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What exactly caused the eye strain of the virtual boy? I hear people say you would get red eyes from playing this, but is that actually true, or is it just the stand VR dizzyness?
+Showing all 33 replies.
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>>12360129
It's probably one of those made up things like the n64 being blury.
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It's the fact that no one read the manual and adjusted the dials on top correctly. The image is too spaced out compared to your eyes if you don't do that, and it causes lots of strain and a headache. You're supposed to use the test pattern at the startup to get the lenses right in front of your eye balls. After doing that, it feels the same on your eyes as n3ds or a modern vr headset
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>>12360147
This.
I never got any eye strain playing it for hours, the problem is the neck pain, but nobody talks about that because not many people actually played the VB, it's easier/funnier to meme about how it gives, liek, eye cancer XDddd
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>>12360129
The same thing that caused other loser children to have other imaginary problems. The desperate need for attention because their parents didn't love them enough.
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>people here are seriously contrarian enough to defend having red light shined directly into their eyes
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>>12360129
I remember the demo displays at the stores all had signs that said you had to be 16 or older to try the Virtual Boy and they would literally check people's IDs or require the presence of a parent who could vouch for their age. The eyestrain problem wasn't made up years later of that's what you're thinking.
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>>12360229
>It's like puking on a pile of shit!
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>>12360150
See: >>12360231
The Virtual Boy causing serious enough eye strain that young kids weren't even allowed to use it for fear of more permanent damage was all over everywhere while the Virtual Boy was on sale as a new console. This isn't some exaggerated meme invented by zoomers, like the 3 hands N64 controller meme.
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>>12360129
pretty sure it's flicker from the spinning mirrors
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The contrast between red and black, I imagine.
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>>12360229
Nintendo can never do wrong
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>>12360229
>red light shined directly into their eyes
Have you ever actually used a real VB?
The red light is rather dim/muted, not blinding bright. And most of what you see is black.
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>mirrors are scanning a line of super bright LEDs and reflecting the light directly into your retinas from 3" away
Gee I wonder... I mean with a TV at least the beam sweeps across a screen with phosphor sites which then glow, making the light somewhat diffuse.
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>>12360129
>What exactly caused the eye strain of the virtual boy?
I've read several reports from people who worked on it that the eyestrain basically didn't exist. Someone got scared about lawsuits and they had to start giving warnings and put the "take a break" timeout on the games. But there was absolutely nothing to suggest there was anything different between playing this for 3 hours and watching TV for 3 hours. If you're sitting unblinking and concentrating for hours at a time you'll get dry eyes and a headache, there's nothing unique to 3D goggles that adds anything.
Ultimately it all sounds like it was just psychosomatic. You put a box with blinken lights on it and stick it on the desk in the office and nobody will bat an eyelid. You tell them it's a super new WiFi 8000 device and suddenly half the office has headaches and someone is long term sick from radiation poisoning. humans can convince themselves of all sorts of nonsense that results in physical ailments. Psychosomatic "illness" is no joke and companies like Nintendo should have known better than to put the suggestion that the red screens were "harmful" into the heads of the sheeple.
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It doesn't really strain your eyes. Not in the sense that they hurt anyway. What it does do is fatigue your eyes' L-cones. These are the cones that detect red light. Once you take it off, anything red will look much less saturated than usual for a couple of minutes. If you want to experience this for yourself, just open the open up an image of pure red (ff0000) on your monitor and stare at it for a while and then look away.
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>>12360667
So it's like 5G and MSG?
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>>12360150
I owned one back in the day. Play in a dim/dark room and lie on your back, letting the stand rest against your chest. That basically takes care of its two biggest issues
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>it...it was...virtual boy
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>>12360229
>people here are seriously youtube pilled enough to cry about "having red light shined directly into their eyes"
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>>12360129
I've never gotten eye strain from my VB lol. Then again I bothered to adjust my set before I actually sat down to play like >>12360147 pointed out. Looking forward to those unreleased games on Nintendo's online service getting dumped so I can throw them on a flash cart and try them on real hardware.
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>>12360321
It's like a theater
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>>12361048
It flopped for a reason, retard.
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>>12360129
even if you adjust the headset the games themselves are absolute trash that would give you an eyesore anyway
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Some people have vision problems and astigmatism which makes viewing these things a literal pain. I don't have those issues, and I could play for hours with no problems. I'd lay on my back and rest it on my eyes. But it meant that I couldn't move at all -- especially since the power cord was ass and a wrong movement could cause a game to reset
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>>12361731
Yes! I also had this sensation that you're inside a small theatre while playing a real VB, very comfy and dream-like
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>>12361767
>i coped for a reason, retardation
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>>12361994
Definitely sells the effect with some decent headphones
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>>12361994
>yes i also get my opinions from the same youtube
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>>12360236
hot
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>>12363564
dude you're corrupting me stop
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>>12360138
The n64 is blurry though. With a few exceptions every game has software level blur applied as anti aliasing
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>>12363605
yes but he decided it's made up so it is
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>>12362985
Which youtuber?

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