For those who care, this guy makes mods for football games on java like updating rosters and such https://latifanz.blogspot.com/?m=1 >>1209748 Hopefully this thread will not die so soon as the last one
I was gonna creat a retro mobile games thread after watching this video: https://youtu.be/St5v2uI-Nis Fruit ninja and jetpack joyride were the big two for me growing up.
>>1209541 >>1228262 Here's some i had installed on my old phone Heroes lore Mistery mania Tornado mania Soul of darkness God of war Blood+ Tron legacy Mortal Kombat Zombie Infection
There's also these, but i don't remember if they're worth recommending Devil may cry Demon killer UNO Sonic Unleashed
>>1233636 Make an rpg section and move doomrpg to it. (Also, add both puzzlequest games, that other is shooter toy, and orcs and elves 1 and 2) And make an adventure/simulation section and move vampire romance there.
I remember play a strategy game similar to advance wars but in a fantasy setting, there was wizards, ogres and giant spiders. If I recall correctly you can spawn a unit per turn and support two players in "hotseat"
>>1242602 Is not any of those but mobile battles is the most similar one, also better looking, it was probably a clone, I used to download .jars in really shady places
>>1209541 More sites to find java games http://www.java-ware.net http://www.mobyware.ru/programmy-dlya-java-os-skachat-besplatno-all-1-date.html >>1235849 they had a different kind of OS, i think many of those games will be lost to time since japanese people don't like preserving stuff, if anyone can find how to find and play them, that would be great >>1243088 same, btw do you remember which sites you used to download jars? i've been interested on those old russian ones since they seems to have quite a lot of them, like this one https://tunewap.com/view_games_java/ , i think all download links from it are dead but let me know if any of them works for you
>>1245223 https://www.gamespot.com/reviews/ancient-empires-ii-review/1900-6127192/ This review mentions the first game having spiders. So it might be it. It's werid to think how good older mobile 0payers had it in retrospect.
>>1245231 It was a niche market, just like gaming in general before the 2000's, not much people has a phone good enough to run games or even know that their phone can run games.
Also there was not free to play games jet, so people has to buy it or pay a subscription. Devs has to actually put effort on their games to sell it
>>1279834 i'm fine with this, i just wanted to see if more people were interested in old phone games and java is the only thing i had some knowledge about, also adding this to the list
>>1279855 To play Symbian including ngage/nage 2.0 games, you’ll want to use the EKA2L1 emulator. (Windows, Mac, Linux, Android) https://eka2l1.miraheze.org/wiki/How_To_Use_The_Preconfigured_Pack (Preconfigured pack to make things more simple) I’ll start off simple with 7 days salvation. A full 3d horror game similar to J2me’s nowhere,
>>1283211 Also add resident evil degeneration, asphalt 3 street rules, and ashens. You might want to emulate on pc for ashens. Touch controls for it kindof suck,
>>1209541 I genuinely forgot how fun playing a match 3 game could be when the main incentive wasn't to sell me special power ups, thank you for making this thread OP
>>1290227 fuckin right? I adored mtg puzzle quest until they decided they'd hooked enough new players and started pulling out the harpoons for whalehunting.
If somebody puts a deck-based match3 on the market that isn't just a thinly veiled mobile microtransaction scheme, I'm buying it.
does anyone remember this old mobile game? It was a roguelike (ACTUAL roguelike) with classic 8 bit style graphics. Kinda like Dragon Quest. I don't recall much else about it, but I remember the developer logo had something to do with a toad or a frog. Its not Dungeon Keeper, nor is the company Bullfrog
>>1304985 also, it was not Dweller, Ancient Empires, or TibiaME. You started in a cave, and I'm pretty sure there were a few characters. I played as a Witch. I have no idea if the game was randomized in any way. It all played on a grid. Again, imagine Dragon Quest but as a roguelike
>>1279834 i-mode games are also getting dumped. But unfortunately there's no competent emulator for those. The one bundled into the DoJa SDK is horrendous
After a quick test it seems neither j2me loader nor its fork JL-mod allow me to bind any physical buttons to Enter/F key, making pretty much everything unplayable.
Ok mega j2me looks like stolen Loader edit, but it actually lets me map any physical button to any input, including multiple buttons, meaning I can have 3 for both "3" and "back" without hassle. Bueno. Though emulator itself still needs touch controls to navigate and set up.
>>1290227 What are the best java match 3? I know bejeweled since 2010s and OP unlocked Diamond Twister for me. Somehow Diamond Twister 2 is a touch screen game, which is a shame but I can still play it.
Civ 5 is really fun, it lacks navy and airstrikes are simplified, but is otherwise very similar to the regular game. It also has a touchscreen version.
>>1343937 Where do I get keypad version lol? Java games look like some wild west to me, where one game can have different versions for different phones.
>>1343858 >Doesn't that Samsung phone have a touch screen? Yes it does, so when something is unusable or too cumbersome for d-pad I just touch screen through it, but my intention is to play using physical buttons. So far I managed pretty good. Bejeweled Twist and Diamond Twister are super enjoyable with just d-pad and center button. I even stopped playing GBA emulator.
>>1344133 >https://phoneky.com/games/?id=j4j151899 That's the one I got, and I run it in the exact same environment as Diamond Twister 1, which recognizes both keys and touch screen (not virtual keyboard, native touch controls). DT2 just ignores key entirely.
>>1344203 >>1344225 I've also tried a bunch of lower resolution versions and they all are touch controls only. Maybe I need to set a specific phone model in emulator, anyone of you running it on a real cell phone?
>>1344203 http://dedomil.net/games/260/screen/8 Choose the "K800i" jad and jar. That phone didn't have a touch screen in the first place. And play puzzle quest 1 and 2 for match 3 greatness.
>>1345096 This worked beautifully, thank you anon. Also it seems that 240x320 was this game's original resolution, as 480 version >>1344225 looks scaled up, but then one you recommended looks sharper even when stretched and filtered.
>>1345096 >puzzle quest 1 and 2 I find the idea intriguing, but I always stopped playing because pieces are not pretty at all. Compared to something you see in Bejeweled, Diamond Twister or even Gem Fighter, pieces in puzzle quest are just dull and lifeless. Of course you can call me a graphics whore and say that gameplay is king, but I just can't get over it.
Did anyone ever come across a horror game where you play as two characters: a man and a ghost girl (if I'm not mistaken, they were father and daughter or something). It was a top view game and you could switch between the two characters; the girl could walk through darkness but lost health in light; the man walked normally in the light but was damaged when stepping inside the darkness. I downloaded a pack with like 200 Java games back in 2012 and this one must have been there. I don't remember its name and it also wasn't my favorite out of the bunch, but its main mechanic was memorable enough to make me think of it once in a while.
>>1349089 I checked their library, and it's 90% shovelware shit, but for every 9 movie licensed games they have at least one high effort original game that just oozes love and care. I mean looks at this shit, I though it's a port of some GBA game, but no, there is no such GBA game, it's made from scratch. https://www.youtube.com/watch?v=L1GrZq_qFv4 I hope these guys made a fortune in cell phone decade and now live happy lives.
>>1348380 A LOT of people on Ubisoft used to work on Gameloft and vice versa. Aleast until the original CEO was fired (when all the microtransaction shit happened on their games) and the Vivendi buyout
Schizo time I guess. So I keep searching for cool looking match 3 games for java, and I found this one shitty eroitc (porn?) game called Ero Diamonds. It's not exactly rare, it's on sites in the op. When you clear the stage, it shows you heavilty compressed JPEG of low poly 3D woman, very exciting! However, what caught my attention are the pieces themselves. Gems do look like they were stolen from Diamond Twister 1, they have the exact same visuals and even rotating animations, BUT they are of visibly higher quality than that assets used in DT1 itself. Both games are for 480x800 resolution, so what's up with it? Did they come from some common asset pack from back in the day? Or gameloft artist moonlighted as porn game artist as well? Game's developer is listed as "mob.ua", so some ukrainian front?
I was praising Gameloft for its art before, but what if all those cool sprites and animations came from some asset packs, made by someone else?
>>1348366 Oh, boy. This is it. It's the one. Thank you a lot, anon, for giving me closure. :3 >>1347045 >>1348324 Well, I think the dev was the least likely detail I'd have remembered... but it was "Rovio". They're Finnish. As for the artstyle, I'd have described it as lo-res realistic, now that I have taken a gander on a gameplay video.
>>1348365 Why settle for solitaire when you can play gameloft's strip poker games? >>1359960 i guess i need to repost this list of our recommended java games, feel free to suggest more https://pastebin.com/SHF7Uque
>>1209541 there a mobile tie in of an Xbox game that i never got to try remember nothing other that the mobile game had a barbarian looking fellow with two swords and he used Chakra for a spin attack
>>1343817 I'm running J2ME on my Cat S22 (pic-related) and they work just fine with a few adjustments. Some require virtual keypad since some commands aren't available on my device, despite being a "dumbphone".
However most of the games from that Kahvibreak site are chinky bootlegs or worse, pajeet-coded curry-shits. Anybody got some recs for some good Japanese-coded games? Preferably some Japan-only releases?
>>1384757 I've ordered that brick as well, since they became pretty cheap these days. From what I know about japanese mobile game market, they had their own, uh, technology for it? Like there were mobile Armored Core and Final Fantasy games, that seem to be a bit too advanced for java, but it was also way before the android times. I don't even know if it's possible to download them anywhere anymore.
What is the best version of Cyberlords? 480x800 is so zoomed out I can barely see my dude, while some of 240x320 ones I've tried are missing sound effects, like when you stab an enemy there is no sound.
>>1384757 >Japan-only J2me? Unless it was localized for china like puyo fever, then no. China actually made a bunch of good java games, but they never get translated despite being easy as fuck >>1386751 Japan used i-mode, ezweb (Which is pretty much just j2me) and brew. Unless you buy a device with the game already downloaded, you won't be a able to play it. There are efforts to dump and even play some imode and brew games, but there's still ways to go. https://www.youtube.com/watch?v=bILWAjW1EDU
im interested in playing java games on actual feature phones ? which phone one should i get ? i want to play my old games but im interested in playing games like mgs mobile and resident evil can the original nokia 3600 cut it ?
>>1419722 if you do some research on google sony ericsson use java, you can check gsmarena for more detail and nokia use symbian sometime with java, also based on >reddit they recommend sony ericsson U10, j10, j20, j108, w20, u100
is there like a guide with "/vmg/ recommends this game" type img ? i realised there isn't much source nowdays discuss some of the Essentials nokia games im looking for like platformers and shooters that aren't chinkshit (or from major companies like tenchu and armored core)
>>1209541 You guys know what? there should be a retroarch / emulation station core for these games. these would be perfect for those chinese handhelds you often see.
>>1209541 >>1420715 Yeah where's that approved java games list OP? For my part I haven't played but I have registered here games from DeValley such as Nowhere and Gun Fever and them rpgs id Software made of their fps games (doom 1, 2, wolfenstein RPG) plus Orcs and Elves 2.
>>1304914 I tried gems of war when it came out, since I was hooked on the original DS puzzle quest (though I stopped playing it after I got the deathbringer op combo, the DS version was broken as fuck if you did the right endgame crafts)
now all the match 3 gameplay has gone into just pure whale hunting. If there was an offline, non-pay2gacha version of gems of war I'd be all over it like a fly on shit, but I'm not going to "F2P" a gacha, that just disrespects my fucking time.
>>1209541 >always wanted to play Ratchet & Clank: Ging Mobile >figure maybe /vmg/ might have some information >it's all right there, two simple downloads Thanks for the thread
>>1541869 >when you're so poor that you have the same GPU from 2003 until 2012 so in the second half of the '00s you switch to playing phoneshit good shit
>>1531662 I JUST learned how to translate j2me games. Which of these three chink rpg's should I do. >Diablo 2 like skinnerbox >Wulin rpg with multiple endings >Harvest moon ripoff.
>>1550518 It turns out the game only has one class with zero build options. If that's not okay, there are other options >Meroidvania >Hack and slash like zeonia (zoomer kino) >Princess maker ripoff
>>1467817 I used to also play american gangstar and gangstar crime city, but desu I never really played the story, just messed around and made persecutions >>1471253 check kahvibreak >>1426021 >people actually play them I just mostly hoard j2me games >>1557294 you can always just modify the .rms save file, with an hex editor
cool to find a j2me thread on this souless website
>>1585295 thread's over a year old and at some point in the last few months 4chan's imageserver spazzed out and lost the images or thumbs or both for images over a certain age.
I'm trying to find a game, but I can barely remember shit about it. I think it was one of those games where you have to bounce and shit to get as far as you can. It was most likely an astronaut being launched from somewhere and jumping around with a jetpack. I think the artstyle was cartoony. Somehow I managed to properly remember most of the games I used to play except this one.
>>1610118 Sorry, but that's not it. I think the playable character might have been a robot flying along a moon/asteroid's surface. I have been racking my brain trying to remember more, but the only thing I can come up with is "the artstyle kinda reminded me of Alien Hominid".
>>1209541 i've been playing gameloft classics lately, idk why gameloft would delist that from the app store, it's a good way to get a sample of java games from every genre they did except their pornographic ones
>>1701322 I asked Grok 3's DeepSearch and it came up with the following candidates. Most likely you're missing some key detail because DeepSearch is normally very good at finding all sorts of shit based on almost no info.
There was once a weird turn based chinese game that I don't even know how I stumbled upon. Weird as in, it had only a backstory and one scripted fight. Much time later I got it again just because I liked midi music in it and there was more stuff to do. I could actually control in fights, but again it cuts off at certain point. Like it's been split in parts?
>>1727356 I may have forgot to say more about combat, but generally I was going off from vague memory. The only thing I knew for sure was the midi tune, so I believed I did not made up that game in my mind.
And just recently, years later I stumbled upon the actual thing by change. The game is called 蒼神錄 or Legend of Ancient and it is in fact split into multiple parts. First is pure backstory with one scripted fight and in second I can control the fight.
>>1209541 I installed an emulator and a bunch of games several months ago, but I didn't start actually playing them until recently. I guess losing my mom made me feel nostalgia for simpler times, when mobile games weren't infested with ads and microtransactions.
What's that one Risk game that was incredibly frustrating because defenders had 3 dice meaning attacking was very difficult? Also the factions were countries.
How was that game about putting buildings on a board of like 4 or more different colors and each of different difficulty for making more floors. It was one of those where it was balancing a building construction and if you did a perfect you got a way better building that gave you more points
Basically Tetris but mixed with Clone Hero(?) type elements. I remembered going to Seattle via its Campaign Mode or whatever mode that was. Show screenshots if available (so I can recognize it). Really wanna relive my golden days where I borrow my aunt's phone every time I visit them
There have been some big changes in my life (for worse), but I get some sort of comfort knowing that some things don't change, like how I still haven't found this game >>1609511 and probably never will. Oh well.
>>1928627 The context isn't there anymore. These games required a unique combination of limited technology (which demanded creativity), a smaller obsession with profits and a positive social environment.
It's impossible to recreate this type of game especially on mobile, which nowadays is merely your personal and portable surveillance device for social control. It's where you get addicted to ADHD-inducing tiktok videos, social media posts, online gambling and selfies. One camera always staring at you, scanning your face into corporate and governmental databases, one camera always looking out around you, one microphone recording everything you say.
There's no more innocence, it's a totally different mentality. No more creatif feature phones on which you would sometimes play little novelty games that didn't try to be anything BUT games, instead of advertisement and microtransaction platforms. No more innocence, no more soul. Simple.
>>1954577 What years were the two games released in? There's an enshittification of Java games that started once smartphones became the main mobile gaming platform (around 2012 or so).
>>1498655 Can recommend this kino >the game itself seems fine but the in-game purchases gives me the grim reminder of the future Why? Its just currency-based progression.