Thread #12506831
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>SNES has no bad ga-
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>>12506840
actually i wanted to talk about shitty SNES games. I don't care about console wars
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>>12506909
Gotta draw anons to retro discussions somehow. It worked for the Alladin threads anyway
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>>12506907
>Literally noone has ever said this
That's surprising, I wouldn't expect Noone to say such a foolish thing.
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>>12506831
>>12507068
This BG is comfy, at least
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>>12507068
I was genuinely confused when i booted up this game, the controls sucked, many animations lock you in places and jumping takes awhile to get used to. Plus you get hit if you stand in fences.
Didn't take awhile to find out it's relatively easy and i guess somewhat enjoyable.
...Hey, it's not as frustrating and festered with obscure mechanics/moves as mask at least.
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>>12507129
>>12507132
You keep trying to push this shit lol
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>>12507335
A lot of the SFC shovelware wasn't that well known in the West back then, so Bebe's Kids was pretty much the go-to example of a bad game on the system (even though it didn't sell anything and not many people actually played it as kids). Same with the NES, we knew about LJN but the Famicom library had horrors as yet unknown outside Japan.
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>>12507353
>>12507129
Not at all. These guys specialized in awful licensed anime/manga games.
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>>12506831
>tfw 40-year old grandads are still arguing over a console war from more than 30 yrs ago
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>>12507129
This often took the form of very mediocre RPGs based around a licensed property.
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Classic SFC gamez never released in Burgerland.
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Let's not and say we did.
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>>12507413
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Nobody has any business complaining about Acclaim after this.
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>>12507396
>>12507401
>>12507406
>>12507410
>>12507417
>>12507421
No one gives a shit about boring ass japanese shovelware when the average western train wreck is a thousand times more interesting than all that shit put together
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This shitty Street Fighter clone should about do it, I think we've made our point here and there's no reason to post any horse racing or baseball games.
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I remember in elementary school we had an old class computer(386) and it had Beethoven 1 on it. We all sucked at it except for the nerdiest girl in the class. The superstar was born. She actually finished it and was showered with praise.
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>>12507425
>>12507427
i guess the point is if it's not Capcom/Konami/Square/Enix/Namco just turn around and walk the other direction
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>FBI....
>GET ON IT
>*autistic bat screech*
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Semi-related but I finally went through the entire SNES/SFC library on my emulator last year (after having done so with the NES/FC like a decade or two ago) and the bad games weren't as fun/funny as the bad NES games are. Like there wasn't a Bad Street Brawler equivalent on the SNES. The bad SNES games tended to be more playable yet less interesting to me. Anyone else experience this?
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>>12507456
One reason can be that the vidya industry was a little more established and past the Wild West days by that point, game developers didn't experiment as much and were more likely to stick to safe formulas like platformers and RPGs. Another was that Nintendo had stricter q/c standards on SNES games so you couldn't get away with glitch graphics, flicker, etc and your game would fail certification if it did.
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I get this schizo's obsession with wanting to let everyone know that "hey guys! stop praising the famicom/sfc so much! They have duds too!!"
If OP isn't a console warrior in disguise and actually his particular autism is fixating on shovelware, then I think PS1 has even more, and more unplayably bad stuff than probably any other console not counting PCs.
You would also get a lot of bait reaction if your intention is to just bait too, because PS1 has a lot of fans that defend its library.
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>>12507468
>>12507456
I agree there's no SFC game quite as horrifying as Sherlock Holmes: Hakushaku Reijou Yuukai Jiken or Exciting Baseball.
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>>12507432
My point is "Dude, why is there this shitty game about checking your diabetus? Why does this exist?!" Is more interesting than "Oh, they made some shitty anime tie in fightan game/RPG/Mahjong game because money..."
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>>12507469
>I get this schizo's obsession with wanting to let everyone know that "hey guys! stop praising the famicom/sfc so much! They have duds too!!"
he's a mentally ill guy posting from his council flat in Birmingham who is trying to sell you on Euro home computer shovelware
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>>12507458
I thought game text is usually uncompressed? Also a lot of Famicom games with dialog boxes are RPGs and whatnot that use CHR RAM and compressed tiles. I will note that SNES games are more likely to have kanji which makes them not so fun to translate.
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>>12507456
>Semi-related but I finally went through the entire SNES/SFC library on my emulator last year (after having done so with the NES/FC like a decade or two ago)
>>12507406
So tell us about Crayon Shin-chan.
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>>12507469
OP here, i just like playing random things and maybe finding rough gems/hilariously bad games.
About console wars, that was just a conversation starter. Like i said, i don't care. I'm here for the games.
As for PS1, i remember shrek and this one. Both massive pieces of shit, but sometimes fun to play. The problem is: bad PS1 games are a bit slow to get going and often boring in execution. They really, really went overboard with dialogues...
...And, I don't want to get an IGN curated list, i want random, preferably with a good story.
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>>12507456
I'm definitely of the belief that if I were forced to play a game completely blind, and the only say I had would be the console, I would pick the SFC/SNES. Even most of the boring/bad games at least look good, and even the generic sports games had enough 16 bit graphical charm to be decent to look at. Once you get into the 5th gen, you have a lot of awful, boring looking 3D, and then once you get to 6th gen, a lot of the boring games are also boring to look at. Like OK, it's a boring baseball game, but there's no fun color palette or charming backgrounds or stylized characters, they just look like low quality models of real people playing in boring "realistic" arenas.
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>>12507417
https://www.youtube.com/watch?v=Lgws_27iraY
This is not very fun-looking though it's not anywhere like the barely playable mess some Famicom shovelware is.
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>>12507427
https://www.youtube.com/watch?v=tdy-DVtyy9Q
>12:49
Oh no he's exposing himself to the enemy!
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>>12507654
c/o Google Translate. here you go.
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>>12507609
>>12507616
The complete lack of text and explicit storytelling is absolutely intentional.
As per Wikipedia:
>The manga makes use of no dialogue or sound effects
This isn't due to ineptitude or ignorance, they were trying to give it the same vibe as the comic, where the "reader" has to infer what's going on based on the visuals. Similarly, the music in the game changes as Gon takes more damage.
You might not like it, but they were actually trying to be creatively faithful to the source material.
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Some mediocre RPG that looks like a more colorful NES game. Apparently it is translated though.
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LOL
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>>12507456
You could make a Youtube video with the Benny Hill theme song playing over a montage of Wally Bear and the No Gang, Rocky & Bullwinkle, Ghostbusters, Super Monkey Daibouken, Mad Max, Super Pitfall, and A Week of Garfield.
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>>12508289
>>12508295
For instance, the "Hold on" during Batman & Robin, or the animated Mickey checking his watch in Mickey Mania
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>>12508295
they all have compressed graphics. most SNES games aren't any worse than the average NES CHR RAM cart (a second or so of blank screen) but some have more extensive compression and there can be pauses of a couple seconds.
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>>12508336
they didn't do that on the Mega Drive i guess because the BIOS Sega logo served that purpose of giving you something to look at while the graphics are being set up. though MD games never have long pauses between levels.
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>>12507826
I just fired up bebe's kid to what's this about and oh my god.
What the fuck is this?
>pick characters
>LaShawn
>Kahlil
I can't tell if this giga racist or super inclusive
>EY YO
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WHAT THE FUCK IS THIS
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>>12508852
It's based on a PG-13 animated film... from 2 years prior... and the film didn't make it's budget. Makes the existence of the game rather perplexing, unless it's to tie in with a home video release or some shit, but I don't think many people were clamoring over Bebe's kids
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>>12508861
Yeah, this is bad. But not warlock type-bad
It's bad like perplexingly bad, like the anon said
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>>12508857
>>12508856
It would seem that it was just an attempt to pander to black kids, published in part by Mandingo Entertainment (and apparently Motown Games; not sure if the two companies were linked or what, but both names are tied to the game and both logos appear on the box). The "why" was likely business people coming to the conclusion that the black kid market wasn't sufficiently tapped, and since licensed games had historically been an easy sell, they just looked for a recent black cartoon (age rating be damned) that they could quickly turn into a licensed game, and then commissioned said game.
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>>12508771
the 16-bit consoles have a lot more graphics than NES games. a single SNES tileset is 1,024 tiles compared to just 256 in a NES tileset and you usually have at least two for the different background layers.
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As anon said, Bebe's Kids feels like wading through tar, everything is very sluggish and there's an annoying delay in responding to control inputs. Obviously not optimized properly on top of being a SlowROM game. Hilariously awful game.
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>>12508915
>no bevis
Bebe's not a fan
Bebe's got filtered
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>>12509012
Honestly the controls and slowness didn't bother me, i'm used to that jank.
It was everything around it felt so bizarre lmao
What you saw on these posts, was my live reaction. Pure unadulterated confusion, shock, laughter, bewilderment, curiosity...
That's what they mean by art - it moves you. Even the poopiest of poops found in the deepest used heroin syringes gutter can have artistic value.
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>>12507082
You also see that same sky gradient in some old episodes of the Simpsons. It always makes me think of summer evenings.
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>>12507476
Kamen Rider Club is another Famicom game that's an absolute torture test. It was actually slated for a US release at one point, thankfully someone thought better of it. I'm not kidding when I said there are Famicom games that are as unplayable as the worst Euro home computer jank.
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>ost that mogs the entire SNES library
>play as Harker Keanu Reeves for some inexplicable reason
>main weapon is a wet towel (rag if you missed the upgrade in first level)
>giant Tom Waits boss fight
>refuse to elaborate
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First time I realized magazines were completely full of shit.
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>>12509401
I wasn't even hyped for this game, in fact I think I first became aware of it when I saw the SNES version on the shelf at Blockbuster. Rented it based on the cool box, beat it in like a day or two, and was left thinking "...is that it?" One of the first games I remember feeling disappointed with.
That said, looking back on it now, it still looks impressive and the music is cool. Not a great game, but outside of the context of it being an overhyped and underdelivering snoozefest, it at least has some aesthetic value.
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>>12509454
I know this is a troll samfagged as fuck thread but nah Animaniacs is good and very unique (a "belt scroller" platformer).
Also made by the Goemon Team.
Nice try lumping it with the other western made trash though.
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>>12507098
>t's not as frustrating and festered with obscure mechanics/moves as mask at least.
I remember a few games like this. Usually movie tie ins for some reason. Batman Forever comes to mind. I also remember renting Demolition Man. It had different rolls and jumps and stuff almost like Flashback that were far, far too intricate for a shitty 2D shooter.
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>>12509482
>I know this is a troll samfagged as fuck thread but nah Animaniacs is good and very unique (a "belt scroller" platformer).
>Also made by the Goemon Team.
>Nice try lumping it with the other western made trash though.
Yeah, the few good licensed cartoon games for the SNES generally came from Konami and to a lesser extent Capcom. Konami's best games were: Turtles in Time (arcade port), Batman: The Animated Series, Animaniacs, Buster Busts Loose, and maybe Biker Mice From Mars? I guess you could say Goof Troop and Aladdin from Capcom. The majority of the licensed cartoon games on the system were not good.
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>>12509530
>on the system
You can just say the majority of western licensed games on any system are bad.
We were just lucky back then that somehow the best japanese developers were doing western cartoon games for a brief period.
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>>12508857
>It's based on a PG-13 animated film... from 2 years prior... and the film didn't make it's budget.
That is pretty sad given that the animation is barely above the quality of an early 90's Saturday morning cartoon series.
https://youtu.be/Rf1Gnljf9jE
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>>12509401
If you took away the overly explanatory/tangential parenthesis and ask me: was this generated by a LLM? I'd say a hard yes.
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More SFC licensed sloppa, apparently something to do with mechas?
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>>12507456
>>12507468
that's more likely because the SNES chipset used a more modern process so it was "cleaner." the NES used NMOS chips and those work more like analog electronics.
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>>12509923
https://www.youtube.com/watch?v=7IiDWFn5bts
This looks like an ok mecha-themed game if someone ever bothered translating it.
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>>12507421
One of the best battle themes tho
https://youtu.be/5iPgH_rgVjY
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>>12509974
OP is a old schizo who has been trying to make /vr/ "realize" that "nes and snes are just as bad as zx Spectrum when it comes to bad games" or something.
It's why you see so many threads of random Famicom games with text like "early NROM game" or similar.
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>>12509974
OP is a old schizo who has been trying to make /vr/ "realize" that "nes and snes are just as bad as zx Spectrum when it comes to bad games" or something.
It's why you see so many threads of random Famicom games with text like "early NROM game" or similar.
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>>12510092
>>12510102
this double poster needs to take his psych meds
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Nobody's denying there were a lot of terrible Famicom games, but they're rightly denounced in Japan as kusoge. You don't see them actually defend Sherlock Holmes or Ghostbusters the way certain types defend Manic Miner or other Euro home computer jank.
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>>12509909
>>The majority of the licensed cartoon games on the system were not good
>That also applies to all the licensed anime/manga SFC slop but fortunately we never saw most of it.
Looks OK to me:
https://youtu.be/T-Jzp-nLUdM
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>>12510121
OP himself admitted the subject was bait and all he wanted was to talk about shitty snes/sfc games.
And then, out of the blue, this guy comes in and brings ZX Spectrum, which is not even a 4th gen console ???????????????????
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>>12509579
>I actually like the style (the guy who directed it went on to make The Proud Family, which has a similar look)
The art style looks fine. I just mean that the animation was clearly made on a lower budget, in comparison to other animated movies from the time. It was a very low risk movie based on an on running gag from stand up comedian Robin Harris. Who died two years before the release of Bebe's Kids the movie. He wasn't even alive to play the SNES movie tie-in.
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>>12510264
>>12509582
OP here, that was intentional
Best of luck to 6xB-Chads
Stay lookin' good fellas
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>>12511438
Will do papi chulo
>>12509514
>R&S
Timewarp is actually great, just unpolished with some weird difficulty spikes.
The other ones? yeah, they sucked dick.
Rocky was done dirty man...
>>12509534
Acclaim was a mixed bag, but sometimes they made good stuff like picrel and speedy gonzales (which has a pretty funny sonic bootleg)
But then you have garbage like demolition man, rise of robots and warlock