220473
Cheating is always a possibility, but I can see it being legit if Driller is all he plays. I started playing in 2021. I sat out the entirety of Season 2 and most of Season 4. Despite this, I'm around Legend 20 on all my classes except Scout who's at 32. If he played consistently throughout the years with the occasional focus on Double XP, I can see it being real. Pretty autistic to do so though.
>>
>>2220222
because no one plays hollow
not even the devs like it
except us, godbless
>>
>>2221046
no we don't even like hollow bough
>waste your time opening vine doors
>biome is dark as fuck even when there's flares all over the ceiling causing eye strain
>whoops all the bismor spawns were overwritten by red playdough vine spawns, enjoy not getting any ore in this biome where it's supposed to be plentiful unless you find a huuli hoarder or a lost pack
>red vines covering red nitra patches
I'd rather play magma core
>>
imagine not having Fungus Bogus as your #1 most hated biome
>>
>>2221206
fungus is great
>jadiz
>bismor
>you can ignite mushroom fields after running through them for a huge kaboom, which will then explode a second time after the dead mushrooms release their 2nd cloud of gas upon being destroyed
yeah the goop sucks, but everyone has a tool to deal with it
>zipline
>drill around it
>platforms on it
>(((grapple)))
>>
>>2221206
Müshrüm
>>
>>2221219
I like the goo because you can just mobility tool around it lol gunner and it's a free slow against bugs.
>>
>>2221052
You're not one of us, then. Sorry, but Hollow Bough fan club membership is a requirement. Thems them rules.
>>
Fags on reddit already want the pit jaw nerfed kek. It probably will be too, going the same way as the poor old stingtail.
>>
>>2221406
>be the last survivor running to the dropship
>get instagibbed by a pitjaw that was hiding in a empty looking dark straight tunnel
gg
>>
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>
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>>2221408
get good should have scouted and killed them instead of taking your peaceful stroll to the pod for granted, like 99% of how games end in drg
>>
Finally promoted my man Engie
>>
Another unstable OC for Drak I got from promoting Engineer
How good is it?
>>
>>2221481
Best drak OC hands down.
>>
Clean OC for Lead Storm that I will probably never use
>>
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>>2220473
I've been playing since 2019. 3300hrs, most of it logged during covid, though DRG is still my favorite multiplayer game and I regularly play it since it's easy to dip in and out of when I have free time.

I didn't promote dwarves for a long time BUT I also regularly play on modded servers where you level up after 3-4 missions so my time to level ratio is a little skewed BUT that doesn't really affect class/player level since you stop going up in blue levels if you don't promote.

>LV 2615
>Driller: 67
>Engineer: 74
>Gunner: 33
>Scout: 65

So is the guy legit? I am, and the total levels (1887) don't really match up with the promoted levels (204) in my opinion, since I'm 2615 blue/239 total which means he's got a ratio of (1887/204=) 9.25 to my (2615/239=) 10.94. Unless levelling was different a few years ago or all the way back in 2019 and you still gained player levels when you stopped promoting (which I don't think was ever the case), he should be in the 10.xx range.

That's just my take on it, I could totally be talking out my ass, but I would say there's been some file editing on their part.
>>
>>2221464
No it's not a matter of muh skill they're just badly designed for the game period. Leeches at least have audio cues which increases when they target you and they take a few seconds to grab you depending on how high up they are. Jaws are just cheap gotcha enemies.
>>
>>2221583
Jaws make noise too though.
>>
Did they lower the spawnrates again?
I haven't seen these fuckers even in haz5 x2 in sandblasted in a long while
I'd rather see them than stingtails in that biome, variety, my digga
>>
>>2221859
sorry, actual TRUE diversity is not allowed in nudrg anymore
every map has to have the new content
ossuary depths didn't even get endemic life
never mind that pitjaws somehow are able to be withstand the hot molten rocks of magma core or freezing glaciers of glacia and stay in the floor comfortably
>>
What the fuck are you yapping about
>>
>driller starts to make a pipetunnel to the last pumpjack
>drills tunnels to the wrong pumpjack TWICE
>>
>>2221481
The best
Gotta got gud at managing heat, install the heat meter mod and try to keep heat above 60%
I take accuracy, more damage, projectile speed so you can actually hit weakspots at range
>>
*joins your hz6x2 room*
:)
>>
>>2222011
>git gud
>install cheats
>>
>basic quality of life features that should have been in the game since release are cheats
okay
>>
>>2222301
I spent over 1500 hours vanilla
not having the heat meter around the reticle was dumb
and so drills can have an inclinometer but heat is off the table? lol

0 fucks anyway you can't do shit faggot
>>
>>2222373
So you didn't get gud.
>>
>>2221481
VERY good. Maybe scout's best OC. Can one mag spitballers before they can shoot.
>>
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>Scrabs Nesting Grounds with More Enemies 2
>The fucking spawns during extraction
>>
>>2222787
And they already nerfed that modifier.
>>
>>2221481
It was good before they "fixed" it.
>>
I got jumpscared every time I went too close to Scrab nests
>>
>>2222482
>one mag spitballers before they can shoot
what are you playing on, haz2?
>>
>>2223172
go into sandbox on any difficulty that isn't tough enemies 2 and hold down m1 on the weak point.
>>
I came back 2 weeks ago and forgot to do deep dives
fuck's sake
>>
they should at least halve the supply pod cost for haz5+8
>>
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>>2223417
>I need your toughest challenge!
>No, that's too tough.
>>
>pitjaw spawns nerfed
So, it begins.
>>
>>2223452
>modded-drg.jpg
>>
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dude we'ed lmao
>>
WHAT
>>
>>2221463
i always hit it in other games when its dark
>>
>>2223667
sometimes the timer bugs out, sometimes it counts being in the rig as being in a mission, sometimes people fall asleep before turning their pc off while they're in the rig
>>
>>2223695
lol me too
>>
>>2223654
they should make it 69 (nice!) next XD
>>
>>2223604
yep. plebbitors went and whined on plebbit.
Not the first time a new bug shits on complacent idiots and they all go to reddit to whine about being shit at the game
>>
>There's not even a single voiceline of dwarf complaining about having to excavate the Resinite Mass
At least we have a voiceline of them complaining about having to get rid of the Bha Barnacles though
>"Tell me again, why was it that we needed to kill the Bha Barnacles?"
>>
>>2224307
Why'd they complain? It's the lift rockets that do the job.
>>
>>2223604
ffs, just make them more obvious like leeches
is that harder than nerfing spawn rates?
maybe it is because spawnrates are just numbers while making them more obvious is extra work
>>
>>2224415
Because the dwarves constantly bitch about their job like most people with a job would. They bitch about Molly, they bitch about refinery pipes, they bitch about hacking pods and rockpox and the drillevator. It's more often than not uncharacteristic of them to not complain.
>>
>>2224447
>making them more obvious is extra work
not even, all they have to do is shift the model so that it sticks out more and isnt placed in terrain as deep
>>2224506
maybe he's new so he doesn't remember that the dwarves used to complain even more before those voicelines got replaced by quirky reddit wholesome chungus ones
>>
>>2224506
>>2224664
>"I wanna punch the guy at R&D who programmed Molly"
>"Sure would be nice to have a machinery that is not constantly falling apart"
>"Hello! Why does it feel like I'm the only one building the pipelines?"
>"Hacksy's buggered off inside his shell"
>>
Legit how did people not see the Pitjaws
fuckers stood out like a sore thumb
>>
Another clean OC for the Hurricane I got from Weekly Core Hunt assignment
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>>2224883
Because scout didn't use flares.
>>
>>2207989
the lack of balance is what kills the game
some weapons are so obviously better than others it's not fun at all
like how the cryo canon and boltshark are absolutely mandatory for haz5+, there is no other way around that
once you notice the blatant lack of balance between weapons the game starts to lose its magic
>>
>>2224885
hands down best OC for the hurricane imho
>>
>>2224945
Found the shitter.

Stick to Haz3, lil bro

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