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Thread made to share and discuss any old mobile game.
-Resources:
>What is java games?
Early 2000 mobile games made with the java programming language or mostly known as J2ME
>How do i play them?
For PC
https://archive.org/details/KEmulator103
For Android
https://play.google.com/store/apps/details?id=ru.playsoftware.j2meload er&gl=US
>Where can i find games?
https://phoneky.com/games/?q=#gsc.tab=0
https://www.mobiles24.co/search?c=free-mobile-games
http://dedomil.net/games/
Collection of Java Games https://archive.org/details/NokiaJavaGames
>More resources about J2ME emulation
https://archive.org/search?query=subject%3A"J2ME"
I'm thinking of doing a list of /vmg/ approved java games list so please share your favorites in this thread as well
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For those who care, this guy makes mods for football games on java like updating rosters and such https://latifanz.blogspot.com/?m=1
>>1209748
Hopefully this thread will not die so soon as the last one
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>>1209541
>>1228262
Here's some i had installed on my old phone
Heroes lore
Mistery mania
Tornado mania
Soul of darkness
God of war
Blood+
Tron legacy
Mortal Kombat
Zombie Infection
There's also these, but i don't remember if they're worth recommending
Devil may cry
Demon killer
UNO
Sonic Unleashed
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>>1233636
Make an rpg section and move doomrpg to it. (Also, add both puzzlequest games, that other is shooter toy, and orcs and elves 1 and 2) And make an adventure/simulation section and move vampire romance there.
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>>1209541
Not letting ya die, java bro.
>>1235849
Unless those jp games were ported to j2me in the Chinese market like puyo fever, you can't even emulate them, sadly.
>>1236840
Pic and file name related it? if not that then,
Catan: The First Island?
Mobile Battles: Reign of Swords?
Romans & Barbarians?
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>>1243088
What was the English quality like? I know there were a bunch of Chinese fire emblem reskins. Also, was it the first game in this pic?
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>>1209541
More sites to find java games
http://www.java-ware.net
http://www.mobyware.ru/programmy-dlya-java-os-skachat-besplatno-all-1- date.html
>>1235849
they had a different kind of OS, i think many of those games will be lost to time since japanese people don't like preserving stuff, if anyone can find how to find and play them, that would be great
>>1243088
same, btw do you remember which sites you used to download jars? i've been interested on those old russian ones since they seems to have quite a lot of them, like this one https://tunewap.com/view_games_java/ , i think all download links from it are dead but let me know if any of them works for you
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>>1243766
https://uvejuegos.com/analisis/Ancient-Empires/Usa-el-tablero-para-rec uperar-el-trono-/1155/8413/2
This?
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>>1245223
https://www.gamespot.com/reviews/ancient-empires-ii-review/1900-612719 2/
This review mentions the first game having spiders. So it might be it. It's werid to think how good older mobile 0payers had it in retrospect.
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>>1245231
It was a niche market, just like gaming in general before the 2000's, not much people has a phone good enough to run games or even know that their phone can run games.
Also there was not free to play games jet, so people has to buy it or pay a subscription. Devs has to actually put effort on their games to sell it
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I had this exact Sony Ericsson phone and played Deep Abyss: https://www.youtube.com/watch?v=Wipbap6WA5Q
*sip
Now those were the days!
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>>1228262
Added more games in there, don't forget to suggest more games and keep this thread alive
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>>1273392
J2me games are getting a translation scene. Add puyo fever.
https://github.com/Realtimeless785/Puyo-Pop-Fever-Re-Chained-J2ME
>>1275808
Brew games are getting dumped too. if op is fine with symbain, brew palm and other feature phones, I can recommend some good stuff.
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>>1279834
i'm fine with this, i just wanted to see if more people were interested in old phone games and java is the only thing i had some knowledge about, also adding this to the list
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>>1279855
To play Symbian including ngage/nage 2.0 games, you’ll want to use the EKA2L1 emulator. (Windows, Mac, Linux, Android) https://eka2l1.miraheze.org/wiki/How_To_Use_The_Preconfigured_Pack (Preconfigured pack to make things more simple) I’ll start off simple with 7 days salvation. A full 3d horror game similar to J2me’s nowhere,
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>>1283211
Also add resident evil degeneration, asphalt 3 street rules, and ashens. You might want to emulate on pc for ashens. Touch controls for it kindof suck,
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>>1209541
I genuinely forgot how fun playing a match 3 game could be when the main incentive wasn't to sell me special power ups, thank you for making this thread OP
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If you're addibg symbian games, make sure to add the best of all. Snake 3d.
>>1290227
Its a shame puzzle quest is dead.
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>>1290227
fuckin right? I adored mtg puzzle quest until they decided they'd hooked enough new players and started pulling out the harpoons for whalehunting.
If somebody puts a deck-based match3 on the market that isn't just a thinly veiled mobile microtransaction scheme, I'm buying it.
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does anyone remember this old mobile game? It was a roguelike (ACTUAL roguelike) with classic 8 bit style graphics. Kinda like Dragon Quest. I don't recall much else about it, but I remember the developer logo had something to do with a toad or a frog. Its not Dungeon Keeper, nor is the company Bullfrog
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>>1304985
also, it was not Dweller, Ancient Empires, or TibiaME. You started in a cave, and I'm pretty sure there were a few characters. I played as a Witch. I have no idea if the game was randomized in any way. It all played on a grid. Again, imagine Dragon Quest but as a roguelike
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>>1279834
i-mode games are also getting dumped.
But unfortunately there's no competent emulator for those.
The one bundled into the DoJa SDK is horrendous
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Hello fellow old geezers, I'm coming from the neighbor thread >>1339509
Do these java emulators support physical keypads?
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Ok mega j2me looks like stolen Loader edit, but it actually lets me map any physical button to any input, including multiple buttons, meaning I can have 3 for both "3" and "back" without hassle.
Bueno.
Though emulator itself still needs touch controls to navigate and set up.
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I could never beat this shit on my old samsung and I can't beat it now. How is this game so hard?
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>>1343858
>Doesn't that Samsung phone have a touch screen?
Yes it does, so when something is unusable or too cumbersome for d-pad I just touch screen through it, but my intention is to play using physical buttons. So far I managed pretty good.
Bejeweled Twist and Diamond Twister are super enjoyable with just d-pad and center button. I even stopped playing GBA emulator.
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>>1344133
>https://phoneky.com/games/?id=j4j151899
That's the one I got, and I run it in the exact same environment as Diamond Twister 1, which recognizes both keys and touch screen (not virtual keyboard, native touch controls).
DT2 just ignores key entirely.
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Also anyone else think that gems in DT2 look worse than in DT1? I can appreciate better animations, but gems themselves look more cartoony.
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>>1345096
This worked beautifully, thank you anon.
Also it seems that 240x320 was this game's original resolution, as 480 version >>1344225
looks scaled up, but then one you recommended looks sharper even when stretched and filtered.
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>>1345096
>puzzle quest 1 and 2
I find the idea intriguing, but I always stopped playing because pieces are not pretty at all.
Compared to something you see in Bejeweled, Diamond Twister or even Gem Fighter, pieces in puzzle quest are just dull and lifeless.
Of course you can call me a graphics whore and say that gameplay is king, but I just can't get over it.
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Did anyone ever come across a horror game where you play as two characters: a man and a ghost girl (if I'm not mistaken, they were father and daughter or something). It was a top view game and you could switch between the two characters; the girl could walk through darkness but lost health in light; the man walked normally in the light but was damaged when stepping inside the darkness. I downloaded a pack with like 200 Java games back in 2012 and this one must have been there. I don't remember its name and it also wasn't my favorite out of the bunch, but its main mechanic was memorable enough to make me think of it once in a while.
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Dealer in Gameloft's Solitaire is cute!
I have no idea how to play it, but I will learn for her!
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Damn whoever worked at Gameloft back then sure knew how to draw beautiful pixel art gems and girls.
It's becoming my favorite java gamedev.
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Yeeeeah it was worth it.
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>>1348380
Yes, Gameloft was the biggest J2ME developer for a reason.
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>>1349089
I checked their library, and it's 90% shovelware shit, but for every 9 movie licensed games they have at least one high effort original game that just oozes love and care.
I mean looks at this shit, I though it's a port of some GBA game, but no, there is no such GBA game, it's made from scratch.
https://www.youtube.com/watch?v=L1GrZq_qFv4
I hope these guys made a fortune in cell phone decade and now live happy lives.
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They did a surprisingly decent job with the Java adaptation of Commandos.
https://www.youtube.com/watch?v=vm5ViiLrLf4
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>>1352589
Ubisoft used to be fucking awesome.
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Schizo time I guess.
So I keep searching for cool looking match 3 games for java, and I found this one shitty eroitc (porn?) game called Ero Diamonds. It's not exactly rare, it's on sites in the op.
When you clear the stage, it shows you heavilty compressed JPEG of low poly 3D woman, very exciting!
However, what caught my attention are the pieces themselves.
Gems do look like they were stolen from Diamond Twister 1, they have the exact same visuals and even rotating animations, BUT they are of visibly higher quality than that assets used in DT1 itself.
Both games are for 480x800 resolution, so what's up with it?
Did they come from some common asset pack from back in the day? Or gameloft artist moonlighted as porn game artist as well?
Game's developer is listed as "mob.ua", so some ukrainian front?
I was praising Gameloft for its art before, but what if all those cool sprites and animations came from some asset packs, made by someone else?
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>>1353837
Full res screen.
It looks like gems are 3D pre-rendered animations, that were traced over into pixel art for Diamond Twister 1.
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>>1348366
Oh, boy. This is it. It's the one. Thank you a lot, anon, for giving me closure. :3
>>1347045
>>1348324
Well, I think the dev was the least likely detail I'd have remembered... but it was "Rovio". They're Finnish. As for the artstyle, I'd have described it as lo-res realistic, now that I have taken a gander on a gameplay video.
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>>1348365
Why settle for solitaire when you can play gameloft's strip poker games?
>>1359960
i guess i need to repost this list of our recommended java games, feel free to suggest more https://pastebin.com/SHF7Uque
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>>1304985
>>1305001
Could it have been Rogue Hero or some other game by Shogo Suzuki?
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>>1304985
Was it like nethack or a mystery dungeon?
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>>1343817
I'm running J2ME on my Cat S22 (pic-related) and they work just fine with a few adjustments. Some require virtual keypad since some commands aren't available on my device, despite being a "dumbphone".
However most of the games from that Kahvibreak site are chinky bootlegs or worse, pajeet-coded curry-shits. Anybody got some recs for some good Japanese-coded games? Preferably some Japan-only releases?
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>>1384757
I've ordered that brick as well, since they became pretty cheap these days.
From what I know about japanese mobile game market, they had their own, uh, technology for it? Like there were mobile Armored Core and Final Fantasy games, that seem to be a bit too advanced for java, but it was also way before the android times.
I don't even know if it's possible to download them anywhere anymore.
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What is the best version of Cyberlords?
480x800 is so zoomed out I can barely see my dude, while some of 240x320 ones I've tried are missing sound effects, like when you stab an enemy there is no sound.
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Funny how this game allows you to play as Nazi Germany before unlocking the Americans
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>>1384757
>Japan-only
J2me? Unless it was localized for china like puyo fever, then no. China actually made a bunch of good java games, but they never get translated despite being easy as fuck
>>1386751
Japan used i-mode, ezweb (Which is pretty much just j2me) and brew. Unless you buy a device with the game already downloaded, you won't be a able to play it. There are efforts to dump and even play some imode and brew games, but there's still ways to go.
https://www.youtube.com/watch?v=bILWAjW1EDU
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>>1384757
I fucking love that phone.
It's a crying shame Bullitt went uner.
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im interested in playing java games on actual feature phones ? which phone one should i get ?
i want to play my old games but im interested in playing games like mgs mobile and resident evil
can the original nokia 3600 cut it ?
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>>1419722
if you do some research on google sony ericsson use java, you can check gsmarena for more detail and nokia use symbian sometime with java, also based on >reddit they recommend sony ericsson U10, j10, j20, j108, w20, u100
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if anyone here want to play it, you can still play tibiaME java ver
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is there like a guide with "/vmg/ recommends this game" type img ?
i realised there isn't much source nowdays discuss some of the Essentials nokia games
im looking for like platformers and shooters that aren't chinkshit (or from major companies like tenchu and armored core)
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>>1311568
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>>1209541
You guys know what? there should be a retroarch / emulation station core for these games. these would be perfect for those chinese handhelds you often see.
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>>1474549
here is the list, feel free to suggestion more games and i will add them eventually https://pastebin.com/SHF7Uque
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>>1304914
I tried gems of war when it came out, since I was hooked on the original DS puzzle quest (though I stopped playing it after I got the deathbringer op combo, the DS version was broken as fuck if you did the right endgame crafts)
now all the match 3 gameplay has gone into just pure whale hunting. If there was an offline, non-pay2gacha version of gems of war I'd be all over it like a fly on shit, but I'm not going to "F2P" a gacha, that just disrespects my fucking time.
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Started playing Alien Quarantine, the game itself seems fine but the in-game purchases gives me the grim reminder of the future
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bump
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>>1467817
I used to also play american gangstar and gangstar crime city, but desu I never really played the story, just messed around and made persecutions
>>1471253
check kahvibreak
>>1426021
>people actually play them
I just mostly hoard j2me games
>>1557294
you can always just modify the .rms save file, with an hex editor
cool to find a j2me thread on this souless website
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What happened to the images of this thread?
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https://www.youtube.com/watch?v=Z2RwLuQZ61A hopefully this will bring more attention to old japanese phones, right?
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I'm trying to find a game, but I can barely remember shit about it. I think it was one of those games where you have to bounce and shit to get as far as you can. It was most likely an astronaut being launched from somewhere and jumping around with a jetpack. I think the artstyle was cartoony.
Somehow I managed to properly remember most of the games I used to play except this one.
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>>1609511
i think i know which game you're talking about, would you be refering to jump boy? it took a while to find it but i got it. https://archive.org/details/rocket_202202
Btw, i'm still accepting suggestions to add towards the best java games list https://pastebin.com/SHF7Uque
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>>1610118
Sorry, but that's not it. I think the playable character might have been a robot flying along a moon/asteroid's surface.
I have been racking my brain trying to remember more, but the only thing I can come up with is "the artstyle kinda reminded me of Alien Hominid".
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Love the sprite work in a lot of these Java games especially the late 2000s ones. It’s like they were trying to do a GBA type thing
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>>1701322
I asked Grok 3's DeepSearch and it came up with the following candidates. Most likely you're missing some key detail because DeepSearch is normally very good at finding all sorts of shit based on almost no info.
>Jetpack Joyride
>Jetpack (1993)
>Solar Jetman
>Jetpack astronaut
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There was once a weird turn based chinese game that I don't even know how I stumbled upon. Weird as in, it had only a backstory and one scripted fight. Much time later I got it again just because I liked midi music in it and there was more stuff to do. I could actually control in fights, but again it cuts off at certain point. Like it's been split in parts?
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Do we like Skate & Slam ITT?
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>>1727356
I may have forgot to say more about combat, but generally I was going off from vague memory. The only thing I knew for sure was the midi tune, so I believed I did not made up that game in my mind.
And just recently, years later I stumbled upon the actual thing by change. The game is called 蒼神錄 or Legend of Ancient and it is in fact split into multiple parts. First is pure backstory with one scripted fight and in second I can control the fight.
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>>1209541
I installed an emulator and a bunch of games several months ago, but I didn't start actually playing them until recently. I guess losing my mom made me feel nostalgia for simpler times, when mobile games weren't infested with ads and microtransactions.
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>learn that there was another Bubble Bash game after 3
>look it up
What the fuck
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How was that game about putting buildings on a board of like 4 or more different colors and each of different difficulty for making more floors.
It was one of those where it was balancing a building construction and if you did a perfect you got a way better building that gave you more points
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>Ruffle (downgraded)
>J2ME
>Pizza Boy A
>Spider-Man.gba
>Spider-Man 2.gba
>Spider-Man 3.jar
>Spider-Man Kissing MJ.swf
>The Amazing Spider-Man.jar
>The Amazing Spider-Man 2.jar
>Spider-Man Kissing Gwen.swf
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Help me remember a Nokia game:
Basically Tetris but mixed with Clone Hero(?) type elements. I remembered going to Seattle via its Campaign Mode or whatever mode that was. Show screenshots if available (so I can recognize it). Really wanna relive my golden days where I borrow my aunt's phone every time I visit them
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>>1928627
The context isn't there anymore. These games required a unique combination of limited technology (which demanded creativity), a smaller obsession with profits and a positive social environment.
It's impossible to recreate this type of game especially on mobile, which nowadays is merely your personal and portable surveillance device for social control. It's where you get addicted to ADHD-inducing tiktok videos, social media posts, online gambling and selfies. One camera always staring at you, scanning your face into corporate and governmental databases, one camera always looking out around you, one microphone recording everything you say.
There's no more innocence, it's a totally different mentality. No more creatif feature phones on which you would sometimes play little novelty games that didn't try to be anything BUT games, instead of advertisement and microtransaction platforms. No more innocence, no more soul. Simple.