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New Year, Same Sleep Style Edition
What is Pokémon Sleep?
Pokémon Sleep is a sleep tracking app that utilizes your smartphone and/or the Pokémon Go Plus + device to record data as you sleep. In doing so, you'll be able to meet a variety of Pokémon and fill out your Sleep Style Dex.
Be sure to post your Research ID so that you can add and share candy with fellow Anons. We are currently locked at 50 friends.
FAQ:
>How do Shinies work?
If you encounter a shiny Pokémon, a single Poké Biscuit will auto-befriend it.
>What should I spend my diamonds on?
Expanding your ingredient pockets, item pockets and Pokémon box. Long term you’ll want to max out ingredient pockets, everything else is up to what's convenient for you.
>When should I use my items?
When you have a good grasp of the game mechanics. You may want to save up Recovery Incenses for event missions.
>What should I spend my sleep points on?
Poké Biscuits first or if you’re a premium user: Main and Subskill seeds and Great Biscuits.
>Can I play this game if there's a lot of noise where I sleep?
The game tracks sleep based on motion only; sound has no impact.
>A Pokémon I fed got full! Will I have to start from scratch the next time I find one?
Nope! Pokémon retain any progress from when you last saw them.
>How do dream clusters work?
The higher your research rank, the more shards you get. You may want to hold onto them as long as possible.
>Official Pages
https://www.pokemon.com/us/app/pokemon-sleep/
https://www.pokemonsleep.net/en/news/
>Unofficial Wiki
[WARNING] Turbo Cancer-ridden with ads. Use at own risk.
https://pks.raenonx.cc/en
>Alternative Calculator
https://nerolislab.com/
>Simple Candy Calculator
https://candy.blspnm.com
**For safety, back up your account by linking it to Google or your Apple ID. Or at least copy your Support ID from the Pokémon Sleep launch screen (click to reveal Support ID under menu)**
Previous >>58766955
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Yuck. At least I have the Dragons, but nothing else.
>>58829532
The speed down nature plus the possibility of needing 2 Sub Skill Seeds pushes it down. Gardevoir is better at base, but that one will probably perform about the same as your Sylveon.
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>>58829559
One, don't put it under your pillow.
Two, get a case for it to prevent accident button presses.
I use pic related, it was a tenner on Amazon.
>>58830576
I rolled Bug / Normal / Grass and I am very well prepared for that. Level 65 BFS+HB Meganium gonna shine.
Also got 2.4x berry strength, with desserts.
Three weeks of back to back GCT and events have depleted my ingredient bag though, so i'm struggling to restock ingredients for a little bit before I can let a full berry farmer team do their job.
My BFS mono-coffee Vikavolt shines on weeks like these though, and I've got a max speed BFS Raticate raring to go.
It's a week where I don't have to fret which forced helper to put on my sleep team for the candy missions.
It's also 80% expert bonus, so when I hit 85% area cap this week I can finally stop going to expert greengrass for a little while. I'm already planning to go to Cyan Beach next week for the Shuckle skill event.
It did occur to me that Shuckle is slow as fuck, so it'll probably have a raised skill trigger rate. That means Skill Trigger subskils/nature will be more important, and that the pity trigger system will have less impact.
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How did your New Year's event go? I caught 15 Pokemon in total, but nothing too particularly interesting. I did get a good Totodile that I'll invest in the upcoming Candy Boost as well as a couple Pokemon that were close to being good, but not quite. Got past level 10 friendship for Bagon, I guess.
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Would you go for it? It's probably decent enough with a Sub Skill Seed.
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>>58831358
My highlights were a mono-egg Blissey with double ingredient finder, a BFS Mudkip with EXP gains up, a BFS Sneasel, a BFS helping speed M Treecko, a BFS mono-pumpkin Pumpkaboo, a BFS ABB Snover with max speed and ingredient finders S, and this BFS Dedenne.
I already have a fully invested BFS Dedenne, that'll get a big upgrade at 75 and hit full potential at 100.
Though it turns out this new Dedenne can surpass my current Dedenne at the level 50 mark, but it needs a subskill seed AND a neutralising mint.
I probably won't invest and will keep looking, because I want a Dedenne that focuses on skill maxing. My current BFS Dedenne is great for OGPP and a potential Raikou team, however.
The funny part was that this Dedenne spawned from an incense and went from 0 pips to 16 pips in one sleep research session. It wasn't hungry, but it took a premium bonus biscuit, regular biscuit, great biscuit, regular biscuit, great biscuit, regular biscuit, great biscuit, in that order.
I often just feed stuff in preparation for the next encounter, where I aim to be able to guarantee to befriend it in one or two biscuits. This is why it's a good idea to feed a single biscuit to any 5 pip Pokémon you're pursuing, if you have too many choices in one session.
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Bfs + hsM, good enough? I know skill trigger does almost nothing on butterfree.
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Man sure do love my coffee collector finding nothing but berries. Really need to keep grinding for a better one.
>>58834152
I feel its good enough? Depends on how many caterpies you want to catch and how much you need a bug berrymon
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>>58834529
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Welp, I give up on hunting these I guess, will just max invest on the best one.
Honestly this hunt has been really annoying. Murkrow is just way too rare and expensive.
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>>58834152
Yeah? As long as it has BFS and isn't stacked with Ingredient Finder, it's basically good to go. And at least yours has speed on it. There's very little else you could get besides a speed nature, ingredient down nature, and/or Helping Bonus.
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Man you really feel the struggles with your E4E on GG expert.
Also decided to go 4 berrymons with the expert berryboost. Wish I had a good sceptile, otherwise I have an incredible Walrein, a great A.Ninetales, anda solid meganium.
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>>58832801
the downside to setting up for an easy catch
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>>58836511
Only if you go too far.
1/5 means you can guarantee the next encounter in any one or two biscuits, regardless of it being hungry or you playing premium, but might require using a great biscuit.
0/5 means you can't guarantee it.
>>58836377
You really do, all my E4E helpers struggle when they don't get favorite berry.
I'm hoping that Shuckle next week is the E4E bug healer we need, but there's a real chance that it underperforms because of the berry juice gimmick, and being the slowest Pokémon in the franchise.
My expert bonus hits the cap of 85% this week, so I get to avoid expert greengrass for a while. I'm probably going to Cyan Beach next week to try and maximise Shuckle encounters, and also Treecko and a couple other interesting encounters.
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>>58835820
It's my favorite pokemon so I wanted it to be as good as possible. I've been almost exclusively going to areas where it can spawn ever since it dropped, but even then only managed to catch that many.
It's just too rare, the only weeks where I found more than 1 krow were the first 3 days when it was boosted and the first week of 2026, when it was also boosted. On most weeks I didn't even find any.
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>>58837087
Pokemon speed in the mainline games doesn't really seem to play THAT much of a role in the translation to this one, but I could see its base speed being around 1hr. Its skill performance will be worse because it gets you a stockable item and since its gathering power will already be hampered by Bug being the weakest berries, it'll have to be compensated somewhere else in its stats. So unless it starts out with a really high power ingredient, it might get a naturally high trigger rate.
Judging against the current balance though, WITH using its Berry Juice, I imagine it ending up with an energy output similar to Sylveon and Wigglytuff. The main upside probably being that Berry Juice makes the Shuckle usable without a maxed-out main skill level.
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>>58839007
Data is starting to emerge for Shuckle on Raenonx and on Serebii, but looks incomplete.
For some reason, Serebii's data on the Berry Juice main skill said it replenishs 10 times more energy than the standard main skill, like 50 energy instead of 5 energy at level 1.
That's probably not correct, but I'm looking forward to seeing the finalised numbers. That probably won't be until someone gets their first Shuckle on the 19th though.
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So it turns out I can fairly consistently make Flower Gift Macarons now. At least, my expert team this week can, if I bring in a Blastoise for the milk and cacao.
Also level 65 grass berries with 80% expert bonus and 2.4x favorite bonus gives a whopping 632 strength per berry.
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I feel like I should be conserving biscuits for the upcoming skill week... even after the New Year's event gave us 15 extra Poke Biscuits. I just get baited so easily by usable Pokemon species missing out of my roster.
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>>58840656
Building up your roster matters, and knocking things out of that checklist will lighten your biscuit usage over time.
Learning to put just one poké biscuit into 5-pip encounters that aren't getting your daily bonus biscuit, really does help you prepare for the next encounter; a sleep session with underwhelming spawns, a hungry spawn, etc.
Shuckle is unfortunately a 16 pip encounter, so it probably will pay off to use a GCT and maybe a friend incense to try and get hungry Shuckles.
Next week's missions have been datamined already and it has the usual 5x biscuits reward mission.
The use 7 incenses reward is only 25 Shuckle candy though, so I'd probably hold onto your incenses unless you really, really want to try your luck with say, a first night / low DP Shuckle incense + friend incense combo.
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>>58840901
Problem is that the chunks missing out of my roster are huge. I probably have less than a dozen "good" Pokemon and since almost every Pokemon can be used to fill a niche on Expert, there's usually something worth catching. Only times that doesn't happen is just when my sleep research is flooded with evolved Pokemon.
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>>58841817
it takes 17 weeks to get to 85% area bonus on a map, and if every pokemon you catch during those 17 weeks are favoured berry, there's no way you're not coming out of those 17 weeks with a pretty damn good team for that area. and it snowballs, as every good pokemon you do get frees up resources to catch other pokemon
like, i spent all my weeks after pawmi debuted just putting everything into it to get a really good one, and succeeded. and since i got one, it massively helped improve my farming of other pokemon that exist in ogpp
the strength it provides each week giving me dream shards from high master levels, letting me get 8 spawns quickly, and freeing up biscuits for other pokemon
and now my ogpp is basically done, and once you've got one map basically complete, you can do the other maps. and if you've done all the maps, you can do expert mode.
oh and a reminder, 17 weeks is 4 months. it's a slow game, long term plans
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>>58841874
Right, and with the recent area cap increase, you're spending at least another 2 weeks at individual maps you already had at 75%, unless you're letting overflow happen.
Expert Greengrass uniquely doesn't allow overflow at all, same for all future expert maps.
Currently, my expert GG will hit 85%, and every other map is at 75% except for Amber Canyon which is maybe 20% tops?
I have good teams for all maps now, so my future focus will be to go to past maps for events like Cyan Beach for Shuckle with skill-boosted Suicune, Vaporeon, and Wigglytuff, and I'll go to Amber Canyon for non-event weeks whilst I hunt down the ideal Flygon.
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>finally got my 2nd Onix and 10th A. Vulpix
Yeah...
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>>58841817
For ingredients, I'm lacking strong options for tomatoes, ginger, pumpkins, and leeks. I usually end up doing decently well on leeks though thanks to Victreebel, Gardevoir, and Meganium all having ABC spreads.
I could also use a better dedicated cacao farmer, but my Blastoise does decently well and I usually get it passively from other helpers, especially at OGPP.
I recently got lucky with a hungry Blissey that mega crit, and was mono eggs with Ingredient Finder S + M at level 25.
I got a superb mono-corn BFS Bewear early into Lapis Lakeside, and a mono-coffee BFS Vikavolt early into OGPP, and they've carried cooking efforts pretty hard.
Berries, I have coverage for most types now except for Rock, Flying, Poison, and Steel.
Ground type I only got recently with a decent BFS Mudkip, and is honestly only relevant to Expert Greengrass, since Taupe Hollow heavily favors Entei fire teams.
My strongest types by far are Electric, Grass, Water, and Psychic.
I technically only have one usable fairy type Pokémon, my maximum skill trigger rate Shiny Wigglytuff, but considering you get three random berry rolls at EXGG that's usually fine if the other two are workable.
There's still that problem with EXGG having a 3/18 chance of giving you an E4E berry, but that'll turn to 4/18 soon with Shuckle's debut.
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Noticing that the New Moon is also going to overlap into next week. I guess if you really want to rush a Shuckle right away, it might help, but New Moon doesn't really have any appreciable bonuses. Spawns will already be mixed from the Skill Week bonuses.
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>>58843451
New Moon's bonus is "lol you can maybe feed it more biscuits than normal", otherwise it's the Darkrai special hour starring Darkrai (sometimes).
Apparently, "special encounters", which right now consists solely of Darkrai, get boosted at Greengrass Isle (Expert) as a stated bonus.
I was considering using a Cresselia incense on a New Moon, actually, just for the boosted chance of befriending one.
Unfortunately there's no way to check your current friendship progress (number of pips) for each Pokémon, just your overall number befriended.
Also the irony of Cresselia on the New Moon.
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Power Plant honestly has the most appealing boosts, but it may both be more considerate to your Community Researchers as well as a better opportunity-cost to go somewhere where you can actually encounter Shuckle. At least that way you'll get a head start on Shuckle candies. The other boosts are also only "slight" and are diluted enough that you may not find what you're looking for either way.
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>>58844690
I was strongly tempted by OGPP too, for the likes of Treecko, Dedenne, and Mimikyu in particular, but no Shuckle is a deal-breaker.
Since next week has boosted skill triggers for skill specialists, that influenced my choice in going to Cyan Beach where my Suicune, Wigglytuff, and Vaporeon can shine. I'll use a GCT anyway for the boosted Shuckle chances, so altogether it should be very easy to hit Master 20 that week, it only needs 3.7m strength and my PB is 6.6m.
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New shiny. Whadda ya think?
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>>58846048
idk, some of the green and puke ones are just so out there I've come around on them. I love Ayy lmao Espeon
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wahoo
but i think next week i'll go to lapis again to hunt a ralts. only the female can turn into guardevoir, right?
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>>58846888
It might be more prudent to try for a Shuckle whilst they're more common, they'll be a lot less accessible after next week.
Ralts and Lapis Lakeside aren't going anywhere, but Gardevoir is likely to retain the top E4E healer, if it turns out Shuckle's skill performance is hampered to compensate for its berry juice gimmick.
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>>58847454
True. You'd think TPC would have "fixed" all of the too-similar shiny colors since they have had definite control over all shinies for a while now. But even then, sometimes their color picks are a bit too blatant despite most shiny Pokemon already shifting to the gaudy side of the spectrum.
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>>58847775
Yeah, it used to be that they didn't specifically design shiny palettes, there was a formula for it instead that determined a palette based on the input.
When they moved from sprites to 3D models in Gen 6, they could no longer do that and had to start designing shinies, it's why we have things like sunburnt Helioptle, or red Skwovet, because there is significant meaning behind them.
There's been revisionism though, shiny Charizard used to be purple, but more interestingly, Sneasel's original colorization was bronze with dark cyan feathers, but the shiny colorisation was retained when they corrected its colors for Crystal onwards.
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>>58848284
Yeah, 16 pips, so an encounter might only be progress towards your first.
Or, you might get lucky with the GCT's guaranteed hungry encounter, there's odds worth playing if you want to expand your E4E repertoire as a matter of priority.
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>>58844234
Speak of the fucking devil... And it was only 3 pips away from capture, all the way from the last event. But it's garbage, of course.
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What's more amazing is that I somehow caught almost every Cresselia that I encountered. I don't remember using a Master Biscuit on any, so it must have just been a really lucky week or two.
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>>58844690
>>58844911
Debating AC or ogp
I would love a dedenne but if shuckle is going to be as rare then maybe i should try for shuckle instead.
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>>58850490
A one-week try for Shuckle is what I'd go for, whilst it's got a greater appearance rate.
On the other hand, if you've already got E4E healers its main use case is Amber Canyon and Expert Greengrass.
Data for Shuckle is available now, as expected it's slow with a 1hr base frequency, which is slower than Clodsire but faster than Slaking, Sableye, and Slowbro.
Its skill trigger rate however is much greater to compensate, and its optimal skill rate and estimated daily procs is just as good as a Pawmot.
Skill Trigger subskills and nature are far more impactful than Helping Speed as a result.
Ingredients are also Oil / Coffee / Honey which isn't bad, as expected though its overall strength gains are pretty low owing to having the weakest berries in the game.
No data yet for the Berry Juice mechanic, so it's yet to be seen if this is a valuable mechanic.
Theoretically being able to energize your boxed team over 100% for future usage, or fix shortfalls on some active helpers, is nice however.
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Had some thoughts rattling around in my head for a while and figured I should just shotgun blast them out into the thread at this point.
What are some no-brainer 'mons that aren't in yet? Stuff like Komala for being one of the designated sleeping Pokemon or other ones that mesh well with the game's systems - Shellder gets tails, Combee honey, Capsakid herbs, Victini E4E, Skwovet berries, etc. Extend that to items, too - what about ingredients and meals? Some kind of melon ingredient, Alolan Raichu-face pancakes, I dunno.
How could they possibly deal with adding more aquatic Pokemon to the game? I'd love to see Milotic and Lapras get added and they could probably convincingly haul themselves up onto shore, but how would you get around Feebas and Sharpedo and the like floating and looking weird? Add a pool of water on one side of each map and stuff them all in there or just ignore it? Relegate them to certain maps?
How would you make the eventual endgame Pokemon "fun" to have on your team? Some part of me feels like you can't just have Regieleki shitting out berries even though that's the most sensible thing to let it do. The strongest ones would have to include some kind of gimmick to make you feel less like you're throwing them out brainlessly. Maybe something else akin to working with other team members like the beasts or some currently untapped aspect of the game like what Dedenne had with crits and what Deliberd has got with candy. Make a more basic hybrid mon like Slaking? What kind of sauce could you even add at this point for your pick of "best 'mon"?
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>>58851037
Although you can only evolve each form of Toxtricity from certain natured Toxels, I wonder if capturing them as an evolved form let's them roll whatever nature they want. If so, the theoretical "best" of one form would actually need to be caught pre-evolved.
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>pop a GCT
>pgp+ dies over night
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>>58851561
i'm in amber canyon, i wanted a smaller amount of boosted spawns to try and increase my chances at getting shuckle
also i hit master 3 at amber for the first time last week, so i'm no longer going to miss incenses by being here
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>>58851561
It's a 16 pip single stage encounter that has a boosted encounter rate this week only, assumed to be rare going forward.
Boosted by how much isn't really known.
However, what is known is that 30% of your daily spawns will match your own measured sleep style, meaning if you want to maximise Shuckle encounters you need Dozing sleep.
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>>58851585
Comparisons in >>58850618 suggest Shuckle is worth your time, but mostly just for Amber Canyon, and Expert Greengrass where most visits nerf your E4E healer.
Shuckle is probably less of a priority if you have a great Gardevoir or other healer to use on any map, and presents opportunities for optimising your top line, rather than fixing your bottom line (like getting that berry or ingredient farmer you're still missing).
Shuckle has the disadvantage of being a single stager, so reduced carry limit and greater reliance on main skill seeds, compared to all the other healers that can evolve.
It's yet to be seen if the Berry Juice gimmick is truly worth it.
Still, I'd put the effort into seeking out Shuckle regardless, because this week will be your best chance of discovering its sleep styles. That's kind of the whole goal of the game, to complete your sleep dex.
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>>58851589
By the way, the estimated daily skill procs shown in >>58850618 are without the skill week 1.5x trigger bonus in effect.
This week, Wigglytuff's estimated proc count jumps from 5.72 to 7.95, and Shuckle's count jumps from 6.55 to 9.16.
I wish Raenonx would let you turn that off, I want to see a Pokémon's baseline performance when evaluating investments.
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>>58851600
does Nerolis Lab work the same way?
also, I caought this last night
worth a subskill seed?
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>>58851318
it seems like go++ mishaps are too common for it to be worth it
>>58851807
nerolislab always uses the baseline or "off week" settings, it doesnt have event multiplies at all so you have to manually calculate them if you want them. i much prefer nerolislab ui and calculations
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>>58851976
>it seems like go++ mishaps are too common for it to be worth it
They just forgot to recharge the battery on it.
Tbh the software needs to warn you about this when you do your morning sync, I manage to occasionally remember to check the battery and charge it accordingly.
The other issue with accidentally ending a sleep session mid-sleep, is resolved by putting it in a case.
>>58852016
F2P? Yeah probably hold off, Ralts is 100% the focus area for E4E F2P.
>>58851807
100% worth a subskill seed, hell it's worth a second seed when it hits level 75 one day.
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I guess as long as I get Dragon berries, I can get my incense on Expert without much cooking at all.
>>58852016
I find that single-stage Pokemon tend to not be worth feeding unless there's nothing else or it's hungry. Most of them tend to fill pretty strong niches if you can manage to get a decent roll, but I also agree they should be easier to catch considering they're also rarer spawns.
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>>58852130
to this day I have not seen another sneasel
considering they're so rare, take so long to fill up, and even at the mercy of RNG to get a decent one, it's not worth the trouble
this should honestly be some kind of feedback for the devs
either more incenses for the rarer spawns, or at least a few more ways to get biscuits by spending sleep points or something
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>>58852110
but the question is, is it truly worth spending the candy to level it up to at least 30 right now? or maybe even evolve it to at least a Vibrava?
I don't have that much trapinch candy right now and I can't get enough ingredients to cook meals that require avocados
and I've already got anotehr target for the mini candy boosts from this week
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>>58852145
It may help if you can consistently gather all the other ingredients to make the best avocado dishes.
Adding in a Vibrava or Flygon that can reliably gather avocados will make it a winner, or at the very least an excellent filler ingredient farmer for Taupe Hollow or EXGG ground weeks.
>>58852138
I've found Sneasel to be somewhat more common on EXGG, actually. I've managed to befriend a few recently, two with BFS but nothing else of interest.
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>>58852138
Sneasel has a bit of a weird window where you're more likely to just pass it's threshold and encounter Weavile instead. Good thing that the downsides of catching a pre-evolved Pokemon are basically moot with Weavile.
>>58852228
You're just going to suffer on low bonus Expert anyways, so you might as well just go there to build up that bonus. Plus since your rank will be so low, you do encounter a lot of Pokemon that are actually worth capturing.
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>>58852228
If you still don't have a fundamental team for the main islands, that's probably where you should focus your progress yeah.
You can ignore Snowdrop though, it's generally the worst island, and just let area bonus overflow into it whilst going to the islands that actually matter.
That said, there's a good chance your core teams may end up being Water for CB, Fire for TH, Grass or Psychic for LL, Electric for OGPP, due to synergies with legendary Pokémon and the ease of access to many of these types thanks to starters in particular.
This does mean that you may end up neglecting Fairy and Flying for CB, Ground and Rock for TH, Fighting for LL, Steel for OGPP (Ghost is good), this was my experience at least.
Ultimately though with EXGG it's just biting the bullet and suffering the low expert bonus for the first few weeks. Even when you do finally get your expert bonus up, hitting Master 3 each week still takes effort.
>>58852440
Since they did away with the inventory penalty, all you lose out on is a single skill level, for which is moot on a berry specialist even with as good of a skill as Tasty Chance S.
Even better is that befriending Weavile bypasses an evolution item cost of 1400 sleep points. It's a factor in why I haven't invested in either of my BFS Sneasel.
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Worth using on a neutralizing mint on? Lax nature…
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>>58851033
Most distinctly-fish Pokemon don't make it into many other games due to these exact hurdles. The one fish Pokemon that they could add to the game (ironically) is Magikarp and Gyarados. Magikarp is a punching bag and commonly recognized by its flopping about on land. And since Gyarados canonically flies, that's not much of an issue either.
Though as far as the original 151 are concerned, I don't think we need to see too many more of them. Let the other generations shine a little, even if I'm not particularly attached to anything past the first 3 generations or so.
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>>58853766
Yes, that's a distinctly strong use case for a nature mint.
Neutralised that has the third best skill trigger rate, bolstered by Helping Speed M, it's investment worthy.
In terms of ingredient finding or skill triggers, the maximised rates are as follows:
1. Subskill M + Subskill S + Good Nature
2. Subskill M + Good Nature
3. Subskill M + Subskill S
Subskill M gives +36% to base rate, Subskill S gives +18%, and Good Nature gives +20% (+10% for Helping Speed). These stack multiplicatively, so Pokémon with stronger best ingredient finding or skill trigger rates get the most benefit from these subskills and natures.
Shuckle is a keen example of this due to its low helping frequency.
Suicune is a good counter example, where its helping speed is superior but its skill trigger rate is lacking, so it benefits more from helping speed boosts to the point that a Naughty nature (Speed Up Skill Down) is viable as long as it has Skill Trigger M to counteract the penalty.
This is because it increases the number of rolls for a skill trigger per-day, and the skill specialist pity system increases the odds with each failed roll.
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Got my third eureka seed today from a hungry Darkrai.
Skill Trigger M on Lv 50 slot, that's pretty good!
I'll reroll Lv 25 slot next time, if it's somehow worse then Energy Recovery Bonus I'll take the 40 candy instead.
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My Darkrai is a pretty cool dude.
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>>58855044
One of the best, that's one to leave in perpetual sneaky snacking so you don't get the energy penalty.
Those sausages aren't doing shit anyway, but you can claim them by modifying your team to discard its skill charge.
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>>58855162
Nah, 20k+ power is worth more than the 12-energy dips and incidental sausage pickups. It activates maybe 3x a day at most, so your E4E healer should still be able to compensate above 80% the entire day. At worst, my team hardly hit 60 even with an Expert debuff.
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>>58853808
>>58854098
Thanks for the feedback, this helped push me to pull the trigger
And thanks for the infographic, so skill trigger and ingredient finder subskills have the same multipliers, am i understanding that right?
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I want an Adamant BFS Bagon *monkey paw curls*
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Holy fuck what is my luck this morning
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>>58856741
My Shuckle hunt ended before it could even begin.
Welcome to the team!
>>58856062
Yeah, the multipliers for skill trigger or ingredient gathering related subskills and natures are the same.
Helping speed stuff is a little more complicated because there's a cap on how fast a Pokémon can go through subskills alone.
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Finally I'm free of this piece of shit
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what do i do with this
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>>58857211
if youre F2P, reroll HSM. if youre premium, reroll SLUM. landing subskills in 75 and 100 can go both ways, if you get something good stuck up there you have to reroll it before you have a chance at rolling it in the unlocked spots
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>>58857571
yeah, bfs. then you'd probably want to roll for trigger m then s
i wonder how the math works out with blocking, as subskills are distributed evenly between the tiers
if the game rolls tier first then subskill it'd be ideal to have two other gold skills at 75 and 100 to try and hit bfs on 25
if it just does all the subskills individually weighted, then you'd want to have two white subskills to try and roll bfs
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>>58857570
>Reroll HSM
Are you mad? Helping Speed M is a globally beneficial subskill that bolsters everything on Darkrai.
>>58857479
Whilst reducing the subskill pool by getting undesirable skills on 75 and 100 is tempting, this is going to cost you more eureka seeds in the long-run, and delay getting a serviceable Darkrai going.
Of the 17 subskills available, 6 of them are most desireable, whilst 5 of them are least desirable.
>Most desirable
BFS, Helping Speed M/S, Helping Bonus, Skill Trigger M/S
>Least desirable
Research EXP Bonus, Dream Shard Bonus, Energy Recovery Bonus, Ingredient Finder M/S
>Situationally beneficial but likely to reroll
Skill Level Up M/S, Inventory Up L/M/S, Sleep EXP Bonus
Ingredient Finder is worthless on Darkrai, despite its status as an "All" specialist it is a mediocre ingredient farmer in all regards.
Inventory Up is sort of helpful if you're going for a skill trigger build, only for overnight performance, and it already has a generous 28 carry capacity.
Skill Level Up saves a couple of main skill seeds, but costs you a slot that goes to something more important like Skill Trigger M, you may want to keep it if you're F2P. All "Bonus" subskills have this problem, but only Darkrai can reroll them away.
As a reminder, if you reroll Darkrai's subskills or ingredients but the result is worse, you can reject it and get 40 candies instead.
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>>58857683
>Whilst reducing the subskill pool by getting undesirable skills on 75 and 100 is tempting, this is going to cost you more eureka seeds in the long-run, and delay getting a serviceable Darkrai going.
2 more eureka seeds to get better odds on an overall ~2.5% roll for bfs? And you could block either ~22% of rolls with two white subskills (assuming every subskill is weighted individually) or another two gold skills, giving you a 1/3 if you get a ~18% gold skill roll (assuming it rolls tier, then subskill)
I don't think that's costing more overall
I think the only downside of the blocking strat would be unlocking bfs at 75 or 100, and even then you're probably not going to be that upset (with bfs at 75, anyway) as you can just start rolling for skill trigger m at 25.
Also, anon already has a more than serviceable darkrai. he has a great darkrai
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>>58857822
Level 75 shouldn't be a consideration for normal Pokemon let alone Darkrai, which takes almost DOUBLE the amount of EXP. And that's putting aside that level 75 isn't even a possibility yet. Trying to "block off" 2 options out of however many subskills there are, doesn't appreciably increase your odds of something better even if you do get throwaway skills at 75 or 100.
As far as Darkrai is concerned, your ideal first 3 skills are BFS + HSM + STM/HB.
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>>58858543
That'd be Deliberd's Present, it gives you candies for a random team member.
By the way, Metronome can roll Shuckle's main skill and has the chance to give you Berry Juice.
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>>58858558
Does Metronome give every skill equal odds? With all the cool new skills we're getting it feels like you have a good chance of pulling something better than Charge Energy/Strength S, so Clefable could be a decent investment after all.
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>>58858577
Most skills are available in the pool iirc, excluding Mimikyu's Disguise main skill, due to the busted disguise mechanic that changes Mimikyu's appearance for the rest of the day.
Not sure what else is excluded, but the introduction of Berry Juice mean Metronome's odds of restoring the team's energy increased slightly.
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>>58858631
One week of activations probably wouldn't be meaningful enough data to draw significant conclusions.
I would generally assume each main skill is equally likely to be rolled, much like Ingredient Magnet S (though you do get observer bias whenever you get some Slowpoke tails).
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>>58858832
The rate is about 1 line per month, with extra Legendary/mythicals about 2-3 per year... Though we didn't actually get any new ones this year. Mythical seems reserved for Darkrai for the time being, but wonder what the next legendaries will be.
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>>58858558
I found it odd that Shuckle's variation of E4E would be strictly better, but I guess that's their way of balancing the Pokemon overall. Most existing skills with unique variations are either slightly worse with a big upside or are meaningfully different in some manner, but Berry Juice is the same as E4E point-for-point, except with the extra chance at the Berry Juice item.
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>>58859352
Yeah, I was expecting that the main skill might restore slightly less energy, or that it would be tuned to account for Shuckle's slow speed and high skill chance.
As it stands though, Shuckle is contender for best E4E healer alongside Gardevoir thanks to the +20 energy you can allocate to any Pokémon at any time; including benched Pokémon in your box.
>>58859773
I've seen one Shuckle, and not much of interest at Cyan Beach otherwise.
I got super, super lucky with that one Shuckle though.
I was gonna ignore the use 7 incenses task this week, but I want that 25 candy now so I can candy boost it for Amber Canyon next week.
I also have some Ditto incense that I can use for a shot at my yet-undiscovered "Squirtle Sleep" style at Cyan Beach.
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I caught this and need other opinions
I would think that the skill triggers being a bit too late to be good, but the nature, BFS and HSM being early seem very good
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good as gold at home
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>>58859773
>tfw went to Taupe for Sableye and not a single one has spawned yet despite getting Dozing sleep every day
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>>58860146
Run it through the calcs. Ironically since Berry Burst Pokemon have low skill trigger rates in the first place, they perform pretty strongly with speed and BFS. And although STM is at 100, that much speed + at least having STS is pretty good, and in fact it would perform worse if it had a skill nature.
The only thing with this data, is that if you get any event/area skill bonuses, that balance starts to shift and the more skill-heavy builds start to edge over. However, it does take 1.5x skill bonus to start tipping the scales, meaning the more common 1.25x might only put them on par.
You wouldn't think it, but seems like a pretty safe investment. You basically just barely missed the "best" by being locked at STS. (The best being: BFS, HSM, STM, Speed Nature)
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>>58860146
This is much better than you'd expect due to how damn fast it is. It's a perfect spread just not in a perfect order. Would 100% invest.
>>58860468
With a neutralising mint and subskill that is a very good rock.
Mint it after generous EXP investment however, so you can minimise investment costs.
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>>58860824
i'm having a bit of a hard time understanding this image
the bars on the bottom, what do they mean exactly?
sorry, first time I'm seeing this
now, you mention event/area skill bonuses, right now, skill types get their skill level boosted, but even with that boost, they can't surpass the max skill level, I guess it's for people who don't have it max skill seeded to get some benefits
since berry strength scales with level, does that mean in the end the skill becomes "worse" because the berry picks overall are better, since the skill triggers much less?
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>>58860920
Neroli doesn't put the data quite as nicely as raenon, but the bottom is ranking their overall output (not in the same order as on top). Their names are cut off, but SklBFS+spdN is on top, and SklBFS+sklN is 3rd. It just totals their overall power in a bar, so Berry Strength are the berries they pick up, Skill Strength is the power provided by their skills (which coincidentally are berries, but are categorically separate), and then any random ingredients they pick up. You're mainly just paying attention to the number on the right, which is their average overall power. All of these Braviary are presented at max skill level for comparison.
Since the Berry Burst skill dispenses berries, that just means the skill scales with the Pokemon's level. So Berry Burst is technically of one the strongest scaling skills in the game.
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>>58861764
For a skill Pokemon to be worth putting Main Skill Seeds into, I would probably want STM and another skill bonus at the very least. It might be worth if it had some sort of beneficial nature, but the chance of needing 3x Sub Skill Seeds would make me wary regardless. Any other E4E Pokemon should be much more effective until you find a better Shuckle, but it's not like everyone needs a Shuckle anyways.
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Odd choice, but sure.
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>Arcanine procs twice
>both hit my lv60 Meowscarada
>get almost 60 potatoes all at once
Fucking noice
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>no Shuckles yet
Well, I'm M3 on Amber now, so I hope I at least see a couple with the spawn bonus. Spawns so far this week have been less than spectacular though. I managed to pick up another Bagon and Larvitar from the mixed spawns, but Eevee, Dwebble, and Toxel are basically the main Pokemon- of which I don't need any.
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EXP up nature and Candy Boost is projected to get my Totodile from 15 to 46 if I use all 50 boosted candies every day. Not bad...
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>>58864585
I suppose it's more that I don't have too many extra points for it to actually roll Shuckle. On Amber, you get 8 spawns around 1mil Snorlax Power and at 25% area bonus, that took a few days to reach.
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>>58865151
It's Saturday, if you're starting today you're only using 100 boosted candies.
For species where the candies are more common, don't hesitate to user non-boosted candies.
Also are you gonna evolve that into Feraligatr, or do you want to keep it as a Totodile?
I've been boosting my Salamence, and the shiny Shuckle I got. Both will be great for my extended Amber Canyon stay next week.
>>58865599
Raenonx has better info for checking minimum strength + Drowsy Power requirements for each island. On Amber Canyon, it's half-way between Ultra 3 and 4, assuming you hit 100 sleep score for maximum drowsy power, though events that multiply DP will help you hit 8 spawns sooner.
1.65m for Master 3 is a tall ask for a new island, but not as harsh as Expert Greengrass.
My PB for Amber is only Master 4 on 15% area bonus, but recent strong additions like my adament BFS Salamence and shiny Shuckle will help a great deal.
Though, in practice my BFS Gardevoir or Pawmot would actually deliver greater strength gains through BFS and higher levels with stronger berries.
Also, I got two Shuckle spawns last night, which were 1 star and 4 star.
I've seen exactly four Shuckle, without incense, and they've all been new sleep styles, lucky me.
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>>58865789
I used the boost every day so far, so the 200 candies was just emulating the next 2 days of boosts. It's going to become a Feraligatr, of which I already have 2. This one is just better and actually worth training up beyond 50, whereas the other two were just the best I had to make due at the time.
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>>58866168
The hard part about Amber is not only a lack of on-type Pokemon in the roster, but you don't actually get much help from the island's spawns in building your team either. All of the types are jammed into the Dozing category (except Swablu I guess) and you're forced to pick up a Dragonite on Lapis since it doesn't show up on Amber... and Poison and Bug types are on the real low end of the overall power spectrum.
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>>58868454
Poison type berries are actually very strong, the problem is that Arbok is in a tier below Altaria.
Salamence was introduced, and it's instrumental to Amber Canyon progress to get a strong one.
Bug types are accessible, but the gulf in strength between a good Butterfree and a Salamence is insane.
Bug types have been given a lot of love with stuff like Vikavolt, Crustle, and Shuckle, having strong performers that don't rely on berry strength.
Poison types by contrast, don't have it as good as even the coveted Clodsire struggles with slow speed, Toxicroak has abnormally poor performance for being the game's dedicated Pure Oil farmer, and shit like Toxitricity is hard to justify running due to the investment cost, and the gimmick of running more than one of them (like Plusle and Minun).
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>>58869292
Honestly even if you had good versions of both Toxtricity, they're worse than Plusle and Minun. The way that Plus works means that Toxtricity gets a ton of milk, but Plusle gets tons of Coffee. You never really need THAT much milk and it's not good as a filler.
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>>58869770
The best avocado dish on curry weeks needs a whopping 41 milk, but like you say there hasn't been an urgent need for milk with lots of other options.
If nothing else, it's your milk option for Amber Canyon specifically, but it again needs another Toxtricity, Plusle, or Minun to achieve its potential.
On dessert weeks, milk can be one of your most used ingredients though. Of the 26 desserts dishes so far, 14 use milk.
My Blastoise has been a constant on desserts weeks.
Meowscarada, another excellent milk farmer with the A/B/B spread, has a poor desserts weeks synergy due to how no worthwhile desserts use potatoes, but excellent synergy for curries weeks.
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Finally got my Cresselia to 65.
Now it's time to gain those small candies before they raise the level cap.
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Ended at 5.2m at Cyan Beach, not a PB but way past Master 20.
Set up my dragon and bug team for a week at Amber Canyon, my shiny Shuckle and Salamence are raring to go!
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>>58869933
>8,639
Whoa, momma
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>>58870910
Cyan Beach has Fuecoco for apples (snoozing),, Squirtle (slumbering) for milk, and Happiny (slumbering) for eggs.
For fiery herbs, your best options are Dratini at Lapis Lakeside, or Gastly at Taupe Hollow / Snowdrop Tundra / Old Gold Power Plant.
Snowdrop Tundra also has Delibird as a good egg farmer.
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>>58870910
>Fancy Apple
Skeledirge (Cyan/Taupe/Gold)
Pinsir (Cyan/Amber), Absol (Taupe/Snow), Delibird (Snow)
>Moomoo Milk
Blastoise (Cyan/Lapis) Meowscarda (Lapis/Gold)
Toxtricity-Amped technically, but difficult setup (Gold/Amber)
>Fiery Herb
Dragonite (Lapis)
Gengar (Taupe/Gold), Flygon (Amber)
>Fancy Egg
Blissey (Cyan/Snow/Amber)
Delibird (Snow), Abomasnow (Snow)
Depends what you want most, because there's no place that offers everything except Greengrass. Cyan does 3/4 of the best of each top gatherer for Apples, Milk, and Eggs. You can also get non-ingredient types to supplement, but that's not reliable for consistent cooking.
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I just got the game
Do i need to sleep really badly to get manky/primeape? I love them and want them bad but seribi said you get them via drowsy sleep.
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>>58872023
Oh i see thank you!
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>saw 2 Shuckle and absolutely nothing last night
Glad I didn't need to try very hard.
>>58872016
The game likes to choose your recorded sleep style by comparing it against your previous data, so you can still get Dozing sleep with it being a total of 2% your entire sleep. It only really cares about the difference between how often you get certain styles and tries to mix it up for you. Of course Balanced sleep works too, which is just caused by no-difference in tracking data.
You can technically force sleep styles to some degree, but that requires both fucking up your actual sleep and working against the "pity" system built into the game. Not worth it, IMO.
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>>58872113
Shuckle is a strong E4E user, but I would only use one with a minimum of STM and either STS or skill nature available by 50. BFS really doesn't do anything for it because it's horrendously slow and has the weakest berries. Also it's a bit investment Main Skill Seed-wise, since it doesn't have any evolutions to give you easy skill levels.
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>>58860632
Not a single fucking Sableye spawned.
But at least the game decided to compensate me by giving me a great roll on my first Shuckle, though I don't think I will invest in him for now since I already have a good Pawmot raised.
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>>58872195
I invested in my shiny Shuckle last night.
STM+STS is the third best skill trigger combination, behind STM+Nature, but it does have HSM+Nature to compensate.
It's done amazingly well today, triggering six times and producing two Berry Juice.
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>>58872868
Also the animation that plays when it makes Berry Juice is really nice, I'll try and screen record it.
You see a number of lum berries swirl around above it and turn into a Berry Juice.
I wonder what it looks like when Togekiss performs it it via Metronome, is it the same but with pecha berries instead?
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This is a pass right?
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>flying again
This beats the Flying and Ground I got the other week, but I still really need a Dodrio at the very least.
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>>58872876
i got a berry juice from togekiss, but don't remember there being an animation
but i wasn't paying too much attention
>>58873096
i'd use candies on it but no skill seeds and run it on amber till i got one with more trigger. helping bonus, trigger m and helping speed nature are good
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>>58873509
I feel its a pretty solid version of a rare mon, but XP down nature really doesn't mess with most skillmons. Berry mons rely on levels, and Ingredient mons love level 30/60.
That shuckle really only cares about levelling to 25 for key subskills, and then main skill seed investments
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>>58873096
>>58873157
>>58873509
Just run it through the calculator.
Your Shuckle is the one in red. On paper it looks OK, but not an instant invest. Although Inventory L almost guarantees a double trigger in the morning, it may struggle through the rest of the day (the one to the left shows that Inventory L only adds 0.6 triggers for the 4-5 uncapped hours). Skill Pokemon in particular need so many Main Skill Seeds to perform properly that I don't think it's worth investing in anything below outstanding.
In practice, I imagine Shuckle is less consistent compared to a good Pawmi or Gardevoir anyways, even after accounting for the Expert handicap. Since Shuckle is so slow, "misses" tend to be more damaging and it doesn't really supplement your power or cooking either (even if individual power shouldn't be much of a factor for E4E Pokemon).
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>>58874094
Something to bear in mind with Raenonx, is it sort of assumes you're constantly interacting with the game, so it only factors inventory for sleep sessions.
Also anecdotally, my Shuckle has somehow had 7 skill triggers in under 3 hours.
Two after waking, two after breakfast, another two a bit later, and one more after that.
No berry juice though, I was trying to screen record that.
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>>58874620
I made one of these guides before, but I forgot where I put it. Here's a simple one that just highlights some of the less straightforward data points. This is "Production Comparison" by the way, rather than "Rate my Pokemon" or "Team Analysis".
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I intended to go to power plant this week, but somehow I couldn't resist the call of a Expert again. Still need a Raichu, Vikavolt, Dedenne, Togedemaru, and better Banette, Aggron. I do have a nice BFS Gastly to replace my current Gengar, but it would need to eat 2 Sub Skill Seeds.
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!!!
Also a dessert week, so extrapolate as you will.
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>>58873096
This is an amazing Shuckle. Don't listen to >>58874094 sine it ignores the effect of Helping Bonus on the rest of your team and only looks at Skill Triggers, which healers don't care about as much since they only need 5 a day to keep the team healthy.
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They're showing us the new dish and very likely what ingredients it takes since Oil, Cacao, Corn, and Honey gatherers are boosted. The list of Pokemon is also rather narrow, which should give you a good chance at something good if you miss Cutiefly: Bulbasaur, Pinsir, Ditto, Wooper (Paldean Form), Mawile, Absol, Croagunk, Stufful, Comfey, and Cramorant.
I'll probably end up going to Lapis since I still need a Honey Bulbasaur and a Corn Stufful.
>>58876297
I hope it's not Honey base, because otherwise it will come in kneecapped compared to Venusaur. A 2-stage just isn't going to compete well against a 3-stage unless Ribombee comes with a decent rate Ingredient Draw or something.
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>>58876702
Ribombee will be just the 6th fairy type line added to the game, and is probably going to be 2nd ingredient specialist for fairy types after Comfey.
Due to its whole gimmick with making Pollen Puffs and gathering Honey, it's almost certainly going to be a Honey specialist, but what we really need is a Pure Oil specialist since that one is still fucked.
Actually, there's a good chance that Cutiefly and Ribombee will have a unique main skill called Pollen Puff, that has an Energizing Cheer S type effect.
Since it also works with Nectar, that might also lead into an upcoming introduction of Oricorio, which would work perfectly with the island maps.
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Literally right before bed before the news dropped I was complaining about how snoozing on amber canyon sucked, and that I hoped the valentines event would bring a fairy type that spawns there to hunt, and that it would also be a honey gatherer as I am still stuck on the Bulbasaur and pinsir hunt
Should I go buy a lottery ticket
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>>58878097
They almost fit on separate islands... How would that even work though? Separate dex entries with shared candies? I can hardly care for more single-stagers unless they went with the Plusle/Minun route of 10-pip captures.
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>>58879464
I think it's safe to say there will be no new area for a little bit since Amber just came out. The next area will probably be Cyan Expert, but I'd think we would need even more Pokemon to shuffle the area a bit and be meaningfully different. Looking forward to some new legendaries though.
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Is this worth investing in? It gets between 3 and 4 skill triggers depending on how many helping bonuses, is that good enough or do i really need to focus on skill triggers for pot size mon?
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>>58879879
steel berries are very strong, so that is good on ogpp/expert
but it's not great as a skill pokemon, and the skill itself isn't that great
if you're focusing on cooking, you want like 3 ingredient pokemon, your e4e, and a tasty chance pokemon
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>>58879986
Cooking Power-Up S has proven to not be particularly useful on skill specialists, but a nice bonus on berry and ingredient specialists like Salamence or Meowscarada.
Recipe levels are far more important than filler ingredients, since the recipe level bonus only applies to the required ingredients.
Filler ingredients only get bonus strength from area bonus and events, so it's only useful if you're trying to get a recipe levelled up.
This week, all I've cooked are Calm Mind Fruit Salads with the required 49 ingredients, in an effort to replenish my ingredient bag.
It turns out that 78 cooking pot with the occasional +12 during the week, doesn't do much to help with cooking if my team formation isn't gathering useful ingredients.
My key members are currently Shuckle, Salamence, and Butterfree.
If I had 81 pot space and got two +12 power ups for 105 space, that would enable me to cook the strongest recipes mid-week as a one-off, but that's whatever.
Tasty Chance S is far more valuable if you have a cooking focus. It's nice that Swampert, Cramorant, and Weavile happen to get that as a bonus.
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>>58880077
could almost argue that it's not even a bonus to have on berry specialists
like, in your case, you get a boost, but you haven't been filling the pot anyway. so now what, do you not fill the new expanded pot with ingredients? just waste the skill?
i mean maybe your butterfree has procced enough so you have ingredients for a better meal, but probably not
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>>58879879
I would opt to use it, more because I care about getting 2 Steel berries for whatever maps ask for it than spamming Cooking Power-Up S.
>>58879986
>>58880077
>>58881003
Cooking Power-Up S is good for reaching any recipes over your current limit, but not just to add filler ingredients. Ironically the skill is probably stronger earlier in the game when you're bound to a lot of smaller dishes, but now that most long-time players have caught up to the max pot size, it only enables maybe 1-2 dishes in any category.
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>>58881178
Yes, that's fundamentally the issue with Cooking Power-Up S, it's a skill that pushes your top line rather than your bottom line.
If it takes two activations to be able to make a certain recipe, from a berry specialist using a level 3 main skill, that's not a reliable way to make recipes outside of Sundays.
It's just, far, far, far more efficient and practical to run Tasty Chance S and cook regular dishes within your means.
My current team formation and selection of salads this week doesn't lend itself to variety, so I'm just coasting this week on berry strength and easy recipes. I'm only at 15% area bonus at Amber Canyon anyway.
Next week is Amber Canyon again, but the following week for the Valentine's event I'm considering Cyan Beach again, since my water team does great on desserts weeks.
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>>58882516
I'm thinking we might get a rerun NEXT year, because Cressalia was introduced along with Darkrai as the previous year's big events. It just feels like a long time because it was pretty much just that in the first half of the year and then I guess the dog rerun in the second half. But then when the dogs first ran, that was a big drawn out and frankly a bit exhausting thing. Also Cressalia's main spawn locations are Lapis and Snowdrop, two of the less common locations to visit at this stage for long time players.
Psychic is also among one of the more populated types in the game, beat out by Dark. I took a tally of least common lines by type just to see what might be in store for us, and looks like we got a couple to add to the list since last I checked:
3 - Rock, Dragon
4 - Ground, Flying
Bug & Fairy were also at 4, but just got kicked up with the addition of Shuckle and Ribombee
I feel like Espurr has a decent chance of getting in though. Drowsee/Hypno seem like an obvious choice, but we're already rather heavy on Gen 1.
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>>58883023
The Cresselia vs Darkrai event last year was great, with the Global Drowsy Power system, I hope we get something like that again this year.
I really like Lapis Lakeside and want more opportunities to go there, events lately haven't really offered that.
Espurr feels like the more likely next psychic type to add, since it got a boost in popularity after Legends Z-A, moreso with the gender split Meowstic.
If we got Munna and Musharna before we got Drowsee and Hypno, I don't favor their odds, and probably wouldn't stand out much despite them being very appropriately sleep themed.
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Another month of nothing. Not even shitty BFS ingredient Pokemon like I usually get.
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strong urge to settle... but not a single skill trigger... ugh
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>>58885122
This guy really has nothing going for it aside from BFS and since it's still a skill Pokemon, my standards are higher than the other types. Saving a couple skill seeds would be nice, but since you also need regular levels to get much out of a Berry Burst Pokemon, you need to be damn sure you're investing in something good.
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Its been 6 days, no sign of mankey yet. Im still hopeful though, and I've averaged almost 9 hours of sleep a day
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>>58887721
If it's five-pip encounters, try giving them just one biscuit so they're at 1/5 for the next encounter.
It'll help make sure you can get it within two biscuits on the next encounter, whether that's hungry with two regular biscuits, or non-hungry with bonus/great biscuit then another biscuit.
Helpful for when you have a research session with multiple things worth getting, but you only have one bonus biscuit to use.
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>>58887896
Yes, they keep progress until the next encounter.
If you have two of the same species in one session, you can see they share the same pool of pips.
That's why you want to avoid feeding them too close to max pips, if they show up hungry with only 1 pip to go that's a waste.
Pips don't overflow to the next meter, either.
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>>58887845
I mean I can usually get at least 1 from nothing with 2 poke biscuits and my daily and if biscuit costs end up being the same, I'd rather try for one sighting over two. But yeah, if I want to prep something, 1 Pokemon Biscuit is enough.. Distinct lack of honey Pokemon this week though.
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>>58886187
They should be pretty common provided you get the correct sleep style. There are also plenty of events that force mixed spawns for you too, so it's just a matter of time. Your actual sleep time doesn't really matter past 8.5hr since that's the cap and you only really need to hit that number to get the maximum multiplier (100x) on your Snorlax Power.
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>>58889505
Since the game has progressed, it does feel like that certain Pokémon I used to see too frequently, I seldom see any more.
Really though that's probably just the progression of the game, and that I'm not going to the islands where a given Pokémon can appear.
There's also that for the odd occasion I go to early islands, I can get my Drowsy Power up so quickly that it seems to flush out the "unwanted" spawns, like Wynaut and Wobbuffet at Cyan Beach.
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>>58889962
Well on earlier islands you can basically hit Master on the first day now, versus spending at least 3-4 days to hit that same mark when you were still progressing. At least Expert tiers are so high that there's still a lot of room to find first stage Pokemon even after you reach 8 spawns.
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>>58890615
Yeah, but it's not just recruiting Pokémon, but discovering those sleep styles.
You'll probably knock out the unevolved sleep styles quickly, but each map's fully evolved 3 and 4 star sleep styles can take ages to discover and relies heavily on luck.
Good Sleep Day promotes undiscovered sleep styles if you're eligible to find them, but it's only 3 days each month.
Unfortunately this month's GSD falls on a Monday where you've accrued the least progress, so me going to Amber Canyon next week might not do much for me.
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Hm, another free week, but with Good Sleep week lapping into it. The Monday bonus being 4x should allow you full spawns on pretty much any island provided you can get 250k, which isn't that hard. And since your spawns should still be limited by tier, you'll probably get a lot of first stage Pokemon... Still waiting for my BFS + STM Cleffa.
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>>58889505
I got it. Thank you :)
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What an exceptionally disappointing boosted Sunday research.
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>>58892720
>>58892724
I got a nice unusuable shiny eevee, and larvitar ditto, so thats something
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Guess I'm Sleep EXP maxing tonight.
Only the Shuckle doesn't have Sleep EXP Bonus; yet, it unlocks at 75.
I'd pop a growth incense if I had one.
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Suffering on the Ginger front. Really need my AAA/AAB, BFS, HSM, IFM, speed/ingr nature Larvitar to show up already. Even though it's not used in outrageous quantities, it's a staple of some of the strongest regular meals you can make for Curries, Salads, AND Desserts.
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>>58893771
Closest I've gotten so far, but there still plenty of time to hold out...
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>>58893771
It's dessert week, I'm in amber canyon, and I'm suffering on the herb front
My AAA BFS IFS IFM Dragonite is nothing but herbs and you can make a total of 0 dishes with herbs during dessert weeks, but the berries are so strong I can't really swap him. Can't swap my Salamence I'm levelling, the berries are too strong. Can't swap my E4E. I'm left with like a lone vikavolt that has favored berries to get me some sort of variety of ingredients
ABC pokemon are just better thanks to the flexibility and usefulness across all meal types
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Das a lotta Cleffa!
I picked up 2 and they were both shit.
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>>58896134
My results last night were piss poor, 242k strength for 97m DP, capped at Great 1 dozing spawns.
My Amber Canyon is only 20% area bonus and my berry specialists haven't hit 60+ yet, but in due time I'll be hitting the big numbers.
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Post top 16 helpers
8 of mine are skill specialists, 4 are E4E.
Then there's 4 berry specialists and 4 ingredient specialists.
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>>58896865
I've focused way more on ingredient mons over the others
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Ironically it seems Taupe is one of my strongest areas, but I haven't been back for ages. Might not be a bad idea since you can get both Trapnich and Larvitar there, which are pretty high on my list.
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God I hate this fucking game sometimes
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