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Is this game good. The devs are saying it's like a modern BG1.
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>>3893184
>iron conspiracy
okay so they have no original thoughts
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>>3893189
neither have you, so its a good fit.
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>>3893184
I am waiting till 1.1 update
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Out of all the images they could've used to make their game look appealing, they picked a bird wearing a pond filter around its neck?
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Both ATOMs weren't very good so I doubt this one is.

>>3893189
It's a studio built on copying Fallout, what do you think?
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>>3893236
I don't understand why they have decided to go for a poor first impression. 80s developers knew the value of art, for god's sake.

Free tip for devs: commission box art. One image can't be that costly, can it?
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>>3893184
How it started:
>The devs are saying it's like a modern BG1
How it’s going:
*avowed noises*
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>>3893184
If you liked ATOM you'll probably enjoy this one too, i think its good, if anything, npc interactions are neat and very flavorful.
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It looks and feels closer to Temple of Elemental Evil without those awful radial menus.
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>>3893184
It does fix some of the problems that Atom had, where action points aren't ALL derived from agility so you're allowed to have build variety. But basically it comes down to
>if you liked Trudograd but you want a fantasy game, you'll probably like this.
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>>3893189
Neither did Bioware, so it really is a modern BG1.
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>>3893189
Better than black geyser (dlc redeemed it)
>>3893184
Is it out, yet!?
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>>3893340
>radial menus
Secret of evermore can rock this, all other games suck at it.
>>3893268
Can't be that bad, can it?
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>>3893203
When was the last update
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>>3893487
1.0 was literally yesterday or day before
It's an OK game, not great, does some interesting stuff like if you talk to people you gain exp and learn shit, but something about it feels weird. The starting village is extremely hard to get around for some reason, you don't have total control of the camera, and it seems very hard to make money to buy gear
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>>3893509
Oh, dang. I wasn't informed.
Have checked it, it's not on Snoy station?
>feels weird
How bad is it?
>hard to get around for some reason
Despicable! What's so difficult to understand? Smooth pacing is always fun! Fuck that, really.
>seems very hard to make money to buy gear
Is the gear worth it?

>drova
German piece of shit game is a constant struggle in an absolute unfun way, nothing matters, nothing is worth anything, poor for the most part and millionaire at the end of the game. Whole game is a chore, so very German.

Is swordhaven worth 20 bucks?
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>>3893519
I can't really describe it, but don't take my word for it maybe I'm just retarded. But you can't really rotate the camera however you want, it snaps back to like predetermined default positions, and to me it makes it hard to see where I'm going. The town is quite large and I feel like the camera distance even at max doesn't show you enough. About gear, I just assume I need to get some armor or something to kill these lizards in a cave the prices are insane for so early game. I can't even afford arrows for the ugly archer lady.
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>>3893617
>even at max doesn't show you enough
They want the pc in the middle. Imho bg3 has the same problem, at least to some degree.
>camera, secret boss
Lame
>large town
With nothing to do, eh?
>arrows are pricey
Would be fine, if you can craft them. This just shows why melee is superior.
How long have you played? How's the character system? I'm beginning to understand why 86% of gamers don't play new games.
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>>3893184
Weapons? Armor types? Magic? No classes afaik, usually a bad sign. Post morrowind, that is.
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>>3893236
>Out of all the images they could've used to make their game look appealing, they picked a bird wearing a pond filter around its neck?
I feel this should be pinned on vrpg, next to the dq blob.
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>>3893184
Yes
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>>3893236
I understand that they're going for a 16th century neck ruffle, implying that the dinosaur ate a ye-old-englishman, but it really has 15-year old with Photoshop energy to it.
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>>3893184
its kind of boring but not bad, probably won't continue playing
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>>3893184
I'm enjoying it so far but I'm still in Grainhold
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>>3893617
>I feel like the camera distance even at max doesn't show you enough
Yep, they did not learn, ATOM has the exact same problem. I think their biggest issue is not thinking about some kind of default viewpoint and consequently not designing their maps around it. It doesn't help that camera randomly decides the direction it's pointed at when entering any location.
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Does it still have the memes Atom had?
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>>3893767
You kids still think meme=joke? I thought you would've looked into it by now.
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>>3893770
For me, it’s image macro
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>>3893776
I remember when goons used "catchphrase" too, because 4chan championed meme and they didn't want the association.
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>>3893780
Sorta. Both phrases preceded the creation of 4chan by several years though. Originally, an "image macro" was forum code that would display a certain image, like [IMG-TIMELINE], which would embed an image with text overlaid for comedic effect. Over time, "image macro" started to refer to the images themselves, not the code to summon them. These were the ur-memes in the modern sense, though Richard Dawkins coined it in the... 70s? as a portmanteau of mental + gene. Essentially, all culture is memes that propagate themselves.
"Catchphrase" was a, well, catchphrase, frequently used by a poster, possibly a gimmick poster. /vrpg/ catchphrases might include "Not an RPG." or the hide thread spammer.
Funny how SA always thought 4chan was its retarded little brother. It kinda is, but holy shit, SA sank into irrelevancy. Troons, not even once.
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>>3893236
It reminds me of early mid 2000s European pc game box art. I don't think it's bad. The use of color is striking and stands out against other modern games
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>>3893184
Devs are nazis btw
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>>3893830
Based.
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Off topic, but was epstein dumber as dumbo? If he wouldn't charge for girls, he'd be fine.
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>>3893252
No it isn't. Even cheaper if it's actually digital.
The range of decent to good is anywhere from $300 and up for developing one piece - depending on how brutally you want to get ripped off
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>>3893426
didnt Black Gay have some Publisher-Shenanigans where the Publisher argued that the Game is his and the Devs had to sue to get the files back?
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>>3893882
Something like that, but the dlc did improve the game. Their second game might be a good one. Cautiously optimistic, as they say around here.
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>>3893776
>>3893770
>>3893780
It's called a "fad", dogs

>image rangeban
MODS = FAGS
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>>3893184
i never played bg1 or 2 it's really good so far but i think i've hit where EA ended since i had three quests break in a row (pay demanding priest,drunken snapper smugglers and manor housing) so maybe the rest of the game is broken and they released it rushed for monies but then they don't have a russian TL for i assume political reasons which excludes paying people so who knows!!!

>>3893767
MUCH less memes and references but there are still a few
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>>3893953
Likely rushed and therefore not yet on psn. Sigh, likely have to wait a year or two until I can play. How long did atom need to be playable?
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>>3893959
been too long since atom release so i don't remember but they also have some kinda kickstarter promise crap they're working on too so check again in a few months
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>>3893968
Obviously its going to release with a new area. Else you'd need to reinstall the game worst case. Doubt they will make it this month. Hope they don't botch the console version.
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>>3893968
Checked the steam. No dual wield. Are you fuckers actual!?
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Will play tonight
main gripe with atom is it felt generic, lacking in powerful moments and the combat system wasn't fun enough to carry it
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>>3894162
Do report, want to buy it, too. As soon as it's available on Snoy, meaning when/after 1.1 drops.
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>>3894162
Is the game good or nah. It's very imbalanced according to steam commentaries. This classless system is a scam, as the initial choice is pretty much a career choice, background, I believe? How important are stats?
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>>3894607
Pirate that shit, bro. Don't spoil everything reading opinions from retards.
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>>3894618
Ye, fried my laptop. Can't replace it or won't rather and am not at home, so no pc here. Only got a console. I doubt they release the patch during Xmas, so I might
>>3894618
>Pirate that shit, bro.
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>>3893184
It looked interesting until I saw that you can't play a spellcaster.
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>>3894629
It's low magic, I like that
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>>3894629
Lol, it's cheaper to offer a game without a magic system that's thought through.
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>>3894629
Slavs hate magic because they have no souls.
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>>3893830
thx buying Atom and Swordhaven Rn
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>>3893830
Serbs, ukro?
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No flanking, no spells (or roundabout - would it have killed to have an alchemist class if you wanna keep it low-magic?), (almost) no environmental interaction. Pre-buffing ain't really a thing since potions barely last 2 turns and most encounters happen at least one full turn of movement away from each other.
So far its Fallout 1 tier combat where you slow the enemy to make em exhaust their APs and you attack them more than they do. Other weapon skill trees seem poor as well.
There's no protection against chained hard CCs which I experienced against the kraken who decided to knockout both of my fighters for 3 turns, twice, ensuring death.
On the plus side, its a pretty immersive slow burn with significantly less memes and references (note : didn't say none) than ATOM.
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>>3893184
>feathered dinosaurs
no thanks
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>>3893184
I wouldn’t say the game is good, but it did exceed my expectations. The developers clearly aimed high; they just weren’t able to turn that ambition into reality.
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>>3894653
That's because you're an NPC who lacks imagination.

>>3894660
What if I'm Slav and like magic?
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>>3895812
An anon of principle.
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>>3893184
final area is pretty buggy
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>>3896092
It's you, hyperactive automation, that not only lacks imagination, but also class, manners and likely looks, too. Are you a brain amputee perhaps? Would explain the subpar deduction skills.
I'll help you: low magic settings are seldom, hence might be original and a welcome change.
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>>3893421
what game did the bg1 copy storywise?
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>>3896226
Swordhaven has iron conspiracy in its name
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>>3893953
WTF is wrong with modern RPGs and put so much not-spoken stuff in the dialogue box.
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>>3895812
it has non feathered dinos too
>3896092
lacking imagination is needing every rpg to be the same shit
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>>3896233
>not-spoken stuff in the dialogue box.
Huh? Right, like pray for Palestine? That was a thing in bg, too. Not as much as in modern games. Some cheap crpg vendir iirc has text like
>uhm, hi...
>hello
>hi, can, say... How do I put this!!??
>...yes?
>can you like do me a favour? Is pay you, too! If that's OK!
>ok
>OK!!
It's awful to read.
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enjoying the game quite a bit
but wish it leaned more in the simulation aspects
a reputation system and better NPC AI would do a lot for the game
Fallout and Gothic solved this
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>>3896226
The villain and part of the plot of BG1 is from The Highlander. You can be unoriginal in many ways, apart from copying another game.
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>>3897844
The movie?! Highlander 1?
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>>3897858
Never seen it? Should give it a watch.
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>>3897898
In fact, I did. Mightve been a terminator inspired, maybe highlander 2? The one in the parking garage.
The chart could be done for any vidya company. They usually have a cookie cutter scheme and follow it precisely. Like larian and their beach starts.
>hellforge gameriot
What's that? Good website?
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>>3897905
Stop drinking.
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>>3897926
Nope. What a thing to say?
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>>3897948
Your choice. Remain incomprehensible.
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>>3897996
Some things will remain a mystery
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>>3893184
One of my biggest issues with ATOM was the 'humor' in it. It was very cringey and felt out of place.

I've brought this up before and was told it's a very cultural sort of humor that just doesn't translate well.

Does this have that issue?
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>>3898094
Fallout 1 autist?
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>>3898095
I've never actually played Fo1. I don't mind some of Fo2's wackiness.
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ATOM was the Borderlands of crpgs, is this the same?
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>>3898094
>I've brought this up before and was told it's a very cultural sort of humor that just doesn't translate well.
You got bamboozled, it's just as cringe in its native language.
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Anti-humor autists are a blight on the RPG community.
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>>3898244
One guy made an innocuous off hand comment about it and you're upset for hours
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>>3898248
I just woke up though. Having my morning coffee.
Anti-humor autists have been around for a long long time, since the Interplay forums. Some of them even made a soulless game called Age of Decadence.
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>>3898251
Ok
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>>3898252
Glad to learn ya.
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>>3898244
>humor
>look inside
>pop-culture references
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>>3898256
Referential humor is humor, yes, style isn't that important so much as having a consistent usage. Autists have their tastes justified by consensus, that referential humor is bad, when it's really that any kind of joke makes them uncomfortable.

Have you played The Bard's Tale, the one voice acted by Cary Elwes and Tony Jay?
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>>3893184
my first thought when i saw this was that you play as a cool bird but disappointment followed when i looked inside
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>>3898261
Style is important, it has to fit whatever you're trying to do. A big problem with these kinda jokes is that they stick out like a sore thumb when made in an otherwise serious setting.
The other issue (goes for both Fallout 2 and Atom) is timing, the most important thing in comedy. Neither of those games pay much attention to pacing their humor, instead deciding to bombard you with that garbage without any regard for propriety.

>Have you played The Bard's Tale, the one voice acted by Cary Elwes and Tony Jay?
Sure, great game, what about it?
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>>3898269
>when made in an otherwise serious setting
There's nothing serious about post-apoc, in any way. It's a joke setting to begin with and if you chock it full of jokes, nothing is lost. It's simply a meme that reference humor is bad.
>what about it?
It has reference humor.
https://www.youtube.com/watch?v=U7hI1STc1ps
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>>3898270
Equating Bard's tale with a Chorus of goblins popping up and no pretense of taking anything seriously to something like Fallout 1 is disingenuous
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>>3898274
It's a direct scene of referential humor about the You Got Served movie.
>disingenuous
lol, you love this word a bit too much. Trust is the foundation of sincere discussion. Stop doubting so much.
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>>3893184
>socials skills are only for PC
>companions can't help with dialogue skill checks
yeah i'm thinking N O P E
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>>3898442
Saar undastan, it is to colpingcated impeeling into the software that's why
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>>3898375
Ok, I will get down to your level.
Believing that all instances of humor, references etc no matter the setting, the volume and the timing are the same makes you a retard.
Believing Bard's Tale and Fallout are similar in that regard? A double retard.
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>>3898446
Fallout is a joke setting, you quadruple retard with extra dick cheese.
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>>3898447
I like classic fo
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>>3898447
It is now.
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>>3898505
So do I.
>>3898508
Always has been.
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>>3893184
I might play it. I might not. We just don't know.
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>>3894629
Honestly it's a bit refreshing to have a medieval setting that doesn't have magic.

>>3898242
>>3898094
When people say that they don't mean the meme humor, they mean the stuff you'd only understand from growing up in a post-soviet state. Like the entire Mycelium plot is a reference to this broadcast.
https://www.youtube.com/watch?v=ZEUBiqMlqAU
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>>3898256
I mean that was like 90% of MST3k and that was the basis of a huge amount of millenial nerd humor. Which yeah, I'll take that over the boomer nerds who thought just quoting Monty Python and the Holy Grail was the goddamn pinnacle of wit and humor (I love you Ed Greenwood but man your age shows sometimes).
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>>3898442
Atom justified it in that you're the leader, talking to people is YOUR job, the others are there to take orders and occasionally give their input (that and one is a dog)
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>>3899124
>I love you Ed Greenwood but man your age shows sometimes
I thought his age shows by the fact that he looks like a combination of Gandalf and Santa.
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>>3899121
>Honestly it's a bit refreshing to have a medieval setting that doesn't have magic.
Then why have dinosaurs or mythical creatures at all? Why break realism in one aspect but not others? Why not just make what's basically Kingdom Come Deliverance but as a CRPG if you're going down that route?
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>>3899121
>they don't mean the meme humor, they mean the stuff you'd only understand from growing up in a post-soviet state
The issue is Atom has both in obnoxious amounts. And it's funny that you pretend that "Lenin was a mushroom" wasn't a popular meme resurrected by the internet.
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>>3899150
>"Lenin was a mushroom" wasn't a popular meme resurrected by the internet
Not him, but I hadn't heard of it and I've been on the internet long before any slav tainted the digital seas.
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>read latest patchnotes
>spoiler not hidden so now i know there is some futuristic shit in the game
great
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>>3899135
Very good question, why dinosaurs? It's so childish.
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>>3900423
Why are dinosaurs childish to you?
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>>3900423
Closest thing this planet has had to actual monsters, for one. It's not fantasy, dinosaurs really did exist.
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>>3893184
It's mostly like a mix of BG1 and Fallout 1. It's got some really cool ideas, but the combat is kind of flat. It's also unpolished and there's stuff they're patching, ranging from minor UI things to entire quests later on being bugged. Also the story could be very off-putting towards the end. I was planning on doing multiple runs once it was fully patched and they added the new area they promised, but I don't know if I will now that I've finished it.
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>>3893767
Early on no, but later in the game there are quite a few memes and references. It gets downright goofy at times.
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>>3900424
Children love dinosaurs and Dinos are childish. Huge lizards stompin' and chompin'. That's childish. Can be fun alright, but it's childish. Jurassic Park, Dino crisis, Dinos and cadillacs, childish fun.
>>3900430
Again, a childish nuance. Children are at the beginning, so are Dinos the beginning of complex life. If you ignore the complex life before Dinos, that is.
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>>3900433
Why did they ruin the atmosphere
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>>3900460
Can't really talk about that without giving massive story and lore spoilers.
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>>3900459
So it's just an association you've built up and nothing rational.
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>>3900547
X is childish is nearly never or never anything "rational".
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>>3900687
Yes, it's a purely childish perception to view dinosaurs as childish.
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I am absolutely loving this game Holy shit, 30 hours so far. First of I am so glad its slow fantasy, and it kinda feels like doing a bit of Pillar of Eternity, new land,the Americas but it does it in a much better way and the writing and quests\ lore so far feel really amazing. Tons of secrets as well.

Maybe I was just starved for low fantasy that still has magic but its subtle. Much better attempt than Atom which I really didn’t like. Theres humor but its much more subdued and elegant than say Larian.

Of course it has some issues in game design here and there but its not big deals for me. Like not being able to choose initial companion, some combat flaws although its still enjoyable, armor seems a bit useless but hard more kinda ruins the balance a bit.

Overall very surprised, I hope they make a sequel. I love the setting. Really like all the 3d assets inside and outside in free 3d camera.
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>>3900846
>First of I am so glad its slow fantasy,
You poor, poor anon.
>Theres humor but its much more subdued and elegant than say Larian.
That ramps up towards the end.
>Like not being able to choose initial companion
Isn't it just the first person you talk to at the fire?
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>>3900850
No it depends on your origin. Which is kinda crap baffling decision. But I like the companions overall although some more banter would be nice in dialogue quest etc.

NOW I know its super really low fantasy, but for me its good enough. Only doing quests around swordhaven right now.

I honestly love the game, its simple, and npcs have nice dialogue. Although at moments feels little rushed maybe cause of scope. But Iam really enjoying the lore. I can tell the cracks in the design and even mechanics but I dont care I am feeling embraced by the journey which is what a crpg should do, jrpgs as well for that matter.

Its a surprise because as I said I really dislike Atom. I am just glad I am enjoying an okay crpg.
I had an urge to bash Pillars or owlcat\larian but i cant even bother anymore.
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>>3900921
>more banter would be nice in dialogue quest etc.
Yeah that and their lack of participation in social skill checks is a real bummer. I think the devs said they were going to work on the social skill check dialogue thing, at least, but no word on companion quests.
> Although at moments feels little rushed maybe cause of scope
That ramps up later on. There's a fairly decently important sidequest you can get soft locked out of that actually affects an ending slide, and items and characters later on tend to be missing art and have placeholders.
>Its a surprise because as I said I really dislike Atom. I am just glad I am enjoying an okay crpg.
Haven't played Atom yet but I like Fallout and Wasteland so I'll try it at some point.
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>>3893184
Did they put in tranny face pics for female characters like ATOM?
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>>3900931

Have not encountered placeholders so far, but they are actively patching the game since launch.

Again it has lots of small issues but the overall package I am enjoying. The game does force you a bit to have your character be a good talker since they are really fun, so you dump crafting and lockpicking to companions but honestly fine. It does seem like a really hard game to solo but its doable.

The game is serious most of the time but I kinda enjoy the lightheartdness it kinda contrasts with the portraits.

I dont deny I might have a case of trauma because I just expect female guards and stronk women out of the ass. And seeing such a exotic setting yet classic conservative game is honestly doing it for me.
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>>3900695
Except not, they aren't even on par like dragons. Not much more than a whim of nature. Come to think of it, no wonder you are so font of them.
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>>3900846
How bad is the scarcity. Played drova and you are constantly short on supply, but it's total bullshit, as literally every enemy isn't short on anything. Every enemy is loaded with gear and has full health and usually higher level as the pc.
According to steam it's the same in swordhaven. No healing potions, arrows, broken quests, enemies are too strong and money is scarce af, merchants are broke, too. Enemies however have full health and the maps are full of traps you can't defuse, as lock picks are scarce as fuck, picks, too and builds are melee only, as arrows are scarce, too and aren't reusable.
Skills are main character only if in the text window selected, and a low level skill can break a quest and deny you xp and money that you need.
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>>3900943
If you're having trouble with supplies in Drova, it's likely down to your gear and going into areas too high-level.
Best to find continue on the journey and find better stuff, then go back.
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>>3900968
I beat the game. As soon as you enter the big city, you are loaded with everything. He first 10 hours everything was painfully scarce. Needlessly so. Drova has atrocious combat and exploring the map was unfun. All fights are identical and strong women are ugly. I used heavy armor and I'm pretty sure that light armor is a trap. Iirc I level strength and I'm also sure that magic is a trap, too. Can't use magic for damage until chapter 3 or so. Drova is a game that's unfun. It's literally the opposite of fun. Pacing is bad and some enemies are ridiculously strong, like the worms or the golems. Idk how people can enjoy that or god forbid replay it.
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>>3900975
I actually did enjoy Drova. Gosh, I hope I'm not brain damaged.
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>>3900987
You do you. I'm curious what exactly was fun? Every encounter is the same, enemies have far more hp than you, outnumber you almost always, everyone has the same moves, dodging is too demanding on stamina, itemization is poor. Could go on like that, what did you like in drova? I found the word lame, too.
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>>3900937
I have no idea what you are saying, but I'm not fond of dinosaurs. I just think you're being silly.
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>>3900994
>silly
No reason to be serious
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>>3900943

I dont find it too bad if you enjoy 100% the map and selling stuff its pretty decent, potions are scarce and for emergencies so I rely on camping and inns which is much more plentiful at the start. But later game they seem not only powerful and plenty.

You can bust an initial encounter of a slaver camp full frontal assault in hard no problems at alluring those hard crpg type shacky starts, but even then depending on weapon the game gives you pretty powerfull skills like knowdowns which you can abuse to control the enemy.

Its all about trying to puzzle the fuck out of the game isnt that why people like crpgs? To me it is, then only then comes the gameplay and just comfy exploration and dialogue.
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>>3901000
>Its all about trying to puzzle the fuck out of the game isnt that why people like crpgs
I mean, I sucked when I played bg 2, too. If you know what to do, you can play the game blindly. Having a rough start is great, but pacing is important, too. Planning on going merchant. 5 backgrounds are a bit lacking imho. Hope for decent dlc. Atom had a few dlc iirc.
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>>3901004
>5 backgrounds are a bit lacking imho
It's one for each attribute (minus Endurance/Luck), and they get (or at least Noble gets) unique dialogue fairly often.
It's fine for what it is.
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>>3901022
Pretty sure it's the class, maps, quests aso depend on the background.
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>>3901022
The origins later on ware one of the best parts of the game, each origin has unique shit to say.

It certainly needs a bit more stuff worked on it, but I am pleasantly surprised, gets me that comfy feelign of playing a well made NWN1 module.
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>>3893184
>look up game
>supports RTwP and TB
>"oh shit this might be good"
>look up gameplay on jewtube
>it's just boomers, retards, and women playing TB
>can't find a single video of someone playing RTwP
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>>3901066
>>supports RTwP and TB
>>"oh shit this might be good"
You might have brain damage if you actually think this.
Anyway, RTwP is a good way to get yourself killed by anything that is actually threatening. It's a TB game with a hacked on solution for when you fight groups of 20 rats.
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>>3901071
I don't care for your shit opinion.
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>>3901066
That's because RTWP is shit and no one with a functioning brain likes to play it.
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>>3901077
Not going to argue with you, retard-kun.
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>>3901079
It's fine that you don't want to argue, but only the most retarded of cocksucking faggots that have absolutely no idea what makes game mechanics good like RTWP games, 池沼くん.
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>>3901077
>>3901071
Sounds like a prominent case of skill issue on (you)r part. Rwtp can be fun. Realistically it's just there to speed up tb.
>>3901084
Moon for?
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>>3901087
>Rwtp can be fun.
Nope. It combines the worst parts of turn based and real time and it only came into existence as a hollow trend chaser.
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>>3901087
>Sounds like a prominent case of skill issue on (you)r part. Rwtp can be fun.
Seems like I was right in calling it brain damage. The issue is trying to make both RTWP and TB work in the same game: they're not compatible with each other.
>Realistically it's just there to speed up tb.
Correct, and it would've been less work to give an option to speed up animations instead.
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>>3901093
Why? I'd say you make the game tb and allow for rwtp. Obviously the latter is just a gimmick that's loved by some. A button to switch is good. AFAIK owlcat did it the other way around, the games Rtwp and they implemented t, that's just stupid.
>Speed up the game
Idk, this leads to people playing x5 the animation. In that case you can skip animation altogether. Not saying I'm not using a fast forward button, I use them everytime. Maybe encounters should drag for ages. If it's a long battle, it should be an interesting battle. This is rarely possible with a static arena. Red barrels are bad game design.
>>
I am not against RTWP but fuck its a quick deadly cluster fuck in this game, the game seems really design and paced for turns.
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>>3901651
Is that with or without these settings? Yes I forgot the pic and did delete the post.
>>
>pick a noble background
>stroll to the first village
>announce myself to be a noble and berate the gatekeeper for wasting my time
>slap him for the sake of it
>enter the village as is my right
all in all nice experience so far
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>>3893236
Looking at it it makes me think "Post-collapse society that regressed to feudalism, pollution and litter remains".
>>
So do we know when the 1.1 update is coming out? Apparently its a pretty big update so I'll just wait until that comes out to buy it.
>>
I played it but I didn't see cute female companions so I got bored.
I need foids to use as meat shields otherwise I can't keep playing. No other slav crpg has failed me before... :(
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>>3904028
You missed them.
Also, you are a retard
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>>3904030
i just read online there's only 2 female companions, how can i make my harem team like that?
I won't pirate and play Swordhaven until I can get a full harem team.
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>>3893184
What's the solo game like?
>>
I play bg1 now

is it good?

where get it?
>>
https://store.steampowered.com/app/2108180/Swordhaven_Iron_Conspiracy/

how much is steam a month?

do I get this game among many?

sorry for being modern vidgame n00b
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>>3904630
>how much is steam a month?
Nothing. Steam is a shop and not a subscription model. I'd say stay way from these.
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>>3904630
How are you aware of 4chan, but not how steam works?
I really mean how?
You have to be old or grew without a pc
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>>3893236
It caught my attention. Apparently you don't meet them untill very late in the game and it's misleading advertising (but I haven't played it).
>>
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Any of you know what this is about? The game crashed after I changed the resolution and now everytime I try starting it again I get a black screen and this pop up before I'm back on my desktop.
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>>3901066
>it's just boomers, retards, and women playing TB
Kek, of course they are.
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>>3909219
Isn't rwtp in Sh really well implemented
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Im trying to find a complete world map
Does anyone know where to find it?
>>
From the online reviews it looks like the game is not really like BG1, but more like a fallout in a low-fantasy setting, which desu, I think I might like because it's classless and I don't have to memorize tabletop stuff.
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>>3893184
Is it a polish game? If so, no, it's not good.
Is it not a polish game? It might be alright.
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>>3893184
Is there a way to expand the ability bar? I can't slot all of them which is annoying as hell.
>>
Tried it out for a couple of hours
1. idk who said it's like BG1, it's really not, aside from the game having fog of war, rtwp, skills/abilities. It's more like Fallout or more accurately, Atom RPG, but in a low-fantasy setting.
2. Because it is more like Atom RPG, you can sneak, do skill checks and pickpocket like in Atom. That means, if you're caught the whole town can be against you. I have to hand it to the Atom team, there was a bit of dialogue when I killed someone.
3. It feels like there are some parts missing:
some rock has low texture (texture is stretched out and looks ugly), and I'm not sure if it's the OS that crashed on me or the game. Anyway, the game's quite stable (not buggy, I think)
4. I played 1.0, and I'm not sure if it's a bug, but I tried to get Fiona again but she wouldn't come. I read some guide online that says I need to get a quest from the Headmaster, which I did.. but I returned to recruit her again and she was gone. I'm not sure if this is a result of my actions or just a bug. If it's the former, then I think Swordhaven is gonna be quite reactive, which I like.
5. I'm not a fan of the character portraits at all.

Anyway, it feels pretty solid for me. I'm gonna revisit the game when 1.1 comes out.
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>>3911722
Quest flags are broken. 1.3 ought to fix this.
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>>3893189
Sometimes, imitation is the best art.
>>
/v/ spoiled the big twist for me. Ruined it.
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>>3911749
Literally mentioned in any trailer
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New patch released, reading the pachlog is funny
>Fixed self-cast abilities being parried and dodged
I was wondering why I had these parry and dodge popups when using buffs on my party
>>
>>3911944
does anyone know where to get the 1.04 patch, neither the steam or gog pirate versions have the patch yet
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>>3912048
it's actually available already at certain sites
iykyk
>>
The graphics look very bland and uninspired.
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>>3911944
>stand still ffs
You'll never catch me
>it's a buff, you buffoon
Parry this, casul
>>
>>3893240
Lol, I remember the dev posting his early ideas for Atom in the FOnline forums. He seemed like a sperg.
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>>3912068
what sites
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>>3893184
No. It's just slav jank.
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>>3912217
russian
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>>3912371
found it
Im currently at kirzakas castle how much longer does the game last
>>
OK i beat the game its extremly barebones and is lacking a ton of content. Atom RPG was way better than this thing. There are like 12 locations total in the whole game nad little quest. The final parts of the game have to be played in real time with pause else the ai 2 shots your party in a single combat roun
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>>3913116
>ai 2 shots your party in a single combat roun
How so? It took them 3y, your post sounds like it's not worth a play, let alone multiple playthroughs.
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>>3913448
by the end you get to the final zone and are require to engage in combat in that area there are some guards that have a fuckload of hp and are ranged dealing 15-30 damage a pop (the warrior type cahracters have 100-121 hp tops) and they shoot 3 times in a row before you even get close to them half your party dies. if you play it in real time you hit them multiple times while the ai only shoots once tops.

the final boss is straight up impossible in turn based mode
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>>3913474
>the final boss is straight up impossible in turn based mode
Dissapointed, ngl. Thought every path has his final boss. Atom has two dlc, doesn't it? Seems like solasta 2 is the only crpg hope we habe left.
>>
I thought the story would be about evil elves and doppelgangers and angry barbarians and cool imperial dragon cults and such. But then all those get brushed aside, and it's about... Starfleet????? I don't like it!
>>
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>>3913751
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>>3913751
>>3913116
how barebones are we talking about?
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>>3913797
extremly barebones like only 1/3 of the game seems to be done
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>>3913959
Mother fuckers. This is like the 6th? I'm crossing from my shopping list.
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>>3914047
You could still get it for free and use it as a casual time waster while you wait for the One True RPG to finally descend from heaven.
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>>3914047
This >>3914068 but wait for patch 1.1 before you do.
Anon saying that there's only 1/3 of the game was wildly hyperbolic but the game does have one major location that is not accessible at the moment, which kinda sucks because it would've fixed the pacing in the latter part of the game.
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>>3914079
That's 1.3, the devs said so. Upcoming dlc will add new locations and that specific location will be updated in 1.3.
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>>3914047
there are 2 villages with around 6 quests each
then the main city sowrdhaven which is like 6 small zones with a couple of quest in each and then virtually every other location is small and consist of killing random mobs no quests or anything. After you finish swordhaven theres 1 area iwth 3 or 4 floors which are all combat and after that you go to the final zone and thats it

Its extremly barebones
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>>3914152
o also theres a cave where you rescue a woman but its a side quest albeit its all combat too
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>>3914155
Also you can activate the stargate and go back into atomrpg. I thought it would be a bigger plot point given how often the gates get mentioned, but it turns out it's just an easter egg.
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>>3914152
3 years of dev time full of wodka. OK, not worth 25 bucks. Waiting for all dlc to come out.
>>3914068
>one true rpg
Make fun as you like, it's ridiculous how utterly stupid game devs are. The cuckold clowns from hk wasted 7 years on a dlc instead of making hk2/ss and making a new ip. Scourge of our time: one hit wonders.
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>>3914152
>12 quests
Are you fuckin' shitting? How that worth 25 usd!?
>>
I hope they didn't abandon this game after the trailer of Atom RPG 2.

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